What I find different about the Apple machines is the uncanny level of support that they can offer. Part of this is from a growing semi-monopoly (actually just cornering a Niche market). When I call Apple for instance about a video editing problem in FCP, using an Apple SAN, etc... then they are willing to support me from beginning to end. Same with using Apple's Logic now.
A few years ago if you had called Dell, Emagic, or Microsoft about a problem with Logic Platinum 6 for your Dell, then they would all blame the problem on each other. "Oh well the error must be the OS", "No the problem is your hardware", "Oh it's your drivers", etc... Same with Protools systems that are non-qualified. Call Dell, Microsoft and Digidesign about something on a non-tested machine.
This might not sound like a huge deal to most of you. If a program crashes, you reload, etc. I know that quite a few of you work in programming, etc... but rarely do you have a client who is 'in a mood' sitting near you, who is waiting to be recorded. If your stuff is buggy, you lose client and money. Professional artists need professional tools. I personally like the fact that I haven't crashed Logic Pro yet, and that if i did have a problem that I could get world class support from apple and they won't point fingers at my drivers, video card, etc...
That is the world class hardware in the G5 case. It's stuff that WORKS, and is supported.
I think a great many people confuse a theory with a hypothesis. They see theory as a word that means, "It might be right, and here is what I think, but we have not proved it and cannot".
A theory is something that is a model that we can generally prove as working. The alchemy of turning other items into Gold was a hypothesis. It didn't work.
Things like number theory, music theory, and scientific theories work. While artistic interpetation might be otherwise, i know that if i play a d minor, G major, and then a C major chord, that it will have a pleasing sound that is not dissonant. Theories work.
This guy isn't trolling, he's putting out a valid point. Apple is releaseing Dual Cores to the public in a way that intel certainly won't. Do you think that ALL intel towers will have dual core xeon chips? Nope. But all full sized apples will.
I'd like to see a performance comparison of them.
First of all, anything except a Weiss Linear EQ, or similar is going to induce phase distortion and make it sound like shit. Do you presume to have better speakers AND better hearing (which I am sure you don't) than someone like Bob Katz, or Bob Ludwig, etc? I doubt that you can make better choices compressionwise than they can and have on most songs.
When it comes down to it, you are (were) doing roughly what they do on the radio- trashing the signal. Bob Katz has a great chapter on the whole process in his main book on audio mastering.
The only thing that matters to me on a sound card is the Clocking, Lowpass filtering, and D/A.
With the Patriot Act and the powers that be more than willing to name anyone a terrorist, I am truthfully too scared half the time to even think of testing out anything anymore. I used to be more than happy trying new things with computers and security, however now they'll probably charge you as a terrorist if you dumpster drive in the wrong place.
I think i'll stay with the Google Maps for now thank you. These images are about as 3d (actually a little less it seems) than the ones in MSFT Flight Sims. I have only looked at the Boston area so far (but it is a Major US city that Google has been looking at putting a Campus in even) and it's just flat. Not even the 60 floor John Hancock tower or Fenway park are in 3d. It's just putting an image on it's side.
Now let me note that I am running it in Virtual PC as Windows Users obviously still get preference due to shear numbers alone and OS X gets shafted, but I don't think that would change the 3dness of it. Also it's slower than... well it is Virtual PC trying to do 3d so i'll forgive that part.
So some years ago (right after SimAnt was released), I was playing a few games and realized that it sucked that you had to stay to a certain pattern of playing. You had no real control of the world around you. Your character was predetermined by the game, etc... I was quite young (around 12?) at the time, and had no concept of programming at the time.
So I had a brilliant idea for a game called Live a Life. You basically would just be a person. Go to work, have a house, have friends, go to the store, go to school, etc... You could have relationships, move things around, do anything you wanted. There was no real 'point' to the game or goal, but it seemed fun. So I called a few game companies in my ignorance, and told them that I had a game idea that would sell millions.
One of the companies happened to be EA, because I knew they liked Simulation games, and thought that it could be an expansion of SimCity. They said that they didn't need any more ideas for development, but that they would listen to me. I was young and very dumb, and told them my idea...
Now, the Sims, the most sucessful game that they have ever made. Up there with Mario, Zelda and Quake. Maybe a conincidence, but I'm not so sure.
I'd pick up a Benchmark DAC-1 instead. The output is much tighter than the MiniDAC from Apoggee. That is unless you are running with a Big Ben, but even then, the clocking on the DAC-1 is SUPER tight.
I'll second that! In the Boston area, Sprint actually has a few weird assed holes outside that it drops, but part of that is that residents of certain areas don't want any towers to 'mess up the landscape'.
However, inside sprint is MUCH more workable than Verizon. My girlfriend drops all of her calls in her apartment, while mine works fine. Her phone is unuasable in most stores and even in my apartment. I get perfect sprint reception.
I've wondered for a while why Apple doesn't try to put in slightly stronger copy protection on their stuff. Of course few copy protection schemes work very well (except the new iLok, which so far has proven to be pretty strong) but at least it would be a deterant. Adobe also falls into this. Just a serial number for photoshop? That's just screaming 'upload me with an nfo file'
Err, Apple's video program Shake REQUIRES a three button mouse (or the requirements do, i've ran it with a 1 button, just not very efficient workflow...).
Apple doesn't stop developers (or themselves) from requiring mullti button mice. Also you can always hold the Apple key and click, and it's a right click, this is how you play Neverwinter Nights.
However, Apple just likes to simplifiy things for 99% of uses.
And, of course, Apple doesn't believe anyone could want better sound than what they have built in so *no* mac's have upgradable sound. wtf is that about?
How can you say that the sound on Apples isn't upgradable? I'd say about half of the albums that you own that have been made in the past 10 years were made on Apples, if not more? Do you think that they were using the built in sound cards? I've used Apple systems that had 7 PCI slots filled with sound cards from Digidesign, and over 96 inputs and outputs on them!
My G4 personally has 18 inputs and outputs via a Digi001 interface. Saying that the sound on Apples isn't upgradeable is insane.
I've told myself, that once they hit Dual 4.0ghz ones, i'll sell/trash/retire my 1.25DP MDD and go get a fulled loaded 4.0DP. And maybe a 30" screen to boot!
Anyone remember the pipe dreams of NWN being released on Mac/PC and linux all in one box? They were even preselling it like that!
And then.... opps, we dropped the Mac version... Sorry kids, we know that only the PC platform matters.
years later, NWN Mac still costs $50 due to the price gouging schemes of MacSoft, and Bioware lying out their asses at first about developing it all and releasing it together. The PC version BTW is more like $25, and the linux binary is released for free on the website.
I've used the Quadrasid, and it sounds kinda like the Sidstation (not as noisy/unpredictable... and i like the noise).
In addition, the interface of the Sidstation is perfect.
If you did, you'd have seen that for over a year (and still today), it's buggy as hell. Ultima Online also was buggy and unstable for the longest time. I'd say that EA doesn't do anything, and just allows bugs
What I find different about the Apple machines is the uncanny level of support that they can offer. Part of this is from a growing semi-monopoly (actually just cornering a Niche market). When I call Apple for instance about a video editing problem in FCP, using an Apple SAN, etc... then they are willing to support me from beginning to end. Same with using Apple's Logic now.
A few years ago if you had called Dell, Emagic, or Microsoft about a problem with Logic Platinum 6 for your Dell, then they would all blame the problem on each other. "Oh well the error must be the OS", "No the problem is your hardware", "Oh it's your drivers", etc... Same with Protools systems that are non-qualified. Call Dell, Microsoft and Digidesign about something on a non-tested machine.
This might not sound like a huge deal to most of you. If a program crashes, you reload, etc. I know that quite a few of you work in programming, etc... but rarely do you have a client who is 'in a mood' sitting near you, who is waiting to be recorded. If your stuff is buggy, you lose client and money. Professional artists need professional tools. I personally like the fact that I haven't crashed Logic Pro yet, and that if i did have a problem that I could get world class support from apple and they won't point fingers at my drivers, video card, etc...
That is the world class hardware in the G5 case. It's stuff that WORKS, and is supported.
I think a great many people confuse a theory with a hypothesis. They see theory as a word that means, "It might be right, and here is what I think, but we have not proved it and cannot".
A theory is something that is a model that we can generally prove as working. The alchemy of turning other items into Gold was a hypothesis. It didn't work.
Things like number theory, music theory, and scientific theories work. While artistic interpetation might be otherwise, i know that if i play a d minor, G major, and then a C major chord, that it will have a pleasing sound that is not dissonant. Theories work.
underground!
Make sure to have a light, or you will be likely eaten by a grue.
This guy isn't trolling, he's putting out a valid point. Apple is releaseing Dual Cores to the public in a way that intel certainly won't. Do you think that ALL intel towers will have dual core xeon chips? Nope. But all full sized apples will. I'd like to see a performance comparison of them.
First of all, anything except a Weiss Linear EQ, or similar is going to induce phase distortion and make it sound like shit. Do you presume to have better speakers AND better hearing (which I am sure you don't) than someone like Bob Katz, or Bob Ludwig, etc? I doubt that you can make better choices compressionwise than they can and have on most songs.
When it comes down to it, you are (were) doing roughly what they do on the radio- trashing the signal. Bob Katz has a great chapter on the whole process in his main book on audio mastering.
The only thing that matters to me on a sound card is the Clocking, Lowpass filtering, and D/A.
Doesn't the Babblefish idea go against Intellegent design?
Anything giving 'solid' proof that god exists, simply because it could have no evolved by chance, disproves god isntantly?
With the Patriot Act and the powers that be more than willing to name anyone a terrorist, I am truthfully too scared half the time to even think of testing out anything anymore. I used to be more than happy trying new things with computers and security, however now they'll probably charge you as a terrorist if you dumpster drive in the wrong place.
Any ideas who is going to pick up the torch and carry on? I have little to input or i'd try to get involved.
I think i'll stay with the Google Maps for now thank you. These images are about as 3d (actually a little less it seems) than the ones in MSFT Flight Sims. I have only looked at the Boston area so far (but it is a Major US city that Google has been looking at putting a Campus in even) and it's just flat. Not even the 60 floor John Hancock tower or Fenway park are in 3d. It's just putting an image on it's side.
Now let me note that I am running it in Virtual PC as Windows Users obviously still get preference due to shear numbers alone and OS X gets shafted, but I don't think that would change the 3dness of it. Also it's slower than... well it is Virtual PC trying to do 3d so i'll forgive that part.
So some years ago (right after SimAnt was released), I was playing a few games and realized that it sucked that you had to stay to a certain pattern of playing. You had no real control of the world around you. Your character was predetermined by the game, etc... I was quite young (around 12?) at the time, and had no concept of programming at the time.
So I had a brilliant idea for a game called Live a Life. You basically would just be a person. Go to work, have a house, have friends, go to the store, go to school, etc... You could have relationships, move things around, do anything you wanted. There was no real 'point' to the game or goal, but it seemed fun. So I called a few game companies in my ignorance, and told them that I had a game idea that would sell millions.
One of the companies happened to be EA, because I knew they liked Simulation games, and thought that it could be an expansion of SimCity. They said that they didn't need any more ideas for development, but that they would listen to me. I was young and very dumb, and told them my idea...
Now, the Sims, the most sucessful game that they have ever made. Up there with Mario, Zelda and Quake. Maybe a conincidence, but I'm not so sure.
Share it if you got it!
I'd pick up a Benchmark DAC-1 instead. The output is much tighter than the MiniDAC from Apoggee. That is unless you are running with a Big Ben, but even then, the clocking on the DAC-1 is SUPER tight.
I'll second that! In the Boston area, Sprint actually has a few weird assed holes outside that it drops, but part of that is that residents of certain areas don't want any towers to 'mess up the landscape'.
However, inside sprint is MUCH more workable than Verizon. My girlfriend drops all of her calls in her apartment, while mine works fine. Her phone is unuasable in most stores and even in my apartment. I get perfect sprint reception.
I've wondered for a while why Apple doesn't try to put in slightly stronger copy protection on their stuff. Of course few copy protection schemes work very well (except the new iLok, which so far has proven to be pretty strong) but at least it would be a deterant. Adobe also falls into this. Just a serial number for photoshop? That's just screaming 'upload me with an nfo file'
Apple doesn't stop developers (or themselves) from requiring mullti button mice. Also you can always hold the Apple key and click, and it's a right click, this is how you play Neverwinter Nights.
However, Apple just likes to simplifiy things for 99% of uses.
How can you say that the sound on Apples isn't upgradable? I'd say about half of the albums that you own that have been made in the past 10 years were made on Apples, if not more? Do you think that they were using the built in sound cards? I've used Apple systems that had 7 PCI slots filled with sound cards from Digidesign, and over 96 inputs and outputs on them!
My G4 personally has 18 inputs and outputs via a Digi001 interface. Saying that the sound on Apples isn't upgradeable is insane.
Flying cars
Duke Nukem Forever
Windows now crashing...
When people come from the future....
Ok everyone, back in the pile..
I've told myself, that once they hit Dual 4.0ghz ones, i'll sell/trash/retire my 1.25DP MDD and go get a fulled loaded 4.0DP.
And maybe a 30" screen to boot!
And to think, that apple's CPUs are nearly at the same 'number speed' in the mhz race now!
Who would'a ever thought to see that happen?
I had an mp3 somewhere of the Pops playing a final fantasy piece. If it was actually them that was pretty cool
Anyone remember the pipe dreams of NWN being released on Mac/PC and linux all in one box? They were even preselling it like that!
And then.... opps, we dropped the Mac version... Sorry kids, we know that only the PC platform matters.
years later, NWN Mac still costs $50 due to the price gouging schemes of MacSoft, and Bioware lying out their asses at first about developing it all and releasing it together. The PC version BTW is more like $25, and the linux binary is released for free on the website.
Thanks for making Bioware look like shit.
I've used the Quadrasid, and it sounds kinda like the Sidstation (not as noisy/unpredictable... and i like the noise). In addition, the interface of the Sidstation is perfect.
And at 35 hours a week, they can save money, and not count them as full time employees! $$$
If you did, you'd have seen that for over a year (and still today), it's buggy as hell. Ultima Online also was buggy and unstable for the longest time.
I'd say that EA doesn't do anything, and just allows bugs