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Unreal Tournament 2004 Demo Released

JSDopefish writes "The demo for the PC game Unreal Tournament has been released, and Blue's News has a full list of mirrors [including BitTorrent links from GameTab and AIXGaming] for downloading the 209mb Win32 client. If you like classic Deathmatch, it's a great game - I still love one on one deathmatch. The site explains: 'The Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004's two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run'."

314 comments

  1. Another Mirror by ASayre8 · · Score: 5, Informative

    Another mirror at runuo.com (Plug: Check out the site while you're there! ;-) )

    1. Re:Another Mirror by Dracoirs · · Score: 3, Informative

      Speaking of which, there is also a mirror at http://www.publicshards.com/

    2. Re:Another Mirror by mrbass · · Score: 5, Informative

      I have a mirror here...heck it's only 209MB ..no biggie. download

    3. Re:Another Mirror by Qrlx · · Score: 1

      thanks! This would take forever on bittorrent at like 4KB/sec. I'm getting 150 KB/sec from you :)

    4. Re:Another Mirror by mrbass · · Score: 1

      an advertisement? For four years I never had ads...until last september when bandwidth got outta control and couldn't afford to pay for it outta my pocket like I have been. Last month I served over 300GB.

      Who am I? well pretty much a nobody and a loser. I'm a mod over on doom9.org forums..that's about it.

    5. Re:Another Mirror by Walker2323 · · Score: 0

      And another one here:

      http://content-g.kontiki.com/fserve/moid/629f3b6 d- 9027-cd3f-cf51-e5ab3e7a9d63/ut2004-betademo.exe

      Very fast!

    6. Re:Another Mirror by Junky191 · · Score: 1

      Thanks- downloading now. I hate torrents and annoying download sites. A direct link to the binary is all I want, and you provided!

    7. Re:Another Mirror by preric · · Score: 1

      thx bro, nice speeds

    8. Re:Another Mirror by Anonymous Coward · · Score: 0

      Speaking of which here is a fast mirror.

    9. Re:Another Mirror by Anonymous Coward · · Score: 0

      Don't worry about it -- Content is King and you've got content.

    10. Re:Another Mirror by Anonymous Coward · · Score: 0

      oh alright mr. serious

    11. Re:Another Mirror by redune45 · · Score: 2, Informative

      Also another mirror here

      --
      redune.com: The World 3.2 Megapixels at a time
    12. Re:Another Mirror by Krunch · · Score: 2, Informative

      Here is another one (located in France).

      --
      No GNU has been Hurd during the making of this comment.
    13. Re:Another Mirror by Anonymous Coward · · Score: 0

      Another thank you for the same reasons :)

      Getting 70+ kB/s. Wishing MrBass all the best!

    14. Re:Another Mirror by nadadogg · · Score: 1

      If I had mod points, you would be plussed as much as I could get away with it.

      --
      i use linux and windows oh god how can i have an opinion
    15. Re:Another Mirror by thephungus · · Score: 1

      Just 150KB/sec? :) I grabbed it at 372KB/sec to my home box from work over SSH with Lynx (his antileech spoiled a standard wget, grin). That about maxes my advertised 3000kbps down (372*8=2976) from Crapcast, for once I'm getting what I pay for... Thx Mr. Bass!

    16. Re:Another Mirror by AzBats · · Score: 1

      thanks for sharing - remind me not to frag you :)

      --
      A Brit in Tallahassee.
    17. Re:Another Mirror by Anonymous Coward · · Score: 0

      If you're going to put a mirror up on a server with broken mime types at least turn off the g'damned referrer check code. I can't right-click or wget to DOWNLOAD IT Ya twit! :)

  2. There is only one thing to say... by gooberguy · · Score: 4, Interesting

    I love UT2004. I downloaded and installed it a couple hours ago, and I'm amazed. Finally, there is more focus on the gameplay and less on the graphics. This equals the win for all of us with Radeon 7500 PCI graphics cards.

    --


    Karma: Meh (Mostly from meh.)
    1. Re:There is only one thing to say... by Anonymous Coward · · Score: 5, Interesting

      UT seems to be moving more and more towards tribes, and this is from a guy working on Tribes 3, which also uses the unreal engine, albeit heavily modified... ;)

      Glenn Fiedler,
      Irrational Games.

    2. Re:There is only one thing to say... by Anonymous Coward · · Score: 1, Funny

      Dude... Y2K called, and he wants his GPU back.

    3. Re:There is only one thing to say... by SteakandcheeseUm · · Score: 1

      Yeah, my first impression of this game is that it is exactly like Tribes 2, except the turrets are user contolled, and some of the team play modes are different (but AWESOME). At first, I found the vehicle control mechanisms a little bit worse than Tribes 2 (you have to hold down jump to gain altitude) but I guess I can live with it. Having the multitude of variety in vehicles should make the teamplay interesting.

    4. Re:There is only one thing to say... by Anonymous Coward · · Score: 0

      Agreed, the vehicles and more focus on teamwork make it tribesish, but with the wonderfulness of working on my Mac.

      Hoping that you read this, I hope that you and the rest of the irrational team do a good job at focusing as much as you can on what the tribes series has done best, teamwork, vehicles, and large levels.

      The move to the unreal engine was a wise choice, but in a way, shocked me, as it could end up being just like UT 2004, but with less vehicles.

    5. Re:There is only one thing to say... by Lord+Kano · · Score: 2, Interesting

      UT seems to be moving more and more towards tribes

      Tribes, or Tribes 2? As I'm sure you know, before the "classic" patch, there was a world of difference between the two.

      Tribes was the first game that I played that ever lead to me scolding a 30 year old man like he was a 10 year old child for deathmatching in a team game.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    6. Re:There is only one thing to say... by Shinglor · · Score: 1

      I found the graphics very disappointing. They somehow managed to make it look and run crap at the same time. This was on an AthlonXP 2000+ with a Radeon 9600XT.

    7. Re:There is only one thing to say... by Anonymous Coward · · Score: 0

      I specifically meant tribes 2 in a vehicle type sense, but also tribes in general with more large open spaces, free movement, teamwork etc.

      cheers,
      Glenn.

    8. Re:There is only one thing to say... by Anonymous Coward · · Score: 0

      We'll do our best :)

      cheers,
      Glenn

    9. Re:There is only one thing to say... by Tomji · · Score: 1

      I have to go 100% opposite here.

      The larg map were the most boring ones to play, scarabrea anyone?
      Vehicles are not needed in Tribes as is; you ARE the vehicle, whenever I have to sit in one I have less options/weapons and movement freedom. I also enjoy the skiing more then simply pressing 1 button for afterburner...
      Vehicles are alright if they only need 1 player. I am sorry I do NOT enjoy pressing a drop bomb button once in a while...

      Teamwork I agree, as long as you can do most stuff solo almost as well. (Skill has to scale)

    10. Re:There is only one thing to say... by dtaczalski · · Score: 1

      Tribes was the first game that I played that ever lead to me scolding a 30 year old man like he was a 10 year old child for deathmatching in a team game.

      Some men never grow up.

    11. Re:There is only one thing to say... by Anonymous Coward · · Score: 0

      Wow, I guess I'm surprised that Tribes 3 isn't using the Torque engine - the Tribes 2 engine.

      Any comment about why?

    12. Re:There is only one thing to say... by airjrdn · · Score: 1

      Either you've got something wrong, or simply don't care for the graphics themselves. Both UT2K3 and UT2K4 look very good, and I'm only running a Radeon 9700 Pro - meaning, not much more GPU power than you.

    13. Re:There is only one thing to say... by gooberguy · · Score: 2, Informative

      I have a 1.5Ghz Celeron and a radeon 7500 PCI, and it runs UT2004 just fine. There must be something wrong with your setup then.

      --


      Karma: Meh (Mostly from meh.)
    14. Re:There is only one thing to say... by Shinglor · · Score: 1

      After playing the rest of the maps I've changed my mind. The Onslaught map is a little slow but all the rest run great.

    15. Re:There is only one thing to say... by mstorer3772 · · Score: 1

      background: I have a license for Torque, loved tribes 2, and am eagerly awaiting tribes 3. I'm working on two different Torque projects right now, though "working" is a bit of an exageration on one of them.

      I think they went with UT for a number of reasons:

      1) Eye candy. The UT engine just plain looks better (out of the box) than Torque. Sure you can strap new features to Torque (like any other engine), but an engine designed with the latest-n-greatest graphics features in mind will do significantly better than one with those features bolted on after the fact.

      2) Integrated physics. Theres already a physics engine in place, though I understand they've tweaked it quite a bit to handle high speed ground collisions and the like.

      3) ???

      4) Profit

      5) Sever links with the past. There may well be political reasons for not going with Torque as well. This is a wholly different company. I don't know of any Dynamix employees working on T3 (though I have heard that Kinetic Poet _is_ working on it).

      6) Going with an established engine means more modders that already know how to work on your stuff. This strikes me as more of a bonus than a deciding factor.

      I doubt it was the net code... Tribe's/Torque's network library has always rocked. Top-of-the-line stuff.

      --
      Fooz Meister
  3. Sports numbering by Jad+LaFields · · Score: 0, Offtopic

    I kinda like the once a year incremental scheme the UT team has going. It makes it feel more episodic

    --
    [SIG] It's like putting a moose in the blender -- a recipe for disaster!
    1. Re:Sports numbering by the_truk_stop · · Score: 2, Funny
      the once a year incremental scheme...makes it feel more episodic

      Unfortunately, it seems doubtful that Epic will be releasing the game with episodic prices.

  4. UT 2004 Linux Server bit torrent by AIX-Hood · · Score: 5, Informative

    And who could forget the UT 2004 Linux server: http://www.filerush.com/torrents/ut2004-lnxded-dem o-3120.tar.bz2.torrent

    1. Re:UT 2004 Linux Server bit torrent by Anonymous Coward · · Score: 0

      what are system requirements for these game servers? (i just built a 300 mhz fileserver/gateway, can i run any game servers?)

    2. Re:UT 2004 Linux Server bit torrent by the_truk_stop · · Score: 1

      Forget the server. I looked at the site, and there doesn't appear to be a Linux client. It would appear that Epic is abusing Linux admins' good will.

    3. Re:UT 2004 Linux Server bit torrent by Anonymous Coward · · Score: 0

      Thanks! Now i don't have to worry about Wine again... whenever I go near that thing, my ears start ringing and my left leg goes completely numb. Don't ask... long story involving a bad configuration file and a freakishly overhyper cat.

    4. Re:UT 2004 Linux Server bit torrent by SmittyTheBold · · Score: 4, Insightful

      No, you're looking at the wrogn target market - they're not after those who run Linux servers and might be willing to add game serving to the mix.

      They're going for those people who want to set up a cheap, effective dedicated server. Many gaming clans will run a server with two or three games running servers in the background, but since it's a dedicated server there is no need for a GUI - and no need for Windows. If the game has a Linux version of the server, it's much easier on the clans than shelling out a few hundred dollars for a Windows license. These groups like to build a cheapie rack-mount box and lease space at a colo at the end of a fat pipe. For gaming. Gaming is the primary requirement, Linux just makes it cheaper for them.

      It also helps that Linux has a reputation for being a "good server" that's stable, and has good remote-admin capabilities.

      --
      ± 29 dB
    5. Re:UT 2004 Linux Server bit torrent by grahamdrew · · Score: 2, Informative

      All reports say yet, including Atari's initial press release. Should actually have Tux on the box.

      --
      // Dumps core here
    6. Re:UT 2004 Linux Server bit torrent by augustz · · Score: 3, Insightful

      Give folks who actually admin linux boxes some credit.

      Some of us like the ability to easily setup a dedicated server using a server at a colo or other high bandwidth facility...

      Thanks epic for providing one rather than requiring us to purchase windows machines.

    7. Re:UT 2004 Linux Server bit torrent by Anonymous Coward · · Score: 0

      Since the client is (at least the demo) windows only, you are required to buy windows anyway.

    8. Re:UT 2004 Linux Server bit torrent by shepd · · Score: 1

      >Since the client is (at least the demo) windows only, you are required to buy windows anyway.

      Yes, but just one copy instead of two (unless you plan to play UT at the CoLo...)

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    9. Re:UT 2004 Linux Server bit torrent by tedgyz · · Score: 1

      Absolutely. For anyone that runs a real game server. I'm talking 24/7. Linux is the best choice.

      Sadly, after hosting UT2003 through a few patch cycles, I gave up in disgust. The effort required to reconfigure after a patch is ridiculous. Epic can't hold a candle to Id when it comes to ease of administration.

      I'm not just some spouting lus3r. I've been a software engineer for 20+ years. All I have to do is look at the config files and their mutations on every patch cycle and realize the inside of the game is a total mess. Perhaps UT2004 breaks the cycle. I'll check it out.

      I was a member of the UT sponsored admin email list. I was continually amazed how willingly the admins put up with the mess. It doesn't have to be that way, but most of them are not experienced engineers, so they just plod along, thinking that is business as usual.

      I've been running a Q3A server (LOVE DUMP) for over 3 years. My server config is about 20 lines long, and doesn't have to change with patch cycles.

      Epic needs to be kinder to admins (in terms of ease of admin) before I'll host another UTyyyy server.

      --
      "No matter where you go, there you are." -- Buckaroo Banzai
    10. Re:UT 2004 Linux Server bit torrent by airjrdn · · Score: 2, Informative

      The Linux client will ship with the Windows client.

    11. Re:UT 2004 Linux Server bit torrent by subsolar2 · · Score: 1
      I run one of the clan's game servers. I had the demo server up and running about 40-50 minutes after finding out that it was released, half of that was downloading the server package on the box remotely using wget.

      The other server admins where "What the heck, how can you do that remotely?". They are all running flavors of windows, and the idea of remote administration (from about 300 miles away) is like weird!

      Yeah Onslaught the half dozen members that had downloaded the demo played that till the wee hours of the morning. Alot more fun team game than TDM.

      subsolar

    12. Re:UT 2004 Linux Server bit torrent by Hettch · · Score: 1

      Agreed in full. You might also like to mention that the cheap college gamers like to use cheap linux boxes for servers. All you need is a cheap router and then do a min install linux system, and you got a nice server. Well, that, and the ability to take advantage of a T3 for pretty much only the cost of a router, and you got yourself a nice rig.

    13. Re:UT 2004 Linux Server bit torrent by Dalcius · · Score: 1

      Not only that, many clans get server access through personal contacts who work for ISPs, etc. Often the only available servers are running Linux, which means it's a smart idea to go after Linux support on the server side.

      Cheers

      --
      ~Dalcius
      Rome wasn't burnt in a day.
  5. Fun with Torrents by The+Human+Cow · · Score: 5, Informative

    Here is a torrent, if you need it.

    --
    The Human Cow - bringing you scrumtrelescence since 1995
    1. Re:Fun with Torrents by OverlordQ · · Score: 4, Insightful

      Personally I dont see why 1million+1 people make torrents of the files, all you need is 1. The main problem with large releases like this is keep the tracker up under the strain.

      --
      Your hair look like poop, Bob! - Wanker.
    2. Re:Fun with Torrents by wheany · · Score: 5, Informative

      There are clients that support multiple trackers.
      I use Azureus.

    3. Re:Fun with Torrents by darkmeridian · · Score: 2, Funny

      Why make torrents? Well, just in case the original tracker gets, uh, Slashdotted?

      --
      A NYC lawyer blogs. http://www.chuangblog.com/
  6. Comment removed by account_deleted · · Score: 0, Flamebait

    Comment removed based on user account deletion

  7. BitTorrent links for the Mac version? by jamie · · Score: 2, Informative

    Anyone know any BitTorrent links for the Mac version, also released today?

    1. Re:BitTorrent links for the Mac version? by Anonymous Coward · · Score: 5, Informative

      Here ya go ...

      http://www.harmless.de/ut2004-mac-demo.dmg.bz2.t or rent

    2. Re:BitTorrent links for the Mac version? by StarManta · · Score: 0
      --
      StarManta
      I don't think BMW has ever complained about their 2% marketshare. Neither has Apple.
    3. Re:BitTorrent links for the Mac version? by h0tblack · · Score: 4, Informative
      OS X UT2004 torrent

      If you already have the file, please join the swarm anyway, the more seeders we have, the better this will work. To join as a seed, just download the .torrent file and open it in your client of choice as normal, but point the location to save the demo, to the location of your already downloaded demo.

      Will people please leave their torrent windows open once they've downloaded the demo. Suggested clients: Official BitTorrent client Azureus Java client

  8. Hmmm, Windows only. by Trogre · · Score: 0, Interesting

    There only seems to be a Microsoft Windows version at this point.

    Anyone know if they have plans to do a Linux version like they did with UT2003?

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    1. Re:Hmmm, Windows only. by ruiner13 · · Score: 4, Informative

      No, the mac post is out too. Not sure about Linux. See my other post for the link if you are too lazy to look for yourself.

      --

      today is spelling optional day.

    2. Re:Hmmm, Windows only. by Anonymous Coward · · Score: 4, Informative

      They are going to support Linux, in fact, according to some sources, they are actually going to put a penquin on the box this time, unlike UT2K3, which they forgot to mention had a linux port. (The Linux binaries are included and installed with a shell script on the 3rd CD)

    3. Re:Hmmm, Windows only. by Bobulusman · · Score: 1

      I saw a linux version at 3dgamers, but their FTP links are already full.

      --
      Cogito ergo sum in Slashdot.
    4. Re:Hmmm, Windows only. by Anonymous Coward · · Score: 0

      Hell I don't care as long as it's mroe than 2 days I'm happy.

      All thes ervers, even the mirrors are so overloaded I would be lucky to get it in 2 days :)

    5. Re:Hmmm, Windows only. by Lev_Arris · · Score: 2, Insightful

      They 'forgot to mention it' because they weren't sure whether the Linux client would be ready when the game would go gold (initially they had planned to release the client later as a download). In the end the client was there so they put it onto the discs as well but of course that far into the production of the game it's hard to make last minute changes to the box design etc.

    6. Re:Hmmm, Windows only. by layersection · · Score: 0

      your thinking linux dedicated server i'm thinking ~ no linux demo still as of yet on 3dgamers or fileplanet.

  9. Re:Already have it by Zims+Manson · · Score: 1

    Bummer. I guess this thread is useless now.

  10. Gotta frag in linux by notanatheist · · Score: 5, Interesting

    If the linux install is on the CD I'll be buying another game at near full price. :)

    1. Re:Gotta frag in linux by dominator2010 · · Score: 5, Informative

      Not full price if you already own UT2K3. Epic is giving a rebate to those who buy UT2004 and already own UT2K3. That means the game will actually be $20

    2. Re:Gotta frag in linux by apocamok · · Score: 2, Informative

      For those looking for a link, the rebate is mentioned here

    3. Re:Gotta frag in linux by Trejkaz · · Score: 0, Offtopic

      2K3 would have been 2300... even if the 'k' was in the wrong case I'm sure it should be 2300.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    4. Re:Gotta frag in linux by Lumpy · · Score: 2, Insightful

      I also agree. I bought every loki game, even though many of them sit still in the shrinkwrap. UT2004 will be played, and its one of them that I will rush out and buy 3 copies right off the bat.

      if they can do this with UT over and over then the other game makers have no excuse (except maybe developers that cant write cross platform code)

      The funny part is that I still play Unreal,UT, and ut2003... where playing quake3 has really dropped back at the monthly lan parties I host at my house.(usually 4-7 players... set up in the basement with music blaring and never ending flow of pizza and beer.)

      --
      Do not look at laser with remaining good eye.
    5. Re:Gotta frag in linux by Lumpy · · Score: 0, Flamebait

      I knowe that you are a clueless troll, probably posting from microsoft.com but I'll bite.

      Maybe if you had 1/5th a brain you would know why loki went under... enron type management..

      Maybe if you were slightly smarter than a small salad bar you would understand a few things but alas I can see that I am using too big of words for you even now.

      so I will make it easy for you to understand...

      big bad men that owned the place stole the money and ran away. without money the good people cant not work so they went home.

      is that simple enough for you on what happened to Loki? or do I need to reduce the language to something that a 5 year old can understand?

      if you are going to troll at least have an IQ over 80.

      --
      Do not look at laser with remaining good eye.
    6. Re:Gotta frag in linux by Anonymous Coward · · Score: 0

      what the hell are you talking about?

    7. Re:Gotta frag in linux by Datafage · · Score: 1

      Nope, if 2k3 would be anything but 2003 it would be 20003, as it's two thousand three, abbreviated. However, 2k3 as a substitute for 2003 is a relatively common abbreviation now and is quite understandable. How do you get 300 from 3? Nothing in that implies zeroes after 3.

      --

      Nicotine free Amish .sig.

    8. Re:Gotta frag in linux by Anonymous Coward · · Score: 0

      only a fucking dickwad rated this down

      must be a pussy that thinks he can hurt karma...

    9. Re:Gotta frag in linux by Trejkaz · · Score: 1

      A 2k2 resistor is 2200 ohms. Why should 2k3 be 2003? That breaks a long established convention.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    10. Re:Gotta frag in linux by Mitchell+Mebane · · Score: 1

      Awesome. That will make me almost certainly buy it.

      --

      The roots of education are bitter, but the fruit is sweet.
      --Aristotle
  11. Beta? by DigiShaman · · Score: 1

    Why does the file name say "beta demo"? I thought this was the official version?

    --
    Life is not for the lazy.
    1. Re:Beta? by Vaevictis666 · · Score: 4, Informative
      It's a beta demo because it's demoing pre-release. Theory goes once the full game hits retail shelves they'll update the "demo" to non-beta status, with any last minute bug fixes and balance tweaks.

      Though from what I've seen of the stability, they might as well call it a Gamma demo :P

  12. C'mon Bittorrent! by lpret · · Score: 1, Funny
    Channel the force of slashdotting and speed my downloads!!!

    Hrm, still only 6 KiB/s...maybe time to pray to the bittorrent gods...

    --
    This is my digital signature. 10011011001
    1. Re:C'mon Bittorrent! by Datafage · · Score: 1

      That's weird, I spent most of my BT time for this demo at 400+ kBps... it was GOOD!

      --

      Nicotine free Amish .sig.

    2. Re:C'mon Bittorrent! by lpret · · Score: 1

      After about 10 minutes of my post, it sped up. I guess everyone started and I didn't have to pray to the gods...

      --
      This is my digital signature. 10011011001
    3. Re:C'mon Bittorrent! by eth00 · · Score: 1

      haha just have to get lucky with your connection. I have two seperate seeds on different servers both uploading in excess of 600KiB/s :)

  13. So far so damn good by PHlLlPY · · Score: 5, Interesting

    I was thinking of posting this myself but I haven't gotten around to stop playing the thing to do so. the emphasis seems to be more on teamwork than solo rambo stuff as before. it runs about as good as UT2003, which isn't saying much as my GF3 is really showing its age. I will definitely be buying this when I see it at Bestbuy, unless of course Doom3 or Halflife 2 suddenly decide to appear on the shelf.... go download it

  14. Much better. by Richie+Magoo · · Score: 1

    It definitely has more of a ut feel to it. Much better than 2k3! I'm starting to drool over the dvd version.

    --
    Sig? What Sig?
  15. Here is the Mac Demo by ruiner13 · · Score: 5, Informative

    Ask and ye shall receive: http://www.macgamefiles.com/detail.php?item=18034. Enjoy. Quit your bitching about no OS X and just look around a bit. There are other mirrors, this is just the first I found.

    --

    today is spelling optional day.

    1. Re:Here is the Mac Demo by fodi · · Score: 0

      leave him alone. he uses a mac and expects it to do the searching for him.....

    2. Re:Here is the Mac Demo by JET+666 · · Score: 1

      The Apple HAL, i like it.

      --
      De sig boss de sig
  16. Already pre-ordered it by Lane.exe · · Score: 1
    Should be in by the 20th. Happy fragging to all.

    Personally, I'm looking forward to assault mode the most.

    --
    IAALS.
  17. hmmm by Anonymous Coward · · Score: 5, Insightful

    Anyone got an ETA on the linux version?

    Once Nvidia becomes a bit more solid on 2.6, I imagine a AMD64 compiled unreal 2004 with 2.6 would be quite a nice experience. Although there are still some K8T800 chipset support problems for linux with the popular boards like MSI K8T neo and others. The Nvidia chipsets don't seem to cut it in the benchmarks at the moment, so unless they drop their price point the VIA is the way to go.

    For those of you looking for other games on linux. Savage the battle for Newerth has just released a huge update for their retail version which speeds things up nicely. THE game of late 03 early 04 is Savage. Definitely worth a look-see if you haven't tried it yet.

    Thinks are looking up for a linux desktop:

    2.6 kernel
    open office 1.1 is nice
    new KDE and Gnome releases
    mozilla 1.6 and firebird steadily approaching a 1 release
    GIMP 2 comming up real soon, and that SVG one (name?) too.
    Jahshaka and Gstreamer are promising for video editing, as is the commercial Mainactor from Mainconcept.
    Enemy Territory native, Savage Native, Quakes, Tons of stuff under WINE.
    Seeing some rad stuff from GPL Blender 3D, commercial Maya and Apple Shake working in industry.
    Good ol' apache tanking along.
    some of the GPL databases slowing moving from mid-commercial to big iron.
    Innovation in python and php.

    This damned well rocks. I don't code, so thank you to all the coders who have made this the year of the FULL desktop switch.

    1. Re:hmmm by bobsalt · · Score: 1

      thnx man, I was wondering why fed 64 beta wouldnt install on my athlon64 w/ gigbyte K8T800 ...gentoo loaded up fine on it though...is this some sort of sign that I should be using gentoo????-lol

    2. Re:hmmm by antdude · · Score: 1
      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    3. Re:hmmm by brain_not_ticking · · Score: 0

      That's firefox now, not firebird. Version 0.8 has been released recently, as well...

      The new version didn't play nice with my old settings, but once I deleted my old .phoenix directory, everything worked out beautifully...

      Oh, and on behalf of us coders, you're welcome.

      It definitely does rock that all of this software is rolling as strong as a steamengine =)

    4. Re:hmmm by freaksta · · Score: 0

      "Savage" look almost exactly like Warcraft3, but slightly less eyecandy.. Should be fun in any case..

      --


      Hrrm... I usually just sign my name.
    5. Re:hmmm by mkro · · Score: 1

      Anything wrong with the NVidia driver under 2.6? I've been using it for a couple of rounds in Enemy Territory under 2.6.2, and haven't encountered any problems yet.

      --
      I shall go and tell the indestructible man that someone plans to murder him.
  18. PC market is underpowered by Peter+Cooper · · Score: 5, Insightful

    There must be about as many PC's that can actually handle this game as there are macs. It's not like my dad's P-II 400 with a matrox G200 is going to be able to handle this.

    That's actually an interesting point. The specs on games these days are pretty insane compared to the average PC in the family home. Even if a family has a, say, 1.4GHz machine in the home (and I'd guess way less than half of homes is at that level), it probably has a really crappy video card in it.. or even on-board video. This means that 90%+ of machines out there can barely play these games at 20fps in 640x480.

    Given this, it really seems like the PC games industry is propped up by gaming die-hards.. whereas the console gaming market is propped up by everyone who owns one. Perhaps we should all remember this when we start bitching about the gaming freaks who mod their cases crazy all the time.. it's these guys who keep the PC industry in games ;-)

    1. Re:PC market is underpowered by caitsith01 · · Score: 4, Insightful

      I must disagree, in the friendliest possible way. See reply to parent, above.

      PC sales in 2003 were 168.9 MILLION units: http://australianit.news.com.au/articles/0,7204,84 05079%5e15306%5e%5enbv%5e,00.html . Even back at the start of last year reasonably muscular processors were standard, and by the middle of the year the ATi/nVidia war had sent the price of decent-ish video cards crashing. Right now you would probably struggle to find a mainstream PC with less than 256 megs of ram and a 2GHz processor. My folks got a new PC last year with the lowest end GeForce FX - and it runs most games like a dream.

      IMHO there are oodles of PCs that can run newer games around. Let's not forget, too, that most of these monster rigs are used to play stuff at max detail, max textures, 1600x1200 hyper resolution (I know, I have one). For the average home user a game running at 800x600 is still walloping anything on a TV screen for detail and clarity.

      Apple may finally have released something with a bit of oomph, but they are hardly gonna dominate the games industry.

      I agree to a certain extend with your main thesis, though: that high-end gamers drive the market along. Unfortunately this means games like Deus Ex 2 and Doom III will run like a slideshow on any normal machine. Personally I wish each level of technology was given more time to mature, so that we could see the modern equivalent of running Wolfenstein on a 286...

      --
      Read Pynchon.
    2. Re:PC market is underpowered by BerntB · · Score: 1
      The specs on games these days are pretty insane compared to the average PC in the family home.
      The idea with new games is to press the state of the art of graphics.

      If you just want a good game experience then stick with the original U Tournament. :-)

      (The problem with the original is that there are only three groups of people playing it now -- newbies, cheaters and very experienced players. The standard robots are more interesting than newbies and people that (with or without autoaim) can shoot 4 head shots in 2 seconds!)

      I really waited for UT 2003. I hope 2004 is fun to play and not only looks good...

      --
      Karma: Excellent (My Karma? I wish...:-( )
    3. Re:PC market is underpowered by RzUpAnmsCwrds · · Score: 2, Interesting

      UT2004 has a "pixomatic" renderer that is supposed to make the game farily playable without 3D acceleration.

      And, by the way, you *can* play UT2003 with Intel Extreme AGP Graphics. It's not as good of an experience as a 9800XT, but it's playable.

    4. Re:PC market is underpowered by mog007 · · Score: 1

      My folks got a new PC last year with the lowest end GeForce FX - and it runs most games like a dream

      I assume you mean the Geforce FX 5200 non-ultra? I have one, and the packaging would probably have made a better video card. I tone down everything to 800x600, 16-bit color, and low texture quality, not to mention leaving Anti-Aliasing and A.F. at controlled by application.

      This video card is the worst card I've ever owned, and if it were still supported, I'd plug in my old Voodoo 5.

    5. Re:PC market is underpowered by bfree · · Score: 1

      Of those 169 million units, how many were for business use and how many home? What percentage of them all were budget machines, i.e. onboard vga or equivalent video. I'm curious, and not really sure what I'd guess, but my impressions are that most non-gaming parents will downplay gaming and end up with a barely useful card/onboard, while most gaming non-parents will go for consoles. Of course there are the die hard gamers who pay $300 for a graphics card and they certainly seem to have finally brought an end to non 3d graphics cards (though onboard stuff is generally still rubbish for new pretty games). How long can they keep it up though in the face of a complete lack of interest in 3d for anything other than games, probably longer now that at least MS are using desktop chips in their console, what percentage of NVidia's chip sales last year were for Xbox?

      --

      Never underestimate the dark side of the Source

    6. Re:PC market is underpowered by caitsith01 · · Score: 1

      Well, I know what you're saying - a lot of those machines will be for business etc. etc.

      I guess my point was that even if only a third or fewer were home machines and of those say 1/3 are wiped out by shitty graphics cards etc., that still leaves a potential market of millions of machines capable of playing games reasonably.

      And, as a PC and console owner and player, I don't know many 'serious' gamers who would choose a console over a PC. I suspect most people who do so can't afford a PC or couldn't be bothered with the hassle of keeping up to date. Despite the IGN/Gamespot propaganda, consoles are still a world away from the PC in terms of visuals, controls, and quality of games.

      --
      Read Pynchon.
    7. Re:PC market is underpowered by krunk7 · · Score: 1

      I must agree.....Har Mar is the best. His music is incredible, but his live show just can't be beat. http://www.harmarsuperstar.com/

    8. Re:PC market is underpowered by Da+VinMan · · Score: 1

      I really waited for UT 2003. I hope 2004 is fun to play and not only looks good...

      Seriously, what's the problem with 2003's gameplay? I agree that it took some getting used to since it 'felt' different from UT's gameplay, but so???

      I'm just curious. I've heard comment this from a couple of people, but I haven't heard a coherent explanation yet.

      --
      Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    9. Re:PC market is underpowered by Anonymous Coward · · Score: 0

      Especially quality of games. PC games suck.

    10. Re:PC market is underpowered by ChaoticLimbs · · Score: 1

      I spent just a wee bit more on a 5700 and it really was worth it. The 5200 isn't viable as a video card without major overclocking.

    11. Re:PC market is underpowered by BerntB · · Score: 1
      Seriously, what's the problem with 2003's gameplay?
      I'd like to know, too. It just wasn't fun. Maybe if I hadn't given up so fast it might have worked.
      --
      Karma: Excellent (My Karma? I wish...:-( )
    12. Re:PC market is underpowered by BerntB · · Score: 3, Insightful
      Addendum:

      It might have been my attitude that made UT2K3 boring.

      Instead of having fun I was looking over the differences compared with UT and writing a list of what kind of moves I needed to learn.

      Maybe it was too close to the attitude I use for work. 1/2 :-)

      But, then, lots of other people seem to have had my reaction.

      --
      Karma: Excellent (My Karma? I wish...:-( )
    13. Re:PC market is underpowered by Peter+Cooper · · Score: 1

      The problem with the original Unreal Tournament is the hideous AI. Seriously, you give orders to your team and they change their minds after about five seconds. The AI in that game is so hideously bad. Perhaps this is where they should focus rather than on graphics?

    14. Re:PC market is underpowered by back_pages · · Score: 4, Informative
      I worked at an independent custom PC shop for almost a year and can add two things.

      In November/December-ish, we stopped selling 1.8GHz P4s and offered the 2.0 as our bottom of the line P4. We still carried some boards with CPUs already attached, including a 1.(2 or 3)GHz Cyrix, a Celeron, and an AMD2000 Pro. So the assertion that computers bought last year have beefy processors is correct.

      The second thing, though, is that for every tricked out gaming rig we sold, we must have sold 15-20 computers so Mom & Dad could check email or the college freshman could surf the internet and write papers. That's the bread and butter of a small custom PC business, not the high end gaming rigs. There's more profit in those, of course, but they sell such in such relatively low numbers that one can hardly say that it drives the business.

      As far as new products are concerned, there are a couple areas that are clearly pushed by gamers. To the computer industry as a whole, I think they represent a pretty nominal demographic.

    15. Re:PC market is underpowered by Anonymous Coward · · Score: 0

      Sorry, but I use a 5200 (128mb non ultra) and this runs perfect at 1024x768 - this is only with an AMD 1800+, as do almost all my games (e.g. Star Wars:KotOR, FIFA 2004, Broken Sword 3, Max Payne 2) the only games I couldn't get to work playably were Deus Ex 2 (which doesn't play well on my friends 5900 - due to a crap engine) and Halo, which I've never seen run well apart from at 800x600 on a real powerful machine, again crap engine! With most games I don't have to touch the settings. I never use AA as I don't see the point, but if you're having such bad performance you must have another bottleneck (RAM, processor, cheap soundcard?).

    16. Re:PC market is underpowered by Anonymous Coward · · Score: 0

      You're missing the parent posts point. Sure, the average PC sold is plenty powerful enough to play most new games but the average PC in the home is probably 2-4 years old and way underpowered for any kind of decent gameplay. Remember, the average person just doesn't replace their PC every year, or even upgrade components.

    17. Re:PC market is underpowered by Firehawke · · Score: 1

      Every "serious" gamer I know owns at least one console as WELL as a higher-end PC, simply because there are a lot of extremely good console games you just can't get on PC.

    18. Re:PC market is underpowered by Da+VinMan · · Score: 1

      Well, to answer my own question a bit, I think one of the differences between 2K3 and UT is that 2K3 requires much more thinking in order to be successful. In UT, the action was much more visceral and there was a lot more reliance on twitch factor. In 2K3, even straight DM requires a LOT more thought. Between the huge maps which result in complicated strategies, the weapons options, adrenaline power-ups, the new double-tap moves, AND the translocator; the game is just incredibly deep now compared to straight UT/Q3 style of games. Don't even get me started on how new maps, mods, etc. complicate that even further.

      I think the whole genre went in this direction too. Did people get tired of traditional twitch style DM? I haven't; it's still a lot of fun. I do hope they bring that back to life again. I enjoy the thinking side of 2K3, but sometimes pure mayhem fits me better. 8+)

      Also - Is it just me, or is the translocator just about one of the THE MOST irritating FPS devices ever? Yeah, it's a cool concept, but not when you play Instance Action against the computer (which is what I mostly play). The computer can do it often, instantaneously, and always accurately. I try it, and I'm frag soup. Is there a trick to that that helps? A certain key combo maybe? Argh..

      --
      Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    19. Re:PC market is underpowered by felonious · · Score: 1

      I guess I am one of the freaks you speak of since I have a crazy rig full of lights, mods, etc. I just built my new box last night and I really want to see what it'll do so I'm going to try UT2k4 when I get home.

      Thusfar my new box is insane in terms of speed and that includes non-gaming activities.

      Specs-
      Athlon 3200+ 64bit gingerly oc'd to 3600 and stable
      Gigabyte K8N Pro w/Dual Bios/F9-Build
      1 gig Corsair XMS 3200cs2
      GeforceFX 5950
      120 Gig Maxtor w/8meg cache
      160 Gig Maxtor w/8meg cache
      Soundblaster Audigy
      WinXP Pro SP1
      and if it matters 2.4 mb connection and case mods including the typical big ass clear window, 6 80mm red lit case fans, 2 attached dual hd cooling fans, 2 cold cathode uv lights, modded ps, uv reflective drive cables, etc., etc., etc.

      I just moved from a P4 2ghz and the difference is ridiculous. I have never experienced such an extreme difference in speed. My new box NEVER skips a beat, doesn't get tied up, and multi-tasks unlike any box I've ever used.

      Yes this box was built for gaming but I also do video editing, graphic design, etc. so it performs there as well.

      I will be going SATA/raid in the future to further enhance the performance but considering I just dropped $1200 at newegg among others...that'll have to wait a bit. If I would have bought this as a retail OEM box I would have paid over 2k easy.

      --
      You aren't free to do anything, until you've lost everything.
  19. Mac too by Skrectumis · · Score: 5, Informative

    Yup, it's out for the Mac as well. Macgamefiles.com has a couple of mirrors for it...painfully slow mirrors, but mirrors none the less.

    1. Re:Mac too by Graff · · Score: 1
      Macgamefiles.com has a couple of mirrors for it

      I've tried a few of those mirrors and have gotten only corrupted files. I've tried downloading with OmniWeb, Safari, IE, and even tried curl. No go, I just keep getting files that have corrupt bzip2 blocks...
    2. Re:Mac too by 47Ronin · · Score: 2, Informative

      If you have it, use wget -c [url] ..if not use curl with the continue option. I just got the Mac demo and it runs pretty good on a 1.4 GHz G4, 1 GB RAM, Radeon 8500.

      --
      Those who laugh at you for you having a Mac.. are the people who constantly call you to fix their PC.
  20. Re:PC Demo? by caitsith01 · · Score: 5, Interesting

    "There must be about as many PC's that can actually handle this game as there are macs."

    Uh...huh.

    Maybe you should take a look at the high end PC market some time? An insane number of top of the line video cards, memory modules, processors and motherboards are available and they sell like hotcakes. Because PCs are far less generational than Macs there is a tendency for a lot of people to gradually upgrade and thus keep relatively up to date in terms of hardware.

    Sorry to ruin the illusion but at a totally uneducated guess I would put money on the number of PCs worldwide that can run this game being in a ratio of at least 50:1 to the number of Macs.

    --
    Read Pynchon.
  21. Unreal 2003 was a disappointment by superpulpsicle · · Score: 3, Insightful

    When I bought Unreal 2003 my expectation was thru the roof. Two months later I find myself only using the game to test video cards.

    I am sorry but this company milked the unreal series to the degree of no return. Not sure I can spend any more $$$ on another potential disappointing sequel.

    Doom III and half life 2 demo... those should be ready by the year 3004. But that's still before the next Duke 3D which will be here in 4004.

    1. Re:Unreal 2003 was a disappointment by DAldredge · · Score: 5, Insightful

      Download the damn demo and try it before you bitch.

    2. Re:Unreal 2003 was a disappointment by AdamTheBastard · · Score: 1

      Thats one of the points of a demo. It gives you and everyone else a chance to look at the game at the cost of some bandwidth. If you like the game enough then you should go out and buy the retail copy.

    3. Re:Unreal 2003 was a disappointment by Anonymous Coward · · Score: 2, Insightful

      Yeah, I had high hopes for UT2003 too. Until I played the demo and figured out it wasn't much more than UT with prettier graphics, and decided not to buy it. Maybe you should have done the same thing?

      Since you're not sure if you can spend more money of a sequel, why don't you try the damn demo first before complaining? Maybe it'll make up for 2003's suckiness. If not, just delete it and move on.

    4. Re:Unreal 2003 was a disappointment by Anonymous Coward · · Score: 0

      Like the other post says--try it before you make a decision.

      Having said that, I seem to be one of the few individuals in existence who actually prefers UT2003 over UT. I got sick of spawn sniping, and the sniper rifle in general, over-translocation, and crude bot AI. UT2003 got rid of a lot of those issues for me.

      Not saying UT2003 was perfect, of course, just that I did feel it was an improvement from UT in gameplay. I can only hope that UT2004 is even more of an improvement, maybe bringing back some of the UT science-fiction feel.

      To be honest, my biggest concern is the sniper rifle. I understand it's popular, but it was one of the things I hated most about UT. We'll see. I'm more than happy to support the developers of UT. They support a large user base across a number of systems, including Linux, and continue to produce games that are impressive, in terms of technical details as well as gameplay.

      Thanks for a great series.

    5. Re:Unreal 2003 was a disappointment by Pxtl · · Score: 4, Insightful

      I agree - UT had some serious issues, and of course was popular with players who liked to abuse those issues. Many of the CTF maps were unplayable due to the sniper action, and obsurd due to the teleporting action. I think the UT2k3 fixed that. IMHO, the weapon and gametype changes in UT2k3 were excellent.

      IMHO, the problem with 2k3 was that they decided to get the Quake players - they made it faster, louder, more "hardcore" - and lost all those nice gamer girls who liked the easy, fuzzy FPS. I used to be able to use UT to convert women into gamers.

      Plus, I just find the whole "adrenaline" thing just silly. It adds an unnecessary and uncomfortable complication to the game.

      I was reading about the mapping problems - apparently the devs decided to complete the maps before testing them, producing maps that were not much fun but so much work put in already they couldn't tweak them very much.

      Still, I wasn't disappointed with 2k3. I thought UT had a better style to it (sleek and fun) but it was still a worthy successory. Its not like the real tragic sequels (AvsP 2, Tribes 2, Total Annihilation Kingdoms, Star Control 3) that completely destroyed a good game.

    6. Re:Unreal 2003 was a disappointment by mESSDan · · Score: 1
      Its not like the real tragic sequels (AvsP 2, Tribes 2, Total Annihilation Kingdoms...
      Sorry to have to disagree here, but I loved the original TA very much, and thought the second was awesome as well, especially with the iron plague expansion pack. What didn't you like about it?
      --

      -- Dan
    7. Re:Unreal 2003 was a disappointment by Pxtl · · Score: 1

      Hm - TA is my all time fave, but I found the sequel to be ho hum and poorly balanced. I never tried the expansion pack though - maybe that's what im missing.

    8. Re:Unreal 2003 was a disappointment by mESSDan · · Score: 1
      Most certainly the original game was a bit lackluster, but it was still great. The expansion pack really made the game rock though, the only bad thing I can say about it is that it made the new race (the metal/robot guys) too powerful. But taking into consideration that they went on to destroy the other races and then eventually split and become the machines that were in the original TA, I'm willing to let that slide ;).

      I do wish they had continued the story the same way it was in the original TA though, in TA:K, they had you playing different sides all the time in one storyline, whereas in TA, you could play both sides to victory, each with its own unique storyline.

      --

      -- Dan
    9. Re:Unreal 2003 was a disappointment by Sigma+7 · · Score: 1
      The expansion pack really made the game rock though, the only bad thing I can say about it is that it made the new race (the metal/robot guys) too powerful


      That may be true, but they are relativly weak against a Aramon player. While their forces may be more powerful than the other races, they are slightly out-ranged by the Veruna Mortar, and by the Aramon Trebuchet - the two most devistating conventional weapons in the entire game.

      Their defences are relativly weak as well - the Gatling crossbow appears to do very light damage, the bomb sprinkler has a warmup time, and the primatic tower has a shortage of hitpoints. (Although, the tower is extremely powerful in large groups as one of them can nail most units in a few hits.)

      I do wish they had continued the story the same way it was in the original TA though, in TA:K, they had you playing different sides all the time in one storyline, whereas in TA, you could play both sides to victory, each with its own unique storyline.
      That method of campaign creation, as you know, causes plot fragmentation. In turn, this results in various plot lines (or campaigns) being discarded as un-official and treated as if they never happened in the first place.

      Take a look at The Core Contingency expansion pack - this makes the assumption that Arm won the first four millenium war. What happens to the Core Campaign from the original TA? It gets discarded, with no official revisitation with something like "The Arm Contingency". It makes me wonder why the discarded campaigns were made in the first place.
    10. Re:Unreal 2003 was a disappointment by analog_line · · Score: 2, Insightful

      Waste bandwidth on it? No thanks. Fool me once, shame on you. Fool me twice, shame on me.

    11. Re:Unreal 2003 was a disappointment by JavaLord · · Score: 2, Informative

      agree - UT had some serious issues, and of course was popular with players who liked to abuse those issues. Many of the CTF maps were unplayable due to the sniper action, and obsurd due to the teleporting action. I think the UT2k3 fixed that. IMHO, the weapon and gametype changes in UT2k3 were excellent.

      These were only issues for people who didn't want to go through learning how to get around them. Unfortunatly the squeeky wheel gets the oil first so the translocator and the sniper rifle were nerfed in UT2k3. As was the rocket launcher, and the ASMD. Heck, ut2k3 was like UT: Nerf edition on speed. Which is why many UT players never switched over to UT2K3.

      IMHO, the problem with 2k3 was that they decided to get the Quake players - they made it faster, louder, more "hardcore" - and lost all those nice gamer girls who liked the easy, fuzzy FPS. I used to be able to use UT to convert women into gamers.

      The Original UT was pretty fast for a FPS game. I wouldn't say it wasn't hardcore. If you were looking for a slow paced FPS, Jedi Knight 2 would have fit that bill back then.

      Plus, I just find the whole "adrenaline" thing just silly. It adds an unnecessary and uncomfortable complication to the game.

      Agreed, it's like relics, but not nearly as much fun. The silly special moves to 'activate' them were annoying as well.

      Still, I wasn't disappointed with 2k3. I thought UT had a better style to it (sleek and fun) but it was still a worthy successory. Its not like the real tragic sequels (AvsP 2, Tribes 2, Total Annihilation Kingdoms, Star Control 3) that completely destroyed a good game.

      While I was disappointed with UT2K3, (Probably because I enjoyed the original too much) I agree it wasn't tragic, or a total bomb. Plenty of people enjoy it, It just doesn't seem to be as sucessful or popular as UT was in its first few years. I did think bombing run was fun.

      Being a long time player, I will give this demo a shot and if I like it buy UT2k4.

    12. Re:Unreal 2003 was a disappointment by RyuuzakiTetsuya · · Score: 1

      ONSLAUGHT KICKS ASS.

      --
      Non impediti ratione cogitationus.
  22. Sound by jrockway · · Score: 4, Interesting

    How's the sound support this time around? Still OpenAL?

    Hopefully the Linux version will have ALSA support this time; I had to add it myself. If you'd like ALSA support (surround sound, good shit!), visit my website and download the new OpenAL driver. Thank you, Open Source :)

    --
    My other car is first.
    1. Re:Sound by Cosmik · · Score: 2, Funny

      Ah, got to love moderators that moderate a post about the game OFF TOPIC

      Idiots.

    2. Re:Sound by Cosmik · · Score: 1, Funny

      Awww. The same moderator visited my post to give a score. Thanks!!! :-)

  23. It will be there by ReKleSS · · Score: 3, Informative

    Yes, icculus (Ryan Gordon) has said that the linux version will be on the install CD - http://icculus.org/cgi-bin/finger/finger.pl?user=i cculus There will also be a penguin on the box.
    -ReK

    --
    md5sum -c reality.md5
    reality: FAILED
    md5sum: WARNING: 1 of 1 computed checksum did NOT match
  24. Try voice chat by jmv · · Score: 5, Interesting

    For those interested, UT2004 is using an open-source codec for voice communication between players. It's also probably the first game to support wideband (16 kHz) communication.

  25. Soon by ReKleSS · · Score: 4, Informative

    PlanetUnreal has a message from icculus saying that the linux version will be out soon, but 'not tonight' because he's short on sleep and can't concentrate.
    -ReK

    --
    md5sum -c reality.md5
    reality: FAILED
    md5sum: WARNING: 1 of 1 computed checksum did NOT match
    1. Re:Soon by Provocateur · · Score: 1

      Uh-oh, looks like somebody's been surfin slashdot and found a valentine (too lazy to post the slashdot link:-)

      --
      WARNING: Smartphones have side effects--most of them undocumented.
    2. Re:Soon by unigeek · · Score: 1

      Wow, the fate of the world depends on one guy getting some sleep. GPL the code and it will be done tonight! Have a good night Icculus, for I am clueless.

  26. Mac BitTorrent link by Anonymous Coward · · Score: 5, Informative

    Download the zipped file then open the .torrent with your favorite BT client.

    http://www.elroyonline.net/misc/ut2004torrent.zi p

    1. Re:Mac BitTorrent link by Anonymous Coward · · Score: 0

      You needed to zip a 16k .torrent file? Thank you for adding an additional step to my downloading process.

  27. But. by Anonymous Coward · · Score: 0

    Unlike Tribes 3, UT2k4 will sell copies and not drive the company making it nearly to the brink of bankrupcy..

    1. Re:But. by Anonymous Coward · · Score: 0

      I beg to differ ;)

    2. Re:But. by SlightOverdose · · Score: 1

      Doom II, C&C (The original), Total Annihilation, and Tribes.

      The only games that have ever brought me to total gaming Nirvana.

      Tribes probably has a stronger cult following than OSX. I know people who would (literally) kill there own mother over it. It really was one of the most underrated games of its time.

    3. Re:But. by MrRTFM · · Score: 1

      yep - DoomII and Total Annihilation are pretty high on my list of the all time totally engaging games I've played.

      (also - QuakeII, Blood, SOFII, Tetris, Digger and lately - Stronghold)

      --
      You can't expect to wield supreme executive power, just because some watery tart threw a sword at you
  28. Aparently a Linux client witll be released shortly by Nailer · · Score: 4, Informative

    According to LinuxGames.

  29. Icculus Rocks by Anonymous Coward · · Score: 5, Informative

    I'd hereby like to thank Ryan 'icculus' Gordon for his hard work on the Linux and Macintosh clients. (linux one is forthcoming tomorrow, Ryan needs to sleep before he can coherently fix a bug that's still in the linux client)

    Andrew 'ashridah' Pilley

    1. Re:Icculus Rocks by cortana · · Score: 1

      Hear hear. Thanks also to Epic/Digital Extremes for making Unreal such a fantasticly extensible and portable engine.

  30. VERY impressive.. by CashCarSTAR · · Score: 5, Interesting

    I'm not a big fan of the Quake-style deathmatch type games, I much prefer smaller locations, CS/DoD style..

    However, the Demo is a LOT of fun. Assault mode is very good, at least it shows off a good map. There's 6 seperate objectives for the attackers to do, and it's fast paced enough to keep it interesting.

    Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.

    And it runs just as well as UT2003. Good programming.

    1. Re:VERY impressive.. by Vaevictis666 · · Score: 1
      Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.

      There's one big point about Onslaught that makes it better than BF imo - BF you could take control points in any order, Onslaught forces you to work your way towards the enemy base by running lines between the CPs. Depending on the layout (which is customizable) you can be forced along one path, or allow branches. Thus there's some actual strategy involved in taking the CPs.

      For example, do you work around the long way, or cut through more points on the straight-and-narrow path? And as you're building up a node, when do you stop and let the bots finish it so you can start bringing down the next node - once you start work on that node, your previous node is safe from destruction...

    2. Re:VERY impressive.. by Anonymous Coward · · Score: 0

      And it runs just as well as UT2003

      I.e. not at all? And no, I'm not going to buy a Nvidia graphics card, I refuse to support that company.

    3. Re:VERY impressive.. by RzUpAnmsCwrds · · Score: 3, Informative

      Buy an ATI graphics card. Or a SiS graphics card. Or an XGI graphics card. Or a Matrox graphics card.

      Just because it's a "Way It's Meant To Be Played" game doesn't mean it doesn't run on every other Direct3D (and OpenGL, if you use the OpenGL mode) GPU.

      In fact, UT2003 runs *better* on an ATI GPU when you turn on FSAA/AF. Better AA quality and better framerate too.

      If you don't have a GPU at all, it still has a software renderer that does pretty well.

      And what do you have against NVDIA? Did they kill your son or something?

    4. Re:VERY impressive.. by SlightOverdose · · Score: 2, Insightful

      > "I'm not going to buy a Nvidia graphics card, I refuse to support that company."

      Why? Because they have the best commercial linux driver support of any hardware maker I've ever known?

      Oh thats right. They don't give away all their trade secrets as well. Gosh. I guess they would be less evil if they had crappy substandard drivers like ATI who removed any serious code so they could open source it for gnuzealots like you- oh wait, no they didn't! ATI just copied nvidia's approach of binary drivers (all the way down the the OS/Product selector thingy).

      Hell, they could just not release linux drivers- it wouldn't affect their market share a bit.

      I suppose they could release their IP under the GPL. I mean, it certainly worked for 3dfx.

    5. Re:VERY impressive.. by ameoba · · Score: 1

      Wow. It's hard to envision a game that still has software rendering when even the cheapest graphics chips on the market do 3D...

      --
      my sig's at the bottom of the page.
    6. Re:VERY impressive.. by Barbarian · · Score: 1

      The original Unreal actually had a very good software mode. It looked Unreal for software mode.

    7. Re:VERY impressive.. by Ty_Webb · · Score: 1

      Regarding the map - I thought the terrain was designed extremely well. The different canyons funneled the players into packed clusters of death amidst the sprawling landscape. I agree too - that the speed compared to BF'42 is a big plus too.

    8. Re:VERY impressive.. by rsmith-mac · · Score: 2, Informative

      The reason it has software rendering is because of those cheap chips. These days, you get insane combinations like 3.2ghz P4s that ship with i865G integrated-graphics chipsets, which creates a very obvious and problematic bottleneck in the video subsystem. At that point, it's better go to back to software rendering, which will be faster, and have fewer driver/feature issues than the integrated-graphics controller.

    9. Re:VERY impressive.. by DAldredge · · Score: 1

      They had an assualt mode in the original UnReal Tournament.

  31. Re:Aparently a Linux client witll be released shor by Anonymous Coward · · Score: 1, Informative

    Unfortunately, Ryan 'icculus' gordon needs sleep, before he's coherent enough to fix a bug. should be out tomorrow (american time)

  32. Re:PC Demo? by runderwo · · Score: 5, Funny

    No kidding. I don't understand who could possibly play games on a 9" black and white screen with a one-button mouse anyway. Maybe some Mac people here can provide us with more information.

  33. Re:PC Demo? by Anonymous Coward · · Score: 0

    Not to mention PC parts are cheaper! The average Joe who shops at Walmart for a PC still has a good chance of playing this game with better performance than a Mac on a cheaper system.

  34. Re:PC Demo? by prockcore · · Score: 1

    My 1.2 ghz Athlon with a Radeon 7500 runs UT2k4 just peachy. This machine is very old, and could be picked up today for less than $200.

  35. Re:Aparently a Linux client witll be released shor by theendlessnow · · Score: 1

    Plays ok under winex today.

  36. dopefish, eh? by MrBallistic · · Score: 2, Funny

    great... now joe's gonna go around the office and get everyone to play this, which'll put duke back /another/ year. what we need to do is stop putting out interesting online fps games for a bit so that they can finish that darned thing :)

  37. Trollin' for love by mrshowtime · · Score: 4, Insightful

    Well, the basic game has been improved and the weapons seem to basically do the same amount of damage now. The vehicles are horrific though. I was hoping that the vehicles would at least be on par with HALO, but they are far from it. I was wondering why nobody was using the "humvee" aka "warthog," that was until I tried it... It's like the designers said "Hey! lets make a vehicle that nobody can actually drive!" In Halo, the warthog takes a few seconds to get used to, but then it just feels right. I could not get the damn humvee in UT2004 to even turn at all. The flyers in UT2004 are fast, but are generally ineffective. Then there's the tank... Once again the designers seemed like they tried to make the tank as boring as possible. The new maps are pretty well designed and like I said before, the standard (non vehicle) gameplay has been sanitized to the point of being very blaise. Every time I play UT2004 it reminds me of how fantastic just plain old Half-Life's multiplayer weapons were. Ultimately, "Atari," has dropped the ball on this one. It does not hold up against Halo, let alone any of the next-gen titles like HL2.

    --
    "Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
    1. Re:Trollin' for love by Cosmik · · Score: 1

      It does not hold up against Halo, let alone any of the next-gen titles like HL2.

      And when did you play HL2?

    2. Re:Trollin' for love by VeloDrax · · Score: 0, Troll

      UT 2004 feels more like the old UT. Even the included DM map looks and feels old school. That's not all good in my opinion. I've really gotten used to and learned to appreciate 2003. Still, it's not too dramatic a difference nor does is hamper basic gameplay. The vehicles suck though. Well, the ground vehicles anyway. You're right on about the Hummer-style vehicle. It's unusable. Give me UT 2003 with Halo's vehicles. That's what I'd hoped for.

    3. Re:Trollin' for love by bogie · · Score: 4, Interesting

      Play more. The vechiles turn fine, you just need more practice. The tank and the big truck both drive and turn slow but rest assured they do turn. IMO the tank drives like it should. It has a very powerful gun and if they made it any faster you'd just kick everyone's ass with no skill. Also once you get used to the hoover thing and the small baja car you'll be flying around. There are limits as to what you can do on a keyboard though. The vehicles are not ineffective, like I said you just need more practice.

      This game also runs well and looks great, it performs better than Halo ever did on the PC. UT2K3 did get old and boring because well that's what happens after a while when you have a FPS with not much depth. With the vehicles they've added they have made playing UT fun again. I can't wait to see what the mod community comes up with. Think Wild West with a Horse Drawn Stage coach and a gatlin gun hanging out the back, etc.

      To each his own, but I suggest others play for themselves and form their own opinions.

      --
      If you wanna get rich, you know that payback is a bitch
    4. Re:Trollin' for love by McCarrum · · Score: 5, Funny


      > It does not hold up against Halo, let
      > alone any of the next-gen titles like HL2.

      I, for one, welcome our new time travelling overlords ...

    5. Re:Trollin' for love by Trejkaz · · Score: 2, Funny

      Probably right after he compiled the source code and the FBI came busting in his door with Valve officials.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    6. Re:Trollin' for love by RedWizzard · · Score: 1
      Every time I play UT2004 it reminds me of how fantastic just plain old Half-Life's multiplayer weapons were.
      In plain old Half-life multiplayer the crossbow was far too strong.
    7. Re:Trollin' for love by Anonymous Coward · · Score: 0

      Whereas I think the "hoover" thing just sucks!

    8. Re:Trollin' for love by Anonymous Coward · · Score: 0

      It's a shame Halo has such an unbelievably poor engine, even on my GF FX 5700 (and 750 megs RAM) it runs like a pig, never smooth without tuning the effects so low that the game looked like Halflife 1 - even then it wouldn't perform smoothly if a bit of action was going on. This runs great and if you bother to play for a bit the vehicle control is fine.

    9. Re:Trollin' for love by Anonymous Coward · · Score: 0

      Halo has always sucked...

    10. Re:Trollin' for love by MMaestro · · Score: 3, Interesting
      IMO, the vehicles are "fine" but they aren't balanced out too well. The AVRiL (an anti-vehicle missle launcher for foot soldiers) is SUPPOSED to stay locked onto an enemy if you keep your crosshairs on it, but we all know within a few weeks every flyer is gonna be a Red Baron and using it on ground vehicles is useless since the rocket has a tendancy to skim too low (read : hit the ground).

      There are anti-vehicle turrets that shoot dual lasers, cool. But they don't do any splash damage, have a relatively long fire delay (for gameplay this fast), and is impossible to use against foot soldiers. Not only that, the Tank (I can't remember the name) can destroy a laser turret in just ONE shot, so if the enemy team manages to get tanks on both flanks of your base, you might as well forfeit because enemy vehicles are gonna be running you over in your own base.

      This may be a unique problem for me, but like you said, people should play it for themselves and form their own opinions. Just don't expect a Tribes, Battlefield 1942, or Halo type gameplay.

    11. Re:Trollin' for love by Anonymous Coward · · Score: 0

      "I can't wait to see what the mod community comes up with"

      Here's to hoping for a "car wars" or a "Death RAce 2000" mod

    12. Re:Trollin' for love by the+grace+of+R'hllor · · Score: 1

      So? If there are tanks on both sides of the base, you swarm out and kill them till there aren't. The maps are large enough that doing so will keep them out of your hair for a while. Besides, they're slow and lumbering. That equates to 'quick death' against a team that concentrates on them.

      Agreed about the turrets firing too slowly though. Sting enemy vehicles to death with hundreds or thousand of tiny pinpricks a minute, spread out shotgun-style. Of course, this'd make it an anti-personnel weapon too, but that's not a bad thing.

    13. Re:Trollin' for love by OmegaBlac · · Score: 1
      I could not get the damn humvee in UT2004 to even turn at all.
      Just use the right & left strafe keys to turn with the ground vehicles. Took me a few minutes to figure it out after driving straight up a hill and half way across the map.
  38. Domination? by KillerHamster · · Score: 1

    Does anyone else miss Domination mode? That was always my favorite, and the one I'm the best at. Maybe someone could write a mod for it?

    1. Re:Domination? by rhakka · · Score: 1

      Domination POWER baby, all the way. Loved that gametype, and loved Double Dom too.

      Onslaught better rock if Dom is gone :(

  39. ah crap by filtur · · Score: 5, Funny
    209mb Win32

    Damn my Dial-up Modem to Hell!!

    1. Re:ah crap by Blymie · · Score: 1


      Wuss ;)

      wget -c for 20 hours and you're there....

      Start it one night, go to sleep, wake up and go to work, come home and it's done...

      Bah to you!

    2. Re:ah crap by Anonymous Coward · · Score: 0

      You'll even have it before the Linux people. Please stop whining, unless you are on pay per minute or something.

      Offcause you will have trouble playing it afterwards in multiplayer. But it should work decently, unless you use the build in voice function.

    3. Re:ah crap by darkmeridian · · Score: 1

      The Bit Torrent is sucking up 70 kb/s of my frickin' upload bandwith, so don't complain. I can hardly play online or run my server.

      --
      A NYC lawyer blogs. http://www.chuangblog.com/
    4. Re:ah crap by Anonymous Coward · · Score: 0

      Diiial-up? What is this dial-up?

  40. Re:PC Demo? by Durandal64 · · Score: 1

    Say what you will about Apple's mice, but not even die-hard PC users think their monitors are garbage.

  41. Looking to the past indeed by KFK+-+Wildcat · · Score: 5, Insightful
    From the "storyline":
    Looking to the past, the nefarious powers hidden in the shadows knew that when threatened by an enemy, the masses would give up their freedoms in the name of patriotism. And so it was that in all but name, the human race was once again ruled by Imperial forces.

    Hmm... Reminds me of something...

    1. Re:Looking to the past indeed by Anonymous Coward · · Score: 0

      Bush bashing on an UT2004 thread.
      I seen that coming.
      The +5 insightful I saw that coming.
      but a Kentucky fried wildcat on slashdot?

    2. Re:Looking to the past indeed by darkmeridian · · Score: 0, Offtopic

      Oh, come on. I'm a leftist liberal but stop it with the cheap shots at Bush. Please. This is a tech website discussing a frickin' VIDEO GAME RELEASE!!! Why is this being brought up and modded so high? Save it for poliforum or something.

      --
      A NYC lawyer blogs. http://www.chuangblog.com/
  42. Re:PC Demo? by dchamp · · Score: 1

    Even if there are as many macs out there as the # of PC's that can handle UT2k4... how many of those macs can handle it? Probably a fairly small percentage. I've played MOHAA on one of the makeup mirror imacs, and it was pretty choppy. I don't think it would handle UT2k4 very well at all. A mac from the same generation as your dad's P-II 400, would be what... a 133mhz iMac? That's not going to be playing much UT2k4 either. If you're going to compare Apples to Oranges, you have to at least make the comparison relevant.

    I don't know what the actual #'s are, but I wouldn't be suprised to see that the # of PC's capable of high-end gaming is astronomically higher than macs.

  43. Re:PC Demo? by Anonymous Coward · · Score: 0

    It must have taken forever to get the UT engine ported over to LogoWriter and Hypercard... You have to respect Atari's dedication to multiple platforms.

  44. The official Linux response: by MachDelta · · Score: 5, Informative
    Ryan Gordan, Epic Games:
    UT2004 Linux Demo client is not ready yet. There's a showstopper in it, but I've been awake for days, and can't gather the concentration to fix it.

    This will be available soon, but probably not tonight. Sorry to disappoint.

    The good news is that getting these embarrassing moments out of the way during the demo means the final retail version will be ready to go on time.
    So there ya go. Hopefully all you 'Nixies will have your demo goodness by tomorrow :)
  45. linux version? by sloanster · · Score: 0, Redundant

    What gives - Is the linux version not out yet?

    Guess I'll just have to be content with ut2003 until they get it together...

  46. See also this link... by antdude · · Score: 4, Informative

    Post #31 in Link: "Icculus (Ryan Gordon, the guy doing the ports) said Linux and OSX demos should become available within a few hours of the Win32 release."

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  47. I sure hope by Anonymous Coward · · Score: 0

    there's no bare breasts in it, think of the mental trauma it would inflict on young teenage american minds

  48. 64 bit version? by Linegod · · Score: 1

    Does anyone have any clue about a 64bit version of UT2004? ..

    --
    -- I care not for your foolish signatures.
  49. A few observances... by Amigori · · Score: 1

    Since I have a Powerbook as my newest computer, and my PC is vastly out of date and unable to play this game, I'm stuck watching the trailer, for the time being. Also, I'm a big fan of Halo, so this might sound a little biased, but when you watch the trailer from the website, there seem to be many, (too many?) similarities with Halo, especially with the vehicles. I guess a tank is a tank and the basic design doesn't vary too much, but I swear they licensed the Warthog from Bungie because it looks nearly identical. The flying vehicles also look very similar to those used in Halo. And the snowy canyon used for the vehicle scene in the trailer, looks just like "Assault on the Control Room" & "Two Betrayals". I suspect the vehicle modes is one of the new types of battle. Otherwise, it looks like good-ol', fast-paced mayhem that'll give your computer, your broadband, and your trigger finger a workout.
    Amigori

    --
    "The quality of life is determined by its activites."--Aristotle
    1. Re:A few observances... by Anonymous Coward · · Score: 1, Informative
      Since I have a Powerbook as my newest computer, and my PC is vastly out of date and unable to play this game, I'm stuck watching the trailer, for the time being.
      So do I. But isn't this working?
    2. Re:A few observances... by Brendor · · Score: 1

      Bit torrent file for the OS X client Here.

    3. Re:A few observances... by Amigori · · Score: 1

      Thanks for the links. About an hour after I posted my comment, I saw that the mac version was released the same day. On my 12"/1Ghz/512Mb PB, it runs pretty well, and it runs great when you turn some of the details off.

      --
      "The quality of life is determined by its activites."--Aristotle
  50. Damn downloader leeches. by sudog · · Score: 0, Troll

    Get the hell off the bittorrents if you don't plan on leaving the window open for a half hour or more afterwards.

    Jerks.

    1. Re:Damn downloader leeches. by Vaevictis666 · · Score: 1

      Or until your particular torrent hits 46 seeds 1 download (like mine - I had a 0.001 up/down ratio at 50%, and not for want of trying :P)

    2. Re:Damn downloader leeches. by Anonymous Coward · · Score: 0

      I don't do a time limit, I just make sure I have at least a 1:1 download/upload ratio before closing the window. I agree with you about the damn leaches though - bt seems to work better with small groups, larger anonymous groups seem to attract selfish pricks.

  51. AIXGaming? by dghcasp · · Score: 3, Funny

    AIXGaming?

    You mean it runs on the RS/6000's PowerPC processor?

    Yay! I've gotten so sick of rogue in an xterm.

    1. Re:AIXGaming? by Anonymous Coward · · Score: 0
      You mean it runs on the RS/6000's PowerPC processor?

      Well it runs on a PowerPC 970, which is kinda close to a POWER4.

  52. So, what's this "onslaught" mode? by Anonymous Coward · · Score: 0

    Somebody?

  53. Re:PC Demo? by Anonymous Coward · · Score: 0

    Ask and ye shall receive!
    http://www.macgamefiles.com/detail.php?i tem=18034

  54. DX2 on a 933MHz duron by Anonymous Coward · · Score: 0

    I disagree!

    I run a 933MHz Duron with a Radeon 8500 64MB LE and 512 MB of SDRAM. Deus Ex 2 ran fine in 800x600 with detail on High, realtime shadows on full quality. I just had to turn Bloom off because it made everything far too bright and updating drivers didn't help. Bug, anyone?

    Anyways I was getting like 30fps through most of it.

    These people who complain of performance problems are crazy...

    1. Re:DX2 on a 933MHz duron by caitsith01 · · Score: 1

      Are you serious? I'm running an Athlon 2000+, 512 Megs of Corsair DDR RAM in double pumped configuration, Radeon 9700 with 128 megs... and for me it absolutely chugs along, maybe 20 fps at 800x600, shadows and lighting on low, bloom off.

      Am I crazy? My system runs quake III at like 500 fps... in all seriousness, it runs everything else absolutely fine, Far Cry runs a treat at 1024x768 with everything cranked, Rainbow Six 3 is great at 1280x1024 (which is what I run most things at). DX2 is seriously fucked up IMHO... sometimes when I look around and I'm in a big open area it drops to single digits on the fps count.

      --
      Read Pynchon.
    2. Re:DX2 on a 933MHz duron by TrancePhreak · · Score: 1

      Turn off shadows. Some games have issues with shadows and ATI cards. Older cards like the 8500 had less trouble with it, for some reason. If you goto rage3d.com they have a forum with a bunch of bugs and sometimes some help in running games with ATI cards.

      --

      -]Phreak Out[-
    3. Re:DX2 on a 933MHz duron by caitsith01 · · Score: 1

      Actually, I have just cracked it I think... for some reason, if I run in 'Windows 2000 compatability mode' the game runs a hell of a lot better. This is really weird, especially as it runs like a dog under XP and ME...

      Anyway, I just got acceptable frame rates, 1280x1024, full lights, full shadows, AA turned on. Weird as hell.

      --
      Read Pynchon.
    4. Re:DX2 on a 933MHz duron by delus10n0 · · Score: 1

      This is actually why I have two partitions on my system; a strictly-games Windows 2000 partition, and a business/programming Windows XP partition. Don't have to worry about services/background apps slowing down my games, and things tend to work better in 2k anyhow, gaming wise at least.

      --
      Not All Who Wander Are Lost
    5. Re:DX2 on a 933MHz duron by caitsith01 · · Score: 1

      Well, that's why I have two different hard drives, running XP and ME respectively. The ME one is a cut-down install with nothing but games, and it typically whips the XP install for performance (though not necessarily stability :/).

      That's why it's weird though - DX2 runs like crap under XP and ME, but ok when I turn on W2K compatibility under XP. Smells like a major bug to me.

      --
      Read Pynchon.
  55. I do... by Anonymous Coward · · Score: 0

    I don't know of a mod for it. What I've heard is that the new Onslaught mode was supposed to be the "successor" to Domination, so to speak. It supposedly has a similar feel to the original Domination. I've never played it, of course, so I don't really know. But that's what I've read.

    I do miss Domination, though. Double Domination isn't the same--not as tense or fast. I also miss the asymmetry of Domination maps.

  56. Smart Move by NutscrapeSucks · · Score: 1

    Back in the day, I knew several people that were totally into the original UT, but played with software rendering on real lowspec machines that you could never play Quake 3 on.

    It would be nice to have a game again that you could actually play on the dull dells on the office LAN.

    --
    Whenever I hear the word 'Innovation', I reach for my pistol.
  57. Um by KalvinB · · Score: 1

    at 3+ hours to download I've shared it long enough.

    It's my bandwidth thank you very much. If I want to whore it out that's my choice. Not everyone can afford to share popular files for extended amounts of time. I'm sure you wouldn't mind me blowing a good chunk of my alloted monthly upstream bandwidth for this file but I do. And it's my bandwidth.

    Feel free to download it from a fixed site if you're worried about everyone disappearing before you're done.

    Ben

  58. Tribes 3? by Anonymous Coward · · Score: 0

    Will Tribes 3 be for Linux too than?

  59. What about Vorbis? by Bilange · · Score: 1

    UT2003 used Ogg Vorbis for background music. Is it so for UT2004 too? Im downloading it at the moment (d/l at 5Kb/s :S)

    --
    "...a generation of kids has grown up thinking Trance is the shittiest music since country and western." - Paul van Dyk
    1. Re:What about Vorbis? by jmv · · Score: 4, Informative

      AFAIK, UT2004 still uses Vorbis for music. Speex is only for low bit-rate (4.8 kbps narrowband, 9.6 kbps wideband) voice communication.

  60. Re:PC Demo? by Anonymous Coward · · Score: 0

    Yeah, they've improved quite a bit since Ms PacMan for the Commodore 64.

  61. Re:What about a linux version? by Seft · · Score: 2

    M$ bought the rights to UT2l4 at the last minute :p

    No, theres still a copule of bugs in it that they want to work out.

  62. DVD special edition! by LarsWestergren · · Score: 4, Insightful

    Appearently, the game comes on SIX cds! Holy hi-res textures, batman! However, they are going to release a DVD edition, I urge you all to buy it! (You are going to buy the game if you like it...right?)

    I am so fed up with having games that come on DVDs for consoles being converted to lots of easy scratchable CDs for the PC release. At least if you are a RPG fan it is beginning to feel like we are back to the good old floppy times. "Please insert next media..."

    When it comes to the game itself, I have read that the music and atmosphere resembles the first game, which I think is great news. I loved the original UT for daring to do something different in design and gameplay from just a Q3 clone. When UT2003 came I was disappointed to see they had taken a step closer to Q3 with lots of colored lights and space dungeons all over again. But in UT2004 levels such as the two trains are back (this time called Convoy appearently).

    --

    Being bitter is drinking poison and hoping someone else will die

    1. Re:DVD special edition! by nekoes · · Score: 1

      "When it comes to the game itself, I have read that the music and atmosphere resembles the first game, which I think is great news."

      You might be thrilled to find out that the main theme for the demo is a remix of the original UT theme. I was excited at least. The music for onslaught is great too, same with convoy. I thought ut2k3 to be a step back in that same department though, UT had such great music.

      --
      Hey, it's my OPINION that dogs have eight legs and make a sound like a car horn every time they take a piss.
    2. Re:DVD special edition! by Tim+C · · Score: 1

      You are going to buy the game if you like it...right?

      No, at 6 CDs, I thought I'd just download it from Kazaa... ;-p

    3. Re:DVD special edition! by Sigma+7 · · Score: 1
      Appearently, the game comes on SIX cds! Holy hi-res textures, batman! However, they are going to release a DVD edition, I urge you all to buy it! (You are going to buy the game if you like it...right?)

      I am so fed up with having games that come on DVDs for consoles being converted to lots of easy scratchable CDs for the PC release. At least if you are a RPG fan it is beginning to feel like we are back to the good old floppy times. "Please insert next media..."
      This is the reason that compression should be used for the installers of such games. If large quantities of data need to be copied from the various disks, at least use the smallest scale of compression to shave off one CD (or even giving 40-50MB of slack to reduce the fatal scratch area or the equivalent in error correction ).

      There are other space-saving tactics as well, such as transferring the extra models/textures onto the last CD (just like UT), and making their installation optional. Naturally, these options should default to on to prevent reviewers from whining too much.
    4. Re:DVD special edition! by LarsWestergren · · Score: 1

      No, at 6 CDs, I thought I'd just download it from Kazaa... ;-p

      Oh, booh! Come on. They have Linux servers AND clients, a Linux and Mac demo almost at the same time as the Windows demo. They are using Open Source in it, like ogg for music and Speex. They are gambling on a DVD version.

      I think I would buy it even if it was crap just to support them, but from what I've heard it is shaping up to being a great game too!

      In fact, I think I'm getting two...

      --

      Being bitter is drinking poison and hoping someone else will die

    5. Re:DVD special edition! by Tim+C · · Score: 1

      I'll be buying the DVD version myself - my earlier comment was meant to be a joke :-)

      I can't imagine trying to download about 3.5gig from Kazaa; it'd probably be quicker to write the game myself ;-)

    6. Re:DVD special edition! by EvilIdler · · Score: 1

      I will buy this IF there is a DVD edition sold
      near me. I bought Silent Hill 3 because they were
      wise enough to release it on DVD, too.

      Pretty much every computer sold here, including
      laptops, come with a DVD drive, so why haven't
      games already started being on DVD? It should have
      happened years ago!

      (And please use that extra space to include a
      higher quality version of any pre-rendered movies :)

    7. Re:DVD special edition! by br0ck · · Score: 1

      At ebgames, you can get the DVD Special Edition, which includes a headset and other extras, for the same price as the cd edition - $39.99.

  63. The "real" mirror list by zeekiorage · · Score: 4, Informative

    The site linked in the article (bluesnews) dosen't list all the mirrors, here is the real mirror list from Atari's web site...
  64. Re:PC Demo? by Chundra · · Score: 1, Funny

    I do. They're fucking ugly and overpriced. Wheee!

  65. holy schnikeys by fliptout · · Score: 1

    There goes getting sleep on a work night :D

    --
    A witty saying proves you are wittier than the next guy.
  66. 'Convoy' kicks ass! by Chordonblue · · Score: 1

    Damn I love this level! Excellent design, and no camping allowed. Well, not much anyway. ;)

    Going back to play it again.

    "I said let them truckers roll, 10-4"

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
    1. Re:'Convoy' kicks ass! by WormholeFiend · · Score: 1

      no camping?! you havent played in the defending team, have you?

  67. totally awesome game, been playing it for hours by CAIMLAS · · Score: 4, Interesting

    Totally awesome. I beat Halo two nights ago (or so - took roughly 14 hours to beat. now I just want to beat the level designer), and I can tell you: there are some definite vehicular comparisions.

    The "scorpion" in UT2k4 is a lot like the warthog, only better: it only takes a single person to drive it and shoot, and you can shoot/aim with your mouse while you steer/drive with the keyboard. maneuverability is a little bit less, but that's not much of a complaint - it feels nearly identical, seriously. Oh, and one more thing: the scorpion definately trumps the warthog, if for no other reason: the retractable 'blades' that pop out with alternate fire. we're talking about a 30+' driving blade. Makes vehicular homicide fairly easy. :P

    The fliers are also quite fun. IMO, the vehicles in general are better than Tribes and Tribes 2... I kept expecting my character to jump higher, and tried to use the jetpack, however - it feels that similar at times. :) I can't wait for Tribes Vengeance. That will rock the house!

    I've not yet gotten to play the game online - it appears that by the time I was comfortable enough with the 'single player' mode of the demo, you folks slashdotted the servers. :P My brother played it yesterday for a couple hours, however, and said that the network code sucked, even with a low latency: he'd get lag and disconnects, particularly when he was driving a vehicle. Anyone else experience that?

    --
    ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    1. Re:totally awesome game, been playing it for hours by Anonymous Coward · · Score: 0

      When I was playing my ping always appeared to be very good, and for the most part it was lag-free, but I did notice some weird 'temporal-anomaly' type lags where your warped a bit further down the map. I don't know if it was buggy network code, a flaky server, or my connection flaking out every once in a while.

    2. Re:totally awesome game, been playing it for hours by nekoes · · Score: 1

      So far so good, been playing since about 8 o'clock EST. This game is nuts. All the vehicles are spot on, and the game feels a great deal tighter. I used to dread playing UT2k3 at ~100 ping since it was so lame (well, that and UT2k3 has arguably the worst server pool of any multiplayer game), but this was playing decently around 150 at times. At sub 100, this game is rockin, feels almost as tight as HL. The onslaught mode is a riot. I didn't expect it to play so well, though it does play like a version of Planetside on speed and shrunk for sub 30 players. Over all, very impressed. Epic has my 30 bucks when release rolls around. Kudos also for including voice finally. Quality is decent, and the seperate chat modes for public, local, and team are great. Was kind of a fun experience to be chewing out a member of the opposite team for taking out the blade on my skorpion. I guess now some dev teams might have a reason to develop for the engine.

      I guess the only improvements they could use are on the GUI side. Sure the new gui looks really slick, but it's functionally defunct. If it were at all possible, they really need to release an option to go back to the nice desktop style they used to have, and integrate maybe some instant messaging... almost sounds too steam like, but original UT definately had it going on. I mean, hell, you could play fscking tetris in the gui while waiting for games to connect. That's elite.

      Over all, it's great. Who knows, maybe someday I'll be playing UT2k4 more than original HL?

      --
      Hey, it's my OPINION that dogs have eight legs and make a sound like a car horn every time they take a piss.
    3. Re:totally awesome game, been playing it for hours by Anonymous Coward · · Score: 0
      I beat Halo two nights ago. Now I just want to beat the level designer.

      That quote should be immortalized.

    4. Re:totally awesome game, been playing it for hours by ThrasherTT · · Score: 1

      Take a look at my new sig, hope you don't mind :-)

      --

      All Your Memory Are Belong To Java
    5. Re:totally awesome game, been playing it for hours by CAIMLAS · · Score: 1

      haha, that freaking rocks :P

      thanks, you made my day.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  68. UT2004 Benchmarking tools? by oingoboingo · · Score: 1

    Does anyone know if there are benchmarking scripts included anywhere in the UT2004 demo? I'd like to collect some solid benchmarks that don't involve me mentally averaging out the on-screen FPS counter while I'm playing capture the flag...

    1. Re:UT2004 Benchmarking tools? by Anonymous Coward · · Score: 0

      I think the command is "Timedemo 1", use "Timedemo 0" to turn it off...

    2. Re:UT2004 Benchmarking tools? by oingoboingo · · Score: 1

      I think that's for the Quake series of games, but thanks anyway.

  69. Re:PC Demo? by Anonymous Coward · · Score: 0

    P4 2.0 Ghz, 256MB DDR, and an old GeForce 2 MX400 runs it ok, except at the higher resolutions. If I don't get crazy w/hi-res textures, generally keep stuff mid to mid-high quality, 1024x768 is quite playable. At this point, I'm not sure what/who to be impressed with most..the not-optimum hardware, the games' rendering flexibility, or my tweaking. :-D

  70. What a suprise by Dumbush · · Score: 1

    Happy Valentine's Day!!!

    *ducks

  71. Corrupt file!! by kiddailey · · Score: 1

    I used this torrent and although I got blazingly fast download speeds, the disk image that I get is corrupted. "No mountable volumes" is the error message I get.

    Off to try a third time :(

  72. UT2004 rebate info by kiddailey · · Score: 2, Informative

    Sort of :)

    This was posted in the official Atari forums late last year, so I'm not sure if it's still entirely accurate.

    http://www.ataricommunity.com/forums/showthread.ph p?s=&threadid=326141

    ATARI AND EPIC GAMES ANNOUNCE NORTH AMERICAN REBATE PROGRAM, PRICING FOR UNREAL TOURNAMENT 2004

    Owners of Unreal Tournament 2003 To Receive $10 Rebate on Purchase of New Game; Special Edition Package Includes Headset, Bonus DVD, Sticker and Metal Box

    LOS ANGELES - Oct. 16, 2003 - Atari and Epic Games have announced pricing and packaging details as well as a rebate program for Unreal(R) Tournament 2004, the highly anticipated follow-up to last year's smash hit Unreal Tournament 2003, which has become the standard for competitive multiplayer gaming since it shipped in November 2002.

    PACKAGES AND PRICING
    Unreal Tournament 2004 will ship for Holiday 2003 on PC CD-ROM with a suggested retail price of $39.99. The game will include new maps, modes, characters, weapons, technology and a redesigned interface while also including all of the content - including the free downloadable mission packs from Epic and Digital Extremes - from Unreal Tournament 2003. Unreal Tournament 2004 will mark the return of the fan-favorite Assault mode, the introduction of vehicles and the all new "Onslaught" mode, a team-based challenge across massive battlefields where players face off in a war to destroy and capture the opposing team's power nodes.

    A Special Edition package will also be available for Holiday for a suggested price of $59.95. Unreal Tournament 2004 DVD Special Edition will ship as a double-DVD set - disc one will include all of the game content while disc 2 will include more than 150 hours of Video Training Modules (VTMs) from 3D Buzz that will teach fans and amateur mod makers how to use the Unreal Editor to create custom game content. Unreal Tournament 2004 DVD Special Edition will come in a limited edition metal box and will contain a Logitech Internet Chat Headset for use with the game's exclusive voice over IP (voice chat) technology, as well as an Unreal window sticker.

    REBATE
    Owners of Unreal Tournament 2003 will be entitled to a $10 rebate on the purchase of Unreal Tournament 2004. The rebate will apply to both the standard game and the DVD Special Edition. Owners of Unreal Tournament 2003 will be required to submit a proof of purchase for Unreal Tournament 2003 along with a voucher and receipt from Unreal Tournament 2004 in order to receive the rebate.

    "Unreal Tournament 2004 is an entirely new stand-alone game featuring land-, air- and space-based vehicles, as well as two major new modes of play - Onslaught and a new and improved Assault," said Steve Allison, vice president of marketing at Atari. "In addition, Unreal Tournament 2004 contains all of the content that was included in the original Unreal Tournament 2003 and its bonus packs. By offering a rebate to current owners of Unreal Tournament 2003, we are making it easy to upgrade so everyone can experience the great new content Unreal Tournament 2004 has to offer."

    "Unreal has always been all about and entirely for the community, and the Unreal Tournament 2004 packaging options and rebate program is the purest reflection of that attitude," said Mark Rein, Vice President of Epic Games. "The rebate will allow current fans of Unreal Tournament 2003 to get this incredible new game for an amazingly low price. We're thrilled that Atari has gone to such great lengths to reward our existing customers. Unreal Tournament 2004 DVD Special Edition packs some awesome goodies. With voice chat support, a headset is essential equipment for true fans and the bonus DVD will help mod makers create better and deeper custom creations. With our '$1,000,000 NVIDIA Make Something Unreal' contest underway, you never know where those lessons and your skills can take you!"

    For

  73. Try Unreal 2: XMP, too! (Released December 2003) by CritterNYC · · Score: 4, Interesting

    If you like the multiplayer team aspects of UT2k4, be sure and check out Unreal 2 eXpanded MultiPlayer. It's also based on the Unreal engine, but is completely team oriented. 3 classes of players, multiple weapons, multiple vehicles, power generators, auto-turrets, manned turrets and artifacts (think capture the flag with 4 flags). Best Unreal-based game yet, IMO.

    Official Unofficial Site

    Some Decent Player Guides

    The demo is free (just patch your server list). The full version requires Unreal 2, which can be found for as little as $8 (Target Clearance)

  74. No Tribes 3 linux client though? by bani · · Score: 1

    From what I hear, there won't be one -- only a linux server.

  75. Well... by Jaysyn · · Score: 2, Funny

    ... I'm certainly glad that I had no plans this weekend.

    Jaysyn

    --
    There is a war going on for your mind.
  76. High Speed European (Swe) mirror by Anonymous Coward · · Score: 2, Informative

    ftp.sunet.se/pub5/pc/games/gamershell/demo/ut2004_ demo.zip

    maxed my 1mbit on 120kb/sec on it

  77. Valentine's conflict? by Anonymous Coward · · Score: 2, Funny

    But honeeeeey...it's not that I don't love you, but I just have to play just one more game....

  78. Ah, what the hell.. by acceptera · · Score: 0, Offtopic

    In Soviet Russia UT2004 releases a demo of YOU!

  79. Remember... by Anonymous Coward · · Score: 0
  80. Anyone achieved a 'MONSTER KILL' yet? by Ty_Webb · · Score: 1

    In the onslaught (think BF1942) mode, I was in the process of invading the opposing army's base inside the belly of a tank of course, just blasting away. After scoring a 'Multi-Kill' (2 frags at once), I then progressed beyond to a 'MEGA-KILL'. A few rounds from the main gun later...the epic words 'MONSTER KILL' made themselves widely known across my screen In my efforts to fumble around at the top of my keyboard searching for the PrintScreen button, I was trapped and burned alive in aforementioned tank. So I'm curious, anyone get a MONSTER KILL yet, and/or get a screenshot? It would mean so much to me...capturing such violence as a True Accomplishment.

    1. Re:Anyone achieved a 'MONSTER KILL' yet? by Anonymous Coward · · Score: 0

      Monster Kill Be damned.

      When you get the Monster Kill, vehicle style... then we can talk :P

    2. Re:Anyone achieved a 'MONSTER KILL' yet? by Anonymous Coward · · Score: 0

      To my rememberences of the original UT (Didn't have UT 2k3, just the demo)

      I, being the leet sniper I was on facing worlds, I remember hearing this often:

      "HEAD SHOT"

      "DOUBLE KILL"

      "MULTI KILL"

      "MEGA KILL"

      (Ultra kill? I think I remember one.)

      "MMMMMMOOONNSTER KILL!"

  81. AIX Gaming? by frobisch · · Score: 1

    I remember, I think with aix 4.1.5 there came a doom port and with aix 4.2.x a platformer named abuse(?) in the welcome_arcade directory on the preinstalled IBM machines, it was nice for gaming in the server room but the internal speaker of the 7248 was quite loud when you started the game till you could turn down the volume.

  82. Also just released... by ADD+Boy · · Score: 1

    A full line of wall and aim hacks.

    1. Re:Also just released... by Anonymous Coward · · Score: 0

      is there no punkbuster?

      I know AA has punkbuster support, but I dunno if that was added after or separate from ut2003.

  83. Insert Nelson Voice here: by Anonymous Coward · · Score: 0

    HAW! HAW!

    (Imagination required to visualize finger pointing also)

  84. tried hard for good outdoor vehicle combat but... by robot+captain · · Score: 1

    I was really hoping for solid outdoor vehicle based combat (which is what they seemed to be going for) but unfortunately there is one huge mistake that I see that will prevent UT2K3 from ever reaching the level of gameplay that Halo has: game speed.

    UT is a very very fast game. The run speed alone makes you feel like your flying. Combine this with vehicles games that should make for huge battles over linking bases together (Onslaught), and instead of solid gameplay you just get a mess.

    I realize that many people prefer fast paced gameplay but I really think that this game would truly shine if the speed of everything-walking,vehicles,aircraft-were cut in half (at least) for game types like Onslaught, which I think is an excellent and almost flawless gampleay concept otherwise.

  85. What are the system requirements? by Anonymous Coward · · Score: 0


    Can I throw together a PII-400 with RH9 or FC1 and run the server nicely (assuming a fat pipe is involved)?

  86. Unreal Tournament 2004 specs? by gumbysworld · · Score: 1

    Unreal Tournament 2004 specs?

    System Requirements:
    Windows 98/Me/2000/XP; Pentium III or AMD Athlon 1.0 GHz processor or faster; 128 MB RAM minimum; 3.5 GB free HD space; Any Windows-compatible video card; Windows-compatible sound card. NVIDIA nForce or other motherboards/soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio; DirectX version 8.1(included) or higher; Internet (TCP/IP) and LAN (TCP/IP) play supported. 33.6K baud modem or broadband Internet connection recommended.

    So any windows compatible video card will work???

    That will give my old 4 meg S3 Virge DX some new life???

    And you only need a 33.6k modem to play online???

    Not since the original UT could you play on a 56k line without major lag but some how this code will work just fine with a 33.6 modem while you play aginst 30 guys in russia on a T1???

    The 3.5 gig of HD space is the best part.

    What a pig?

    They even proved Intel chips are better
    "Pentium III or AMD Athlon 1.0 GHz processor "

    SO my 500mhz P3 will do just fine but an AMD owner must use a 1ghz.

    See, I knew Intel was the best.

    I'm gonna run out and get this game now,

    put in my P3 500 with 128 megs of cheap ram, slap in my 4 meg Virge DX and grab a 33.6 modem and will be fraging you all shortly.

  87. DVD version UT2004 $40 at Ebgames by snoopsk · · Score: 1

    I'm not sure if this was posted before, but Ebgames.com is selling pre-orders of the 2-disc DVD special edition for $40 (regular price $60), which is the same price as the 6-cd edition.

    The DVD has a lot of extra features (like behind the scenes, etc) that are not included in the cd-rom release. In addition, you don't have to swap out the discs 6 times while installing the game.

  88. Re:tried hard for good outdoor vehicle combat but. by Anonymous Coward · · Score: 0

    Another problem is that the vehicles suck in Unreal 2004. The control of everything is very sloppy. I expected this game to surpass Halo in the vehicle department but aparently the guy who programmed the cars doesn't even have a drivers licence in real life. Im reminded of those cheap racing games from the 80s where every single car would drive like a RC car. Compare the near flawless Banshee control in Halo to the sloppy and unsophisticated flying of the Raptor in UT2004. Its pretty sad.

  89. UT + Interstate 76 = Car Wars by SlipJig · · Score: 1

    I'm looking forward to trying out the new demo, and I'm interested in trying the vehicles out. Hopefully my 1.2 GHz Athlon w/GeForce 2 GTS can run the game at more than 5 fps :)

    Personally, I'd like to see a PC version of Car Wars (old Steve Jackson game). Like Interstate 76 (rock on Daddy-O! :) but with the ability to hop out of the car and whoop some ass UT-style. There may be a game out there like that already, I dunno (haven't had a chance to play many games lately)... if so point me to it!

    --
    Read my keyboard review.
    1. Re:UT + Interstate 76 = Car Wars by rhakka · · Score: 1

      I'm with you man. Car Wars is the shit, and having a faithful adaptation of it to the PC complete with car design, multiplayer, competition circuits and towns to raise hell in would be so cool I'd hurt myself. I'd love to see them really implement things like targetting computers visually in game.

      man, I'd almost gotten over wishing for this. Now you go and remind me. THANKS A LOT PAL. Time for more years of pining..

    2. Re:UT + Interstate 76 = Car Wars by WormholeFiend · · Score: 1

      a racing mod is the FIRST obvious mod-of-choice...

      i can foresee many cool vehicular offshoots from UT2k4.

    3. Re:UT + Interstate 76 = Car Wars by Allison+Geode · · Score: 1

      a reccomendation: Redline. its an older game (quake2 generation graphics) and its not a perfect variant, but its about as close as you can get to a car wars type game on a more modern system. only complaints is that it IS pretty short, and the plot is pretty convoluted, and never has anything at all to do with the gameplay, or the in-game story.

    4. Re:UT + Interstate 76 = Car Wars by SuiteSisterMary · · Score: 1

      That would be the sequal, Interstate '82 I believe it was called.

      That also, of course, breaks the first thing you're told; 'Never get out of the car.'

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  90. No sweat... I'll still be buying Tribes Vengeance. by El+Camino+SS · · Score: 1


    Heck, I even liked Tribes 2. UT just doesn't cut it for me.

  91. Re:Try Unreal 2: XMP, too! (Released December 2003 by JavaLord · · Score: 1

    Does it (Unreal 2 XMP) play like UT or UT2K3?

  92. Re:tried hard for good outdoor vehicle combat but. by Anonymous Coward · · Score: 0

    Speed cut in half??!?? Arrghhhhh... You cannot be serious. Personally, if I wanted to feel like I'm slogging through a pool of molasses during winter time, I'd buy some of the other FPS games out there (Halo comes to mind).

  93. Re:tried hard for good outdoor vehicle combat but. by robot+captain · · Score: 1

    Hahaha. I'm more serious than you know.

    Hence loving halo...

  94. 2004 release rushed?? by gunnmjk · · Score: 0

    I just played for the first time the demo on my mac, and it seems totally rushed. The orange and blue interface? Ugh, not only is it ugly, but the widgets are boxy and don't look smooth at all. There are no easy "Fastest, Normal, Best, etc." presets for graphics, so I had to manually turn a few of them down. I also lowered the default 32 channels to 8 in the ut2004.ini file in ~/application support/Unreal Tournament 2004 to get a huge speed boost.
    Judging by the single player level in the demo, there are new objects in the world which look cool, but weapons fire do not and look considerably smaller than before.
    I do appreciate the vehicles/torrets, and dual assault rifles has a very nice return in this game from UT2000. Oh, and as of right now around 10AM on Thursday, I'm unable to connect to the network server (I could earlier today at 7:30AM PST)

  95. What? Where? How? by msimm · · Score: 1

    Ryan is god if your even a little bit of a Linux gamer. But where did you get this info? Trying to find status on his ports is really..um..frustrating. I check his finger page daily (I'm waiting for Postal 2 retail) and the info is pretty thin. I had no idea *anyone* was working on a UT 2004 port (in fact what I'd picked up on the Linux game sites was that there wouldn't be one).

    Anyhow, if you've got some inside track, share. Someone should put a game column into Linux Journal or something with this type of information. He's like a one man army bringing real gaming to the Linux desktop.

    Yeehaw!

    --
    Quack, quack.
  96. Mine is OT..but.. by msimm · · Score: 1

    When do you think you'll finish iKernel? Looks like an interesting project (nice looking screen too!).

    Just curious. :-)

    --
    Quack, quack.
  97. Re:Try Unreal 2: XMP, too! (Released December 2003 by CritterNYC · · Score: 1

    Gameplay is similar to the Onslaught games in UT2K4. Team and goal-based with vehicles and multiple win strategies. It is more balanced than the onslaught UT levels, which are mainly offensive. Games can be as short as 3 minutes (with a blitz on the enemy base with a raptor) or as long as 45 with well-played offense and defense. It is preconfigured with about 20 team and global phrases for quick communication. No voice communication like 2K4, though.

    The demo is free. It takes a little play to get the feel for it, since it is such a departure from typical bombing run or CTF-style games. But, it is well worth it. The maps are impressive, some are just immense.

  98. Waaaaaaa!! by Ryosen · · Score: 2, Informative

    It retails for $30-35 and there's a rebate inside for owners of UT 2003. What more do you want?

    Oh, right, it's not *free*.

    I actually know one of the members of the UT development team and I asked him for ya...apparently, these things actually cost money to develop. Who knew? Not you, apparently....

    When new games are going for upwards of $US70, I don't think that $30 is asking for a lot.

    --

    Ryosen
    One man's "Troll, +1" is another man's "Insightful, +1".
  99. Another Mirror at Yahoo - great speeds by GX-Wemmick · · Score: 1

    Yahoo Games Domain has it here:

    http://gamesdomain.yahoo.com/feature/5214

  100. UT2K4 Server by SlashReality · · Score: 1

    Well, I've experienced the instant action, and am still seeding the torrent. Unfortunately no servers show up in the gaming server list. Apparently the trackers aren't running correctly yet.

    So, who's got a dedicated server going, and what's your ip#?

    --
    "/"Reality
  101. Re:PC Demo? by Anonymous Coward · · Score: 0

    A mouse is a crucial component for playing first person shooters. I have 4 functions programmed onto my Logictech MX700 for Halo (shoot, throw grenade, zoom, and change grenade). I know many people who program even more buttons on this mouse for gaming. A single button mouse IMO is insufficient.

  102. tweaked! by Cymeth · · Score: 1

    ive been playing it all day
    the engine is tweaked to the max, the guns are tweaked, the vehicles are cool..

    also a nice touch is being able to re-define the links in onslaught.. ..i hope they include more vehicles in the retail...perhaps mechanoids?!

    i think they could possibly work the vehicles into some of the other game modes. at very least put some turrets in CTF :D

    --
    Can anyone recommend a good therapist for me.. er.. my schizophrenic network card?
  103. Re:UT 2004 Linux Client is NOW available! by zero0w · · Score: 1

    Once again the wonderful job by Ryan Gordon:

    http://icculus.org/news/news.php?id=1879

  104. UT2004 Demo for GNU/Linux is now AVAILABLE! by zero0w · · Score: 1

    UT2004 Demo for GNU/Linux and MacOS X now available:

    http://icculus.org/news/news.php?id=1879

  105. UT 2004 Linux Client Torrent by AIX-Hood · · Score: 1
  106. Linux Beta via BitTorrent by Anonymous Coward · · Score: 0
  107. NO! by d2004xx · · Score: 1

    I still love the UT demo!!

    --

    --
    Your GOD in 2004
  108. 1.5 million downloads by DannoC · · Score: 1

    It had over 1.5 million downloads in the first week! http://www.ataricommunity.com/forums/showthread.ph p?s=&threadid=350963