As others have mentioned, of *course* there is limited ammo by default. The skull makes enemies drop half as much ammo as they would normally.
Ironically, you compare Goldeneye, the game where you could carry every gun you found so you'd never have to make the choice of "do I want 2 rockets or 60 shots in my DMR?" that Halo has.
Next you'll be telling us kids to get off your lawn.
To make your argument more accurate, one would have to say that at the Android shoe marketplace, that some shoes only work with some pair of socks and there's really no way to know which future models of socks with work with which Android shoes, but all the Apple socks work with all the Apple shoes. Granted, it means you're using Apple socks and shoes, but for most people (not everyone, obviously) those are just fine and that's the trade off.
Even still that's a terrible analogy, but it's a lot better than your terrible analogy.
Reading comprehension fail. Or perhaps, a failure on choosing where to inject your opinion in this conversation. You're replying to someone who said Jobs was making a critique, not "lashing out" by saying "I don't agree with Jobs' opinion".
How exactly does that have ANYTHING to do with the parent's post?
I'm guessing you didn't even read the link you provided, where it showed that the lawsuit wasn't really about paying your workers over increasing the wealth of your shareholders, but rather about Ford trying to squeeze out his shareholders by arbitrarily eliminating their dividends.
Right. The point is that currently PS3 games are released more or less naked as all of the DRM necessary is contained in the console, allowing more relaxed PS3 DRM (a disc check is all that's necessary).
The concern is that Sony will start to include actual draconian DRM if the disc check method is cracked, which is what this discussion is about. It's going to suck if all PS3 games start binding to your account and become unplayable without an authentication online, which is absolutely a possibility if the disc check method of copy protection is circumvented widely enough. Hell, we're already there for PC gaming for this exact reason.
I think he'd rather have the choice to buy a game with no backup or first sale rights than have no games to buy at all.
And I'd tend to agree. These escalating cat and mouse piracy games are how we ended up with DRM like Ubisoft is running now. It's just going to make gaming suck more and more until either the developers give up the fight (unlikely) or a DRM that's draconian enough to be unbreakable (or at least hard enough to break that it's very uncommon) becomes the norm, and one more battlefield in this war has just been chosen.
Games absolutely are different than movies at least, which have a theater period where there can not be a used market (outside of bootlegging, I suppose) to recoup their initial investment before the DVD sales begin. Games don't have that.
Honestly, your connection problems are likely on your end. Out of the 20 people I know with the game and myself, not one of us has disconnect problems.
I feel the flaw in your analogy is that we're talking about race cars, not your daily driver. Your average driver cruising down the highway is more the equivalent of some integrated chipset running Aero. If you want to draw a car analogy these are purpose built racecars blowing up when pushed to the limit, which, last I checked, actually happens with purpose built race cars.
I'm pretty sure you're doing it wrong. I'm not sure what OS you're using, but I have a pretty much identical setup using HDMI to my display and the sound card running the audio to my speakers. In Vista, I have the option of choosing which output I would prefer. If I choose HDMI, the sound goes to the display. If I choose the sound card, everything works.
Just because you can't configure it doesn't mean HDMI is evil.
Not so simple, it's.5% of Applecare cases, not.5% of iPhone 4 users. So the actual answer is much smaller as undoubtedly most iPhone users have never called customer service.
From TFS "The comments on the article don't display any of the vitriol the Apple faithful have been known to unleash upon anyone daring to question the Cupertino way. Perhaps they are moderated."
Really? I didn't know the mods were flamebaiting these days.
Oh my god, you obviously do not understand the conversation. Load up a shooter, and move your mouse. Now imagine a full fifth of a second later the view on the screen actually starts to move. That's what this would be like. That is not even remotely the same thing as your UT experience you're referring to. Imagine you're trying to lead the target but you can't because you have no 1 to one connection of how fast your crosshair moves compared to how fast you move the mouse.
What is this ridiculous DRM policy in place on Starcraft 2? The lack of LAN play is the only anti-piracy measure I've heard of that's different from all the other Blizzard games.
As others have mentioned, of *course* there is limited ammo by default. The skull makes enemies drop half as much ammo as they would normally.
Ironically, you compare Goldeneye, the game where you could carry every gun you found so you'd never have to make the choice of "do I want 2 rockets or 60 shots in my DMR?" that Halo has.
Next you'll be telling us kids to get off your lawn.
And to add, ironically 7 is not 7, but rather 6.1.
Strawman.
To make your argument more accurate, one would have to say that at the Android shoe marketplace, that some shoes only work with some pair of socks and there's really no way to know which future models of socks with work with which Android shoes, but all the Apple socks work with all the Apple shoes. Granted, it means you're using Apple socks and shoes, but for most people (not everyone, obviously) those are just fine and that's the trade off.
Even still that's a terrible analogy, but it's a lot better than your terrible analogy.
And I'd take your post seriously if you weren't so CHILDISH, oh yeah and if you sounded REASONABLE.
Rooting a newer Android phone is pretty comparable to jailbreaking an iPhone. So yeah, getting around vendor crap is about the same on both phones.
Reading comprehension fail. Or perhaps, a failure on choosing where to inject your opinion in this conversation. You're replying to someone who said Jobs was making a critique, not "lashing out" by saying "I don't agree with Jobs' opinion".
How exactly does that have ANYTHING to do with the parent's post?
I'm guessing you haven't looked in a while.
http://www.samsung.com/us/computer/monitors?prd_ia_url_name_path=computer|monitors&landing_yn=N&sort_type=&b2b_b2c_typ_cd=B2C
2 1920x1200 monitors vs 31 1920x1080 monitors.
1920x1080 WAS a TV resolution, but it's not the de facto monitor resolution, unfortunately. Hence the article, dumbass.
I'm guessing you didn't even read the link you provided, where it showed that the lawsuit wasn't really about paying your workers over increasing the wealth of your shareholders, but rather about Ford trying to squeeze out his shareholders by arbitrarily eliminating their dividends.
Or if they didn't object to paying for their games. One of the two.
Right. The point is that currently PS3 games are released more or less naked as all of the DRM necessary is contained in the console, allowing more relaxed PS3 DRM (a disc check is all that's necessary).
The concern is that Sony will start to include actual draconian DRM if the disc check method is cracked, which is what this discussion is about. It's going to suck if all PS3 games start binding to your account and become unplayable without an authentication online, which is absolutely a possibility if the disc check method of copy protection is circumvented widely enough. Hell, we're already there for PC gaming for this exact reason.
I think he'd rather have the choice to buy a game with no backup or first sale rights than have no games to buy at all.
And I'd tend to agree. These escalating cat and mouse piracy games are how we ended up with DRM like Ubisoft is running now. It's just going to make gaming suck more and more until either the developers give up the fight (unlikely) or a DRM that's draconian enough to be unbreakable (or at least hard enough to break that it's very uncommon) becomes the norm, and one more battlefield in this war has just been chosen.
Games absolutely are different than movies at least, which have a theater period where there can not be a used market (outside of bootlegging, I suppose) to recoup their initial investment before the DVD sales begin. Games don't have that.
That's truly bizarre, because like I said, I've not once had it kick me from single player or had it struggle with logins... odd.
Honestly, your connection problems are likely on your end. Out of the 20 people I know with the game and myself, not one of us has disconnect problems.
I feel the flaw in your analogy is that we're talking about race cars, not your daily driver. Your average driver cruising down the highway is more the equivalent of some integrated chipset running Aero. If you want to draw a car analogy these are purpose built racecars blowing up when pushed to the limit, which, last I checked, actually happens with purpose built race cars.
I'm pretty sure you're doing it wrong. I'm not sure what OS you're using, but I have a pretty much identical setup using HDMI to my display and the sound card running the audio to my speakers. In Vista, I have the option of choosing which output I would prefer. If I choose HDMI, the sound goes to the display. If I choose the sound card, everything works.
Just because you can't configure it doesn't mean HDMI is evil.
I have never heard of a firmware update for a Bluray player breaking compatibility.
Not so simple, it's .5% of Applecare cases, not .5% of iPhone 4 users. So the actual answer is much smaller as undoubtedly most iPhone users have never called customer service.
I know, I almost just posted a "lol kdawson" comment instead but I thought I'd at least try to be civil.
One might hope for the summary to be mature even if a lot of the people participating in the discussions aren't.
From TFS "The comments on the article don't display any of the vitriol the Apple faithful have been known to unleash upon anyone daring to question the Cupertino way. Perhaps they are moderated."
Really? I didn't know the mods were flamebaiting these days.
Oh my god, you obviously do not understand the conversation. Load up a shooter, and move your mouse. Now imagine a full fifth of a second later the view on the screen actually starts to move. That's what this would be like. That is not even remotely the same thing as your UT experience you're referring to. Imagine you're trying to lead the target but you can't because you have no 1 to one connection of how fast your crosshair moves compared to how fast you move the mouse.
Nope.
What is this ridiculous DRM policy in place on Starcraft 2? The lack of LAN play is the only anti-piracy measure I've heard of that's different from all the other Blizzard games.
In that there's phones that run Android 1.6 and there's phones that run Android 2.1.
Apps for one do not necessarily run on the other.