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User: dstillz

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Comments · 63

  1. Re:Mazes on On The Most Boring Videogames Of All Time · · Score: 1

    Same here, the first time around. And I was even drawing my own maps, with what I thought was completeness.

    The Bard's Tale series and other Interplay games from that period, like Neuromancer, could be punishing, if you didn't know exactly what word to say to a character, or if you'd missed that one crucial item that you had to give to someone. Luckily, game saves were easily hacked.

  2. Re:Genesis Beat-em-ups on On The Most Boring Videogames Of All Time · · Score: 1

    If by fun and intense, you mean mindlessly repetitive. It also suffered from stiff controls and "doesn't feel as good as later 16-bit games" graphics.

    If it had played more like Strider or Golden Axe, or been smoother, I'd have liked it more. It feels stilted, rushed, and old-fashioned to me.

    The early Shinobi games were better. I stand by that statement. III and Shadow Dancer are hardly playable anymore. I put them in front of my younger cousins, and found that they prefered Revenge of Shinobi and even the SMS original to the later Genesis games. The older games pass the "controllers don't get thrown" test.

  3. Re:Mazes on On The Most Boring Videogames Of All Time · · Score: 1

    I remember the Bard's Tale, but it was actually before my time. I got it on a disk of pirated games from a guy my Dad worked with, when I was about 8.

    I can still play through the PC version of the first game from memory, and did so recently, in a let's-boot-up-the-386-for-friends demonstration that included Neuromancer and other fine "guess which word you're supposed to say to the character" games. The Mac and NES versions seem unbearably slow to me now.

    I never really enjoyed the Bard's Tale games, especially because I'd already seen Doom, Wolfenstein, and Shadow Warrior. Beating them was a matter of principle. The third one was beyond a shadow of a doubt the worst.

  4. Genesis Beat-em-ups on On The Most Boring Videogames Of All Time · · Score: 5, Insightful

    Some of the later (especially superhero-oriented) beat-em-ups on the Sega Genesis were awfully boring.

    I eagerly purchased Spider-Man and Venom: Separation Anxiety, expecting it to be as enjoyable as the original Maximum Carnage, but it was drudgery.

    The Tick is quite possibly the most boring game ever, with hours and hours of monotonous fighting. "Night of a Million Zillion Ninjas," indeed. Falling into pits and being forced to play the same miniboss/cutscene challenges over and over was worst of all.

    Most of the Batman games for Genesis were horrid. Batman Returns had mundane combat, mixed with some absurdly difficult timed jumping. The Adventures of Batman and Robin had extremely boring combat, except that the occasional tit-for-tat enemy who gave as good as he got and required a bit of movement in the vertical plane. Batman Forever had great motion-capture graphics, but frustratingly repetitive combat.

    Other bad Genesis beat-em-up games include Captain America and the Avengers, the second X-Men game, and the last 2 16-bit Shinobi games.

    You couldn't pay me to play Superman or The Incredible Hulk. I actually used the latter cartridge, along with a broken copy of Sub-Terrania, to prop up my desk hutch during my freshman year of college.

    Early Genesis beat-em-ups could be quite fun. I loved the Golden Axe and Streets of Rage series, Altered Beast, and the original Maximum Carnage. I find most of the "good" games to still be playable today.

  5. Re:Nothing new on Guerrilla Drive-Ins · · Score: 1

    Wow. If that's a reference to Plato's Allegory of the Cave, I'm really impressed.

  6. Re:Price of phones on Cell Phones Becoming Profitless · · Score: 1

    $700 AUD is about $490 USD.

  7. BS. on Computer Gaming PCs Try To Stack Up To Consoles · · Score: 5, Insightful

    'It's high time that the computer stop lurking in the shadows of dusty computer desks in forgotten rarely-used bedrooms. If PC gaming is going to survive it's going to have to do so in the well-lit family rooms and dens of America right along side the GameCube, PS2 and Xbox -- and this looks like a great way to start.'

    BS.

    PC gaming will survive, even if it's a niche market. There will always be college students in dorm rooms with modern computers that they were required to purchase. There will always be IT professionals with the wherewithal to keep up with the latest trends.

    Console and PC games combined do not make up the lion's share of the entertainment market. Neither do cinema ticket sales or DVD purchases. As long as there's room for someone to turn a profit, variety will persist.

  8. Re:Shrug and Reboot? on GNU/Linux Clears Gov't Procurement Hurdles · · Score: 2, Insightful

    I don't think they're talking about unintentional reboots. I think they're talking about the fact that in a Windows environment, nasty problems aren't corrected (or corrigible) when they occur; the administrator/user simply reboots the computer and starts with a clean slate.

    This is contrary to the actual problem-solving skills exhibited by the average Linux user.

    I use Windows XP Pro most of the time, and the only things I lose uptime for are hardware installations and Windows Update packages.

  9. Re:Moore and the truth on Moore Approves Fahrenheit 9/11 Downloads · · Score: 1

    >> Dave Kopel a former Assistant Attorney General of Colorado. He is a libertarian. Like Michael Moore, he endorsed and voted for Ralph Nader in the last election, so he's hardly a firebreathing Republican (though some of the magazine he publishes in are right-wing) He also can't spell "lightning."

  10. Re:Patent this! on Microsoft Patents Grouped Taskbar Buttons · · Score: 1

    No there aren't. They've long since expired.

  11. Re:Raimi and CGI on Spider-Man 2 Reviewed [updated] · · Score: 2, Informative

    No, Ken Watanabe will play Ra's Al Ghul.

  12. Re:loud, louder, sli ? on Nvidia Reintroduces SLI with GeForce 6800 Series · · Score: 1

    It's not really that way. Human hearing is logarithmic and works in odd ways. 2 identical computers sitting next to each other don't seem twice as loud as one.

  13. Difficulty on Itagaki Talks Ninja Gaiden Difficulty, Sequel, DOA · · Score: 2, Insightful

    Ninja Gaiden isn't actually that difficult. It's a fighting game at the core, and repetition of combos is your saving grace.

    The camera just sucks. The camera is your real enemy, especially during the pointless platforming sequences.

  14. Re:Web site rip off on Hubble vs. Webb - How Far Back Will They See? · · Score: 3, Informative

    It's the "Woodlands" theme/stylesheet by Bryan Bell.

  15. Re:Useful on Pheromonal Mind Control Mellows Moody Mutts · · Score: 1

    It relaxes/calms the people you use it on. In the situation you described, YOU'D be the one in need of the pheromone.

  16. Re:fascinating on 526 Years On, Da Vinci's Clockwork Car Constructed · · Score: 1

    That is one of the most insightful things I've ever read on Slashdot. You've got a fairly low UID, so you probably don't get replies by email, but I just wanted to say that you've enriched my "4AM, why am I up this late when I'm not being paid to code or play music?" experience, in a tangible way.

  17. Why the hell can't people spell Kazaa? on Netflix to Offer Movie Downloads · · Score: 0, Troll

    Why the hell can't people spell Kazaa? I mean, it's 5 letters, 2 of which are uncommon.

  18. 1.1MHz? on How Not To Sell Linux Products · · Score: 1

    1.1MHz Celeron? :-)

  19. Re:Bullshit speculation on Xbox 2 Storage Supplier Says No Hard Drive · · Score: 1

    They are overlooking important stories. Seen any stories recently on how DirectX 10 is being developed, and what implications that has for XBox/XBox Next? Seen any stories recently on Sony's Cell technology?

  20. Bullshit speculation on Xbox 2 Storage Supplier Says No Hard Drive · · Score: 1

    I'm increasingly displeased with Slashdot Games, which posts unconfirmed rumors that have to do with insignificant details of next-generation console hardware. I don't care how many buttons the next PlayStation will have on its controller, or whether XBox Next will have a hard disk, especially if I can't be told for certain. Rumors are not "news for nerds, stuff that matters." I may move to exclude Games from my homepage, or to quit Slashdot entirely, not that you care.

  21. Who the heck cares? on Xbox 2 Controller Loses Two Buttons, PS3 Gains One? · · Score: 2, Insightful

    Who the heck cares? These are unfounded, unconfirmed rumors. For all we know, the PS3 and XBox Next could use psychic control.

  22. Re:A device called Pass Time on An Ignition Interlock In Every Car? · · Score: 1

    Where is this? This is ridiculous.

  23. My list. on What Extras Should I Buy When Buying a Laptop? · · Score: 5, Informative

    Make sure to get:

    • THE EXTENDED WARRANTY.
    • ADEQUATE SURGE PROTECTION FOR BOTH HOME AND THE ROAD.
    • Integrated wireless.
    • A CoolPad; perhaps 2: a Podium for the home, and a Traveler for the road. No, I don't work for the maker.
    • An extra AC adapter, to leave plugged in at home.
    • USB2 or FireWire external hard disk that is 1-4x as big as the internal HD, for backup purposes.
    • If you can afford it, a port replicator. Less wear and tear on the laptop's ports is important.
    • If you can afford it, an extra battery or two; I don't know how much of a road warrior you are.
    • A padded sleeve, to go inside your laptop case; protect your investment.
    • A decent laptop case, preferably one that doesn't look like a traditional laptop case.
  24. Re:The original Macintosh had no SCSI port. on Macintosh 2004 Case Mod · · Score: 1

    I defer to your elder hacker status. Where did the connector go, and what System/drivers did the kit work with?

  25. The original Macintosh had no SCSI port. on Macintosh 2004 Case Mod · · Score: 2, Insightful

    The original Macintosh had no SCSI port. Hard disks were connected via the RS-232 port, I believe.