I did some exploring myself during the closed beta, and ended up swimming around half of Azeroth (almost literally; I started from Westfall) and sneaking into the Eastern Plaguelands before the area opened. Used Blink (was a mage) to jump past a solid wall blocking a city, and had fun looking around there until I walked out the back of a building and suddenly found myself falling to my death (similar to the tunnel in the article). Still have some screenshots from it.
A few months ago at college, a friend and I were helping someone else get their computer set up. Wiped the hard drive, did a fresh install of XP SP1, and the ethernet cord was left plugged in. Before we could open IE to patch it to SP2, the computer was bogged down.
We started over, this time leaving it disconnected until we'd patched it with the help of a USB flash drive to install SP2 and some other software.
Well, if they buy $400 worth of accessories like additional controllers, a headset, a camera, etc.. they'd still have to buy 60 games at $60 each to make 10x the console cost.
There's a lot more interesting MMORPG projects out there (some that are even open source)
Name one, then. A Tale in the Desert is unique in that it's completely nonviolent and almost 100% player-driven. If I had the time and the money this game would probably get my consideration above the regular MMOs like World of Warcraft, Everquest II, or Final Fantasy XI, just because it seems to be something different from the norm.
Well, I don't know what those posts specifically mentioned, but there's an entire industry centered around similar things on the internet (99% of which involve ads somewhere in the process).
I'm a long-time player of another of Simu's games (6 years in DragonRealms), and I think that they have a good chance if they don't alienate their customers (one example: thieves in DR have seen, at most, two significant developments in the past three years).
Subscription costs on-par with other MMOs would be a good start (for those unaware: in their current games it's $15/mo for a single character slot [there's only one server], $3/mo per extra character slot, or 10 slots for "premium" accounts which are $35/mo and include other minor benefits)
They can stream in content updates, including completely new systems, and have great live events at times. If they can carry everything that made DragonRealms fun into this new game, they have a chance.
Chronologically, there's now five or six different people that are the "real Link", depending on the version of the timeline you look at. If you RTFA, the Link in Twilight Princess is a new one as well, even though it's set just a few decades after Ocarina of Time.
Good luck. Songs are easier to memorize because they usually follow patterns, unlike pi. That's what music theory is all about.
When I become emperor, that's the first thing all my subjects will have to do. I don't want any idiots in my empire.
I did some exploring myself during the closed beta, and ended up swimming around half of Azeroth (almost literally; I started from Westfall) and sneaking into the Eastern Plaguelands before the area opened. Used Blink (was a mage) to jump past a solid wall blocking a city, and had fun looking around there until I walked out the back of a building and suddenly found myself falling to my death (similar to the tunnel in the article). Still have some screenshots from it.
Actually, I'm completely immune to both of them now, after seeing them for long enough.
A few months ago at college, a friend and I were helping someone else get their computer set up. Wiped the hard drive, did a fresh install of XP SP1, and the ethernet cord was left plugged in. Before we could open IE to patch it to SP2, the computer was bogged down.
We started over, this time leaving it disconnected until we'd patched it with the help of a USB flash drive to install SP2 and some other software.
..damn it, why do I have to be a few years late? I'm doubling in music and CS at college right now.
Well, if they buy $400 worth of accessories like additional controllers, a headset, a camera, etc.. they'd still have to buy 60 games at $60 each to make 10x the console cost.
Well, if everyone was watching a giant board game on their TVs (or listening on radios) it would be correct as-is.
Until some really unskilled person cheats, doesn't do it well, and still gets his ass handed to him by better players.
No progress without trying, and that has to include the possibility of failure.
But who would ever do that? Only the mad, I say!
Okay, so the next one will now be labeled Final Fantasy C.
No? How about Final Fantasy 1100?
Final Fantasy 22? 110?
The town themes from Heroes of Might & Magic II are among my favorites - very operatic in style, surprisingly.
The article fails to mention two of the largest sites dedicated to game mixes.
Vader vs. Brooks?
Well, both of them did have another name they were called at one point..
Hey, I know all of the digits, and there's not even 40,000 of them. Just 10.
There's a lot more interesting MMORPG projects out there (some that are even open source)
Name one, then. A Tale in the Desert is unique in that it's completely nonviolent and almost 100% player-driven. If I had the time and the money this game would probably get my consideration above the regular MMOs like World of Warcraft, Everquest II, or Final Fantasy XI, just because it seems to be something different from the norm.
Well, I don't know what those posts specifically mentioned, but there's an entire industry centered around similar things on the internet (99% of which involve ads somewhere in the process).
I'm a long-time player of another of Simu's games (6 years in DragonRealms), and I think that they have a good chance if they don't alienate their customers (one example: thieves in DR have seen, at most, two significant developments in the past three years).
Subscription costs on-par with other MMOs would be a good start (for those unaware: in their current games it's $15/mo for a single character slot [there's only one server], $3/mo per extra character slot, or 10 slots for "premium" accounts which are $35/mo and include other minor benefits)
They can stream in content updates, including completely new systems, and have great live events at times. If they can carry everything that made DragonRealms fun into this new game, they have a chance.
Chronologically, there's now five or six different people that are the "real Link", depending on the version of the timeline you look at. If you RTFA, the Link in Twilight Princess is a new one as well, even though it's set just a few decades after Ocarina of Time.
You seem to have missed the key prhases: "on the internet" or "using a computer".
Wouldn't the 'Gold Box' D&D computer games (Pool of Radiance, Curse of the Azure Bonds, etc.) count for the latter, at least?
pwnt > owned
noob > newbie
frood > looking in the wrong book.
haxor > hack (v.), hacker (n.)
V65!
or vii7!
/music geek
Irony: you're currently modded insightful.
(How long could we keep this going?)
Particularly in a private region. That way no geek would ever have to worry about someone else seeing it!