(...)I didn't sign any contract with the cable company that said I specifically couldn't record a PPV show.
Are you sure about this? I have no cable (I don't watch much TV these days), so I haven't seen the actual contracts, but I think that a lot of companies may have anticipated people recording PPV shows, and putting a clause against that in your cable contract.
Maybe your company doesn't do this, but others possibly will do, due to pressure from copyright owners.
I know this is not a game, but I cannot stop mentioning the comic masterpiece "Watchmen", which has a lot of depth, put in by various comic tricks, like newspaper lying around, the names of the companies or products that appear, the people that move inthe background, etc.
Oh my god, you are right! The first review is dated 10 April 2004, and gives the game 4 stars out of 5 (based on what!). Here is one "gem"
I LOVE GTA'S I LOVED GTA 3 AND VICE CITY BUT I CAN NOT WAIT UNTIL SAN ANDREAS CUZ ITS GOING TO BE THE BEST I ALSO HEARD THAT THERE IS GOING TO BE A STRIP CLUB AND THE GIRLS REALLY STRIP SO THATS GOING TO BE AWSOME BUT ANYWAY GRAND THEFT AUTOS IS THE BEST CRIME GAME EVER TO BE MADE!
I don't know if these people who created time machines, and use them to review the games from the future, or if they are industry insiders, or if they are just idiots.
What in the blue hells are you doing to your units that they all die so quickly?
Maybe, use them?:)
The problem is not so simple. I also have a 5 years old Sony VCR player, it plays without any problem.
But my playstation (bought in 1997) died in 1998, got repaired. Then died again on 1999 and 2000. Many friends (in fact, all of my friends with PS) had the same kind of problems. I skipped the PS2 for exactly these reasons. My Gamecube still works just fine.
What happens here is that Sony has a low Quality Assurance ratio. You can adjust your production lines so X percentage of your products end faulty, so, if you want better products, you spend more money. Sony has simply lowered the money spent.
They also use bad quality materiales for their cd and dvd drives in their playstations. I also will NOT buy a PSP for this very reason. If my playstation, which sat peacefully in my room, died for no reason at all, what will happen to the PSP, which would go in my pocket most of the time? explosions? spontaneous combustion? in a week?
Yes, but...you still need a computer, broadband adaptor, Phantasy Star Online I&II, and the ascii keyboard/controller (who needs a mouse when you have dual analog sticks), which raises the price way over $100.
It is a hardware sale, so it compares to other hardware sales. The direct competition (PSP), hasn't even got a price, less than 2 months before the planned launch.
Croc wasn't mediocre...is just that in that era, people were still trying their hand at 3D platformers. I think that Super Mario 64 established the right way to do it.
Yes, I also remember Argonaut mainly for the Super FX.
Well, somehow I don't think Nintendo's goal of more mature themed games will even touch their 'core' characters; Mario won't ever use a chainsaw to gib people, Pikachu will never be a cold & vengeful mass murderer (he could be however, if you think about it), Link would never be a regular in a red light district, and there won't ever be a transparent armor mod for Samus.
If you are running BeOS, you can program fault tolerance into software, through intellligent use of the system calls "isComputerOn" and "isComputerOnFire". The first returns 1 if the computer is on, undetermined if not. isComputerOnFire returns 0 if the computer is not on fire, or the motherboard temperature if not.
I don't know about Pikmin 2, but on Paper Mario 2, you just press any button to skip the f*cking warning.
It is still annoying. Light sensitive epilepsia is not caused by videogames, just triggered. If you have it, though luck, go find another hobby, and don't screw up mine.
How many rats did you save the last time your workplace was sanitized? Did you capture a lot of them and set them free later?
I didn't think so...
Rats are used everyday in scientific research, and scientists have saved a lot of humans lives this way, than they would have if they didn't.
Even if an industry is created of placing neurons on circuits for anything (planes, computers, whatever), most probably they won't be killing one rat per circuit. They will kill a few rats, and use the neurons on thousands of circuits.
but they could have games similar to the DS that can first be cached to ram before played (read disc once).
I don't think so. The DS cards have a initial capacity of 128 megabytes. The PSP has 32 megabytes in RAM. So it just can't read an equivalent DS game, and never read the disc again.
Yeah, they shouldn't have made both getting to the last boss difficult AND the last boss itself as difficult as they are.
In general, I like that style of gaming, mainly on RPGs. Nowadays, most japanese RPGs put a save point just before the boss, in every dungeon. And most of these games give the player items that fully recharge the characters, but can only be used at save points, so, the temptation is strong...
I liked more the way that Lunar: SSSC did it. You had a savepoint outside the dungeon, and maybe one in middle of the dungeon. You navigated a long way towards the boss, so when you reached him, you were very low on HP. Add to that the fact that every character could carry limited items, and you had a very cool game. The Dragon Quest saga does this also, IIRC.
I gave up because the metroids pushing me off the cliffs annoyed the hell out of me.
I was not complaining about those metroids. Getting to the last boss should be difficult. The only game that doesn't do this, but still has a cool last battle is Chrono Trigger.
Unfortunately, with a PC-like pointing device, it seems like the DS interface is more suitable for more sophisticated games anyways. The Metroid FPS on the DS is getting rave reviews for finally being a good way to aim instead of stupid analog sticks.
Mmm, nowadays, deathmatch is more on the side of "simple, short, fun games", than on the sophisticated side...If they tried to do a realistic FPS, something like CounterStrike I would understand.
By the way, analog sticks are much more comfortable than mouse + keyboard. Yes you lose precision, but some games (halo is a great example), help you with the aim.
I fully expect to see a glut of strategy games (maybe even we'll finally get a handheld RTS?) on the DS.
Starcraft on the DS would sweet beyond words. Don't know how well fared Starcraft 64, to make Blizzard consider a port. If they put in Battlenet support...
The circuitry was amazing. It had 1 KByte of memory which also serverd as video memory! I remember that someone crammed in a chess program into that. The original BASIC interpreter was 4K. (Why are all program so damned big nowadays?)
Sheesh...They have to fit all those bugs and security vulnerabilities somewhere!!!
I agree with you that the final boss is difficult, but...getting there is a lot more difficult, you know.
I think I cursed more on the freaking metroids that push you off the platforms on your way to the final boss, than I ever did on him (whom I killed on my second try).
I guess the guys who came up with the site (or the equation), played way too much tabletops RPGs.
They have 5 bars. Urgency, Importancy, Complexity (disadvantages), and my skill and the frequency of doing the task susceptible of Murphy (advanteges).
If I put the first 3 bars, at maximum, and the last 2 at minimum (A freaking task, in which the world existance rest, and which I never have done before), the chance of me doing it is 5%.
If I put the 3 first bars, at minimum, and the last 2 at maximum (A simple task, which is trivial, and which I'm paid to do it, every day of my life), my chance of screwing up is 94%.
This means, that there is always 5% chance of success, and 5% of failure. Just like a d20.
(...)I didn't sign any contract with the cable company that said I specifically couldn't record a PPV show.
Are you sure about this? I have no cable (I don't watch much TV these days), so I haven't seen the actual contracts, but I think that a lot of companies may have anticipated people recording PPV shows, and putting a clause against that in your cable contract.
Maybe your company doesn't do this, but others possibly will do, due to pressure from copyright owners.
Hell, after using the blaster in Dark Forces/Jedi Knight, I can actually buy greedo missing!
Heresy! Han shoot first!!!
I know this is not a game, but I cannot stop mentioning the comic masterpiece "Watchmen", which has a lot of depth, put in by various comic tricks, like newspaper lying around, the names of the companies or products that appear, the people that move inthe background, etc.
I guess that it could also be done in this way.
In fact, Bungie was planning to port Halo to Playstation 2. So much for bringing it to a wider audience.
:)
Remember the thumb rule. Microsoft is always evil, even when you think they are good
Phase 1: Retire SMTP
Phase 2: Panic
Phase 3: Develop, implement and distribute new e-mail sending system (maybe profit)
Personally, I fear Phase 2!
But...your fear is developing according to your plan...so it is good, isn't it?
Oh my god, you are right! The first review is dated 10 April 2004, and gives the game 4 stars out of 5 (based on what!). Here is one "gem"
I LOVE GTA'S I LOVED GTA 3 AND VICE CITY BUT I CAN NOT WAIT UNTIL SAN ANDREAS CUZ ITS GOING TO BE THE BEST I ALSO HEARD THAT THERE IS GOING TO BE A STRIP CLUB AND THE GIRLS REALLY STRIP SO THATS GOING TO BE AWSOME BUT ANYWAY GRAND THEFT AUTOS IS THE BEST CRIME GAME EVER TO BE MADE!
I don't know if these people who created time machines, and use them to review the games from the future, or if they are industry insiders, or if they are just idiots.
What in the blue hells are you doing to your units that they all die so quickly?
:)
Maybe, use them?
The problem is not so simple. I also have a 5 years old Sony VCR player, it plays without any problem.
But my playstation (bought in 1997) died in 1998, got repaired. Then died again on 1999 and 2000. Many friends (in fact, all of my friends with PS) had the same kind of problems. I skipped the PS2 for exactly these reasons. My Gamecube still works just fine.
What happens here is that Sony has a low Quality Assurance ratio. You can adjust your production lines so X percentage of your products end faulty, so, if you want better products, you spend more money. Sony has simply lowered the money spent.
They also use bad quality materiales for their cd and dvd drives in their playstations. I also will NOT buy a PSP for this very reason. If my playstation, which sat peacefully in my room, died for no reason at all, what will happen to the PSP, which would go in my pocket most of the time? explosions? spontaneous combustion? in a week?
Yes, but...you still need a computer, broadband adaptor, Phantasy Star Online I&II, and the ascii keyboard/controller (who needs a mouse when you have dual analog sticks), which raises the price way over $100.
The IQue apparently is a product only sold at China.
And you should compare it to what?
It is a hardware sale, so it compares to other hardware sales. The direct competition (PSP), hasn't even got a price, less than 2 months before the planned launch.
In japan at least, everything sells more than a Xbox, and, by extension, Halo 2.
Croc wasn't mediocre...is just that in that era, people were still trying their hand at 3D platformers. I think that Super Mario 64 established the right way to do it.
Yes, I also remember Argonaut mainly for the Super FX.
Well, somehow I don't think Nintendo's goal of more mature themed games will even touch their 'core' characters; Mario won't ever use a chainsaw to gib people, Pikachu will never be a cold & vengeful mass murderer (he could be however, if you think about it), Link would never be a regular in a red light district, and there won't ever be a transparent armor mod for Samus.
And this would make for better games because?
What? you mean, that sex cannot be used to appeal older people!?
You haven't watched TV since 1950...
If you are running BeOS, you can program fault tolerance into software, through intellligent use of the system calls "isComputerOn" and "isComputerOnFire". The first returns 1 if the computer is on, undetermined if not. isComputerOnFire returns 0 if the computer is not on fire, or the motherboard temperature if not.
Well, you can't blame Nintendo. They are trying to sell this device in China, which is the mayor piracy center in the world.
Mmm. Just checked. 2 seconds before paper mario 2 lets you press the button.
I don't know about Pikmin 2, but on Paper Mario 2, you just press any button to skip the f*cking warning.
It is still annoying. Light sensitive epilepsia is not caused by videogames, just triggered. If you have it, though luck, go find another hobby, and don't screw up mine.
Mmm, interesting position.
How many rats did you save the last time your workplace was sanitized? Did you capture a lot of them and set them free later?
I didn't think so...
Rats are used everyday in scientific research, and scientists have saved a lot of humans lives this way, than they would have if they didn't.
Even if an industry is created of placing neurons on circuits for anything (planes, computers, whatever), most probably they won't be killing one rat per circuit. They will kill a few rats, and use the neurons on thousands of circuits.
but they could have games similar to the DS that can first be cached to ram before played (read disc once).
I don't think so. The DS cards have a initial capacity of 128 megabytes. The PSP has 32 megabytes in RAM. So it just can't read an equivalent DS game, and never read the disc again.
Yeah, they shouldn't have made both getting to the last boss difficult AND the last boss itself as difficult as they are.
In general, I like that style of gaming, mainly on RPGs. Nowadays, most japanese RPGs put a save point just before the boss, in every dungeon. And most of these games give the player items that fully recharge the characters, but can only be used at save points, so, the temptation is strong...
I liked more the way that Lunar: SSSC did it. You had a savepoint outside the dungeon, and maybe one in middle of the dungeon. You navigated a long way towards the boss, so when you reached him, you were very low on HP. Add to that the fact that every character could carry limited items, and you had a very cool game. The Dragon Quest saga does this also, IIRC.
I gave up because the metroids pushing me off the cliffs annoyed the hell out of me.
I was not complaining about those metroids. Getting to the last boss should be difficult. The only game that doesn't do this, but still has a cool last battle is Chrono Trigger.
Unfortunately, with a PC-like pointing device, it seems like the DS interface is more suitable for more sophisticated games anyways. The Metroid FPS on the DS is getting rave reviews for finally being a good way to aim instead of stupid analog sticks.
Mmm, nowadays, deathmatch is more on the side of "simple, short, fun games", than on the sophisticated side...If they tried to do a realistic FPS, something like CounterStrike I would understand.
By the way, analog sticks are much more comfortable than mouse + keyboard. Yes you lose precision, but some games (halo is a great example), help you with the aim.
I fully expect to see a glut of strategy games (maybe even we'll finally get a handheld RTS?) on the DS.
Starcraft on the DS would sweet beyond words. Don't know how well fared Starcraft 64, to make Blizzard consider a port. If they put in Battlenet support...
The circuitry was amazing. It had 1 KByte of memory which also serverd as video memory! I remember that someone crammed in a chess program into that. The original BASIC interpreter was 4K. (Why are all program so damned big nowadays?)
Sheesh...They have to fit all those bugs and security vulnerabilities somewhere!!!
I agree with you that the final boss is difficult, but...getting there is a lot more difficult, you know.
I think I cursed more on the freaking metroids that push you off the platforms on your way to the final boss, than I ever did on him (whom I killed on my second try).
I guess the guys who came up with the site (or the equation), played way too much tabletops RPGs.
They have 5 bars. Urgency, Importancy, Complexity (disadvantages), and my skill and the frequency of doing the task susceptible of Murphy (advanteges).
If I put the first 3 bars, at maximum, and the last 2 at minimum (A freaking task, in which the world existance rest, and which I never have done before), the chance of me doing it is 5%.
If I put the 3 first bars, at minimum, and the last 2 at maximum (A simple task, which is trivial, and which I'm paid to do it, every day of my life), my chance of screwing up is 94%.
This means, that there is always 5% chance of success, and 5% of failure. Just like a d20.