He's talking about how, in the 30's, studios had all the power in Hollywood because they had "house actors" that were contracted to be in a certain number of movies, sort of like how the recording industry works. Now-a-days, it's the opposite; actors, directors, and writers work freelance, and studios fight over the most successful ones.
He says that this is the first required hardware upgrade in gaming history (boldfaced lie), then implies that consoles don't have this problem? Excuse me?
The only "official" world record organization for video gaming is Twin Galaxies. Twin Galaxies definitely wouldn't accept any of the time attacks on Bisqwit's site (including Zelda) for a number of reasons.
We often compete for speed, but sometimes a two seconds slower movie has better chance to get published than a faster movie, if it keeps the audience entertained better. It all depends on various things, but generally more speed is better.
It doesn't matter what their "purpose" is. 90% of the people who watch this are still going to think that a 29-minute run is pointless next to a 27-minute run.
You can sell a new PS2 for about $180, which you can spend on whatever the hell you want. The date with the bachelorette likely wouldn't have gotten him shit besides a free meal (much less than $180).
The article does say that these online-enabled games aren't being played online (which makes sense), but not that they can't be played online (which doesn't). What it says is that not everyone has the hardware and/or server subscription required to play online.
They filed a fraudulent affadavit with the copyright office to get the source for Nintendo's security code then proceeded to commercially sell NES games it produced using this illegally-obtained information. The similarities are positively staggering.
The point is that Tengen made unlicensed games. The method they used to do it only mattered to the courts, not Nintendo.
Yes, we've seen what happened to all those thousands of people making homebrew GBA software. i.e. nothing.
Not for lack of trying. Nintendo hates emulation and all of the fruits thereof.
Considering Nintendo's licensing policies, I don't see Nintendo not giving a damn about this. Every game that someone can make for the GBA doing something like this is a game that Nintendo doesn't make money off of. Remember what happened to Tengen?
And it doesn't matter that no one's going to make a commercial game doing this; Nintendo doesn't take any threat to its exclusive control over its systems' content lightly.
But they do say "I would've played Duke Nukem Forever if it came out back in 1999, but now there's no reason to play it when I've got HL2, Doom 3, etc."
You might say that it's possible that DNF will be as good as its contemporaries whenever it comes out, but I don't think that it is possible. Once you're this far behind schedule, it's at the least extremely hard to catch up.
He said the exact same thing I was thinking, mainly since I've actually posted things like "*maybe* Nintendo made a mistake by doing X, or that the 'double screen' sounds like a dumb idea" in the past, and gotten modded/shouted down for it.
I'll be the first to admit that I have a bit of an anti-Nintendo bias, mainly because of how badly I got screwed by the N64. But I realize that I have a bias and try to moderate my comments accordingly. I don't think most of the Nintendo fanboys on/. realize that they're Nintendo fanboys, thus they mod down legitimate posts as troll/flamebait and so forth.
Saying that Factor 5's departure from the GameCube scene is a bad thing for Nintendo is just negative spin, but look at all of the things posted about Nintendo that are positively spun. There's no comparison.
Watanabe actually says that hentai games are a small part of the whole video gaming market, not just the PC market, and that PC games aren't handled by their rating system anyway.
Rob (At least that's what it looks like; he wasn't completely clear)
the tentacle rape is just a side effect of their weird legal system (no human penises allowed, no sex between women and animals either, but sex with imaginary creatures apparently falls into a legal grey area... go figure!)
It's interesting--I'm sure the reason why the censorship laws were made was so the citizens wouldn't become corrupted by porn, but I'd bet that the Japanese are more screwed up by what resulted from the laws than what would've happened without them.
Of course, I don't think the fact that Japan was the only target of a nuclear attack in history is merely incidental to this situation, either.
Rob (I guess it was either hentai or superpowered mutants)
I could've sworn that I read somewhere that a very high percentage of Japanese PC games are hentai due to the lack of popularity of PC gaming in Japan (i.e. consoles take care of the "real" gaming, so only the leftover crap makes it to the PC). Maybe it was a bad source?
The problem isn't women being potrayed as sexy. The problem is women being potrayed as weak and over-emotional.
Ignoring the fact that most women are (physically) weak and over-emotional (just as most men are stubborn and ignore their emotions), if Kasavin wanted to make that point, then why did he point out Samus Aran? She hardly fits that stereotype.
That's actually a reinterpretation of the Dead Alewives' D&D parody, which was audio-only. Here is another one which I think people might be more familiar with.
I dunno why you make a post like this every time a game developer makes a game freeware. You should be happy that the developer even cares about its fans enough to do something like this; most of them don't.
I remember most new games being $60-70 at retail towards the end of the N64's life. It's pretty easy to assume that that was because of higher cart capacity, but perhaps I'm wrong.
On the other hand, its pretty easy for developers to see the disk space and wonder how to fill it. The answer thus far has been prerenders. Sometimes leading to sorry excuses for a "game," like Xenosaga.
Of course it is and does. But that's a human problem, not a technological one. If you had a cheap 650MB ROM chip, you'd see the same problem there.
(Offtopic: I haven't played Xenosaga yet, but I bought it recently for about $20. I've heard that it's bad, but I actually liked Xenogears, so...)
He's talking about how, in the 30's, studios had all the power in Hollywood because they had "house actors" that were contracted to be in a certain number of movies, sort of like how the recording industry works. Now-a-days, it's the opposite; actors, directors, and writers work freelance, and studios fight over the most successful ones.
Rob
So the hardware manufacturers are coercing the game developers into making these deals or using this hardware? I thought that was illegal.
Rob (BTW, why in the hell would I be karma whoring?)
BTW, it wouldn't be the hardware manufacturers causing the fragmentation of PC gaming, but the game developers themselves. That should be obvious.
Rob
He says that this is the first required hardware upgrade in gaming history (boldfaced lie), then implies that consoles don't have this problem? Excuse me?
Rob
The only "official" world record organization for video gaming is Twin Galaxies. Twin Galaxies definitely wouldn't accept any of the time attacks on Bisqwit's site (including Zelda) for a number of reasons.
Does that answer your question?
Rob
Heck, even the creators themselves admit this.
We often compete for speed, but sometimes a two seconds slower movie has better chance to get published than a faster movie, if it keeps the audience entertained better. It all depends on various things, but generally more speed is better.
Rob
It doesn't matter what their "purpose" is. 90% of the people who watch this are still going to think that a 29-minute run is pointless next to a 27-minute run.
Rob
You can sell a new PS2 for about $180, which you can spend on whatever the hell you want. The date with the bachelorette likely wouldn't have gotten him shit besides a free meal (much less than $180).
Rob
That would be an awfully stupid thing to count as "online-enabled," considering how meaningless it is.
But then again, no one accused marketing firms of intelligence.
Rob
The article does say that these online-enabled games aren't being played online (which makes sense), but not that they can't be played online (which doesn't). What it says is that not everyone has the hardware and/or server subscription required to play online.
Rob
They filed a fraudulent affadavit with the copyright office to get the source for Nintendo's security code then proceeded to commercially sell NES games it produced using this illegally-obtained information. The similarities are positively staggering.
The point is that Tengen made unlicensed games. The method they used to do it only mattered to the courts, not Nintendo.
Yes, we've seen what happened to all those thousands of people making homebrew GBA software. i.e. nothing.
Not for lack of trying. Nintendo hates emulation and all of the fruits thereof.
Rob
I don't see Nintendo giving a damn about this.
Considering Nintendo's licensing policies, I don't see Nintendo not giving a damn about this. Every game that someone can make for the GBA doing something like this is a game that Nintendo doesn't make money off of. Remember what happened to Tengen?
And it doesn't matter that no one's going to make a commercial game doing this; Nintendo doesn't take any threat to its exclusive control over its systems' content lightly.
Rob
But they do say "I would've played Duke Nukem Forever if it came out back in 1999, but now there's no reason to play it when I've got HL2, Doom 3, etc."
You might say that it's possible that DNF will be as good as its contemporaries whenever it comes out, but I don't think that it is possible. Once you're this far behind schedule, it's at the least extremely hard to catch up.
Rob
Star Control 3 was actually pretty good. Not as good as the ridiculously good Star Control 2, but good.
Rob
If they get Bioware to do it then this might be good.
Rob (fp)
He said the exact same thing I was thinking, mainly since I've actually posted things like "*maybe* Nintendo made a mistake by doing X, or that the 'double screen' sounds like a dumb idea" in the past, and gotten modded/shouted down for it.
/. realize that they're Nintendo fanboys, thus they mod down legitimate posts as troll/flamebait and so forth.
I'll be the first to admit that I have a bit of an anti-Nintendo bias, mainly because of how badly I got screwed by the N64. But I realize that I have a bias and try to moderate my comments accordingly. I don't think most of the Nintendo fanboys on
Saying that Factor 5's departure from the GameCube scene is a bad thing for Nintendo is just negative spin, but look at all of the things posted about Nintendo that are positively spun. There's no comparison.
Rob
Watanabe actually says that hentai games are a small part of the whole video gaming market, not just the PC market, and that PC games aren't handled by their rating system anyway.
Rob (At least that's what it looks like; he wasn't completely clear)
the tentacle rape is just a side effect of their weird legal system (no human penises allowed, no sex between women and animals either, but sex with imaginary creatures apparently falls into a legal grey area... go figure!)
It's interesting--I'm sure the reason why the censorship laws were made was so the citizens wouldn't become corrupted by porn, but I'd bet that the Japanese are more screwed up by what resulted from the laws than what would've happened without them.
Of course, I don't think the fact that Japan was the only target of a nuclear attack in history is merely incidental to this situation, either.
Rob (I guess it was either hentai or superpowered mutants)
I could've sworn that I read somewhere that a very high percentage of Japanese PC games are hentai due to the lack of popularity of PC gaming in Japan (i.e. consoles take care of the "real" gaming, so only the leftover crap makes it to the PC). Maybe it was a bad source?
Rob
The problem isn't women being potrayed as sexy. The problem is women being potrayed as weak and over-emotional.
Ignoring the fact that most women are (physically) weak and over-emotional (just as most men are stubborn and ignore their emotions), if Kasavin wanted to make that point, then why did he point out Samus Aran? She hardly fits that stereotype.
Rob
All of the characters are inspired by those in the original Final Fantasy for the NES.
Rob
That's actually a reinterpretation of the Dead Alewives' D&D parody, which was audio-only. Here is another one which I think people might be more familiar with.
Rob
I dunno why you make a post like this every time a game developer makes a game freeware. You should be happy that the developer even cares about its fans enough to do something like this; most of them don't.
Rob
Tribes 1 was awesome for its time; haven't tried Tribes 2. I guess maybe I should, now.
Rob
Ogre Battle ran me 50 bucks.
I remember most new games being $60-70 at retail towards the end of the N64's life. It's pretty easy to assume that that was because of higher cart capacity, but perhaps I'm wrong.
On the other hand, its pretty easy for developers to see the disk space and wonder how to fill it. The answer thus far has been prerenders. Sometimes leading to sorry excuses for a "game," like Xenosaga.
Of course it is and does. But that's a human problem, not a technological one. If you had a cheap 650MB ROM chip, you'd see the same problem there.
(Offtopic: I haven't played Xenosaga yet, but I bought it recently for about $20. I've heard that it's bad, but I actually liked Xenogears, so...)
Rob