When programming a Gameboy, the first thing you have to make it load is the data for the Nintendo logo. If it doesn't match the checksum stored in the ROM, it'll refuse to boot, giving the Black Box O' Doom or the Scrambled Logo O' Doom.
For comparison, the average N64 cart was either 128 or 256Mbit. That was 1998-2001. The Neo-Geo could only address 330Mbit of cart space, but when SNK figured out how to bankswitch, cart sizes went up like crazy. The largest Neo-Geo cartridge was a whopping 807Mbit, nearly 3 times as big as the average N64 cart.
You can try that in Monkey Island 4. He won't do it though. Guybrush says "Oh well. Goodbye cruel world... Oh forget it." and walks back to the path near the cliff.
Here's a bad concept gone even worse. Bob Gale (Back to the Future) came up with an idea and gave it to Data East's pinball division for turning into a game.
The story was that a bunch of people had magic tattoos that came alive and smashed people. A sub-par MK ripoff. But the story of how it came together was even more spectacular.
The designers were promised $20,000 each for finishing the game in 6 months. They ended up slapping something together fast, burning out within a few months. The team knew the game was utter shit, but only worked on it for the bonus. During playtesting, the playtesters also decided it was shit and played the pinball tables also being playtested... by that time the programmers knew it was shit, and were hoping the art would be really good, and the artists knew that it was shit and were hoping the programmers would come up with something really good.
They finished the game, half-assed, got their $20,000 checks, and quit the next day. The game was never released for obvious reasons. The existing prototypes were destroyed, except for two, one American version and one Japanese version.
That was the only video game designed by Data East. In the middle of it, they were bought out by SEGA.
I had a single-sided read-only Commie 64 disk. I wanted to write to it. I put it into my Commie, and saved something. I heard a loud grinding noise, and promptly killed the Commie and 1541, then opened the drive. The disk's read-only tape had almost a hole punched through it by the drive head! I was like 'what, the, fuck!?' and put the disk away.
Oh great... you DO know that they're thinking of blocking off levels if you don't have an nVidia card? They said in a magazine it would come to that soon. If you don't have an nVidia card, the last boss is insanely hard... but people with GeForces can beat it easily.
Down here in Flori-duh we get Regular (89) Plus (91) and Premium (92). Some stations have Regular (88) Regular Plus (90) Plus (91) Premium (92) and Super Premium (93).
You'd have to dress up as Darth Vader.
Steel Batallion-style controller + UT2004-style voice + Homeworld 2 anyone?
When programming a Gameboy, the first thing you have to make it load is the data for the Nintendo logo. If it doesn't match the checksum stored in the ROM, it'll refuse to boot, giving the Black Box O' Doom or the Scrambled Logo O' Doom.
For comparison, the average N64 cart was either 128 or 256Mbit. That was 1998-2001. The Neo-Geo could only address 330Mbit of cart space, but when SNK figured out how to bankswitch, cart sizes went up like crazy. The largest Neo-Geo cartridge was a whopping 807Mbit, nearly 3 times as big as the average N64 cart.
"Raiden! Reset the game! Now!"
I'm like WTF??? Oh, it's just the commander going crazy. Ha ha.
You can try that in Monkey Island 4. He won't do it though. Guybrush says "Oh well. Goodbye cruel world... Oh forget it." and walks back to the path near the cliff.
Don't forget Rock Strongo.
I mean designed by the Data East pinball division. Data East's arcade division made all sorts of games.
Here's a bad concept gone even worse. Bob Gale (Back to the Future) came up with an idea and gave it to Data East's pinball division for turning into a game.
The story was that a bunch of people had magic tattoos that came alive and smashed people. A sub-par MK ripoff. But the story of how it came together was even more spectacular.
The designers were promised $20,000 each for finishing the game in 6 months. They ended up slapping something together fast, burning out within a few months. The team knew the game was utter shit, but only worked on it for the bonus. During playtesting, the playtesters also decided it was shit and played the pinball tables also being playtested... by that time the programmers knew it was shit, and were hoping the art would be really good, and the artists knew that it was shit and were hoping the programmers would come up with something really good.
They finished the game, half-assed, got their $20,000 checks, and quit the next day. The game was never released for obvious reasons. The existing prototypes were destroyed, except for two, one American version and one Japanese version.
That was the only video game designed by Data East. In the middle of it, they were bought out by SEGA.
I saw a newer green-screen rebooting one time. Sorry, but it was running WinNT 4. Just shows how Windows had gotten into the ATM market before XP...
We can blame SCO for making people afraid to use Linux, causing them to stay on Windows using crappy firewalls.
Nuclear Launch Detected.
The Army doesn't keep the silos when they take the nukes. They auction off the silos to multi-millionaires or something.
When I play counter-strike, my deaths are twice my kills, does that make me a cheater?
I had a single-sided read-only Commie 64 disk. I wanted to write to it. I put it into my Commie, and saved something. I heard a loud grinding noise, and promptly killed the Commie and 1541, then opened the drive. The disk's read-only tape had almost a hole punched through it by the drive head! I was like 'what, the, fuck!?' and put the disk away.
Aureal Density is how bad your speakers sound.
I saw a Compaq I luggable at our Goodwill for $9.99.
Works on a 2000 too.
I read it in a magazine. It was the case in one game. If you ran on an nVidia card, you got extra levels.
And he said to the LORD, let there be server!
Oh great... you DO know that they're thinking of blocking off levels if you don't have an nVidia card? They said in a magazine it would come to that soon. If you don't have an nVidia card, the last boss is insanely hard... but people with GeForces can beat it easily.
Atari designers during 1986-1991 were on drugs. Toobin, Marble Madness, Klax, they were on some SERIOUS shit.
Down here in Flori-duh we get Regular (89) Plus (91) and Premium (92). Some stations have Regular (88) Regular Plus (90) Plus (91) Premium (92) and Super Premium (93).
*going through a box of very rare film things*
Star Wars alternate ending, Luke's father is CHEWBACCA!? OOH! I'll give you $5 for it.
Isn't that a little obvious? I mean, do ANY of those buttons work anymore?