i honestly don't know how Wedbush Morgan goes about reaching these conclusions, but if i were to guess, it'd be largely a statistical method, perhaps with a little research into the procuding companies. i would NOT expect wm to have the slightest awareness of any of the gaming culture: we're widgets and cattle to them. so laugh while they try to understand our whim.
this has been patched, but maybe a little less than 10 years ago, the "/stats S" irc command used to list the dport users were connected to. with a little packet maker, if you sent ANY data (any size any content) to the right port (eg 6666, 6667) and dport (via/stats) people would drop off irc instantly. buddies of mine and i even got it to the point where we had mirc automate it to a/kick command and a/kline command that'd poll for the user and kick em if found.
i think socks firewalls are still largely as they were 10 years ago, tho i haven't tried. simply scan all the ips in some popular channel until you get a response on 1080, then try plugging that hostname into mirc's socks settings, user/passwordless. a frequent amount of the time, it works, and you now show up on irc with their hostname. it really irritates the ops when they ban you and you come back with one of their hostnames.
i mix 1 & 2 in my memories, but i think that was #1. wasn't that the one that had the floating island you could control on the second level of the giant tower?
at 13 years old on hour 9 of a long roadtrip, i fought and killed final fantasy II (for gameboy)'s final boss: creator (god). that was memorably freaky.
golden tee live (a new version of a popular bar-video-golf game) just recently added some new features including paying-for-virtual-property, such as different club-sets or even boxes of golfballs which you DO lose as you hit them into the water.
long ago, scifi-icus (a muse, and son of the god of male puberty) offended olympus, and a curse was put on his lineage. he was to speak a language that only the tri-lambs could understand--a language that could never be accurately translated. and so it is to this day.
this DOES sound bad tho. no towels, no milliways??
i want a fighter to contend with the currently dominating soul calibur. and think about blending them with mmorpgs if at all possible, and by that, i mean replacing the d&d method of diceroll situational decisions with true hit-detection & move priority that makes for fighting goodness. i know that's a lot to ask, but i'd like to see better steps in that direction than Iron-Phoenix, which i have to admit is a fighter, and uses the idsoftware approach to multiplayer battles. i'm still waiting for the one that gets tech like streetfighter or soulcalibur.
regardless to how many people slammed the question for being stupid or the slashdot community for being the wrong people to ask, i feel i've learned a decent amount about a mysterious process by reading some of the comments herin.
experience has helped me refine this attack on getting spam--here is my comprehensive attack:
1. use two email addresses, one private/friendonly/yourbank/etc and one public email you EXPECT to get spam on. maybe one more for special circumstances like putting an email on your resume on a jobsite. 2. for ALL the above emails, use some kind of forwarding service to send each to another address, which you NEVER use. whether accomplished through aliases or autoforwarding or whatever, make sure your mail is sent from the forwarder's address and not the back-end one. i have my own domain's email autoforwarded to gmail by zoneedit.com for instance.
via this extra layer, you can smoothly and relatively transition either your publicly available address without changing the back-end (ie, switch what your public spamdump addy is and start that fresh again), or vice versa (i got tired of hotmail and jumped to gmail without having to sweat it's lack of forwarding options)
maybe the spirit of p2p -IS- eric duckman; the selection most networks have (lotsa pr0n) would lend to his tastes too....what the hell are YOU starin at??
i get sick of people telling me to do 'something' without an earthly suggestion as to what 'something' is. all realistic 'somethings' i can think of are forms of communication, from writing here to writing my representation, to engaging in a protest.
is there something else, prior to getting guns and running for the hills?
Aren't game sales what we were discussing? Aren't the console statistics a little slanted since each has been in the market for different amounts of time?
I've honestly been having a hard time finding satisfactory data for this.. I do see that many of the all-time-sellers aren't necessarily modern-generation-games, but what I'd really like to see is the AVERAGE number of sales for a game on each console. Plus I'd like to see a cost-breakdown for then and now. I fully concede that development costs are higher now, but material and distribution costs are much lower, sales (as near as i can figure) much higher. I'm not sure just what those vectors would add up to.
vote with me if you want to live!
ahhnold's wacky japanese commercials
i honestly don't know how Wedbush Morgan goes about reaching these conclusions, but if i were to guess, it'd be largely a statistical method, perhaps with a little research into the procuding companies. i would NOT expect wm to have the slightest awareness of any of the gaming culture: we're widgets and cattle to them. so laugh while they try to understand our whim.
the host part is what using someone's socks firewall allowed you to change.
this has been patched, but maybe a little less than 10 years ago, the "/stats S" irc command used to list the dport users were connected to. with a little packet maker, if you sent ANY data (any size any content) to the right port (eg 6666, 6667) and dport (via
i think socks firewalls are still largely as they were 10 years ago, tho i haven't tried. simply scan all the ips in some popular channel until you get a response on 1080, then try plugging that hostname into mirc's socks settings, user/passwordless. a frequent amount of the time, it works, and you now show up on irc with their hostname. it really irritates the ops when they ban you and you come back with one of their hostnames.
your dvd didn't have ads??
what'd you do, turn a divx into a vcd?
i mix 1 & 2 in my memories, but i think that was #1. wasn't that the one that had the floating island you could control on the second level of the giant tower?
at 13 years old on hour 9 of a long roadtrip, i fought and killed final fantasy II (for gameboy)'s final boss: creator (god). that was memorably freaky.
golden tee live (a new version of a popular bar-video-golf game) just recently added some new features including paying-for-virtual-property, such as different club-sets or even boxes of golfballs which you DO lose as you hit them into the water.
long ago, scifi-icus (a muse, and son of the god of male puberty) offended olympus, and a curse was put on his lineage. he was to speak a language that only the tri-lambs could understand--a language that could never be accurately translated. and so it is to this day.
this DOES sound bad tho. no towels, no milliways??
that was at least +6 funny for ME, i bust laughing out loud at it.
kudos, not overrated in the LEAST ^^
"To close this place now would be twisted
We just learned this place existed"
(solen without permission from the Simpsons "maison derriere / spring in springfield" song)
transformers is the only children's show with the balls to off 95% of its' characters in the first movie.
let's see pokemon match THAT!
i want a fighter to contend with the currently dominating soul calibur. and think about blending them with mmorpgs if at all possible, and by that, i mean replacing the d&d method of diceroll situational decisions with true hit-detection & move priority that makes for fighting goodness. i know that's a lot to ask, but i'd like to see better steps in that direction than Iron-Phoenix, which i have to admit is a fighter, and uses the idsoftware approach to multiplayer battles. i'm still waiting for the one that gets tech like streetfighter or soulcalibur.
regardless to how many people slammed the question for being stupid or the slashdot community for being the wrong people to ask, i feel i've learned a decent amount about a mysterious process by reading some of the comments herin.
props.
..but they'd need to release it for more fsking systems.
experience has helped me refine this attack on getting spam--here is my comprehensive attack:
1. use two email addresses, one private/friendonly/yourbank/etc and one public email you EXPECT to get spam on. maybe one more for special circumstances like putting an email on your resume on a jobsite.
2. for ALL the above emails, use some kind of forwarding service to send each to another address, which you NEVER use. whether accomplished through aliases or autoforwarding or whatever, make sure your mail is sent from the forwarder's address and not the back-end one. i have my own domain's email autoforwarded to gmail by zoneedit.com for instance.
via this extra layer, you can smoothly and relatively transition either your publicly available address without changing the back-end (ie, switch what your public spamdump addy is and start that fresh again), or vice versa (i got tired of hotmail and jumped to gmail without having to sweat it's lack of forwarding options)
ahaha i can't beleive i didn't think of that right away--great call.
mods, this is funny, he's referring to google pidgeon rank
and distancing herself from her husband's "moral" issues, in preparation for the 2008 election?
maybe the spirit of p2p -IS- eric duckman; the selection most networks have (lotsa pr0n) would lend to his tastes too..
i get sick of people telling me to do 'something' without an earthly suggestion as to what 'something' is. all realistic 'somethings' i can think of are forms of communication, from writing here to writing my representation, to engaging in a protest.
is there something else, prior to getting guns and running for the hills?
you're kidding me.
phew, i thought you were gonna say 'niggas with liscenses'
Aren't game sales what we were discussing? Aren't the console statistics a little slanted since each has been in the market for different amounts of time?
I've honestly been having a hard time finding satisfactory data for this.. I do see that many of the all-time-sellers aren't necessarily modern-generation-games, but what I'd really like to see is the AVERAGE number of sales for a game on each console. Plus I'd like to see a cost-breakdown for then and now. I fully concede that development costs are higher now, but material and distribution costs are much lower, sales (as near as i can figure) much higher. I'm not sure just what those vectors would add up to.
>They have to make the costs up somewhere.
hooookay, how about on the order of magnitude more sales they make nowadays.
like least accurately predicted demographic..
women who buy anime?
fat 60 year old male sailormoon fans?
hunter s thompson?