"Go gold" means "the game is finished and ready to start being sold". You're confusing the term with phrases like "go platinum" from the music industry.
"Don't have the stats to hand, but RedEye would guess that the number of copies of Doom involved in handgun killings last year was significantly lower than the number of handguns involved in handgun killings." ~ RedEye, Edge Magazine
Video games laced with human atrocities help young, impressionable people practice killing without care.
Videogames laced with human atrocities are a) flagged as such and b) not intended for young, impressionable people. It's the game stores' responsibility to keep an eye on what the children buy, true, but it's the parents' responsibility to keep an eye on what the kids play.
The United Kingdom version of Cartoon Network doesn't have Adult Swim, but does have a dedicated channel, Toonami. In addition to Justice League, Batman Beyond/Of The Future and the criminally underrated Samurai Jack, they've been known to show Cowboy Bebop, Gundam, Tenchi and Blue Submarine 6. A step in the right direction.
Pro videogaming isn't/wouldn't be about strength or agility. It'd be about SKILL. It'd be about STRATEGY. Sometimes, both at once. Both these things are under-represented in the realms of pro sports.
And say what you like, but in 2 weeks you cannot turn any old individual into a top gamer. "Hand-eye coordination" - as in, simply being able to play the game - is just the first step on a path which ascends far higher than you imagine. I know people who have been playing GoldenEye for speed times for the last six solid years, and those times are STILL coming down. In other words, their skills are still improving.
What can you come out of a professional gaming career with? That you could pwnz0r all those bitches with the fucking rocket launcher? That you could click 500 milliseconds faster than a handful of other people?
What would you come out of a professional athletics career with? The fact that you can jump higher than anybody else? These rewards are valuable to the people who strive for them. It's a matter of perspective.
Videogaming at a sufficientlyhighlevel take just as much skill than many worldwide sports. In fact, more so, due to the heavily lessened physical strength/agility/flexibility aspect.
In addition, many spectator sports appear to me to be *fantastically* boring compared to observing a good multiplayer deathmatch. Imagine the enthusiasm if we all had teams/players to support in addition.
A wise man once said... "If sweeping ice in front of a rock can become an Olympic sport, why not moving your thumbs in front of a television?"
What would be VERY nice is to surreptitiously plug a completely DIFFERENT wire into their iPod at the same time, and steal all their music while pretending to listen to some of it on your headphones.
My first console being a Sega Genesis, I have no experience with these ageing games - nor do I know anything of "Nintendo Hard" games. Still, I have seen and conquered Ikaruga, and Super Monkey Ball... I feel confident. Bring them on.
I occasionally get beaten by a Connect 4 program on my graphing calculator. The worst part isn't that I'm the one who programmed it, but that I programmed it to move completely at random...
Personal websites can be used to hold information so detailed, or specialised, that there exists nothing like it elsewhere. Stuff that you've found out that nobody else would ever, ever have heard of, but nonetheless might be interested in. Stuff for which there's no chance of being a dedicated website.
I use mine to host speed strategies for the ageing N64 videogame Perfect Dark. This information is only of interest to about 100 people altogether worldwide, but to those people, it is important information. Who would host the strategies, then, but us?
What you miss here is that the optical laser and the microwave laser, having different wavelengths, will have different refractive properties in the Earth's atmosphere. The laser itself would also be refracted. I don't know the details, but I'm sure it would be possible for one to be on target while other was not.
It distresses me immensely that the most hotly anticipated upcoming release on the GameCube is actually a re-release of games that are already out. The only GCN games that people are interested in are updates of old franchises like Metroid, F-Zero. Is there seriously nothing else coming out that is original and worth getting excited about?
Characters have always been more important than plot. Consider the platform videogames of the early nineties and earlier. Consider Sonic the Hedgehog and Mario - and consider their backstories. They sure as hell weren't sold on the strength of plotline, but on vibrancy and dynamism. Sonic, anyway. When you have big splash graphics for your promotional material, you can't put a plotline up there, you have to put a character image.
scantily-clad warrior-maiden with 10,000 polygon boobs
That's an awful lot of boobs. Seriously though, although sex will always sell games, those games are the ones which you play because you want to look AT them, not play because you want to become immersed in them, part of them. There's a difference between a hot female and compelling narrative.
Good bits:
~Lessened pseudo-philosophical claptrap emphasis.
~CONSIDERABLY lessened bullet-time emphasis.
~Ace water fight scene - it's great to see such high-octane kicking-people-through-buildings action outside of Dragonball Z for the first time. And done rather better than DBZ come to that. No fireballs, but genuine tension and great moves. Excellent use of flight and zero-gee.
~Zion invasion scene was very cool to begin with. Especially liked the squids skittering across the walls.
~Mech-robo-suit things = cool, but needed windscreens.
~Sentinel swarming effect just makes you shiver, very nice.
Bad bits:
~Disgraceful dialogue/acting during the first fifteen minutes, by everybody. Neo, the Asian trio, everybody. Lucas-esque dialogue stunk. This was slightly present throughout the movie but less noticeable later on.
~There is only one person in the entire universe who calls Neo "Mister Anderson" and Neo takes roughly fifteen minutes to recognise him, the dimwit.
~Trinity, Morpheus and Seraph look hilarious while chasing the long-haired dude. Watch out for it. These guys are supposed to have superhuman speed and strength in the Matrix, so why do they jog along a la Scooby Doo?
~First 25 minutes concerning Merovingian & subway were completely extraneous.
~Zion invasion scene went on slightly too long. Those two girls take AEONS to reload their bazooka.
~Buried Christianity references are fun for those who like to find them. SEETHINGLY OVERT Christianity references are not.
Everything that has a beginning has an end. I can only assume this extends to peaceful man/machine coexistence.
when's the next showing of LotR?Is there anything on TV?
The simple way to deal with this would be to tell it, in simpler and simpler spoken phrases until you got to something it could understand - which would probably be at around the level that our current AI technology is right now. You tell it precisely what you mean by "when is the next showing of X?", exactly what kind of searches to run, and next time you ask that question it'll say "in the cinema or on the TV?" and then do the job. You effectively verbally program yourself a macro.
By 2013, it's my hope that we won't need to worry about specs anymore. I'm sick of this upgrading cycle. One day there will come a PC which can handle pretty much anything I can throw at it - including games, to an acceptable graphical standard. Surely. Surely there must be an upper limit to the processing power we can usefully harness. Surely no home user can find a use for a petabyte of disc space.
My other rose-tinted vision of the future is a computer that never, ever crashes, has hardware compatibility problems, has buggy software etc. etc. You know. Like in the movies.
"Go gold" means "the game is finished and ready to start being sold". You're confusing the term with phrases like "go platinum" from the music industry.
"Don't have the stats to hand, but RedEye would guess that the number of copies of Doom involved in handgun killings last year was significantly lower than the number of handguns involved in handgun killings." ~ RedEye, Edge Magazine
Video games laced with human atrocities help young, impressionable people practice killing without care. Videogames laced with human atrocities are a) flagged as such and b) not intended for young, impressionable people. It's the game stores' responsibility to keep an eye on what the children buy, true, but it's the parents' responsibility to keep an eye on what the kids play.
The United Kingdom version of Cartoon Network doesn't have Adult Swim, but does have a dedicated channel, Toonami. In addition to Justice League, Batman Beyond/Of The Future and the criminally underrated Samurai Jack, they've been known to show Cowboy Bebop, Gundam, Tenchi and Blue Submarine 6. A step in the right direction.
Isn't the person who even thought of this the worst kind of bigot?
I read all the way down to this post before I twigged that the reason they'd banned the master/slave terms was due to race issues.
Pro videogaming isn't/wouldn't be about strength or agility. It'd be about SKILL. It'd be about STRATEGY. Sometimes, both at once. Both these things are under-represented in the realms of pro sports.
And say what you like, but in 2 weeks you cannot turn any old individual into a top gamer. "Hand-eye coordination" - as in, simply being able to play the game - is just the first step on a path which ascends far higher than you imagine. I know people who have been playing GoldenEye for speed times for the last six solid years, and those times are STILL coming down. In other words, their skills are still improving.
What can you come out of a professional gaming career with? That you could pwnz0r all those bitches with the fucking rocket launcher? That you could click 500 milliseconds faster than a handful of other people?
What would you come out of a professional athletics career with? The fact that you can jump higher than anybody else? These rewards are valuable to the people who strive for them. It's a matter of perspective.
Videogaming at a sufficiently high level take just as much skill than many worldwide sports. In fact, more so, due to the heavily lessened physical strength/agility/flexibility aspect.
In addition, many spectator sports appear to me to be *fantastically* boring compared to observing a good multiplayer deathmatch. Imagine the enthusiasm if we all had teams/players to support in addition.
A wise man once said... "If sweeping ice in front of a rock can become an Olympic sport, why not moving your thumbs in front of a television?"
What would be VERY nice is to surreptitiously plug a completely DIFFERENT wire into their iPod at the same time, and steal all their music while pretending to listen to some of it on your headphones.
My favourite part was the bit where the balls hit the floor.
Perhaps you could put them towards a worthy cause.
Agreed. This counts as "News for nerds, stuff that matters"? Unforgivably unfunny.
My first console being a Sega Genesis, I have no experience with these ageing games - nor do I know anything of "Nintendo Hard" games. Still, I have seen and conquered Ikaruga, and Super Monkey Ball... I feel confident. Bring them on.
Of course, this debate will be totally irrelevant when somebody eventually solves chess. My money's on a forced win for White.
And this will prove what? That the robot is a more accurate sharpshooter than even humanity's *best* chess grandmaster?
I occasionally get beaten by a Connect 4 program on my graphing calculator. The worst part isn't that I'm the one who programmed it, but that I programmed it to move completely at random...
Why not simply patent spam?
Personal websites can be used to hold information so detailed, or specialised, that there exists nothing like it elsewhere. Stuff that you've found out that nobody else would ever, ever have heard of, but nonetheless might be interested in. Stuff for which there's no chance of being a dedicated website.
I use mine to host speed strategies for the ageing N64 videogame Perfect Dark. This information is only of interest to about 100 people altogether worldwide, but to those people, it is important information. Who would host the strategies, then, but us?
What you miss here is that the optical laser and the microwave laser, having different wavelengths, will have different refractive properties in the Earth's atmosphere. The laser itself would also be refracted. I don't know the details, but I'm sure it would be possible for one to be on target while other was not.
It distresses me immensely that the most hotly anticipated upcoming release on the GameCube is actually a re-release of games that are already out. The only GCN games that people are interested in are updates of old franchises like Metroid, F-Zero. Is there seriously nothing else coming out that is original and worth getting excited about?
Characters have always been more important than plot. Consider the platform videogames of the early nineties and earlier. Consider Sonic the Hedgehog and Mario - and consider their backstories. They sure as hell weren't sold on the strength of plotline, but on vibrancy and dynamism. Sonic, anyway. When you have big splash graphics for your promotional material, you can't put a plotline up there, you have to put a character image.
scantily-clad warrior-maiden with 10,000 polygon boobs
That's an awful lot of boobs. Seriously though, although sex will always sell games, those games are the ones which you play because you want to look AT them, not play because you want to become immersed in them, part of them. There's a difference between a hot female and compelling narrative.Good bits: ~Lessened pseudo-philosophical claptrap emphasis. ~CONSIDERABLY lessened bullet-time emphasis. ~Ace water fight scene - it's great to see such high-octane kicking-people-through-buildings action outside of Dragonball Z for the first time. And done rather better than DBZ come to that. No fireballs, but genuine tension and great moves. Excellent use of flight and zero-gee. ~Zion invasion scene was very cool to begin with. Especially liked the squids skittering across the walls. ~Mech-robo-suit things = cool, but needed windscreens. ~Sentinel swarming effect just makes you shiver, very nice. Bad bits: ~Disgraceful dialogue/acting during the first fifteen minutes, by everybody. Neo, the Asian trio, everybody. Lucas-esque dialogue stunk. This was slightly present throughout the movie but less noticeable later on. ~There is only one person in the entire universe who calls Neo "Mister Anderson" and Neo takes roughly fifteen minutes to recognise him, the dimwit. ~Trinity, Morpheus and Seraph look hilarious while chasing the long-haired dude. Watch out for it. These guys are supposed to have superhuman speed and strength in the Matrix, so why do they jog along a la Scooby Doo? ~First 25 minutes concerning Merovingian & subway were completely extraneous. ~Zion invasion scene went on slightly too long. Those two girls take AEONS to reload their bazooka. ~Buried Christianity references are fun for those who like to find them. SEETHINGLY OVERT Christianity references are not. Everything that has a beginning has an end. I can only assume this extends to peaceful man/machine coexistence.
In this respect it would be an awful lot like getting a tattoo. Something I personally would never do.
when's the next showing of LotR? Is there anything on TV? The simple way to deal with this would be to tell it, in simpler and simpler spoken phrases until you got to something it could understand - which would probably be at around the level that our current AI technology is right now. You tell it precisely what you mean by "when is the next showing of X?", exactly what kind of searches to run, and next time you ask that question it'll say "in the cinema or on the TV?" and then do the job. You effectively verbally program yourself a macro.
By 2013, it's my hope that we won't need to worry about specs anymore. I'm sick of this upgrading cycle. One day there will come a PC which can handle pretty much anything I can throw at it - including games, to an acceptable graphical standard. Surely. Surely there must be an upper limit to the processing power we can usefully harness. Surely no home user can find a use for a petabyte of disc space. My other rose-tinted vision of the future is a computer that never, ever crashes, has hardware compatibility problems, has buggy software etc. etc. You know. Like in the movies.