In a nation of nearly 300 million, a national plan, in my opinion, is not feasible. Canada has 30 million people
This doesn't make sense. If 30 million tax payers can support 30 million people on a universal health care system, then 300 million taxpayers can support 300 million people.
After seeing the turd that was Episode 1, I never did see Episode 2 and I have no intention of seeing Episode 3 -- climactic battle or not
And I have no interest in seeing what happens to Trinity or Neo, because the second movie sucked out all the interesting things about those characters. And the Zion scenes made me wish that the robots would destroy it once and for all. So now, if I don't care for the story, why should I bother finishing it?
PS2's numbers are theoretical. Gamecube's numbers are a little more down to Earth. If you can find me a PS2 game that pushes 66M Polygons/sec, I'll BUY YOU A PS2! Seriously.
And, c'mon, do you really take numbers at face value at a site called PSXfanatics when it's comparing the GC? Or do you really fall for the Sony hype machine (and their outlandish pre-PS2 launch claims that they've yet to deliver on)?
Has there ever been an interview with a Senior XBox staff member in which that member didn't take some pot-shot at Nintendo? Seriously, is the XBox staff more obsessed about Nintendo than its own product?
Exactly. There are a lot of great, classic games that I love to still play every once in a while. But for every one of those that I remembered, there were some five to ten really lousy games that I have -- luckily -- forgotten about!
The thing with modern games, is that the lousy games are really immediate. We get to see them in the stores; we get to see the 2.0 reviews; we get to make jokes about them. But give them a few years, and we'll forget about "MTV Celebrity Boxing" and, instead, fondly remember "Viewtiful Joe" wondering whatever happened to those good old days.
I assume there'd be a size/length limit to the ringtones, but even then... I can imagine many, many people using Simpsons quotes as their ring tones. As if their constant verbal references aren't enough, we'll have phones saying things like "I bent my wookie!" or "We're sorry, the fingers you are using are too fat." oi.
I know they're not, that's why I said "perceived". The general perception, warranted or not, is that a lot of those games simply wouldn't sell here. While I personally love Metal Slug, I'm hardly the mainstream gamer audience... and games like that, in this age of popular 3D violence and crappy gameplay, just don't sell that great.
Do you not agree that with competition in the market, Nintendo would have a greater need to produce more high quality titles to compete than they currently "need" to? Competition is good for the consumer, and in this way, every monopoly is bad. Think about it -- competition has brought the GameCube down to $99. The GBA, with no real competition, is now more expensive than the Cube.
Competition good; monopoly bad -- irregardless of what a company does with that monopoly (and, fact is, Nintendo HAS done some shady things with that position in the past. Arguably, it's partly why they no longer have a console monopoly)
(And as a brief side note, some of the practices that the article mentions have already been standard at Sony for years. Sony Computer Entertainment America has wielded its broad monopoly in the United States to keep what it sees as "below average" Japanese PlayStation and PS2 games from entering the US. Some notable victims are The King of Fighters 2000, a Metal Slug title or two, a Persona game, and Goemon.)
Huh? What do bugs have to do with that? Those games aren't ported for many reasons, none of which include faulty software. Localization, and the perceived fact that some of those CRAZY JAPANESE games just wouldn't sell in this market are the main reasons.
I believe that GameSpy, on the record, has previously said that if Mario Kart: DD! will have LAN play (which it will), there will be Gamespy GC tunnel available. So by all accounts, it's already complete.
Then again, if everyone ends up using the very same technology we'll have a monopoly, which is a whole different thing altogether.
Not necessarily. It's what 3DO tried to do; and it's what DVD players and CD players do. In other words, you agree on a standard format and playback means -- and leave the actual hardware to anyone that wants to make it. And different companies can make different systems to cater to different markets (a more expensive version with Tivo-like features, or a cheaper bare bones just games system, etc) , but in the end, they all do the same thing: play the same games.
Final Fantasy is pretty widely acknowledged to have some of the best music out there, even if you don't consider it the absolute best. While it's not bad, it's certainly not on par with the Star Wars music, some particularly good movie music.
Yeah, but even a lot of movies don't have a score on par with Star Wars. The best game music might not be on par with the best film scores, but it's better than the average ones. And with experienced film composers working on the likes of Medal of Honor and Metal Gear Solid 3, you are getting more and more top game scores.
I'm curious how many consoles Halo 2 will actually sell. The game itself will sell like hot-cakes, no doubt -- but I'm less certain about hardware. Halo is the biggest selling game on da'Box, and a majority of XBox adopters did so because of Halo.
Those same people are likely to get the sequel, but they already have an XBox and they aren't going to be moving consoles. Not in the same way a price cut, or an established *older generation* upgrade to a series would.
I doubt that Halo 2 will win over nearly as many people as Halo did. (ie. Gran Turismo sold Playstations; not Gran Turismo 2).
A friend of a friend I knew had one back then. I distinctly remember playing "Splatterhouse" on the machine: I was amazed. It was a way ahead of the other portables, technically speaking. I knew I wanted one.
Then, one day, I saw it at Radio Shack... $399 (Canadian). At the time, you could get a full TG-16 AND a Genesis for that price. And seeing as I was ten at the time, I knew I would never have one. And, even then, I knew it would not be popular because of that price (irregardless of battery life).
However, I think the screen on that machine was one of the best ever. Super sharp and crisp. Maybe my memory is vague, but it was better than the GBA's screen. Perhaps not the SP, but the original GBA... yes.
Exactly. I think this price cut is actually better for the retailers than the previous low price and a game deal. The previous deal forced the retailer to bundle a game with it. Sometimes these would have been games that they legitimately paid for, but with no price guarantees. That would have been a loss for them.
Now, though, they sell the console at $99 and they likely get to sell a game on their own terms. And, if one is getting a cheap GC, one might want a used game, and as you said, all the profit margins are on used games. Packed bundles are bad for retailers.
In a nation of nearly 300 million, a national plan, in my opinion, is not feasible. Canada has 30 million people
This doesn't make sense. If 30 million tax payers can support 30 million people on a universal health care system, then 300 million taxpayers can support 300 million people.
Frogs? That applies only to the French. When speaking of the French Quebecois, please use the more correct "Poutines".
After seeing the turd that was Episode 1, I never did see Episode 2 and I have no intention of seeing Episode 3 -- climactic battle or not
And I have no interest in seeing what happens to Trinity or Neo, because the second movie sucked out all the interesting things about those characters. And the Zion scenes made me wish that the robots would destroy it once and for all. So now, if I don't care for the story, why should I bother finishing it?
Human nature? Sounds more like consumer slavery.
PS2's numbers are theoretical. Gamecube's numbers are a little more down to Earth. If you can find me a PS2 game that pushes 66M Polygons/sec, I'll BUY YOU A PS2! Seriously.
And, c'mon, do you really take numbers at face value at a site called PSXfanatics when it's comparing the GC? Or do you really fall for the Sony hype machine (and their outlandish pre-PS2 launch claims that they've yet to deliver on)?
Has there ever been an interview with a Senior XBox staff member in which that member didn't take some pot-shot at Nintendo? Seriously, is the XBox staff more obsessed about Nintendo than its own product?
Exactly. There are a lot of great, classic games that I love to still play every once in a while. But for every one of those that I remembered, there were some five to ten really lousy games that I have -- luckily -- forgotten about!
The thing with modern games, is that the lousy games are really immediate. We get to see them in the stores; we get to see the 2.0 reviews; we get to make jokes about them. But give them a few years, and we'll forget about "MTV Celebrity Boxing" and, instead, fondly remember "Viewtiful Joe" wondering whatever happened to those good old days.
Unless you print out the source code, bind it together, and read it in bed before going to sleep... I don't think that applies.
Well, based on all the legitimate games they're playing in Iraq right now... he's probably already playing Half-Life 2?
What? And you thought the source code was stolen by some domestic kids?? Pfft.
I assume there'd be a size/length limit to the ringtones, but even then... I can imagine many, many people using Simpsons quotes as their ring tones. As if their constant verbal references aren't enough, we'll have phones saying things like "I bent my wookie!" or "We're sorry, the fingers you are using are too fat." oi.
I know they're not, that's why I said "perceived". The general perception, warranted or not, is that a lot of those games simply wouldn't sell here. While I personally love Metal Slug, I'm hardly the mainstream gamer audience... and games like that, in this age of popular 3D violence and crappy gameplay, just don't sell that great.
I tried to buy, er, tunes on buytunes.com once, but all I got was:
Thank you for visiting BuyMusic.com.
In order to take full advantage of BuyMusic.com's offerings you must be on a Windows Operating System using Internet Explorer version 5.0 or higher.
All for using Firebird. News flash: Microsoft browser monopoly too restrictive. Asses.
Do you not agree that with competition in the market, Nintendo would have a greater need to produce more high quality titles to compete than they currently "need" to? Competition is good for the consumer, and in this way, every monopoly is bad. Think about it -- competition has brought the GameCube down to $99. The GBA, with no real competition, is now more expensive than the Cube.
Competition good; monopoly bad -- irregardless of what a company does with that monopoly (and, fact is, Nintendo HAS done some shady things with that position in the past. Arguably, it's partly why they no longer have a console monopoly)
(And as a brief side note, some of the practices that the article mentions have already been standard at Sony for years. Sony Computer Entertainment America has wielded its broad monopoly in the United States to keep what it sees as "below average" Japanese PlayStation and PS2 games from entering the US. Some notable victims are The King of Fighters 2000, a Metal Slug title or two, a Persona game, and Goemon.)
Huh? What do bugs have to do with that? Those games aren't ported for many reasons, none of which include faulty software. Localization, and the perceived fact that some of those CRAZY JAPANESE games just wouldn't sell in this market are the main reasons.
I'm not funny, you insensitive clod!
I believe that GameSpy, on the record, has previously said that if Mario Kart: DD! will have LAN play (which it will), there will be Gamespy GC tunnel available. So by all accounts, it's already complete.
Hmmm.... personally, I'd rather attach a EULA that reads "by reading this resume, you agree to hiring said individual with the following benefits: ..."
Then again, if everyone ends up using the very same technology we'll have a monopoly, which is a whole different thing altogether.
Not necessarily. It's what 3DO tried to do; and it's what DVD players and CD players do. In other words, you agree on a standard format and playback means -- and leave the actual hardware to anyone that wants to make it. And different companies can make different systems to cater to different markets (a more expensive version with Tivo-like features, or a cheaper bare bones just games system, etc) , but in the end, they all do the same thing: play the same games.
F-Zero and Metroid Prime? The role he had on those was minimal AT BEST. I agree with you on the other games, but those two really aren't his works.
Anyway, I'm excited to get a copy and play GTA:Vice City on a decent platform... PS2 graphics suck compared to Xbox.
You do realize that it's a direct port, right? Don't start expecting improved graphics.
Final Fantasy is pretty widely acknowledged to have some of the best music out there, even if you don't consider it the absolute best. While it's not bad, it's certainly not on par with the Star Wars music, some particularly good movie music.
Yeah, but even a lot of movies don't have a score on par with Star Wars. The best game music might not be on par with the best film scores, but it's better than the average ones. And with experienced film composers working on the likes of Medal of Honor and Metal Gear Solid 3, you are getting more and more top game scores.
I'm curious how many consoles Halo 2 will actually sell. The game itself will sell like hot-cakes, no doubt -- but I'm less certain about hardware. Halo is the biggest selling game on da'Box, and a majority of XBox adopters did so because of Halo.
Those same people are likely to get the sequel, but they already have an XBox and they aren't going to be moving consoles. Not in the same way a price cut, or an established *older generation* upgrade to a series would.
I doubt that Halo 2 will win over nearly as many people as Halo did. (ie. Gran Turismo sold Playstations; not Gran Turismo 2).
A friend of a friend I knew had one back then. I distinctly remember playing "Splatterhouse" on the machine: I was amazed. It was a way ahead of the other portables, technically speaking. I knew I wanted one.
Then, one day, I saw it at Radio Shack... $399 (Canadian). At the time, you could get a full TG-16 AND a Genesis for that price. And seeing as I was ten at the time, I knew I would never have one. And, even then, I knew it would not be popular because of that price (irregardless of battery life).
However, I think the screen on that machine was one of the best ever. Super sharp and crisp. Maybe my memory is vague, but it was better than the GBA's screen. Perhaps not the SP, but the original GBA... yes.
many of the Hollywood-made films shown in airplanes just make him want to walk out.
hah. That's genius right there.
Some people consider painting a passtime; others consider it an artform. It's all context.
Exactly. I think this price cut is actually better for the retailers than the previous low price and a game deal. The previous deal forced the retailer to bundle a game with it. Sometimes these would have been games that they legitimately paid for, but with no price guarantees. That would have been a loss for them.
Now, though, they sell the console at $99 and they likely get to sell a game on their own terms. And, if one is getting a cheap GC, one might want a used game, and as you said, all the profit margins are on used games. Packed bundles are bad for retailers.