They are showing ~66 fps on doom3 at 1600x1200 with 4xAA turned on
Were there any monsters on screen at the time? Was there any discarge of firearms? In my Doom 3 experience, you could go for a good 10 minutes with nothing worth shooting at - this would surely throw the fps up?
Oh no! A teleporting cyberdemon! No wait, it's just doing the Doom 3 stutter-shuffle.
Until they start making Baldur's Gate III, I'm not interested and neither is my Internet. You see, Neverwinter Nights' "One Boy Wonder" approach to roleplaying gets tedious in about half an hour.
After extensive research, I can now reply that your use of the term 'gravitational redshifts' does indeed imply your lack of understanding of the unpopular subject of intrinsic redshifts. My incomprehension was therefore an expected response rather than an expression of ignorance.
Intrinsic redshifts explain the anomalous association of high-redshift QSOs with galaxies of much lower redshifts. Space expansion was demonstrated pretty conclusively by observations a few years ago IIRC - QSS theory doesn't have a problem with this. However, Occam's razor would like to talk to the practice of putting QSOs at cosmological distances when they have been demonstrated by Arp to be associated with galaxies of much, much lower redshifts.
It always amazes me that otherwise sound scientists start talking about 'belief' whenever certain concepts are mentioned (eg. evolution and big bang theory). There is no need to believe in anything - you can just take a through a telescope (or microscope) and have a look.
The real bugger is that when you let intrinsic redshifts out of the bag (ie. that you could be observing them as a phenomenon, not on the basis of a theoretical model), several popular cosmological ideas lose a lot of credibility. Fortunately, the increasing accuracy of observational evidence will inevitably revise currently accepted models.
Hubble's famous law is nothing but a self-referencing fraud and paved the way to the most embarrasing theory since heliocentricity. Intrinsic redshifts are here - long live the steady state revolution!
What is it with these people? I'm sure that in a couple of months, someone will have installed linux on a tree or something.
I'm all in favour of pushing the boundaries of technology but a Mac that played XBox games would be a hell of a lot more useful than an XBox with stripey window bars.
Quake I : 1996/06/22
Quake II : 1997/12/02
Quake III: 1999/12/21
That's a year and a half between 1 and 2. Two years between 2 and 3. So if my math holds out, it will be two and a half years before Quake IV is released.
Doom I : 1993/12/10
Doom II : 1994/10/10
Doom III: Doh!
Today I pulled my ass apart very wide indeed. I hope nobody sees it and posts it on the Internet!
...again.
All the jokes are automatically explained to subscribers 10 minutes before anyone else finds them funny.
They are showing ~66 fps on doom3 at 1600x1200 with 4xAA turned on
Were there any monsters on screen at the time? Was there any discarge of firearms? In my Doom 3 experience, you could go for a good 10 minutes with nothing worth shooting at - this would surely throw the fps up?
Oh no! A teleporting cyberdemon! No wait, it's just doing the Doom 3 stutter-shuffle.
On a side note, Baldur's Gate III will never happen.
Yeah, I guess you're right. I suppose I'll go play Doom III now.
We should abolish all non-national TLDs
Let me be the first to declare the People's Republic of Goatse!
I can't start on Zelda when I haven't finished Photoshop!
Until they start making Baldur's Gate III, I'm not interested and neither is my Internet. You see, Neverwinter Nights' "One Boy Wonder" approach to roleplaying gets tedious in about half an hour.
Bring back the 2D goodness!
After extensive research, I can now reply that your use of the term 'gravitational redshifts' does indeed imply your lack of understanding of the unpopular subject of intrinsic redshifts. My incomprehension was therefore an expected response rather than an expression of ignorance.
:P
So there.
Why pay thousands when you can just shave Mr Bigglesworth!
Then nothing changes. Gravitational redshifts and high intrinsic velocities for individual galaxies are expected and have both been observed.
:(
Gravitational redshifts? You lost me.
Play its successor now at http://www.lotgd.net/
Intrinsic redshifts explain the anomalous association of high-redshift QSOs with galaxies of much lower redshifts. Space expansion was demonstrated pretty conclusively by observations a few years ago IIRC - QSS theory doesn't have a problem with this. However, Occam's razor would like to talk to the practice of putting QSOs at cosmological distances when they have been demonstrated by Arp to be associated with galaxies of much, much lower redshifts.
It always amazes me that otherwise sound scientists start talking about 'belief' whenever certain concepts are mentioned (eg. evolution and big bang theory). There is no need to believe in anything - you can just take a through a telescope (or microscope) and have a look.
The real bugger is that when you let intrinsic redshifts out of the bag (ie. that you could be observing them as a phenomenon, not on the basis of a theoretical model), several popular cosmological ideas lose a lot of credibility. Fortunately, the increasing accuracy of observational evidence will inevitably revise currently accepted models.
Hubble's famous law is nothing but a self-referencing fraud and paved the way to the most embarrasing theory since heliocentricity. Intrinsic redshifts are here - long live the steady state revolution!
A conference bike:
Everyone gets along fine
But looks like a twat!
Now I can share all those important email attachments people keep sending me!
Ahoy there, me hearties! Movies on the starboard bow - prepare the pipes for a swift slashdottin'!
Good evening gentlemen.
All your FUD are belong to the parent.
The victim may have owned the game But the victim got owned all the same!
Basically, everyone in China holds their breath for as long as they can. Sorted!
I hear the pipeline on the P5 is going to be so long that Halliburton want to license it for reconstruction work in Iraq.
If this continues, the XBox project may even turn some kind of a profit instead of being a mega-million pound loss from start to finish.
What is it with these people? I'm sure that in a couple of months, someone will have installed linux on a tree or something. I'm all in favour of pushing the boundaries of technology but a Mac that played XBox games would be a hell of a lot more useful than an XBox with stripey window bars.
I was going to check out the link in the story but I couldn't be bothered.
Quake I : 1996/06/22
Quake II : 1997/12/02
Quake III: 1999/12/21
That's a year and a half between 1 and 2. Two years between 2 and 3. So if my math holds out, it will be two and a half years before Quake IV is released.
Doom I : 1993/12/10
Doom II : 1994/10/10
Doom III: Doh!