What elevates this above an ad, is the fact that you don't mention who "us" is, and leave the reader to guess that the URL above your post is the one you're trying to plug:P
This is what happens when you're voting for "best from a category" - if they had done a 20-vote multiselect on the whole list rather than radio boxes on the categories, yes it would've come out different.
OTOH, keep in mind that this is just for half the spots - I'd be surprised if none of the 2nd-runners-up made it into the final 64 in staff picks.
so hit up the bittorrent link already... There's currently 343 seeds (115 that I am connected to) so it's very likely to max your downstream real quick.
So has anyone been able to get the web admin to load on the linux dedicated server? I'm extracting to/var/games/ut2k4demo, editing System/UT2004.ini to have bEnabled=True under the web admin section, but when I execute "./RunServer.sh AS-Convoy.ut2" about 2/3 of my putty window up from where it stops it says that webmin is disabled... If I make the same changes on the windows install and run a server for it from dos, no problems (WinXP)
I am running apache on port 80, but have changed the port for it to 8088 (which is free) and it hasn't helped.
Should I just download the full linux client, muck settings in that, and use it for a dedicated server?
If the vertical mouse is USB, why wouldn't linux be able to pick it up as a four-button HID? As far as the machine is concerned all it should need to know is that it's got a pointer and some buttons...
Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.
There's one big point about Onslaught that makes it better than BF imo - BF you could take control points in any order, Onslaught forces you to work your way towards the enemy base by running lines between the CPs. Depending on the layout (which is customizable) you can be forced along one path, or allow branches. Thus there's some actual strategy involved in taking the CPs.
For example, do you work around the long way, or cut through more points on the straight-and-narrow path? And as you're building up a node, when do you stop and let the bots finish it so you can start bringing down the next node - once you start work on that node, your previous node is safe from destruction...
It's a beta demo because it's demoing pre-release. Theory goes once the full game hits retail shelves they'll update the "demo" to non-beta status, with any last minute bug fixes and balance tweaks.
Though from what I've seen of the stability, they might as well call it a Gamma demo:P
I read his post as kinda sympathetic. Everyone knows how a/.ing tends to take down sites, and the fact that developers.slashdot.org doesn't get a huge amount of posts and/or readers _does_ help mitigate that a bit.
Don't take things so seriously - this is the/. comments section after all:P
The DLLs in question are the Microsoft C Runtime Libraries mentioned in another thread, which were not distributed with the archive. Call it an artifact of developing the windows version in MSVC++ (Visual Studio)
And no, it's not open source at the moment because we can't download the source. It is planned to be open source once it gets more feature complete though.
1. - you probably mean features more advanced than bookmarking. It really depends on what firmware is on your dvd player. Mine gives the option to set 5 bookmarks until i eject the dvd. Not the most ideal, but it works.
The DVD player software I use on my machine at home remembers where I was in the dvd and if I eject it, come back a week later, and stick it back in the drive and start up PowerDVD, it continues where it left off. And it keeps it remembered even if the power goes out.
This is exactly true - the Unlimited is Unlimited access time, but the providers would be stupid to correct customers mistakenly thinking that is is Unlimited bandwidth.
They're not doing false advertising, they're just not correcting misconceptions about it.
OTOH, in ATITD there's a mechanic that the player base can use to deal with this though - laws. I seem to recall that the campfire grefing was worked around quite successfully by player-initiated action.
RTS games, for the most part, have no way for the players to affect that kind of change, so the developers may well need to step in.
I'm personally glad Blizzard did this. Well, provided that it's ladder only. Sometimes on the open rooms it's just too entertaining to pass up, especially games of hot-potato allies - every 10 minutes alliances rotate - I miss those good old days of backstabbing my buddies doing that in SC...
I don't have a copy of the EULA handy, but I'm pretty sure that if that isn't a stipulation already, then there is a stipulation that it can be changed at any time without prior notice. Unfortunately, that's just how things are these days.
This is not banning losing people. This is banning people who join the game to lose on purpose.
Called Greifers, these people usually tend to haunt MMORPGs but can be found in just about any game. They get bored with the "standard" gameplay, and so attempt to ruin the game for other players.
In MMOs, this can be anything from following around a newbie and killing anything close to them, preferably after it gets to about 25% health, to building many small cheap buildings in one area to prevent others from building there (a real example from A Tale in the Desert) - the harder it is for the player to get around the greifing tactics, the better it is for the greifer.
In RTS games, Greifing can range from the passive (disconnecting after 30 seconds (or 2 mins or whatever depending on game), sitting on one's ass not doing _anything_ until someone kills your town center and starting workers) to active (building an army, not attacking with the rest of your allies, then when they're armies are away you force-attack their bases with your anti-building troops) and generally ruin the game for everybody else. The winning team is robbed of a challenge, the losing team robbed of a decent chance.
I can see this policy only being exercised on solid cases, ie. multiple complaints for the account, with replays available. Just having a partner that sucks isn't greifing (though some greifers do intentionally play crappily to get under the greif radar) and I can't imagine any of those cases holding up to a blizzard staff member reviewing the evidence.
Before you go all nuts over this, it only affects the address bar, on SSL connections from MS's advisory. You can still expect to go to ftp://my.site.com/ and have it pop up the "enter a username and password" dialog.
For image emulation, both Daemon Tools and Alcohol work really well - there are others, but those are the ones I've had personal experience with. I prefer Alcohol personally because it integrates the image-generation bits (which with DT you'd need another prog, like CloneCD) and also has a nice memorized list of images.
As for creating the images, the two best that I know of are the aforementioned CloneCD and Alcohol. One game in particular (I forget which) refused to accept the CloneCD image in.ccd format, but Alcohol's.mds format ran it fine. YMMV, depending on the game - I've had a hell of a time making an image of UT2003 period, but that could be attributed to the CDRom drive.
Hell, that so deserves its own paragraph: If image creation doesn't work, try an older cd rom drive - a pure cd rom drive (no dvd, no burning) from the beginnings of the 32x era will probably do you fine. Burners are sometimes iffy one way or the other, and my DVD Burner has yet to make me a good image for anything I've tried. Not that that makes me bitter or anything - see next point.
If you can find the nocd cracks, you can make do with an ISO (or for many games these days, no image at all).
What elevates this above an ad, is the fact that you don't mention who "us" is, and leave the reader to guess that the URL above your post is the one you're trying to plug :P
OTOH, keep in mind that this is just for half the spots - I'd be surprised if none of the 2nd-runners-up made it into the final 64 in staff picks.
so hit up the bittorrent link already... There's currently 343 seeds (115 that I am connected to) so it's very likely to max your downstream real quick.
but a good one at that :)
I am running apache on port 80, but have changed the port for it to 8088 (which is free) and it hasn't helped.
Should I just download the full linux client, muck settings in that, and use it for a dedicated server?
Just remember, though, that your friend cannot make a copy, and give the copy to you. If you want the copy, you need to be the one making it.
If the vertical mouse is USB, why wouldn't linux be able to pick it up as a four-button HID? As far as the machine is concerned all it should need to know is that it's got a pointer and some buttons...
There is a Java version called Azureus on sourceforge, I much prefer it to the typical python clients (feature-wise) and it should run fine on Linux.
Or until your particular torrent hits 46 seeds 1 download (like mine - I had a 0.001 up/down ratio at 50%, and not for want of trying :P)
There's one big point about Onslaught that makes it better than BF imo - BF you could take control points in any order, Onslaught forces you to work your way towards the enemy base by running lines between the CPs. Depending on the layout (which is customizable) you can be forced along one path, or allow branches. Thus there's some actual strategy involved in taking the CPs.
For example, do you work around the long way, or cut through more points on the straight-and-narrow path? And as you're building up a node, when do you stop and let the bots finish it so you can start bringing down the next node - once you start work on that node, your previous node is safe from destruction...
Though from what I've seen of the stability, they might as well call it a Gamma demo :P
Smaller flashlights too - the large ones are D-cell sized, but ones for smaller hands run on C. And then the uber-portable ones on AA.
Either that, or the next big virus/worm :P
I will admit that I haven't heard of a Free app that will allow editing once it's in PDF form.
Don't take things so seriously - this is the /. comments section after all :P
The DLLs in question are the Microsoft C Runtime Libraries mentioned in another thread, which were not distributed with the archive. Call it an artifact of developing the windows version in MSVC++ (Visual Studio)
And no, it's not open source at the moment because we can't download the source. It is planned to be open source once it gets more feature complete though.
Parallel with a proprietary application, that links to a few open source (kernel) system libraries, and maybe a few LGPL libraries as well.
The DVD player software I use on my machine at home remembers where I was in the dvd and if I eject it, come back a week later, and stick it back in the drive and start up PowerDVD, it continues where it left off. And it keeps it remembered even if the power goes out.
They're not doing false advertising, they're just not correcting misconceptions about it.
True enough, but can you honestly see someone suing blizz over this either?
OTOH, in ATITD there's a mechanic that the player base can use to deal with this though - laws. I seem to recall that the campfire grefing was worked around quite successfully by player-initiated action.
RTS games, for the most part, have no way for the players to affect that kind of change, so the developers may well need to step in.
I'm personally glad Blizzard did this. Well, provided that it's ladder only. Sometimes on the open rooms it's just too entertaining to pass up, especially games of hot-potato allies - every 10 minutes alliances rotate - I miss those good old days of backstabbing my buddies doing that in SC...
I don't have a copy of the EULA handy, but I'm pretty sure that if that isn't a stipulation already, then there is a stipulation that it can be changed at any time without prior notice. Unfortunately, that's just how things are these days.
Called Greifers, these people usually tend to haunt MMORPGs but can be found in just about any game. They get bored with the "standard" gameplay, and so attempt to ruin the game for other players.
In MMOs, this can be anything from following around a newbie and killing anything close to them, preferably after it gets to about 25% health, to building many small cheap buildings in one area to prevent others from building there (a real example from A Tale in the Desert) - the harder it is for the player to get around the greifing tactics, the better it is for the greifer.
In RTS games, Greifing can range from the passive (disconnecting after 30 seconds (or 2 mins or whatever depending on game), sitting on one's ass not doing _anything_ until someone kills your town center and starting workers) to active (building an army, not attacking with the rest of your allies, then when they're armies are away you force-attack their bases with your anti-building troops) and generally ruin the game for everybody else. The winning team is robbed of a challenge, the losing team robbed of a decent chance.
I can see this policy only being exercised on solid cases, ie. multiple complaints for the account, with replays available. Just having a partner that sucks isn't greifing (though some greifers do intentionally play crappily to get under the greif radar) and I can't imagine any of those cases holding up to a blizzard staff member reviewing the evidence.
Before you go all nuts over this, it only affects the address bar, on SSL connections from MS's advisory. You can still expect to go to ftp://my.site.com/ and have it pop up the "enter a username and password" dialog.
As for creating the images, the two best that I know of are the aforementioned CloneCD and Alcohol. One game in particular (I forget which) refused to accept the CloneCD image in .ccd format, but Alcohol's .mds format ran it fine. YMMV, depending on the game - I've had a hell of a time making an image of UT2003 period, but that could be attributed to the CDRom drive.
Hell, that so deserves its own paragraph: If image creation doesn't work, try an older cd rom drive - a pure cd rom drive (no dvd, no burning) from the beginnings of the 32x era will probably do you fine. Burners are sometimes iffy one way or the other, and my DVD Burner has yet to make me a good image for anything I've tried. Not that that makes me bitter or anything - see next point.
If you can find the nocd cracks, you can make do with an ISO (or for many games these days, no image at all).
Good luck to you though.