And, I'd like to point out, learning (discovering) the moves for today's fighting games could cost hundreds of dollars (considering today's prices) before you can start competing with the skilled players. Who wants that?
Honestly, I wouldn't mind watching advertisements if there were less of them and they advertised stuff I would possibly buy. Stuff I would buy doesn't include tampons and new cars. It does include books, roleplaying games, video games, some movies, and stuff like that. Also, if the cost of distributing your advertisement only to the people who would potentially buy it, like only advertising "feminin products" to women, only advertising new cars to people with a record of buying new cars every so often, and only advertising Nintendo DS games to people with Nintendo DSes (like me), everybody would win. The cost of actually relaying your message to consumers would decrease dramatically, since most small companies could throw together an ad and display it like on Google, there would be less time spent marketing (a couple of ads instead of an ad or two appealing to each demographic) and you could still get free content.
I can't watch an old movie with my dad without him yelling at me to "back it up" so he can see if that's a young version of some actor I've never heard of. He would probably like that.
I loved the wireless play, except they could have really used game rooms and more maps. All the best ones aren't there, there's no battle mode, and, really, they could have used the microphone for chatting or something.
I agree. I watched part of MTV's match between Fatal1ty and... that-other-guy, and I saw a video of a Korean Starcraft tournament, and I was nonplused. The shooting was just too pointless and fast-paced to keep up with, and the Starcraft match was just a Terran rush.
Honestly, the only gaming feats I enjoy watching are speedruns and fighting tournaments. With a fighting game you get to see the skill, recognize the ability, you don't have to keep track of everything on two different screens, and it looks cool even to spectators who don't know what's going on.
It's pretty good, with tight control and a well balanced weapons system, but the tracks from previous games all suck. Seriously, Mario Circuit 1? Choco Island 2? The only (serously, the only one) good track was Wario Stadium. Sure, it has some good new ones, like the clock one, the bowser's castle one, and the pinball track, but a lot of the new ones also just plain suck, like the Yoshi's SafariIslandAdventureWhatever track.
And the WiFi multiplayer modes suck. I want Battle Mode, damnit!
It's funny to think that to most MMOs that would be like banning 237% of their population.
Re:Of Course Innovation is Dangerous
on
Size Does Matter
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· Score: 1
Yeah, but they might think twice about picking up the next Zelda if the one before it sucked ass. If innovation can only be achieved in spin-offs and indie games, that kind of limits how innovative they can get.
Which is why I think something like a Harvest Moon Online could work well. I'm thinking something with small communities, maybe set a certain distance apart in a world, so people could move or visit, but it would take a while for their train or bus or whatever to get to a different communtiy. I think the main idea with a game like that would be building it around a lasting community of players, like a MySpace, so people would want to keep subscribing to attend holiday festivals and talk with their friends and play mini games. Plus you could have crops and a working economy. Maybe buildable houses, buyable land, or something. I think that would be interesting.
Sure it turns off some players, but if the majority of the players are either "Meh" or "Boi-oi-oi-oing!!" and continue to buy the game, then they have no reason not to sex things up.
Which is why my new motto is "If you buy CDs, you support the RIAA".
And, I'd like to point out, learning (discovering) the moves for today's fighting games could cost hundreds of dollars (considering today's prices) before you can start competing with the skilled players. Who wants that?
Honestly, I wouldn't mind watching advertisements if there were less of them and they advertised stuff I would possibly buy. Stuff I would buy doesn't include tampons and new cars. It does include books, roleplaying games, video games, some movies, and stuff like that.
Also, if the cost of distributing your advertisement only to the people who would potentially buy it, like only advertising "feminin products" to women, only advertising new cars to people with a record of buying new cars every so often, and only advertising Nintendo DS games to people with Nintendo DSes (like me), everybody would win.
The cost of actually relaying your message to consumers would decrease dramatically, since most small companies could throw together an ad and display it like on Google, there would be less time spent marketing (a couple of ads instead of an ad or two appealing to each demographic) and you could still get free content.
I can't watch an old movie with my dad without him yelling at me to "back it up" so he can see if that's a young version of some actor I've never heard of. He would probably like that.
More like $35, if you're talking First Party.
I loved the wireless play, except they could have really used game rooms and more maps. All the best ones aren't there, there's no battle mode, and, really, they could have used the microphone for chatting or something.
I agree. I watched part of MTV's match between Fatal1ty and... that-other-guy, and I saw a video of a Korean Starcraft tournament, and I was nonplused.
The shooting was just too pointless and fast-paced to keep up with, and the Starcraft match was just a Terran rush.
Honestly, the only gaming feats I enjoy watching are speedruns and fighting tournaments. With a fighting game you get to see the skill, recognize the ability, you don't have to keep track of everything on two different screens, and it looks cool even to spectators who don't know what's going on.
Yeah, but after a few executions it might be pretty hard for the RIAA to find decent lawyers to represent them.
Must be a coincidence.
It's pretty good, with tight control and a well balanced weapons system, but the tracks from previous games all suck.
Seriously, Mario Circuit 1? Choco Island 2? The only (serously, the only one) good track was Wario Stadium. Sure, it has some good new ones, like the clock one, the bowser's castle one, and the pinball track, but a lot of the new ones also just plain suck, like the Yoshi's SafariIslandAdventureWhatever track.
And the WiFi multiplayer modes suck. I want Battle Mode, damnit!
It's funny to think that to most MMOs that would be like banning 237% of their population.
Yeah, but they might think twice about picking up the next Zelda if the one before it sucked ass.
If innovation can only be achieved in spin-offs and indie games, that kind of limits how innovative they can get.
Yeah, but who would play The Matrix for 20 days straight?
*Hums the Tetris Type A tune*
Which is why I think something like a Harvest Moon Online could work well. I'm thinking something with small communities, maybe set a certain distance apart in a world, so people could move or visit, but it would take a while for their train or bus or whatever to get to a different communtiy. I think the main idea with a game like that would be building it around a lasting community of players, like a MySpace, so people would want to keep subscribing to attend holiday festivals and talk with their friends and play mini games. Plus you could have crops and a working economy. Maybe buildable houses, buyable land, or something.
I think that would be interesting.
In other news, your constitutional freedom of speech has been revoked to prevent crimes such as slander, assault, libel, and copyright infringement.
It's a shame they're greedy bastards, or they could rip the discs and put them on bittorrent networks for all of us to share.
So remember: If God tells you to kill them all, you'd best do it.
Actually, they're going to become extinct long before us.
So we're winning.
Humans: 1
Mother Nature: 0
The study says they're from a Scottish nursury school.
"I dunno. How big of a monkey?"
You can if it makes your desktop look like a MySpace page.
Karma Whore:PJRC, Minty MP3
I think it's safe to say we all know what your wallpaper is set to.
Sure it turns off some players, but if the majority of the players are either "Meh" or "Boi-oi-oi-oing!!" and continue to buy the game, then they have no reason not to sex things up.