EA Trying to Buy Ubisoft Shares
jujubees writes "What is going on with Electronic Arts these days? This morning it was revealed that EA is trying to acquire 19.9% of the Ubisoft shares owned by Dutch investment company Talpa Beheer B.V. If approved by the US Antitrust department, the buyout would instantly make EA the biggest shareholder, ahead of the Guillemot brothers. Whether this is a hostile takeover attempt is not clear at this point, no financial terms were disclosed." An anonymous reader also wrote in to mention a GamePro Editorial about the company, regarding its past as an honorable games-maker and its current reputation.
EA Trying to Buy Ubisoft Shares... so that they can turn Ubisoft into EA. This can not be perceived as anything but a hostile takeover, and once again, EA is becoming the worst reputed games company of our day.
Bad news, especially since Ubisoft are on a roll recently (despite the bleh Prince of Persia: Warrior Within). Can anyone say Splinter Cell: 2007 Edition?
I am going to start a game company in the hopes that EA will buy me out.
Looks like EA trying to knock out competition the way every other company out there would. They see a threat and want to nullify it before it becomes a serious problem to their income ratings.
It's was never designed to do that...
...the next microsoft?
Hostile takeovers? Check
Continuation of a product line? Check (damn american football games!
Little innovation? check
Ah well, theres still indie games...
It was one thing when MS was messing with the way we worked, but if EA has a monopoly on the way we game....dam.
Peep that
Reading financial news from Slashdot is like watching retards drive bumper cars---it's funny, and anything but serious. Do any of you even really know or understand what a hostile takeover is? Do you understand the legalities involved?
Slashdot: Spreading Rumors and Bad Advice Since 1996
Those hoping for sequels to farcry can rejoice if the takeover succeeds. You will now have farcry 2005, 2006, 2007 .... with just the names of the characters changed.
Damn that $A
If ECA buys Epyx, I'm selling my Commodore 64.
Don't know the diffence between "its" and "it's"? Use both!
I am looking forward to :
Beyond Good & Evil: the NHL edition
where gamers will enjoy taking pictures of strange creatures that infect NHL players in difficult to reach parts of their bodies.
I'll do it for cheesy poofs.
It is a very sad time for EA right now. I saw a "history of video games" type show on GSN a few months ago. On it, they had some of the original guys from Electronic Arts... they talked about how EA was formed to give developers more freedom, and to make better games. It was founded on the idea that one day video games could be considered an art form. Hearing that almost made me cry. EA is just about the worst comapany against all those things it once stood for. I'm glad to see people are finally realizing what EA's really like, even though I've been saying it (and boycotting) for years...
"A truly wise man realizes he knows nothing."
I suppose I see this news as a bit inconsequential. It's important to know about this, but what's the point? Now, give this news bit along with some advice on if there is anything that can be done and it becomes more important. Slashdot should not become a "Computer Activists" website, but is there anything a person could do to change their actions? Write a senator or whatnot?
I guess my above comment could bring about the idea of why do news at all if we are powerless, I guess I wish the news didn't give the portrayal of powerlessness as major news agencies seem to. They keep the influence of the news out of the hands of the many and only in those who already control it.
Ok, I just did a social commentary, sorry.
Just a boy doing unproffesional IT work that's way above his head.
The mod's eyes must not be very *cleat*
Its for precisecly this reason that Gordon Freeman represents the true Free Man. Valve's present business model could rock the foundation of the gamining industry. A small dedicated group of programmers and artists will turn out a quality product, and thanks to the internet, be able to recoup 100% of the sales revenue. The giant conglomerates will continute to turn out half-hearted sequels to their library of properties. Its only a matter of time till EA becomes obsolete.
To STOP supporting Ubi now is just stupid, and will hurt Ubi (who I feel make great games).
Stop buying from them if EA ever owns/buys Ubi.
DAMN YOU OCTODOG! DAMN YOU TO HELL!
Simple reasoning, EA just needs fresh rowers, and Ubisoft has proved to have some pretty good oarsmen. Avast ye scurvy dogs!
Leaked copy of Larry Probst's TO DO list:
...
Nr. of sports titles > nr. of MS WinXP patches: CHECK!
Break employee burn-out world record: CHECK!
Take over competition shares and become largest monopoly in gaming industry: CH
Just
I'm not sure how approaching someone to purchase a 20% stake is considered by some as a hostile takeover.
As far as employment goes, if you recall previous stories, many developers left Ubisoft to work at EA. In fact, Ubisoft was one of the companies who sued the employees claiming they should not be allowed to work for a competitor in the game industry since they signed a non-compete clause.
In the bigger picture, this consolidation is inevitable and it sucks. With the recent article about the Game Industry overtaking Hollywood, those same business techniques will be used. Expect little innovation. They will do what they think will work without risk (ie; Halo 3, Far Cry 2, WOW 2, Doom 4, expansion packs). Just like the movie/television industry...find a hit with something, cookie cutter it, and sell it until everyone was sick of it a year ago.
Personally, I've never been a fan of EA games - partly because I don't care for the sports genre, but partly because EA's model seems to be; release the same game yearly with some tweaks. ie; 2001, 2002, 2003, 2004, 2005. It similar to the Intuit/Quicken model. Release to generate a steady revenue stream, not because of innovation.
I liked EA better when they made Racing Construction Set and Music Construction Set. Yeah, OK, they took a while to load on that 1541 floppy drive, but they were a lot less hostile!
#1. In the recent weeks they have become the center of news for the gaming community. specifically the uproar over them making their employees work ungodly hours in crunch time, with no comp time, no bonuses, no special leave, all in good fortune for the higher ups and game sales. the ea_spouse was the one who started it. anyway so what does EA do? what are they thinking? "hey why dont we just buy out every other gaming company or get a good stock out of it then we will be the only game in town. then we can really shove it to our employees and they will no choice but to stay with us" #2. because of #1 they are afraid of sales dropping and increasing fierce competition. dont be surprised if we dont see some gaming company mergers in the next year or two. anyway thats my take on it..
If I recall right, Ubisoft handles sales of EQ, EQ2 and, possibly, handles subscriptions for those games in Europe, I could be wrong though.
I did get Myst IV, awesome game, very enjoyable.
Hope EA does not take over Ubisoft, but seem like it might be pushing in that direction.
When you have a foot-shaped series of holes somewhere on your body its probably hostile.
... when you are rooting for the Microsoft Gaming Companies to outdo the EA gaming companies profts.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
We just need Microsoft to buy 50.1% of the shares in EA, and then the evil empire will be complete!
OK who was the moron who modded this offtopic? It's a COMPLETELY valid point. Meaning that EA is like this hungry corporate monster who wants to swallow the small fish.
Remember the tragedy of Yahoo buying geocities now known as "geoshitties" by its former users?
UBIsoft is an excellent small software company. When I play Prince of Persia: Sands of Time, I remember good ol' times of Epyx. New, original games, maybe with some flaws.
And then comes the walmart-mindset megacompany and wants to ruin it.
So please, MOD PARENT UP.
Insightful.
Get a financial education before you start making proclamations, people.
... its past ... and it's current reputation
My theory is that the first its is past tense and the second it's is present tense. That would account for the different spelling.
I don't think they really "get" the latest reasons everyone hates EA. They're buying out everyone in sight, burning out their coders, and casting them inside. They hire students out of college with ideals and goals in life, burn them out, and cast them aside as well.
This isn't about originality, how original can you make a fucking sports game anyway?
(Speedball and Mutant League * fans -- I love them too. They're not sports sims. Sorry)
Nothing can be equal to Zelda!
As we all now know, the games industry is huge - bigger than Hollywood. Well, look at how Hollywood studios have acted over the years, and recognize that the halcyon days of the games industry are gone. It's Big Business, and if you look at how games are marketed and distributed, it's a sophisticated moneymaking machine where creativity runs a distant second to pulling in big dough.
People complain about movies being derivative, formulaic, and obsessed with sequels. The movies have nothing on the games industry. It's becoming more and more risk-averse every day.
Read the EFF's Fair Use FAQ
How long untill EA start to scare people into doing the same? We could be looking at Squaresoft VS Sega VS EA on the playstation 57 at this rate...
I like muppets.
It's a little soon to boycott Ubi. Buying from them now may help the share-holders other than EA stave off demands to change the board and the direction.
Of course EA wants to buy out or squeeze out the competition. The most pertinent remaining question for us as individuals is what'll we do to help out the folks whose lives will be disrupted as a result of the carnage. "When they came for the... because I was not a..." but in another form.
Human compassion is the only defence against the bestial appetite of the large corporation for devouring all surrounding worlds. Are you up for it?
Other than that, I hope Cyan (the Millers et al.) have an "out" in their contract and can find another distributor. I can't imagine what'll do more to destroy Myst than the "Myst-2006" approach to new titles.
cheers...ank
Still hoping for Gentle Treatment...
Yes, because from what I've heard ubisoft has an oh-so great reputation for treating their employees well...
...you spend all your time driving around in a boat because the water looks so good. Also, there are more mutants around the 18th than before.
Open Source is great for games. Many people get confused and think that because you have an open source game, people can get it for free. You don't have to use the GPL to be open source.
... that is a downside, although if your artwork and level design is superior, that may not be a big issue.
This is true.
If they would just include the source with your game, and allow you to edit it for your own purposes, but not redistribute it, it would still be open source, by definition.
I'd check the definition of open source again. Certainly this would not be software libre (free as in freedom software), and I believe restricting redistribution disqualifies a license from meeting the open source definition as well (though I haven't kept up on the open source folks current guidelines, so I could be wrong).
The GPL'ing of game engines on the other hand is a great idea.
I think you could achieve what you're suggesting by GPLing the game source (engine) and the game logic perhaps, but retaining all of your rights to the ARTWORK (which would arguably include not just sprites and sets, but also level maps, etc.). In this way you gain all of the advantages of free software with respect to debugging the gaming software, but retain a branded product you can sell. You could even release for free the first 25% of the game to hook folks a la Id (they did this with doom, quake et al very successfully).
Of course, you may find yourself competing with folks who make 3rd party knockoffs that run on your game engine and with your game logic
Certainly artwork is a labor intensive part of designing games (perhaps THE labor intensive part these days), and while a Creative Commons approach to artwork (and film, for that matter) is likely to emerge in the future, certainly in today's environment you could do something like the above quite successfully I suspect.
The Future of Human Evolution: Autonomy
It's a losing battle.
"Is this Winkhorst a nova criminal?" "No just a technical sergeant wanted for interrogation."
It is a takeover, as EA would have the controlling interest in the company. The term "hostile" refers to the fact that is was an unexpected offer, and possibly, that Ubisoft is not happy about it. Based on their prior conflicts with EA over workers at EA's Montreal studio, I don't think the two are getting along all that well.
We are one consciousness experiencing itself subjectively. Back to you with the weather, Bob!
EA must be stopped they've become the microsoft of the gaming industry. I will never forgive them for running Ultima Online!
Well it looks like the more idiots buy these horrible excuses for games being pumped out by EA the bigger and nastier they get.
Look, there is NO NEED for big distribution/development companies like EA any more. With the internet and the relatively inexpensive technologies available any programmer/level designer with marginal abilities should be able to turn out games at least as playable as most of the cookie-cutter garbage hitting the streets.
Gaming and game development need an open source alternative and strategy or else we'll just be fighting another M$ only this one pimps games.
The problem is that the way every other company out there would is just buying competency.
Oracle vs People Soft
You can read about how bad it's this would hurt competition at Miscrosoft-CNet. and this guys at Microsoft know about they are talking.
My city: Barcelona.
Anything EA or any company that is owned by EA makes has become a pretty good predictor not buy because it will suck. Just wish more people would figure that out.
Gaming turned mainstream when EA was at the top of its league, and mass cashing in followed soon after. The article mentions "Magic Carpet, Theme Park, Dungeon Keeper, Black & White". I think we all know that those titles have more in common than just EA.
how I miss the Microprose of the early days. The boxes for the games were nice, the manuals were a work unto themselves and the games were magnificent. I suppose that the mass-market game turned out by a little shop is a bygone thing but I do miss it. Now that it is mass-market I suppose that whenever a small shop comes up with a good idea EA or MS ride into town and buy it up. I can see their side, slave away forever or just take a nice buyout...
SUSPENDED USER 56 IS EVADING A BAN FROM SLASHDOT BY POSTING AS USER 195584!!!
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Five years ago, deep inside EA's secret underground lair.
.....You just don't get it, do you Number 2?
Number 2: Dr. Evil, I'd like to take a moment to bring you up to speed on our Evil Empire. Do you remember Tripp Hawkins, one of your Evil Agents?
Dr. Evil: Yes, of course, Mr. Hawkins. A wirery fellow...always talking about skateboarding. Smelled of oregano.
Number 2: Yes. As you may recall, Mr. Hawkins was charged with creating a way to brainwash the minds of school children...
Dr. Evil: Ah yes, Project Marcy Playground! Control the minds of school children, have them steal money and valuables from their parents, to fund our Evil Research. Progress?
Number 2: Actually, the brainwashing aspect of the project was dropped years ago, after Mr. Hawkins learned that there was much more money and control to be had making a new form of entertainment, called video games. In the past 15 years, video games have become the most popular form of entertainment in children and young adults, and Mr. Hawkins company Electronic Arts has become the dominate force in the industry.
Dr. Evil: No brainwashing?
Number 2: No sir, it's quite unnecessary. Video games are so popular we control the purchasing habits of children without the need for drugs or hypersonic waves. Parents buy the games for their children willingly, and the operation is entirely legitimate. So far EA has made over $12 billion for our Evil Research Laboratories, and we estimate a 15% annual increase in those numbers over the next 20 years. The profit potential is almost unlimited!
Dr. Evil:
Number 2: Excuse me, sir?
Dr. Evil: SILENCE! Eliminate Mr. Hawkins, inform all EA employees they will be receiving mandatory overtime and 10% pay cuts, begin eliminating our competition using underhanded business techniques, and ensure that the most loved of these "video games" are driven into the ground by failing quality and shoddy licensing deals!
Don't you mean:
Its a losing a battle.
This totally explains what happened to Acclaim!!
Dr. Evil: Make the next Dave Mira game XXX. I want fem-bots with feakin laser bames on their jibblies.
Fly Fish? Participate in our forum
from what I've heard ubisoft has an oh-so great reputation for treating their employees well...
Yes, actually they do, I have 3 friends who work for Rainbow Studios in Phoenix and they love it! I've been told on multiple occasions that I have a seat there waiting for me. But I'm opting to finish college and grab a master's first.
But this news, along with the state of the industry as a whole is just very depressing...It seems that by the time I will get out and am ready to hit the scene, there won't be much left in terms of great places work for. All the legacy developers and publishers will have long been consolidated away or eaten up (as in the case of ubi.) And the only thing that will be remain are a bunch of these neo-fascist EA sweatshops.
It's sad but really, this is the only way I ultimately see the industry going...but I guess good things don't last forever.
On that topic, all the wrestling games are not accurate sports sims either - since they are not predetermined and scripted :-)
Talpa is the personal investment company of John de Mol. He is the person that created Big Brother and other big time TV programs. He sold his TV production company Endemol (known for Fear Factor for example) for Bilions to Telefonica and now he is bidding on the Dutch Soccer TV rights. He is strating his own TV station in the Netherlands.
Remember, they've killed Ultima Online 2 because of the fear that would hurt profits for UO1.
Agreed with the sentiment.
But, also... If EA (or any other company for that matter) makes a good game, and you like it (encouraged to try before buy wink wink), by all means BUY it. If their "good" games sell better than their bad games, it will send a message.
This is how capitolism works, folks. Yeah, it's slow, and it'stupid, but that's what we've got.
There may be something good about EA taking over UBiSoft. EA *does* provide dedicated servers ported to Linux (e.g. Medal of Honor, Battlefield 1942, Call of Duty). Althought, EA is usually a little late (grrr), they recognize that many game servers run on Linux platforms. UbiSoft doesn't bother.
I can see your point, but I think there is one area where this is viable: sports. You spend a lot of time developing a strong game engine. Then, rosters, create-a-team, create-a-player, different playbooks, different plays, etc. can all be created, keeping the game fresh.
(yes, I'm trying to find a place to stick another comma)
Taking over as many comanies as they can...Microsoft would be proud.
Many games simple are existing engines with mods to them. Green Berets is MYST II, modified. Postal 2 is built of the UNREAL engine.
If open source could come up with a kick but 3D engine, that would be the equivalent of the Linux OS team. Other teams could develop games from the core engine. Equate that to KDE or GNOME.
While it is possible, and it is being done, it will exist much as Linux does today. Not mainstream. If it ever does take off, it will turn commercial. At least, that is my opinion. Others vary.
I hope Ubisoft had been trying to reacquire some shares from that dutch bank before, otherwise this means that anyone could have acquired them without their consentment by just dealing with that bank. Not just EA. I'm actually surprised Microsoft didn't try to go for them.
Is this is basically a company not owning itself?
Hey, maybe EA thinks Ubisoft is just fine as it is, and thinks the company will grow. As such, it is a good idea to own stocks of Ubisoft. Maybe that's it and that's all?!?
If you could afford Ubisoft stocks, wouldn't you want to buy them seeing as how they have created and revived some awesome IPs lately? (splinter cell, prince of persia, beyond G & E, etc).
Fair enough. But Beyond Good & Evil is a reasonable approximation of the Zelda gameplay and puzzles. If you like Zelda, you'll probably like it.
It took me a while to realize it while playing the game, but it is almost entirely an homage to Zelda redone in a sci-fi setting.
From what I have read, this will make EA the single largest stock holder of Ubisoft stock. So unless everyone else gangs up on EA, they're going to be dictating whats going down at Ubisoft.
The Doormat
If you're not outraged, then you're not paying attention.
The NFL, DiCE, now Ubisoft...
Looks like someone's Christmas capital is burning a hole in their pocket! Tsk tsk!
It's not like some nice little ma & pa shop is getting bought out by the big bad company. It's the Little Bad Company getting bought out by the Big Bad Company.
If the bought out Blizzard, then I'de freak out!
(If at first you don't succeed, do it different next time!)
Contrary to what is stated in the news text (the buyout would instantly make EA the biggest shareholder, ahead of the Guillemot brothers.), the Guillemot brothers actually own almost 23% of the shares:
:|
According to Reuters, "EA's investment secures it access to 18.4 percent of the voting rights, against 22.8 percent held by Ubi Soft's founders, the Guillemot family, Ubi Soft said."
I've seen the comments of a lot of slashdotters... Let me tell you that people here at ubi Montreal didn't like the news either...
- Archon (1983)
- M.U.L.E. (1983)
- The Seven Cities Of Gold (1984)
- Pinball Construction Set (1985)
Cornerstones of my childhood, all.And now they're acting like Wal*Mart. Guh.
"A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
Ubi (who I feel make great games).
Yup, they sure do. It's just that they either ignore or dump the good games (BG&E), or they XTREME-them-up with stupid nu-metal rock and increase the gratuitous violence level (PP), or they make vastly inferior and glitchy versions of their games under the same name as the superior title (GR2 PS2 vs XBox), or... they release Charlie's Angels.
Well, the /. crowd is at least in line with Ubisoft's assessment: http://yahoo.reuters.com/financeQuoteCompanyNewsAr ticle.jhtml?duid=mtfh65968_2004-12-20_15-25-41_pac 003746_newsml
Wikipedia has some pretty interesting notes on EA. http://en.wikipedia.org/wiki/Electronic_Arts I especially like this: "A novel approach to giving credit to its developers was one of EA's trademarks in its early days. EA was the first video game publisher to treat its developers like rock stars in an industry where developers were more prone to be treated like nameless factory workers." Wow. Talk about a 180.
You've played Shadowbane, right....?
If you only count tickets sold. Not DVDs. Not licensed merchandise. Not fees for airing movies on airplanes. On HBO. On regular TV. If you do all that, the games industry is bigger.
But in reality, it isn't.
Big though.
... the Simpsons and HyperGlobalMegaNet.
Buy him out, boys!
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Cool cover art too.
No sig, sorry.
I assume you own some stocks... at the very least, you probably have a mutual fund with some stock holdings. When was the last time you were asked to vote on employee pay changes? Never, right?
That's because stock holders don't run the company; they hire managers (a board of directors) to act as agents on their behalf to run the company for them.
The real power of the stockholder is in choosing who should be on the Board. If a board member's term is expiring or if stockholders vote to fire a board member, then each of the stockholders is looking to support a candidate that supports their idea of how the company should be run. And they don't need a majority of shares to do it.
A board seat opens, and there are 6 candidates, and the votes are evenly divided among the candidates, EXCEPT that EA holds a 20% stake. EA will choose the new board member.
But compliment, yes. Counter-Strike has already been mentioned, but it has been the most popular multiplayer FPS for many years now. That's amazing! The most popular online FPS for the last several years was a FREE MOD. Is there any reason an engine as good as HL couldn't be created by open source developers? No, there isn't. And if it's done (and done well), we may see many more mods like CS become popular.
Of course, we still need the servers to play on, but that's another issue.
-Dan
Ubi is no better than EA. Do you think the people who left Ubi to join EA did it because they were so well treated at Ubi ?
I'm seeing a lot of Bashing going on for both EA and Ubisoft. What gives? Both produce/distribute great games. (Do they really make thier own games?) Currently on my hard drive I have by EA: Battlefield 1942 and MAdden 2004. On My harddrive from Ubisoft is IL2 forgotten battles and (or whatever the expansion is called). I am hoping some good will come out of this: I cannot stand the patching system for IL2 and the ability to play online... Anyone who has tried to play online with IL@ knows this. Madden and BF1942 online are easy. Maybe if nothing else there can still be great games with a more streamlined method of finding online opponents and patches.
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
"First things first -- but not necessarily in that order"
-- The Doctor, "Doctor
EA maybe classed as evil, but UBI are the people that won't let you install thier latest games with things like Nero/Daemon Tools installed, coz they are paranoid about copy prevention (its going to happen get over it, don't you think it'd take me an hour or so to figure out how, but if the games good enough i _will_ buy it).
I absolutely adore Rainbow Six: Raven Shield, Loved Splinter Cell (1, Pandora was a bit shit in comparison), well into the original Ghost Recon, and will probably buy most of the sequels.
Thier evilness however is only challenged by Valve's Steam.
DONE: Take over Ubisoft TO DO: Sue Daemon-tools and Alchol software and put them out. obtain VU and Activision. Release 125 crappy games by the end of the year. (1 down 3 more to go!)
Not so. The Ubisoft founders still maintain 22.8% of the voting rights, and EA would only get 18.4%. See: http://news.bbc.co.uk/1/hi/business/4112605.stm. As a side note, Dear BBC: Ubisoft has an office in North Carolina, too. Developed a couple of little games called Rainbow Six and Ghost Recon there.
Well, Blue-Footed Boobie, looks like you got your wish and I got modded down. Of course, the mod that did that and you are completely out of place. Saying my post is "flamebait" because I don't want to support a company that exploits its workers is a stretch to the extreme. My post wasn't worded in an inflamatory manner. I should have said, "Ubi is now a piece of shit just like EA, fuck them both cuz I'm not giving them any of my money."
Anyway, fuck both of you. THIS IS FLAMEBAIT, morons.
Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
Nice troll - but you're making it kinda obvious!
First they burn books, then they burn people.
Even Freeciv, that is one of the usual examples of "bigger" FOSS games, is sorely lacking in the art department. There's barely any people with artistic skills contributing to FOSS games. If there was, though, it would be a different story, but the situation does not seem likely to change any time soon.
Forget EA... when was the last time they made aything worthwhile... a shame they're picking on Ubi though. Ubi actually does a good game now and then. I've mainly been playing shareware stuff lately. Granted I like twitch shooters, and usually only play them in quick bouts when I'm away from home. A few things I'd highly recommend: 1. Alien Shooter (and its expansions) - Sigma Team's Alien shooter is simply the best thing ever! 2. rRootage - an awesome freeware shooter which randomly generates Ikaruga-style boss enemies of increasing difficulty and madness. I can't remember the site, but its made by Kenta Cho, and should be findable on Google. Kenta Cho has some other really cool games, but rRootage is my favorite. 3. Demonstar Secret Missions 1 and 2 - great pseudo-retro shooters from Mountain King studios. Excellent games on their hardest difficulties. Really good mouse control too. 4. Atomaders, After the End - two great games from Kraisoft... one is a souped-up space invaders, the other is a different take on the SmashTV style gameplay of Alien Shooter. Atomaders' graphics are a bit nastily compressed, but its still entertaining. 5. Wik and the Fable of Souls - A really cool platformer from Reflexive. Sort of a cross between lode runner and the old NES Bionic Commando. 6. Ultra Assault - A shooter from Small Rockets, which is absolutely gorgeous to look at, but I find not-too-playable since it has no mouse support, and I haven't got a decent PC gamepad around at the moment... it does make me sort of want one though. Anyway, I'm personally happy that the shareware market is picking up again to make arcade games, since the mass game market seems to no longer care for them. Granted, I don't mind a big-budget cinematic display of gaming excess if its well done, but so few are, and I really just like old shooters, and fighting games and whatnot... cloned FPSs and console-style RPGs don't really appeal to me at all. I've been waiting for someone to make a good centipede for Windows, and its never happened. I once had a Mac IIsi, and loved Apeiron (Ambrosia Software), but they never made a Win port of it (or any of their older titles), and nobody else has ever made aything close. I also wish someone would make a proper sequel to Tyrian (not a lame re-release like Tyrian 2000), but seeing as how XSIV squandered all of their cash and effort making a failed GBA port, I suppose that will never happen. And all Epic's interested in these days is Unreal (bleh). And one last, off topic, thing: The Aleph-One engine (for Marathon 2) can now run Mac data files on Windows, which means that Marathon Infinity is now playable under Windows... which is awesome.
I can assure you, it wasn't intended as a troll.
'Tards should be destroyed.
Now granted, Ubisoft doesn't need publishers, so there's no clear advantage to the deal, but if for some strange reason EA decided to treat this deal differently from other purchases, it wouldn't -have- to be a bad thing. How likely is that to happen? Hmm...Ubisoft is probably larger than any previous purchase, so it might have more bargaining power in the deal, but I'm not getting my hopes up yet.
Apologies, I hadn't seen this article, just a few others, that didn't have the exact figures.
It is a game called Strange Adventures In Infinite Space. Excellent game, and done by a really small studio.
This is their site.
I'm a signature virus. Please copy me to your signature so I can replicate.
EA lost 20+ people in the creative group that gave us MOHAA. They left to form Infinity Ward and delivered Call of Duty, then were bought by Activision. Any industry consolidation will likely kill redundant/competing titles, but it may also cause more frustrated creatives to jump ship to create their own studios or join competitors.
NOOOOO!
UBi is one of the best PC game publishers, and have some excellent games (IL2 series, Far Cry, Settlers etc).
EA on the other side releases only shitty movie-like trendy games for console teenagers and that shit is too easy and unplayable by anyone else.
Quite possibly they'll try to ditch the company and take trademarks to produce new yearly sequels, thus ruining once great publisher.
I hope EU antitrust institutions will not allow this, as it's not really in the interest of European economy and there's a real threat of monopolisation.
can be re-named as Combine (Packaged Goods & Arts)
For Ubi employees, new concern will be about the bottom line: watching your butt and getting in line.
I doubt that we will ever figure out - and I suspect that even if we did figure out we couldn't do much about it
[NOSTALGIA]Ahhh... when I was 14, Archon, Seven Cities of Gold, and M.U.L.E. were the holy trinity of gaming... and I had an Electronic Arts poster over my computer, showcasing their ten or so developers all wearing satin shirts. [/NOSTALGIA]
Heheh, Ubi. Anybody else find the repeated use of 'Ubi' somehow funny?
I hold as self evident that we are all endowed with certain inalienable rights. Among them: life, liberty, and property.
But what group of beings is denoted by "we"? How can a 'tard have the right to life if it has no hope of comprehending what life is?
They probably thought they could get more money.
God I feel old, a VIDEO GAME company is subject to an antitrust meeting????? This is a company that for the most part has no physical product, this non physical product is *ONLY* used recreationally, and this recreational non physical product has a typical useful life span once purchased of less then a month (and for some people as little as a day).
This country really does red tape everything to death.
...that their bid to get exclusive with the NBA failed. At least there's a shred of sanity left in the sports industry, and still hope for a few companies other than EA to survive.
Seen any BadMarketing lately?
Ubi is an evil company which want something similar to the DMCA in Canada. I can't seem to find the quote, but they have clearly said Canada needs strict copyright law to protect their investments. They have also used the DMCA to prevent unauthorized distribution of their Rainbow Six: Raven Shield demo - a freaking demo.
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In France, they want their cut of the CDR tax.
http://www.fiam.org/newsletter/archives/index20
Wow, talk about getting things wrong...
Magic Carpet, Theme Park, Dungeon Keeper, Black & White, the Sim series, and the Wing Commander franchise (though the first couple installments were still under Origin Systems)
NONE of these were from the hand of EA.
Magic Carpet (1994): Made by Bullfrog
Theme Park (1994): Made by Bullfrog
Dungeon Keeper (1997): Made by Bullfrog
Black & White: Made by Lionhead (EA is just the publisher here)
Sims: Made by Maxis
Wing Commander: Entire series made by Origin
EA buys Bullfrog early 1995
The fact that EA bought these great game studios (and afterwards let them crumble; Origin doesn't exist anymore, and all of it's developers have since found work elsewhere outside of EA, Bullfrog doesn't exist anymore either, www.bullfrog.com just sends you to an EA website) doesn't show that EA made great games.
They just bought the studios that made them, and afterwards made sure they 'died'.