If you need a PS style controller for the PC, I've had good look with a pair of Nyko AirFlo EX controllers I bought on Woot a year or so ago. The fan in them is kind of gimicky, but the controllers are pretty comfortable and they've worked with no issues so far.
I've had two of their PS2 controllers. They were nice ergonomically. And the ability to force the use of analog sticks in games without analog stick support, such as with many PS1 RPGs was nice. But they wore out way to fast. On both controllers I had the analog sticks develop dead spots in around 2 to 3 months.
That was pretty much my reaction to it. It was cruising along as a pretty good, creepy and suspenseful sci-fi flick, then all of the sudden sharp turn into extremely predictably slasher flick.
The prison movie idea is pretty much the plot of the game The Chronicles of Riddick: Escape from Butcher Bay. And yes, it would likely have made a good stand alone movie if done right.
The Orbiter also flies absurd distances. I bought one at an American Eagle outlet of all places back around '90 or so. Tried it out in the parking lot immediately. Thought I'd lost it on the first throw, but it kept going in a large circle until it started coming back. It landed nowhere near close enough to catch it but it was only about 30 feet from start. The circle path if flew in was probably in the 200 to 300 foot in diameter range.
They can if they hold a monopoly or near monopoly on their service or good, hence why we have protections in place against monopolies abusing their position.
The answer is not much. No one has been killed by swear words, no one has been killed by watching porn, no one has been raped by watching R rated movies, etc.
I don't know about that last one. I felt pretty violated after seeing Ballistic: Ecks vs. Sever.
No Stands with a Fist was a Lakota adoptee. It's been ages since I watched the movie and I don't recall the exact circumstances. But that's why she can speak English even though she was out of practice.
So, there are things where if you win a game, that's how you gain experience points. If you win against a higher level opponent, you get more experience points; if you bottom feed and you take advantage of lower-level players, you don't get as much, and so on.
Isn't that a somewhat old and fairly standard team rating/ranking system? I'm fairly sure that various sports games already do that kind of system so that you can't do as well by just beating low teams.
If not then half of Games Workshop's sideline table-top 'skirmish' games already do it, and Blood Bowl has already been made in to a game (once with license, and before that without a license).
Bloodbowl has actually been made with license twice. There's licensed games from 1995 and 2009 as well as the unlicensed 2004 Chaos League.
It was a decent action adventure type game. Nothing remotely like the originals. It was also a parody of the genre. The main character was voice acted by Cary Elwes and was somewhat amusing. It DID include all of the other Bard's Tale games in a format usable on modern systems, which was a definite plus. As far as being true to the originals, from what the wiki said, the company that produced the game had no rights to the originals IP, that's all locked up by EA, so they could only make vague references.
I very much enjoyed the new Ghostbusters game. It was definitely the movie sequal most of us wanted back in the late 80s/early 90s. The amount of dialogue and just little features in the game was very impressive. I spent about 20 minutes clicking on the Viggo the Carpathean painting and very rarely got repeat dialogue. I was somewhat disturbed when he threatened to 'Wear me like a pair of pants.'.
Good old L.Ron's work would be mediocre at best with out without Scientology. He just wasn't a very good writer. From all I've read about him and his contemporaries, L.Ron's one real talent was he was able to churn out reams of mediocre at best work at the drop of a hat.
I agree, just three weeks back I had the MBR go bad on my primary HD. Once I had windows running on an alternate hard drive Get Data Back was able to recover everything on the old HD.
Exactly, I remember back in my MUDing days, there was a specific zone that once you hit around level 45 you could zip through the next 5 levels to 50. I remembered this fact the night they enabled remorting of characters to add new character classes. You retained all of your old skills so I made a new character and leveled to 50 and then remorted. I headed to that zone and since I had my level 50 skills, I could plow through to level 50 on my new class in about 10 minutes. They hadn't put a cap on the number of times you could remort so I proceeded to spend the next couple hours doing this for every character class.
In the middle of all this, one of the Immortals noticed my odd behavior and asked what I was doing. I told him I was making the most powerful level 50 in the game. This is not terribly impressive as the level cap on the game was 200. The Imm was amused and let me continue on about my business.
Restrictions were shortly place on remorting and my character was removed as he had about 6 times the number of allowed classes under the new rules. No real point to the story, other than exploiting rules loopholes have a long history in gaming.
The Trackman Wheel is ok. I much prefer the older Trackman Marble. I find the flatter shape of the Marble more comfortable. The Wheel is more rounded and forces more of a bend in the fingers. Other than that they're very similar.
Not sure where you got this information on Wizardry. But I put a few hundred hours into the game back in the early to mid 80s on my Apple IIc and never experienced anything like you describe. The wiki entries for it also make no mention, care to site a source?
And this is a surprise? They essentially did the same thing to the PC community when they made KOTOR X-Box only to begin with. Many from the PC community said the exact same thing. The primary difference is there was a multiple game history with the PC community prior to KOTOR.
I recall reading an article a few years back about KOTOR which may explain the differences. The main point of the article was that Bioware was making the game so far out of the movie timeframe so they had essential free reign to create what they wanted. It's likely that since SWG is set in the movie time frame that Lucasarts is exerting much more control over their characters and properties.
Yeah, F.E.A.R. had some good moments. Like the one fairly early on where you're climbing up a ladder after numerous disappearing vague shape moments, and once you reach the top the girl is standing there staring at you, then disappears. Was definitely creepy. Even on replays when you'd know it was gonna happen.
If you need a PS style controller for the PC, I've had good look with a pair of Nyko AirFlo EX controllers I bought on Woot a year or so ago. The fan in them is kind of gimicky, but the controllers are pretty comfortable and they've worked with no issues so far.
I've had two of their PS2 controllers. They were nice ergonomically. And the ability to force the use of analog sticks in games without analog stick support, such as with many PS1 RPGs was nice. But they wore out way to fast. On both controllers I had the analog sticks develop dead spots in around 2 to 3 months.
That was pretty much my reaction to it. It was cruising along as a pretty good, creepy and suspenseful sci-fi flick, then all of the sudden sharp turn into extremely predictably slasher flick.
The prison movie idea is pretty much the plot of the game The Chronicles of Riddick: Escape from Butcher Bay. And yes, it would likely have made a good stand alone movie if done right.
The Orbiter also flies absurd distances. I bought one at an American Eagle outlet of all places back around '90 or so. Tried it out in the parking lot immediately. Thought I'd lost it on the first throw, but it kept going in a large circle until it started coming back. It landed nowhere near close enough to catch it but it was only about 30 feet from start. The circle path if flew in was probably in the 200 to 300 foot in diameter range.
Well, seeing as how you can still play Starcraft on Battle.net, it's pretty obvious you have no point to make and just enjoy talking out of your ass.
Looks like it. The bottom of the list at the parent link there were nine servers listing Shifter V1G.
Character creation was pretty much the best part of CoH. Sometimes more fun than the actual game.
They can if they hold a monopoly or near monopoly on their service or good, hence why we have protections in place against monopolies abusing their position.
The answer is not much. No one has been killed by swear words, no one has been killed by watching porn, no one has been raped by watching R rated movies, etc.
I don't know about that last one. I felt pretty violated after seeing Ballistic: Ecks vs. Sever.
No Stands with a Fist was a Lakota adoptee. It's been ages since I watched the movie and I don't recall the exact circumstances. But that's why she can speak English even though she was out of practice.
Isn't that a somewhat old and fairly standard team rating/ranking system? I'm fairly sure that various sports games already do that kind of system so that you can't do as well by just beating low teams.
If not then half of Games Workshop's sideline table-top 'skirmish' games already do it, and Blood Bowl has already been made in to a game (once with license, and before that without a license).
Bloodbowl has actually been made with license twice. There's licensed games from 1995 and 2009 as well as the unlicensed 2004 Chaos League.
http://en.wikipedia.org/wiki/Blood_Bowl_(1995_video_game)
It was a decent action adventure type game. Nothing remotely like the originals. It was also a parody of the genre. The main character was voice acted by Cary Elwes and was somewhat amusing. It DID include all of the other Bard's Tale games in a format usable on modern systems, which was a definite plus. As far as being true to the originals, from what the wiki said, the company that produced the game had no rights to the originals IP, that's all locked up by EA, so they could only make vague references.
I very much enjoyed the new Ghostbusters game. It was definitely the movie sequal most of us wanted back in the late 80s/early 90s. The amount of dialogue and just little features in the game was very impressive. I spent about 20 minutes clicking on the Viggo the Carpathean painting and very rarely got repeat dialogue. I was somewhat disturbed when he threatened to 'Wear me like a pair of pants.'.
Good old L.Ron's work would be mediocre at best with out without Scientology. He just wasn't a very good writer. From all I've read about him and his contemporaries, L.Ron's one real talent was he was able to churn out reams of mediocre at best work at the drop of a hat.
Why not just by a laptop from a place that doesn't require you to buy an OS?
www.powernotebooks.com
I agree, just three weeks back I had the MBR go bad on my primary HD. Once I had windows running on an alternate hard drive Get Data Back was able to recover everything on the old HD.
Exactly, I remember back in my MUDing days, there was a specific zone that once you hit around level 45 you could zip through the next 5 levels to 50. I remembered this fact the night they enabled remorting of characters to add new character classes. You retained all of your old skills so I made a new character and leveled to 50 and then remorted. I headed to that zone and since I had my level 50 skills, I could plow through to level 50 on my new class in about 10 minutes. They hadn't put a cap on the number of times you could remort so I proceeded to spend the next couple hours doing this for every character class.
In the middle of all this, one of the Immortals noticed my odd behavior and asked what I was doing. I told him I was making the most powerful level 50 in the game. This is not terribly impressive as the level cap on the game was 200. The Imm was amused and let me continue on about my business.
Restrictions were shortly place on remorting and my character was removed as he had about 6 times the number of allowed classes under the new rules. No real point to the story, other than exploiting rules loopholes have a long history in gaming.
9 out of 10 dogs agree, Kitty Cat Crunchies can't be beat.
The Trackman Wheel is ok. I much prefer the older Trackman Marble. I find the flatter shape of the Marble more comfortable. The Wheel is more rounded and forces more of a bend in the fingers. Other than that they're very similar.
Not sure where you got this information on Wizardry. But I put a few hundred hours into the game back in the early to mid 80s on my Apple IIc and never experienced anything like you describe. The wiki entries for it also make no mention, care to site a source?
And this is a surprise? They essentially did the same thing to the PC community when they made KOTOR X-Box only to begin with. Many from the PC community said the exact same thing. The primary difference is there was a multiple game history with the PC community prior to KOTOR.
I recall reading an article a few years back about KOTOR which may explain the differences. The main point of the article was that Bioware was making the game so far out of the movie timeframe so they had essential free reign to create what they wanted. It's likely that since SWG is set in the movie time frame that Lucasarts is exerting much more control over their characters and properties.
Ah yes, I played that one for a 6 month or so period back in '96 or '97. Good fun.
Yeah, F.E.A.R. had some good moments. Like the one fairly early on where you're climbing up a ladder after numerous disappearing vague shape moments, and once you reach the top the girl is standing there staring at you, then disappears. Was definitely creepy. Even on replays when you'd know it was gonna happen.