I've found at least one game play deviation in Spring. The "fire at your feet" bug. In Spring, the cannons would actually, fire at their feet.
Versus normal TA, where in order to hit a target so incredibly close the cannon would automatically aim up, but would hit the maximum height angle. This feature would send shells slightly beyond the rated range of the cannon.
If you are referring to the expansion pack, it was an additional 4MB of RDRAM that games could use to allow games to run at resolutions closer to LaserDisc(400 Lines) than VHS(240 Lines) oft he standard output.
Factor 5 and LucasArt's game Rogue Squadron was the first game to use it, and only one game, Donkey Kong 64, required it to run. Every other game could run without it, albeit with some features disabled.
I've always wanted to see a massively multiplayer online War Game, where players of different ranks would fight each other, ranks would be determined by skill and luck.
A person who is a grunt on the ground plays in a very FPS type of play, the squad commander would be in charge of them, and it would play much more like Full Spectrum Warrior. Above that is the battlefield commander, who would control the squads via an interface similar to that of Total Annihilation. Above him is the admin appointed players who choose where to fight and to allocate resources in which battle. No autonomous power plants on the battle field, only supply lines to main generators.
Admins could reward sides who fund R&D with goodies to help them.
I've always wanted to play an RTS where all the grunts on the ground were live players.
I've known for a while that the Total Annihilation game disc is also an audio CD with the games soundtrack encoded as red-book audio. Previous versions of iTunes wouldn't read the game disc as an Audio CD, but when I started 4.8, I had my TA game disc in my drive, and iTunes showed it as an audio CD, that could be ripped.
Why do you think Lucas kept the scenes of Owen and Beru Lars' burning corpses in ANH. Because GL didn't want a G rating to drive people away from a "kids movie".
You're telling me that Jobs knows what a Demand Curve is?
Holy crap. Somebody who actually understands Basic Economics. Never thought I would see that.
"Never put your own money into a project." Do you not understand.
Not everybody is George Lucas. If your game fails, you are boned.
Awww....
I wanted to explode</GIR>
No Flash Photography of the nanotubes please.
They will explode.Right, which is why Hollywood uses a system just like what the grandparent described for CG rendering today.
Give it two console generations before cloth, bone and muscle animations are part of a convincing model.
Wasn't there a lifeform on Europa that was dictated by Sol. Despite the fact that Lucifer was brighter, and the planet tidally locked to it?
None.
It kills its host before it is able to propagate.
I've found at least one game play deviation in Spring. The "fire at your feet" bug. In Spring, the cannons would actually, fire at their feet.
Versus normal TA, where in order to hit a target so incredibly close the cannon would automatically aim up, but would hit the maximum height angle. This feature would send shells slightly beyond the rated range of the cannon.
It was called the X-20 "Dyna Soar". It was canceled in 1963, one prototype that was not capable of flight was ever built.
If you are referring to the expansion pack, it was an additional 4MB of RDRAM that games could use to allow games to run at resolutions closer to LaserDisc(400 Lines) than VHS(240 Lines) oft he standard output.
Factor 5 and LucasArt's game Rogue Squadron was the first game to use it, and only one game, Donkey Kong 64, required it to run. Every other game could run without it, albeit with some features disabled.
I don't know where you get get your delusions from, laser-brain!
Execpt you're forgetting the number one rule of film and theater.
Never put your own money into a project!
Where's the anti-bush part of: "Where's Padme, is she safe, is she alright?" and "She was alive! I felt it, I saw her. NNOOOOOOO!"
hmm?
I've always wanted to see a massively multiplayer online War Game, where players of different ranks would fight each other, ranks would be determined by skill and luck.
A person who is a grunt on the ground plays in a very FPS type of play, the squad commander would be in charge of them, and it would play much more like Full Spectrum Warrior. Above that is the battlefield commander, who would control the squads via an interface similar to that of Total Annihilation. Above him is the admin appointed players who choose where to fight and to allocate resources in which battle. No autonomous power plants on the battle field, only supply lines to main generators.
Admins could reward sides who fund R&D with goodies to help them.
I've always wanted to play an RTS where all the grunts on the ground were live players.
Well, do you need both the Boomerang and the Arrows in a fighting game?
It looked pretty painful the first time when Link got turned into a Deku Scrub.
On the other hand, this could make the next Smash Brothers game very interesting... Looks like Zelda won't be the only split character anymore.
Now I just need to get a cube...
The RvB disc's are Region 0(any reigon) NTSC DVD's
You realize that I'm talking about Halo 2, right?
Hence the lack of Turf and Sancturary in most tournaments for now. Even Containment and Warlock might not get much love for a while.
I've known for a while that the Total Annihilation game disc is also an audio CD with the games soundtrack encoded as red-book audio. Previous versions of iTunes wouldn't read the game disc as an Audio CD, but when I started 4.8, I had my TA game disc in my drive, and iTunes showed it as an audio CD, that could be ripped.
Sales are low because everybody already bought Halo 2.
But not everybody's buying Turf and the other new map for said game.
Yeah, thats what the world needs, a LEGO Von Neumann Machine[1]
1: Von Neumann self-replating machineThat doesn't stop them from releasing pan-and-scan versions of films...
ummmm.......
The Contrail?
In actuality:
Why do you think Lucas kept the scenes of Owen and Beru Lars' burning corpses in ANH. Because GL didn't want a G rating to drive people away from a "kids movie".