Slashdot Mirror


User: Gravatron

Gravatron's activity in the archive.

Stories
0
Comments
468
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 468

  1. Re:Good luck to them. on PSVita Released In the USA and Europe · · Score: 1

    The poor Japanese sales were, imho, largely due to the lack of the killer app: monster hunter. Until that game, or something very close to it, drops for the vita, sales will lag behind a bit. The 3ds had the same problem over there till Tri-g came out, then suddenly it flew off the shelves. Sony's probably wining and dining Capcom to ether ensure Mh 4 gets a psv release, or get some other psv focused MH game out.

  2. Re:In Soviet Russia, kit roots YOU!!! on PSVita Released In the USA and Europe · · Score: 1

    Screw pirate scum. they all but killed the last one with their rampant greed and entitlement complex. Ether buy your games, or do without.

  3. Re:TacoBell Winner on PSVita Released In the USA and Europe · · Score: 1

    Are you not able to use the content manager to transfer files back and forth, or redownload things straight from PSN onto your console?

  4. Re:Why? on PSVita Released In the USA and Europe · · Score: 1

    Actually, it costs them a ton. Piracy killed us publisher interest in the console, and in the later years, it was almost entirely Japanese developed games. It was a massive problem here, and one of the big reasons they locked this one down.

  5. Re:LOL on PSVita Released In the USA and Europe · · Score: 1

    Escape Plan, Plants vs Zombies, and Super Stardust Delta are both $10 and $15 full vita games. Larger games start at about $25 on psn or $30 in stores.

  6. Re:Can Sony stop homebrewers from taking over this on PSVita Released In the USA and Europe · · Score: 1

    I keep having to mention this, but they are already way ahead of you. the Vita supports the PlayStation suite, which is an android framework for game development. You should be able to use that to prove ones worth, then move up to PSN games or even full vita games from there.

  7. Re:Which platform with buttons? on PSVita Released In the USA and Europe · · Score: 1

    Look into the playstation suite SDK. You should be able to make the game once, and publish it for anything that can run the suite (vita, cellphone, tablets, etc).

  8. Re:Scathing Review on PSVita Released In the USA and Europe · · Score: 0

    Review was pretty much tripe, to be expected of sony-haters. If Pirates hadn't screwed them over so hard with the PSP, and the ps3, the vita wouldn't be as locked down as it is.

  9. Re:Half-assed backwards compatiblity on PSVita Released In the USA and Europe · · Score: 1

    You don't have to pay again if you already owned the title digitally. It's only us who had physical UMD's who have no way of getting a digital version without paying for it. The problem is, how to let us with physical games get a copy, without having to worry about piracy? There are no CD keys for PSP games, and few would be willing to do a 1:1 trade, with the original getting destroyed.

  10. Re:Released Today? on PSVita Released In the USA and Europe · · Score: 1

    Actually, it does what it's meant to do very well: it plays games. Homebrew was, by and large, used for piracy, rather then legit homebrew. To cater to the homebrew folks, they have playstation suite, which is in a closed beta right now.

  11. Re:Senator Kay Hutchinson, representing Texas on Congress Warns NASA About Shortchanging SLS/Orion For Commercial Crew · · Score: 1

    As Someone who lives and works in Texas, I could care less. We go with the vehicle that works, and has demonstrated flight. I on't see a reason to pay billions for pork projects that are not giving us a return on investment.

  12. Re:Focus on software? on Sony's New CEO To Look Beyond Hardware · · Score: 1

    I agree, they should track down the hackers and arrange a nice public execution for them.

  13. Re:Nintendo.. on Iwata Confirms Nintendo Network, New Wii U Controller Functions · · Score: 1

    Actually, they waited about the right amount of time. The problem is, MS and Sony are waiting a year longer, putting Nintendo into dreamcast territory. showing their cards this early means both their rivals know exactly what is on the table and how to counter it. Ms will most certainty push their 'console as the entertainment system for the family' angle, and bundle in Kinect, while sony will probably bundle in their own camera, as well as continue their multimedia path and PSV/ps3/4 inter connectivity.

  14. Re:Nintendo.. on Iwata Confirms Nintendo Network, New Wii U Controller Functions · · Score: 1

    The wii sold well, but was a terrible console. It just had masterful marketing by Nintendo. Ms realized this for Kinect, and poured a ton into marketing it as well.

    But if you look at the wii itself, it was underwhelming from day 1. Poor game selection, save for a handful of first party titles, and the novelty wore off fast. It was bought, played for a few weeks to months, then sat on the shelf collecting dust for the rest of the generation.

  15. Re:Wii-U - Lots of opportunities on Iwata Confirms Nintendo Network, New Wii U Controller Functions · · Score: 1

    a lot of the farcasts were based on the current situation. In japan, per nintendo's own numbers, it took 19 weeks to move a million, and 35 weeks to move 2 million. So for 34 weeks, it was shipping less week to week, by far, then the DS for the same time frame, and well below the wii's timeframe.

    Once they slashed the price, and then released the first major first party games, things started to do well. But till then, Nintendo looked to be in trouble.

  16. Re:Shouldn't Do Obviously on PS4: What Sony Should and Shouldn't Do · · Score: 1

    No reason to hold back compatibility when it really won't require much in terms of GPU power. Might as well have it, and support it now, just as the ps3 does, then be caught flat footed with no support int he future, like the wii and hdtv sets.

  17. Re:Two words: backward compatibility on PS4: What Sony Should and Shouldn't Do · · Score: 1

    They aren't afraid of the community, they just hate how the pirates keep trying to use 'homebrew' as a justification for their actions. It basically ruins things for other, true homebrew developers, which sony has been working with since the ps1 in some form or fashion. Even the PSV supports them, in the form of the playstation suite stuff.

  18. Re:Future of Nintendo on PS4: What Sony Should and Shouldn't Do · · Score: 1

    they didn't 'have to' redesign it, they do that every console generation to every console they have ever made. It's fairly standard these days in the business to do that. You take advantage of die shrinks and lower power requirements to revise the innards, sometimes radically.

  19. Re:Homebrew on Hello World On PS Vita, Thanks to Buffer Overflow · · Score: 1

    Or you could just sign up for PS suite and download the SDK. Suite games will run native on a Vita.

  20. Re:How long before Sony removes the emulator? on Hello World On PS Vita, Thanks to Buffer Overflow · · Score: 1

    Know how I can tell you don't sell software for a living? you have no entitlement to someone else's work for free you know.

  21. Re:How long before Sony removes the emulator? on Hello World On PS Vita, Thanks to Buffer Overflow · · Score: 1

    I'm not sure why this is even needed for homebrew, given the PS suite SDK. If you want to make games, you just download that and make games. Only reason to do this is to steal content.

  22. Re:Make up for the possibility of getting sued on Hello World On PS Vita, Thanks to Buffer Overflow · · Score: 1

    I'm sure they are quaking in their boots over your impotent rage their, bro. Always thought it was funny people are so hateful of their consoles, given their consoles were the most open from any of the main console brands.

  23. Re:Advantage of homebrew? on Hello World On PS Vita, Thanks to Buffer Overflow · · Score: 1

    Pretty much. Homebrew has become the cover the pirates use to justify their actions, and slashdot is a huge supporter of software piracy.

  24. Re:SmartPhones Up - Sony Down on Sony's Next-Generation Portable Is Out, In Japan · · Score: 1

    Different styles of games yo. I've had a smartphone for years but very very rarely are the games worth playing for more then 5 minutes, mostly being on the level of newgrounds java games. 3DS and Vita looks are much more substantial in terms of design and depth. Both devices are also showing multiple capabilities beyond games, such as movies, photo, and in the vita's case, apps.

  25. Re:Another 'Dependent' Product on Sony's Next-Generation Portable Is Out, In Japan · · Score: 2

    You don't need a ps3 for online play you know, no more then you needed one for the PSP. You can just play over normal wireless if you so chose, provided your in range of a network or hotspot. The PSvita does support playing against ps3 games in certain games though, a first for a handheld.