And how in the world are you supposed to know what copy protection they have? It's not like they advertise what copy protection methods they use on the box.
Yeah, free, until those customers need to pay me to help them figure out how to use their office software, and ask me what the hell this "X" thing is. Some of my clients eyes start glazing over when I try to describe permissions to them, never mind what a window manager is.
With Microsoft Office, they only need to pay me to perform pretty well documented workarounds every so often.
...before my customers will even consider throwing Office away, and trust me, they REALLY want to, with the raft of problems that it creates daily for just about all of them.
However, those problems pale in comparison to the issues that these decidedly non-technical people will have in trying to use the horrendously awful X-based interface. I'm having enough trouble getting them able to operate OSX without having a fit of panic every 10 minutes because it doesn't work like OS9. I don't need them getting even more confused with all the X requirements of Open Office.
Yeah, Open Office is great. I use it on my Windows and Linux installs, and recommend it to my Windows-using customers. However until they get it native, unless someone makes a special request I'm not going to bother further confusing my Mac customers with it.
Playing with the Advanced Settings can really help I have found. Running it on a Athlon 2600+, 1GB RAM, Geforce 4 Ti4200 128MB, and turning off "shadows" and "advanced special effects" really sped things up tremendously. Running it in Medium/800x600 and it's pretty good, with only a small stutter when new areas open up, but i plan on tweaking it more.
I mean I've heard about this filesystem-is-a-database concept, that it's supposed to be revolutionary and do all these supposedly nifty things, except I don't really know what those nifty things are, or any concrete reasons why adding a database to a filesystem makes it any better. My gut reaction would be that adding something like this on top of what a filesystem normally does would slow things down more than speed them up.
Anyone willing to take a stab at enightening me here?
Can you honestly tell me that the government is going to hire a panel of people to check in in-depth source changes on OSS projects? People who are familiar enough that they can catch an exploit that may only take 3-4 lines of code to perform?
Governments, especially the US government, are addicted to creating panels of experts. At least this one would have a useful function, as opposed to most of them. And frankly, it's cheaper than paying for an outside company to develop this stuff, and you can't even check their work. You just take their word for it. If the US government is that stupid, I've got a bridge in Brooklyn I'll let them have at a fire sale price.
Tekken, Soul Caliber? Pah, give me Street Fighter 2 in any of its incarnations.
Excuse me? Are you serious?
I mean yeah, sure, I played the hell out of Street Fighter 2, Mortal Kombat, Samurai Showdown, Fatal Fury, Marvel Vs Capcom, KoF, and all those kinds of games way back when, but for you to seriously claim that Street Fighter 2 and it's old-school clan are anywhere near the quality of Soul Calibur, Tekken, and Virtua Fighter, as straight up fighters, you're deluding yourself.
I mean hey, I don't care if you like them more, but to say that the fancy graphics is all the newer fighters have to seperate them from Street Fighter 2 is ludicrous.
Yes, in some cases the graphics detract from the gameplay. Dead or Alive is the only truly aggregious offender I've run into. Great skill intensive system completely and utterly overshadowed and forgotten about thanks to boobs, boobs, and more boobs bouncing all over the screen. I mean hey, it's cool, but it's a useless distraction when you're trying to play a FIGHTING game. Not a rough sex game, or whatever. Try porn, it's more realistic...sometimes.
However, the other major series, SoulCalibur, Tekken, and Virtua Fighter, the graphics only serve the game. The fighting genre is one of the few where increased complexity is more often than not a better thing, and these games are leaps and bounds more complex than any game that ever bore the name Street Fighter. Yeah, it's harder for the novice to just learn the few moves and go to town, but that doesn't make the game worse. Street Fighter 2, Mortal Kombat, etc, just plain aren't fun enough to be more than a trip down memory lane for me and my friends. We'll drag out the SNES or Genesis, put them in for awhile, reminisce over how we used to sink hundreds upon hundreds of dollars in quarters on these things in the arcades (which is where most of us became friends), and then go back to playing more interesting games.
Halo - PC version available KotOR - PC Version available Prince of Persia - PC, PS2, and GameCube versions available Splinter Cell - PC, PS2, and GameCube version available Splinter Cell: Pandora Tomorrow - PC, PS2, and GameCube versions available Full Spectrum Warrior - Coming out for PC Halo 2 - Will have a PC version eventually Prince of Persia 2 - coming out for PC, PS2 and GameCube as well Doom 3 - If you're playing this on the Xbox...I feel sorry for you. KotOR 2 - Scheduled to be released on the PC
So that's a grand total of 3 of the 13 games you listed as the "solic" Xbox lineup all scheduled to have or already having a release for a different platform.
Doesn't sound like a super duper reason I need to go get an Xbox, if I can already play 76% of the good Xbox games without needing to buy an Xbox.
By contrast, social systems are top-down and hierarchical, from which we draw the basic assumption that organization and order can only come from centralism.
This is a fallacy you don't even need to be a PhD to figure out (which is lucky for me). To each person, their social network might appear to be a hierarchical system with them at the top, but that is only because of their rather limited scope, and some helping of selfishness that all of us carry at least a bit of. However all these little social networks are just pieces of the real "Social Network" sitting out there.
If you know no one, it's really hard to get anything done in this world. The old saw of, "It's not what you know, it's who you know," is truer than many people would like to believe. I route my friends to people and places I know that have what they want or need, exactly like a node on a p2p network does. Me and the people I know are just a small chunk of the Social Network that humanity has built and made itself a part of for the last...gods how long has humanity been around? It's so big it's hard to get a grasp on it. Most people just see themselves and those they know and ignore everything and everyone else, most of the time out of necessity. It's hard enough to cope with the immediate for the vast majority of people out there. Taking the time to look at all the connections and build the big picture is just not something that's worthwhile to most people, but that doesn't mean it's not there if they're not aware of it.
Central control is not the way humanity, left to it's own devices, organizes itself. Centralized systems try to limit the natural peering we do to focus people for some particular end (closed countries and economies, corporate officers determining the company direction, jobs period limit us and what we do and who we talk to) and it's neither good or bad. Unrestricted peering is an unfocused haze of not much getting done. People spend a lot of time dealing with things that don't further any specific agenda. Focus requires limits on what we do, and not much good has happened in this world without a lot of people focused on it.
However, even then the most it can do is limit it. Sometimes to a very strong degree (like North Korea) but even then the peering happens and communication and commerce happens outside that central control. People get smuggled out of North Korea to freedom in South Korea despite the efforts of the most draconian regime on the planet. People get smuggled into Western nations as slaves (for sex, sweatshop work, or whatnot) despite the abolishment of slavery, tough laws, and seemingly almost universal abhorrence of the practice. If centralized control was the way people actually worked, this kind of stuff would be pretty much impossible.
Why? Well, obviously, because now it's fifty dollars cheaper!!! Never mind that you have to buy a game to play the stupid thing, it's just a better deal.
Used games can be had for $20 quite easily. If you look hard enough and are patient enough you can have them for cheaper than that.
then they'll wake up, and everyone else will be better off. really.
Please, you actually believe this? They make wake up for a second, but then they fall right back to sleep when the next flashy ad pops up. They don't care, don't want to care, and frankly don't have to care. The only thing that will clean this mess up are laws forcing people to keep their computers patched or pay a fine. If that's too draconian, well here's your cyber world of the future, today.
"Honeypots" are usually called such because they're set up to look like an easy mark for a hacker. Fake services, wide open holes, etc, and all the while logging every blessed thing that happens on the machine.
"Darknets" at least as described here, are not set up to be juicy targets. Technically they shouldn't be targets in the least. They are to all appearances dead IP addresses, hence calling them "dark." This method doesn't catch the perpetrator in the act. Most of what it does is watch for IPs that are doing wide scans, like many of the recent self-replicating worms/virii. In other words, there's no honey for anyone to go after. It's more the equivalent of hiding a camera in the middle of a forest where no one ought to be and see who's walking around.
extreme penalties will only drive the shares underground it wont stop them.
Congratulations. You just hit the nail on the head. The RIAA and their like want exactly this to happen. They know they can't stop it, they just want it to be underground again. Not every Tom, Jane, and Louis doing it.
Warner Brothers isn't the publisher. It's the licensor of the intellectual property.
If better games get made because of this, I'm all for it. Who wouldn't want better games?
If fewer games get made because of this, I couldn't care less. There are already more games out there than I will ever be able to complete in my lifetime.
If "respected" game reviewers get paid off to give a game a good review, I'm all for it, because I will be able to safely ignore 100% of the game review magazines and websites for the rest of my life, and be free from their inane ads forever.
Well, the first thing is that not everyone actually agrees that these things are alive. They haven't been able to extract nucleic acids from the structures. So either we need better tools to extract them, or these nanobacteria function in an completely and utterly different way than the rest of life as we know it. Forget anabolic respiration and whatnot. There's obviously SOMETHING happening, however, as they're able to get this stuff to reproduce in culture.
Once we've figured out what it actually is, then we can figure out how it's put together, then we can start tinkering with it, but my guess is that's going to be quite a ways off.
I'd recommend the Tenchu: Stealth Assassin series - where only line of sight contributes to stealth.
Actually, that's not true. Noise does attract the guards. If you run or jump too close to a guard they'll definitely hear and come running. And I swear I think some of the dogs in Tenchu 3 smell for you, but that may just be me being paranoid.
Which begs the question, what happens when the American consumer can't buy as much as we used to? If the greater portion of the world's economy is dedicated to Americans spending, what happens when we can't spend?
What I want to know is in this case who initiated discovered this download incident and initiated the complaint? Was it some 3rd party P2P watchdog hired by MGM who then complains directly to ISPs then the ISP accuses the customer?
More than likely it was someone MGM hired. Tracking bittorrent downloaders is pathetically easy. You can get the IP of everyone on the torrent, how much they're uploading, etc. They give the IPs to MGM's lawyers, who inform the ISP. The ISP isn't accusing anyone, it's MGM. The ISP knows who had what IPs when. They send a letter to the people who pay for the connections that used those IPs. It's quite simple, and you're going to be seeing a hell of a lot more of it, what with all the bittorrent tracker sites out there that anyone can find.
The point is, any game with 2 players that isn't co-op is going to have exploits/cheese and the players who exploit the cheese along with having skills in the first place are always on top of the heap.
This reminds me of a saying I've heard in several forms from competetive Magic: The Gathering players: "If you're not trying to break a card, why are you bothering to use it?" The people that win are the people that use the most broken unfair cards and combos.
I'll bet that at least 80% of the people using Photoshop actually use none of the 20% difference in functionality but pay the $700 premium anyway.
Only if 80% of that 80% of Photoshop users infringed on Adobe's copyright in order to get the software. I'm the IT guy for a busload of design people and all of them push the current feature set of Photoshop hard, and regularly want more out of it than it's able to give them. Not a single home user of Photoshop that I know has paid for it, ever. They either got Photoshop LE free with their scanner or printer, or they downloaded it or copied it from a friend that downloaded it. Most of them either use Photoshop to (badly) construct fake images (cutting their friends into stills from porn movies, etc) or just to screw around with filters and make eye gounging web "images."
And regardless, people throwing out random percentages with no actual basis in research don't actually prove any points, or make themselves any more knowledgable. My experiences are my own, my numbers aren't based on research unless I provide research. Take me with the same grain of salt you ought to be taking everyone else with.
"yes, I'll accept the condition of only running the software you let me, if you'll let me pay $200 for Halo 4! That game's so cool I don't need freedom!"
Uh, aren't you already accepting the condition by refusing to use software that isn't "free software?" The people and organizations that publish "non-free" software don't want people who will tinker with their software using it, and put those licenses on there specifically to stop "Debian developers" from doing anything with it.
So exactly how can you claim that you're running the software you want to instead of only the software they let you run. I don't see much of a difference here.
Not that I disagree with the priciple of giving the finger to the proprietary software world, and I certainly am a great fan of Debian for providing an operating system that I will (with considerable effort, unfortunately) be able to use without having to pay a licensing fee to anyone. However, that doesn't magically make me able to run any software other people won't let me run. Ignoring stuff you're morally opposed to using doesn't make it not exist, as the comment I quoted seems show you believe.
That and if you wanted to appear more like an elitist prick, you couldn't have written a better post. All kinds of people be wanting to run this Debian now, thanks to you showing them their rank stupidity.
As for me, I will NEVER buy a StarForce game.
And how in the world are you supposed to know what copy protection they have? It's not like they advertise what copy protection methods they use on the box.
Yeah, free, until those customers need to pay me to help them figure out how to use their office software, and ask me what the hell this "X" thing is. Some of my clients eyes start glazing over when I try to describe permissions to them, never mind what a window manager is.
With Microsoft Office, they only need to pay me to perform pretty well documented workarounds every so often.
...before my customers will even consider throwing Office away, and trust me, they REALLY want to, with the raft of problems that it creates daily for just about all of them.
However, those problems pale in comparison to the issues that these decidedly non-technical people will have in trying to use the horrendously awful X-based interface. I'm having enough trouble getting them able to operate OSX without having a fit of panic every 10 minutes because it doesn't work like OS9. I don't need them getting even more confused with all the X requirements of Open Office.
Yeah, Open Office is great. I use it on my Windows and Linux installs, and recommend it to my Windows-using customers. However until they get it native, unless someone makes a special request I'm not going to bother further confusing my Mac customers with it.
Playing with the Advanced Settings can really help I have found. Running it on a Athlon 2600+, 1GB RAM, Geforce 4 Ti4200 128MB, and turning off "shadows" and "advanced special effects" really sped things up tremendously. Running it in Medium/800x600 and it's pretty good, with only a small stutter when new areas open up, but i plan on tweaking it more.
I mean I've heard about this filesystem-is-a-database concept, that it's supposed to be revolutionary and do all these supposedly nifty things, except I don't really know what those nifty things are, or any concrete reasons why adding a database to a filesystem makes it any better. My gut reaction would be that adding something like this on top of what a filesystem normally does would slow things down more than speed them up.
Anyone willing to take a stab at enightening me here?
Can you honestly tell me that the government is going to hire a panel of people to check in in-depth source changes on OSS projects? People who are familiar enough that they can catch an exploit that may only take 3-4 lines of code to perform?
Governments, especially the US government, are addicted to creating panels of experts. At least this one would have a useful function, as opposed to most of them. And frankly, it's cheaper than paying for an outside company to develop this stuff, and you can't even check their work. You just take their word for it. If the US government is that stupid, I've got a bridge in Brooklyn I'll let them have at a fire sale price.
Tekken, Soul Caliber? Pah, give me Street Fighter 2 in any of its incarnations.
Excuse me? Are you serious?
I mean yeah, sure, I played the hell out of Street Fighter 2, Mortal Kombat, Samurai Showdown, Fatal Fury, Marvel Vs Capcom, KoF, and all those kinds of games way back when, but for you to seriously claim that Street Fighter 2 and it's old-school clan are anywhere near the quality of Soul Calibur, Tekken, and Virtua Fighter, as straight up fighters, you're deluding yourself.
I mean hey, I don't care if you like them more, but to say that the fancy graphics is all the newer fighters have to seperate them from Street Fighter 2 is ludicrous.
Yes, in some cases the graphics detract from the gameplay. Dead or Alive is the only truly aggregious offender I've run into. Great skill intensive system completely and utterly overshadowed and forgotten about thanks to boobs, boobs, and more boobs bouncing all over the screen. I mean hey, it's cool, but it's a useless distraction when you're trying to play a FIGHTING game. Not a rough sex game, or whatever. Try porn, it's more realistic...sometimes.
However, the other major series, SoulCalibur, Tekken, and Virtua Fighter, the graphics only serve the game. The fighting genre is one of the few where increased complexity is more often than not a better thing, and these games are leaps and bounds more complex than any game that ever bore the name Street Fighter. Yeah, it's harder for the novice to just learn the few moves and go to town, but that doesn't make the game worse. Street Fighter 2, Mortal Kombat, etc, just plain aren't fun enough to be more than a trip down memory lane for me and my friends. We'll drag out the SNES or Genesis, put them in for awhile, reminisce over how we used to sink hundreds upon hundreds of dollars in quarters on these things in the arcades (which is where most of us became friends), and then go back to playing more interesting games.
OK, rant over. I'll get on with my life now.
Halo - PC version available
KotOR - PC Version available
Prince of Persia - PC, PS2, and GameCube versions available
Splinter Cell - PC, PS2, and GameCube version available
Splinter Cell: Pandora Tomorrow - PC, PS2, and GameCube versions available
Full Spectrum Warrior - Coming out for PC
Halo 2 - Will have a PC version eventually
Prince of Persia 2 - coming out for PC, PS2 and GameCube as well
Doom 3 - If you're playing this on the Xbox...I feel sorry for you.
KotOR 2 - Scheduled to be released on the PC
So that's a grand total of 3 of the 13 games you listed as the "solic" Xbox lineup all scheduled to have or already having a release for a different platform.
Doesn't sound like a super duper reason I need to go get an Xbox, if I can already play 76% of the good Xbox games without needing to buy an Xbox.
By contrast, social systems are top-down and hierarchical, from which we draw the basic assumption that organization and order can only come from centralism.
This is a fallacy you don't even need to be a PhD to figure out (which is lucky for me). To each person, their social network might appear to be a hierarchical system with them at the top, but that is only because of their rather limited scope, and some helping of selfishness that all of us carry at least a bit of. However all these little social networks are just pieces of the real "Social Network" sitting out there.
If you know no one, it's really hard to get anything done in this world. The old saw of, "It's not what you know, it's who you know," is truer than many people would like to believe. I route my friends to people and places I know that have what they want or need, exactly like a node on a p2p network does. Me and the people I know are just a small chunk of the Social Network that humanity has built and made itself a part of for the last...gods how long has humanity been around? It's so big it's hard to get a grasp on it. Most people just see themselves and those they know and ignore everything and everyone else, most of the time out of necessity. It's hard enough to cope with the immediate for the vast majority of people out there. Taking the time to look at all the connections and build the big picture is just not something that's worthwhile to most people, but that doesn't mean it's not there if they're not aware of it.
Central control is not the way humanity, left to it's own devices, organizes itself. Centralized systems try to limit the natural peering we do to focus people for some particular end (closed countries and economies, corporate officers determining the company direction, jobs period limit us and what we do and who we talk to) and it's neither good or bad. Unrestricted peering is an unfocused haze of not much getting done. People spend a lot of time dealing with things that don't further any specific agenda. Focus requires limits on what we do, and not much good has happened in this world without a lot of people focused on it.
However, even then the most it can do is limit it. Sometimes to a very strong degree (like North Korea) but even then the peering happens and communication and commerce happens outside that central control. People get smuggled out of North Korea to freedom in South Korea despite the efforts of the most draconian regime on the planet. People get smuggled into Western nations as slaves (for sex, sweatshop work, or whatnot) despite the abolishment of slavery, tough laws, and seemingly almost universal abhorrence of the practice. If centralized control was the way people actually worked, this kind of stuff would be pretty much impossible.
Why? Well, obviously, because now it's fifty dollars cheaper!!! Never mind that you have to buy a game to play the stupid thing, it's just a better deal.
Used games can be had for $20 quite easily. If you look hard enough and are patient enough you can have them for cheaper than that.
then they'll wake up, and everyone else will be better off. really.
Please, you actually believe this? They make wake up for a second, but then they fall right back to sleep when the next flashy ad pops up. They don't care, don't want to care, and frankly don't have to care. The only thing that will clean this mess up are laws forcing people to keep their computers patched or pay a fine. If that's too draconian, well here's your cyber world of the future, today.
Vivendi? Vivendi?
Forget reading the article, read the goddamned summary. VIACOM. Not Vivendi. Vivendi is a crumbling media company. Viacom is one of the real big dogs.
"Honeypots" are usually called such because they're set up to look like an easy mark for a hacker. Fake services, wide open holes, etc, and all the while logging every blessed thing that happens on the machine.
"Darknets" at least as described here, are not set up to be juicy targets. Technically they shouldn't be targets in the least. They are to all appearances dead IP addresses, hence calling them "dark." This method doesn't catch the perpetrator in the act. Most of what it does is watch for IPs that are doing wide scans, like many of the recent self-replicating worms/virii. In other words, there's no honey for anyone to go after. It's more the equivalent of hiding a camera in the middle of a forest where no one ought to be and see who's walking around.
extreme penalties will only drive the shares underground it wont stop them.
Congratulations. You just hit the nail on the head. The RIAA and their like want exactly this to happen. They know they can't stop it, they just want it to be underground again. Not every Tom, Jane, and Louis doing it.
Warner Brothers isn't the publisher. It's the licensor of the intellectual property.
If better games get made because of this, I'm all for it. Who wouldn't want better games?
If fewer games get made because of this, I couldn't care less. There are already more games out there than I will ever be able to complete in my lifetime.
If "respected" game reviewers get paid off to give a game a good review, I'm all for it, because I will be able to safely ignore 100% of the game review magazines and websites for the rest of my life, and be free from their inane ads forever.
I hope this catches on.
Well, the first thing is that not everyone actually agrees that these things are alive. They haven't been able to extract nucleic acids from the structures. So either we need better tools to extract them, or these nanobacteria function in an completely and utterly different way than the rest of life as we know it. Forget anabolic respiration and whatnot. There's obviously SOMETHING happening, however, as they're able to get this stuff to reproduce in culture.
Once we've figured out what it actually is, then we can figure out how it's put together, then we can start tinkering with it, but my guess is that's going to be quite a ways off.
The future, you say? Have you actually been playing games these days? The future is now, I guess.
I'd recommend the Tenchu: Stealth Assassin series - where only line of sight contributes to stealth.
Actually, that's not true. Noise does attract the guards. If you run or jump too close to a guard they'll definitely hear and come running. And I swear I think some of the dogs in Tenchu 3 smell for you, but that may just be me being paranoid.
Which begs the question, what happens when the American consumer can't buy as much as we used to? If the greater portion of the world's economy is dedicated to Americans spending, what happens when we can't spend?
What I want to know is in this case who initiated discovered this download incident and initiated the complaint? Was it some 3rd party P2P watchdog hired by MGM who then complains directly to ISPs then the ISP accuses the customer?
More than likely it was someone MGM hired. Tracking bittorrent downloaders is pathetically easy. You can get the IP of everyone on the torrent, how much they're uploading, etc. They give the IPs to MGM's lawyers, who inform the ISP. The ISP isn't accusing anyone, it's MGM. The ISP knows who had what IPs when. They send a letter to the people who pay for the connections that used those IPs. It's quite simple, and you're going to be seeing a hell of a lot more of it, what with all the bittorrent tracker sites out there that anyone can find.
Interplay's parent company would retain rights. The "Interplay" shell would just cease to be.
The implication of the story, however, seems to be that their parent company seems more than willing to sell off whatever someone is willing to buy.
In other words, I can't make the exact same CD more than 7 times.
Au contraire. You certainly can make the exact same CD more than 7 times. Create a master. ISO image the master. Burn off the ISO, and repeat.
The point is, any game with 2 players that isn't co-op is going to have exploits/cheese and the players who exploit the cheese along with having skills in the first place are always on top of the heap.
This reminds me of a saying I've heard in several forms from competetive Magic: The Gathering players: "If you're not trying to break a card, why are you bothering to use it?" The people that win are the people that use the most broken unfair cards and combos.
I'll bet that at least 80% of the people using Photoshop actually use none of the 20% difference in functionality but pay the $700 premium anyway.
Only if 80% of that 80% of Photoshop users infringed on Adobe's copyright in order to get the software. I'm the IT guy for a busload of design people and all of them push the current feature set of Photoshop hard, and regularly want more out of it than it's able to give them. Not a single home user of Photoshop that I know has paid for it, ever. They either got Photoshop LE free with their scanner or printer, or they downloaded it or copied it from a friend that downloaded it. Most of them either use Photoshop to (badly) construct fake images (cutting their friends into stills from porn movies, etc) or just to screw around with filters and make eye gounging web "images."
And regardless, people throwing out random percentages with no actual basis in research don't actually prove any points, or make themselves any more knowledgable. My experiences are my own, my numbers aren't based on research unless I provide research. Take me with the same grain of salt you ought to be taking everyone else with.
"yes, I'll accept the condition of only running the software you let me, if you'll let me pay $200 for Halo 4! That game's so cool I don't need freedom!"
Uh, aren't you already accepting the condition by refusing to use software that isn't "free software?" The people and organizations that publish "non-free" software don't want people who will tinker with their software using it, and put those licenses on there specifically to stop "Debian developers" from doing anything with it.
So exactly how can you claim that you're running the software you want to instead of only the software they let you run. I don't see much of a difference here.
Not that I disagree with the priciple of giving the finger to the proprietary software world, and I certainly am a great fan of Debian for providing an operating system that I will (with considerable effort, unfortunately) be able to use without having to pay a licensing fee to anyone. However, that doesn't magically make me able to run any software other people won't let me run. Ignoring stuff you're morally opposed to using doesn't make it not exist, as the comment I quoted seems show you believe.
That and if you wanted to appear more like an elitist prick, you couldn't have written a better post. All kinds of people be wanting to run this Debian now, thanks to you showing them their rank stupidity.