True, but if I read it right he wasn't talking pure educational games. So if you had say morrowwind, and used a real place, and all the background was real, then put the fanciful 'magic' and things in the foreground it could be damn fun and educational too. So real people in italy don't shoot fire from their eyes, but at the time period in question there were these X groups that thought X and did X.
A lot of money and research goes into a lot of games for 'historical' accuracy, but in the long run its mostly 'fun' thats chosen over 'accuracy' Although a morrowind type game encompasing a real time period/geographical area would be interesting to me, its prob not very 'main-stream'. An interesting observation but unlikely to produce any actual games in the near future.
Actually on most keyboards there are ctrl+alt keys on both sides of the keyboard, most of us are just used to left hand doing the ctrl alt, it can easily be done with the right hand on the right hand ctrl+alt keys. Go ahead, try it twice quickly
I find it funny half the posts are wondering if it'll go down, or if its down yet. Some poor new service comes around and everyone sits on the main page hitting 'refresh' screaming "WHY WON'T IT DIE" as the poor victums bandwidth costs go threw the roof.
More on topic, kickass site, I actually came upon it doing a search on/. for enders game looking for a particular story, ended up posting something about an obscure sega game i've been searching for for years.
Kinda off topic but/. should really start posting the google caches of links in the stories or something to take the edge off.
Put yourself on every porn mailing list known to man, look for 'shady' spam from other sources and opt-in, once you get a few going the address shareing should kick in.
Actually way back the in day when 3.5's were just comeing in, there WERE short runs of combo drives that could read both types, they were really neat lookin.
Well establishments often 'eat' such costs (no pun intended) by lowering the price by the amount of the 'tax'. Thats how most of those 'you don't pay tax events' work, the tax is still being payed, just not by you.
A lot of companys are doing this nowadays, at&t wireless is now chargeing a 1.50 "regulatory programs fee" to help cover the cost of complying with a lot of new FCC rulings/regulations (one of the largest of these being Line number Portability (LNP)) The nice thing about making it a seperate charge like that is its easy to see on a bill so its easy to pass off PR wise, "Oh its the fcc's fault" And, at least in the case of attws, it has been promised that when the costs have been recouped the fee will be removed, it might seem a bit underhanded, but at least in the wireless industry competition has it to the point that profit margins are so slim, huge projects like that hurt. I wonder if any other companys are doing this?
Dialog: Sleekness, style, the ability to launch napalm into oncomeing traffic. (something like that, its been awhile) Image: woman in flowing dress running her hand along a very nice car, as the last line is said bullet holes apear, then in game footage
A HUGE game, you could follow the story line, or just run off and level ff3 style but there were so many side quests and things to do you never felt you were 'divateing' you felt you were part of a living breathing world, the only thing I didnt like is things didnt 'change' much, events didnt move on. It was still fun when you bored of the main story line to clear out a few dungeons or experiment with the magic system. you could play for hours and hours accomlishing nothing story line wise but still have fun and get rewarded. Then the expansions built on this, old areas had new things, and entire new islands were opened up. There was no 'end' You finished the main story line saw the ending cinimatic, then were sent on your way, the npc's even recognised when you completed certain things, calling you by titles you had earned.
I'm guessing by the fact he said a few images and a lot of code, it was a format for 'programming' new voices, I dont get the proccess and elaboration might be interesting. TLTG
That's why I said it was "temporarily not illegal" -
I apologise for jumping the gun and accusing you then, sorta a pet peeve of mine, I laughed at one idiot smokeing pot in front of a cop laughing his ass off, till the cop took him in.
Even if its 'less illegal' its not exactally 'smoke it in the mall' time.
Actually I was playing with a few odd shaped keypad's at the local radioshack the other day and discovered they are not hard to use at all, they LOOK strange but when you goto hit the keys, their pressure points are right where you would expect them to be, helps if you don't look at, after a slight adjustment period (like 3 calls prob) wouldn't matter at all.
If im not mistake, there is one, cowboyneal or some variation of it, people used to post it before the google one caught on, as well there used to be a trick of changing the first part of domain to 'archive'
At at&t WIRELESS, that i work with (note we're a seperate company from the LL provider now. THe voicemail passwords are a default, which the system FORCES the user to change on first connect, it will not allow you to do anything unless you change it, the problem is, that default is always the same, easily guessed number. Another problem is caused by dealers, and cc reps who dont pay attension and just throw voice mail on because they can, and dont tell the user, user dosnt even know they have voicemail so never endevors to set it up, so its sitting there waiting for SOMEONE to set it up, the default passwords have no expiry and ive seen accounts of over 1 year of age, with still the default password. In a company as big as at&t its almost impossible to enforce full security on something so widespread, in cc we have procedures to force them to setup the voicemail but that dosnt control all channels and not everyone does it
I have a stick of ram (in my linux box as I write this) That when i first bought it I put it into my bosses machine (which it was purchase for) its pc 133, so keyed so i didnt think anything of it when it snapped right in, well the machine wouldnt start up and after a minute of playing with it i tried to remove the RAM sim, just about burt myself, so after letting it cool off i figured out somehow, it had half slid in and the clips and cliped which had made me think it was in right, but it was backwards. Well crap can't return it its my own stupid fault, so I threw the sim i had bought for my linux box in his machine and took this one home. Sat on a shelf for awhile, till i was cleaning and was gonna throw it out. Well I threw it in an old dos box I use ued for testing hardware, machined booted up and counted half the sim 128 (of 256) so i ran simtester, ran perfectally, and ive been using that sim in my linux box since, with 0 problems
First of all, for the uninitiated, if your program shipped with dos4gw.exe (as most games did), it was compiled in Watcom
Not true, back in my school daze, we used Turing a teaching language, and the newer version (at the time) Object Oriented Turing(OOT) used the same dos extender, it simply allowed dos level programs to access memeory above the 640k barrior, a godsend at the time
The problem with things like that on a do not call list, is it makes the list useful, the only way the list works is if the spammers can check if your on the do-not-call list. If your email is encrypted you will have no recourse because they will have no way of telling what the address their not supposed to mail is.
True, but if I read it right he wasn't talking pure educational games.
So if you had say morrowwind, and used a real place, and all the background was real, then put the fanciful 'magic' and things in the foreground it could be damn fun and educational too. So real people in italy don't shoot fire from their eyes, but at the time period in question there were these X groups that thought X and did X.
A lot of money and research goes into a lot of games for 'historical' accuracy, but in the long run its mostly 'fun' thats chosen over 'accuracy' Although a morrowind type game encompasing a real time period/geographical area would be interesting to me, its prob not very 'main-stream'. An interesting observation but unlikely to produce any actual games in the near future.
Actually on most keyboards there are ctrl+alt keys on both sides of the keyboard, most of us are just used to left hand doing the ctrl alt, it can easily be done with the right hand on the right hand ctrl+alt keys.
Go ahead, try it twice quickly
I find it funny half the posts are wondering if it'll go down, or if its down yet. Some poor new service comes around and everyone sits on the main page hitting 'refresh' screaming "WHY WON'T IT DIE" as the poor victums bandwidth costs go threw the roof.
/. for enders game looking for a particular story, ended up posting something about an obscure sega game i've been searching for for years.
/. should really start posting the google caches of links in the stories or something to take the edge off.
More on topic, kickass site, I actually came upon it doing a search on
Kinda off topic but
Put yourself on every porn mailing list known to man, look for 'shady' spam from other sources and opt-in, once you get a few going the address shareing should kick in.
Actually way back the in day when 3.5's were just comeing in, there WERE short runs of combo drives that could read both types, they were really neat lookin.
I was a bigger fan of "Is the internet down?", yes your POP isnt working right, which brought down the whole damn internet worldwide ma'am.
Well establishments often 'eat' such costs (no pun intended) by lowering the price by the amount of the 'tax'. Thats how most of those 'you don't pay tax events' work, the tax is still being payed, just not by you.
A lot of companys are doing this nowadays, at&t wireless is now chargeing a 1.50 "regulatory programs fee" to help cover the cost of complying with a lot of new FCC rulings/regulations (one of the largest of these being Line number Portability (LNP)) The nice thing about making it a seperate charge like that is its easy to see on a bill so its easy to pass off PR wise, "Oh its the fcc's fault" And, at least in the case of attws, it has been promised that when the costs have been recouped the fee will be removed, it might seem a bit underhanded, but at least in the wireless industry competition has it to the point that profit margins are so slim, huge projects like that hurt. I wonder if any other companys are doing this?
Whats important to you?
Dialog: Sleekness, style, the ability to launch napalm into oncomeing traffic.
(something like that, its been awhile)
Image: woman in flowing dress running her hand along a very nice car, as the last line is said bullet holes apear, then in game footage
A HUGE game, you could follow the story line, or just run off and level ff3 style but there were so many side quests and things to do you never felt you were 'divateing' you felt you were part of a living breathing world, the only thing I didnt like is things didnt 'change' much, events didnt move on. It was still fun when you bored of the main story line to clear out a few dungeons or experiment with the magic system. you could play for hours and hours accomlishing nothing story line wise but still have fun and get rewarded. Then the expansions built on this, old areas had new things, and entire new islands were opened up. There was no 'end' You finished the main story line saw the ending cinimatic, then were sent on your way, the npc's even recognised when you completed certain things, calling you by titles you had earned.
I'm guessing by the fact he said a few images and a lot of code, it was a format for 'programming' new voices, I dont get the proccess and elaboration might be interesting. TLTG
Heh, then sued themselves for violating the DCMA
That's why I said it was "temporarily not illegal" -
I apologise for jumping the gun and accusing you then, sorta a pet peeve of mine, I laughed at one idiot smokeing pot in front of a cop laughing his ass off, till the cop took him in.
Even if its 'less illegal' its not exactally 'smoke it in the mall' time.
I hate people who say that, its not that its legel its 'decrimilized', its a fine now instead of jail time.
Actually I was playing with a few odd shaped keypad's at the local radioshack the other day and discovered they are not hard to use at all, they LOOK strange but when you goto hit the keys, their pressure points are right where you would expect them to be, helps if you don't look at, after a slight adjustment period (like 3 calls prob) wouldn't matter at all.
If im not mistake, there is one, cowboyneal or some variation of it, people used to post it before the google one caught on, as well there used to be a trick of changing the first part of domain to 'archive'
Anyone else read that and assume it was a networking thing? (noone say anything starting witht he letters beo)
Not everyone hates X, so dont comment on it.
I hate Y, I'm commenting on it.
Anyone else find the formula the parent uses a bit odd?
for x=AOL y=MS
At at&t WIRELESS, that i work with (note we're a seperate company from the LL provider now. THe voicemail passwords are a default, which the system FORCES the user to change on first connect, it will not allow you to do anything unless you change it, the problem is, that default is always the same, easily guessed number. Another problem is caused by dealers, and cc reps who dont pay attension and just throw voice mail on because they can, and dont tell the user, user dosnt even know they have voicemail so never endevors to set it up, so its sitting there waiting for SOMEONE to set it up, the default passwords have no expiry and ive seen accounts of over 1 year of age, with still the default password. In a company as big as at&t its almost impossible to enforce full security on something so widespread, in cc we have procedures to force them to setup the voicemail but that dosnt control all channels and not everyone does it
There was another one, but I can't tell you waht it is, its a secret.
I have a stick of ram (in my linux box as I write this) That when i first bought it I put it into my bosses machine (which it was purchase for) its pc 133, so keyed so i didnt think anything of it when it snapped right in, well the machine wouldnt start up and after a minute of playing with it i tried to remove the RAM sim, just about burt myself, so after letting it cool off i figured out somehow, it had half slid in and the clips and cliped which had made me think it was in right, but it was backwards. Well crap can't return it its my own stupid fault, so I threw the sim i had bought for my linux box in his machine and took this one home. Sat on a shelf for awhile, till i was cleaning and was gonna throw it out. Well I threw it in an old dos box I use ued for testing hardware, machined booted up and counted half the sim 128 (of 256) so i ran simtester, ran perfectally, and ive been using that sim in my linux box since, with 0 problems
First of all, for the uninitiated, if your program shipped with dos4gw.exe (as most games did), it was compiled in Watcom
Not true, back in my school daze, we used Turing a teaching language, and the newer version (at the time) Object Oriented Turing(OOT) used the same dos extender, it simply allowed dos level programs to access memeory above the 640k barrior, a godsend at the time
The problem with things like that on a do not call list, is it makes the list useful, the only way the list works is if the spammers can check if your on the do-not-call list. If your email is encrypted you will have no recourse because they will have no way of telling what the address their not supposed to mail is.
infinate cosmic power, itty bitty pipeline