Some 5 years after graduating from University and working in the industry has taught me something--no one worth working for cares about your GPA. Sometimes they're interested to see you have a degree, and in some of the more competetive situations it can give you an edge, but even then, sometimes they just don't care. They only care that you know your stuff and can demosntrate it. They tend to take far more intrest in what you've worked on since graduation. Your typical A student typlically grasps theory well enough, but has no understanding of the practical applicaitons thereof, and it can hurt them when they're out working in the real world.
Nother so stirring as both sides quietly keeping all their opinions to themselves, quitely citing sources that don't exist and then the whole thing geting out of hand and being settled with glares and ugly facial expressions.
It depends on how the energy is applied, but there's good room for no.
At a depth of 4 miles, you're in a ballpark of 650 atmospheres of pressure which is a substantial amount of friction on something the size of an suv. (Ask any scuba diver about potential of overexertion and why they generally try to move slowly at depths of less than 10 atmospheres). There's no way this thing could travel at 60 mph, with that much friction, so interesting question become how fast does it travel?
Doing the actual calculations is left as an exercise to the reader wrt what would actually expend how much energy.
Well, not exactly. The "point" of DRM is to make sure you've payed for the conent you're using. Whenther its reasonable for you to pay for the same content more than once or whether the content truly is the same (or there is some contextual difference "the man" wouls likw to bill you for; may also factor in.) "Improved" would probably be significantly be more comprehensive and less intrusive. You know, it would phone home more, but tie a serial number directly to you and the content yet it would also tell you it was doing so less.
Just so we're clear, the current hardware raster techniques are also a very simple thing to parallelize in a number of different dimensions.
For a simple example, have 1 card render 50% of your polys, and another card the other 50%. Combining the output of one into the other runs O(n) where n is the number of samples on screen (pixels) since all you need to do is compare z-buffers.
For another simple example of parallelism, I point to tile-architecture techniques such as the one used by the KRYO II.
There are others.
Ray-tracing will never go away as it provides a very simple technique of rendering implementation, and also provides an excellent model for physics simulations of reflection/refraction, but it is seriously lacking compared to other techniques employed today. (wrt overall visual quality)
This hardware is cool because it lets RT happen faster, but I doubt it is ushering in the future of gfx cards.
Every artist is a cannibal, every poet is a thief, all kill their inspiration and sing about their grief.
I percieve this to be very true.
Much like software, some people don't want to create music from scratch, some would rather adapt existing music to their own style. This effort may not lack creativity or expression, nor does what they create (necessarily) lack aesthetic value and it meets the definition of art. Moreover, those creating from scratch very typically incorporate if nothing else, the style of others or essence of other artists creations.
Now when it comes to American Idol, I doesn't see what all the fuss is about, since I don't care much for Pop or R&B--but the works of Sondheim and Mozart need to be expressed through third parties, and any third party bringing this music to me in whatever way they see fit to express it, is an artist, not simply a pianist or a singer.
did the affect of porn on you pull you away from what is normal/baseline/good whatever behavior?
By my own set of values, no. But mine may not mesh with those from a less neo viewpoint. Contrary to what most people think, I've noticed Good is subjective.
Moreover, I have been lucky enough to be able to temper my current values from both my experiences and the values instilled upon me by upbringing through much self-reflection. Few, if any children have this luxury, since they lack anything to effectivly reflect upon, and also lack understanding of context. I think it would be an interesting excercise to specualte what my present social behavior and values would be like if I'd taken interest in porn, say, a decade before I actually did. For any person at that point in time, values are alot more malliable.
I agree that porn is healthy, but if we can comfortably start drawing lines somewhere on the gamut, I think its reasonable that we draw lines for those who aren't yet able to draw their own, and let them draw their own when they're able to.
Note: I'm not suggesting the topic of porn ever be taboo for a child. Kids are rational, they simply lack experience and understanding of complex social dynamics.
Getting back to the topic of games, when violence is presented as the most "fun/common/rewarding" pattern of conflict resolution, they'll remember this (and really, who wants to play a game where this isn't that case?).
Some kids can differentiate between real and virtual conflict--some can't. Some kids have had other conflicts in their lives and have learned other means of effectively dealing with it. But what has me worried, is for some kids, its probably a matter of waiting for a conflict, and for them to deal with it the "best" way they know.
which came first - the violent tendencies or the games
I don't want to debate the issue, but his causality error also seems to be yours. The devil's advocate in me wonders why does one have to come first at all?
Is it possible (likely or not) that the mix of both has become or is becomming the real issue, and addressing half the issue is only half a solution?
Also, one thing I've noticed about myself and porn is it isn't forgotten so quickly. It may trigger some reaction in me, where "I want to try that" and I'll present it to my fiancee at a later time and it may or may not come to pass. I'm also more likely to objectify her sexually that I was when we first met years back (which so far isn't such a bad thing, when confined to the bedroom) but the bottom line is my behavior has changed.
I can't see the effects on a child of these things having less than the effects on me.
I can't say for certain they're using this technique, but there exist algorithms (and software) that build 3D skinned representations from a set of 2D images at different angles (between 3 and 6 images will usually suffice), by mapping control points in the 2D images (for example nostrils, eyebrows, mouth corners, scars, moles, etc) and reconciling them with the other images and current 3D model.
Its easy for the software to guess what angle the regcognition photo is taken at by mapping 3 control points in the photo to control points in the 3D representation, and compare that photo to what its skinned representation should be.
If it can't find the 3 points it needs or decide what angle to compare, it will return a negative on the match. If it can find the 3 points, it will then run a regualar comparison between the 2D iamge, and a projection of the 3D image to the same 2D space as the image.
That's intersting. My experience with being a kid was very different.
Parental supervision is overrated, so long as the kid has a clear idea of what it is they are and aren't allowed to do, and the adult has a clear idea of where they can find the kid (and vice versa), leave them to it and they'll be fine.
Remember too, that kids have a hard time differentiating between rules that apply to them, and rules that apply for everyone.
Now I'll do my best not to be patronizing here, but I think you must have a very frustrating life if everyone who claims to know better than you and tries to berate you--gets taken seriously.
Paranoia is nothing new, and if you're not paranoid about something, the media will find some other button to push to keep you tuned in. (*mumbles something about them japs and commies*) This is the media--and smart people learn to take everything with a grain of salt.
You're also right that in some cases fear doesn't dispell with age, but in most cases, I think it does--that's one of the great things about a good, wild, teenage rebellion or maybe just going out in the world to live by oneself when the urge to grow up strikes.
I don't know anyone over the age of 30--online or otherwise who views their parents or their viewpoints as infallible, and haven't also held a handful of long conversations with a complete stanger. Some people will always live a sheltered life and that may work well for them. While it may be their loss, if its truly a problem--its theirs, don't make it yours.
Just my $0.02--having had similar discussions with people paranoid about the interweb myself.
Some of these people are half my age and have none of the experience meeting the people I've met online in real life
I'm not dissing meeting people online--having done it myself for close to a decade, but you need a little patience with people half your age and you need to respect this viewpoint for them.
Because children and teens are prone to significantly more social misunderstanding and gullibility than an adult, they should be wary of meeting people online in much the same way they "shouldn't talk to strangers," in real life.
At some point we grow up and learn most strangers aren't so bad, and in much the same way young people will grow up and learn most people online are normal too.
But until they are adults, they are easy prey for the few would treat them as such.
Most of the geeks I know used to obsess about the newest shiney thing, and then run out and buy it.
Fast forward ten years and the same ones will have been burned a few times from comaptability problems between the latest and the greatest, many have had had the bleeding edge move faster than their (or their company's) chequebooks, and also either become overwhelmed by the number and associated effort of shiney things to upgrade or underwhelemed by some more sensible IT person's (with say in the matter) unwillingness to let the latest and greatest pass.
In much corporate law, an employee acts on behalf of their corportation and in doing so, the corporation assumes responsibility for its employee's decisions and actions (while at work).
Now go away before he taunts you a second time!
What is IS? Is IT IS and is IS IT? It is IT.
Your GPA comment caught me.
Some 5 years after graduating from University and working in the industry has taught me something--no one worth working for cares about your GPA. Sometimes they're interested to see you have a degree, and in some of the more competetive situations it can give you an edge, but even then, sometimes they just don't care. They only care that you know your stuff and can demosntrate it. They tend to take far more intrest in what you've worked on since graduation. Your typical A student typlically grasps theory well enough, but has no understanding of the practical applicaitons thereof, and it can hurt them when they're out working in the real world.
I remeber this episode! ESR takes the job after Microsft offers to give ESR's son a "real life" and wipe everyone's memory.
Nother so stirring as both sides quietly keeping all their opinions to themselves, quitely citing sources that don't exist and then the whole thing geting out of hand and being settled with glares and ugly facial expressions.
At a depth of 4 miles, you're in a ballpark of 650 atmospheres of pressure which is a substantial amount of friction on something the size of an suv. (Ask any scuba diver about potential of overexertion and why they generally try to move slowly at depths of less than 10 atmospheres). There's no way this thing could travel at 60 mph, with that much friction, so interesting question become how fast does it travel?
Doing the actual calculations is left as an exercise to the reader wrt what would actually expend how much energy.
Well, thye haven't been doing it ALL along, but they've been doing it more more than a couple years already.
P4's currently run on a 7 layer design and AMD 64's run between 4 and 9 layers depending on the specific model.
I'm sure IBM does the same also.
Well, not exactly. The "point" of DRM is to make sure you've payed for the conent you're using. Whenther its reasonable for you to pay for the same content more than once or whether the content truly is the same (or there is some contextual difference "the man" wouls likw to bill you for; may also factor in.) "Improved" would probably be significantly be more comprehensive and less intrusive. You know, it would phone home more, but tie a serial number directly to you and the content yet it would also tell you it was doing so less.
He also said whether and not if (implies XOR)
I'd say negligible.
Even accounting for the international date line, the /. article is referencing another article written one day in the future.
For a simple example, have 1 card render 50% of your polys, and another card the other 50%. Combining the output of one into the other runs O(n) where n is the number of samples on screen (pixels) since all you need to do is compare z-buffers.
For another simple example of parallelism, I point to tile-architecture techniques such as the one used by the KRYO II.
There are others.
Ray-tracing will never go away as it provides a very simple technique of rendering implementation, and also provides an excellent model for physics simulations of reflection/refraction, but it is seriously lacking compared to other techniques employed today. (wrt overall visual quality)
This hardware is cool because it lets RT happen faster, but I doubt it is ushering in the future of gfx cards.
There go my mod points.
Every artist is a cannibal, every poet is a thief, all kill their inspiration and sing about their grief.I percieve this to be very true.
Much like software, some people don't want to create music from scratch, some would rather adapt existing music to their own style. This effort may not lack creativity or expression, nor does what they create (necessarily) lack aesthetic value and it meets the definition of art.
Moreover, those creating from scratch very typically incorporate if nothing else, the style of others or essence of other artists creations.
Now when it comes to American Idol, I doesn't see what all the fuss is about, since I don't care much for Pop or R&B--but the works of Sondheim and Mozart need to be expressed through third parties, and any third party bringing this music to me in whatever way they see fit to express it, is an artist, not simply a pianist or a singer.
Better you stick to the cloven chicken. Err. Umm. I mean... Hmm.
What's cloven?
Oh I know! Pig! Stick to pig! That's kosher!
Sarcasm aside, goats really are kosher.
By my own set of values, no. But mine may not mesh with those from a less neo viewpoint. Contrary to what most people think, I've noticed Good is subjective.
Moreover, I have been lucky enough to be able to temper my current values from both my experiences and the values instilled upon me by upbringing through much self-reflection. Few, if any children have this luxury, since they lack anything to effectivly reflect upon, and also lack understanding of context. I think it would be an interesting excercise to specualte what my present social behavior and values would be like if I'd taken interest in porn, say, a decade before I actually did. For any person at that point in time, values are alot more malliable.
I agree that porn is healthy, but if we can comfortably start drawing lines somewhere on the gamut, I think its reasonable that we draw lines for those who aren't yet able to draw their own, and let them draw their own when they're able to.
Note: I'm not suggesting the topic of porn ever be taboo for a child. Kids are rational, they simply lack experience and understanding of complex social dynamics.
Getting back to the topic of games, when violence is presented as the most "fun/common/rewarding" pattern of conflict resolution, they'll remember this (and really, who wants to play a game where this isn't that case?).
Some kids can differentiate between real and virtual conflict--some can't. Some kids have had other conflicts in their lives and have learned other means of effectively dealing with it. But what has me worried, is for some kids, its probably a matter of waiting for a conflict, and for them to deal with it the "best" way they know.
I don't want to debate the issue, but his causality error also seems to be yours. The devil's advocate in me wonders why does one have to come first at all?
Is it possible (likely or not) that the mix of both has become or is becomming the real issue, and addressing half the issue is only half a solution?
Also, one thing I've noticed about myself and porn is it isn't forgotten so quickly. It may trigger some reaction in me, where "I want to try that" and I'll present it to my fiancee at a later time and it may or may not come to pass. I'm also more likely to objectify her sexually that I was when we first met years back (which so far isn't such a bad thing, when confined to the bedroom) but the bottom line is my behavior has changed.
I can't see the effects on a child of these things having less than the effects on me.
Its easy for the software to guess what angle the regcognition photo is taken at by mapping 3 control points in the photo to control points in the 3D representation, and compare that photo to what its skinned representation should be.
If it can't find the 3 points it needs or decide what angle to compare, it will return a negative on the match. If it can find the 3 points, it will then run a regualar comparison between the 2D iamge, and a projection of the 3D image to the same 2D space as the image.
But whatever. I'm a troll now.
Good work guys!
Parental supervision is overrated, so long as the kid has a clear idea of what it is they are and aren't allowed to do, and the adult has a clear idea of where they can find the kid (and vice versa), leave them to it and they'll be fine.
Remember too, that kids have a hard time differentiating between rules that apply to them, and rules that apply for everyone.
Now I'll do my best not to be patronizing here, but I think you must have a very frustrating life if everyone who claims to know better than you and tries to berate you--gets taken seriously.
Paranoia is nothing new, and if you're not paranoid about something, the media will find some other button to push to keep you tuned in. (*mumbles something about them japs and commies*) This is the media--and smart people learn to take everything with a grain of salt.
You're also right that in some cases fear doesn't dispell with age, but in most cases, I think it does--that's one of the great things about a good, wild, teenage rebellion or maybe just going out in the world to live by oneself when the urge to grow up strikes.
I don't know anyone over the age of 30--online or otherwise who views their parents or their viewpoints as infallible, and haven't also held a handful of long conversations with a complete stanger. Some people will always live a sheltered life and that may work well for them. While it may be their loss, if its truly a problem--its theirs, don't make it yours.
Just my $0.02--having had similar discussions with people paranoid about the interweb myself.
I'm not dissing meeting people online--having done it myself for close to a decade, but you need a little patience with people half your age and you need to respect this viewpoint for them.
Because children and teens are prone to significantly more social misunderstanding and gullibility than an adult, they should be wary of meeting people online in much the same way they "shouldn't talk to strangers," in real life.
At some point we grow up and learn most strangers aren't so bad, and in much the same way young people will grow up and learn most people online are normal too.
But until they are adults, they are easy prey for the few would treat them as such.
Fast forward ten years and the same ones will have been burned a few times from comaptability problems between the latest and the greatest, many have had had the bleeding edge move faster than their (or their company's) chequebooks, and also either become overwhelmed by the number and associated effort of shiney things to upgrade or underwhelemed by some more sensible IT person's (with say in the matter) unwillingness to let the latest and greatest pass.
For more /.ers, its an exclusive-or thing.
You can blink (common) or you can read the intro (uncommon)--but not both.
or are you just ignoring half of what you read?
In much corporate law, an employee acts on behalf of their corportation and in doing so, the corporation assumes responsibility for its employee's decisions and actions (while at work).