They thev supported Psone emulation for over a decade now, and they already live demoed a PSP game on the PSP2. Heck, they even announced psone games for Android. It's not like the PSP was really powerful compared to the PSP2, heck, even cellphones pack more power then it these days.
You can do that as well, the front screen is multitouch as well. the demo for 'Little Deviants' showed off the rear touchpad to great effect. Gesturing on it was like pushing 'up' on the gameworld. The front screen did the opposite. That's an interesting way to three dimensionally interact with a game. That could lead to nice puzzles in some games.
They also added in a number of features via software. the only ones I think that really hurt was losing some of the extra USB ports, and maybe the memory card slots. Other OS was neat, but rampant emulation killed it.
Nasa doesn't build much. they have always had to use private companies to do the actual building. Due to the way those contracts work, the contractors have little motivation to do anything but maximize profit from that contract, where as a purely privately funded company has to answer to it's shareholders.
Space X saved a lot of money not by cutting corners, but by vertical integration. They build as much as they can in house, rather then having to buy and ship stuff form dozens of makers all over the nation/world. It's applying the same philosophy to building rockets that we use to build cars.
If you look at stuff like the F22/F35, they spread things out as much as possible, to as many congressional districts, to make the project uncancelable. that means billions over decades on the gravy train. It's one of the major problems in the MIC.
Bingo. Lets the bots do the grunt work, so that why you finally have spaceboots on the ground, they have clear, well defined objectives, so they can do the maximum amount of science during their stay on the surface.
Well, government contracts and private launch contracts. They need to position themselves as a viable, cheaper alternative to launches by the big boys like ULA.
The problem is, they wouldn't update the firmware to lock out folks if most of those folks were not doing it to play pirated games. They have to defend their platform and business model from those who just want a free lunch.
In the US yes, but in japan it's been doing really well, considering it's up against several flavors of DS now (Ds lite, dsi, dsi XL).
It's starting to show it's age though, and hopefully that's something the psp2 can fix for them. Still, to move 62 million units with massive anti-psp fud since day one, against an entrenched giant like the gameboy is one hell of an accomplishment.
How on earth was Blu-ray inferior? It supported all the same codecs, held far more data, and had greater support from studios. It was superior in pretty much every way to HD-DVD, hence why it won, and HD-DVD became the next Divx
Nintendo has the ability to pull an apple though, that is, they have legions of fans who will buy anything with their name on it, regardless of the consoles ability. the name, plus killer marketing, means they can ship a turd and still sell a million copies. Since most of their major games are first party, they also get huge amounts of cash from those.
On the flip side, Sony and Ms's biggest tend to be third party games, which are less profitable. they also don't have the same name power that Nintendo has.
the industry does need to look at costs though. 30+ mill for a game is completely insane. All those licenses and fees add up though.
You have the freedom to not believe, which is something that actually came about because of the supreme courts rulings about prayer in school. Before then, freedom of religion was thought of in far different terms.
your not talking about Evolution, your talking about Abiogenesis. That's an entirely different theory altogether, with it's own debate and evidence.
As for the major changes via evolution, that's just a matter of time. We know from Dog breeding that selection can result in massive physical changes. How else can you get a poodle out of a Wolf?
Dogs are still a single species, but I imagine if you kept specializing them, they would eventually become separate ones.
always been a fan of Direct. Seems like the easiest, best solution to the problem. Use it as the heavy lifter for lunar/Geo/etc missions, and something like Falcon 9 for crew transport to LEO/Station.
NSMBW was basically nostalgia with a proper face lift. It played exactly like you'd expect it to, and that made it an easy party game.
There has been a massive resurgence in 2d games in recent years. PSN and XBL are full of them. portables have had them for some time as well.
The key was so simple as well. Take a classic formula, add better graphics, and retain the game play. If the original game play was solid, it's gold. If not, it bombs.
Their are other TV markers making 3d TV's, recent trade shows have been full of them. Adding 3d tot he ps3, without any additional hardware needed on the ps3, was a good move. It future proofs the console. If 3d TV sales are good, then the PS4 would ship with native support. Likewise, i'd expect 3d support in the new xbox and nintendo consoles.
the PSP is what, 4 or 5 years old now? If the 3DS didn't beat it they would have a massive problem. the PSPgo was just a PSPlite, not a true PSP2.
Is the PSP in trouble? Yes. But it's at the end of it's lifespan anyways. TGS or E32011 will bring the PSP2, and Sony isn't stupid, they know what they need to build this time around.
As for the Wiihd? You do realize that would be competing with the Ps4/Xbox 720 right?
Nasa's system was far over budget, far behind schedule, and no making up any sort of ground. 9 billion and all they had was a SRB. They were years away from orbit, and decades from the moon.
Meanwhile, for a fraction of the cost, Space X put a test vehicle in orbit. They will be able to put a man in orbit in a few years time. Ares can't say the same.
Ares is and always will be a vehicle designed primarily to save jobs, not to preform space exploration.
it's just doing the boring grunt work for you so you an enjoy the rest. It's like having an auto transmission on a car, or a grain combine doing all that cutting thrashing stuff so you can just sell the grain and be done with it.
They thev supported Psone emulation for over a decade now, and they already live demoed a PSP game on the PSP2. Heck, they even announced psone games for Android. It's not like the PSP was really powerful compared to the PSP2, heck, even cellphones pack more power then it these days.
You can do that as well, the front screen is multitouch as well. the demo for 'Little Deviants' showed off the rear touchpad to great effect. Gesturing on it was like pushing 'up' on the gameworld. The front screen did the opposite. That's an interesting way to three dimensionally interact with a game. That could lead to nice puzzles in some games.
All the current spy/leaked shots show two sticks.
They also added in a number of features via software. the only ones I think that really hurt was losing some of the extra USB ports, and maybe the memory card slots. Other OS was neat, but rampant emulation killed it.
You must really hate the 3ds then, seeing how many ports there are in it's lineup.
It's also not sold with any sort of advanced hardware.
Nasa doesn't build much. they have always had to use private companies to do the actual building. Due to the way those contracts work, the contractors have little motivation to do anything but maximize profit from that contract, where as a purely privately funded company has to answer to it's shareholders.
Space X saved a lot of money not by cutting corners, but by vertical integration. They build as much as they can in house, rather then having to buy and ship stuff form dozens of makers all over the nation/world. It's applying the same philosophy to building rockets that we use to build cars.
If you look at stuff like the F22/F35, they spread things out as much as possible, to as many congressional districts, to make the project uncancelable. that means billions over decades on the gravy train. It's one of the major problems in the MIC.
Bingo. Lets the bots do the grunt work, so that why you finally have spaceboots on the ground, they have clear, well defined objectives, so they can do the maximum amount of science during their stay on the surface.
Well, government contracts and private launch contracts. They need to position themselves as a viable, cheaper alternative to launches by the big boys like ULA.
The problem is, they wouldn't update the firmware to lock out folks if most of those folks were not doing it to play pirated games. They have to defend their platform and business model from those who just want a free lunch.
In the US yes, but in japan it's been doing really well, considering it's up against several flavors of DS now (Ds lite, dsi, dsi XL).
It's starting to show it's age though, and hopefully that's something the psp2 can fix for them. Still, to move 62 million units with massive anti-psp fud since day one, against an entrenched giant like the gameboy is one hell of an accomplishment.
I'd imagine sony could give them the old firmware, and they could just load it off a thumbrdirve.
You realize that's really no different from any other game console maker, right?
How on earth was Blu-ray inferior? It supported all the same codecs, held far more data, and had greater support from studios. It was superior in pretty much every way to HD-DVD, hence why it won, and HD-DVD became the next Divx
Nintendo has the ability to pull an apple though, that is, they have legions of fans who will buy anything with their name on it, regardless of the consoles ability. the name, plus killer marketing, means they can ship a turd and still sell a million copies. Since most of their major games are first party, they also get huge amounts of cash from those.
On the flip side, Sony and Ms's biggest tend to be third party games, which are less profitable. they also don't have the same name power that Nintendo has.
the industry does need to look at costs though. 30+ mill for a game is completely insane. All those licenses and fees add up though.
Didn't pretty much every game console maker sue them at one point or another? Sony's just the ones who finally killed them.
You have the freedom to not believe, which is something that actually came about because of the supreme courts rulings about prayer in school. Before then, freedom of religion was thought of in far different terms.
your not talking about Evolution, your talking about Abiogenesis. That's an entirely different theory altogether, with it's own debate and evidence.
As for the major changes via evolution, that's just a matter of time. We know from Dog breeding that selection can result in massive physical changes. How else can you get a poodle out of a Wolf?
Dogs are still a single species, but I imagine if you kept specializing them, they would eventually become separate ones.
always been a fan of Direct. Seems like the easiest, best solution to the problem. Use it as the heavy lifter for lunar/Geo/etc missions, and something like Falcon 9 for crew transport to LEO/Station.
NSMBW was basically nostalgia with a proper face lift. It played exactly like you'd expect it to, and that made it an easy party game.
There has been a massive resurgence in 2d games in recent years. PSN and XBL are full of them. portables have had them for some time as well.
The key was so simple as well. Take a classic formula, add better graphics, and retain the game play. If the original game play was solid, it's gold. If not, it bombs.
Their are other TV markers making 3d TV's, recent trade shows have been full of them. Adding 3d tot he ps3, without any additional hardware needed on the ps3, was a good move. It future proofs the console. If 3d TV sales are good, then the PS4 would ship with native support. Likewise, i'd expect 3d support in the new xbox and nintendo consoles.
the PSP is what, 4 or 5 years old now? If the 3DS didn't beat it they would have a massive problem. the PSPgo was just a PSPlite, not a true PSP2.
Is the PSP in trouble? Yes. But it's at the end of it's lifespan anyways. TGS or E32011 will bring the PSP2, and Sony isn't stupid, they know what they need to build this time around.
As for the Wiihd? You do realize that would be competing with the Ps4/Xbox 720 right?
It was still many years away from achieving what space X did this week. Killing it was a great idea.
Nasa's system was far over budget, far behind schedule, and no making up any sort of ground. 9 billion and all they had was a SRB. They were years away from orbit, and decades from the moon.
Meanwhile, for a fraction of the cost, Space X put a test vehicle in orbit. They will be able to put a man in orbit in a few years time. Ares can't say the same.
Ares is and always will be a vehicle designed primarily to save jobs, not to preform space exploration.
it's just doing the boring grunt work for you so you an enjoy the rest. It's like having an auto transmission on a car, or a grain combine doing all that cutting thrashing stuff so you can just sell the grain and be done with it.