of course removing net neutrality will require a lot of new hardware. thats why the hardware manufacturers are against it! removing net neutrality would be a huge financial boon to the industry.
popularity is usually based on marketing, not on reviews.
sucky games (dirge of cerberus) do well with good marketing (commercials, ads, et. al.). good games with little/no marketing don't usually do nearly as well (not that they don't do well at all, just that they lose some of their potential).
a large enough portion of the market doesn't read reviews and bases their purchases off of the "coolness" factor of the game, instead of the quality. if a commercial or ad can make the game look cool, then they're all over it.
whats your point? i could've taken 15 more credits and double majored in electrical engineering OR math. this guy double majors with 15 credits LESS than what i had to take for just one major.
the same could be said for my major. computer and electrical for me were about 15-20 credits different. i could've had a double major in about 160 credits. point is that they were the same coursework, except for SOME of the senior year's stuff, and that still would've been 25 more credits than this kid with his double major.
i think we still have a little while left to climb before we really hit a golden age.
we might be around the same height as the last golden age, but there's great potential to go even higher in the next few months. ps3, wii, wow expansion, all of them have the the ability to raise the bar (or drop it, whichever).
yeah, but you forget that microsoft subsidizes a lot of the cost of an xbox to drive nintendo down, and they can get away with it because microsoft (and sony) both have other sources of incomes. they can stay afloat with their numbers. nintendo only does games. they have to make a profit on everything they sell in order to not shrivel and die.
i could see the point, but i think its being way overdone here.
people do care about stuff beyond simply what comes out of the black box company. it'd be nice to know more about the background and production. for example, if i would be much more willing to buy game X from a company who treated its programmers well. i would pass on game Y that treats their programmers like dirt. it might be a little more expensive, but i'd think of it as worth it.
the web is "broken" independant of the language used. bad/inexperienced developers are causing the problems, no matter what language is used. in order to not shoot yourself in the foot, you have to know that you're holding a gun and that pointing it at your foot and pulling the trigger are bad things to do.
and mysql and postgresql are different. they both have strengths and weaknesses. you can hammer in a screw faster than using a screwdriver, but thats not the friggin point of it.
seems like they were going for colors that match things. marketing it as an accessory. zune that matches your shoes. neon pink won't be coordinatible with your outfit.
whether the PS3 rocks or not, it's still going to be niche. the niche being people with much more disposable income.
$600 for the system, $50 or so for a game, and $2000 for an HDTV if you want to get the most out of the system. thats quite a bit, even for me, and i have a lot of disposable income. the pricetag will turn off a lot of gamers who have control of their own fincances and find that they are too tight to splurge that much cash on a new game system.
real party schools tend to be composed of different types of people than gamers. oil and water just doesn't want to mix sometimes.
i'm a softcore gamer who graduated from a party school and i found msyelf gaming a lot more often than partying, just becuase i didn't feel like being around 90% of the kids there. not because i didn't want to go out. (not that i didn't hit my fair share of parties and bars)
i would've probably been more inclined to party with people more similar to myself, which i could've possibly found at a gaming school.
i went and the audience participated with the movie. there were tremendous cheers/laughter/etc.. this is the first movie i've ever been to where the crowd was so responsive. and it wasn't even opening night.
whether it made money or not, whether it gained critical success or not, it was a fun movie to watch in the theater and therefore was a great movie in my book. those of you skipping it for dvd will miss out on part of the experience. (there are plenty of movies i wish i saw in the theater).
the social component is what makes it so addictive, imho. its why i still play it. i would've gotten bored and quit a while ago, since the end game gets pretty repetative. i play it for the friends i've made along the way.
the prevalence of ventrilo/teamspeak allows playing the game to be a much more social environment where everyone shares a big common interest.
what kind of a home has a gasoline pump? i'd imagine there would be special places along the roads that you plug into, just like how it works now.
the country likes wars. "the war on information nonproliferation" sounds pretty good to me.
of course removing net neutrality will require a lot of new hardware. thats why the hardware manufacturers are against it! removing net neutrality would be a huge financial boon to the industry.
popularity is usually based on marketing, not on reviews.
sucky games (dirge of cerberus) do well with good marketing (commercials, ads, et. al.). good games with little/no marketing don't usually do nearly as well (not that they don't do well at all, just that they lose some of their potential).
a large enough portion of the market doesn't read reviews and bases their purchases off of the "coolness" factor of the game, instead of the quality. if a commercial or ad can make the game look cool, then they're all over it.
sounds like business week needs to stick to what it knows and let the gamers do the thinking about games.
and the entire point of my initial post was that it took me 20 more credits to get my single degree. 120 for his first, 140 for my first.
whats your point? i could've taken 15 more credits and double majored in electrical engineering OR math. this guy double majors with 15 credits LESS than what i had to take for just one major.
the same could be said for my major. computer and electrical for me were about 15-20 credits different. i could've had a double major in about 160 credits. point is that they were the same coursework, except for SOME of the senior year's stuff, and that still would've been 25 more credits than this kid with his double major.
christ, i graduated with a single major (computer engineering) and i had to take 140 credits. all he had to take was 135 for two.
:(
where's my second degree?
aren't you in your home (for most people) when you're in an mmo? is it possible for the third to be a kind of subset of the first?
except reading /. ;)
the core gamer is a high school through college student, whatever the age. they have much more free time per day.
real life drags core gamers (like myself) down to the level of casual gamer.
so, i suppose that would make the core gamer 13-22 or so.
i think we still have a little while left to climb before we really hit a golden age.
we might be around the same height as the last golden age, but there's great potential to go even higher in the next few months. ps3, wii, wow expansion, all of them have the the ability to raise the bar (or drop it, whichever).
i'm kinda unclear on how the whole lonelygirl project generated much/any profit.
yeah, but you forget that microsoft subsidizes a lot of the cost of an xbox to drive nintendo down, and they can get away with it because microsoft (and sony) both have other sources of incomes. they can stay afloat with their numbers. nintendo only does games. they have to make a profit on everything they sell in order to not shrivel and die.
i could see the point, but i think its being way overdone here.
people do care about stuff beyond simply what comes out of the black box company. it'd be nice to know more about the background and production. for example, if i would be much more willing to buy game X from a company who treated its programmers well. i would pass on game Y that treats their programmers like dirt. it might be a little more expensive, but i'd think of it as worth it.
he's quite full of himself, isn't he?
the web is "broken" independant of the language used. bad/inexperienced developers are causing the problems, no matter what language is used. in order to not shoot yourself in the foot, you have to know that you're holding a gun and that pointing it at your foot and pulling the trigger are bad things to do.
and mysql and postgresql are different. they both have strengths and weaknesses. you can hammer in a screw faster than using a screwdriver, but thats not the friggin point of it.
seems like they were going for colors that match things. marketing it as an accessory. zune that matches your shoes. neon pink won't be coordinatible with your outfit.
whether the PS3 rocks or not, it's still going to be niche. the niche being people with much more disposable income.
$600 for the system, $50 or so for a game, and $2000 for an HDTV if you want to get the most out of the system. thats quite a bit, even for me, and i have a lot of disposable income. the pricetag will turn off a lot of gamers who have control of their own fincances and find that they are too tight to splurge that much cash on a new game system.
only on pvp servers. on others, the scope of pvp is greatly reduced. players basically have the ability to pick whether they want to have world pvp.
i'll disagree.
real party schools tend to be composed of different types of people than gamers. oil and water just doesn't want to mix sometimes.
i'm a softcore gamer who graduated from a party school and i found msyelf gaming a lot more often than partying, just becuase i didn't feel like being around 90% of the kids there. not because i didn't want to go out. (not that i didn't hit my fair share of parties and bars)
i would've probably been more inclined to party with people more similar to myself, which i could've possibly found at a gaming school.
now all those banks that have unused, stored embryos can keep them alive until they throw them in the garbage instead of killing them!
/obvious
???? = Obtain advertisements and place them in strategic locations
i went and the audience participated with the movie. there were tremendous cheers/laughter/etc.. this is the first movie i've ever been to where the crowd was so responsive. and it wasn't even opening night.
whether it made money or not, whether it gained critical success or not, it was a fun movie to watch in the theater and therefore was a great movie in my book. those of you skipping it for dvd will miss out on part of the experience. (there are plenty of movies i wish i saw in the theater).
the social component is what makes it so addictive, imho. its why i still play it. i would've gotten bored and quit a while ago, since the end game gets pretty repetative. i play it for the friends i've made along the way.
the prevalence of ventrilo/teamspeak allows playing the game to be a much more social environment where everyone shares a big common interest.