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40 Percent of World of Warcraft Players Addicted

Heartless Gamer writes "MMORPGs and game addiction. If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack, you could be suffering from video and computer game addiction. A clinical psychologist, Orzack is founder and coordinator of Computer Addiction Services at McLean Hospital in Newton, Mass., and is also an assistant professor at Harvard Medical School. Computer Addiction Services is one of the few outpatient clinics in the U.S. that provides specific treatment for game addiction." but I'm feelings much better now.

525 comments

  1. Headline imcomplete. by Anonymous Coward · · Score: 0, Funny

    40 Percent of World of Warcraft Players Addicted

    Should read:

    40 Percent of World of Warcraft Players Addicted...to masturbation

    OK, ok, sorry!

    1. Re:Headline imcomplete. by mwvdlee · · Score: 0

      You're right.

      I'm sorey for all that masturbation stuff ;)

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    2. Re:Headline imcomplete. by jokerr · · Score: 1

      Correction,
      40 Percent of the World Of Warcraft Players Addicted...to porn
      http://video.google.com/videoplay?docid=5430343841 227974645

    3. Re:Headline imcomplete. by Chowser · · Score: 1

      If you saw those night elf ladies you would be too!

      --
      sig here
    4. Re:Headline imcomplete. by Anonymous Coward · · Score: 0

      Ah, the old 'gank n yank'

    5. Re:Headline imcomplete. by brucifer · · Score: 2, Insightful

      As opposed to 100% of /. readers? ;)

    6. Re:Headline imcomplete. by Anonymous Coward · · Score: 0

      Others...

      98 Percent of World of Warcraft Players Are Male

      92 Percent of World of Warcraft Players Over the Age of 35 Still Live with their Parents

      97 Percent of World of Warcraft Players Are Virgins

    7. Re:Headline imcomplete. by Mykid8yours · · Score: 1

      That is still an invalid percentage. If we are to talk about World of Warcraft players addicted to masturbation, it would be around 80%

    8. Re:Headline imcomplete. by AcidLacedPenguiN · · Score: 1

      reminds me of that WoW machinema, The internet is a wonderful place -- for porn.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    9. Re:Headline imcomplete. by andrewman327 · · Score: 0, Offtopic
      As opposed to 100% of /. readers?
      I'm not addicted at all! (Come on, only 3 comments until I make it to 650. Gotta keep my Excellent kharma, oh crap, boss is coming!)
      --
      Information wants a fueled airplane waiting at the hangar and no one gets hurt.
    10. Re:Headline imcomplete. by ThJ · · Score: 2, Informative

      Goes to show how WoW-centered some people are. It's actually a song from a Broadway show. The people singing are various muppets (or lookalikes). I've been trying to find that video I saw of it for ages but all I can find is that dumb WoW video which isn't half as funny. I have several friends who've disappeared into WoW to never return. If I didn't like that game before, I hate it now. One of my friends play it because her boyfriend is addicted, and thus the bad spiral continues...

    11. Re:Headline imcomplete. by ken1984 · · Score: 1

      I know a guy who did get laid while playing WoW. Right before he was going to get some he ran to his computer, called his fellow WoW players "losers", told them he was getting laid, then dropped out of the game. There was a party going on in the next room and he just lucked out I guess.

    12. Re:Headline imcomplete. by SScorpio · · Score: 1

      The Broadway show is called Avenue Q and the whole soundtrack is great.

    13. Re:Headline imcomplete. by AcidLacedPenguiN · · Score: 1

      so me connecting a World of Warcraft discussion that is under a World of Warcraft news topic to a World of Warcraft Machinema is apparently a cardinal sin. So I suppose you'd freak out if in a discussion about the MMO Dark age of Camelot someone referenced Monty Python?
      I think you need to get off your high horse there buddy, just because someone "did it first" it doesn't mean that people should be condemned for refering to a remake of/homage to the original work.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    14. Re:Headline imcomplete. by UnknownSoldier · · Score: 0, Redundant

      Looks like others agreee...

      Wow Video Internet is for Porn

    15. Re:Headline imcomplete. by ThJ · · Score: 1

      No, actually, from the way you commented on it, I made the assumption that you hadn't the slightest idea about there being a non-WoW version. I didn't critisize WoW-fans for making it at all.

    16. Re:Headline imcomplete. by StrongAxe · · Score: 1

      40 Percent of World of Warcraft Players Addicted...to masturbation

      Don't laugh (ok, maybe you should laugh at this):
      Someone made a World of Warcraft version of the song The Internet Is For Porn from the musical Avenue Q.

    17. Re:Headline imcomplete. by KHacunda · · Score: 1

      So basically what you're saying is that we can actually use hookers and booze as an intervention for once, instead of as a reason to get an intervention? In that case, I think I've found a way to get my brother out of the game, so he'll have rent money again.

  2. I'm not addicted, I can quit anytime I want by BlackCobra43 · · Score: 2, Funny

    now excuse me while I go on my first of 5 weekly, 3hr long raids

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    1. Re:I'm not addicted, I can quit anytime I want by Anonymous Coward · · Score: 0

      Yeah its hard to argue against me being addicted when I setup my work hours to accomidate raiding 5 nights a week.

    2. Re:I'm not addicted, I can quit anytime I want by Austerity+Empowers · · Score: 2, Informative

      Worse, if you really only want to raid 2 nights a week, it's very, very hard to find a guild and keep it together. You either get people who will leave you for the 5 night/week guild, or people who are so casual that they either don't play correctly or show up very inconsistently.

    3. Re:I'm not addicted, I can quit anytime I want by mrxak · · Score: 2, Interesting

      I was in a fairly casual guild that only raided two nights a week (weekends). I would have preferred to raid more often, but it just couldn't be scheduled in a way to get enough people. I remember many a raid in MC where we started clearing with just 30 people, hoping we'd get 10 more to log on before we got to the first boss. Heck, we'd be lucky if we could get 8 people to show up on ZG night, when that started. Anyway, the guild fell apart after only 19 people showed up to an Onyxia raid. The casual people pretty much doomed it. I couldn't find another raiding guild (it was a PvP server and people didn't seem to care much on my faction) and so I quit the game.

      While all of my game-time was reserved for WoW, I was hardly an addict. I did plenty of other things in my other time, socialized, did work, went to classes, ate, slept, etc. Probably most telling was that I didn't spend every waking moment thinking about the game. I quit without second thought and went about occupying my game-time with other games. I did see people who were definitely addicted though. The interesting thing about taking large lectures in a tech school is that you see many people playing WoW on their laptops!

      I'll probably go back to WoW when the expansion comes out, and hopefully I can avoid addiction once more.

    4. Re:I'm not addicted, I can quit anytime I want by boaworm · · Score: 2, Insightful

      Luxury!

      I have to farm flowers for 3 hours, to produce my potions used for the 5 hour raids that I attend to gain better equipment so that I can farm flower more quickly =)

      --
      Probable impossibilities are to be preferred to improbable possibilities.
      Aristotele
    5. Re:I'm not addicted, I can quit anytime I want by Placido · · Score: 3, Funny

      I did plenty of other things in my other time, socialized, did work, went to classes, ate, slept, etc.

      Is it just me or did anyone else notice that sex wasn't listed?

      --

      Pinky: "What are we going to do tomorrow night Brain?"
      Brain: "I would tell you Pinky but this 120 char limi
    6. Re:I'm not addicted, I can quit anytime I want by Mykid8yours · · Score: 1

      Oh. I noticed sex wasn't listed, and I also noticed he did the raiding on the weekends. Isn't the weekends the "socializing" time? That's when the partying goes down? I live in a major college town and I'd much rather spend my weekends away from the apartment and spend two days during the week at home playing, at most 2 hours a night. Then again, I have never done a raid.

    7. Re:I'm not addicted, I can quit anytime I want by Hoi+Polloi · · Score: 1

      And I can stop compulsively checking for new stories on slashdot anytime I want. I think...

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    8. Re:I'm not addicted, I can quit anytime I want by utopianfiat · · Score: 1

      I turned down every guild offer I got that listed Friday night as a raid time. Friday night is get drunk and maybe at 4AM when I turn up with all sorts of strange substances in my system I'll go around DKing civilians because they said I looked drunk.

      --
      +5, Truth
    9. Re:I'm not addicted, I can quit anytime I want by mrxak · · Score: 1

      What part of tech school did you not understand?

      Okay, we do have parties here and whatnot, but getting drunk and throwing up all weekend and then having hangovers and not remembering what happened anyway isn't my idea of a good time. And socializing doesn't have to be at night. You can have fun with friends any time doing almost anything, use a little creativity.

      Also I use the phrase "raided two nights a week" rather loosely. Our ZG raid was actually Sunday afternoon, and night raids were generally six o'clock or so. I could go out with friends afterwards easily.

    10. Re:I'm not addicted, I can quit anytime I want by Anonymous Coward · · Score: 0

      I am on that boat, but I do think about wow alot. I am a casual player who just hit 60 and have been playing since retail. It's really difficult to progress when you're with a "casual" guild. The casual guild either doesn't fight the bosses that drop what you need, or they convert to a full time raiding group and don't want anything to do with you.

    11. Re:I'm not addicted, I can quit anytime I want by Anonymous Coward · · Score: 0

      Here's a funny comic that addresses this particular subject: http://www.tinyghosts.com/found/archive/found076.h tml

    12. Re:I'm not addicted, I can quit anytime I want by happyemoticon · · Score: 2, Interesting

      That describes my guild pretty well. I'd probably describe us as "half-casual." I joined primarily so that my girlfriend could also make the raid times (she works weeknights). We've got 20 people who are there 75% of the time, 20 who are there about 50% of the time, and about 80 who are there off and on.

      Rant ensues: The good thing about this system (well, if you're in the top 20) is that DKP confers exaggerated benefits on the 20 people who are really holding the guild together. Basically, high attendance affords not only maximum points, but maximum opportunity to collect loot.

      Example: I'm the highest attending warrior. I've spent 80% of my earned points on loot, not counting fringe benefits from being an MT which would probably bring me up to 110%. The average utilization in warriors 2-5 is 70%. 6-10? 50%. And if you look below that (which is basically people who showed up for one night and never returned), only 7 out of 30 have actually received any loot.

      Unfair? Well, in the strict definition of fairness, I suppose it is. But the way I look at it, the top players ultimately benefit the more casual ones by trivializing the bosses, and will make loot more accessible by turning a 3-day dungeon into a 4-hour dungeon. By that point, the bottom 80 will be in candyland because the top 20 are already decked out. And since we're constantly recruiting, eventually we'll get a badass-enough group of people that we'll be able to tackle BWL.

      As for sex, it doesn't really interfere that much - certainly not as much as the fact that she gets off at 9:00-9:30 every night, exhausted and grumpy. But she's going back to school in the fall, so hopefully things will improve:)

    13. Re:I'm not addicted, I can quit anytime I want by Anonymous Coward · · Score: 0

      She gets off at the same time every night and is exhausted and grumpy? What are you doing to her man?

    14. Re:I'm not addicted, I can quit anytime I want by Sylver+Dragon · · Score: 2, Interesting

      This is a big problem with casual players. I'm part of a casual player guild, and am a casual player myself. Whlie we do have one or two members who would love to be doing the 5 night a week raiding, the rest of us just aren't able or willing to put in the time. For myself, I just don't have the time. I work 8-5 and have an hour commute each way. So, by the time I get home and get dinner cooked and eaten, it's around 7pm. If I want to get a reasonable amount of sleep, I go to bed by 11. this leaves 4 hours each night of "free" time. I can't spend all of that playing a video game. Somewhere in there I have laundry, house cleaning, and everything else associated with living a normal life. In the end, we do most of our raiding on weekends because that's when everyone has plenty of free time. Even that is irregular, since most of us actually have lives that we like to go live.
      The worry that is now facing the guild is that we have several people hitting 60, but no where near enough to do some of the large raids. And unless we have some huge membership boosts, it's just not going to happen. We have about 20 unique players, most of which are somewhere between levels 20 and 40. Even if everyone made it to 60, we still wouldn't be doing the 40-man raids without either half the group being a pickup or teaming up with another guild (which is what we are planning to try to do).

      --
      Necessity is the mother of invention.
      Laziness is the father.
    15. Re:I'm not addicted, I can quit anytime I want by Placido · · Score: 1

      have fun with friends any time doing almost anything

      Oh yeah! Tell me about it. I'm still recovering from the last orgy.

      --

      Pinky: "What are we going to do tomorrow night Brain?"
      Brain: "I would tell you Pinky but this 120 char limi
  3. Only 40%? by Anonymous Coward · · Score: 0

    I figured it would be a LOT more, every wow player I have ever met lack the ability to think, talk or do anything else.

    1. Re:Only 40%? by Anonymous Coward · · Score: 1, Funny

      ... every wow[sic] player I have ever met lack[sic] the ability to think, talk or do anything else.

      Big WoW player, are ya?

  4. That number seems a bit low by davidwr · · Score: 2, Funny

    The actual % varies but I think it floats at about 99.40%.

    This is purely speculation mind you.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
    1. Re:That number seems a bit low by gevil · · Score: 1

      87.5% of all statistical figures are invented.

  5. And? by grasshoppa · · Score: 4, Insightful

    This is news...why? We all know it's addictive, that's kinda the point to these games; To make them as addictive as possible.

    So the real story here is that only 40% of the people playing are addicted. This indicates to me that

    1) Blizz isn't doing their job correctly if they are capturing under half the population in this way
    2) These docs need a new yaht
    3) The study is bogus and was carried out incorrectly, invalidating the results.

    Guess which one I'm a fan of? ( that's right, all three, for those of you keeping score at home )

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
    1. Re:And? by mrxak · · Score: 5, Insightful

      Actually, from a business perspective, Blizzard would be better off if their players were not addicts, merely enthusiasts (yes, there's a difference).

      With addicts, they're going to be playing all the time. ALL the time. They'll get through the content very quickly, and complain loudly about not having more of it pumped out in each new patch. They'll also use a lot of bandwidth and server time, which Blizzard has to pay for. Chances are these addictive personalities will eventually cause them to jump ship to another MMO to get addicted to, which means less monthly fees. I've seen this happen with people who were definitely addicts, who have eventually quit to play another MMO.

      On the other hand, enthusiasts will play when they have free time, rather than quitting their jobs or skipping classes. They'll get through the content slower, probably enjoy more time roleplaying and whatnot, and this means Blizzard can count on their monthly fees for a longer period of time. Blizzard can also take more time to develop new content, since their audience can wait. And that audience, the players who genuinely enjoy the game and haven't gotten through everything yet, will most likely stick around until they have. So long as Blizzard is relatively quick about adding content, they can extend this audience out for a long time.

      Blizzard makes more money the less time you spend in their game each month. It's like Netflix, they want you to keep that one DVD on your coffee table for years at a time.

    2. Re:And? by Xymor · · Score: 1

      And We thought WoW was killing the gaming industry. It's killing the whole society.

      How long until WoW becomes The Matrix?

    3. Re:And? by venicebeach · · Score: 4, Insightful
      So the real story here is that only 40% of the people playing are addicted
      No, not really. That was just a speculation on the part of the clinical psychologist interviewed in the article. She does not appear to have any data to support that figure. The headline of the slashdot story is, as usual, provocatice but misleading. It should read 'clinical psychologist who makes a living treating gaming addiction believes 40% of WoW players are addicted'.
    4. Re:And? by mrxak · · Score: 2, Interesting

      I don't need to eat, I have 250 spirit!

      That always did bug in The Matrix though. Do people in the matrix actually die from not eating? Aren't they being fed through tubes while they sleep, or does the mind make it real?

    5. Re:And? by Denial93 · · Score: 2, Insightful

      So the real story here is that only 40% of the people playing are addicted. This indicates to me that

      1) Blizz isn't doing their job correctly if they are capturing under half the population in this way
      2) These docs need a new yaht
      3) The study is bogus and was carried out incorrectly, invalidating the results.

      4) Your definition of addiction is less strict than the medical one.

      A "proper" addiction means you get physiological signs of stress during withdrawal (nausea, loss of cognitive functions, sweating, 'twitchy' movement and the like) besides the complaining. It is on par with a disease, albeit a treatable one. The condensed message of this article is that WoW doesn't only make people pale and fat (an idea most here seem rather accustomed to), but adds a heavy psychological problem.

      From all we know about addiction, WoW may well cause suicides. The social cost incurred by this - as well as failed exams, divorces, firings etc. - may well exceed Blizzard's positive contribution to society through the taxes it is paying.

    6. Re:And? by allaryin · · Score: 1

      > So the real story here is that only 40% of the people playing are addicted.

      Nod, wasn't the general consensus among this particular sector of psychologist that 100% of all Everquest players were addicts? Blizzard really _is_ slacking here. Though, 40% of 6.5 million registered users is a big more than 100% of the half million that EQ capped out at.

      --
      Ammon Lauritzen http://simud.org/
    7. Re:And? by kwerle · · Score: 1

      It should read 'clinical psychologist who makes a living treating gaming addiction believes 40% of WoW players are addicted'.

      Wow, you need to improve your media filter. That's how I read it to start with, except I added the subtext (posted to /. by the editors in order to increase click-count).

      OT, FB, Insightful?

    8. Re:And? by DrXym · · Score: 3, Interesting
      I thought the point of MMPORGs was for people to have fun, not to spend every waking hour performing menial, repetitive tasks over and over again to nudge an exp bar a few pixels. That is what WOW & EQ do. The locations might change but the game is ultra repetitive slog. It starts off easy, but then begins to take, hours, days and then weeks to progress. The only way to progress is to play for longer and longer periods. Why do people put up with it? Because the game conditions them to expect random rewards from persistent play. And the longer they play, the more they invest emotionally in the game and the harder it is to stop. That's not fun, that's an addiction.

      I went through all this shit with EQ. I wouldn't say I was hardcore, but I did feel like I had to play 2 hours a day just to feel like I was making any progress. Once you got beyond level 18 or so, the game was almost impossible to play without extensive periods of camping in groups. Fortunately Verant snapped me out of it during the Shadows of Luclin launch debacle when the game crashed on an almost nightly basis. Thanks to their own ineptitude I canceled my account and I'm so glad I did.

      I've played MMPORGs since and I enjoy some. But in general I think for anyone thinking of playing an MMPORG, they should play the free trial period or the initial 30 days included with the retail box and realise that that's as good as it's probably going to get. Give me something like Oblivion any day.

    9. Re:And? by Anonymous Coward · · Score: 1, Insightful

      I have to disagree here. I would consider myself one of the 60% who is not addicted (yeah...I can quit whenever I want. get off my back). I think you have to have a sligtly addictive personality to get beyond level 25 in WoW at all. My main is a lvl 42, and the fact that there are so many addicts playing is making it difficult. I've been booted from about 3 guilds because I don't shun work/friends/sleep in order to play the game. Now the raids I need to go on to advance my character are getting into the 2-3 hour range. Which is more time than a can waste on the game more than say once or twice a month. I've already cancelled my account once, and then re-activated it. I'm being patient about cancelling my account again, but now I feel like I'm wasting money. (I've gone months without any playtime).

      In the end Warcraft NEEDS it's community of addicts to keep the game going. Without them to complain about a lack of lvl 60 content and spend free time building a solid online "community", the game would have folded completely by now. I don't disagree that WoW needs to do slightly more to attract more casual players (shorter dungeons for mid/high level players), but if Blizzard were to abandon support for the addicts, they'd find themselves with FAR FAR less money. The costs of maintaining servers to support the load are well thought out and profitable. The 5 cents they save on bandwith that is not being used by casual players is pale in comparison to the loss of a $15 subscription fee because they pissed of a hardcore fan.

    10. Re:And? by Jamil+Karim · · Score: 1

      Damnit! I'm only an enthusiast. I feel used. =(

    11. Re:And? by Astarica · · Score: 1

      The best MMORPG customer is the guy who subscribes but doesn't play (and probably posting on why your game sucks, but is still paying).

    12. Re:And? by Malakusen · · Score: 1

      I'm only an enthusiast! Woohoo! I'm not addicted. Every so often I deliberately take a night off to relax, I work out five times a week, have a job in the military, newly and happily married, all that fun stuff. My wife plays, significantly more casually then me, and it's a way to keep in touch when we're apart. I also keep in touch with old friend I made IRL a few years ago because we all play on the same server now. I'm not addicted, but I am very involved in it, and I take it a bit more seriously than I probably should. I want to have at least one character with bitching gear for when the expansion comes out, and having just hit 60 on that character I am very focused on being the best player I can be for instances and raids. I make it a point to know my character inside and out, and to know the characters others play, so I can maximize my contribution. I hate raiding or running with overly casual types, because far too often (though not in the case of my wife, she understands her class very well) casual gamer = idiot gamer. Priests are the worst for this. So I am an asshole, I don't waste time in groups that clearly have no idea what they're doing, and I will leave a group after a couple wipes to cut down on my repair bill. I figure hey, they can improve on their own time and get back to me after they learn to play. In short, I'm not addicted, but I am an enthusiast, and I do take it seriously. On this character at least. My alts I let myself have a little more fun on, and I have fun with my main on instance farming runs.

      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
    13. Re:And? by Anonymous Coward · · Score: 0
      only 40% of the people playing are addicted

      Total players, maybe ... but it's only 20% if you don't double-count the same people.

    14. Re:And? by mrxak · · Score: 1

      It sounds to me that in your situation, you just don't have the time. There's a difference between being addicted and having enough time to play. But in any case, you're an ideal user for Blizzard, you pay your monthly fees and you don't even play. I bet they love you. In any case, you can very easily get to level 60 without raiding. The gear you'd get in level 42 instances you'll replace long before 60 anyway. There's also the battlegrounds route for getting some epics (it takes a lot of time, but that time doesn't have to be consecutive). You could advance your character if you wanted, my guess is you're just not interested enough in the game to be considered an enthusiast. I agree that the game in itself would not easily survive without addicts at some level. After all, it's those people who figure out how to do all the high-end content and give everyone else the strategies. But ultimately, I don't think the addicts are the big moneymaker for Blizzard. Those people will just go to another MMO once WoW fails to provide them with their fix.

    15. Re:And? by buffoverflow · · Score: 0

      You're completely wrong, she must have the supporting research data... She founded a whole clinic to fight this horrible, agreageos, affliction... Whatever would she have to gain by making up such a story?

    16. Re:And? by Rogerborg · · Score: 1

      Your theory is neat, but you've forgotten how it works in practice. Blizzard don't pay for more server time or bandwidth; they just let the servers crash, or lag to a stacatto death, or leave people sitting in queues for hours. As a double-whammy, that very neatly takes care of the problem of them running through the content too fast as well. Now, given that's the actual situation with WoW, who is it that keeps paying month after month for that shoddy service? Enthusiasts, or addicts?

      --
      If you were blocking sigs, you wouldn't have to read this.
    17. Re:And? by Hoi+Polloi · · Score: 1

      I'm glad I don't play WoW. That leaves more time for my playing Battlefield 1942 past 1am addiction.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    18. Re:And? by Rogerborg · · Score: 1

      Oh, great, I thought I was addicted to cocaine, but as it has no physiological withdrawal effects, I guess I'm just a victim of society, or whatever your point was.

      Anyway... do you want to party? Just ten dollar, baby.

      --
      If you were blocking sigs, you wouldn't have to read this.
    19. Re:And? by Mullen · · Score: 1

      Actually, from a business perspective, Blizzard would be better off if their players were not addicts, merely enthusiasts (yes, there's a difference).

      Exactly! If someone could make a MMORPG that the average person could play a couple of hours a night and feel like they got enough but not feel lame for taking 2 years to get a level 60 character, then they would make a ton of money. I know I would sign up and shoot my TV if I could play a game that I interact with others, have fun, could play 2 hours a night, and at the end of 2 hours, be done and get up and goto the gym. I don't want to be addicted and I don't want to invest a ton of time into a game. I just want something to relax for a couple of hours every weekday night (I don't turn on my computer during the weekends).

      --
      Linux O Muerte!
    20. Re:And? by Anonymous Coward · · Score: 0

      At a couple of hours a night, getting to level 60 should take about 4 months, which is actually quite common.

      At level 60, if you want to do the 40-man raiding content, with a current casual raiding guild you'll be playing 2-5 hours a night on 2-4 nights a week, at a predetermined time. That might not work out so well for some casual players, but if you want to coordinate playing in large groups, it's kind of inevitable.

      How would you improve on that? No raiding? No saved instances?

      The PvP honor grind for level 10+ is sick, though.

    21. Re:And? by mrxak · · Score: 1

      That's where Blizzard has gone wrong. The game is extremely approachable to players unfamiliar with MMOs. It certainly was for me. Things change pretty dramatically at level 60 though.

      I didn't really mind raiding, but I'd have preferred to have gotten my epic gear in smaller groups. And I think that the saved instances was a bad idea. The game is already set up so that people with more time to play have better stuff, they shouldn't have tried to balance that part of it. I really wouldn't mind it if the complete addicts raided the same place 24 hours a day for a week to get everything they could possibly get out of it, just as long as there were some actual pick-up groups among those that were in raiding guilds but wanted to go an extra time during the week whenever they wanted. If anything, saved instances prevents smaller guilds from doing high-end content because without them, you could have more experienced players coming along to help out and fill up spots.

    22. Re:And? by pNutz · · Score: 2, Funny

      It should read 'clinical psychologist who makes a living treating gaming addiction believes 40% of WoW players are addicted'.
      That's some crappy journalism. A good headline would be 'Experts Say 40% of WoW Players Addicted'. Concise, attention-grabbing, the point of what was discoverd.

      If the experts are not really experts, or they have an obvious bias toward the outcome, or they number no more than one, then it's not even newsworthy and no responsible journalist would publish it.

      I'm sorry, this one was funny:

      An office supervisor suddently resigns from her job. A lot of work is unfinished and the company asks her family to encurage her to return. They find her at home, hunched over a computer and out cold completely oblivious to her surroundings.

      "nooooobzzz...Ess Tee Eff You noobszz....rrraaaaiiiidd....."

      --
      Death and danger are my various breads and various butters.
    23. Re:And? by Denial93 · · Score: 1

      Cocaine withdrawal does have physiological effects. Namely, it causes imbalances in the brain's neurochemistry which (outside a full medical checkup) are most visible in various depression-related symptoms like fatigue, nightmares, insomnia, irritability etc. This only happens after chronic abuse so yes, infrequent use means you very probably are not addicted. Period. Which means you don't suffer from compulsive behaviour, don't have an incentive to commit crmes to support an addiction, and generally aren't a problem socially. It is still illegal, and from a medical/psychological viewpoint, there is little reason for that.

    24. Re:And? by VultureMN · · Score: 1

      What I'd like to see is more short instances for lvl 60s. Strat/Scholo/UBRS gets kind of old, and can often just take too much goddamn time. Something that takes, say, an hour or so with a decent 5man group, with an interesting boss fight at the end would be great. Think Stockades for 60s, with a fun fight like Archaedas to finish.

      These mini-instances would fit with the game well, if they nerfed the drops and upped the coin drops. That way, you discourage equipment farming but let a casual player make enough money after, say, 10 1-hour runs to buy equipment comparable to what you might expect after a 4-hour raid. Personally, I'd love that; my tank's at 60, there isn't much left to upgrade w/out raiding, but I don't have the work schedule or social schedule to raid much so I'm stuck. I can easily find many chunks of an hour or two here or there, but anything longer than that is mostly unworkable.

      Randomized instances would certainly keep things fresh, too.

    25. Re:And? by kyliaar · · Score: 1

      You, sir, are the veriest addict that he doth describe.

      (The servers are not that bad for a platform that runs on Windows and in my time playing, I have seen them make improvements - don't blame Blizzard, blame Microsoft)

    26. Re:And? by syukton · · Score: 1

      You're looking at this pretty one-dimensionally.

      Have you ever been addicted to something before? If you have, you'd know that eventually you reach a point where you want more.

      Those who reach that point with MMORPGs might bitch about a lack of content, but I think that's very unlikely. It's more likely that they get another account. Maybe they'll play a different class or race, or maybe they'll play on the same side as their existing character so that they can group with themselves in order to more effectively conquor game content. I've known people that played 2 or even 3 accounts simultaneously just so they could experience a different aspect of the game.

      So you're right that they'll be playing all the time, but they'll probably be playing multiple accounts all the time. That would be an interesting statistic; of the 40% who're addicted, how many of them have more than 1 account? more than 2? As far as bandwidth and server time are concerned, I think that those are pretty minimal issues. It isn't like the Blizzard servers are streaming MPEGs or anything, the bandwidth hit is probably less than 10k/sec per client except when changing zones.

      --
      Reinvent the wheel only at either a lower cost, greater effectiveness, or your own personal enrichment and satisfaction.
    27. Re:And? by SamSim · · Score: 1

      What I find hilarious is that people point accusatory fingers at Blizzard saying "They made it too addictive, on purpose!" Do they really think that if it was possible to make an amazingly addictive videogame any time they wanted, developers WOULDN'T make EVERY single game like that? Do they really think that other games companies intentionally make less absorbing games so as not to addict too many people?

    28. Re:And? by F_Scentura · · Score: 1

      Reminds me (on a far lesser scale) of the late seventies and early eighties- "Diploma-mill theology professor believes 40% of day care-going children are the victim of ritual satanic molestation..."

      Pop social science is horrible, and media coverage of it doubly so.

    29. Re:And? by fotbr · · Score: 1

      Except that since the 1.10 patch, things have gotten a LOT better. I haven't seen a queue since then, and rarely have lag issues that aren't due to me doing too many other things with my small dsl bandwidth.

      There are plenty of bad points left to be addressed, but you could at least update your bitch-list since its a few months out of date.

    30. Re:And? by rujholla · · Score: 1
      There's also the battlegrounds route for getting some epics (it takes a lot of time, but that time doesn't have to be consecutive).

      You have to be kidding me. To get high enough ranks for the epic pvp gear you have to play the BG's 20 hours a day continuously for months

    31. Re:And? by Onan · · Score: 1

      Wait, the servers actually use Windows? That... would explain a lot of the suck.

      I guess it had never crossed my mind that anyone would do anything so absurd. I don't immediately see any confirmation of this... whence comes your information about their serving platform?

    32. Re:And? by mrxak · · Score: 1

      I would be referring to weapons and the like which are available for reputiaton, not the honor rewards (which aren't all that good anyway). I was not saying that it'll only take you a week, but for those unable to spend 4 consecutive hours in the game, there are options. Also, there's a questline to upgrade the so-called tier 0 set items to a so-called tier 0.5. I quit the game just as this was coming out so I don't know the full details, but that's another option for very nice rares and some decent epics. Blizzard to their credit has added some content for those unable to do end-game raids.

      But honestly, I'm somebody who quit the game after finding himself unable to raid. If you can't raid and don't like the alternatives, by all means stop paying your monthly fee and play something else.

    33. Re:And? by radtea · · Score: 1

      I agree that the game in itself would not easily survive without addicts at some level... But ultimately, I don't think the addicts are the big moneymaker for Blizzard.

      If the addicts keep the game alive, and Blizzard makes its money from the game, then the addicts are indeed a big moneymaker for Blizzard, in the same way that any product division that brings in lots of customers is a big moneymaker.

      What you are saying is something like, "Ford could not easily survive without the workers that make their cars, but ultimately the workers aren't the big moneymaker for Ford" because it is the purchasers who generate the ultimate revenues.

      Perhaps what Blizzard has done is co-opt the addicts to facilitate the production of their online virtual world. They may not make money off them in fees gathered, any more than Ford makes money off employee auto purchases, but they are an essential part of the production cycle nonetheless.

      In cold economic terms, it would be good business for Blizzard to tune the game to achieve the minimum population of addicts they need to keep the game going (and make the experience just annoying enough to regular users that they don't to play all the time, but don't want to give up their accounts, either.)

      --
      Blasphemy is a human right. Blasphemophobia kills.
    34. Re:And? by tnk1 · · Score: 1
      Blizzard makes more money the less time you spend in their game each month. It's like Netflix, they want you to keep that one DVD on your coffee table for years at a time.

      Yes... to a certain extent. However, one of the selling points of MMOs is community and for that you need a minimum critical mass of logged in people at most times. They need people logged on to do things like provide PvP for everyone, have more than one raiding guild, as well as supporting the player economy.

      No Arcanite Reapers for you if there aren't enough people around to mine the materials, transmute the bars, skin the llamas and then a person to actually make the item. No Onyxia for you if there's only one guild worth of hardcore players and you are not in the guild.

      It is true that if addicts monopolize bandwidth all the time this is a problem. However, if they really didn't want them, they'd have instituted an economy and skill arrangement where you don't have to login to progress. EVE Online's skill system comes to mind as one where you don't have to be logged in to skill up.

    35. Re:And? by kyliaar · · Score: 1

      I spoke to a game producer (I think that was his title) at Blizzcon about it. They use Linux (or did at the time) for things like DNS and such but the game servers are windows.

      It actually makes perfect sense. What platform do all of their developers have experience with? They've been programming since Day 1 for Windows, correct? If you've never looked at the development platform that Microsoft provides for their licensed developers, it may be hard to understand why a game company would be loathe to move away from it for any sort of development. Microsoft has put (it seems to me) much, much, much more work in maintaining developer loyalty than it has on user loyalty it seems in cases... just look at the feature richness of .Net and such.

      However, in any case, there are always going to be limitations when looking at how much you can do with hardware. It is obvious from the fact that they have realm servers and add more to accomodate customer base expansion that their code doesn't really utilize clustering concepts to any large degree. How did they handle load issues? They put in server queues. If their enviroment was able to utilize clustering to a higher degree, they could easily just add more servers to the farm for that realm.

      I don't really blame them for not having strong clustering capability. Just look at the complexity of the game and how much work went into it. Take away any sort of server issues and lag issues, the game is as 'addicting' as it is because it really is just an awesome game. The only thing Blizzard should be blamed for is underestimating how incredibly large it would be as a hit and taking more steps earlier to handle this.

      Remember opening weekend and the weeks that followed where servers would be down for hours? I think I got at least 1/2 month of service comped to me due to outages. Would you say that Blizzard has made no efforts to improve from that? Would you also say they haven't made improvements since then?

    36. Re:And? by DonChron · · Score: 1
      FTA: Well, let's take World of Warcraft as an example. Let's say there are around 6 million subscribers for the game. I'd say that 40 percent of the players are addicted.

      Let's say there are around two million regular Slashdot readers. I'd say 45% of Slashdot readers are puppies. Cute, cuddly, Linux-friendly puppies.

    37. Re:And? by apt142 · · Score: 1

      You know what bugs me? Mortal Kombat.

      You see in the first one, it's a fight to the death. So, why was there a sequel?

      And if you make sequels, why did so many of the characters make it to the second one and third one? And if they can live through death so casually, why do they take it so personnally?

      And the most bugging question of all: Why do they keep making sequels if nobody buys them?

    38. Re:And? by Onan · · Score: 1
      It actually makes perfect sense. What platform do all of their developers have experience with? They've been programming since Day 1 for Windows, correct?

      At least some of their developers have some experience with Windows, but far from exclusively so; I'm not sure that Blizzard has ever released a Windows-only product in their life.

      But with an organization of their size, the client and server engineering groups almost certainly are completely separate. Scaling product development to larger teams is mostly about finding clear functional lines along which you can divide work, and client/server is about the biggest and most obvious one out there.

      So no, I don't think the fact that some other team has some non-exclusive experience with Windows constitutes a good reason to also choose it as a server platform. Even if you believe that there's any job for which Windows is the right tool (which, I'll admit, I don't), scalable and reliable servers is most definitely not it.

      Would you say that Blizzard has made no efforts to improve from that? Would you also say they haven't made improvements since then?

      Oh, I certainly didn't mean to claim that they have made no efforts or no improvements. Given that every day they refund to subscribers costs a couple million dollars, they clearly have an incentive to improve reliability.

      I would, however, say that their efforts have had modest results. Yes, reliability has improved notably, from "laughable" to "mediocre". And if they've started this whole thing by saddling themselves with Windows, I can't say I'm surprised that even the best efforts would produce lackluster results.

    39. Re:And? by kyliaar · · Score: 1

      With the background that I have, if it would have been my decision, I probably would have included in my specifications that the server components run under Unix or, at least by design specs, be platform independent.

      You are right that by the very fact that there is a Mac version of the WoW client that they are not a Windows only shop - of course, they might have outsourced the porting of their software.

      Given the fact that my professional computing background has all been client/server based, I (and you evidently) would have approached this issue entirely differently. I think taking the hardline approach that Windows is not the right tool for any job may be a bit impractical, especially if you are writing gaming software intended for a large audience.

      There were probably a lot of internal, economic decisions that went into deciding what hardware to run their servers on. For one thing, the size of Blizzard when they started this project was probably entirely different when WoW started. Also, there is no telling that they wouldn't have had similar scaling issues, working with a *NIX based server environment.

      Growing pains are a part of an expanding business model and to implement a network that goes from zero users to a million ( made up user number) literally overnight is not a task I would be willing to bet my life on doing perfectly.

      My whole arugment is just to take a look at the whole of what Blizzard did and has had to deal with. The MMO market is still a relatively new one and WoW took it to all new levels of penetration. Remember how crappy cable internet used to be (at least in Northern California) when it was new? You have game developers all of sudden in the business of having to manage mission critical, rapidly scalable networks. Give'm a break.

      Oh... and no, I don't work at Blizzard... but if they wanted a resume... ;-)

    40. Re:And? by Anonymous Coward · · Score: 0

      Ive got some real news for you. www.playgenesis.com. I think this has much more addiction potential than WoW.

    41. Re:And? by Magius_AR · · Score: 2, Interesting
      I thought the point of MMPORGs was for people to have fun, not to spend every waking hour performing menial, repetitive tasks over and over again to nudge an exp bar a few pixels. That is what WOW & EQ do.
      It's weird seeing the mistakes of the past repeat themselves.


      From a long-time obsessed text-mudder, I've gotta say I'm somewhat disappointed that none of these issues that plauged text-muds in their day were resolved.
      XP curves and "power players" have been a problem for ages in text-muds. Item hoarding and general economy screwing as well. And balance issues are always a constant problem...every new thing added is always ridiulously overpowered and then eventually goes through a nerfing phase.

      *laugh* Things haven't changed.

      Sad thing is...the end result is always the same. People get fed up and leave. The truly addicted die-hards are the only ones that remain in the end. No one wants a game to feel like "work"...and most muds/MMORPGs eventually do.
      Personally, I believe the best solution to the "endless leveling" problem is an aging system based on active time.
      "Uber-levelers" would get their higher levels much faster, but they would also rush forward to the end of their character life.
      People who don't get as much time to play on the other hand would enjoy a longer life as a mid-to-high level character.

      It would solve lots of problems, including the need for "high level content." That one there is an endless problem with no solution. Once you put in a area for the level 60s to actually feel challenged, you need to include a worthwhile reward, which makes them even more overpowered. Then they eventually get to level 70. It doesn't take long for balance to spiral out of control.

    42. Re:And? by Alchemar · · Score: 1

      You forgot a group - The Dealers. Those people that are addicted bad enough to force all thier friends to play if they want to talk to them. Those people that give out thier character and server instead of an email address, and tell you to send them a post. How many more victums do these people bring in to make up for the lost fees when they jump ship. Chances are that when they do jump ship they are just going to sell/give away the account and someone else will make the same payments anyway.

    43. Re:And? by Onan · · Score: 1
      You are right that by the very fact that there is a Mac version of the WoW client that they are not a Windows only shop - of course, they might have outsourced the porting of their software.
      My shallow knowledge of them (I'm not much of a gamer) is that every one of their products has been simultaneously released in Mac and Windows incarnations, always will full feature parity and interoperability. So I think that they really do platform-independent development in-house.
      My whole arugment is just to take a look at the whole of what Blizzard did and has had to deal with. The MMO market is still a relatively new one and WoW took it to all new levels of penetration. Remember how crappy cable internet used to be (at least in Northern California) when it was new? You have game developers all of sudden in the business of having to manage mission critical, rapidly scalable networks. Give'm a break.
      Oh, sure. I know from scaling (I work for Google), and I've usually been the one arguing publicly that Blizzard is deserving of a break. When people make the "blizz maeks 7 billion dollars per months why dont the servers work!?!?!?" argument, I'm usually the first one to say that scaling is tricky, and you generally can't just throw money at the problem and make things magically more reliable.

      But the amount of generous I'm willing to be about their challenges did go down quite a bit when I heard that they had chosen Windows as their server platform. Of course using something unixy would not magically solve all scaling problems, but it would at least mean not going out of one's way to use a deeply flawed tool. While there is a set of problems that anyone will have trouble with, I can't help but feel now that a good bit of those are problems that they willfully brought on themselves by making such an awful choice for the fundamentals.

      Anyway, thanks for the additional information, and a reasonable perspective thereon.

    44. Re:And? by kyliaar · · Score: 1

      I had a similar wide-eyed, disappointed reaction to hearing their server platform was on Windows. I guess I just had more time to rationalize why they might have chosen to do so.

      Also, I think Windows has become less 'fundamentally flawed' in recent incarnations (Server 2003 and to a lesser extent, 2000). It is still bloatware but there are compelling reasons why someone might choose it as a platform for its features, amongst other concerns. The problems often appear to be no longer Windows, but the uninformed people who think they are Windows experts.

      Windows was built to be user-friendly and hide the 'complexity' of computer systems. UNIX developers have, to a large degree, a fundamentally different view. Thus, a UNIX admin worth his salt and manual, learns how to dig deeper and understand the underpinnings of things to a much greater degree while most Windows admins are stuck looking for where to point and click. I found it amusing when I stepped in to help with a tough 2003 server issue a month or so ago and figured out what was occuring and how to resolve it by using 'netstat -an | more'. Yes... from the Windows 2003 CLI. :-)

      A badly secured, updated, maintained, etc (in other words administrated) *NIX box running crappy application code will have all the problems that we point the finger and laugh at Windows for. Microsoft has done a decent job, in my opinion, of closing some gaps when it comes to stability and tools.

      I guess that is an arugment for a different thread though. And no, I still don't think I would choose to design and implement a scalable server application of this nature to run on Windows if there was anything in my power to avoid it.

    45. Re:And? by Anonymous Coward · · Score: 0

      ick, oblivion has even shallower and slower gameplay than WoW does. The game is plagued by bugs and the voice acting is worse than a porn movie.

    46. Re:And? by WilliamSChips · · Score: 1
      Aren't they being fed through tubes while they sleep
      Well they're certainly not being fed through a truck.
      --
      Please, for the good of Humanity, vote Obama.
    47. Re:And? by DrXym · · Score: 1
      I'd agree the voice acting is pretty stinky, but I disagree about the depth of gameplay. Oblivion has one of the richest game environments of any game ever, online or not. Dozens and dozens of dungeons to explore, major towns, unique graphics throughout (rather than cookie cutter graphic repetition found in some games), countless quests, an excellent combat system, rich detail in everything. Free roaming means you don't even have to follow the plot if you want and just go off and do your own thing. I've played something like 100 hours I'm still doing peripheral quests. The leveling system is far more interesting that online games since it's not kills, but your skill proficiency that dictate your levels.

      It isn't a perfect game. As you say the voice acting is pretty boring, and the character daily routines are a bit dull, but there is just so much to do that it is breathtaking. I suspect that if there were an Elder Scrolls MMPORG that it might lose lots of things that make Oblivion so great.

    48. Re:And? by rujholla · · Score: 1

      :) I did.

    49. Re:And? by imboboage0 · · Score: 1

      Something tells me I've seen this comment before... Oh yeah, and good job making an ass out of yourself too. I was going to thank you for reposting something I thought at least made my day better, but nevermind. I would like to thank the OP for contributing something worth stealing.

      --
      Honesty may be the best policy, but by process of elimination, dishonesty is the second best policy.
    50. Re:And? by TheLink · · Score: 1

      You could try Guild Wars - there's no monthly fee. Just every few months or so they try to add an optional expansion pack (new classes, storyline) to get some more money (fair enough I guess) - I don't think I'll bother with getting the upcoming one (*yawn*), but Factions was ok.

      Think of it as "WoW lite": All players are capped at lev 20 max. Most of the missions and quests can be done < 1 hour. There are elite missions that can take 4+ hours to complete, but they are optional.

      There is some grind (a bit more than I'd like for PvP - I feel they should unlock everything for PvP only chars), but you definitely don't have to play everyday to get anywhere. Takes you just a few nights to get you to lev 20 with guildwars factions.

      --
    51. Re:And? by TheLink · · Score: 1

      On a related note- most of these RPGs (MM or not) allow you to res stuff.

      So why is it such a big deal that an NPC or something dies? Just res it.

      --
    52. Re:And? by murdocj · · Score: 1
      That was just a speculation on the part of the clinical psychologist interviewed in the article. She does not appear to have any data to support that figure.

      Quite true. The actual quote from the article is:

      RW: According to your research, and your experience with patients, how many addicted gamers are there today? Orzack: Well, let's take World of Warcraft as an example. Let's say there are around 6 million subscribers for the game. I'd say that 40 percent of the players are addicted.

      So the "expert" does't even claim that 40% is based on any hard numbers... it's just a random guess.

    53. Re:And? by Rogerborg · · Score: 1

      Oh, you're assuming that I play WoW. You have me confused with an addict.

      --
      If you were blocking sigs, you wouldn't have to read this.
    54. Re:And? by Anonymous Coward · · Score: 0
      So I am an asshole, I don't waste time in groups that clearly have no idea what they're doing, and I will leave a group after a couple wipes to cut down on my repair bill. I figure hey, they can improve on their own time and get back to me after they learn to play.


      You seem to be quite an idiot yourself. However I at first you seemed to be very friendly with the 'learn about all classes so I can contribute best possible' shit you wrote..
      But i guess not all realms a alike, and possibly you're on one that makes even worse people than I am...

    55. Re:And? by fotbr · · Score: 1

      I was assuming you DON'T play, since your bitch-list was several months out of date.

      As for playing == addict, I play maybe an hour or two a week, and won't be renewing my subscription when it runs out next month. Its possible to play without being an addict.

  6. Is this a surprise? by RendonWI · · Score: 0

    I mean the games name is World of Warcrack isn't it?

  7. I'm not surprised. by jawtheshark · · Score: 5, Insightful

    Personally I refuse to play games like World Of Warcraft, because I know I would be sucked up in them in no time. It's too risky for me

    When I found out that my brother in law bought the game I warned him about the game. He shrugged it off. He's only 14 (my wife is 11 years older) and he clearly has no control. He lives alone with his mother, has done allnighters, has already skipped school because of the game but his grades seem still to be unaffected. His mother has no idea what to do because she has absolutely no idea about anything related to computers. When I suggested she'd take away the DSL router, hell broke loose. I think she gave it back after a mere 2 days because his behaviour became unmanagable. He didn't come to the last BBQ we organized. He spends all his days (and nights, I guess) behind his computer playing WoW.

    The thing is: I can't critisize him all that much. When I was his age, I was all the time using my computer. Playing Test Drive (CGA version) for hours, or programming in Pascal. It just depended on my mood. Still, it was much easier to break away from it because there was no social component.

    --
    Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    1. Re:I'm not surprised. by Anonymous Coward · · Score: 3, Insightful

      the thing is, he is 14. A credit card is required to play. If it is that much a problem, he can always be cut off. 14 yr olds don't have credit cards

    2. Re:I'm not surprised. by Kjuib · · Score: 0

      Addicted and loving it... It is like water or air...

      --
      - Your stupidity got you into this mess, why can't it get you out? -Will Rogers
    3. Re:I'm not surprised. by jawtheshark · · Score: 3, Informative

      AFAIK he uses prepaid cards which are available.... I guess he pays it with his allowance. I never asked, but I don't think his mom gave him her credit card. Heck, I don't think she has a credit card. He certainly doesn't.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    4. Re:I'm not surprised. by aleksiel · · Score: 5, Insightful

      the social component is what makes it so addictive, imho. its why i still play it. i would've gotten bored and quit a while ago, since the end game gets pretty repetative. i play it for the friends i've made along the way.

      the prevalence of ventrilo/teamspeak allows playing the game to be a much more social environment where everyone shares a big common interest.

    5. Re:I'm not surprised. by vertinox · · Score: 4, Insightful

      He didn't come to the last BBQ we organized. He spends all his days (and nights, I guess) behind his computer playing WoW.

      To be fair, when I was 14, the last thing on Earth I wanted to do would be go to a family event. Heck... When I went to family re-unions, I'd either bring my NES or old school Gameboy and hide somewhere.

      Considering the amount of time playing Doom and BBS games and then later MUDs I can see where he is coming from though. But if its affecting school or he's going crazy and threatining someone's life because they stole his cloud song... Well...

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    6. Re:I'm not surprised. by Anonymous Coward · · Score: 0

      Blizzard implemented parental controls so you can prevent someone from logging in during certain hours of the day. Lockout between midnight and 3pm would be fairly reasonable for a school student.

    7. Re:I'm not surprised. by Anonymous Coward · · Score: 0


      The thing is: I can't critisize him all that much. When I was his age, I was all the time using my computer. Playing Test Drive (CGA version) for hours, or programming in Pascal. It just depended on my mood. Still, it was much easier to break away from it because there was no social component.


      And what do you do now?

    8. Re:I'm not surprised. by jawtheshark · · Score: 1

      I hear you. I fully understand. Gameboys, PSPs (he owns a PSP) are not banned on family parties. So no need to even hide it. When he wasn't playing WoW (and he was 13 then) he has no problem going to a family party. His 14 year old cousin was there and we played basketball and had fun in the pool.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    9. Re:I'm not surprised. by Joe+the+Lesser · · Score: 1

      Seems to me like he was looking for a way to get away from his family and life, and that WoW is a conduit, but not the cause.

      I bet if someone tried to play with him and create a dialogue things might improve.

      Work out a deal that pleases both sides.

      --
      "I only speak the truth"
      Karma: null(Mostly affected by an unassigned variable)
    10. Re:I'm not surprised. by Navreet · · Score: 1

      There might be another solution to kids playing video games all the time: don't buy them computers that can play the games.

      When I was 14, I ended up being in a situation like that. I could play the basic games, but nothing that was really intensive. However, my computer was fast enough to code, so I ended up coding small 3d apps instead of playing video games. Those circumstances got me interested in game development, and that the extra experience helped me out in college.

    11. Re:I'm not surprised. by Dachannien · · Score: 1

      When I suggested she'd take away the DSL router, hell broke loose. I think she gave it back after a mere 2 days because his behaviour became unmanagable.

      I hope his mother understands why her son has no self-control. The above quote is a hint.

    12. Re:I'm not surprised. by jawtheshark · · Score: 1
      From the FAQ:

      Who can set the parental control?

      >

      Anybody who has access to the account login/password can do the initial setup of the parental controls and set the parental control password. Once an account is under parental control, it can only be modified with the parental control password.">

      How much are you willing to bet with me that he is not going to give me his WoW login/password, eh? This only works when an adult set up WoW and premitted his kids to play the game. He bought it, installed it and initialised it himself. I don't even know his WoW username, so I can't even email Blizzard to give me access (which I doubt they will do)
      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    13. Re:I'm not surprised. by jawtheshark · · Score: 1

      Read slashdot.org... Oh, wait.... Bugger!

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    14. Re:I'm not surprised. by jawtheshark · · Score: 1

      Seems to me like he was looking for a way to get away from his family and life, and that WoW is a conduit, but not the cause.

      That is clear to me. That family is pretty much messed up since the divorce of his mother and father (and the death of his bigger brother, but I'd rather not talk about that one on a public forum). You should hear my wife about those topics sometimes... I know that WoW is not the cause, but I am the brother-in-law. Do you really think that I am in a position to do anything? I can fix computers, I can't fix families.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    15. Re:I'm not surprised. by JavaLord · · Score: 1

      Don't lie, you are in it for the epics.

    16. Re:I'm not surprised. by LindseyJ · · Score: 1
      I don't even know his WoW username, so I can't even email Blizzard to give me access (which I doubt they will do)

      I don't know about that. He is a minor; I would be surprised if he was actually allowed to 'own' whatever parts of the account he actually would own according to the EULA and TOS (I'm not sure about that, either, but I know it's that part of it that gold farmers, et al. abuse to make what they do 'legal'). If a legal guardian actually stepped in and said "This is my kid, I don't want him doing this. Give me his information." I don't know that they could legally say no. DISCLAIMER: IANAL
    17. Re:I'm not surprised. by jawtheshark · · Score: 1

      Evidently... I pretty much agree. He has no self-control and his mother has no control at all over him. There is nothing I can do about that.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    18. Re:I'm not surprised. by oborseth · · Score: 1

      To that mother I would have to say L2P (learn to parent). Seriously though, mother is a retard. If I felt my son was addicted to a game and I didn't want him to play, he would not play. End of story. And yes I have kids, 3 boys. In a future post it says that the mother gave the DSL back after 2 days because the child had become unruly. His behaviour becomes bad so you give in and give him what he wants? There is a shining example of great parenting and discipline there. The main problem is that she tried to go cold turkey on him and took the entire game away. What she should have done was limited his play time. Any parent should be able to have that kind of control over their child. If not, get counceling for both of you. Ever seen those commercials about the mother being the enforcer? It's true. A parent needs to be a dick (or a bitch depending on gender) from time to time.

    19. Re:I'm not surprised. by jawtheshark · · Score: 1

      So, I'm going to replace his gaming rig with a C64, or what? Pretty much all commercially available computers are capable enough to play games. I couldn't even afford a computer at his age...

      I've discussed this topic a while ago in my journal and pretty much everything said here, was said there too. One guy said that kids shouldn't have a computer in their room. I agree, but isn't it a bit too late for that now? Parents (non-technical, that is) do not see dangers in computers. Back in the day, we only had one computer and it was in the living room. Everybody could see what you did and when you did it. Perfect solution. Times have changed.... I was a teacher for 1.5 years (I gave up, I want to go back in tech) and pretty much every kid had his own computer in his own room. I don't agree with it, but these are the facts of life these days.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    20. Re:I'm not surprised. by smoor · · Score: 1

      Amen, I was a computer geek of the Apple //e generation. I spent what was probably too much time fiddling with Apple Pascal and Beagle Bros. Peek and Poke charts. I had a few games but mostly I programmed. When I got older it made for useful little programs for math class and engineering assignments (i.e., plotting 3D functions, matrix solvers, etc.) The little bit that I got into games (Wizardry I,II,III,V) were fun at the time but totally time wasters, and they were nothing compared to the hours required now to play some of these games.

      I'm afraid to get my kids into the computer too much, because they is very little benefit to surfing the web or playing games. It's not teaching them anything (except for the occasional surfing the web to learn something - about 10% of time spent). My daughter (10) asked about programming, and I couldn't think of the modern day equivalent to Applesoft.. Visual basic doesn't quite do it.

      10 PRINT "HELLO WORLD"
      20 GOTO 10

    21. Re:I'm not surprised. by jawtheshark · · Score: 1

      I'm not disagreeing... (Okay, I disagree with the "retard" part. She has had very rough times, he is pretty much the only person that is left of her "family". That's quite hard.) I am, however, not in a position to do anything and you know that.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    22. Re:I'm not surprised. by necrogram · · Score: 0

      It makes it more enjoyable when doing it with the buds, comma but Ventrillio and WoW will be true socal set when they can actully get you laid.

    23. Re:I'm not surprised. by Nylathotep · · Score: 1

      Even if you use a gamecard you are required to sign up with a credit card. If he used his mothers, she would have no problem calling blizzard and getting access. If its someone elses, that would be a different challenge.

    24. Re:I'm not surprised. by Tolleman · · Score: 0, Flamebait

      Then just slap him silly or kick his screen in. If he's your kid, and doesn't give you access to the account, so you can limit his use. Just dont let him use your electricity. Problem solved.

    25. Re:I'm not surprised. by punkr0x · · Score: 4, Funny

      Heck, I'm 24 and still don't want to go to family barbeques. What, it's my day off and you want me to drive for 2 hours so I can watch NASCAR and tell my relatives that yes indeed, I still work at the same place? Can't I just stay in bed?

    26. Re:I'm not surprised. by paralaxcreations · · Score: 1

      Indeed. The problem in this case isn't the game, it's the dreadful nature of family gatherings to the average 14 year old. What is it about the human mind that enjoys those dreadful experiences once we grow up?

    27. Re:I'm not surprised. by DerficusRex · · Score: 1
      From the WoW Terms of Use:
      1. Establishment of a World of Warcraft Account. A. You may establish one (1) user account (the "Account") with which to play World of Warcraft by accessing the Service pursuant to the terms, conditions and restrictions contained in this Agreement. In order to establish an Account, you must be a Natural Person, who is the age of majority in the country where you are a citizen.

      I'm not sure if Blizzard would give his mother access or just shut down the account, but she could certainly contact Blizzard's Billing and Account Services dept. and find out.
    28. Re:I'm not surprised. by Anonymous Coward · · Score: 0

      Why are you suggesting that the router be taken away even though his grades aren't suffering? Think of it on an adult level; if you were at work and doing your job just fine with no complaints and your boss starts to remove workplace priviledges just because he doesn't like the fact that you spend your entire break goofing off wouldn't you have a problem with it?
       
      In other words, if he's keeping upto his duties and holding his GPA up what's the harm in him devoting so much time to the game? Not to say that I don't feel that there may be backlash from it there is no real reason for alarm. It's almost like drinking: some people can hold their booze just fine, others can't be trusted past the first few drinks. As long as they can work and have their fun why do you feel the need to step in and try to cause an intervention when there is no apparent problem?
       
      This isn't to say that I agree with his getting out of hand if he can't play but at the same time I see no reason for him not to play.

    29. Re:I'm not surprised. by Anonymous Coward · · Score: 0

      Python.

    30. Re:I'm not surprised. by Anonymous Coward · · Score: 0
      This does seem more like a parenting issue than a technical one. You don't need to understand computers to see that your child is engaged in unhealthy behaviour patterns, or to do something about it. I think a lot of the problem parents have with their kids and computers is that whole, "I don't understand computers, so I don't even know how to discuss this problem with my child." But you understand staying awake all night, or missing school, right?

      Honestly, if your kid is playing WoW all the time... there are worse things he could've picked for his rebellious teenager phase. But if you want to do something about it, a technical solution isn't the answer.

      A parent needs to be a dick (or a bitch depending on gender) from time to time.
      I think a woman can be a dick, it's just atypical if she has one.
    31. Re:I'm not surprised. by Rogerborg · · Score: 1

      If you really want to help, pay a lawyer to send Blizzard a nastygram in his mother's name saying that he's underage and suffering from addiction, and they need to cut his account off.

      If you're too cheap and lazy to do that, then install one of the dozens of busted hacks available on his machine, and Blizzard will ban him for you.

      Are we done now?

      --
      If you were blocking sigs, you wouldn't have to read this.
    32. Re:I'm not surprised. by nine-times · · Score: 1

      He's only 14 (my wife is 11 years older)

      thank god... for a second there, I thought you wrote "11 years old".

      When I was his age, I was all the time using my computer. Playing Test Drive (CGA version) for hours, or programming in Pascal.

      Yeah, I think you'll find that a lot of people here had some kind of obsessive geekery that kept us up all night when we were teenagers. It's not healthy, but it's not new, and it's pretty normal.

      I think she gave it back after a mere 2 days because his behaviour became unmanagable. He didn't come to the last BBQ we organized. He spends all his days (and nights, I guess) behind his computer playing WoW.

      Some of that's just discipline. When I was a teenager, I'd spend all night working on programs and playing games and such, but my Mom would still require that I go to family events and school and everything. I guess what I'm saying is, it's not the game-playing that's a problem, it's shirking responsibilities or misbehaving that's a problem. Then again, that behavior isn't new or abnormal among teenagers either.

    33. Re:I'm not surprised. by @madeus · · Score: 1

      When I suggested she'd take away the DSL router, hell broke loose. I think she gave it back after a mere 2 days because his behaviour became unmanagable. He didn't come to the last BBQ we organized.

      Seriously, if someone took away my DSL access, like most people here I'd be pretty pissed off - and if you were the person responsible I wouldn't want to come to your BBQ either! 8)

    34. Re:I'm not surprised. by Anonymous Coward · · Score: 0

      Social aspect-

      You: "Hey guys I think im going to quit playing, I'm done."
      Friend 1: "oh noooo, nooooo dont quit dude oh man cmon"
      Friend 2: "U quitting? No way.. why? Why quit?"
      Friend 3: "Want me to hold your stuff til u get back?"
      Friend 4: "What?? screw that, lets go kill"

      Social aspect makes it harder to quit.

    35. Re:I'm not surprised. by avasol · · Score: 1

      "the thing is, he is 14. A credit card is required to play. If it is that much a problem, he can always be cut off. 14 yr olds don't have credit cards"

      What you're suggesting requires a parent who can fend off the will of a 14 year old. And these 14 year olds eat Ragnaros for breakfast, are equipped with epics, and spend all their free money on hoarding wow-gold from the Chinese market. One or two parents simply won't be enough to beat them, unless Blizzard nerfs them first.

      I for one would love to see less kids play Wow. Studies have statistically shown that there's less chance of a Ninja if you play past their bedtime.

    36. Re:I'm not surprised. by Lumpy · · Score: 1

      simple answer...

      at night, unplug your dsl filter in your bedroom and plug the phone back in. DSL will be flakey all night long and disrupt WoW games.

      She should have called a home IT company and bought a decent router (sonicwall or better) and lock it down plus set time windows for WoW traffic (Thasy can do this for you when they install it). I drop all IM traffic at home after 11:30pm until 7:00am as well as start blocking a selection of websites during that time period. Solves my daughter staying up all night chatting. she knows that at 11:15 she better start telling friend goodnight or she will simply disappear.

      The DSL filter trick works great for my bother and his kids. He goes to bed, plugs the phone in the wall and internet is pretty hosed all night long.

      --
      Do not look at laser with remaining good eye.
    37. Re:I'm not surprised. by crabpeople · · Score: 5, Funny

      "What is it about the human mind that enjoys those dreadful experiences once we grow up?"
      Beer. At 14 you cannot drink.

      --
      I'll just use my special getting high powers one more time...
    38. Re:I'm not surprised. by Hannah+E.+Davis · · Score: 1

      Quite honestly, I think that taking a person's internet access away sometimes makes the problem worse. If you confiscate his router and don't give him anything better to do, all you're doing is affirming his belief that life without internet sucks. Seriously, if someone took your router and left you with nothing to do but stare at the walls and watch mindless TV, would you really find it easier to stop using whatever you were addicted to, or would you take the experience as proof that you were justified in sticking with your chosen addiction? If you were a kid, would you act out until mommy gave the router back? I know I certainly would.

      You know, in many ways, it's not really about kicking a habit, it's just about finding a "better" way to fill time. Think about it this way: summer vacation may be a wonderful time in any kid's life, but it can also be extremely boring. All of a sudden, the kids have all this time to fill, and what do they do? Cries of boredom ring out throughout the neighbourhood, and parents mobilize to send their children to summer camps, swimming pools, sports events, and all kinds of other activities. This is how parents need to deal with excessive gaming, not by cutting kids off cold turkey and expecting them to entertain themselves.

      P.S. Family BBQs don't count unless the kid actually enjoys them. If he's only presented with alternatives that he hates, he'll go straight back to the game.

    39. Re:I'm not surprised. by geekoid · · Score: 1

      She needs to tell him to confine his playing to regular dictated hours, or she'll turn off the DSL. --- Note period.

      The when he breaks it, ask the ISP to disconnect.

      All hell will break out, as always does when you take a away an addicts fix.
      She could also seek help from a number of agency that can help her manage his behaviour.

      Yes, I am a parent.
      Yes I do controll me kids computer access
      No, they do not hate me.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    40. Re:I'm not surprised. by UziBeatle · · Score: 1, Informative

      Nylathotep inacurately blurted :"Even if you use a gamecard you are required to sign up with a credit card. I......:"

          Bzzzt. WRONG.
          WoW does not require a CC to sign up and play. Period. I had no CC and all I had was the prepay card. You DO need a prepay card OR a CC to sign up when you pull the game out of the box and sign up. After you sign up with either method you get your 'free' 30 days out of the game box. Woo.
          Anyone can go to the local store that sells prepay cards and toss down cash for them. 29 bucks a pop for 60 days of sucker play.

        Now, with some other online pay for games it is true they require a CC to play. It is for that reason those games suffer too, IMO. I'd have tried some but they make it so hard to pay for them I did not bother. I tore up all my credit cards.

        P.S. I'm a ex WoW player that lasted six months with the game.

      --
      Something between the lines jumps out and bites your arm off. Soltan Gris / London
    41. Re:I'm not surprised. by bryanbrunton · · Score: 1


      If WOW is too risky for you, then I recommend just playing risk.

      What's more you can play it here for free! Not 15 bucks per month.

    42. Re:I'm not surprised. by Ubergrendle · · Score: 1

      I'll offer a suggestion: the worst thing a parent can do is not follow through on punishments. Kids thrive on structure, despite what popular culture would have you believe. Establish a set of expected behaviour, and list consequences if that behaviour is not achieved. THis is a reward based system, without spoiling your child. Its for their own benefit. The worst thing you can do is threaten ad nauseum all sorts of dire consequences, then not follow up -- your kid has you marked as a pushover.

      Parenting is hard. Issuing out discipline is very hard, but its tough love. Skipping school is unacceptable in my mind; you miss school, DSL is cancelled for a month would be an adequate punishment. 2+ days of suffering by a parent unfortunately is required to correct such long established, detrimental behaviour.

      --
      John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
    43. Re:I'm not surprised. by shinma · · Score: 1

      Am I the only who noticed "his grades seem still to be unaffected?"

      If he is successfully keeping his grades up, and doing his chores, does it really matter that he's spending his free time playing a video game? Yes, he's skipped school and held all-nighters playing the game, but I did those things at that age, and my mom would have been overjoyed if I had merely been sitting in my room arguing over who got to skin the [Pristine Hide of the Beast]. And if you're worried that he won't develop socially, perhaps you should consider that he's actually doing something MORE social than your nights playing Test Drive and programming in Pascal.

      And at least it's not Myspace. ;P

      --
      Shinma
    44. Re:I'm not surprised. by Starayo · · Score: 1

      "less chance of a Ninja if you play past their bedtime." Fools! Can't you see that your perceptions of 'bedtimes' are figments of an overactive imagination? WoW reaches too many countries to simply "play past their bedtimes". I'm Australian, and when it's the majority of America's bedtime, it's our kids getting home from school. And some get off even earlier than that... Though, a lot less Australians play WoW at a young age. Of course, the fact that European servers are separate helps.

      --
      Ezekiel 23:20
    45. Re:I'm not surprised. by Eskarel · · Score: 1
      Well just to put another view point on here. We have a 14 year old kid who is exhibiting the following behaviour:

      1) Staying up all night(hands up anyone who didn't do this at 14). 2) Disobeying his parents(see above). 3) Doesn't want to attend family functions(see above). 4) Is sullen and anti-social when dealing with his family(see above). 5) Skipping school(this isn't something that everyone does, but it's not that uncommon, and seemingly he either got a note from his mother, or hasn't done it terribly often as you don't have to miss all that much school before they start getting the police involved these days).

      So we have a 14 year old boy, who is exhibiting relatively normal behavior for a 14 year old boy(if he was spending all that time with his friends in real life he wouldn't be considered a friend addict). Is seemingly capable of paying for the game himself, and whose behavior has not seemingly caused any serious problems to his ability to function within his life(ie he's still doing as well in school as before, this being the largest metric of success in a 14 year old).

      From where I see so long as the "skipping school" is restriced to the occasional "playing sick" which ever kid does, we don't actually have any business criticizing him. If his parents aren't happy with his behavior then they can deal with it.

      He's just your regular garden variety geek, which from the sounds of things you were too, so until and unless he actually starts hurting himself, keep your nose where it belongs and deal with your own problems.

    46. Re:I'm not surprised. by quickbrownfox · · Score: 1

      Ruby

      --
      Repo man's always intense.
  8. Dry eyes? by Aokubidaikon · · Score: 3, Insightful

    If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack, you could be suffering from video and computer game addiction.

    Or perhaps you're just in need of a new monitor?

    1. Re:Dry eyes? by ConsumerOfMany · · Score: 5, Insightful
      If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack, you could be suffering from video and computer game addiction.

      Along those same lines I guess you would have to conclude I am addicted to Excel and analyzing gas chromatography results as I feel like this at work constantly

    2. Re:Dry eyes? by StocDred · · Score: 1
      Or you could be suffering from any one of a million other ailments. Maybe you've been out gardening too much. Or working on your car. Or putting in too much overtime at work.

      The only thing that can save Dr. Maressa from sounding like a total faux headline chaser is if she is super-hot.

    3. Re:Dry eyes? by SatanicPuppy · · Score: 1

      There is a 12 step program for that.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    4. Re:Dry eyes? by Anonymous Coward · · Score: 0

      Blinking helps too.

    5. Re:Dry eyes? by ElleyKitten · · Score: 1

      I guess I'm addicted to Excel, too. We should start a support group.

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    6. Re:Dry eyes? by Anonymous Coward · · Score: 0

      That reminds me of an HP monitor I had. The first instruction in the manual was "Remember to blink!".

    7. Re:Dry eyes? by Anonymous Coward · · Score: 0

      Video games + summertime + pot equal 85% of my suburban childhood. (ok, well maybe not just my childhood)
      Now I have freinds in low places, and friends in high places, and enjoy being a network administrator.
      I look forward to my workdays, and my home life because of video games.
      whats so wrong with that?
      to you doc, I say, puff puff pass, and I'll whoop your ass in mortal kombat any day.

    8. Re:Dry eyes? by idontgno · · Score: 1

      Sorry. Do you have a plan "B"?

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    9. Re:Dry eyes? by punkr0x · · Score: 1

      Oh no, I'm getting these symptoms while studying for the MCSE exams. I'm addicted to Microsoft! Noooooooooooooooooooooooooooooooooo!

  9. Addicted to WoW by Alicat1194 · · Score: 2, Funny

    You say that like it's a bad thing....

    --
    You can learn a lot about a person if you just take the time to inject them with sodium pentathol
    1. Re:Addicted to WoW by Anonymous Coward · · Score: 0

      It is, I've noticed that since some of my friends have started playing WoW that they don't socialize anymore, they make excuses so that they can be at home playing the game, and when I want to go out and do something with them it's always "I can't stop now, im in the middle of a quest". I was going to go out and eat dinner with a friend of mine the other day, but he couldn't pull himself away from his PC and I wasn't about to wait 15-60 minutes for him to finish what he was doing. Why should I be kept waiting? Dont real-life friends come before Internet ones? Not with WoW they don't.

      You know what? Fuck your quest and fuck world of warcraft. It has all the hallmark behavioral effects of hard drug addiction.

  10. I've got addiction addiction by spun · · Score: 0, Flamebait

    I'm addicted to finding new addictions and getting government money to "fix" them.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  11. "I can quit any time I want" by the_tsi · · Score: 4, Funny

    ...Just as long as it does't affect my raid schedule. I need that DKP, you know. And if Elementium Reinforced Bulwark drops while I'm not there, I'll be upset.

  12. I'm not addicted.. by JFlex · · Score: 1, Funny

    to WoW.. who do these doctors think they are? BTW.. LVL 60 DRUID LFG 4 UBRS RUN ASAP! PST!!

    1. Re:I'm not addicted.. by boaworm · · Score: 2, Funny

      If you were the least addicted to WoW, you would be WAY BEYIND looking for pickup groups to UBRS, lul =P

      --
      Probable impossibilities are to be preferred to improbable possibilities.
      Aristotele
    2. Re:I'm not addicted.. by Anonymous Coward · · Score: 0

      Probably farming Emberseer for the FR cloak, Jed for the Briarwood Reed, or maybe the Flame Shock tablet (also off Emberseer) to help cover those repair bills.

  13. Addicted? by bitkari · · Score: 4, Funny

    If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack, you could be suffering from video and computer game addiction.

    No problem.
     
    /cast Abolish Disease
    /dance

    1. Re:Addicted? by the_tsi · · Score: 1

      Install Decursive, nub.

    2. Re:Addicted? by Rob+T+Firefly · · Score: 3, Funny
      If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns,
      I've got all that and I don't even play MMOs. It's called "aging poorly."
    3. Re:Addicted? by 0xABADC0DA · · Score: 1

      Target's intellect is too low for Abolish Desease (rank 1)

    4. Re:Addicted? by Hoi+Polloi · · Score: 1

      Mine is called "allergies/pushing too hard during exercise/staying up too late".

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    5. Re:Addicted? by Anonymous Coward · · Score: 0

      /cast Abolish Disease

      I'm a warrior, you insensitive clod!

  14. I've had these symptoms for a few years... by tmauer · · Score: 2, Funny

    And all this time I thought it was my three year old giving me the headaches and sleep problems...

    1. Re:I've had these symptoms for a few years... by Anonymous Coward · · Score: 0

      I get the same simptoms from going to work, maybe I can be cured from that too!

  15. This is very true by Nutcase · · Score: 4, Interesting

    This is very true. I played in a small raiding guild. When I quit, I had been playing that character for 9 months. I had 7/8 tier 2 gear. For about 2 months prior to quitting, I wasn't even enjoying it. I was showing up because we had a schedule and we had to make it. Systems are in place in major guilds to perpetuate that (DKP/Loot Priority/etc). So I was spending 20-30 hours a week playing a game I was bored of.

    Now I've quit. But I still read all the WoW news, I read my guild's website and forums regularly, and I still have the account. I even consider if I'm going to play again when the expansion hits. I haven't played for over 2 months, and I'm still thinking about it many times a week.

    That alone is probably enough reason to never play it again.

    1. Re:This is very true by js3 · · Score: 1

      I just started raiding too and I have to admit it's stressful and sort of pointless when you think about it. I play a priest so when there's a wipe you hear the usual "PRIESTS SHOULD KEEP TANK UP!" or "STOP LETTING OUR ROGUES DIE" or "WE HAVE ENOUGH HEALING, WHY ARE WE WIPING" and so on. The only reason people keep doing this is for gear, sad when you think about it.

      --
      did you forget to take your meds?
    2. Re:This is very true by stevesliva · · Score: 1

      That's the thing about game "addiction"-- you CAN go cold turkey. And rather than having harmful physical side affects, it may actually improve your health.

      --
      Who do you get to be an expert to tell you something's not obvious? The least insightful person you can find? -J Roberts
    3. Re:This is very true by Nutcase · · Score: 1

      It's entirely pointless. That new gear you're going for isn't real. When you eventually stop playing (and eventually you will), you are left with nothing. Zero. It's all fake.

      Stop raiding now. Save a few months of your life. I have a long list of things I want to create. Film Scripts, programs, two board games, a couple short stories, etc. I haven't made any of them because I didn't have any free time between work and WoW (though I'm starting to correct that now)

      Seriously. Just quit. Spend the $14.99 a month on a good book, or a movie ticket. Do something that focuses on making this life better, as opposed to just making it less immediate.

    4. Re:This is very true by Anonymous Coward · · Score: 0

      I'm playing for the reward of helping manage a guild through first kills (as one of the class leaders in a non-hardcore raiding guild with lots of older players). I decided long ago that I'm not interested in content beyond BWL.

      Progressing as a guild is rewarding, and I still feel good on every first guild kill. We recently killed Chromaggus, and when we down Nefarian, I'm going to feel good - not just because we managed to stick together that far, but because it's the end of my commitment, after which I'm going to spend more time on other things I enjoy.

      Level 60 raiding in WoW is very much like work - working as a team, sometimes more fun than at other times, enjoying common achievements, liking some people more than others, but trying to make the best with what you have. It's not necessarily psychologically unhealthy, as long as you're treating it more like a second job than as an addiction. The main reason I log on is out of commitment to my guild and to make progress. I skip playing altogether on most non-raiding days (when others are doing PvP or 20-man raids etc.) in order to do other things that I enjoy.

    5. Re:This is very true by Malakusen · · Score: 1

      Movie ticket: 1.5-2 hrs of entertainment. Book: 6-10 hrs of entertainment WoW monthly subscription: 100 hrs of entertainment. WoW is more economical. Even if all you're doing is fishing in Feralas, or PvPing in AV, WoW is cheaper.

      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
    6. Re:This is very true by Pollardito · · Score: 1
      It's entirely pointless. That new gear you're going for isn't real. When you eventually stop playing (and eventually you will), you are left with nothing. Zero. It's all fake.

      ...

      Spend the $14.99 a month on a good book, or a movie ticket.
      because the story in the book or movie is real? anything that people do can be taken too far, but that isn't necessarily an indictment on the activity itself. people need to spend time doing things that aren't "real", just make sure that it's manageable
    7. Re:This is very true by PPGMD · · Score: 1

      Then you were playing for the wrong reasons. I played because of the players that I was playing with. When my guild fell apart I quit WoW for a couple of months until I transfered servers where an IRL friend was playing at, here I found a number of people that I really enjoy playing with. Sure I'm clearing MC again, not downing C'thun in AQ or trying Naxx, but the players that I play with make the game enjoyable.

    8. Re:This is very true by antdude · · Score: 1

      Well, for me I just don't have time to play any games these days. In fact, I have about five game demos I need to check out. Being older can be difficult. I was addicted to WoW during its stress test, public beta tests, and beginning of its release. I stopped playing WoW back in February 2006. I hope to come back to it. Also, using WoW game cards (I don't pay online) help too. :)

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    9. Re:This is very true by Hoi+Polloi · · Score: 1

      "100 hrs of entertainment"

      I have yet to see anyone say that they consider grinding to be entertainment.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    10. Re:This is very true by F_Scentura · · Score: 1

      "It's entirely pointless. That new gear you're going for isn't real. When you eventually stop playing (and eventually you will), you are left with nothing. Zero. It's all fake."

      The experiencial is always transitory, I don't see your point.

    11. Re:This is very true by pjludlow · · Score: 1

      My story is very similar. I average playing 4 hours a day, every day, for a year and a half. I still had a social life, and did other things, but WoW did hurt that a bit (I would rather raid then go hang out with friends usually). I also was very tired at work all the time. I got to the point where it became a chore and the only way to progress were the 40 man raids. I finally just sold the account and in the process ticked off a few guildmates. I will never go back since I don't have an account or a guild to go to, however I still read the guild forums and WoW related news for some reason. It's hard to let go sometimes.

    12. Re:This is very true by Nutcase · · Score: 3, Interesting

      "WoW is more economical"

      I used to make that argument, when I played. "Wow, look how many games I don't have to buy or play to fill in my free time" "I would be spending so much more on other stuff if I didn't spend time playing WoW... I'm saving money"

      But the opportunity cost of playing wow 100 hours a month is FAR higher than the savings. Imagine what you could accomplish with your real life if you invested 100 hours a month into it. In one month you could broaden your knowledge, learn new skills, or experience many different stories (books, movies, going out and living them). A plethora of experiences instead of running the same instance over and over again, living out the same story over and over again, hoping for a random drop of a fake item that gives you a fake feeling of accomplishment.

    13. Re:This is very true by Nutcase · · Score: 1

      This is almost exactly the situation I was in. Then I realized that the momentary thrill of a new kill isn't worth the unpaid second job I was working. The opportunity cost of all the other things I /didn't/ do because I felt some obligation to people I will probably never talk to again is staggering.

      It's a video game, not a job. When it starts being a job, it's a problem.

    14. Re:This is very true by NetFu · · Score: 1

      And, I have yet to see anyone (except Chinese gold farmers) who would grind 100% of the time they play WoW.

      I have a level 60 and 4-6 level 30+ chars. I "grind" in playing those chars about 10% of my total time, which is 80-100 hours a month. Grinding in WoW is not different from playing through levels destroying everything in Doom 3 or other FPS's. FPS and other game puzzles are equivalent to quests in WoW. If you think running through a certain level in Doom 3 or HL2 for the 20th time is NOT grinding, you are very sadly mistaken.

      What do people like me who have been playing WoW "casually" for 1 1/2 years do the other 90% of the time? Run around discovering new or "secret" areas, helping lowbies do their quests, and chatting with other players in LFG (AKA "Global Barrens Chat") about every possible thing there is to discuss from politics to computers to sex.

      WoW is really more than a game, and if you really play all of it (not just fighting, farming, and raiding), you'll see that. It's a completely different way to interact with other human beings, kind of like ... oh, like the surfing the web to communicate with other people is. Saying WoW players are addicted is an overexaggeration like the fabled "Internet Addiction". Websurfing can be overdone the same way WoW playing can be, no doubt.

      I kind of see raiding in WoW as being like a series of virtual paintball tournaments. Or even casual baseball teams (for example, my company has a company baseball team that plays other company teams) where you aren't required to play with, but you choose to. Choosing to be on a team requires that you be there for scheduled events. That may cut into your other personal activities. That's why I don't raid, because other family stuff is far more important to me.

    15. Re:This is very true by Guppy06 · · Score: 2, Insightful

      "Imagine what you could accomplish with your real life if you invested 100 hours a month into it"

      Yes, imagine what you could do. Then imagine what you would most likely do. Those 100 hours a month you put into WoW would instead be spent watching TV, or playing offline games, or something along those lines.

      If you were going to spend that time doing something "constructive," then you would have been doing it before you picked up WoW, wouldn't you? In fact, you would probably be too busy following those constructive pursuits to have picked up WoW in the first place.

      You are playing WoW now becuase what you were doing before was even less meaningful to you, or at least more boring.

    16. Re:This is very true by jamstigator · · Score: 1

      Yeah, I eventually realized that it's better to live life than pretend to live a different life. So I sold off all my stuff last year, for about eight thousand dollars (just the stuff, didn't sell any characters themselves), and that's it for me. I doubt I'll ever play another game that requires such a time investment.

  16. In the future this will be bigger by Henry+V+.009 · · Score: 1, Informative
    The woman is in one of the silly sciences, and almost all of what she says can be discounted, but this was interesting:

    RW: A lot of comparisons have been made between video game addiction and gambling addiction. Are the two similar?

    Dr. Orzack: They are pretty much the same. They have many of the same symptoms: neglecting work and severing personal relationships, for example. People get the same type of excitement from gambling and playing video games. It's called variable ratio reinforcement, which basically means that you keep playing or gambling and failing until you reach your intended goal, but once you reach that goal, you still keep playing.

    RW: What about self control and willpower? Should players take some responsibility for their heavy play?

    Dr. Orzack: This isn't about willpower or restraint. These games are very elaborately designed to ease you in gently, entice you, and keep you there. And it's a cycle: people begin to spend too much time playing and their careers and personal relationships begin to deteriorate. Then they begin to withdraw more into the game because it's an escape from their real world problems.
    The bit about variable ratio reinforcement is the important part. Video game designers haven't perfected this with MMORPGs—they're just starting to get it right. In the future games will be more addictive, more damaging to life outside the game. They'll be better at making you play, but be less satisfying a part of your life.
    1. Re:In the future this will be bigger by hrrY · · Score: 1

      I believe they call this suspension of disbelief.

    2. Re:In the future this will be bigger by mgblst · · Score: 4, Insightful

      The question is, do the creators deliberately make them addictive? I know that there is some argument that Gambling institutions do, by making them noisy, give free food and drinks (so your body doesn't have an excuse to leave) and having lots of flashing lights.

      Is there even a difference between making a game enjoyable to play to some people (easy to get learn, fun to continue) and addictive to others?

    3. Re:In the future this will be bigger by staeiou · · Score: 5, Informative

      The woman is in one of the silly sciences, and almost all of what she says can be discounted, but this was interesting:

      What? From the article:

      A clinical psychologist, Orzack is founder and coordinator of Computer Addiction Services at McLean Hospital in Newton, Mass., and is also an assistant professor at Harvard Medical School.

      I don't even think that needs explaining, but I'll do it anyway: Clinical psychologists are probably the most pragmatic people in the social sciences (what you call the silly sciences). Her work has absolutly nothing to do with Freudian psychoanalysis (there was nothing in there about gaming addictions meaning that you want to have sex with you mother and kill your father), but instead on the scientific method.

    4. Re:In the future this will be bigger by pezpunk · · Score: 1

      i don't think this is true. Blizzard gets exactly the same revenue from a casual player that they do from a hardcore, addicted, obsessed player. casinos, on the other hand .....

      video game companies have less to gain by making their games crack-like and super addictive. in fact, blizzard would probably be more likely to retain a broader audience in the long run by tempering the most addictive qualities, and believe it or not i think they know this.

      --
      i could live a little longer in this prison
    5. Re:In the future this will be bigger by ichigo+2.0 · · Score: 1

      Maybe the GP is a scientologist. All hail XENU! Or was it Xena? Can't remember.

    6. Re:In the future this will be bigger by boaworm · · Score: 1

      Last time i saw Xena she was running around halfnaked in some distant wilderness, chatting with Hercules and kicking bandits in the chest. Dont think it was her :P

      --
      Probable impossibilities are to be preferred to improbable possibilities.
      Aristotele
    7. Re:In the future this will be bigger by KIFulgore · · Score: 1

      "Dr. Orzack: This isn't about willpower or restraint." Oh yes, another Harvard professor espouses why peoples' personal problems "aren't their fault." BTW, more grant money pls?? Bullshit.

      --
      - For every action, there is an equal and opposite criticism.
    8. Re:In the future this will be bigger by mrxak · · Score: 1

      A casual player will probably play longer too, since they get through the content slower. An addict may find that the game is no longer meeting their need for new content, and go to find another MMO that gives them the same kind of fix.

    9. Re:In the future this will be bigger by 0racle · · Score: 1

      No they make them fun and so you want to play them. However, todays society has thrown out the idea of personal responsibility so everything is evil as it has to be something else's or someone else's fault you became an asshole. I look at gambling the same way, you have no self control but that's your problem now isn't it. Its not a damn addiction its a game that people enjoy but *you* never learned to be an adult and like every child it must be someone else's fault.

      --
      "I use a Mac because I'm just better than you are."
    10. Re:In the future this will be bigger by jackchance · · Score: 1
      what is 'willpower'? it is a philisophical concept. there is no rock-solid scientific evidence that we even have will. But let's say for arguments sake that 'willpower' is the ability to act out our concious desires.

      Then, what is empirically true is that for whatever reason addictive substances trump the individuals willpower. Part of the reason, is that part of your brain wants to play WoW, even if another part doesn't. If you actually want to smoke or drink or play WoW then it isn't a problem of lack of willpower.

      If you feel like you don't want to play (you don't enjoy it, and you want to quit) but you are still playing, it means that the part of your brain that you conciously experience wants to quit, but another part of your brain (possibly the amygdala) which you don't have concious access to, is controlling your behavior.

      This is why people say that it isn't about willpower. In addiction, the part of your brain that is controlling your behavior is not easily accessed conciously.

      This is really hard to understand for someone who has never experienced real addiction. Consider yourself lucky if you fall into this category.

      --
      1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597 2584 4181 6765
    11. Re:In the future this will be bigger by Henry+V+.009 · · Score: 2, Insightful

      The problem isn't that they're trying to make their game super-addictive for its own sake. It's that the very things they do to attract the casual players are the things that make it most addictive. There are no "addict-creating-features" as opposed to "casual-features" in their game. (Certain feature probably support addicts, but that's after the fact.) It's the casual features that are the problem for certain types of personalities.

    12. Re:In the future this will be bigger by wormbin · · Score: 1

      I talked to one WoW designer that who addressed this issue. If you have one quest that gives you SuperItem after you kill 1000 creatures and another quest that gives you SuperItem 1/1000 of times if you kill the same creature, then the latter quest will be more addicting. In the low level quests they use both of these (for variety) but many of the high level quests (raid) are all random drops.

      Blizzard designed the game to be addictive. Of course you can argue that perhaps addictive==fun.

    13. Re:In the future this will be bigger by TobyWong · · Score: 1

      The human brain is still in large part, a mystery. Due to ethical issues experimentation is limited in scope. That leaves you with this black box where best case scenario you pump in some input and then measure the corresponding output and hope you were looking in the right direction. Now you want to shit on "silly sciences" for not having enough concrete evidence when their hands are tied in terms of how they are able to experiment and gather data to create said evidence? Talk about silly...

      --
      - Toby
    14. Re:In the future this will be bigger by nasor · · Score: 1

      "The question is, do the creators deliberately make them addictive? "

      I doubt it. An addicted player who spends 40/week in WoW brings in no more money than a moderate player who spends 4/week in WoW, but the addict is using up ten times as much resources.

      It's just like broadband service providers, netflix, a gym, or any other business that provides a service for a flat monthly fee - ideally you use it just enough to keep you from canceling it.

    15. Re:In the future this will be bigger by Henry+V+.009 · · Score: 1

      They should be awarded not on what they produce but on the effort they put into it? You sound like a chick.

    16. Re:In the future this will be bigger by TobyWong · · Score: 1

      and you sound like some bitter fat nerd with a useless science degree who can't get a job within his discipline.

      --
      - Toby
    17. Re:In the future this will be bigger by SamSim · · Score: 1

      If there was a formula for this stuff, don't you think every single videogame ever made would be designed to be addictive?

    18. Re:In the future this will be bigger by Henry+V+.009 · · Score: 1

      It seems I hit a sore spot.

    19. Re:In the future this will be bigger by Anonymous Coward · · Score: 0

      "No they make them fun and so you want to play them."

      Bull, if they wanted them to be fun you'd win a lot more. They are made to play off your neurotic instincts.

    20. Re:In the future this will be bigger by PeacePipe · · Score: 1

      The question is, do the creators deliberately make them addictive?

      It's a matter of fact, not a question. Blizzard's WoW business model is subscription based and it would definitely be in the company's best interests to ensure that its subscribers continue spending as much time as humanly possible in-game. That's already an inherent part of the game mechanics - why, for example, it takes 20+ minutes for one to travel from one end of Azeroth to the other and 3 months of solid levelling to reach lvl 60, at which point there are more months to be spent in high level raids and the accumulation of high level gear.

      The designers are counting on the fact that their game's intricacies, social elements and extendability will hook the serious gamers, whom are a demographic already prone to video game addiction. This is an important point to consider because even if there weren't any life sapping MMORPG's to be made scapegoats of, this very group of people would in high probability be hooked on playing other games.

      I speak from experience, having quit after 5 months of pure WoW, saving my job and social life, more than a year ago today. The fact that I still occasionally think about reactivating my subscription even now, reinforces the proof that I was and could still be addicted to it, just like so many others.

    21. Re:In the future this will be bigger by Anonymous Coward · · Score: 0

      The question is, do the creators deliberately make them addictive?

      In college one of my Java assignments was to make a game, I chose Mastermind I was addicted to it in a matter of days, in fact I never fully completed the assignment, I was happy so as long as I could play it.

      As far as I can remember, I have been addicted to the Worms series (especially the one on my Pocket PC), Duke Nukem 3D, Football Manager and even tetris. The addiction usually goes away when I have done everything and I'm completely through with the game. I stop because I'm bored.

      In other news, I am also a chain smoker, was a gambler (with non-geek friends and I usually win cuz they all suck ass). I generally don't drink because I know for a fact that I would get addicted to alcohol as well.

      with WoW it is almost impossible to "do everything" and be completely through with it. To me, that would make it as addictive as all hell. I'm sure the the makers thought about it as well - there is no "last-king-monster" to slay and finish the game. The game is itself endless, and when there is no end in the road people dont usually see a reason to stop.

    22. Re:In the future this will be bigger by Anonymous Coward · · Score: 0

      What the hell is "You sound like a chick?" supposed to mean? I can confirm the sibling's assertion that you sound like a bitter science nerd, and while I can't quite make out from your post whether or not you're obese, I'd like to add "misogynistic" to the list.

      Try not to automatically disrespect things you don't personally understand. That goes for both women and social sciences.

  17. Just Games by Sannish · · Score: 0

    Well, according to those symptoms I am also addicted to reading. Could they be signs of poor ergonomics instead of addiction?

  18. Videogamism is not an addiction.... by Anonymous Coward · · Score: 0

    ...it's a DISEASE!

  19. Politics by truthsearch · · Score: 4, Insightful

    While I don't like to see friends suffer any addictions they're getting by just fine. My only concern is that politicians will use these statistics to legislate gaming. There's no direct evidence that violence in games leads to violence in real life. But if they can use the valid label "addiction" and quantify it who knows what kind of crazy legislation they may try to pass. Any negative word they can apply to gaming is fuel for their pointless causes.

    Maybe I'm going overboard. But it angers me to no end when I see one of my senators giving BS speeches about how games should be regulated.

    1. Re:Politics by superwiz · · Score: 1

      It doesn't matter if it makes you angry or what consequences this will have. This is results of a scientific research. Although... I have a neuroscientist sitting next to me right now... and her only comment on all statiscs-based brain research is a loud pfff.

      --
      Any guest worker system is indistinguishable from indentured servitude.
    2. Re:Politics by Amouth · · Score: 1

      yea.. the politicians are just jealous of the power that china has over it's people...

      think about it.. they can change what they want when they want.. they don't have to worry about reelection time.. and they get fat checks.. you know that if the politicians where the ones that created the game that was so addictive that people played until they died and didn't interact with society that they would have no issue taking there money every month....

      the fact that our government has long forgotten their place is something that needs to be demonstrated to them..

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    3. Re:Politics by justkarl · · Score: 1

      Maybe I'm going overboard. But it angers me to no end when I see one of my senators giving BS speeches about how games should be regulated.

      Maybe indeed. No flame intended, but I think that the rights for adults to make any kind of decision about how they want to use or waste their own time will always be defended. Children(i.e. under 18) can't always be guaranteed the same rights...and I think that's ok.

      Furthermore, I think that most "reasonable" politicians know the difference between junk science and fact. I think the general population(i.e. the voting public) also knows that when senators do give BS speeches about this kind of thing, that it really is BS, and maybe they should focus on more important political endeavors than putting kids who have bought M-rated games in jail. I'd say articles like this are of little threat.

    4. Re:Politics by Anonymous Coward · · Score: 0

      I wonder if they will ever pass the Bill that bans politicians from passing stupid laws... Oh wait I thought they already had

  20. Nothing unusual by operagost · · Score: 1
    If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack, you could be suffering from video and computer game addiction.
    Just sounds like anyone who spends too much time in front of a computer.
    --

    Gamingmuseum.com: Give your 3D accelerator a rest.
  21. Micah by skammie · · Score: 5, Interesting

    My brother lost his job 5 weeks ago. He's been playing WoW for about a year prior to his layoff, and his addiction to game did not cause him to lose his job.
    He has no motivation to go and look for a job, he only eats maybe once a day, and his house is pig sty.
    He came by yesterday asking for $150 to pay his rent or he was going to be kicked out. I loaned him $40 two weeks ago, and I am sure that he used that towards his cable bill or his WoW account.
    He looks like a crack or meth addict (having been around those types of people myself), and he doesn't care about anything but playing that damn game.
    I almost got into to playing that game shortly after he started a year or so ago. I am glad I have not purchased the game, and I have no interest in WoW after seeing my brother play the game for three days straight with no sleep (yellow jackets were used to keep himself awake!).

    I know it's not the game that is the problem, it's the person with the addictive personality. How can we recognize, and then treat video game addiction? Is it recognized as a real problem, or are they told to just grow up? 12 steps have been proven to NOT work for ALL people, and my brother is one of them.

    --
    "Fortunately, I'm adhering to a very strict drug regimen to keep my mind limber..."
    1. Re:Micah by Lispy · · Score: 4, Interesting

      I honestly feel for you. A friend of mine who was playing Everquest looked and behaved the same way until he got kicked out of the university, got kicked out of his flat by his roommates, had hair to the shoulders (not because it was cool but because there was no money/time/incentive to trim it) ate raw sugar if anything at all, smoked cigarettes made of newspapers and old tobacco from the roommates ashtrays etc...

      Shall I go on?? He was about the smartest person I ever knew and now he is working as a facility manager in a small appartment building.
      Its a fucking tragedy. If you want my advice break it to your brother that he either quits playing or should no longer rely on you helping him out. Its like alcoholics. As long as you help them out of their mess they wont change their behaviour pattern...

      Personally I cant afford playing these games although I would love to because of this exact problem.
      Its my retirement plan however locking up in a room and lvl away. How sad is that? ;-)

    2. Re:Micah by ElleyKitten · · Score: 2, Informative

      That sounds kinda like what I went through with Everquest. I was 19, failed out of college, had no job and didn't care. Fortunately, my parents wouldn't stand for that shit. They helped me find an apartment and a job that would barely cover rent and food and that was that. No more freeloading off them. Without enough money to afford Everquest or even internet at first, I realized that I didn't need it. The best thing you can do for your brother is not give him money. Eventually, he'll realize that food is more important than WoW, and he'll pull himself out of it. Once he wants to quit, you can help him, but 12 steps or anything else will never work until he wants to quit.

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    3. Re:Micah by Red+Flayer · · Score: 1

      I have had the same issue with one of my older brothers, though he also has alcohol issues. There was a nasty downward spiral of videogame/alcohol abuse leading to painful situations leading to more withdrawal and videogame/alcohol abuse ad infinitum. I've been helping him as best I can, and gone to meetings with him, as well as been in on some of his therapy sessions.

      Yes, videogame addiction is recognized, but not typically as a primary ailment, but instead a comorbid condition. Typically a mental health professional will consider it a coping mechanism for another disorder, like antisocial disorder, or adjustment disorder, or what-have-you. Depression is often linked to non-chemically addictive behaviors.

      At any rate, your brother needs a couple things, one of which is a kick in the butt so maybe he'll recognize the problem. I'm not talking full-scale intervention, but an intervention of some sort sounds like a good idea if it goes on much longer. I would suggest contacting a mental health care professional for advice.


      Whatever you do, be supportive but not co-dependent -- don't enable him to continue as he is. Get the rest of your family involved as you see fit.

      I've dealt with this situation, probably (because of the alcohol addiction) worse -- but it went on for a decade before we knew enough to get my brother to seek help, and there wasn't an alcohol problem in the beginning. The root problem is neither the alcohol or the video games, and I suspect the same for your brother. Do him a favor and talk to him about what he's doing about getting a job -- and offer encouragement for the little successes (like getting his resume updated).

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    4. Re:Micah by Ancil · · Score: 1

      I think you should help your brother. As a Christian, I believe we are responsible for the welfare of others. Of course, lots of non-Christians feel the same way.

      Here is how you help your brother: Loan him the $150 so that he doesn't become homeless. In return, you should demand the password to his WoW account. Said password to be changed by you at regular intervals, to ensure he doesn't have access to the account. You might also want to watch him uninstall WoW from his machine, and hold onto his install disk. Your brother can have the account and the disk back when he pays back the money he owes you.

      None of these will absolutely prevent him from playing, but they make it more difficult.

      Your brother has become a charity case, and it's incumbant on every human to be charitable. However, charity often comes with strings attached. When your brother earned his own money, paid his own rent, and paid his taxes, it wasn't your place to tell him how to live his life. Playing WoW every waking hour was his right as an adult. That's changed now. If you and your family are going to pay his bills, you can make some demands about playing less WoW and getting a job.

    5. Re:Micah by thelost · · Score: 1

      The problem with helping out people with problems like that is that it can really hurt you if they don't respond, as they often won't. It's the worst thing in the world to find someone has bs'd you to your face then gone off and kept on going in the same direction.

      The only other solution is to let them hit rock bottom. It's up to them to realize they have a problem.

      --
      Promote Charity on Myspace, Show Your Colours!
    6. Re:Micah by geekoid · · Score: 1

      If you want to help, but don't want to pay for his internet connection, tlak to his landlord, and pay him directly.

      Or tell him if he terminates his DSL account, then you will help.

      Most important, tell him he has lost control of his life.
      Intervention is needed here.
      Even if it means taking his computer away.

      If he needs a computer to look for work, build him a cheap p2 with 2 Gig hard drive and 256 megs of ram*, and take his other computers away. Make that a contingency to help him get his life together.

      In my opinion, the worst thing to do is let him rot. This can cause serious depression, and he could end up on the street. Contrary to popular belief, once on the street it gets very hard to get your life in order because you need an address to get a job.

      For reference, I was on the street a LONG time ago, and lied on applications until I found work.
      They weren't happy when they found out, but by then I had a semblence of a life(like an actual roof over my head) and managed to smooth it out.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    7. Re:Micah by Anonymous Coward · · Score: 0

      Offer him something better to do with his time.

      WoW is like television - a time killer for most. For some, it's more interesting and more rewarding than television, book reading, sleep, eating, things like that... He needs something that will interest him more than killing internet dragons. Ask him to help you build a mech suit or something, take him to home depot, get him some power tools, plywood, whatever. Buy a trashed hot rod for a couple hundred bucks and tell him he can have it if he cleans it up and gets it running. Suggest selling his account would get him a good starter engine for it.

      Dangle a carrot in front of his nose.

  22. Hmmm by Spad · · Score: 4, Funny

    "Doctor with vested interest makes sensational statement to support business model" shocker.

    1. Re:Hmmm by Fingerbob · · Score: 1

      mod parent up!

      First sensible reply i've seen so far.

      good lord, it's a game - if you're crazy enough to play it to the point where it's detrimental to your life, then you probably have bigger issues - and at least you're not spending the time robbing houses to pay for drugs, or fueling some other potentially devastating addictive behaviour.

  23. ... you just don't want to, eh? by Anonymous Coward · · Score: 0

    (this space intentionally left blank)

  24. Mad props for the Night Court reference by Flounder · · Score: 4, Funny

    "I once counted to a million. Missed the entire Ford Administration. But I'm feeling much better now."

    --

    No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova

    1. Re:Mad props for the Night Court reference by ixtapa · · Score: 2, Funny

      Doesn't catching a Night Court reference categorically exclude one from saying "mad props"?

  25. Moderation by Atheose · · Score: 5, Insightful

    "RW: What about self control and willpower? Should players take some responsibility for their heavy play? Dr. Orzack: This isn't about willpower or restraint. These games are very elaborately designed to ease you in gently, entice you, and keep you there. And it's a cycle: people begin to spend too much time playing and their careers and personal relationships begin to deteriorate. Then they begin to withdraw more into the game because it's an escape from their real world problems" The part about willpower is completely wrong: If you exercise willpower and self control, then you can keep the addiction under control. Everything in moderation. Orzack is basically saying that no matter how we act, we will get addicted, and that is simply not true. What ever happened to people being responsible for their own actions?

    1. Re:Moderation by Anonymous Coward · · Score: 0
      What ever happened to people being responsible for their own actions?

      Neurobiology happened.

    2. Re:Moderation by Denial93 · · Score: 1

      What ever happened to people being responsible for their own actions?

      Psychology happened. It is impossible to condense a century of research into a single /. post, but very basically, people's characters, thoughts and actions are almost completely governed by other people's thoughts and actions. We're not sure about the remainder - probably random chance, but we cannot discount the possibility there may be a will or soul after all. At any rate, its influence is quite small. Take ten kids from poor criminal backgrounds with racist parents and it is practically certain a couple of them will commit serious hate crimes. Sure you can hold them responsible, but that is to ignore much of the science we have about such people.

      Within psychology, there are many who hold the notion that since this has been proven, we should start to act upon those findings and replace jails with therapeutic centers, for example. But that doesn't happen, because our judicial system, as well as democracy, depend on the outdated idea of free will.

    3. Re:Moderation by Anonymous Coward · · Score: 0

      Look, the thing about addiction is that in order for it to be defined as such, it actually is out of the person's control. That's why it's an addiction, and not a habit.

      As far as games being 'designed' for that purpose... I don't buy it. I mean, hell, look at tobacco companies... they've had how many years now to get the whole addiction thing down? And lots of people can have a smoke or two without becoming addicted.

      That said, addiction is generally diagnosed by real consequences, not time or money spent engaged, not 'man, it's all I think about.' Once you reach that state, shit starts to go wrong in your life, and you don't care as long as the substance is within reach. THAT is addiction.

      In other words, this crap about minor physical symptoms for an addiction... hell. That's like saying I'm addicted to playing guitar because of the occasionally painful callouses on my fingers and the soreness in my thumb.

    4. Re:Moderation by keyne9 · · Score: 1
      What ever happened to people being responsible for their own actions?


      Insert explanation about election year, scapegoating, or the moral decline of society here.
    5. Re:Moderation by DarkDragonVKQ · · Score: 1

      That and psychologists have learned that most people are not capable of self-control. :P Which is good, cause we get paid for that. :) Well maybe not we cause I don't know if your a psychologist and I'm not (I'm majoring in it though and plan to be one).

      --
      "I thought what I'd do was I'd pretend I was one of those deaf-mutes" ~ Laughing Man - GITS:SAC
    6. Re:Moderation by crawling_chaos · · Score: 1
      What ever happened to people being responsible for their own actions?

      No money in that. I think the good doctor has an addiction to getting paying patients into her clinic and grants from the NIH.

      --
      You can only drink 30 or 40 glasses of beer a day, no matter how rich you are.
      -- Colonel Adolphus Busch
    7. Re:Moderation by hackstraw · · Score: 1

      The part about willpower is completely wrong: If you exercise willpower and self control, then you can keep the addiction under control.

      For many people being addicted to something means this:

      - When I wanted to do addictive behavior X, I did it.
      - When I didn't want to do addictive behavior X, I still did it.
      - My best ideas and willpower almost killed myself and others.

      There are many graves that are filled with people who were completely under control of their addictions.

    8. Re:Moderation by Anonymous Coward · · Score: 0

      "What ever happened to people being responsible for their own actions?"

      Sure, like Blizzard taking responsibility for their addictive game and implementing real measures to help avoid addiction. The pusher and the user both bear some responsibility for the addiction.

    9. Re:Moderation by Anonymous Coward · · Score: 0

      I'm waiting on the "incriminating email" from a powerful Game Industry executive describing all of the tricks used to entice young people to start gaming, such as cartoon mascots, chemical additives to media, and sports marketing. The saga culminates in a Master Settlement Agreement between various governments and Big Gaming totalling billions to treat the lives broken by addiction to games, or to go into the general fund, depending on how devious the legislators can get away with acting. After all, it's For The Children!

    10. Re:Moderation by dracphelan · · Score: 1

      BS! This is people not having the strength of character to stop playing a fricking game. If it was heroin or some other drug that made actual chemical changes in the brain, I would say it is an addiction. But, it is a fricking computer game. The people who are "addicted" to it don't have the stregth of character and self discipline to meet their other obligations. I lay this squarely at the feet of the people who raised them.

    11. Re:Moderation by Anonymous Coward · · Score: 0

      I agree. There are also people who use physically or mentally addictive substances and never have problems with it taking over their lives. For example, my grandfather liked to get drunk, but he never missed work because of it. Some people can use things like cocaine, heroin, tobacco, etc. for years and then just decide one day that they just don't enjoy it anymore and quit cold turkey.

      I tend to believe that we're going to discover that it all comes down to the genetic makeup of the individual. Some people have genes that make them more susceptible to addiction while others have genes that tend to protect them from forming addictions.

    12. Re:Moderation by SEAL · · Score: 1

      Chemical changes are being made in the brain through conditioning. The brain's reward/punishment mechanism is a very powerful thing and when you screw with it, it's hard to change it back. You do something that makes you feel good all the time and eventually your body adjusts and that becomes your new baseline.

      Playing a game has a similar effect to cocaine, albeit far smaller. If you play enough, and condition your body to that constant level of dopamine, then a) the game is eventually going to seem less fun, and b) when you walk away you're going to feel depressed.

      I agree that willpower can overcome the desire to continue the behavior. Even some heroin addicts manage to quit cold turkey. So quitting games should be far easier.

      The problem with games is not that they are highly addictive. It is that they are somewhat addictive with the additional parameter that many people (esp kids) have unlimited availability of the game at minimal or zero expense.

  26. Evolution by kripkenstein · · Score: 5, Funny

    TFA:

    it's a cycle: people begin to spend too much time playing and their careers and personal relationships begin to deteriorate. Then they begin to withdraw more into the game because it's an escape from their real world problems.

    RW: So what's the solution?


    My solution: let nature take its course. In a few generations there will be no gamers left.

    1. Re:Evolution by trongey · · Score: 1
      TFA: it's a cycle: people begin to spend too much time playing and their careers and personal relationships begin to deteriorate. Then they begin to withdraw more into the game because it's an escape from their real world problems.
      RW: So what's the solution?
      My solution: let nature take its course. In a few generations there will be no gamers left.
      Actually, you have to have reproduction to get generations. These people won't be reproducing.
      --
      You never really know how close to the edge you can go until you fall off.
  27. Where does 40% come from? by XxtraLarGe · · Score: 3, Insightful

    I RTFA, and I didn't see anywhere that they did a poll of WoW players and came up with this statistic. It seems more like a wild assed guess than anything else. Surely there are some people addicted to WoW, but I seriously doubt the number is anywhere near as high as 40%.

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
    1. Re:Where does 40% come from? by richg74 · · Score: 1

      I think the technical term for the estimation method used is "rectal extraction".

    2. Re:Where does 40% come from? by asylumx · · Score: 1

      That number continues to rise as more and more players who aren't addicted are dropping the game due to boredom. (therefore the ratio of addicted to non-addicted increases) I still don't understand why all this focus is on WoW when these games and this so-called "addiction" have been around for 10 years and WoW isn't even 2 yet. What about UO? EQ1? Or even in the non-mmo genres... what about the battlefield series? Diablo I/II? I think with any non-necessary product such as video games the objective is to appeal to the liesure of the potential consumer so that they will continue to buy/subscribe to your product. Are we "Addicted" to fast food? Are we "Addicted" to lay-z-boys? Are we "addicted" to movies? sports? There's a difference between addictions and hobbies.

  28. Re:Headline incomplete. by Aeonite · · Score: 4, Funny

    They have to be -- anyone who raids as much as they do has to be turning down sex.

  29. This is not Fark by Anonymous Coward · · Score: 0

    You know what, this isn't Fark. Those /"" signatures are beyond stupid. Fark is filled with loser alcoholics who have nothing insightful to offer. Please refrain from lowering your IQ as well as mine with /"" signatures. Thank You.

    1. Re:This is not Fark by orangeyoda · · Score: 1

      You cast "Rant" and Miss

  30. WoW allows Parental Control by Karoshi · · Score: 5, Informative

    In WoW it's possible to set a schedule for the playtime.
    So it's easy to prevent the kids from playing at schooltime or during the night.
    Check the FAQ at their site for more information.

    --
    Don't answer me. Moderate. Slashdot is about moderation, not discussion.
    1. Re:WoW allows Parental Control by jawtheshark · · Score: 3, Insightful

      Yeah, I know that. The problem is: how am I going to convince him to give me his password? Heck, I don't even know his username on WoW. If someone is going to set in place a technical solution it's going to be me, the default you-know-computers-guy. Would you, as a 14 year old, give the guy that is going to block his account overnight willingly your password? I think not. I know I wouldn't.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    2. Re:WoW allows Parental Control by Reality+Master+101 · · Score: 5, Insightful

      The problem is: how am I going to convince him to give me his password?

      "Convince him"? Screw that. Who is the adult here? I know his mom is the ultimate problem here, so this is not necessarily directed at you, but you don't "convince him". You tell him to give up the password or he's not allowed to play. If he starts getting "unmanageable", you start taking away stuff. You ground him. Take away everything he owns (music, etc). If he's still out of control, you take his room door off his hinges so he has no privacy. If that doesn't work, you threaten to follow him around at school to all his classes (in front of his friends, of course).

      It's pretty clear that he's used to whining and screaming until he gets his own way. He needs a major attitude adjustment.

      --
      Sometimes it's best to just let stupid people be stupid.
    3. Re:WoW allows Parental Control by jawtheshark · · Score: 1

      I know his mom is the ultimate problem here

      Agreed... Can't add much to what you said. I'd do what you describe (heck, no way any of my kids even get admin on a machine), but I have no kids. It's easy for me to say this. I'm not here to fix their family you know...

      I also don't think that my mother in law will take a lecture about "education" from me...

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    4. Re:WoW allows Parental Control by Tweekster · · Score: 2, Insightful

      The problem is attitude, the parent is treating the child as an equal. He is not an equal he is a minor child under the complete control of the parent. The parent has forgotten this, they have all the power.

      Take away the computer, ground him, give him endless chores when he is problematic. The mother simply doesnt want to put the effort into being in the position of power.

      --
      The phrase "more better" is acceptable English. suck it grammar Nazis
    5. Re:WoW allows Parental Control by thelost · · Score: 2, Interesting

      To be honest, if it gets to the stage where you have to take drastic measures like this, something is wrong. I was addicted to WoW for just under a year. However I was too old for anyone to stop, being in my early 20s and at uni. I wasted a whole fucking year on that crap.

      You (and his mum) are adults, uninstall the game. Tell him if he can't use his computer responsibly then he can only use it at certain times. Disconnect the router after a certain time at night. It's not up to negotiation. He doesn't know best, it's not his choice. Don't let him waste his time on this, There is nothing wrong with certain games in moderation (most games) but there is something about WoW that is unique and uniquely destructive. When I was playing it, I wasn't dealing with my life, socializing or doing the stuff I needed to (like uni). I don't care about all the people who will jump forward and say it's perfectly easy to have a normal life and play WoW too, this isn't useful to the discussion of someone who is playing it too much. The only solutions is as far as i'm concerned, cold turkey.

      --
      Promote Charity on Myspace, Show Your Colours!
    6. Re:WoW allows Parental Control by imbaczek · · Score: 2, Funny

      Just print out that comment and give it to her. Could work.

    7. Re:WoW allows Parental Control by necrogram · · Score: 1

      Exactly dude.... whatever happened to the old fashioned ass kicking you'd get for being unmanagable.

    8. Re:WoW allows Parental Control by jawtheshark · · Score: 1

      Indeed... Alas, I'd rather give not much more information on this family: a lot of ugly stuff happened. Stuff from which I know only stories and from different affected parties. I don't think I will ever have the complete picture. I can understand how the mother became what she is today. She surely wasn't like that when my wife was a kid (from her stories), but that was a long time ago.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    9. Re:WoW allows Parental Control by Chris+Mattern · · Score: 1

      > Yeah, I know that. The problem is: how am I going to convince him to give me his password?

      You're the freaking adult. He doesn't have any money except what you give him. Hell, he *doesn't have any internet access except what you give him.* You're in charge, so take charge and do what needs to be done.

      Chris Mattern

    10. Re:WoW allows Parental Control by Anonymous Coward · · Score: 0

      Since you're supposed to register the account in the name of the credit card owner, that's your fault for not following instructions. My brother's account is registered by his mother for example.

    11. Re:WoW allows Parental Control by Mykid8yours · · Score: 2, Insightful

      Parents are afraid their children will call it child abuse.

    12. Re:WoW allows Parental Control by Beyond_GoodandEvil · · Score: 1

      At 14 yrs old it's too late. Or you could try to reason with the child rather than kicking his ass.

      --
      I laughed at the weak who considered themselves good because they lacked claws.
    13. Re:WoW allows Parental Control by Rogerborg · · Score: 4, Funny

      Jeeesus, just find her a man, already. A 300lb trucker, who will whale the hell out of the kid on the one night a week that he stays over. You can find a suitable candidate by pretending to be a 13 year old Asian girl in #truckers-n-teens on IRC. Do we have to think of everything for you?

      --
      If you were blocking sigs, you wouldn't have to read this.
    14. Re:WoW allows Parental Control by Anonymous Coward · · Score: 0

      Obviously you don't have kids (and hopefully never will). Do that and he'll just fight back by hiding things. He'll do things outside of the house that you can't control. Also, following him around school will get you arrested in today's "All adults are terrorists and/or child molesters" environment.

      Push him into some other activities instead.

    15. Re:WoW allows Parental Control by necrogram · · Score: 1

      if reasoning was a viable answer, you wouldnt have to escalate it to pulling the modem and having the kid turn into a little shit

    16. Re:WoW allows Parental Control by Jaeph · · Score: 1

      The password is your credit card number. It's the ultimate lever in this situation, so use it.

      -Jeff

      --
      Please learn the difference between a dissenting opinion and a troll before you moderate.
    17. Re:WoW allows Parental Control by b1ad3runn3r · · Score: 1

      JFC. There are many ways to parent children. Playing the revenge game just because you have a longer arm doesn't always get the appropriate results.

      --
      "Reality continues to ruin my life" - Calvin and Hobbes
    18. Re:WoW allows Parental Control by Reality+Master+101 · · Score: 1

      There are many ways to parent children. Playing the revenge game just because you have a longer arm doesn't always get the appropriate results.

      Apparently permissiveness didn't work too well with this kid...

      --
      Sometimes it's best to just let stupid people be stupid.
    19. Re:WoW allows Parental Control by NeutronCowboy · · Score: 2, Insightful

      There is more than one alternative to absolute permissiveness. Going completely Police State would screw the kid up just as much as allowing him to do anything he wants.

      --
      Those who can, do. Those who can't, sue.
    20. Re:WoW allows Parental Control by ari{Dal} · · Score: 1

      Convince? You're the parent, you don't convince, you dictate.

      "Give me your password so I can set up controls, or I will cancel your subscription/cut off internet access/remove computer from the house."

      At least tell me you don't let him keep his PC in his room.

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    21. Re:WoW allows Parental Control by Reality+Master+101 · · Score: 1

      Obviously you don't have kids (and hopefully never will).

      I do have kids, hence the reason I can speak with authority about the subject.

      Do that and he'll just fight back by hiding things. He'll do things outside of the house that you can't control.

      If he does that, I'll find out, and it will stop. I guarantee it. The best way to piss me off is to lie to me. My kids know that is going to net them huge punishments.

      I want my kids to have some freedom, but within limits, and they WILL respect those limits, or their freedom is history, along with part or all of their stuff. This is not rocket science. This is about parents being the parents, and kids being the kids.

      --
      Sometimes it's best to just let stupid people be stupid.
    22. Re:WoW allows Parental Control by Wog · · Score: 1

      Technically, ANY money he earns as your dependant and child is legally yours, whether he got it from you, Grandma, or from mowing lawns.

    23. Re:WoW allows Parental Control by antdude · · Score: 1

      So what happens if he threatens to run away, suicide, and/or being violent (killings)? I have seen that happened (not related to WoW and gaming).

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    24. Re:WoW allows Parental Control by syukton · · Score: 3, Interesting

      I don't know exactly how it works, but my youngest brother fucked up enough that he got put on a sort of system where, if he starts acting up, my parents just call the sheriff to come pick him up and take him to the juvenile detention center. Threatens to run away? Locked up. Runs away? Locked up. Threatens suicide? Locked up, solitary, on suicide watch, evaluated by psychiatrist. My brother, since being put into this system, has drastically altered his behavior for the better and the sheriff hasn't actually ever been called. If a kid threatens to kill anyone, that is waaaay illegal and grounds for a longer-term lockup.

      If a kid is going to play with fire, (s)he should get burned.

      --
      Reinvent the wheel only at either a lower cost, greater effectiveness, or your own personal enrichment and satisfaction.
    25. Re:WoW allows Parental Control by Reality+Master+101 · · Score: 2, Interesting

      So what happens if he threatens to run away, suicide, and/or being violent (killings)? I have seen that happened (not related to WoW and gaming).

      If that's the case, then the parents have bigger problems that WoW. If he's that out of control, then you get them psychiatric help. Why you don't EVER do is give in to their threats and emotional manipulation. That's how they got screwed up in the first place.

      All this is pretty theoretical anyway. If the parents are firm enough to implement a strong disciplinary policy, they were probably firm enough when they were children, and the kids aren't screwed up enough to need the strong disciplimary policy.

      --
      Sometimes it's best to just let stupid people be stupid.
    26. Re:WoW allows Parental Control by Anonymous Coward · · Score: 0

      Have you considered disconnecting his computer at night? Unless he has his very own phone/cable line that enters the house at his bedroom, his connection point should be easy to access. Maybe if you are hardware oriented, ya can make a little automated box and submit it as a project to Make

    27. Re:WoW allows Parental Control by crabpeople · · Score: 0, Troll

      I got in fistfights with my dad for far less than what your recomending. Opression isnt the way to solve problems. You should not have kids they will kill you.

      --
      I'll just use my special getting high powers one more time...
    28. Re:WoW allows Parental Control by lundbergaj · · Score: 2, Informative

      Ah, my poor kids have much less control than yours. I have sons 13 and 10, and I've been letting them start playing WOW recently. However, as you might guess from me being here, I know more about computers than they do, and so far we can tightly control computer use.

      While I do know the WOW usernames and passwords, that's not how we limit computer use. We have login passwords for the computers and the kids aren't permitted know what they are. When we logoff the computer they don't can't use that machine until we log it back on. We also have all the computers in a public computer room (as well as one for handy access in the kitchen). We've done this for over a year now, so the kids don't even think about telling us to remove accout passwords. They merely beg to have us leave the computers logged in at the end of the day (especially on weekends) so they can play in the morning. We're also rather controlling about bedtimes. Past 9pm or so, the kids can read in their room, but can't be playing video games.

      Is this too controlling? It's hard for me to judge, there weren't similar computers when I was growing up. So there weren't similar stay-up-all-night entertainment choices my parents had to deal with.

      So far, my sons have been a little more eager to get their karate lessons and such in on weekday nights so their weekend days are more free (for WOW, though they've only been playing for a week or two). I personally think the common computer room is better for their actual enjoyment while playing, as they can play together and talk to each other easily.

      I am keeping an watch on addictive behavior. They'll certainly be more restricted if they show less interest in their school friends than online games.

      Andrew

    29. Re:WoW allows Parental Control by glsunder · · Score: 1

      I've seen it happen where it didn't work. The kid simply gave up and became a loser, doing nothing, failing every class in school, etc. What then? Wait til they're 18 and let them sink or swim on their own? Without even a HS education, it'll be pretty hard to make enough money for food, let alone play any games.

    30. Re:WoW allows Parental Control by jawtheshark · · Score: 1

      Ah, my poor kids have much less control than yours.

      Just that we are clear here: the kid I talk about is not mine. I don't have kids and I most certainly wouldn't give any control (real) of computers to my future kids. Too bad for them that daddy is a admin. ;-)

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    31. Re:WoW allows Parental Control by MourningBlade · · Score: 5, Funny

      [Y]ou start taking away stuff. You ground him. Take away everything he owns (music, etc). If he's still out of control, you take his room door off his hinges so he has no privacy.

      ...dad?

    32. Re:WoW allows Parental Control by Reality+Master+101 · · Score: 1, Insightful

      I got in fistfights with my dad for far less than what your recomending.

      If you were that screwed up, your parents screwed you up from the beginning. I'd guess you're still screwed up if you think my recommendations are anything out of line.

      --
      Sometimes it's best to just let stupid people be stupid.
    33. Re:WoW allows Parental Control by kupekhaize · · Score: 1

      It's posts like these that makes me think Slashdot needs a +6 limit. However, to get +6, at *least* 5 additional people need to bump it up. That way the really good posts like this one can be distinguished. This is a fantastic idea.

      --
      One of these days i'm going to find this 'peer' guy and reset HIS connection!
    34. Re:WoW allows Parental Control by Anonymous Coward · · Score: 0

      My brother was getting really bad and was definitely addicted to WoW. My solution was to have the firewall/router block the ports that WoW uses all day except for a set period of a few hours an evening (only for his computer of course ;) ). At first he was in withdrawl, but now he has stabilized and is acting normally. He's accepted the fact that it's not something that is so important. Of course, the restrictions will stay in effect indefinitly so we don't encourage a relapse, but everything is working quite well.

    35. Re:WoW allows Parental Control by dbIII · · Score: 1
      Just a reply to the sig above about binaries that stop working - just install the old libraries as well, and if that doesn't fix it instantly setting environment variables almost always does the rest. MS windows is the only thing that has DLL hell - everything else has version numbers for the libraries and can handle multiple versions without drama.

      The exception is trying to run stuff that uses the old version of linuxthreads on very new distros like Fedora5 - but perhaps keeping an old glibc around too will also fix that.

    36. Re:WoW allows Parental Control by steveo777 · · Score: 1

      Odds are if it's gotten this bad, you've been pretty absent as a parent. And I'm assuming the parent in this case is paying the bills, and it's pretty easy to go online or call WoW and get the password as the card holder, then put on the restrictions. Idealy, you wouldn't be neglecting your kids so much that they get this way, but who knows.

      --
      This sig isn't original enough, it's time to come up with something witty...
  31. AHH!!! by Ruff_ilb · · Score: 1

    Critical hit!

    --
    http://www.TheGamerNation.com/Forums
    1. Re:AHH!!! by DRAGONWEEZEL · · Score: 2, Funny

      Obviously a NOOB. We call them "Crits."

      lvl 60 Mage REXAR

      --
      How much is your data worth? Back it up now.
  32. Nothing to see... Move along... by Anonymous Coward · · Score: 0

    according to Dr. Maressa Orzack, you could be suffering from video and computer game addiction. A clinical psychologist, Orzack is founder and coordinator of Computer Addiction Services

    Just another personality that wants to cash-in on peoples fear they could be less addicted to TV than to a video game.

    End of story... Nothing to see... Move along...

  33. You are ABSOLUTELY RIGHT by Anonymous Coward · · Score: 1, Informative

    Considering this video. I completely agree with you...

  34. And when... by HaloZero · · Score: 1

    ...will the patch be released to deal with this issue? And then the follow up patch that introduces three other bugs? And then the patch to patch the sub bugs? And then the patch that actually fixes what the first patch was supposed to fix, followed by more awkward class nerfing.

    *warms up the gremli^H^H^H^H^H^H 'Blizzard Background Downloader'*

    --
    Informatus Technologicus
  35. If I have time by Kuvter · · Score: 1

    to read and reply to this post that means I'm not addicted right... right?

    --
    "To be is to do." --Socrates
    "To do is to be." -- Aristotle
    "Do-Be-Do-Be-Do..." --Sinatra
  36. Shiny and new! by ari{Dal} · · Score: 4, Interesting

    I play WoW (yes, a real girl with boobs and everything playing WoW! Who'da thunk it!), and at first, it was kind of addicting. There was so much to explore, so many things to see and do. I think that first weekend, I played til 4 or 5 AM both nights. When I realised how unhealthy that was, I stopped, and vowed that if I EVER refused a social engagement in real life to play WoW, or neglected my real life duties for it, I'd uninstall it immediately. I'm now in a casual raiding guild (we raid once a week on Fridays), and log in at other times only to play with (local) people I know if they need some help.

    But I'm one of those people who's lucky enough to not have an addictive personality. I didn't get addicted to IRC or the 'net. I can go weeks without logging into a computer outside of work without any problem. When my laptop (my only computer) crashed at home two months ago, I puttered for a few weeks before even bothering to reinstall the OS; WoW got reinstalled a few days later when I felt like it. I can even go without coffee for days on end if I choose to.

    Honestly, I'm thankful for that. The LAST thing I want to be is one of those people who lives and breathes on a videogame. It's scary to think that it's so addicting; I have to wonder why, though? There's nothing physical there to draw you in. It isn't like alcohol or nicotine. Is it the social aspects? Being able to completely control your surroundings, as you can't in real life? What is it about a videogame like WoW or Everquest that sucks people in so completely that it makes them ignore friends, family, and real life?

    I think, as someone who's not an addict, I'll never really understand it.

    --
    Moral indignation is jealousy with a halo - H. G. Wells
    1. Re:Shiny and new! by HaloZero · · Score: 4, Informative

      Boobs are a myth. They don't actually exist.

      --
      Informatus Technologicus
    2. Re:Shiny and new! by Anonymous Coward · · Score: 0

      As someone who is addicted to WoW, and not affraid to admit it; I'll give you a little bit of my reasons for playing the game.

      First off, before I got the job I've got now, I pretty much played it fulltime. By fulltime, I was on probably 12 hours a day minimum for about 3 weeks. Some people claim that is unhealthy, but I didn't seem to gain any weight, and if I hadn't been playing wow, I wouldn't have been doing anything else anyways other than dinking around on the computer.

      Anyways, where I live, I'm 2 hours from the nearest large warehouse-style store (Sam's Club), and I'm an hour from mcdonals, walmart, etc. There are no fast food restraunts, computer stores, game stops, any of that, where I live. We pretty much have liquor stores, gas stations, and churches.

      As you may have guessed, I'm not very social (never have been even from as far back as second grade, where I was always the kid that just assume stay inside and not do recess, or go read at the library). I've never gotten along well with people, and I generally find most people my age annoying and stupid. The few friends that I do have are the type that don't party (well, were -- one of them has taken up a new habbit of getting smashed and has tried on several occasions to get me to join him).

      With all that said, I probably have about 5 'real-life' friends where I live. Soon that will be more like 3 since a couple of them are moving off to college. I play WoW because it's my escape from this piddly town -- in WoW I have a lvl 60 mage in a naxxramas capable raiding guild. Granted, I've not had any luck on drops for the last month orso and therefore lack a goodly number of epics that will pretty much default to me, but I know how to play, and the guild appreciates that.

      90% of my socialization comes from World of Warcraft (pretty much my guildies, who many of are brilliant people. Our leader is an engineer at GE for example). Why is this a bad thing? If I didn't play WoW, surely I would have gone out and spent far more money wasting it in liqours and other spirits. Things that are proven unhealthy.

      Now that I have a job I crave WoW more than ever, and I raid on my off days as much as possible. It's definently an addiction -- but it's a social one for me. I'm sure some people are addicted to purps and all that jazz. But I'm solely there for the social aspect -- our guild pwns and thats merely a bonus :)

    3. Re:Shiny and new! by Geldon · · Score: 1
      I play WoW (yes, a real girl with boobs and everything playing WoW! Who'da thunk it!)
      I am actually more impressed with the fact you read slashdot...
    4. Re:Shiny and new! by lacking+pants · · Score: 1

      I really don't think it's too suprising anymore that girls are using the series of tubes as well.

    5. Re:Shiny and new! by JavaLord · · Score: 4, Insightful

      Honestly, I'm thankful for that. The LAST thing I want to be is one of those people who lives and breathes on a videogame. It's scary to think that it's so addicting; I have to wonder why, though? There's nothing physical there to draw you in. It isn't like alcohol or nicotine. Is it the social aspects? Being able to completely control your surroundings, as you can't in real life? What is it about a videogame like WoW or Everquest that sucks people in so completely that it makes them ignore friends, family, and real life?

      For some it's competition. If you are familiar with WoW's PvP system, or how end game raiding guilds compete it's easy how someone who is into competition can get hooked. It's a 'fake' type of competition too, as it doesn't rely on the fast twitch skills a counter strike or quake player needs.

      For others it's the social aspect. Dealing with people in WoW is much easier for some people then it is in real life.

      E-Fame can do it also, if you are known in game by pretty much all of the 12,000 people on your server, it can have a powerful pull on you.

      Lastly, some people who are guild leaders or officers think the guild *NEEDS* them to be there. While that may be true in some cases, most end game raiding guilds can survive losing anyone.

    6. Re:Shiny and new! by Anonymous Coward · · Score: 0

      Wow you can go without coffee for days on end?!?? That's amazing. How about quiting completely? Can't do it? That's what I thought. You're an addict.

    7. Re:Shiny and new! by Anonymous Coward · · Score: 0

      I'm guessing there are quite a few people here who, if they had boobs, wouldn't be addicted to WoW either...

    8. Re:Shiny and new! by Max+Romantschuk · · Score: 4, Insightful

      But I'm one of those people who's lucky enough to not have an addictive personality. I didn't get addicted to IRC or the 'net. I can go weeks without logging into a computer outside of work without any problem. When my laptop (my only computer) crashed at home two months ago, I puttered for a few weeks before even bothering to reinstall the OS


      It's funny... when my computer is out of order at home I get real nervous, but not because I need the computer per say. The problem is it's become such a vital part of my every day life it's rather indispensible. Paying the bills, email, stuff like that all are net-dependent. I can reserve books and have them delivered to my local library from a library system that is large even on a global scale: http://www.helmet.fi/screens/opacmenu.html Hell, I even plan non regular public transportation trips online: http://aikataulut.ytv.fi/reittiopas/en/

      I don't have time to play games. I have two kids, and more babies are on the way. Email is pretty much the only way to deal with stuff sensibly if I don't make calls during working hours. Anything I need to research I use the net for. Being without a connection literally cuts me off from society.

      I don't feel it's an addiction. I don't miss the net on a vacation away from home. But at home it's like running water and electricity, it's just expected to be there.
      --
      .: Max Romantschuk :: http://max.romantschuk.fi/
    9. Re:Shiny and new! by caffeinatedOnline · · Score: 1

      I can even go without coffee for days on end if I choose to.

      Go without coffee? I was going to call you on this, but I realized that you must just drink more Mt. Dew on those days...

      --
      The sky above the port was the color of television, tuned to a dead channel...
    10. Re:Shiny and new! by moexu · · Score: 1
      For me it was the sense of accomplishing a goal. I like things to be in order and it's very satisfying to log on, decide I'll spend the evening grinding for something to get a quest turnin, and finish the thing up before I log off. Goals are so straightforward and linear in WoW, not at all like real life. If I wanted to be an actual master blacksmith it would take years of training and apprenticeship, not just gathering a few virtual materials and going through an animation sequence.

      I've been playing WoW for about a year, and am trying to quit for the second time. It's a lot easier this time around than it was the first time. The only thing I find I miss is the feeling of setting a goal and accomplishing it in a neat way. Everything else is just the habit of coming home and firing it up. I must say I've been enjoying all the things that happen in real life that I was missing though. Having a happy spouse is a good thing.

      --
      "Seek first to understand." - Socrates
    11. Re:Shiny and new! by mdielmann · · Score: 2, Insightful

      It's mainly a psychological addiction, with a reward-based component. It's not unlike being addicted to running. After a while you get an endorphin rush while running, and it can get bad enough for people to cause physical damage from running too much. When playing, you can get a rush from the rewards of successful activities. If you're the type to get addicted, this can be enough.

      Then there's the whole "I'm a champion" type thing. For those with unsatisfying lives, this can be more than enough.

      --
      Sure I'm paranoid, but am I paranoid enough?
    12. Re:Shiny and new! by Anonymous Coward · · Score: 0

      For those of you who Don't have the mental ability to reason logically..,
      There is no difference between Real Life and Video Game Life when it comes to multiplayer games!!!
      Video Game Life is a Social enviroment. People make new friends in the game, that often times become friends in RL. And in RL outside of videogames, ppl ignore friends ALL THE TIME when their interests drift apart from each other. So a friend you had that you used to go to the bar and play darts with, doesn't play video games, you're not going to socialize as much with. But if that same friend plays the same video game as you, you'll probably LAN occassionally, and still occassionally go play darts and have a beer in the bar with.
      It's all about sociallizing in what makes you happier in life at that moment in time.
      I mean, I'd rather play WOW or CS:S before sitting in front of the Boob Tube to watch American Idol or Survivor or whatever the new reality TV show of the season is. And believe me, people are as addicted to those shows as any video game. People actually schedule their social lives around those shows.

      OH YEAH, and I'm another girl with Boobs and everything who's a gamer!!!

    13. Re:Shiny and new! by ElleyKitten · · Score: 1

      It doesn't sound like you're addicted, it just sounds like you like WoW more than anything else you can do in your town. If you were addicted, you wouldn't have gotten your job. Addicts are scary, be glad you're not one. :)

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    14. Re:Shiny and new! by Anonymous Coward · · Score: 0
      Boobs are a myth. They don't actually exist.

      Real boobs are a myth, I've seen plenty of fake ones on the net
    15. Re:Shiny and new! by Rogerborg · · Score: 1

      Hello, I'm a straight single guy of ($YOUR_AGE + 1) with a Vin Diesel body and my own billion dollar company that recycles used up lawyers and turns them into mittens for orphans. My hobbies include discussing feelings for hours at an end, and re-arranging furniture. Let's exchange pictures. You go first.

      --
      If you were blocking sigs, you wouldn't have to read this.
    16. Re:Shiny and new! by Anonymous Coward · · Score: 0

      yes, lets see photos of these objects you call "boobs".

    17. Re:Shiny and new! by @madeus · · Score: 5, Funny

      Pfffft! I have boobs, and I'm not even a girl!

    18. Re:Shiny and new! by Anonymous Coward · · Score: 0

      The fact that that post was modded 4, Informative, had all my co-workers looking at me wondering why I fell out of my chair in a giggling fit.

    19. Re:Shiny and new! by Mofaluna · · Score: 1

      Yep, it's not mmorpgs in general it's especially the WoW kind of mmorpg cause the way the game is designed forces you to act like an addict. In the end a realm based approach such as WoW's where you can be one of the big frogs in the little pond triggers either the competitive nature or wannabeness of many people. Combine that with the fact that in order to become one of those big frogs you'll have to pick one of the two major timesinks, high-end raiding or ranking up in the pvp 'ladder' and you wind up with something very much alike to an addiction. There's one major difference though, eventually you'll reach that goal, if only because others give up and you, the big frog, is left there wondering why you did it. The answer ofcourse being that you were chasing blizzard's carrot on a stick that's only there to keep you busy untill they release the extension were you finally can have fun again doing quests once or maybe twice and then move on instead of doing the same thing over and over and over and over again in ordr to achieve those leet epics

    20. Re:Shiny and new! by Pinkybum · · Score: 2, Interesting

      This is the indicator I look for with my son. If I suggest a social real life thing to do - like go to the bookstore - and he would prefer to play a game then I would know that he is getting seriously too sucked in to the computer game (he does play WOW). Fortunately this hasn't happened yet. But it will be an interesting conversation when it does.

    21. Re:Shiny and new! by Jaeph · · Score: 1

      So, what outfit did you wear to your raids? When you put on a few pounds, were you bit nervous about certain events because you would have to buy new clothes to make sure those pounds didn't show?

      What if you said something stupid, or had some kind of falling out? In WoW, you could always join a new server. A bit harder to do that in real life.

      What if you have only 2 hours? If you want to go out, the back and forth will take that much time.

      Heck, what if you are tired, and want to socialize but don't want to leave the house? In the old days we used this strange device called a telephone, but it had lots of problems (like connecting to one person at a time). ...and so on.

      I think that part of the appeal of these games is that a person can socialize w/o many of the usual issues with socializing in real life. It's also vastly easier to turn on a game then to meet up with people in real life, and vastly easier to organize schedules. In the game, you are jumping continents, but in real life the only organization you need to do is to be in front of the computer at the correct time, for the correct time.

      -Jeff

      --
      Please learn the difference between a dissenting opinion and a troll before you moderate.
    22. Re:Shiny and new! by NeutronCowboy · · Score: 2, Insightful

      Addiction can be physical (the body can't properly function without the artificial chemical) or mental (the brain has gotten used to specific stimulations and requires them to reach certain emotional states). Yes, this is a heavy oversimplification, but that's the basic idea - please feel free to flesh it out if you know the details. Gaming addiction is the latter, and is just as real as heroin addiction (the former). Be happy that you don't have a propensity for mental addiction. I know I have it, and I have skirted disaster on occasion because of it (damn you, Jagged Alliance 2!!!). It's not fun, it requires careful attention and a social network to deal with it, and it is the reason why I don't touch WoW and why I don't gamble.

      --
      Those who can, do. Those who can't, sue.
    23. Re:Shiny and new! by ari{Dal} · · Score: 1

      I'm in Canada. Our mountain dew has no caffeine :)

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    24. Re:Shiny and new! by ari{Dal} · · Score: 1

      Hah! Nuh uh. Coffee for me isn't about caffeine, it's about the sensual experience. Specifically, a cappuccino made to perfection with the combination of aromas, textures, and flavours. I'll skip it if I'm running late for work, or it's too hot for coffee, but in general, I drink my cappuccino slowly and really enjoy it.

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    25. Re:Shiny and new! by ari{Dal} · · Score: 1

      I'd say as long as you're not:

      1) skipping work to play WoW
      2) Avoiding RL friends to play WoW
      3) Neglecting real life things like cleaning, shopping, eating to play WoW

      you're ok. The one thing I'd look out for is replacing real friends with online ones. Some of the people I've met online are great, but they're no substitute for someone you can actually see and touch.

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    26. Re:Shiny and new! by caffeinatedOnline · · Score: 1

      Oh my god.... the humanity of it!!! I always knew that there was something fishy about our neighbors up north, now I know. How do you survive?! Think of the children! ;)

      --
      The sky above the port was the color of television, tuned to a dead channel...
    27. Re:Shiny and new! by karlandtanya · · Score: 1
      Yes, they do.


      Though, why an ornithologist is wasting time playing WoW, I'll never know.

      --
      "Reality is that which, when you stop believing in it, it doesn't go away." - Philip K. Dick
    28. Re:Shiny and new! by ari{Dal} · · Score: 1

      I did PvP enough to make sergeant to get the discounts on mounts. I think I'm back down to corporal now. I saw people in my realm grind all the way up the rankings, and it was just... wow. They did NOTHING else. Every loss was a painful event because it affected their honour rankings, every night was spent in queues for all the BGs.

      The whole "guild needs me" thing is a major reason why I limit myself to a supporting role. I would never ever be a class or guild leader because I won't devote that kind of time and effort to a raid.

      The raid I run in is successful because most of the people (who I'd classify as addicts in a lot of cases) come with their alts and raid as a second group 5 nights a week on their mains, using our raid as a feeder for gearing up and getting experience for new players. I already know that I will never join the main raiding group; they play too often, they're fiercely competitive, and are always getting into angsty drama-laden bickering with the other top raiding guilds on the server.

      Personally, I'm happy with alternately raiding BWL and MC once a week, with the odd ZG raid in the middle if people catch me online and ask if I'll be around. Because we've got so many good players we have no trouble clearing the instances and getting geared. But because it's a feeder raid group, we're also not crazy-serious-all-the-time-raiding either. Balance. I like it.

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    29. Re:Shiny and new! by ari{Dal} · · Score: 1

      If you want to be impressed, ask me how long I've been coding perl :P

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    30. Re:Shiny and new! by Hoi+Polloi · · Score: 1

      "I play WoW (yes, a real girl with boobs and everything"

      Sorry, I never got past that sentence.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    31. Re:Shiny and new! by ari{Dal} · · Score: 1

      Any bit of "real" stuff that I need to do online, I can feasibly do during the day while I'm at work. I pay my bills once a month, which takes less than five minutes; any emergency communication comes in on my cellphone, and all emails are non-critcal and can really wait til Monday. Perhaps if I didn't spend all day every day at work on a PC, I'd feel the same way. Or maybe if I had kids, but as I never plan on having them, I don't forsee this changing anytime in the near future.

      Though, if someone took away my ability to shop online when I wanted to, they'd have to die. I will not live without my black phoenix alchemy labs, dang it.

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    32. Re:Shiny and new! by ari{Dal} · · Score: 1

      Now compare my slashdot number to yours.

      --
      Moral indignation is jealousy with a halo - H. G. Wells
    33. Re:Shiny and new! by Hoi+Polloi · · Score: 1

      Sorry, too short. NEXT!

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    34. Re:Shiny and new! by HaloZero · · Score: 1

      Well, that explains everything...

      --
      Informatus Technologicus
    35. Re:Shiny and new! by Anonymous Coward · · Score: 0

      stop trying to figure out how these people are addicted and think for yourself. don't believe everything you hear. for every cause there is an effect

      when reality sets in and you realize how bored you are you tend to occupy your mind with things.. reading, gaming, masturbating to porno, recreational drugs, church, youth groups, volunteering. i think these are all constructive outlets for boredom and not necessarily harmful..

      addict is a subjective term too often used negatively. when is the last time you heard someone being addicted to doing something "good." if someone can be addicted to WoW then why can't they be addicted to church? if someone loves to read every day until 2AM why dont we call them addicted to reading..

      if you find something that makes you happy awesome, just do it responsibly.. spend resources(time, money) within your means.

    36. Re:Shiny and new! by Whatistehmatrix · · Score: 1

      it got moderated informative, it must be true!

      --
      visitor from www.slashdot.jp
    37. Re:Shiny and new! by HaloZero · · Score: 1

      I was hoping for +1 Funny. I expected -1, Troll. I don't get it.

      --
      Informatus Technologicus
    38. Re:Shiny and new! by Anonymous Coward · · Score: 0

      I'm an introvert. I play WoW. My last pair of real life friends I haven't really seen for over a year. I prefer interacting with people online, then in person. I don't skip work to play WoW, although I'm probably a bit lax about cleaning, since I live alone.

      Am I addicted? Probably. But I don't care. After getting burned repeatedly by people in real life, and because of my personality, I just don't care to try to get along with real people. I don't understand them, and don't feel comfortable.

      People, in my opinion, just suck. They don't care; they are all out for themselves. Which is understandable; I just will deal with them as little as possible. When I get bored of WoW, or if something else comes along, I'll jump ship to that. I'm not going to seek any sort of "help" for any perceived problems, because it doesn't matter.

      This doctor can call be addicted if she wishes, and I might agree. I'm not hitting anyone up for money, nor am I harming anyone else. At the least, I recognize it as being an escape from real life. And I prefer it that way.

    39. Re:Shiny and new! by dave562 · · Score: 1
      Being able to completely control your surroundings, as you can't in real life? What is it about a videogame like WoW or Everquest that sucks people in so completely that it makes them ignore friends, family, and real life?

      I think, as someone who's not an addict, I'll never really understand it.

      Like a lot of other people in this thread, I have some friends who are addicted to WoW. I picked it up about a month ago and have been playing it when I have time. It has been my experience that the people who get really into the online games are the kind of people who never adjusted to the "real world". They were the kids who were always playing pretend.

      Friends and family and real life put demands on you. Your friends expect a certain level of attention. If you have a girlfriend / boyfriend, they expect even more of your attention. The game doesn't place any expectations on you. Anyone you meet in the game wants to do the exact same thing that you want to do (play the game). The game is predictable. The game doesn't have a bad day. The game doesn't change it's mind and what to do something different than what you planned to do with it. The game is a comfortable place and a predictable place... very much unlike real life. Some people enjoy the variety of life. Others get completely creeped out and unsettled by it.

      Another addictive aspect is the competition aspect, and the achivement aspect. When a person works a crappy job and doesn't have many social skills or any drive to make their life better, they can find their fix online. They can go beat up that boss monster and get the good gear that few other people. They can go PvP other people and be superior to them. They can set goals for themselves, and get the good feeling of accomplishing those goals. My buddy who is addicted to WoW wants to get to Rank 10 right now, so he spends his days grinding away, grinding away to get to Rank 10. Next he'll decide that he wants some piece of gear, and he'll go after that until he has it. His brain obviously has the wiring to become dedicated to achieving a result. He just set his goals low in life. He doesn't need a million dollars, or a hot girlfriend, or a fast car. He's happy with his computer, and in some ways, I have to admit that I kind of envy him for being able to be so happy and so content with such simplistic entertainment.

      I have an addictive personality and ADD. I had to think long and hard about whether or not I wanted to play WoW, and I eventually decided that I had to set some boundries on it. I set up priorities in my life, and I only allow myself to play WoW after; the house is clean, my work is done, I've made sure my g/f doesn't have anything else that she REALLY wants to do, and I've practiced my kung fu for at least an hour.

    40. Re:Shiny and new! by FsG · · Score: 1

      Boobs are a myth. They don't actually exist.
      ---
      Warning: the above material may present a choking hazard.


      Your sig fits the message well.

      --
      I made a PHP/MySQL library that prevents SQL injection & makes coding easier!
    41. Re:Shiny and new! by WilliamSChips · · Score: 1

      You should see some of the posts I've gotten modded informative for.

      --
      Please, for the good of Humanity, vote Obama.
    42. Re:Shiny and new! by dcam · · Score: 1

      Only on slashdot would this get moderated informative.

      --
      meh
  37. Let's party! by Anonymous Coward · · Score: 0

    HEY! 60 rogue LFG to grind rep for cenarion, timbermaw, thorium, zandalar. Also WTB Life. PST!!!11

  38. I used to play... by Cap'nPedro · · Score: 1

    That's exactly why I stopped playing WoW - I just couldn't keep up with a guild. I have school and work and a social life (yeah I'll just leave my geek membership card here, shall I?).

    There was no way that I'd be able to find enough time to level up and go on all raids and guild activities etc.

    1. Re:I used to play... by Madpony · · Score: 1

      Exactly! Once I hit 60th level, and tried out the "high-end" game content, I realized that I would have to sacrifice massive hunks of my time at home, and quite possibly my time SLEEPING at home, in order to keep-up with the guild.

      Screw that! I'd rather spend my video game time playing games that don't require me to play for multiple uninterruptible hours. For other casual gamers, like me, I highly recommend buying a Nintendo DS instead of playing WoW. Hey, you can CLOSE IT, and it will pause your game, any game, no matter what you're currently doing in the game! I CAN GO TO THE BATHROOM AGAIN!

    2. Re:I used to play... by Malakusen · · Score: 1

      I joined a guild that was already running around in a lot of their tier 1-3 stuff. I'm behind them all now, but since they're already there, I don't have too much pressure to catch up. Nobody expects me to be geared like the guild leader or some of the officers right away, and most nights I'm entertaining myself by taking lower level guild members through low-level instances for gear. Lots of fun.

      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
  39. It is not an addiction by decepetion · · Score: 1

    Unless you are trying to quit......
    Now where did I leave my [Wand of Moderation] +5 dmg to Anonymous Trolls

  40. What's wrong with addiction? by xENoLocO · · Score: 1

    So an addiction is what... just a habit, right? If I'm addicted to making my bed, is it a bad thing? I'm addicted to programming, apparently, I have a few things on that list. however, I attribute them to wisdom teeth that need to be removed, lack of sleep, and the fact that theres a ghost living with me. ... but again, that could be attributed to the lack of sleep. :)

    --
    "The need to build the internet comes from something inside us, something programmed... something we can't resist."
  41. Old news! by mcai8rw2 · · Score: 1

    I wonder if the bloke that originally posted this thread:

    http://ask.slashdot.org/article.pl?sid=06/03/29/19 47243

    Has read this! it might make him feel a little bit better!

    Ha!

    --
    >>>Scanning for I.D.I.O.T.S. >>>
    >>>I.D.I.O.T.S. FOUND! >>>
  42. A couple of things by gstegman · · Score: 2, Insightful

    First, is it just me or did she seem to pull that 40% number right out of her ass? How many of the 6 million users did she interview. If you work at a place where all you see is people who are addicted then I am pretty sure you are going to think that a lot of people are addicted. Secondly, she seems to be immediately discounting true emotional problems really quickly in her example. Oh there's this 18 year old kid who plays all the time and doesn't get along with his family. Well does he not get along with his family BECAUSE he plays all the time or does he play all the time BECAUSE he doesn't get along with his family. Seems that she is not asking the question. She's an adiction specialist, of course she thinks it's an adiction. When you have a hammer, everything looks like a nail.

    1. Re:A couple of things by PitaBred · · Score: 1

      I take it you've never taken statistics, or heard of the term "representative sample". She doesn't tell you that you're stretching your ass out wrong (going from your nick) because she has no experience with it, why are you questioning her abilities, when it's obvious that you have no training in the field?

    2. Re:A couple of things by Anonymous Coward · · Score: 0

      I'm in agreement with you.

      I'm in a WoW guild that could be defined as "casual end game," for what it is worth. Most of the members are working adults with families, a lot of husband and wives play together, etc. We have a weekly raid, do a few things together outside of that, and so forth. However, if you simply can't log in for a couple weeks, nobody will hold it against you. People in my guild, and for the most part the game, are fairly normal. If something that they wanted drops and they aren't present, the general attutide is "oh well, it'll drop again eventually," rather than going bonkers over it.

      There are many people at my workplace that also play, including some of the people above me, and they all have fairly normal work ethic and work attendance. I don't see them skipping work to play WoW.

      Yes, there are the super hard core players who constantly strive to have the best loot, tackle new content before anyone else and then brag about it, etc. They are "high visibility" players because they are on all the time and have the biggest, glowiest gear. Many of them also display outright sociopathic behavior towards other players who aren't as uber as they are. You could say they are addicted to the game, but I've discovered (via official forum "drama" posts, word of mouth, etc.) that many of them actually have severe problems with their lives at home. Many are teenagers and young adults from broken families, or have had experienced other very unfortunate things in their lives.

      Just like most people can have a drink or two once in a while without becoming alcoholics, must people can play a game without becoming a shut in who obsesses over it. It is when other factors are involved that make them do those things too much to the point of "addiction."

    3. Re:A couple of things by gstegman · · Score: 1

      No, I would disagree. I understand the concept of a representative sample and have taken statistics, thanks, but in TFA she says "Well, let's take World of Warcraft as an example. Let's say there are around 6 million subscribers for the game. I'd say that 40 percent of the players are addicted." I am just wondering based on what. Her number may well be correct but there is nothing that even MENTIONS her using a representative sample. It is simply, in TFA, an off the cuff baseless number. I would love to know her methodologies for coming up with that number but none were mentioned simply this alarmist headline about 40% being adicted.

    4. Re:A couple of things by DRAGONWEEZEL · · Score: 1

      Ahh Cuasation vs. Corelation

      Psych 101

      --
      How much is your data worth? Back it up now.
    5. Re:A couple of things by PitaBred · · Score: 1

      Ahhh, true. Well, this is /. Why would I read the article before replying? :)

  43. yet another Obligatory PA link by preppypoof · · Score: 1
  44. Anything can become an addiction by diamondsw · · Score: 4, Insightful

    Anything, if taken to extremes, can become an addiction. It is true that MMORPG's (World of Warcraft being far and away the more successful) encourage this. You have monthly fees that (aside from paying for the infrastructure, bandwidth, etc) entice you to play to justify the ongoing and mounting expense. Grouping makes sure you show up at given times, etc. The random rewards of epic loot in advanced dungeons is similar to random reward studies (which show it's the most powerful form of behavior shaping - see slot machines). You have to set limits on it just like anything else, whether it's drinking or TV.

    However, there are some differences here to other addictions. There is no physical addiction, and hardly any psychological one. You can put it down, and other than mild obsession (what's going on in Azeroth?), it has no ill effects. Hell, you can discontinue your account, and they keep all of your character info, so you can completely unplug, and return at some point in the future when you're interested again, much like an offline game. There's also a limit - you may play a lot to reach level 60, but then you do stop. Sure, you can join raids, get gear, but the drive to constantly improve falls away (other games, like Disgaea, are far, far worse in this regard).

    The most important difference is that if handled well, it can be a positive social tool. I play, but only with people I know in real life. That way we can talk about other things and it allows a set time for us to get together, without having to drive out to each other (I live over an hour away from many of them, and that's just suburban sprawl!).

    Mostly, this is a lot of fuss over nothing.

    --
    I don't know what kind of crack I was on, but I suspect it was decaf.
    1. Re:Anything can become an addiction by DarkDragonVKQ · · Score: 1

      The thing is, it's well known that people can't control themselves. Whether its genetic (yes some personality traits can now be linked to genetics though it isn't on one gene) or just in their mind its a creative way to get people to become absorbed into the game thru their lack of self control. And I think that's the key. Why is obesity a rampant problem? Lack of self control. Why is their excessive spending? A lack of self control. The only reason why we see this problem boom as of late is because companies have finally figured out the best way to get their customers to look at their product, use it, and combine that with their lack of self control to ensure that they stay with it.

      --
      "I thought what I'd do was I'd pretend I was one of those deaf-mutes" ~ Laughing Man - GITS:SAC
    2. Re:Anything can become an addiction by Malakusen · · Score: 1
      However, there are some differences here to other addictions. There is no physical addiction, and hardly any psychological one. You can put it down, and other than mild obsession (what's going on in Azeroth?), it has no ill effects. Hell, you can discontinue your account, and they keep all of your character info, so you can completely unplug, and return at some point in the future when you're interested again, much like an offline game. There's also a limit - you may play a lot to reach level 60, but then you do stop. Sure, you can join raids, get gear, but the drive to constantly improve falls away (other games, like Disgaea, are far, far worse in this regard).


      Agreed. I'm in the military, so I've frequently had to take long multi-month breaks from the game with no ill effects. I had a level 60 warrior that I completely stopped playing because I don't like being an end game tank. I play a mage now because I like it. I've brought a rogue up to 40, and will probably get back to that later on too.

      I've completely unplugged a couple times when I've lost interest, and I'm sure I will again in the future, and haven't had any trouble.
      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
    3. Re:Anything can become an addiction by Vomibra · · Score: 1
      There's also a limit - you may play a lot to reach level 60, but then you do stop. Sure, you can join raids, get gear, but the drive to constantly improve falls away

      You obviously have no clue what you're talking about. The post-60 game is where addiction is most likely, because the social aspect is so much stronger when progression requires raiding with 39 other people. Plus, even if you cap out your own gear, you need to be there to help others get up to speed.

    4. Re:Anything can become an addiction by diamondsw · · Score: 1

      And that depends very heavily on what type of groups you work with. Do they make it seem like work/obligation/pressure, or is it still fun and truly social? I would guess this would be very guild-dependent.

      And I will admit I'm not level 60 yet, so perhaps on end-game I don't know what I'm talking about.

      --
      I don't know what kind of crack I was on, but I suspect it was decaf.
    5. Re:Anything can become an addiction by Vomibra · · Score: 1
      And that depends very heavily on what type of groups you work with. Do they make it seem like work/obligation/pressure, or is it still fun and truly social? I would guess this would be very guild-dependent.
      Well, at first it's fun, social, and fulfills a sense of personal advancement. Without the social aspect, there's very little external pressure to continue playing and it's just about personal advancement and fun. As you suggested, it's going to be fairly guild dependant how powerful social influences are--but the other factors depend on the person.
  45. I call B.S. by Anonymous Coward · · Score: 0

    The title should be "40 Percent of World of Warcraft Players Wasting What Little Real Life They Have"

    Addiction has nothing to do with it.
    It's all about poor judgment
    (Should I get some sleep before work/school or stay up all night on-line?)
    and escapism.
    (I'd rather be playing WoW than sitting in this meeting/classroom.)

  46. Follow the money! by Anonymous Coward · · Score: 0

    Who pays for that account? Threat him to cancel the last payment (that will flag his address as "bad guy" what means no playing at any time ever again).

    1. Re:Follow the money! by jawtheshark · · Score: 1

      Prepaid card.... From his allowance. I don't think I can interfere with that.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    2. Re:Follow the money! by oborseth · · Score: 1

      Are you all fucking stupid? His allowance come from his mother does it not? Take the damn computer away. It's sad that you and his mother are being owned by a 14 year old and seem mentally incompetent to come up with a solution on how to deal with him. Sad. I mean give me a break. Parenting 101 for the mother and a set of balls for you. Take the CPU out of the computer and tell him you'll only replace it if he gives up the goods. Start taking stuff he likes away. If all else fails its time for some heavy handed physical punishment if you ask me.

    3. Re:Follow the money! by jawtheshark · · Score: 1

      It's sad that you and his mother are being owned by a 14 year old and seem mentally incompetent to come up with a solution on how to deal with him. Sad. I mean give me a break. Parenting 101 for the mother and a set of balls for you.

      Hold back your horses there! I told her what to do, and she failed. Sure... You cannot give me responsibility for not parenting him. He's not my kid and I have no legality of decision over him. So leave me out of this, okay? I warned, I gave a technical solution. As far as I am concerned, I did what I could do. The rest is up to them.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    4. Re:Follow the money! by SScorpio · · Score: 2, Funny

      It sounds like your mother-in-law might need the services of Cesar Millan. You can reach his website here/. Your mother-in-law needs to learn to be more dominate, and your brother-in-law learns to not be such a little bitch.

    5. Re:Follow the money! by Cro+Magnon · · Score: 1

      LoL! I wish I had mod points!

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  47. Look Forward by akaina · · Score: 2, Insightful

    You can look forward to these types of stories getting more coverage. Mainly because the major media outlets stand to lose from non-television entertainment.

    I feel like I'm reading an article from 1950 about the dangers of Rock and Roll.

    --
    Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose.
    1. Re:Look Forward by Peyna · · Score: 1

      Mainly because the major media outlets stand to lose from non-television entertainment.

      So, is the video-game industry behind all the stories telling me to watch less television?

      --
      What?
  48. They say... by urdine · · Score: 1

    They say 40% of the time... it works every time.

  49. Dr. Orzack Quote by Calso · · Score: 2, Funny
    From the Q&A on her website:
    Initially I noticed that I was spending too much time on computer games such as solitaire and cruel. I became so absorbed in games that I neglected or delayed meeting various personal obligations. I stayed up too late. This led me to realize that behavior of this kind could be an addiction.
    I personally give credence to the notion of video game addiction (I've been clean from CS for three years now, Halo for six months). Even so, if you can stand playing solitaire for more than an hour, you must already be addicted to crack.
    1. Re:Dr. Orzack Quote by DarkGreenNight · · Score: 2, Interesting

      Hey, I was without internet for some days and I had to play solitaire spider. Luckily not enought to get addicted ;)

      Playing too much sometimes it's ironic, like once, playing the sims, when I was trying to keep a thight schedule on my sims and made them sleep 8 hours at night, or they'd be useless the next day. It was 2 o'clock in the morning and I had to get up at 8. Irony detected and went to sleep shortly after (just one day more please).

      And those sympthons could be related to too much work or other stressful situations where an imaginary world is better than the real one, be it (the imaginary) a mmorpg, drug induced or watching too much TV. But some non-gamers don't get games, so they attack them.

    2. Re:Dr. Orzack Quote by palndrumm · · Score: 1

      if you can stand playing solitaire for more than an hour

      It can happen. I literally wore out the buttons on the mouse on my first PC playing Minesweeper incessantly... fortunately the cheap'n'dodgy mouse I bought to replace it never felt quite the same, so my Minesweeper times were never quite as good, and I slowy lost interest after that.

  50. I don't believe in video game addiction by hrrY · · Score: 1

    I'm sorry, I just don't buy it.
    If anything, they are just people that walk this earth abused for what they wore or how they think or activities they find solace in, for all intents and purposes, unique in their own right, and summarily persecuted for it in the "real world". Their not addicted to the damn game, their addicted to being accepted; or in some strange, awkard cases of not being accepted, for their base personality traits. The simple concept of chat rooms is proof of this, and thats where the higher order people interaction is occuring in this game. In summary, WoW is the prettiest chat room ever created. If you put a bunch of socially challenged people in a dark room for a few days that enjoyed each others company you could essentially create the same thing.

  51. Get the facts str8 by tsunamiiii · · Score: 1

    Oh where have the Fact Chekers gone to. McLean Hospital is in Belmont Ma not Newton Mass and if you can't get the easy facts right...

    1. Re:Get the facts str8 by sparklefairy · · Score: 1

      Thank you! That was really bugging me; I thought it might be too nit-picky to say so though. Glad I read the comments before saything anything.

  52. Who really gives a fuck? by SensitiveMale · · Score: 0, Troll

    Christ people. One of these stories every other week is getting old.

  53. Addicted? by jokerr · · Score: 1
    "I'm not playing right now."
    "Yes you are."
    "I am? Dammit!"
    http://www.penny-arcade.com/comic/2006/05/08
  54. 40 Percent... by JavaLord · · Score: 5, Informative

    That 40% number was ripped from the daedalus project . I also doubt it's accurate since people who fill out that survey or seek help are more likely to be addicted then those who don't.

    MMO addiction is nothing like a Gambling addiction. In MMO addiction you may have issues of identifying with your character, but you don't have the same harmful financial damage that a gambling addiction will cause.

    Quitting MMO's is fairly easy, or at least it was for me. I just deleted WoW, and that was it. I still keep in touch with my guild via their website, which was really my only reason for playing twards the end, along with e-fame.

    1. Re:40 Percent... by Anonymous Coward · · Score: 0

      You, my friend, have not experienced the power of Chinese Gold.

    2. Re:40 Percent... by nahdude812 · · Score: 1
      Quitting MMO's is fairly easy, or at least it was for me. I just deleted WoW, and that was it.

      I'm glad you qualified that with "at least it was for me," because the obvious analogy is, "Quitting gambling is fairly easy, I just don't go into the casino," or "Quitting coccaine is fairly easy, I just threw out my stash."

      If quitting was easy, then you weren't addicted, by definition. There is a distinction between playing a lot and being addicted to a game; it's even possible to play more than an addict and simultaneously not have a problem.

      Depending on how addicted, you might end up going so far as to buy a new copy of the game after you've deleted it (if you made sure that you had no access to your old account, such as deleting all your chars and changing the password to something you couldn't possibly remember later, or perhaps intentionally getting perma-banned).

      Unsurprisingly a lot of people who purchase characters (from eBay or equivalent) for games such as Everquest or Warcraft are actually former players who are looking to get back into the scene without having to start from scratch.

      One guy I used to know officially left Everquest on four separate occasions, and still plays today. The first time he just reactivated his old account. The second time he changed his password to something he couldn't remember (typed a bunch of garbage in notepad and pasted it into the password box twice), but used customer service to restore the "forgotten" password. The third time he deleted all his characters and trashed his password; he bought a new account w/ several of the same classes he used to play. The fourth time he purposely got himself banned in a very bad way (and I guess they associate these sort of bans with the billing info?). He bought another new account, and now pays a friend to pay for it for him.

      He no longer tries to quit; he recognizes he has a problem, but he realizes he can't kick it himself, and has a hard time convincing anyone that it's harder than just deleting the game. In the mean time, he once stole in-game items from real life friends (actually the people he was living with since he has no job), and after a GM investigation, they found out the items were stuck in a world container (like a forge) and picked up a minute later by his account.

      I lost touch with him after that latest incident; the friends he'd stolen from said he's kinda nomadic now, traveling around, mooching shelter and bandwidth; relegated to Everquest since his ancient computer cannot play newer games, and he can of course not afford a newer one.

      There's no official recognition of his condition though, so he can't afford to get help for it. He'll tell you he has a problem, but knowing his own past, he doesn't know how he can try again to stop since doing so already ended up costing him some of his closest friends.

      When people hear about new kinds of addictions, they think, "Well, I could conquor that, so everyone else must be able to also, and if they claim they can't, then they're a liar." And its this attitude that denies a small minority of people who have a real and uncontrollable problem access to the help they need to get through it.
    3. Re:40 Percent... by Anonymous Coward · · Score: 0

      "MMO addiction is nothing like a Gambling addiction. In MMO addiction you may have issues of identifying with your character, but you don't have the same harmful financial damage that a gambling addiction will cause."

      When psychologists refer to gaming (and internet) addiction as being akin to gambling addiction they are referring to the fact that both gaming and gambling addictions are behavioural addictions; that is, they are addictions that have no chemical component in the way that drug addictions have. However they still produce similar effects on the reward system of the brain. The proposed criteria for internet addiction is actually based on the DSM-IV-TR (psychology diagnosis manual) guidelines for gambling addiction (I'm not sure about gaming addiction exactly but it would probably be similar as this is how many new behavioural addictions are being diagnosed). Reconsider your statement about gaming vs. gambling: you're actually talking about an effect of the addiction, since compulsive gamblers are addicted gambling and winning, not to harmful financial damage.

      Disclaimer: I'm currently writing a thesis on internet addiction :)

    4. Re:40 Percent... by JavaLord · · Score: 1

      When psychologists refer to gaming (and internet) addiction as being akin to gambling addiction they are referring to the fact that both gaming and gambling addictions are behavioural addictions; that is, they are addictions that have no chemical component in the way that drug addictions have. However they still produce similar effects on the reward system of the brain.

      I would think that part of the pull of a gambling addiction is the need to 'win back' what you've lost. In World of Warcraft you can't win back what you've lost (Time, money). So at least you come to a point where you can say "Nothing good can come of this in the real world". With gambling there is always the hope for that one big "win".

      As for internet addiction, I probably spend 10 hours a day online (including work.). Even on my days off I probably log at least 8 hours. Am I addicted? :)

    5. Re:40 Percent... by Jorgandar · · Score: 1

      This just in, 40% of game addiction specialists need more clients. Story at 11.

  55. Me? Addicted? by xTEMPLARx · · Score: 1

    O RLY?!

  56. Simple Solution by Anonymous Coward · · Score: 0, Insightful

    Invite the Local Geek to a Date Night...

    If the real women would actually say "yes" I would have something better to do... :: shrug :: Don't blame the games, blame society. And seriously, how different is playing WoW from watching 3+ hours of TV / movies every night like the rest of America that isn't playing games? I don't like TV, it's rediculous for the most part (there are a few comedies and such--insert all the geek flicks). Therefore, I kill. And I enjoy it. What is wrong with that?

  57. They should open clinics ... by Anonymous Coward · · Score: 0

    In Orgrimmar and Stormwind!

  58. "Addictive" is misleading by Loundry · · Score: 1

    We all know it's addictive, that's kinda the point to these games; To make them as addictive as possible.

    You are impugning the game maker with evil motives. Suppose we rewrote your statement in a more sanitized way: "We all know it's fun, that's kinda the point of these games; To make them as fun as possible." Would that be inaccurate at all, except that it removes the evil intent that you seem keen in assigning?

    It's useful to remind people here that cocaine is NOT physically addictive. It's just incredibly, awesomely FUN! In fact, it's so fun that life while you're not on cocaine, comparitively, seems like a horribly boring drag. This is only from what I've heard from my friends who have been users. You wonder why I've never used it?

    Probably for the same reason that I've never played WoW. It's not addictive -- it's just too much of a good thing. And that, in itself, can be dangerous!

    --
    I don't make the rules. I just make fun of them.
    1. Re:"Addictive" is misleading by cluke · · Score: 1

      I get your point, but I find your conclusions a little Puritan. Fun in itself is no bad thing, and I don't think you should be avoiding things just because you might like them too much! (Maybe not cocaine though ;-)

  59. I was addicted by Dirtside · · Score: 4, Insightful

    I was addicted to WoW. It got to the point where it was interfering with taking care of other things around the house, and occasionally paying attention to my kid. I finally quit cold-turkey a few weeks ago, and I'm glad I did. The game's fun, but it's just a game; I kept looking at it as "gotta accomplish more, gotta get all these characters to 60, etc."

    One train of thought that helps kill my desire to play goes like this (it's sort of a mantra I run through every so often):

    1. Wouldn't it be cool to play WoW in god mode, and have all the best equipment, skills, be able to kill everything in 1 hit, etc.?
    2. Yeah, for about five minutes, but then it would get boring like god mode always does in games. It's better to accomplish things honestly, within the limits of the game.
    3. Wait, accomplish? What accomplishment is there, exactly, in manipulating an interface that is essentially flipping bits on a hard drive somewhere? It's a game, it should be for entertainment; not some kind of to-do list.
    4. WoW is still a little entertaining, but I've played two characters to level 60, and one each to 57, 55, 50, 48, 46, 33... I've seen pretty much all the content that doesn't require hours of raiding. Okay, I think I'm done.

    --
    "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    1. Re:I was addicted by Barlo_Mung_42 · · Score: 1

      "...and occasionally paying attention to my kid."
      To take the time pressure off you should have just made gold farming one of their chores. Set a 100gp weekly quota or something. That way you could have spent less actual time playing but still have time to raid.

  60. Built-In Alarm Clock by MidKnight · · Score: 1

    I think it's interesting to note that Civilization IV comes with an in-game alarm clock. You set it as a timer, and when that time is up it produces that horrifying bzzz-bzzz noise of the generic bedside alarm clock. Simple, but effective.

    Even back with the original Civilization I used to lose track of time and spend all night conquering the world. Addiction? Absolutely. Thankfully, after four revisions of the game, they've realized I might need help in knowing when to go to sleep.

    Never mind that buzzing sound though; the Persians are threatening & I've got to rally my religious partners to crush him.

    1. Re:Built-In Alarm Clock by Kindgott · · Score: 1

      This reminds of of when Dungeon Keeper 2 used to say things like:
      "Your nocturnal habits have earned you a tip: GO TO BED" and
      "Hello, are you still there? The imps want to lock up."

      if you were playing it late at night.

      --
      If there's anything more important than my ego around here, I want it caught and shot immediately.
  61. You can't NOT be addicted. by Anonymous Coward · · Score: 1, Interesting

    The game pissed me off for another reason (hence why I quit): you CAN'T be a "normal" in WoW. To explore a great deal of the game content, you need to play with others. But if you want to play for an hour and then leave to do something, you CAN'T. People kick and scream when you ditch them, and they are unable to finish their raid experience without you (the latter problem due to game design by blizzard). So, people will stop grouping with you if you play like a "normal" person. Another good reason is the $15 a month. Nice waste of money.

    1. Re:You can't NOT be addicted. by YahoKa · · Score: 3, Interesting

      Why can't they make raids scale to the number of people in them? So if 20 people show up, the difficulty is 20. If 40 people show up, the difficulty is 40. That way, there is no requirement for people to stay in the raid, and no requirement that people HAVE to show up. Whoever has free time can join in, and whoever doesn't have free time doesn't have to join in. There is no way that that is too difficult to impliment.

    2. Re:You can't NOT be addicted. by thesandtiger · · Score: 1

      It would probably be more correct to say that one can't experience 100% of the game's content without spending a few long sessions on occasion.

      I routinely play for less than an hour at a shot. On weekends, if I've nothing else to do, I'll join a raid. Figure 2-3 hours (total) during the weekdays and maybe 4-5 hours in one shot, every other weekend. That's hardly addict level play.

      Yet, I've gone through everything up to BWL (and might be doing that this weekend), I'm decently geared, and I don't have anyone pitching a fit at me because I couldn't attend a raid or have to go deal with Real Life.

      Of course, one huge factor is that I'm in a guild with people who are all mature - they know that the real world is important, they have perspective on things and are aware that this is just a game, and we aggressively kick out anyone who even hints that they're about to have a hissy-fit over a piece of gear. We don't progress as quickly as everyone else, we don't have all the purples that other guilds might have, but we genuinely have a good time hanging out with each other when we do play, and that's what counts.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    3. Re:You can't NOT be addicted. by brkello · · Score: 1

      That would be incredibly hard to do. Besides, people would exploit it by coming in mid way. Or if you prevent people coming in mid way, that would just tick them off. They have dungeons set to be 5 10 20 or 40 man. That can fit anyone. The best drops are in 40 man dungeons. The bosses require (sometimes) complex strategies that would be too hard to change depending on number of players. It's a nice idea, but it just wouldn't work.

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:You can't NOT be addicted. by 14CharUsername · · Score: 1

      Especially since they implemented exactly that in Diablo II.

    5. Re:You can't NOT be addicted. by BenjyD · · Score: 1

      and maybe 4-5 hours in one shot, every other weekend

      4-5 hours gaming in one go? That's a fairly long time, I can't remember the last time I gamed for that long in one sitting.

    6. Re:You can't NOT be addicted. by thesandtiger · · Score: 1

      What makes gaming for that length of time any different than doing any other activity for 4-5 hours?

      I spend 4-5 hours every other weekend going to the movies or a play (well, lunch and movies, or dinner after a show) - does that raise an eyebrow? I might spend 4-5 hours every other Friday going out with friends to chat and drink - is that questionable? I spent 4-5 hours last Sunday at WizardWorld wandering around and talking comix with people - what about that? Tonight I'm probably going to spend 4-5 hours with some friends playing table-top games, and on Thursday I have 4-5 hours that I'll be spending at art classes and working on clay. Yesterday I spent 4-5 hours in the evening reading, and this Friday night I think I'll probably spend 4-5 hours playing video games (WoW if there's a raid, Civ4 if there isn't). Now, maybe sometimes I spend as few as 3 hours doing any of the above mentioned things, or, on occasion I'll go hog-wild and spend a decadent 6 hours, but generally, my attention span for a single voluntary activity is about 4-5 hours.

      Heck, back before I returned to school, I would spend 8-10 hours a day coding or doing design, sometimes up to 12 or 14 if it was crunch time, pretty much 5-6 days a week. Every week, for 48-50 weeks in a row, repeating over and over, for about 10 years. Now THAT was really unbalanced! And now that I'm in school? I spend 4-5 hours a day sitting on a really uncomfortable chair, listening to a series of really poor public speakers drone on and on and on and on and on and on about various subjects. Or, some days, I spend 4-5 hours practicing interviewing and testing techniques. On occasion I'll spend 10-16 hours writing, or researching, or studying.

      Some of those activities are about as interactive as watching grass grow - sitting in a darkened theater watching LOTR, eating ridiculously unhealthy snacks and hearing mumbles of nerd-rage is a hell of a lot less stimulating than sitting in a well lit den, chatting with people via ventrillo while working out a strategy for beating the crap out of some dragon and making dopey in-jokes.

      I guess my point is, you're saying "Gee, 4-5 hours gaming in one go sure seems like a long time..." but the fact is, compared to many other activities people do, it isn't. And, IMO it'd only be unhealthy if it was 4-5 hours gaming in one go, repeatedly and to the point where it was making it impossible to engage in other activities.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    7. Re:You can't NOT be addicted. by LincolnQ · · Score: 1

      Well, it sounds like you're suggesting this because it would relieve social pressure to play at the right times. The thing is that Blizzard benefits from social pressure, because it keeps more people playing the game.

      But from a purely game-balance perspective, it's actually very difficult to do raid scaling properly -- it seems likely that there would always be an optimal number of people to do it with so that the participants maximize their loot. How you would go about balancing this? You can't just scale the HP and loot tables (like Diablo II) because the encounter would become easier and easier with more people (since you have more healers and stuff) -- it would just take a long time. You have to scale up the boss's DPS as well. But you can't scale it too high or he just one-shots the tank every time...

  62. german site for this kind of problems by Anonymous Coward · · Score: 0

    www.nowow.de

  63. Addicition by Vexorian · · Score: 2, Informative

    All games are supposed to be addictive. The symptoms stated by the article sound more like the result of overdose. I would say that what makes WoW player play the game more than they should, even when their eyes are tired for example. Is the DARN MONTHLY FEE! . I met online guys that have the need to play WoW really frequently otherwise they feel like they are wasting their money. You have to accept that 12 $us for just a few hours per week is not worth it so you better extract all the juice of it.

    I hope next "service" games have an hourly fee instead of monthly, I really do

    --

    Copyright infringement is "piracy" in the same way DRM is "consumer rape"
    1. Re:Addicition by Anonymous Coward · · Score: 0

      World of Warcraft 2 - Rated R. $4.99 / minute, $50 connection fee. Product of Blizzard Media, 1-900-GET-WOW2.

  64. You're not addicted... by lotrtrotk · · Score: 2, Insightful

    You just really like the game a lot.

    From TFA -
    RW: What about self control and willpower? Should players take some responsibility for their heavy play?
    Dr. Orzack: This isn't about willpower or restraint. These games are very elaborately designed to ease you in gently, entice you, and keep you there....

    How the hell does this woman stay employed? It is ONLY about willpower and restraint. ANYTHING can become an addiction. Sure, MMORPGs may be easier to become addicted to than say, brocolli, but I'm sure it can happen. However, neither are a problem if you can maintain some restraint. The difference between people like you, and the 14 year old who skips school to play, is that you have the self control to pull yourself away. It is ALL about the self control.

    1. Re:You're not addicted... by evil_Tak · · Score: 1

      Sure, MMORPGs may be easier to become addicted to than say, brocolli

      I wish! At first I was OK with just a few bunches a week, but now I can't stop eating it - on the weekends I need to liquify it and inject it directly! There's no escape!

  65. Whats funny is WOW isn't even next Gen by CrazyJim1 · · Score: 1

    Theres much that could be done to improve the game past a grind and imbalanced PK system. I've always predicted a big MMORPG to take in all the players, but I'm suprised WOW is doing it with such boring play. When a MMORPG comes out that's actually fun and not a grind, I wonder how many subscribers it will have. Another funny thing is WOW isn't adding new dungeons and content every month like they could be with the millions they're making, mostly its just going to stockholders.

    1. Re:Whats funny is WOW isn't even next Gen by deviceb · · Score: 1

      After everquest and evening raiding i can totally see the addiction here ;)
      I am glad i did not play WoW when it came out!
      It is behind in gameplay now though, again i bring up Silkroad Online -a free & huge mmorpg. Even SR though is missing some of the older style raid tactics like EQ or WoW have. Soon as somebody throws everything together as well as new ideas we will have a game worth being addicted to.

      --
      Kill your TV
  66. guild wars by Anonymous Coward · · Score: 0

    This is why guild wars is so much better than WOW... it rewards you for skill, not time played. It's not addictive.

  67. Obvious solution by BlackCobra43 · · Score: 1

    Drop the allowance? Who cares if he screams and bitches, if he's got nothing better to blow the money het gets on, then he doesn't NEED that money at all. "All the other kids get allowances!" Yeah? Well all the other kids aren't shut-ins with no actual social lives.

    --
    I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
    1. Re:Obvious solution by jawtheshark · · Score: 1

      That's going to have the same effect as taking away the router. It's up to his mother... Damn, I starting to feel pissed that I even brought this up.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    2. Re:Obvious solution by Anonymous Coward · · Score: 0

      Your real problem is that you have no authority over this child, legal, natural, or otherwise. You are just a bystander. At most, you can advise the mother, but she does not have to listen to you. Very few people like outsiders barging in and giving them unwanted parenting advice.

      Most of the advice that has been posted here is good advice for the parent or guardian. All you can do is pass it on like any other adult with no authority. And do it in a way that she will listen. I'm not saying that you shouldn't try, but you should be careful when inserting yourself into someone else's problem. Good luck.

  68. Addicted? Sure by Anonymous Coward · · Score: 0

    40% addicted on World of Warcraft.
    45% addicted to drugs.
    65% addicted to alcohol.
    85% addicted to mastrubation.
    95% addicted to love.
    Life? 100% addictive.

  69. Those aren't Fark slashes by WilliamSChips · · Score: 1

    Those are IRC slashes. Fark uses some weird slash then slash-slash system for postscripts. Those slashes signify commands.

    --
    Please, for the good of Humanity, vote Obama.
  70. Re:I BET FENT WOULD KNOW by Anonymous Coward · · Score: 0

    I wouldn't be surprized if she isn't getting any considering Taco's lust for WoW.

  71. Hmm by Klaidas · · Score: 1

    I think ~40 % off ALL gamers are addicted

    1. Re:Hmm by rehtonAesoohC · · Score: 1

      I think that ~40% of ALL gamers play WoW.

  72. They got it only partially right by unheard02 · · Score: 0

    40% Addicted 59% In Denial 1% Still paying for the account they meant to close 6 months ago!

    --
    "If you have legs and are flammable, you are never blocking a fire exit." -- Mitch Hedberg
  73. OMFG BBQ by Kennon · · Score: 2, Insightful

    FTFA: "I think there needs to be warning labels on MMORPGs like World of Warcraft, similar to warning labels on cigarettes. People should know that these games are potentially harmful."

    Comparing a video game to tobacco on any level is one of the most irresponsible analogies I have ever heard anyone in the medical community make. When a video game starts to have even 1/10th the social impact as cigarettes then maybe, just maybe, we should revisit this ridiculous topic. By most estimates tobacco kills approximately 1 million people just in the U.S. per year. And according to the CDC costs about $92 billion in lost productivity. http://www.cdc.gov/od/oc/Media/pressrel/r050630.ht m

    Trust me, I am fully aware of the "dangers" involved with gaming addictions. For me it resulted in C's and D's for two semesters in college while hooked on a MUD back in the early ninety's. But getting a bad GPA because I cannot pull myself away from the monitor to go to class and huffing gasoline or Krylon are two completely different animals.

    --
    "All those moments, will be lost in time...like tears in rain..."
    1. Re:OMFG BBQ by Anonymous Coward · · Score: 0

      Comparing a video game to tobacco on any level is one of the most irresponsible analogies I have ever heard anyone in the medical community make.

      Products far less dangerous than cigarettes carry much more prominent warnings.

  74. Internet, Computer, & Soft drink addiction by Anonymous Coward · · Score: 0

    Computer and internet addiciton is no joke, its very real and very devastating.

    The problem with computers is, that staring at thier screen for hours and hours in a two dimensional desktop reality (or in the case of games, a three dimension virtual reality), you become completly dissociated from reality. You do this every day, off and on, for weeks, months, years on end, and you wake up one day and realize you have forgotten just about all your skills in the real world; reality seems strange and foreign to you, just looking at things (in the real world) look strange. Its not just computer games... the effect happens if you are doing 'real work', ie working in applications, programming, or whatever, so its not computer games, but computers themselves.

    Addictions usually travel in pairs, and probably one of the worst and most devastating siblings of internet/computer addition is addiction to softdrinks. When your life is consumed with being on the computer, you "don't have time" to be bothered with cooking, and you tend to subsist on convient manufactured foods (read: crap) that can be eating immediatly with little or no cooking.

    Softdrinks (and the soft drink industry knows this) are just that: you pop open a can and drink it down. The sugar rush peps you up, and the caffeine dumps a second whammy of sugar out of your cells into the blood stream.

    There's just one huge problem. Sugar does more than rot your teeth. It robs your bones of calcium, depletes it of vitamins, stresses your pancreas, and makes you have a sugar crash when those simple sugars are exhausted, so you hit the softdrinks again in a viscious cycle. You become obsese over time, hypoglycemic, and eventually diabetic... by which time you its hard to concentrate, hard to focus anymore, and you feel chronically fatigued. Let me tell you, being so fatigued all the time you can't get up and about is aweful. You want to sleep, but sleeping does not cure it. The only cure is to eat your way out of it, and then you have to eat a little something every one to two hours (protein (such as eggs or meat), complex carbohydrates...(such as vegtables or pasta)... to keep your blood sugar stable. Otherwise you can't concentrate, can't do anything.

    Caffeine is also very toxic... its acutally a poison given off by the coca plant in its leaves to kill its competing neighbor plants. The caffeine in the leaves that fall off the plant leech into the soil, making it too toxic for other plants to grow. Eventually the soil becomes so toxic from caffeine that even coca plants can't grow. The reason your body reacts the way it does to caffeine, is because quite frankly, you are poisoning yourself. The body goes into emergency mode, releases fight/flight sugar into the blood stream, your concentration goes up (danger will robinson), and several other symptoms occur.

    Softdrinks and the double whammy of sugar and caffeine are highly addictive and highly toxic over the long run.

    The way out of this is to one switch off all the computers and put a cover over them and walk away, get outdoors, get back aware to reality. Face the facts that in eight months of being online, you have in all reality not gotten a darn thing real done, you haven't made a dime from computers, and its all been a waste of time. And you've got to buy yourself some real food.

    For food, the key is to eliminate everything sweet from your diet, and eat only foods god made without adulteration. I recommend something called the "prehistoric diet" or "paleolithic diet", where you eliminate even wheats (that means even bread and pasta), which actually are full of toxins themselves unless they are boiled and came later in mans evolution. The human digestive system was made and designed to live for millions of years off of things we scavenged, and today what is in most grocery stores is not food, but modern processed garbaged full of low quality nutrition and toxic junk.

    The most powerful computer you have is not any of your rigs, its you

  75. Smart? by phorm · · Score: 1

    He was about the smartest person I ever knew and now he is working as a facility manager in a small appartment building.

    No offence, but perhaps then he wasn't very smart. Social addictions (vs chemical ones) are a factor of the mind, and of willpower. Part of breaking them is being smart enough to recognise the signs and react to or counter them.

    I know plenty of people who have been wary of MMO's because of their massively time-consuming nature, and the realization that it would impact other important things in their lives. I know others who have been involved in addiction activities - even chemically addictive ones - and were able to factorize the reasons behind them and step away from the problem.

    There are many types of smarts. Perhaps your friend was good with figures or words, but he demonstrates two types of addictions so far (Itobascco and MMO's). Between the two of you perhaps you are the smarter for avoiding such things (or at least the MMO part).

    1. Re:Smart? by Kelz · · Score: 1

      Intelligence != Common sense.

    2. Re:Smart? by phorm · · Score: 1

      No, but the two do overlap in many cases.

  76. I am not at all addicted to WOW by Sethosayher · · Score: 3, Funny

    Now, excuse me while I grind up the installation DVD and snort the powder like crack.

    --
    Current State: Pirates > Cowboys + Ninjas + Robots Yarrrr
    1. Re:I am not at all addicted to WOW by lavaface · · Score: 1
      Now, excuse me while I grind up the installation DVD and snort the powder like crack.

      you smoke crack. you snort coke.

      ps- i am not a crack addict

  77. By Golly Gee Wiz! by convertxiii · · Score: 1

    What happend to the good ol' days when all you needed to worry about was getting addicted to drugs and booze? Bah...Addicted to World of Warcraft...That is worth a good laugh or two...

    --
    "One day your going to wake up and realize that your not as witty as you think you are." -Me.
    1. Re:By Golly Gee Wiz! by DRAGONWEEZEL · · Score: 1

      Like Bob Saget said in that one movie...http://www.imdb.com/title/tt0120693/

      "Have you ever sucked *(&^ for WOW?"
      O.K. then... your not addicted!

      It seems that sometimes we are making light of true addictions like heroin, and METH.

      Seriously though. WoW IS addictive.

      --
      How much is your data worth? Back it up now.
  78. MOD PARENT UP by Anonymous Coward · · Score: 0

    w00t w00t.

  79. Addictive personalities by phorm · · Score: 1

    I like how you mentioned having an addictive personality. Some people are definately likely that, in that they will obsess into one given thing until it becomes consuming. If it weren't WoW, it might be something else, healthier or less healthy.

    There's a thin line between dedication and addiction. I try to personally involve myself in multiple time-requiring, semi-obsessive activities. Some of these involve other people, some don't. Since all are interesting, I tend to have a full schedule, but at the same time no one activity is taking up all my time and attention. On the flip, I usually notice if I cut one of those activities out for a long period of time.

    So I guess my advice to those with addictive personalities is: manage your addictions. Find multiple things that really snag your interest, concentrate on all of them, but only to a point where they don't interfere with your personal productivity (work, school, etc). Between books (my equivilent to a pack-a-day), video games (war3, bf2), and outdoorsy things like airsoft (it's like paintball, but better), and the odd game of bowling etc... I find that I'm diversified enough that it's like getting the 4 food groups of interaction. There particular activities might not be for everyone, but by varying consuming physical/mental/group/solo/etc activities you may come out better rather than worse.

    So far the major downside is that almost everything costs money, so more habits/activities == more spending, but sometimes one of these might yield some extra cash as well.

  80. Man with a Hammer! by dbc001 · · Score: 3, Insightful

    Come on, the "founder and coordinator of Computer Addiction Services" thinks gamers suffer from Video Game addiction? Guess what? If you report those symptoms to a chiropractor he's going to have a different prescription for you! I don't doubt that there are a lot of similarities between addiction to drugs/pills/alcohol and excessive gaming, but this is absurd. I do think that the idea of "video game addiction" is interesting, but I think "addiction" is the wrong word.

    1. Re:Man with a Hammer! by blackest_k · · Score: 1

      I am not a gamer, I didn't read the article, I did read the comments.
      Addiction or excessive gaming, It doesn't matter what you call it. I think I over use the net, I spend too much time reading slashdot and not enough time on other things. Socially I am reclusive, my weight has gone up and my room is a mess. I keep saying i will tidy it up but it doesn't happen.

      I have to conclude that I have a very real problem, I don't think you can limit ingrained behaviour patterns just to gaming, computer and net use. It is common for people to habitually repeat the same thing over and over. People seem to like routine, ritual behaviour is quite ingrained we all tend to have at least a cycle of work, but often that cyclic nature is expressed out of work too. it probably isn't ground hog day but ground hog week - maybe.

      how predictable is your life? I think its kind off a comfort zone thing. I think it's human nature to develop a schedule, a predefined set of choices. it's also pretty boring really. Maybe its being in your comfort zone that makes things addictive?

      Is it a good thing ? I don't know i guess it depends on the balance of your activities. Some people can't live without thier soap opera's for instance. Are they nuts, or if its your significant other are you glad that leaves you time for your particular addiction?

      So really we need to ask ourselves what are we neglecting ? Are we happy with the current balance of our lives?
      what can we do to change it, what needs to give? One thing is certain time is a limited resource for everyone rich or poor, evaluating what we do with that time once in a while probably is time well spent?

      I can understand how someones online success could be more attractive than thier offline reality- it's also widely said that there is a lot of boring repetative stuff to do to get advancement. Would this amount of effort have rewards in your offline world? sadly I think probably to a far lesser degree and slower too.

      Anyway It's a good idea to take a few minutes to reflect on where you are with your life. Me I am going to get up take a shower ect and tackle this mess... well after i finish reading slashdot :( might not write another reply and skip meta moderation,.. 20 minutes tops... damn i do have a problem.

  81. The source by Infonaut · · Score: 1

    ...founder and coordinator of Computer Addiction Services

    Nope, no self-interest for her in getting people to believe that 40% of WoW gamers are addicted. Nosiree.

    I'm not saying she's wrong, but a healthy dose of skepticism is in order.

    --
    Read the EFF's Fair Use FAQ
  82. Why WoW??? by pandrijeczko · · Score: 1
    I don't play WoW and have no intention of playing it - I love PC gaming but networked games beyond the occasional LAN party have no interest for me.

    But I don't understand why WoW has been singled out. This can apply to any game, for starters - I've sat playing Civilisation or Master of Orion for hours on end, sometimes into the small hours. Games are about mental stimulation and mental stimulation is enjoyable...

    Also, if an "addiction" is something habitual you do that stops you leading a "normal" life, interacting with others, etc. then why does nobody treat, say, Olympic athletes as addicts? They're invariably training 8-12 hours a day, obsessive about winning in their chosen sports and don't lead normal home lives as a result. Sounds no different to these so-called "WoW addicts"...

    Personally, an "addiction" is something convenient to blame when you really can't be bothered to find the strength to just stop doing whatever it is you believe you are addicted to. I was a smoker for many years and stayed a smoker for as long as I considered myself as having a nicotine addiction. It was only when I took control of what I was doing and decided I just wasn't going to do it any more that I stopped smoking - sure, it was difficult but sheer bloody-mindedness won in the end.

    If someone chooses to play WoW 24x7 and live in a dirty house, who cares? It's their choice and as long as they're not mugging old ladies for the cost of a WoW subscription, leave them to it. It's up to the individual to recognise they have a problem first and then call on external help if they need it to fight the problem - not some overpaid journalist with column-space to fill.

    --
    Gentoo Linux - another day, another USE flag.
  83. NOOBS by simrook · · Score: 1

    Ha! I bet a lot of these addictied kids don't even have a level 60 yet and are thinking they're all Uber by running dead mines south and only getting killed 2 times by VC with their level 40 badddasss shadow priest.

    And the grandma that's in the picture? I bet she plays horde.

    Dwarft Priest FTW!

    Oh shit.. I've gotta go mine some juju for Rag tomorrow..

    Hahaha...

    --
    'Truth' is linked in a circular relation with systems of power which produce and sustain it...
    1. Re:NOOBS by Anonymous Coward · · Score: 0

      man, how many of the wow players smoke pot while playing ?

      bet leroy does.
      ^_^

  84. Here's why (for me) by Lazerf4rt · · Score: 1
    I think, as someone who's not an addict, I'll never really understand it.

    I was addicted to online Quake (Quakeworld) from 1996-97 during University. This was the first online FPS with solid networking and I loved it. It was unhealthy, of course. I stayed up all night, marks plummetted, roommates laughed at me. I wanted to quit, so I'd go cold turkey, but it was really hard. I'd feel the urge to play in my bones, so I'd go back.

    Anyway, the reason why I was addicted was basically because of my own ego. I always needed to feel like I was hot shit at something, and I was good at the game, so when I placed #1 in each match, it was a buzz. I think I finally kicked the habit when I got over myself. I don't know if it's the same for WoW addicts (40% of them can't be #1), but that's my experience.

  85. I was too and I quit cold-turkey also by Mustang+Matt · · Score: 2, Insightful

    I was spending every possible moment I could playing the game. I mostly enjoyed it but like you said I was neglecting everything else so I finally decided it was time to stop and pulled the plug. To prevent any relapse I gave my account to my guild and the toon was butchered to the point of no return.

    About 3 months after I quit I started a mage on a friends account which I play maybe 3-4 hours a month. (no raiding)

    Blizzard actually help me quit because I got so pissed off that I couldn't progress past rank 10 in a reasonable amount of time. I mean with a full time job and family, how can I compete with the college kids that are skipping class and playing in shifts. I was even in our top pvp group for a couple months.

    Using wowguru's calculator it would have taken me 8 weeks of #1 to get to high warlord. I can't imagine how many weeks it would take to get to warlord in the top 15-20 spot.

    Anyway, it was a blast, we were 5 capping ab in minutes but on my server pvp competition was fierce and even 200,000+ honor barely moved but a couple percentage points each week.

    We'd even 5 cap naked (in-game) just to be idiots.

    With no way to pause progression, one can't even go on a vacation without adding weeks or months of "work" to get back to where they were.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
    1. Re:I was too and I quit cold-turkey also by Hoi+Polloi · · Score: 1

      "how can I compete with the college kids that are skipping class and playing in shifts"

      Maybe they should start servers that have monthly time limits on how long you can play each character. It would be for the benefit of casual players. Set it to a reasonable amount and everyone would be close to being on the same page.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    2. Re:I was too and I quit cold-turkey also by Mustang+Matt · · Score: 1

      They don't even have to go that far. They can set weekly time limits for PVP so that anything beyond that allocated time is just for fun. This would bring PVP back into being dependent upon a players skill vs time which is exactly what blizzard doesn't want because a skillful player could acheive the highest rank much more quickly.

      --
      The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  86. WoW Math by Anonymous Coward · · Score: 0

    "I'm not addicted"+"I take it a bit more seriously than I probably should"="So I am an asshole"

    1. Re:WoW Math by fotbr · · Score: 1

      At least he's honest. Which more than most of the addicts can say.

  87. Well I believe the made up number by moore.dustin · · Score: 2, Insightful
    I know that this number was pulled from who knows where, but the truth is that I believe about half of all WoW plays are addicted.

    Being a college student when the alpha and beta came out, I was easily able to manage life, school, and wow while no raiding content was in the game. Though, the seeds of addiction were already present in the beta. I would stand in the city, with nothing to do in game other than talk or make money, which was certainly going to be wiped upon release. I did not care though, I kept making money in a game instead of taking another shift at work.

    At age 20, when retail came out, I found myself the leader of what was going to become a dominate guild on the server. It is not to hard when you and your buddies know everything about the game from beta - so we leveled, as a group, very quickly, drawing attention and interest from all the soon-to-be addicts.

    From that point on, almost everything was second to wow. I had an online legacy to solidify and maintain! WoW consumed every free hour of my time and I went as far as to restructure my life around my gaming. Now that is not normal or healthy. I still went to class and passed with good grades, but only because I was able to make the raid times being guild leader. Raids are almost always a nightly occasion, leaving day classes a possibility. Of course, I planned those classes that way - I needed to have my nights 5pm - 3am free for gaming!

    While leading this guild which raided every single day (Ony, MC, Rag, outdoor) at the time, I had a legion of 100 addicts in my guild. Addicts. Almost every single one played every day for several hours. The biggest concern in our guild was the hardcore players wanting to cut the casual players so we could "cut the dead weight." I was in favor of having a better environment/community in the guild though, so I let the casual players stay, but we arranged some raiding changes to make sure they did not get priority over an addict.

    Having ran this guild for a while, I was exhausted from all the drama and logistics of running it. As a friend said, I flew to close to the sun and got burnt out. True be told, my reluctance to continue the drama was not the main reason for quiting, but the complete collapse of my social life and financial situation. I maintained a girlfriend through all of this, which was not easy for her to do. She was a longtime girlfriend and was with me as I gradually became an addict. She gave me the ultimatum of her or WoW and I never played again.

    Since then we have split for completely unrelated issues, but I honestly fear the game. It requires massive time investments to advance in a game which has no end. That is the problem. Millions are playing a game with no end. Since leaving I found I enjoy FPS games much more now. I can join a server and play 5 minutes, 15 minutes, 1 round, 3 maps - whatever I want - There is no requirement to stay for any length of time. Even when on a team and you need to be around for scrims or matches, you have weeks of notice, you can reschedule, have alternates, and they only last an hour.

  88. It's designed that way by Anonymous Coward · · Score: 0

    Many of the MMORPG games are designed this way. They obviously have no ending, but that is not the key. The main problem is that as you progress, it is not the difficulty that increases, but the time required. At lvl 1 you can level up in a few minutes. A quest is short and simple. The lower lvl dungeons can be completed in an hour. So there are many points at which you can unplug and save your progress.

    This is not true at the higher levels. Organizing 40 people for a raid is hard enough, but the dungeons take several hours per attempt, log off and it resets.. if you log off IN there, it is respawned and you instantly die when you log back on. The pvp system (especially the alterac valley map) can take upwards of 11 hours to complete (longest one I saw anyways) but does not reward you your bonuses for participation unless you stay until the end.

    Its not so much that the game is addictive, but rather requires increasing amounts of play time to complete objectives (and increasingly fewer objectives), penalizes you for logging off, and is competetive.

    It is competetive because one can spend a majority of their time doing nothing in the game trying to organize these increasingly time consuming activities, and during this large portion of playtime there is nothing to do except sit there and measure yourself against everybody else (by challenging eachother to duels, or whatever).

    This game in particular is missing everything that has made many other games of the same genre more enjoyable for more casual play, whether it be more interactive crafting systems or a greater variety of quests, smaller (intended for 1-5 people) dungeon instances, interesting world pvp, or chances for non-lifers to obtain rare or exciting rewards that make them competetive to those who prefer to farm and camp all night, every day.

    I truly don't think its success has to do with fun factor beyond level 60.

  89. Uhh by Anonymous Coward · · Score: 0

    "If you're suffering from dry eyes, headaches, back aches, erratic sleep patterns, it may be more than just your average hangover"

    Uhh, work does this to me, not playing a game.

  90. When MMOGs Become Dangerous by Temujin_12 · · Score: 1

    I'm 25 (I know, I'm still a young'n), and I spent a large portion of my youth playing Atari (2600, 7800, ST), wolfenstien, doom, and cruising on different BBSs. As I've watched, and experienced, almost a two decades of computer gaming evolve, I've noticed a recent change. Sure, playing Dig Dug was *INITIALLY* just as addictive as WoW or any other MMOG today, but the big difference is that now there is a linear relationship between time spent playing and how addictive the game becomes. Most games prior to the popularization of MMOGs, although they provided a different experience each time you played, were essentially static. The contents of and intractability with the game were always the same, and thus ones ability to enjoy it remained constant. MMOGs become dangerous when ones ability to enjoy the game, at the same level as with other games, *REQUIRES* that the user spend a certain amount of time. While I spent a large amount of time beating the original Tie Fighter in my college dorm room as a freshman, I could, and did, walk away from it at any time and the game would remain just as enjoyable for when/if I came back.

    Now, to be fair, there is merit in the introduction of dynamicity at the level that MMOGs provide. But like the introduction of most good things, those utilizing it tend to overdue it until a balance is found. The problem is when they set the bar dangerously high for their users, requiring them to play for an inordinate amount of time simply to enjoy it at a basic level.

    --
    Faith is a willingness to accept something w/o complete proof and to act on it. Reason allows you to correct that faith.
  91. I quit by hpavc · · Score: 1

    After two unsuccessful tries I finally quit WoW. It was very hard, know I look at the news like this and sneak a peak at the blizzard website and laugh a little. I two boxed a lot of keep the boredom down and made it a little game within a game for myself. I wrote addons and did a lot of website and dkp shit for the guild.

    I think its really hard for people to quit when they are heavy vent users, WoW was my first game that used that and I see a lot of other people that use Vent for the first time and suddenly are using it and are not even playing at the same time they are so hooked.

    --
    members are seeing something, your seeing an ad
    1. Re:I quit by MrPink2U · · Score: 1

      If they'd give casuals sweet purple loot so we wouldn't have to join raiding guilds and become addicted like you did. Hehehe.

      A friend of mine and I have been playing since last Christmas. We each have a level 60 and are working on our 2nd characters right now for fun - wanted to try a different class. We have managed to stay in casual guilds that are progressing slowly towards MC. I see this game being around for quite a while so what's the hurry? Could we go after joining a raiding guild? Yes, but we're trying to enjoy the ride to 7337 purples at our own pace.

      Just gotta keep the game in perspective - it's only a game, not a life.

    2. Re:I quit by brkello · · Score: 1

      Meh, if you are raiding and starting alts to 60...that's a sure sign of addiction. You are just in the denial stage I was in a month ago!

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:I quit by trupoet · · Score: 0

      Weird.

      I've quit EQ 3x now.

      Yes I'm still playing.

  92. 40 Percent of World of Warcraft Players Addicted by LVWolfman · · Score: 1

    The other 60% were too busy playing WoW to answer the survey.

  93. Re:Headline incomplete. by The+Snowman · · Score: 1

    I don't raid but I have had to think twice a few times... but honey, we're almost to Drak! Can't you wait just another five minutes???

    Five minutes later: but honey, we're almost to Drak! Can't you wait just another five minutes???

    --
    24 beers in a case, 24 hours in a day. Coincidence? I think not!
  94. More like 99.99997% of Men Addicted... by Anonymous Coward · · Score: 0

    To masturbation that is....

  95. Clinical Addiction, not just playing a lot by podperson · · Score: 3, Insightful

    Note that this is "40% showing signs of clinical addiction" not "40% play WoW a lot".

    Personally, by these criteria I was addicted to EverQuest for long stretches, but I've never been addicted to WoW. It also says to me that Blizzard has a better business model than EQ; people forget that what a game developer wants is to sell as many subscriptions as possible, not to make people play as many hours as possible. The ideal game would have everyone subscribing and no-one actually playing; players cost you money (bandwidth, server capacity, customer service).

    Indeed, Blizzard's master-stroke (from a business point of view) is having compelling instance dungeons which can only be done once per week. WoW is full of "points of diminishing return" in that, it doesn't matter how often you play, your primary toon can only do the current bleeding-edge instance once-per-week. Obviously, the truly addicted max out multiple toons, but their primary toon will only ever be able to get so far so fast. It thus follows that they only need to release one new bleeding edge dungeon every six months to keep a lot of people hooked. This is very bad from my point of view (I hate doing the same content over and over) but it's obviously working well for Blizzard.

  96. Putting ass into catass by sinij · · Score: 1

    There are two types of addiction, psychological and physiological, that should not be confused. Physiological addiction is where your body requires a substance intake in order to continue functioning without excessive stress. Most hard drugs, alcohol and tobacco fall into this category. With physiological addiction your metabolism, hormonal balance and/or nervous system affected in a way that your body requires continued consumption. Psychological addiction is completely different and based on operant conditioning, you are addicted to rewards of some activity, even if that activity involves consumption. Tendency for psychological addiction is what makes society, social interaction and ultimately learning possible. Human beings get addicted to success, recognition, fame, friends all the time. Human ability to self-motivate and have internal rewarding scheme is what makes us sentient. As to WoW addicted kid - simple way to cure psychological addiction is reward substitution, if you can match what WoW has to offer to him. Kid got so heavily into WoW simply because it is an easy way to create peer network, get peer recognition and social interaction. Chances are his is lonely, considered a nerd by his peers, ignored by adults and doesn't have many friends - how can this compete with WoW where he is recognized, valued and probably respected member of his WoW peer group?

  97. As an addendum... by Anonymous Coward · · Score: 0

    60% of W.O.W. players unemployed.

    75% of W.O.W. players consider female dark elf dance moves as softcore pr0n.

    90% of W.O.W. players still virgins living with their mothers.

  98. Should read 99% of WoW users addicted... by Anonymous Coward · · Score: 0

    Every WoW user I have ever had the "pleasure" of talking with is most defintely addicted to the game. They can't put it down and think about playing it all day long to the distraction of friends, family, work, school, etc.

    Other games have an end or can be played for a period of time and then stopped. RPGs take on a life of their own because you have a virtual doppelganger that lives on growing in experience, wealth and power. Almost like your own personal mini-me.

    Please if you can't handle playing RPGs as a game and not making it your life GET HELP....

  99. Except... by Xedium · · Score: 1
    Having treated all types of addictions for more than 15 years, Orzack says there's little difference between drug use, excessive gambling and heavy game playing.


    Game playing taught me much about designing and creating 3d content. Gambling taught me a lot about statistics. And drug use, well, I know that stoners are bad at gambling video games.
  100. "Mental disorder"..heavy sales tactics by PietjeJantje · · Score: 1
    "While many people dispute the notion, Orzack believes that game addiction is a true mental disorder."

    I dispute the notion. Having been heavily addicted to MUD in the early nineties (and having seen people like Orzack around for that long), I've also seen 99% of the heavy MUD addicts move on, sooner of later. To claim that 40% are mentally disseased, to earn money, is a harsh statement which reflects badly on this person. In the Netherlands we have a saying for this based on a TV commercial: "We, from Toilet Duck, recommend: Toilet Duck!". Moreover, I question sales motives where one scares potential clients with making them feel sick, diseased and disordered. Bah!

  101. WoW is evil by ultramrw21 · · Score: 1

    I had a buddy in high school, when we graduated we went to different colleges. I tried to keep in touch with him and it seemed like he was doing pretty well. All the sudden, he dropped off the face of the earth. I tried to get a hold of him and talked to his roommate, turns out the guy dropped out, not because he was getting bad grades or it was too much pressure, but because he wanted to spend more time playing WoW. The guys future could be ruined now, all to play some MMORPG.

    1. Re:WoW is evil by fishbowl · · Score: 1

      You would take it better if he had dropped out to do drugs, or to do some religious thing?

      People drop out, it's common as dirt. There's ALWAYS more parking spots after spring break than before the fall term starts. At EVERY school.

      --
      -fb Everything not expressly forbidden is now mandatory.
    2. Re:WoW is evil by ultramrw21 · · Score: 1

      haha, very good point about the parking spaces. But should we equate WoW with drugs or religion?

    3. Re:WoW is evil by WilliamSChips · · Score: 1

      Drugs > WoW > Religion

      --
      Please, for the good of Humanity, vote Obama.
  102. Ahh... by Kaktrot · · Score: 1
    So, a relatively inexpensive hobby that doesn't seem to get old? Something that's fun for a lifetime? Or a few years, at least. Sounds like some pesky "contentment" trying to make itself manifest. I'm sure somebody can give me a reason why playing WoW for 12 hours a day is a far less noble pursuit than, say, building model airplanes and reading classic literature for the same amount of time.

    Personally, I won't touch the game, because I know I'll spend every waking moment on it. That doesn't mean it's wrong, though.

    --
    BSD: The most efficient way of subsidizing the enemy.
  103. Symptoms of Addiction by lymond01 · · Score: 1

    After Everquest, I never really played MMORPGs. Tested a few, but once you're off the kick, you realize how much time you spend doing other things when you're not playing the game. But during that 2 year stint, I was pretty hooked. Here are some of the symptoms:

    1) People listening to your phone conversations with other EQ players may truly believe that you have a sword you pried from the hands of a dead orc in your closet. You literally talk like you lived it: "Last night was great! Can't believe we survived that....Did you end up getting the sword? I didn't see. Oh, cool. Any chance I could borrow your axe then, until I get something better?"

    2) Pressing, I think, F10 would toggle off the menus so you could see more of the screen. Driving down the highway with the shade things down (can't remember what the actual name is), instead of just putting them back up against the ceiling to see better, I put my finger out towards the dashboard...

    3) You've heard this before, but it's true: You walk down the street and con people. Big ugly guys con red, so do beautiful women with attitudes...

    So yes, you think about the game alot, and try to play it whenever you can. Very happy I got out of it.

  104. Scary Pattern by Rie+Beam · · Score: 1

    Why does this remind me so much of the anti-drug situation? Some people turning what is a hobby into something that controls their lives, with those in government trying to target those parts which it feels are undesirable, which just happen to be the part everyone enjoys. They ride on those who let the game consume them and generalize it until there's no money left to be made in the legal market and it just because something done at parties. When it's all said and done, the only thing left legal will be alcohol and The Sims.

    Overtly dramatic, but I'm just making a point.

  105. Addicted work colleague by Anonymous Coward · · Score: 0

    My work colleague is addicted to Everquest II. She doesn't seem to be much into raiding, but is totally addicted to roleplaying. All she talks about is her in-game character. She treats it like its a real live child, boasts about its social achievements, about how it has a relationship with another guild character. In game her character appears to be witty, popular and something of a leader.

    In reality this person has under-developed personal skills and hates real-life social engagements. She's blown off several meals with work "friends" work in order to play Everquest. She lacks the ability to tell when she's annoying people and speaks over them when they're talking. She lives in a pigsty of a house, is grossly overweight and stinks to high heaven in summer. She is rapidly losing friends and can't see it.

    I want to help her (because I work with her and to be frank she's annoying the fuck out of me with stories about her swashbuckling gnome) but I can't see how. When I've tried to broach the subject of addiction she just starts to get defensive and talks about how people just don't understand gamers.

    Sorry for ranting, but this person has done nothing but talk about Everquest all day and this thread comes at a time of me being very annoyed with her. Don't mod this up - it's just a vent.

    (BTW I've tried playing the game in question, but I can't see the appeal).

  106. 98% of doctors by teflaime · · Score: 1

    make up diseases and disorders to give themselves work and research grants. And, yes, 98% of all statistics are made up.

  107. And next... Holodeck addiction! by AmiMoJo · · Score: 1

    This seems to me to be a lot like Holodeck addiction from Startrek. An alternative life, where you really do have a chance of bettering your social position and increasing your wealth. Where people treat you differently (better, perhaps) and where you get to live the life you want, not the one the real world forces you to.

    Sure, it's a level grind, but isn't life too? I level grind 8.5 hours a day at work, just to get a bit more money so one day I can actually live. And I'm a computer technician, not a burger flipper...

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  108. Survey Results by snorkle256 · · Score: 1

    40% are addicted. 50% are too busy playing to answer. 10% are liars.

  109. The other 12.5% are random discoveries by Anonymous Coward · · Score: 0

    nothing for you to see here move along

  110. Enjoyable hobby, NOT addiction! by cculianu · · Score: 3, Insightful

    What the hell is wrong with our society? I don't believe that such a thing exists as being addicted to non-narcotics (such as games, sex, your friends, a good book). I think that's just called ENJOYING LIFE.

    For example: Would we have called Leonardo DaVinci addicted to science because he spent long 20 hour days cutting up cadavers or studying mechanics?

    Would we have called Einstein a hopeless physics junkie?

    It's called having a passion. Doing what you love. What's so bad about it?

    In this work-obsessed culture we live in, if you aren't working and doing something THE MAN tells you to do, you must be doing something wrong. You don't see clinics popping up for people that work at overtime at McDonalds because they can't pay their bills -- we find it absolutely OK to not see your family most of the week because your job makes you work from 8 till 8, but when a person comes home and wants to spend 3-4 hours doing something *they want to do* you have people thinking its some sort of a disease.

    I don't get it. Where are the priorities? I really am an advocate of being a professional idler and trying to get out of wage slavery. What's so bad about playing a game for 40 hours a week (something you CHOOSE to do, and ENJOY)? Compare that to working which is something you HAVE to do or else you get evicted by some property owning assholes and end up living on the streets and going crazy!

    1. Re:Enjoyable hobby, NOT addiction! by mrxak · · Score: 4, Insightful

      People can and are addicted to non-chemical substances. They exhibit the same behavioral patterns as an addict, they have the same neural-chemistry as an addict, and they suffer the same kinds of withdrawal symptoms as an addict. We're not talking about what people enjoy. If somebody's still enjoying the game, they probably don't have a problem. It's when they have to play it, when they experience extreme discomfort when they aren't playing, when they turn their backs on everything else in life to play it, it's not about enjoyment, and that's why we talk about addictions to things other than drugs. This sort of thing is very well documented, you may want to do some research before you claim that this type of addiction doesn't exist.

      On the other hand, you've got people thinking that enjoyment of games automatically means addiction. This is untrue. But so is saying addiction to games doens't exist.

    2. Re:Enjoyable hobby, NOT addiction! by Anonymous Coward · · Score: 0

      I think the main question is whether someone who spends a lot of time with an activity like playing WoW profits from it on the whole.
      Nick Yee has done some surveys among MMO players and it turns out, that some of them can't quit, even when the game experience for them is a frustratingly bad one. MMO addiction can also do quite a lot of damage to your job/education/relationships.

      If you spend a lot of time with an activity, and on a whole it is a destructive influence on your life, then this constitutes addiction in my opinion.

    3. Re:Enjoyable hobby, NOT addiction! by Rakishi · · Score: 1

      It's called having a passion. Doing what you love. What's so bad about it?

      Good for you, then don't bitch about getting fired because you skipped work to play the game or not doing enough work because you stayed up till 5am to play the game. Also don't complain about having to work all your life or not making enough money or getting promoted enough, you choose to spend your time on games. Now sure YOU may not be addicted to such a degree but amazingly enough not everyone is like you.

      I don't get it. Where are the priorities? I really am an advocate of being a professional idler and trying to get out of wage slavery.

      The smart people find a job which they enjoy to a large degree or one that they don't enjoy but due to one they will be able to retire at 40. Don't work hard, work smart. Also it is preferable for general happiness and security (ie: I don't need much money to live happily, I need much money in case shit happens) to have a passion which is productive.

      What's so bad about playing a game for 40 hours a week (something you CHOOSE to do, and ENJOY)?

      When you are addicted you don't choose to play, you have to play. You can't choose to not play because your brain chemistry requires the game (to be happy, content, sane or whatever).

      Compare that to working which is something you HAVE to do or else you get evicted by some property owning assholes and end up living on the streets and going crazy!

      You don't have to work; you can easily stop anytime you want. Assuming you have savings (and no need for company insurance) you can continue on for a while without working. Assuming you have a good resume you can find another job easily enough. Notice a difference between that and addiction?

    4. Re:Enjoyable hobby, NOT addiction! by admdrew · · Score: 1
      I don't believe that such a thing exists as being addicted to non-narcotics

      Really?
      http://www.ncpgambling.org/
      http://saa-recovery.org/
      http://www.alcoholics-anonymous.org/
      http://www.olganon.org/

      Maybe you should look up the definition of addiction... addiction to non-narcotics (or, more specifically, non-subtances) is very real.

    5. Re:Enjoyable hobby, NOT addiction! by Qacker · · Score: 1

      Word - as far as I am concerned there is no addiction without physical withdrawls - all these people bitching about being addicted to games or gambling or whatever are fuckwits. Try WDing from opiates and get sick for a week or more or even worse benzo's, barbs or alcohol with possible death.

      --
      Learn lisp today!
    6. Re:Enjoyable hobby, NOT addiction! by Anonymous Coward · · Score: 0

      Sounds like Slashdot. I know it's bad for me. I can feel my IQ decrease each time I visit. Yet I keep coming back for more. Hmm I wonder if I can get treatment.

    7. Re:Enjoyable hobby, NOT addiction! by Anonymous Coward · · Score: 0

      Wait...did you just say that an alcoholic is addicted to a "non-narcotic"? I would say that's a pretty serious drug addiction.

    8. Re:Enjoyable hobby, NOT addiction! by bug1 · · Score: 1

      "They exhibit the same behavioral patterns as an addict, they have the same neural-chemistry as an addict, and they suffer the same kinds of withdrawal symptoms as an addict."

      Call me a scitentist if you like, but isnt it possible that two similar symptoms could have completly different causes ?

      If someone in a survey was in a shitty mood because they didnt get their paper on time, it doesnt mean the next time im in a shitty mood that my paper was late.

    9. Re:Enjoyable hobby, NOT addiction! by admdrew · · Score: 1

      First, drug != narcotic, necessarily. Also, alcohol is not always categorized as a narcotic, especially in the realm of addictions (where 'drug' and 'alcohol' addictions are classified differently, even if alcohol is a drug) and the legal system (where narcotics tend to be 'controlled substances,' or everything from heroin to marijuana to cocaine, but not alcohol). IIRC, the technical definition of narcotic means it's a drug in the opiate family.

    10. Re:Enjoyable hobby, NOT addiction! by Intangion · · Score: 1

      hell YEA! you have a point
      i never really thought of it that way but now thats going to be my defense when my wife hounds me over playing too much wow ;)

    11. Re:Enjoyable hobby, NOT addiction! by DoninIN · · Score: 1

      Listen punk. Any time that you spend not working, not doing anything to fight terrorism and move the wealth of society ever further towards that top one percent you are basically stealing from society, and this sort of thinking is so incorrect it should be a crime, they could even call it thoughtcrime yeah that's it! Quick let me denounce you.

    12. Re:Enjoyable hobby, NOT addiction! by Jaeph · · Score: 1

      "We're not talking about what people enjoy. If somebody's still enjoying the game, they probably don't have a problem. It's when they have to play it, when they experience extreme discomfort when they aren't playing, when they turn their backs on everything else in life to play it"

      So, some people can play the game for 40 hours a week and no be addicted, while others can?

      I'll be honest, I think this "addiction" is hogwash. When I go on vacation, it takes me a day or two to "unwind" from work so I can really relax and enjoy. Does that make me "addicted" to work?

      I think you people have simply mapped the brain chemistry associated with a long-term behavioral pattern and labeled it "addiction", which does a disservice to the real addicts who can't physically stop what they are doing without intervention.

      -Jeff

      --
      Please learn the difference between a dissenting opinion and a troll before you moderate.
    13. Re:Enjoyable hobby, NOT addiction! by lazarillo · · Score: 1

      I agree with you mostly, we don't need to be finding any little "flaw" with anyone and then giving it a name, blowing it out of proportion, and calling it a disease.

      I just wanted to write quickly to reply to your first line, where I DO disagree. The only thing I personally have ever been addicted to is computer games (specifically, Everquest, Civilization, and a really old game whose name I cannot remember). Never sex, never narcotics, never books. I would play Everquest and by the time I finished for the "day" (it was tough to tell night from day) end up more frustrated than when I'd begun, yet wanted to keep playing but stopped for need of sleep. No drug has ever taken such a strong hold of me...

    14. Re:Enjoyable hobby, NOT addiction! by Anonymous Coward · · Score: 0

      Thank god there are people like u m8.... srry dindt have time to make an account.

  111. Pseudo-Scientist justifying own existence by bishorange · · Score: 1

    So people like to do more of something they find enjoyable, and less of what they hate, or Variable Ratio Reinforcement as Dr Quack likes to call it. Amazing! Whether that constitutes addiction I am very doubtful.

    This kind of thing trivialises and undermines people who have their lives destroyed by and struggling against drug and alcohol dependence.

    1. Re:Pseudo-Scientist justifying own existence by YahoKa · · Score: 1
      Dr. Quack is an assistant professor at Harvard med school, so I don't think that's really a fair comment. Psycological addiction can still be a problem, it is not fair to say it is not. Nor is it fair to say that it is not their fault. But that doesn't mean it is not worth helping people.

      Also, I don't think it trivializes people with drug dependencies. First, I don't think alcohol is really much of a physical dependence at all (but I'm no expert, just my opinion). Second, if you decide to put drugs into your body without being fully informed of both positives and negatives before you do it, you deserve what you get - and blaming it on physical dependence is not ok.

    2. Re:Pseudo-Scientist justifying own existence by bishorange · · Score: 1

      There is a Professor of Cybernetics at the University of Reading and most of what he says is arguably utter tosh, so why not Harvard? Ego can, and often does, get in the way scientific research.

      Maybe I am being mean saying that people should show a little self-control as well as taking responsibility for their trivial obssessions instead of blaming it on a medical condition. Sex addicts ad nauseum.

      Physical dependence on alcohol is serious, I personally know of one young man who has died in rehab due to his addiction.

    3. Re:Pseudo-Scientist justifying own existence by swordgeek · · Score: 1

      I take exception to a few of your comments.

      "Psycological(sic) addiction can still be a problem..."

      Technically, no it can't--psychological addiction is a fallacy. Addiction is a physiological problem; it is a biochemical process with four clear defining characteristics. So-called psychological addiction is a vague and unclearly defined term used to apply to anyone that a particular 'expert' decides is over the line in their psychological dependency. It would be so much simpler if the mental health community quit misusing the term addiction and instead said 'harmful dependency' or something more accurate.

      Also,
      "I don't think alcohol is really much of a physical dependence at all"
      It is, quite simply. Ethanol is an addictive substance. So is nicotine, in a majority of the population (but nicotine has some strange effects in a significant minority, and is non-addictive in them. This is why some people can quit cold turkey without withdrawl symptoms.)

      Finally, I find the last rather ironic:
      "if you decide to put drugs into your body without being fully informed of both positives and negatives before you do it, you deserve what you get - and blaming it on physical dependence is not ok."

      So do you drink at all? Because you apparently weren't fully informed of the positives and negatives involved with that.

      --

      "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
  112. I quit by brkello · · Score: 3, Insightful

    My first MMO experience was with FFXI. As painful as that game was, it sucked me in. I got to the point where I had to rely on a lot of other people to get anything done. I really hated to be a burden on others so I just gave it up. I vowed not to play another game like that again because it just sucked me in.

    When WoW came along, I just ignored it. That is, until my brother stated playing. It looked like a lot of fun so I decided to join him. He stopped playing but I continued, surpassed him, and joined an end game guild. I made all the raids and was probably the most educated and was made a high ranking officer. I then not only wanted to play the game, I was obligated to be there to help run the raids. But some raids had some timing issues...and it really ticked me off. It is really hard to make me mad (unless you are family). I had to step back and say wow...I am getting pissed off at a video game. I was gaining weight and my mind was infested with thoughts of WoW. I finally had to admit to myself I was addicted (even though I did a fairly good job of keeping it under control). So a few weeks ago I told my guild I was taking a break...but, was actually quitting. I just logged off and never looked back. So, while it is addicting, it isn't as hard to give up. I am much happier now since I quit and I know that I will not touch an MMO ever again.

    As much as people want to criticize this article...there is a lot of truth to it. It eases you in and as you build social relationships becomes more and more demanding. But you have to look at what you want out of life. Even if you are great and well loved in WoW, it will eventually go away and you will be left with a few people on your IM list that will fade away. Much better off spending that time on something that is more long term. While WoW is a well done game, you really have to becareful. I'd say most people who are in a raiding guild are addicted and should probably walk away. Not that I want to tell other people how to spend their freetime, just because it isn't healthy. In the same sense that I think people should give up smoking (thankfully dropping WoW is so much easier).

    --
    Support a great indie game: http://www.abaddon360.com
  113. A Fistful of Gold Pieces by Hoi+Polloi · · Score: 1

    "the friends he'd stolen from said he's kinda nomadic now, traveling around, mooching shelter and bandwidth; relegated to Everquest since his ancient computer cannot play newer games"

    It sounds almost romantic, like a Western except it would be shot in suburbia.

    Love Interest: "But Ricardo, what about us?"

    Addict: "Sorry, I can't love you the way you want. I have to move on. I have to find a new wireless connection."

    Love Interest: "But after all of the raids we've been on? How can you leave me!?"

    Addict: "You new I'd eventually hit level 60 and get bored. Maybe I'll stop playing rogues. I don't know what I'll do but I do know that I need a bath and some exercise REAL bad."

    *Old Ultima V music surges in the background*

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  114. Rat Pellet by ephemeralspecter · · Score: 1

    I think one of the reasons, besides the social networking, that WoW is "addicting" is that completing quests and turning them in for rewards is like hitting a bar for a pellet. There are clearly stated guidelines that you must follow, and if you do, you receive a pre-determined item. Now, on the the fact that it's an "addiction", sure, I played it for a year, and I pulled all nighters, and I also did some pretty irresponsible stuff because of it, but that's exactly it. I, personally, wasn't responsible. I chose to make those decisions. I think people are throwing the term addiction around alot these days, without actually realizing the gravity of the word. Talk to a heroin addict, or meth head, and then maybe you'll see some addiction.

  115. Here's a hint: You can do that by Sycraft-fu · · Score: 5, Insightful

    WoW is plenty fun played casually. I have a friend who still, to this day, doesn't have a level 60 character. He's close, but not there yet. And he's played since a few months after it opened. He has plenty of fun, just plays at his own pace.

    If you can't do that, the problem isn't the game, the problem is you. It would be analogus as if at the gym you felt you had to keep up with everyone sports wise, even the pro or semi-pro athletes that played there. That you couldn't have fun unless you were one of the best.

    So if you want to play WoW, or any game for that matter, for a couple hours a night, do it. No big deal. Just turn it off when your time is up and go about your business. Don't get all competitive and act like there's an artifical goal you've got to meet. Do what you like in the game, at the pace you want.

    But don't go and blame the game if you can't do that. If you can't control the amount you play and/or if you have a need to meet some atrifical goal, that's your problem you need to figure out. Maybe you deal with it by not playing, that's a fine soltuion, but don't think it's beacuse there's something wrong with the game.

  116. playtime caps by j1m+5n0w · · Score: 1
    Exactly! If someone could make a MMORPG that the average person could play a couple of hours a night and feel like they got enough but not feel lame for taking 2 years to get a level 60 character, then they would make a ton of money.
    For awhile I played Legend of the Green Dragon, a web-based mud-type game. It only allows you to fight so many monsters per day, so its pretty hard to play for more than half an hour or so at a time. I think that is a good idea that could be applied to MMORPGs.

    If Blizzard set up a server that limited all players to an average of two hours per day, or five hours max and reduced the XP required to level by half, would you play on that server? I would.

  117. Re:And you know you're getting old when.... by quietus7 · · Score: 1

    the first thing i thought of was, "i wonder if my mental health policy covers the treatment and if FMLA will cover my work absense..." i

  118. How to get his password... by fallen1 · · Score: 1

    I don't normally advocate violating anyone's (yes, even a 14 year olds) privacy or personal space UNLESS it is for the good of the child. Which, in this case, it appears to be so just do the underhanded but right thing - use a keylogger to get both his username and password.

    Day 1) While he's in school, slip in his room, install keylogger, make SURE to leave everything undisturbed (paranoid 14 year olds know when someone has been in their room), and then let him play that night.

    Day 2) Retrieve keylogger while he is at school. Analyze the data, log into his account, set parental controls. Or, better, change the password so he has to ask his mom (or you) to be able to play. Make playing the reward for acting in the manner his mother and family expect him to.

    --

    Dream as if you'll live forever.
    Live as if you'll die tomorrow.
    ~Anonymous~

  119. Civilization Anonymous by donatzsky · · Score: 1

    Just found this toay:
    http://www.civanon.org/
    Admittedly it's not about MMOs, but it really cracked me up and is still slightly on-topic.
    A few qoutes:
    "It was the Industrial Age that finally did me in. I was into the hard stuff, man: electronics, combustion, motorized transportation."
    "I've been attending CivAnon meetings for approximately 18 months now. Partly because I began to get a perverse thrill out of wiping out entire civilizations with atomic intercontinental ballistic weaponry, and partly because they serve cake at the meetings. I like to kill, that's true. But I like cake even more."
    "One more turn. One more turn."

  120. addiction or therapy? by micromuncher · · Score: 1

    From the article, he says his "addict" lived in WoW because real life sucked. Perhaps WoW is a good therapy - as opposed to being bogged down in depression or self harm - he plays a video game.

    Who woulda thunk it?

    Leeeerrroooooyyyy Jenkins;
    Least I got Chicken

    --
    /\/\icro/\/\uncher
  121. The Chapstick Fallacy (a long rant, I admit) by jhumkey · · Score: 1

    Sitting in a resturant one day, I overheard a Doctor talking with a co-worker in the next booth. He was ranting about the number of people that used Chapstick (or Blistex or whatever your favorite brand is.) That it was a self-reinforcing problem. The more you used it, the more you became dependent on it as your body chemistry changed (locally) to need the protection of the ointment.
    Which I though was stupid, but refrained from telling him. What does he thinks happens to start someone using a lip balm?

    (Trenchcoat clad figure approaches young child on the playground. . .)
    Trenchcoat: "Pssst, hey kid come over here."
    Kid: "Hi Mister."
    (Opening coat to reveal rows of various lip balms, speaking in a hushed voice. . .)
    Trenchcoat: "Wanna try some Chapstick? You'll like it."
    Kid: "Gosh, I don't know."
    Trenchcoat: "Trust me, you'll like it. First hit's free, but then you gotta pay."

    No one gets "addicted to lip balm" because they were lured into it by some unsavory individual. They start using it because their lips are already dry, cracked, and near (if not already) bleeding.

    The doctors false assumption was that "Everything was otherwise fine and normal." That it was the act of becoming addicted that caused the problems.

    Same bad assumptions here. That playing (EQ for me, not a WOW player) is ruining my other personal relationships.

    I have to ask . . . "what" other relationships? You've started out assuming that I have this loving wife and children. (Apparently I'm required to have one of these as a standard part of life, to leave at home (presumably "barefoot and pregnant") to pickup the UPS package deliveries. Since UPS won't abide my instructions and just leave them on the apartment porch.)

    Not everyone has this "assumed" gift, nor is there any guarantee that they would have it (either instantly or for many years to come) if they stopped playing the mmorpg at this moment.

    Lots of big unwarranted assumptions going on here about "what you're guaranteed to get in return" if you don't have the mmorpg addiction.

    Yes, it's the addictive personality that is more likely to turn to Alcohol or Gambling TO COMBAT THE PREEXISTING PROBLEM.

    I understand that "piling on" the greater burden of Alcohol won't make it any easier to solve the "other" problem. . . but without a solution or relief from that initial problem. . . Solving the Alcohol problem will only push the addiction to something else.

    Know anyone that's given up smoking, and in return. . . is now 50lbs heaver, or consumed chewing gum like its going out of style?
    There's a new book every few months like Bowling Alone that surmizes that society is becoming more disconnected. I suppose that's my ultimate point. . . Are these people hurting the rest of their lives because they're "addicted to WOW" . . . or are they addicted to WOW because they're already hurting in the rest of their lives. . .

    And I can stop playing EQ anytime I want. I've barely logged in all summer. Did I mention I bought a motorcycle? Let me tell you all about it . . .

    --
    No, I don't remember your name. But the memory mapped screen on a TRS80 from 1977 is from 15360 to 16383 if that helps.
    1. Re:The Chapstick Fallacy (a long rant, I admit) by Anonymous Coward · · Score: 0

      *Not* having normal, healthy relationships before turning into a compulsive MMO player doesn't mean you're not addicted.

      Just like having a normal upbringing and never previously using drugs doesn't mean you can't still become a herion addict, if you start using it.

      I know people who were high-achieving, ambitious, friendly, outgoing individuals with friends and significant others before playing WoW. Now, they have 5 level 60s. And nothing else. For one reason or another (they got addicted, that's why) their real lives no longer took a priority. One individual is unemployed, failing most of his education, and barely ever goes outside now.

      I don't know how it could happen, honestly, he had a fairly normal upbringing with only a few issues in early adolescence. No matter which school of psychology you follow, his personality would have either been done developing, or would have been sufficiently far along so that changes in life situations would only introduce a temporary decline in functioning. But, somehow, it did, and pretty much all of his friends have given up on him becoming anything with his life.

      A damn shame, too.

  122. WooHoo by infosec_spaz · · Score: 1

    That would explain my 18 year old son, who comes out of his room long enought to take Ibuprophen, and eat...

    --
    ----- I have bad karma for a reason! -----
  123. Yea, I am a major sicko by fatmacman · · Score: 1, Informative

    I started WoW on November 17, 2005. That is 265 days ago now. A quick look at my three main characters will show that I have played 75, 24 and 14 days for a total of 113 out of the last 265 days of my life spent online, in that game, and that is all I do and all I think about most of the time. I spend my vacations at home doing marathon WoW sessions. My weekends consist of all night sessions separated by a few hours of sleep. The sad part is that I probably would play less if it was not for Blizzard's horible constraints on items such as mana potions and basic manufacturing materials. I spend half of my life farming the materials I need to help me be a viable member of my guild. Take away 20+ hours of material farming each week and I might actually have time for a walk. Yea right!

  124. Not Really by johnashby · · Score: 2, Informative
    I have been a player of WoW since it came out, and I have to disagree with the parent poster. Particularly, this statement:

    With addicts, they're going to be playing all the time. ALL the time. They'll get through the content very quickly, and complain loudly about not having more of it pumped out in each new patch. They'll also use a lot of bandwidth and server time, which Blizzard has to pay for. Chances are these addictive personalities will eventually cause them to jump ship to another MMO to get addicted to, which means less monthly fees.

    There are two flaws with this argument. First, the game has built-in timesinks, grinds, and other time traps. These tasks are specifically tailored to increase the time in-game artifically. Despite all this, the addicts grind away...and when they hit the wall, they just start a new character. From scratch they do it all over again. I should know...I have 5 level 60 characters. I consider myself an enthusiast with a cyncial mindset, and I can tell you from playing the game that Blizzard is not angling towards casual gamers at ALL. Quite the opposite...their development philosophy seems to be "be hardcore, or be gone".

    The second objection I have regards those level 60 characters. It takes around 240 hours to level a character to 60. Multiply that times 5 (such as in my case) and you have a HUGE investment of time. To leave the game is to lose those characters, forever. All those hours, all that time...and it's gone. I ask you, how does an addict handle this? Quite simply, they don't. They'll be signing over their Social Security to Blizzard in 40 years to keep those characters "alive". The single greatest hook that Blizzard has developed is that attachment. Every person I have spoken to that has thought of quitting has used a variant of this argument to justify continuing. Some even go so far as to continue paying the fees even though they stop playing, just in case they want to come back...and they always do. Netflix can't touch that.

    And that is the perspective of a genuine WoW enthusiast. Don't get me started on their development focus...

    1. Re:Not Really by mrxak · · Score: 1

      Every person I know who has played multiple MMOs (my roommate has played basically all of them, even some really obscure ones) has said that WoW is a "noob's MMO". They complain that it is too easy to level up, dying has too little risk, etc. etc. I know players of some other MMOs who refuse to play WoW because they consider it to be rather lame. It really is a very approachable MMO, and has the marketshare to prove it.

      Yes, there are many time sinks, but this is just artificial content to appease the masses, and it's just as bad if not worse in other MMOs. While hitting level 60 does change the game quite a bit to a more hardcore MMO experience, it's still quite tame compared to other MMOs.

      As for losing your characters, Blizzard (and basically every other MMO) keeps them saved pretty much forever. You apparently didn't know this, but people can reactivate their accounts, and do. I took a break myself a about a year ago for a few months, and I know people who have reactivated after a much longer time away. That's how Blizzard gets people to come back to their game. They know they can come back at any time and be right where they were.

    2. Re:Not Really by johnashby · · Score: 1
      You apparently didn't know this, but people can reactivate their accounts, and do.

      I did know that. I also know that Blizzard's terms of service provide no guarantee of character retention...in fact they explicitly state that your character is their property, and they are under no obligation to retain it even with payment. Given some of their more asinine policies, such as one item restoration per account, ever, no addict worthy of the name would trust his hard-won characters to be retained without payment. Blizzard plays too much with their servers, and it's not far-fetched to imagine that they would purge characters to free up storage.

  125. Masterbation Addiction at 50% of population. by neo · · Score: 1

    If you're male... you may already be an addict.

    "If you're suffering from dry eyes, headaches, wrist aches, erratic sleep patterns, it may be more than just your average hangover: according to Dr. Maressa Orzack, you could be suffering from masterbation addiction. A clinical psychologist, Orzack is founder and coordinator of Masterbation Addiction Services at McLean Hospital in Newton, Mass., and is also an assistant professor at Harvard Medical School. Masterbation Addiction Services is one of the few outpatient clinics in the U.S. that provides specific treatment for masterbation addiction."

  126. PvP Caveat by johnashby · · Score: 1
    One thing to address:

    There's also the battlegrounds route for getting some epics (it takes a lot of time, but that time doesn't have to be consecutive).

    This comment is well-meaning but incorrect. There is no casual route to epics via PvP. There are 14 ranks, and around 10 is considered "high" and starts to yield decent items of "superior" quality. On a server of medium-high population, to reach rank 10-11 means you are one of the top 100 players on the server. You will accomplish this with a semi-casual approach of 2-4 hours of PvP daily...but you will progress no further.

    In order to break rank 12, and get your first epic, be prepared to PvP for many hours a day, and earn a minimum of 200,000 honor a week in order to jump 3-5 spots a week on that ladder. Break the top 25-30 and you're there! But once you hit rank 12, the pain starts. You will PvP constantly, and only in pre-formed groups, such as with a PvP guild. You can't afford to have losses....the queue times make each loss a staggering blow to your rank. Once you hit rank 13, you will say goodbye to all friends and family. You don't need them any more. 2 months later, if you keep winning, and you have 8-12 hours a day to invest, you will have the privilege of earning rank 14.

    What happens then, you ask? You get to spend a LOT of money. Borrow from friends, because you WILL lose that rank before next week, and if you are not currently rank 14, you cannot access the rewards. At this point you will quit PvP, and possibly the entire game, being a burned out shell of the person you used to be only 9 months before.

    How do I know all this? Because I know the guys who have done it. I feel sorry for them, because the items they won so painstakingly are inferior to the ones I won on PvE runs that took 1/10 of the time. It's very sad, horribly broken, and Blizzard should be ashamed.

  127. Stop people who want to stop game/computer addict by SEGAnaka · · Score: 1

    s

    Just because some people think that other people shouldn't do something all the time, they lable it an addiction and try to stop the person from doing it. People like to do diffrent things;

    Some people like to hang out with real-life friends all the time.
    Some people like to talk on the phone all the time.
    Some people like to read all the time.
    Some people like to spend time with their s.o. and/or family all the time.
    Some people like to play table-top rpgs all the time.
    Some people like to play mmorpgs all the time.
    Some people like to be on computers all the time.
    Some people like to eat healthy and exersize all the time.
    Some people like to play sports all the time.

    So why are some of those activities ok to do all the time irl, but others aren't? How come doing some of the rl activities online instead (example: hanging out in chatrooms all the time instead of hanging out irl) would get you labled as an addict? Why is it that people can get addicted to bad eating, but you never hear of people being addicted to eating healthy and exersizing? Playing with your kids can also cause headaches, back aches, and erratic sleep patterns, so how come no one is ever addicted to spending time with their family? Playing sports can cause the same pains, so why is it ok to play real life sports all the time but not to play sports games all the time?

    I'll tell you why: the personal beliefs of what is good and bad of the person trying to stop the addict.
    Some people think it isn't good for people to play games all the time; I dissagree. But I'm not going to try to get people who don't want to do it to do it. I don't like hanging out in real life, but I'm not going to try to stop people that do. I believe in living my own life and not telling anyone else how to live theirs. If more people would follow this philosopy, the world would be a much better place.

    To those of you saying "I want to stop so-and-so from playing WoW all the time because it's ruining their life" So? It's THEIR life, not yours. If they want to change, they will change. If they want to get help, they will seek it out. Who gave you the right to decide what's best for someone else's life anyway?

    I think the people who want to stop game/computer addicts are addicted to interfearing with other people's life.

  128. Addiction? by CaseM · · Score: 1

    Hell with that. I don't have time to be addicted...I have a raid schedule to keep.

  129. Don't Fret The Inaccurate Societal Labels, by Grendol · · Score: 1
    OK, let me get this straight here

    Lets clips some of the quotes from Dr. Orzack and play Mad Libs style.

    Original Quote

    Dr. Orzack: I was talking with a patient, a young man, the other day. He was a heavy World of Warcraft player, and I asked him what happens when he plays the game: was he simply playing a virtual character or did he feel like he was actually in the game? He told me when he plays, he is in the game completely. He had become immersed in World of Warcraft and had trouble removing himself from that virtual world. I also asked what he expected to find each time he turned on the game, and his answer was a sense of belonging. This individual came from a family that was unfortunately breaking up, and World of Warcraft was his way to escape that. This 18-year-old individual was miserable. He didn't get along with any of his family members and kept withdrawing into the game.

    Now change 'World of Warcraft' with any socially acceptable activity, say, 'football'

    Dr. Orzack: I was talking with a patient, a young man, the other day. He was a heavy football player, and I asked him what happens when he plays the game: was he simply playing a virtual character or did he feel like he was actually in the game? He told me when he plays, he is in the game completely. He had become immersed in football and had trouble removing himself from that virtual world. I also asked what he expected to find each time he turned on the game, and his answer was a sense of belonging. This individual came from a family that was unfortunately breaking up, and football was his way to escape that. This 18-year-old individual was miserable. He didn't get along with any of his family members and kept withdrawing into the game.

    So, with Monday night football, bowl games, and the super bowl, aside from body paint, and screaming at the television, a person is socially acceptable and not considered for commitment into a therapy regime.

    Now, I seem to remember a demographic statistic a couple of years ago(correct me if I am wrong) of 18 to 36 year old males stops watching television and plays video games. This sort of thing gets the attention of the TV industry because they aren't watching any more, the activity becomes scrutinized for it's habit forming potential, and labeled a psychological hazard to the partakers of the activity? Nahhh, too much conspiracy, it would never happen like that.

    I suggest trying the above Mad Libs word replacement game with other options to see if they work

    ie. Replace 'young man' with 'young lady', and 'World of Warcraft' and 'playing' with 'reading Shakespearian poetry' it might take some grammar tweaking, but the results could prove interesting.

    I have a feeling that using the above technique will determine that a few more of us are 'addicted' in our own special way. Is that truly bad? I doubt it matters much unless your addiction itself is destructive, ie drugs and alcohol or human sacrifice, otherwise, have fun and ignore societies labels.

    bad data, bad labels, ..... now where was I in completeing that trade skill quest for my mage?

  130. Re:Addiction? Oh, really? by Anonymous Coward · · Score: 0

    People can and are addicted to non-chemical substances. They exhibit the same behavioral patterns as an addict,

    This I can believe.

    they have the same neural-chemistry as an addict,

    In what ways, sir? Since much of neural-chemistry addiction is based on the chemical nature of the addictive substance, I do have to see evidence.

    and they suffer the same kinds of withdrawal symptoms as an addict.

    Oh, really? What physical withdrawl symptoms do behavioral "addictions" mimic?

    This sort of thing is very well documented, you may want to do some research before you claim that this type of addiction doesn't exist.

    They're your facts. I would have appreciated it if you had at least cited one such research study backing up your points.

    On the other hand, you've got people thinking that enjoyment of games automatically means addiction. This is untrue.

    With that distinction in mind...

    But so is saying addiction to games doens't exist.

    I still submit that there's a large distinction between

    "if I quit, I'll be morose and lethargic, almost catatonic"

    and

    "if I quit, I'll go into convulsions"

  131. Re:Headline incomplete. by ultracool · · Score: 2, Interesting

    All too true... There are quite a few people I know whose relationships have broken down over WoW. For one girl, her boyfriend wouldn't even stop playing for sex.

  132. wow by revolu7ion · · Score: 1

    llleeeeerrrrooooyyyyy jennnnnkkkkkiiiinnnnssssssss

    --
    Jesus Saves
  133. Daedalus project? by WilliamSChips · · Score: 1

    I didn't know the SGC cared about MMORPGS...

    --
    Please, for the good of Humanity, vote Obama.
  134. Yeah! Ground him! by Anonymous Coward · · Score: 0

    Make him suffer! Go outside and play in the sunlight, Johnny!

  135. My statistic! by IgLou · · Score: 1

    80% of "experts" will sensationalize and spew any kind of crap they can think of just to see their own name in print.

    Come on, this is absurd... 40% are addicted? Funny, most people I know who play WOW aren't addicted. However, they don't think there's anything quite as entertaining hence all their spare time goes to WOW.
    This is as stupid as that stupid finding released by Statistics Canadian that so called "experts" used to claim that using the internet leads to being antisocial. Honestly, I think people should be required a license come to conclusions like that just so we can take it away and shut them up.

    --

    Oops, how did this get here?
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  136. addict addict addict - everyone's an addict! by swordgeek · · Score: 1

    I am really getting sick of 'psychological addiction' and the industry of treatment that has sprung up around it.

    Addiction is a physiological reaction to certain substances. There are clear and properly defined symptoms of addiction. So-called psychological addiction is the fuzzy opinion of some individual who decides that a person needs to be treated as an addiction patient, rather than a mental health patient.

    I could live with the misuse of the term addiction, except that people who are being treated as addicts for their psychological dependency on games, sex, email, or socks are not getting the proper help; and also are being encouraged to develop symptoms of physiological addiction that aren't symptoms of psychological dependency.

    Withdrawl is a horrible thing--the body goes through hell while it tries to compensate for the loss of a drug to which it had become accustomed. Removal of a psychological dependency can easily lead to depression, but it isn't the same as withdrawl. Nonetheless, there are cases where people are encouraged that typical withdrawl symptoms are normal for someone who has had their game du jour taken away. Utter bullshit, and most importantly, HARMFUL bullshit.

    "Game addiction" may not be a good thing, but it ain't addiction.

    --

    "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
  137. Re:Headline incomplete. by Anonymous Coward · · Score: 0

    Yeah, MMO geeks generally have lots of opportunity for that. This one time, I almost got trampled by twenty hot chicks trying to break down the door to my mom's basement.

  138. They are not your "friends" by glesga_kiss · · Score: 1
    i play it for the friends i've made along the way.

    Which is one of the best things about the net; it puts like minded people together. However, these people are not your friends and one of the biggest worries about these kinds of additions is that people lose real friendships for virtual ones.

    A virtual friend will not buy you a beer when you are broke. They won't cheer you up if your wife leaves you. They certainally won't say that "perhaps you play too much WoW..." ;-) Life is all about balance; some of the most interesting people I know are those I have met online. However, in terms of a meaningful relationship/friendship, meatspace wins hands down, no contest.

  139. How did they come up with 40%? by SupremoMan · · Score: 1
    "Well, let's take World of Warcraft as an example. Let's say there are around 6 million subscribers for the game. I'd say that 40 percent of the players are addicted."

    Yep, sounds like science to me!

  140. WTF? by kehren77 · · Score: 1

    FTA:

    Dr. Orzack: I think there needs to be warning labels on MMORPGs like World of Warcraft, similar to warning labels on cigarettes. People should know that these games are potentially harmful. I'm sure the game industry will be up in arms over it, but that's what I'd like to see happen. I don't think we have a right to make Blizzard or other game companies change their products, but that may be what this comes to, down the road.

    Okay she can't be serious. She's comparing video game addiction to cancer. How does anyone take her seriously after a statement like that?

    Although in her defense, I used to get crippling cases of "nintendo-thumb" back in my youth.

  141. From Ukraine by badevlad · · Score: 1

    WoW is not popular here in Ukraine. But we have a lot of problems with other popular on-line and off-line games. Children take out a stuffs from the house and sell them to buy some hours of game in computer club. I know some teenagers who make crime for the same reason - yes, here in my town! May be they have missed their trainings of willpower? Or, may be we must wait for something? Of course, they should take responsibility for their acts...

  142. 60% are in Denial by Freetime000 · · Score: 1

    60% are in Denial

  143. Thank you for your contribution. by Jerk+City+Troll · · Score: 0, Troll

    I was able to repost your comment, almost verbatim, and get lots of karma. For myself and also on behalf of the jihad, thank you for your valuable contribution! Your efforts have helped further our efforts to disrupt Slashdot and make it as shitty as possible.

  144. Casual player *and* access to raid content? by Kaiganeru · · Score: 1

    What about those of us who choose to not join an endgame guild, usually comprised of 50+ of the least nice folks around; kids with nothing better to do (or so they think) others who aren't socially comfortable or have just moved to a new location, retired, disabled, sure there are nice people in the "addicted" category, but it's been my experience that the nicer folks are the more casual "I have a life" players.

    Okay... but I WANT to see the neato-geewhiz-bang-coolie-WOW!! stuff that the developers reserve for endgame content... reserve it for endgame content to keep the max level players interested and from moving on.

    What about people like me, and there are many of us? We are foreclosed from accessing the fun stuff. There is no option for us to access that content that THAT isn't fair. This is the main gripe I have with WoW -- be a casual player? Be locked out of all the
    "coolest" content.

    I won't be an addict, I won't spend my time on a minimum of 4-5 4+ hour raids a week. I won't. But that also means I don't get to see the cool stuff; and *that* isn't fair. The game is in effect telling me that if I want to really enjoy what it has to offer, I have to give up my life; and that is a choice that no game should EVER force a person to even consider -- nevermind make.