... perfect for coming home, completing a quick zone or two, then saving the game in time for supper. The seperate zones take a little time to get through, but provide a natural break for short gaming sessions.
And then there's the online content added, great for a quick team event or deathmatch.
Good to know this 'Digg.com' still apparently needs to troll Slashdot with their domain name, in order to generate any semblance of interest or traffic.
His views on the PS3 were basically covered in the quote.
Tron Anniversary DVD & Sony PS2: FYI
on
The Story of Tron
·
· Score: 1
After reading this article, many of you may be hit with nostalgia, and consider purchasing 'Tron' on DVD. It's loaded with extras, and of course looks much better than the VHS version.
But I just wanted to inform those of you who do not know: The 20th Anniversary DVD (2-disc version) of 'Tron' will not play properly on Sony PS2. The DVD plays fine on a standard DVD player. But on a PS2, it pixellates and locks up, on certain scenes.
Just trying to save some PS2 users a few trips to the store, in an attempt to exchange a 'faulty' DVD. If you get the 20th Anniversary DVD of 'Tron', be warned it likely will not play properly in your PS2. It will play properly on a regular DVD player.
Game sales for February were possibly down in part because: there weren't many good games released that month? Or was that the point?/stayed at a Holiday Inn last night
Overall, I don't upgrade software, just because there happens to be a new version out. Unless there's a feature we need, we usually leave it alone if it isn't broke.
But I almost always install Windows OS upgrades. The critical one, anyway. I don't have the time to check to make sure our particular company falls under a certain OS vulnerability. Trusting Microsoft makes me nervous. But the prospect of getting a call in the middle of the afternoon because some building's PCs are ate up with something, and having some smartass co-worker point out to a boss that "there was a fix out for this, I saw it on Slashdot" scares me even more.
I used the scenario to describe what schedule conflicts you're presented with, when playing an MMOG. When those types of conflicts came up, and the wife and I had other plans? Tough luck. And my buddies online understood and we adjusted game schedules accordingly. We did it numerous times, both for me and for each other. Some of them had wives or husbands, or wives, or kids, and job changes, too. Real life always came first, for all of us.
But that's my point, though: When you're moving your gaming schedule to accomodate YOUR real life, that's the way it should be. That works for YOU. Since YOUR real-life schedule is most important. But it goes both ways in MMOGs... you also have to be willing to reschedule your playing time for OTHER PEOPLE's schedules. And be willing to change your gaming plans to accomodate the real-life schedule conflicts of various other people you play the game with. And after awhile, the reschedulings, cancellations and conflicts of trying to get all those other people together, and have their game time coincide with my free time, became too much of a headache while playing. So when it became more 'frustrating' than 'fun' for me most nights, I just quit.
And others may be able to be there every time, whenever a guild event or etc comes up. Maybe they're life situation is different than mine. Maybe they're single, or whatever? I could see that. But I just personally didn't have the time for it anymore.
It's a cool game, but it took a LOT of time to quest and level, and stuff like that. Early on, you could get on and do something quick, and get off in an hour or so. But as time went by, and you progressed in level, it took more and more people to do anything fun. And that just compounded the scheduling problems. But they're all probably like that, not just FF.
When I played FFXI, it was often times a real pain to get many player's schedules to coincide for missions and quests, and constantly deal with the changes in plans for someone you know in-game. As you moved up in level, it took more and more peoples' collective effort to get anything done.
Try explaining to your wife that "YES... I KNOW I told you we both could go out for dinner this evening. But that was before I found out the healer (or DD, or puller, or Tank, or whatever) had a flat tire and couldn't make it home in time to level last night, remember? So we postponed it to TONIGHT. Sorry, Honey! Didn't you get the link to the guild calendar I emailed to you?"
I loved the people I played with; such good times. But it created a real juggling act with real-life events. As fun as the game was, it wasn't worth the effort in the long run. I got tired of the overlap, and gave the MMOG world up, last fall. Never looked back. Life is great.
1. Local government wants something for nothing 2. Local IS Manager wants job security
Solution:
Move to OSS, so the local IS Manager will be the only one within phoneshot who can come work on our stuff in a timely fashion, and instruct users on the new software, a software purchase that definetly looks good on the 'ol budget report. If the legacy employee/minutes secretary can ever figure out how to get the reports to print, that is.;)
Why is the guy in TFA, who apparently games as 'Plasma', a fearless vigilante in a cape who fires lasers from his fists, posing next to a Dungeons and Dragons game?
The losses people are talking about are actually the initial development cost and marketing.
Yeah, the TOTAL cost, including development is what I meant. I was in a rush to leave the office when I replied. Should have took the time to elaborate myself more. I hate when that happens.
But I also hate when someone is too big to admit when they're wrong, so I'll admit it. I'm wrong. "Huge" is too strong of a term.
So you honestly think it costs less than $500 per console to manufacture a PS3?
Maybe I'm in the minority, but I don't believe they can make a 'finished product' PS3 for that price, from start to end of the production process. Not without magic elves helping them do it.
Thanks for setting me straight with a web page, though.
They'll make it up easy in game sales, even at standard pricing (around $50). All companies take a huge loss on consoles, and make the loss up on game revenues.
And with all the bad hardware news on the early Xbox 360 consoles, Sony will reap the rewards of coming in later, with a "more stable product". Not that the PS3 actually WILL be more or less stable... but since it comes out later, it will be likely be perceived by many to be "more heavily tested" before release.
I also don't think it will be end up priced at $500. More around $400, I'd think.
I read this as "Mole-ster", when I first saw the headline. I laughed. Like 'Napster'. I thought it was some kind of hack for Xbox Live, or whatever. Then I read the blurb and got sad.
I can't believe people are now resorting to the Xbox live online community for their sexual deviancy, like they didn't have enough innocent kids to prey on with the Internet itself. Creepy B******. I hope they nail that perv to the wall.
Games are supposed to be FUN. You shouldn't have to worry about someone stalking your kids while they play their game console, in the saftey of your own home.
... perfect for coming home, completing a quick zone or two, then saving the game in time for supper. The seperate zones take a little time to get through, but provide a natural break for short gaming sessions. And then there's the online content added, great for a quick team event or deathmatch.
OK. I'll stop feeding him, if you stop defending him. We'll call it a "win-win".
Good to know this 'Digg.com' still apparently needs to troll Slashdot with their domain name, in order to generate any semblance of interest or traffic.
His views on the PS3 were basically covered in the quote.
After reading this article, many of you may be hit with nostalgia, and consider purchasing 'Tron' on DVD. It's loaded with extras, and of course looks much better than the VHS version.
But I just wanted to inform those of you who do not know: The 20th Anniversary DVD (2-disc version) of 'Tron' will not play properly on Sony PS2. The DVD plays fine on a standard DVD player. But on a PS2, it pixellates and locks up, on certain scenes.
Just trying to save some PS2 users a few trips to the store, in an attempt to exchange a 'faulty' DVD. If you get the 20th Anniversary DVD of 'Tron', be warned it likely will not play properly in your PS2. It will play properly on a regular DVD player.
Speaking of "polluting the web": why rip and repost the Penny Arcade article in full, if you already supplied a hyperlink to it?
Agreed. He was playing unattended.
Don't do the bot, if you can't do the ban.
Driving Directions
Just remember to pee before you leave. It's quite a road trip.
Game sales for February were possibly down in part because: there weren't many good games released that month? Or was that the point? /stayed at a Holiday Inn last night
Overall, I don't upgrade software, just because there happens to be a new version out. Unless there's a feature we need, we usually leave it alone if it isn't broke.
But I almost always install Windows OS upgrades. The critical one, anyway. I don't have the time to check to make sure our particular company falls under a certain OS vulnerability. Trusting Microsoft makes me nervous. But the prospect of getting a call in the middle of the afternoon because some building's PCs are ate up with something, and having some smartass co-worker point out to a boss that "there was a fix out for this, I saw it on Slashdot" scares me even more.
LOL, I think you got me wrong.
I used the scenario to describe what schedule conflicts you're presented with, when playing an MMOG. When those types of conflicts came up, and the wife and I had other plans? Tough luck. And my buddies online understood and we adjusted game schedules accordingly. We did it numerous times, both for me and for each other. Some of them had wives or husbands, or wives, or kids, and job changes, too. Real life always came first, for all of us.
But that's my point, though: When you're moving your gaming schedule to accomodate YOUR real life, that's the way it should be. That works for YOU. Since YOUR real-life schedule is most important. But it goes both ways in MMOGs... you also have to be willing to reschedule your playing time for OTHER PEOPLE's schedules. And be willing to change your gaming plans to accomodate the real-life schedule conflicts of various other people you play the game with. And after awhile, the reschedulings, cancellations and conflicts of trying to get all those other people together, and have their game time coincide with my free time, became too much of a headache while playing. So when it became more 'frustrating' than 'fun' for me most nights, I just quit.
And others may be able to be there every time, whenever a guild event or etc comes up. Maybe they're life situation is different than mine. Maybe they're single, or whatever? I could see that. But I just personally didn't have the time for it anymore.
It's a cool game, but it took a LOT of time to quest and level, and stuff like that. Early on, you could get on and do something quick, and get off in an hour or so. But as time went by, and you progressed in level, it took more and more people to do anything fun. And that just compounded the scheduling problems. But they're all probably like that, not just FF.
Whatever floats your boat, I suppose.
Anyone else think the whole article read as little more than a free advertisment for Lenovo & Thinkpads?
Try explaining to your wife that "YES... I KNOW I told you we both could go out for dinner this evening. But that was before I found out the healer (or DD, or puller, or Tank, or whatever) had a flat tire and couldn't make it home in time to level last night, remember? So we postponed it to TONIGHT. Sorry, Honey! Didn't you get the link to the guild calendar I emailed to you?"
I loved the people I played with; such good times. But it created a real juggling act with real-life events. As fun as the game was, it wasn't worth the effort in the long run. I got tired of the overlap, and gave the MMOG world up, last fall. Never looked back. Life is great.
Your experience may vary.
Why were some games (Gauntlet, Asteroids) trimmed over legal issues, if the downloads were legal?
Amen, brother. But it's a win-win:
;)
1. Local government wants something for nothing
2. Local IS Manager wants job security
Solution:
Move to OSS, so the local IS Manager will be the only one within phoneshot who can come work on our stuff in a timely fashion, and instruct users on the new software, a software purchase that definetly looks good on the 'ol budget report. If the legacy employee/minutes secretary can ever figure out how to get the reports to print, that is.
I love a happy ending!
Sales units do not directly equate to units deployed.
I didn't read the referral link.
The Slashdot blurb never mentioned voice chat.
Don't Xbox Live games have optional profanity filters?
Even PlayOnline/FFXI had that, on PS2.
Or did I miss a D&D makeover, somewhere?
/rolls a 6
FFXII isn't a PS3 launch title. It's due for the PS2 this spring, right?
Or did I miss something?
Yeah, the TOTAL cost, including development is what I meant. I was in a rush to leave the office when I replied. Should have took the time to elaborate myself more. I hate when that happens.
But I also hate when someone is too big to admit when they're wrong, so I'll admit it. I'm wrong. "Huge" is too strong of a term.
So you honestly think it costs less than $500 per console to manufacture a PS3?
Maybe I'm in the minority, but I don't believe they can make a 'finished product' PS3 for that price, from start to end of the production process. Not without magic elves helping them do it.
Thanks for setting me straight with a web page, though.
They'll make it up easy in game sales, even at standard pricing (around $50). All companies take a huge loss on consoles, and make the loss up on game revenues.
And with all the bad hardware news on the early Xbox 360 consoles, Sony will reap the rewards of coming in later, with a "more stable product". Not that the PS3 actually WILL be more or less stable... but since it comes out later, it will be likely be perceived by many to be "more heavily tested" before release.
I also don't think it will be end up priced at $500. More around $400, I'd think.
I read this as "Mole-ster", when I first saw the headline. I laughed. Like 'Napster'. I thought it was some kind of hack for Xbox Live, or whatever. Then I read the blurb and got sad.
I can't believe people are now resorting to the Xbox live online community for their sexual deviancy, like they didn't have enough innocent kids to prey on with the Internet itself. Creepy B******. I hope they nail that perv to the wall.
Games are supposed to be FUN. You shouldn't have to worry about someone stalking your kids while they play their game console, in the saftey of your own home.
Are you beta-testing this, or is it out in some areas already?