Thanks for the mini review! It's been ~2 years since I've tried the Oculus so interested to hear how it compares with the Google Cardboard.
I'm still waiting to see if VR takes off (it has been that way for 20 years; the main problems are still problems, although less so). I have my doubts if it will get the mass consensus. Hoping, but "wait-and-see."
> but I didn't experience any vertigo.
Hmm, that's interesting. I've been gaming since the early 80's and never get vertigo. I did with the Oculus within the first few minutes. My brain had a hard time trying to decouple the inconsistent and mixed messages that the eyes + hears were sending.
> The $15 Cardboard is good enough on the low end to experience most of what's out there.
That is good to hear !
> I see people using lots of Cardboard for shared VR experiences for the whole family.
I could totally see that. I just wonder if VR won't end up like the 3D glasses though? Sure it is dam cool to experience but there is no "killer app" and lack of content doen't push it over the edge as a "necessity".
> I'll probably also have to upgrade my elderly Geforce 560Ti before then
My last dev + gaming rig (Athlon Phenom II 955BE @ 3.5 GHz), 16 GB, 128 GB SSD, used a GTX 560Ti w/ 448 cores. I upgraded to an i7-4770K + GTX 980 Ti + 32 GB RAM + 256 GB SSD. Playing on Starcraft 2, Elite: Dangerous, and The Vanishing of Ethan Carter, etc. all on Ultra settings at 4K is **awesome.** Save up! Upgrading is totally worth it !!
> Plenty of decent content is already there, and more is always on the way. It's a great time for VR no matter what your equipment.
I guess I should check out some of the newer content. Elite: Dangerous supports the Oculus -- might have to get one earlier rather then later.:-)
>... if you don't allow any form of passive income generation for the content providers.
Stop trying to hoist your broken business model onto users -- we're not falling for it.
The internet was founded upon the principle of freely sharing. Anything that involves money runs anathema to this (aside from selling an actual product or service of course.)
The day the content guys pay for *my* internet access that's when they can serve me ads.
My computer. My browser. My bandwidth.
Until then, they can FUCK OFF.
If you want to do ads "right", look at what Steam does. It shows me which games are on _sale_ and *I* get a say in what ads I see. i.e. None, Next, or Product Sale.
> Aliens that find us will probably be so much more advanced than we are, they'll put us in their zoo, or they'll eat us.
false dichotomy. You left of options 3 and 4.
OR being sufficiently advanced they respect all life and want to interact with all the different life forms in the galaxy to learn how our human perspective is different and similar to theirs. ALONG WITH most alien species are completely AFRAID of humans as they know our true potential. They want NOTHING to do with us until we grow the fuck up (spiritually.)
> There should be a law against contacting intelligent alien life forms.
Technically LDA or STA produces 1-bit sound. Interestingly enough 22 years later Sony copied the same idea with their Super Audio CD -- 1 bit @ 2.8224 MHz
And while 1-bit audio was all the Apple had one _could_ playback digitized speech as Castle Wolfenstien and Sea Dragon proved.
This is cool, but we were software mixing doing this on the Apple ][ and PC/Amiga ages ago with FastTracker, ScreamTracker, etc, etc. i.e. Tech. Specs for the TI-32: Zilog Z80 @ 6 MHz
> but I have a strong suspicion that the thing is bullshit. I'll admit I don't really know, but I wouldn't trust what I was told about this unless I saw it for myself over an extended period of time,
Valve's management is "flat". They have been doing this for years.
Thanks for the mini review! It's been ~2 years since I've tried the Oculus so interested to hear how it compares with the Google Cardboard.
I'm still waiting to see if VR takes off (it has been that way for 20 years; the main problems are still problems, although less so). I have my doubts if it will get the mass consensus. Hoping, but "wait-and-see."
> but I didn't experience any vertigo.
Hmm, that's interesting. I've been gaming since the early 80's and never get vertigo. I did with the Oculus within the first few minutes. My brain had a hard time trying to decouple the inconsistent and mixed messages that the eyes + hears were sending.
> The $15 Cardboard is good enough on the low end to experience most of what's out there.
That is good to hear !
> I see people using lots of Cardboard for shared VR experiences for the whole family.
I could totally see that. I just wonder if VR won't end up like the 3D glasses though? Sure it is dam cool to experience but there is no "killer app" and lack of content doen't push it over the edge as a "necessity".
> I'll probably also have to upgrade my elderly Geforce 560Ti before then
My last dev + gaming rig (Athlon Phenom II 955BE @ 3.5 GHz), 16 GB, 128 GB SSD, used a GTX 560Ti w/ 448 cores. I upgraded to an i7-4770K + GTX 980 Ti + 32 GB RAM + 256 GB SSD. Playing on Starcraft 2, Elite: Dangerous, and The Vanishing of Ethan Carter, etc. all on Ultra settings at 4K is **awesome.** Save up! Upgrading is totally worth it !!
> Plenty of decent content is already there, and more is always on the way. It's a great time for VR no matter what your equipment.
I guess I should check out some of the newer content. Elite: Dangerous supports the Oculus -- might have to get one earlier rather then later. :-)
How does the quality compare?
Has anyone actually tried this and compared with say the Oculus Rift ?
I know "cheap" VR is giving VR a "bad rep", but what are the actual quantitative differences?
Uh, no. Some native Indians actually _practiced_ it.
The European concept of land ownership was complete nonsense to them.
They viewed themselves as stewards of the earth. As long as one respected nature's gift, and didn't abuse it, she would provide.
I know.
Truly First World Problems by these retards.
These people don't understand the adage: "Pick your Battles. You can win a battle but lose the war."
Ironic that that Chapter QQ is about Imaginary Property :-/
> Gaming has moved from the desktop to the laptop or game console.
Uh, no. One might temped to think so with Best Selling Video Games, but the PC Market is holding its own.
Some genres are significantly superior on PC.
i.e. Let me know when I can play Starcraft 2 on a console.
> The PC simply has no future.
Content creation isn't dead.
> And yes, most contracts in any industry say they can adjust the price on renewal of the contract.
Uh, if the terms of the contract are changing, that's not a renewal, thats a new contract trying to be passed off as an existing one.
> ... if you don't allow any form of passive income generation for the content providers.
Stop trying to hoist your broken business model onto users -- we're not falling for it.
The internet was founded upon the principle of freely sharing. Anything that involves money runs anathema to this (aside from selling an actual product or service of course.)
The day the content guys pay for *my* internet access that's when they can serve me ads.
My computer. My browser. My bandwidth.
Until then, they can FUCK OFF.
If you want to do ads "right", look at what Steam does. It shows me which games are on _sale_ and *I* get a say in what ads I see. i.e. None, Next, or Product Sale.
> Aliens that find us will probably be so much more advanced than we are, they'll put us in their zoo, or they'll eat us.
false dichotomy. You left of options 3 and 4.
OR being sufficiently advanced they respect all life and want to interact with all the different life forms in the galaxy to learn how our human perspective is different and similar to theirs.
ALONG WITH most alien species are completely AFRAID of humans as they know our true potential. They want NOTHING to do with us until we grow the fuck up (spiritually.)
> There should be a law against contacting intelligent alien life forms.
And good luck _enforcing_ _THEM_ to obey it.
Touchee! :-)
Technically LDA or STA produces 1-bit sound. Interestingly enough 22 years later Sony copied the same idea with their Super Audio CD -- 1 bit @ 2.8224 MHz
And while 1-bit audio was all the Apple had one _could_ playback digitized speech as Castle Wolfenstien and Sea Dragon proved.
i.e.
Along with the famous "You're caught"
See this CW disassembly thread for more details.
/Oblg. "Do as I say, not do as I do! :-)
Unfortunately, or fortunately, actions speak louder then words.
> That, coupled with their tenuous release schedule (to put it mildly), makes Valve a perfect argument against this sort of structure.
As Gabe said:
* No one will remember a bad game that shipped on time,
* No one will remember that a great shipped late.
Obviously this no-management style doesn't fit all business needs.
You would rather have a crappy Casio over a HP or a TI ? That's sick. :-)
4 grayscale HP-48 SX/GX FTW !
>and you were getting music out of the internal speaker usually known for just going "beep", then you've got something impressive.
Nah, just need to dedicate CPU cycles to the task.
we had digitized speech (SeaDragon) on the Apple ][ and music (Goonies), even classical. (Not linking to the obvious Castle Wolfenstein)
At 1 MHz you can get fake 2-voice music. (Karateka)
1-bit sampling can produce anything (albeit at low quality) when you dedicate even 1 MHz to the process.
Similarly on the PC @ 4.77 Mhz, you can get fake mutl-voice music (8088 MPH by Hornet + CRTC + DESiRE)
On the PC, since you had ~8 MHz you could get fake 3 voice music. (Sorry, can't find a demo)
8-bit DAC at 16MHz sounds SO much better.
So yeah, this is old news.
Still impressive for a calc. :-)
This is cool, but we were software mixing doing this on the Apple ][ and PC/Amiga ages ago with FastTracker, ScreamTracker, etc, etc.
i.e.
Tech. Specs for the TI-32: Zilog Z80 @ 6 MHz
I was more impressed with "Oscillofun":
* https://www.youtube.com/watch?...
> but I have a strong suspicion that the thing is bullshit. I'll admit I don't really know, but I wouldn't trust what I was told about this unless I saw it for myself over an extended period of time,
Valve's management is "flat". They have been doing this for years.
* http://www.valvesoftware.com/c...
Just because -you- can't remember more then 7 tabs doesn't meant the rest of us that have 60-80 tabs open are not functional.
One of the best Chrome plugins is the vertical tab management window Tabs Outliner
I do this.
Have 32 GB RAM with 8 GB RAM DRIVE + 256 GB SSD
Having tons of RAM means you can spin up VM's and give each one 2 - 4 GB each.
Rosa Parks would beg to differ.
Haha, thanks for laugh. That was great.
Guess the mods don't have a sense of humor.
... and here I thought Microsoft was actually smart for once and have tie-ins with the sci-fi show
I guess Apple had a bigger influence on product placement.
Do you see the emoticon in the parent's post?
Neither do I.
Exactly this.