Actually, the Dreamcast was a better machine than the PS2 in a lot of aspects. The problem with the Dreamcast wasn't the game quality, quantity or power of the machine. If was the brand : Sega. Their last machine tanked over here so nobody bought it.
Why people are always talking about single processor console running only one thread at a time? We're all running Windows and Linux at the same time, and we have hundreds of threads already in use. What tells you that developers are not already running different threads on the same CPU in games right now?
Actually, they are creating the program with the University of Sherbroke, south of Montreal. It's probably some sort of program where someone takes the normal courses the first year and a half and then the second year and a half you specialize yourself in game programming instead of taking other optional classes like you normally do during you last year.
The difference is that as far as I know about your examples, these GM food as you are calling them have been created naturally. No need to hack the genes or use laboratories. Just put enough plants in the same area and let them cross-reproduce. If tow species can be bred together, than it's been proven to be ok. Now, don't tell me this is the same thing as putting fish gene's in a tomato. I wouldn't want my friend who's alergic to seafood to eat that...
I don't trust GM food and I can't see how I could trust two inch of GM grass, GM trees that are or GM anything else, considering that the animals that will eat it might end up in my plate.
Xbox - 499 - 36,379 Maybe I'm not understanding something, but that number seems really fishy to me. Xbox selling only 37k units last year? Compared to ~600K GameCubes? This was the best year for the Xbox in terms of games, it must have sold more then that.
Actually, that's the kind of thinking that made me buy the DS instead of waiting for the PSP. First, selling the PSP 200US$, I might as well buy an Xbox Next, PS3 or Revolution when it comes out for 50$ more. Also, having tried one last thursday (if you live in Montreal, go to GameBuzz on St-Catherine, near station Place des Arts, they sell them 675CAN$ a pop), the only thing I can tell you is that if I wanted to play games that look this good, I'd play them on a PS2, XBox , GC, or wait for the next generation consoles for even better looking games. Because that's the only thing the PSP has over the DS in the game department.
I wanted something different that wouldn't feel like just another upgrade, so I got the DS. The mini games in Mario 64 DS alone make it worth the purchase. And I played Mario64 almost 8 years ago, and the gameplay has aged pretty well. There are interresting and innovative things that are going to come out on the DS, while the PSP will have the same games other consoles have, only in portable format.
I see spaceballs is on the list and now I realize why I always thought it looked funny when I watched it. Actually, no you're wrong. I did a little experiment with the DVD once. Go watch the scene when the crew sees the Yogurt statue for the first time. Characters on each side get cut off in the fullscreen version, while you see the whole crew in the widescreen version.
A lot of movie cameras actually film in 4:3 and then the print gets cut in 16:9. Everything outside is not intended by the director and sometimes shows less good looking part of the set, like on Back to the Future. So some directors decide to take the 4:3 full frame, make a 16:9 frame out of it, and then then make the 4:3 VHS/DVD version out of the 16:9 version. And those complaining about quality, these films have a resolution at least twice as high as your HDTV, so stop complaining about loss of quality.
You weren't around in 1929 were you? I wasn't either:p, but my point is something called the WHOLE DAMN ECONOMY came crashing down back then. And I'm pretty sure we could say that is was at that time already pretty large and well established.
Don't you think that the music industry is slowly getting into a crisis? People buying less and less because of quality concerns and ease of piracy. That market is well established too and is pretty large.
Simple : People (by people I mean people in the US) normally prefer licensed products. So competitors who don't have access to the real names, stadiums and what not will have to be pretty inventive in order to sell any amount of games. If they succeed, then it must be one hell of a game. Hence innovation.
But considering the short attention span of most people and the general lack of critism by most EA players, people will probably just buy the license stuff (it has to be better, right?) and the innovation will be in vain.
Which, after all this rant, brings us back to your question.
The difference is that the limitations in how you put the engine inside the car are not the same as before, while people are still using in good part the same old APIs in Linux.
on sucky legacy platforms, etc. etc Neverminding the fact that Linux is an open implementation of a 30 years old architecture.
Re:Xbox is a nice cheap wonderfully mod-able syste
on
State of the Xbox
·
· Score: 2, Insightful
Saying that hackability is driving the XBox sales is just ignoring the facts. Having the highest attach rate for any console ever (7.6 games per console) means that there are a lot of quality games people are willing to pay for on that console. That's what drives the sales, not the ability to hack.
Actually, the Dreamcast was a better machine than the PS2 in a lot of aspects. The problem with the Dreamcast wasn't the game quality, quantity or power of the machine. If was the brand : Sega. Their last machine tanked over here so nobody bought it.
Why people are always talking about single processor console running only one thread at a time? We're all running Windows and Linux at the same time, and we have hundreds of threads already in use. What tells you that developers are not already running different threads on the same CPU in games right now?
Actually, they are creating the program with the University of Sherbroke, south of Montreal. It's probably some sort of program where someone takes the normal courses the first year and a half and then the second year and a half you specialize yourself in game programming instead of taking other optional classes like you normally do during you last year.
The difference is that as far as I know about your examples, these GM food as you are calling them have been created naturally. No need to hack the genes or use laboratories. Just put enough plants in the same area and let them cross-reproduce. If tow species can be bred together, than it's been proven to be ok. Now, don't tell me this is the same thing as putting fish gene's in a tomato. I wouldn't want my friend who's alergic to seafood to eat that...
I don't trust GM food and I can't see how I could trust two inch of GM grass, GM trees that are or GM anything else, considering that the animals that will eat it might end up in my plate.
Actually, it adds more syllables by having character shouting, forcing them to enunciate more.
Why not port it to the Xbox? I mean, it's a bit more powerfull than the Cube, and we sure could use a survival horror game!
Xbox - 499 - 36,379
Maybe I'm not understanding something, but that number seems really fishy to me. Xbox selling only 37k units last year? Compared to ~600K GameCubes? This was the best year for the Xbox in terms of games, it must have sold more then that.
or
void lust() {
lust();
}
int main() {
lust();
return 0;
}
So the program output is : Stack overflow.
Great, so now we can actually fax them food.
int main() { // We should not get here, return an error code.
while( 1 ) {
lust();
}
return -1;
}
Actually, that's the kind of thinking that made me buy the DS instead of waiting for the PSP. First, selling the PSP 200US$, I might as well buy an Xbox Next, PS3 or Revolution when it comes out for 50$ more. Also, having tried one last thursday (if you live in Montreal, go to GameBuzz on St-Catherine, near station Place des Arts, they sell them 675CAN$ a pop), the only thing I can tell you is that if I wanted to play games that look this good, I'd play them on a PS2, XBox , GC, or wait for the next generation consoles for even better looking games. Because that's the only thing the PSP has over the DS in the game department.
I wanted something different that wouldn't feel like just another upgrade, so I got the DS. The mini games in Mario 64 DS alone make it worth the purchase. And I played Mario64 almost 8 years ago, and the gameplay has aged pretty well. There are interresting and innovative things that are going to come out on the DS, while the PSP will have the same games other consoles have, only in portable format.
I see spaceballs is on the list and now I realize why I always thought it looked funny when I watched it.
Actually, no you're wrong. I did a little experiment with the DVD once. Go watch the scene when the crew sees the Yogurt statue for the first time. Characters on each side get cut off in the fullscreen version, while you see the whole crew in the widescreen version.
A lot of movie cameras actually film in 4:3 and then the print gets cut in 16:9. Everything outside is not intended by the director and sometimes shows less good looking part of the set, like on Back to the Future. So some directors decide to take the 4:3 full frame, make a 16:9 frame out of it, and then then make the 4:3 VHS/DVD version out of the 16:9 version. And those complaining about quality, these films have a resolution at least twice as high as your HDTV, so stop complaining about loss of quality.
You weren't around in 1929 were you? I wasn't either :p, but my point is something called the WHOLE DAMN ECONOMY came crashing down back then. And I'm pretty sure we could say that is was at that time already pretty large and well established.
Don't you think that the music industry is slowly getting into a crisis? People buying less and less because of quality concerns and ease of piracy. That market is well established too and is pretty large.
We'll wait and see what happens with that one.
"I think it's important to remember that what doesn't kill you, makes you stronger."
Also, it's important to remember that what kills you makes you dead.
There are already people who are saying that we shouldn't set Sims on fire or lock them in a house with no doors. We're not too far off I think. :p
Simple : People (by people I mean people in the US) normally prefer licensed products. So competitors who don't have access to the real names, stadiums and what not will have to be pretty inventive in order to sell any amount of games. If they succeed, then it must be one hell of a game. Hence innovation.
But considering the short attention span of most people and the general lack of critism by most EA players, people will probably just buy the license stuff (it has to be better, right?) and the innovation will be in vain.
Which, after all this rant, brings us back to your question.
Honestly, I don't have a clue!
Judging by Mario Tennis and Mario Golf, I'm pretty sure Mario Baseball would be a lot more fun than real baseball.
Actually, this is football and they just scored a touchdown, so it's 6-0 for EA.
I hope they don't mean "fap fap fap fap fap fap fap"....
The difference is that the limitations in how you put the engine inside the car are not the same as before, while people are still using in good part the same old APIs in Linux.
on sucky legacy platforms, etc. etc
Neverminding the fact that Linux is an open implementation of a 30 years old architecture.
Saying that hackability is driving the XBox sales is just ignoring the facts. Having the highest attach rate for any console ever (7.6 games per console) means that there are a lot of quality games people are willing to pay for on that console. That's what drives the sales, not the ability to hack.
You are aware that Ubisoft also abuse their employees? Come to think of it, probably all game company does it.
Please think of the...! oh wait. Keep on. :D