Mac OS X is indeed not UNIX®. It doesn't ship with CDE and whatever is required to get a UNIX® certification, but on CLI level it's very simmilar to Unix.
Wrong. Originally Firefox (Phoenix) was meant to be a Windows browser, later a Linux browser and never a Mac browser, because Mac has Camino. Well, that changed later.
Gecko is already Aqua kompatible. See Camino. Apple could just take Camino, call it Safari 2.0, add WebKit-APIs and be done. OSX's WebKit isn't the same as KDE's KParts.
I don't see how this project has any relation to OSX.
Did Win2000 really have shadows? I don't think so, bum I'm not 100% sure. IIRC Wi2000 had the technology for shadows and simmilar stuff, but didn't use it for shadows. IIRC there was/is a tool from Stardock to cast shadows.
I posted this
comment about a year ago here on/. (when Netscape 7.1 was released) explaining
why Netscape is good. I think it is still true for the most parts.
What changed? Mozilla Firebird is now called Mozilla Firefox and MF releases
on Win32 come now with an installer.
Things have improved, but the Mozilla.org apps are still not userfrienly as
they could.
When the Mozilla Foundation was created, they shifted focus towards endusers.
That's great. Mozilla does no longer just create a plattform and
others (--> Netscape) should do the rest. Now they create both: A plattform
and enduser apps.
The thing that I don't understand is:
Why didn't AOL make an Netscape release based on Firefox and Thunderbird?
The 1.0 releases of MF and MT are expected in September. Both Sunbird (calendar)
and NVU (''unofficial'' composer) make good progress, too.
AOL could bring these separated apps together in a package that is better than
ever.
Why do they need a publisher? They could release binaries like they plan for the Linux version. Maybe with a custom installer as Blizzard did with Starcraft for OSX.
Quote from the GameSpy interview: "videogames are costing more and more money to develop, taking longer and longer"
Did Todd Hollenshead breath martian air? Earth to Hollenshead (and other developers): You don't need to spend millions to develop a graphics engine. You donn't need to spend millions to create super-duper render videos. Just create good games.
Dispite the technological achievment of Doom 3, it's just a OK game. I don't say that Doom3 is bad. It's just not that great.
High costs don't mean good games. Enter the Matrix is another example. OTOH there are games like Pikmin. I don't think that the development of Pikmin was just as expensive as Doom 3. Heck, Solitaire is probably the most played computer game in the world.
I don't say that developers have to make cheap games. No. It's OK when a game has high development costs, but nobody is forcing you that *all* games cost a lot of money.
First: MS did not buy Rare. They bought only 49% (IIRC) of Rare. Second: Rare did not use Donkey Kong. They replaced all Nintendo IP with Mr. Pants and other own stuff of Rare.
It's propably their last chance. If Linux succeeds as desktop OS, their player is the only one (at least the only mature one) available. Windows comes with WMP (QT also beeing scusessfull) and Mac OS comes with QT. There are only Linux and other unixy OSes left for Real to be the default Player.
I saw a statistic a few weeks ago. According to that, Windows Media and QuickTime are more or less tied with a litte less than 40% market share. Real had a little more than 20%.
BTW: HelixPlayer is only developed for Linux/x86 and Symbian (other ports are untested). I don't see a full Helix Player for Windows or Mac OS. (Windows has a very simple Helix Client) Users of these OSes should - according to Real - get the full RealPlayer.
I used Doom Legacy in the past, but every update back then broke my save games. Then I moved to Doomsday and while the featues roughly the same, at least my saves didn't broke from update to update. Now I'm an OSX user and use Legacy again, because there's no OSX port yet.
You're talking bullshit. Yes, most people buy 1st party stuff on Nintendo consoles. But that's because Nintendo often makes the best games.
Splinter Cell did't sell too well on GC because the release date was lagging behind the other releases (XBox, PC, PS2). It was Ubi Soft's own fault. If SC's release was not that late and more technically advanced, it would've sold more units.
You also gave Capcom as another example. Interesting, because a few days ago there was an article here on/. stating that Capcom "isn't interested in developing more" Xbox titles, simply saying: "There are no plans... It's just not profitable enough.".
Starcraft, Counterstrike, Doom III, etc. are PC games. Your comparison doesn't make sense. Yes, I konw... these games have been (or will be) ported to consoles, but how many gamers play the XBox version of CS compared to the PC version.
I doubt the XBox online market is near as big as the PC online market.
It's easier for inexperienced users to use Netscape than Mozilla, because all important plugins are bundled (Java, Flash,...).
Netscape does also still have some commercial credibility. A company is more likely to use Netscape than Mozilla (Firefox/Thunderbird), because they've used Netscape 4 in the past (or still use it... ugh). As long as a standards compilant browser is used I don't care which brand it has.
Sony wants to dominate computing (mainly hardware - Cell), mobile (mobile phones, etc) and home enternainment. MS wants to dominate computing (mainly software - Windows), mobile (WinCE) and home enternainment.
Nintendo does "only" want to dominate video gaming. They never had something like WMA or ATRAC. They never build TVs. They never wanted to be a force in the server market. Nintendo is just about games - unlike the other two.
No PPC emulator yet exists, no matter what vaporware merchants have said in the past.
The Nintendo GameCube has a PPC CPU (Gecko, a modified G3). Currently there are two GC emulators. One called Dolphin and the other called Dolwin. Both are far away from being perfect, but both emulators emulate the CPU so well that some games boot.
Last time I checked this is part of the Warcraft franchise. ;)
Well, Wired seems to use wxWidgets. It shouldn't too hard for a skilled person to port it to OSX or even Windows.
Mac OS X is indeed not UNIX®.
It doesn't ship with CDE and whatever is required to get a UNIX® certification, but on CLI level it's very simmilar to Unix.
Wrong. Originally Firefox (Phoenix) was meant to be a Windows browser, later a Linux browser and never a Mac browser, because Mac has Camino.
Well, that changed later.
Gecko is already Aqua kompatible. See Camino.
Apple could just take Camino, call it Safari 2.0, add WebKit-APIs and be done.
OSX's WebKit isn't the same as KDE's KParts.
I don't see how this project has any relation to OSX.
Did Win2000 really have shadows? I don't think so, bum I'm not 100% sure.
IIRC Wi2000 had the technology for shadows and simmilar stuff, but didn't use it for shadows. IIRC there was/is a tool from Stardock to cast shadows.
...it's not in production anymore (Cache)
I posted this comment about a year ago here on
What changed? Mozilla Firebird is now called Mozilla Firefox and MF releases on Win32 come now with an installer.
Things have improved, but the Mozilla.org apps are still not userfrienly as they could.
When the Mozilla Foundation was created, they shifted focus towards endusers. That's great. Mozilla does no longer just create a plattform and others (--> Netscape) should do the rest. Now they create both: A plattform and enduser apps.
The thing that I don't understand is:
Why didn't AOL make an Netscape release based on Firefox and Thunderbird?
The 1.0 releases of MF and MT are expected in September. Both Sunbird (calendar) and NVU (''unofficial'' composer) make good progress, too.
AOL could bring these separated apps together in a package that is better than ever.
Why do they need a publisher? They could release binaries like they plan for the Linux version. Maybe with a custom installer as Blizzard did with Starcraft for OSX.
It's unfortunate that all of their titles have been first person shooters..
Yeah, like Commander Keen..
Quote from the GameSpy interview:
"videogames are costing more and more money to develop, taking longer and longer"
Did Todd Hollenshead breath martian air?
Earth to Hollenshead (and other developers): You don't need to spend millions to develop a graphics engine. You donn't need to spend millions to create super-duper render videos.
Just create good games.
Dispite the technological achievment of Doom 3, it's just a OK game. I don't say that Doom3 is bad. It's just not that great.
High costs don't mean good games. Enter the Matrix is another example.
OTOH there are games like Pikmin. I don't think that the development of Pikmin was just as expensive as Doom 3.
Heck, Solitaire is probably the most played computer game in the world.
I don't say that developers have to make cheap games. No. It's OK when a game has high development costs, but nobody is forcing you that *all* games cost a lot of money.
First: MS did not buy Rare. They bought only 49% (IIRC) of Rare.
Second: Rare did not use Donkey Kong. They replaced all Nintendo IP with Mr. Pants and other own stuff of Rare.
It's propably their last chance. If Linux succeeds as desktop OS, their player is the only one (at least the only mature one) available.
Windows comes with WMP (QT also beeing scusessfull) and Mac OS comes with QT.
There are only Linux and other unixy OSes left for Real to be the default Player.
I saw a statistic a few weeks ago. According to that, Windows Media and QuickTime are more or less tied with a litte less than 40% market share.
Real had a little more than 20%.
BTW: HelixPlayer is only developed for Linux/x86 and Symbian (other ports are untested).
I don't see a full Helix Player for Windows or Mac OS. (Windows has a very simple Helix Client) Users of these OSes should - according to Real - get the full RealPlayer.
Portuguese?
I used Doom Legacy in the past, but every update back then broke my save games.
Then I moved to Doomsday and while the featues roughly the same, at least my saves didn't broke from update to update.
Now I'm an OSX user and use Legacy again, because there's no OSX port yet.
You're talking bullshit.
/. stating that Capcom "isn't interested in developing more" Xbox titles, simply saying: "There are no plans... It's just not profitable enough.".
Yes, most people buy 1st party stuff on Nintendo consoles. But that's because Nintendo often makes the best games.
Splinter Cell did't sell too well on GC because the release date was lagging behind the other releases (XBox, PC, PS2).
It was Ubi Soft's own fault. If SC's release was not that late and more technically advanced, it would've sold more units.
You also gave Capcom as another example. Interesting, because a few days ago there was an article here on
Starcraft, Counterstrike, Doom III, etc. are PC games. Your comparison doesn't make sense.
Yes, I konw... these games have been (or will be) ported to consoles, but how many gamers play the XBox version of CS compared to the PC version.
I doubt the XBox online market is near as big as the PC online market.
I'd be glad to see if Nintendo made actual moves to woo U.S. developers
Western = US? It could also be Europe, Canada, etc.
It's easier for inexperienced users to use Netscape than Mozilla, because all important plugins are bundled (Java, Flash, ...).
Netscape does also still have some commercial credibility.
A company is more likely to use Netscape than Mozilla (Firefox/Thunderbird), because they've used Netscape 4 in the past (or still use it... ugh).
As long as a standards compilant browser is used I don't care which brand it has.
Sony wants to dominate computing (mainly hardware - Cell), mobile (mobile phones, etc) and home enternainment.
MS wants to dominate computing (mainly software - Windows), mobile (WinCE) and home enternainment.
Nintendo does "only" want to dominate video gaming. They never had something like WMA or ATRAC. They never build TVs. They never wanted to be a force in the server market. Nintendo is just about games - unlike the other two.
Look at Zelda - Four Swords Plus on GameCube. It is 2D.
As already pointed out, SPs don't require any old update in contrast to "Rollup Packs".
Quote from IGN:
;)
Team Fortress began life as a free add-on to Half-Life.
Team Fortress began life as a free add-on to Quake1 (QuakeWorld to be more specific), not HL.
Hey IGN: Great journalism...
No PPC emulator yet exists, no matter what vaporware merchants have said in the past.
The Nintendo GameCube has a PPC CPU (Gecko, a modified G3). Currently there are two GC emulators. One called Dolphin and the other called Dolwin. Both are far away from being perfect, but both emulators emulate the CPU so well that some games boot.
Yeah, HDDs are really handy, if you want to take your savegames to friends...