As I understand it, you are pretty safe. It's not *you* accessing the content.
The Tor guys recommend you have a web server on the machine which says "This is a Tor relay", presumably so that anyone who finds your machine during an investigation will know what is going on.
Two experiences of running a tor exit relay. One good, one less good:-
MS can simply put the wav file inside a system DLL file. Keep the DLL file in use so that it cannot be edited.
Windows XP will warn you when system files have been changed (patched) and offer to revert back to the original version so it's clearly not a problem for Windows to detect changes and act accordingly.
Also, MS could scare customers by not providing updates for unofficially patched Windows installations.
I'm sure there are more things they can do if they want to be awkward about it.
This is a known problem with the 2005FPW. I suffered a similar problem. It is due to the EDID (internal memory of some sort) getting corrupted. I presume you have an nVidia card? AFAIK, the serious problem only really exists with nVidia cards.
There is an app which Dell provide called "DVI_RECOVER" (or "DVI RECOVER") and this aims to fix the EDID.
If there's one thing Bittorrent is good for, it's quality releases. Note it's absolutely useless for songs, odd files, small files, etc and the sort of thing Kazaa would find easily. BitTorrent 'releases' are usually only for big stuff and have a very short lifespan. Torrents actually 'die' quickly so if you want to download Windows 95, for example, you would have trouble, as nobody has 'released'/re-released/reseeded it recently.
Stop grabbing those vague little 5MB porn WMV files with no feedback/comments and you won't have licensing issues:P
I don't know of any official anti-homebrew Sony statements but to be fair, the holes found in 1.50/2.00 allow for games to be ripped, distributed and booted/played very easily.
Considering the loss Sony makes on each PSP, I'm not surprised this would be an issue they are quick to address.
There was a PS2 Linux distro as well. How many copies of it have you seen?
I used it briefly. All I did was play around, run a few OpenGL (iirc) demos and install mplayer on the thing.
This was never going to be a commercial success. It really was only aimed at people who wanted to dev on a PS2. I don't see any other reason to buy it! It could only be bought online, if my memory serves me right.
The question is whether PS3 Linux will be aimed at the normal user or will it be something only advanced users can take advantage of?
As it will come with every HD, perhaps it really will be nice and polished for the average gamer. It would certainly be nice.
While geeks may be anti-Sony for the rootkit fiasco, one may also appreciate the PS3-Linux distro Sony has promised its users.
Seems to me that the Playsation team is giving coders/geeks just what they have been asking for. Of course, the reality of this distro is yet to be seen.
I think *then*, the internet browsing public will know to (or not to) wait for the PS3 and buy an XBox 360 and the word will spread.
Similarly, I imagine a good Japanese release will slow down the American / European XBox 360 sales, so a delayed North America release wouldn't be the end of the world.
I think some solid realtime evidence is sorely needed to make the gamer/consumer think twice about blowing their console budget on the 360.
A demo of the online play would also be reassuring. If they have started working on that yet;)
Sony is such a big company - the PS3 guys have absolutely nothing to do with the recent audio-cd issues.
The Sony Playstation people I have spoken to / met (both online and in real person) all seemed nice and down-to-earth - not evil, moneygrabbing monsters.
This is unconfirmed and there is little reason not to take it as fake right now.
The only people to confirm it working are the people releasing it:\
They announced it a few days ago and said "we will show it to you on the 15th of June at 15:00"... sounds like a clever ploy to get more hits on their website.
At presentation/conference, one of the lead Unreal Tournament programmers stated very clearly that the PS3 is *very* easy to work with.
Although lacking specifics, he did mention the great OpenGL support on the PS3 and *implied* that getting the Unreal Engine onto the PS3 needed little more than to be ported and took less than 3 months (?).
Why not?
Because atm, the browser currently supports nothing but HTML, JS, PNG, JPG and GIF.
It's not like there are many PSP/MIPS viruses floating about IRC;)
it takes an IQ of 150 or over to actually get MP3's to play on the thing.
1. Connect the PSP to your PC via the USB cable. (A to Mini-B)
2. XP auto-detects the PSP as an external storage device, assigns a drive letter and opens it up in Explorer.
3. Copy mp3s (CBR or VBR) over to the PSP folder called 'Music'.
I don't know the Linux situation, but as Windows XP detects/installs the device with no additional drivers, it would seem not to need any special drivers.
1. An item is in HUGE demand
2. People pay extra to secure an item without having to queue from 3am
3. Game retailer makes more money and provides a service gladly taken advantage of by the customer
4. Customer can look forward to a happy day
It works
If you want something hard to get, you have to play the game. So to speak.
The gamecube had more power and better graphics
than the PS2, and that didn't seem to make a difference.
imo, this is a matter of opinion.
I myself was not impressed with the GC games I played, graphics wise.
Also, I think the mighty XBox put the PS2 to shame but that's another issue:)
And the PS2's architecture makes direct clockspeed / data transfer speed comparisons quite impractical.
As I understand it, you are pretty safe. It's not *you* accessing the content.
The Tor guys recommend you have a web server on the machine which says "This is a Tor relay", presumably so that anyone who finds your machine during an investigation will know what is going on.
Two experiences of running a tor exit relay. One good, one less good:-
http://blog.torproject.org/blog/five-years-exit-node-operator
http://calumog.wordpress.com/2009/03/18/why-you-need-balls-of-steel-to-operate-a-tor-exit-node/#comment-2
Good call. I was about to suggest this myself.
I have used MP3FS and it worked perfectly.
It's *the* ideal solution for people like me who like to have high quality audio on their computer but are limited to MP3 on their MP3 player.
MS can simply put the wav file inside a system DLL file.
Keep the DLL file in use so that it cannot be edited.
Windows XP will warn you when system files have been changed (patched) and offer to revert back to the original version so it's clearly not a problem for Windows to detect changes and act accordingly.
Also, MS could scare customers by not providing updates for unofficially patched Windows installations.
I'm sure there are more things they can do if they want to be awkward about it.
Just what I was thinking.
If a wiki is too complicated for the non-geek family members then a [b]simple[/b] image/movie sharing site can very easily be made in PHP.
It's little more than a file-upload form and an image gallery/viewer really. A 1-week PHP project imo.
This way it can be done to taste as well.
PHP is a -very- easy language. You can pretty much learn it as you go along.
superid:
a ge?board.id=dim_monitor&message.id=33721&view=by_d ate_ascending&page=1
This is a known problem with the 2005FPW. I suffered a similar problem.
It is due to the EDID (internal memory of some sort) getting corrupted. I presume you have an nVidia card? AFAIK, the serious problem only really exists with nVidia cards.
There is an app which Dell provide called "DVI_RECOVER" (or "DVI RECOVER") and this aims to fix the EDID.
See http://forum.us.dell.com/supportforums/board/mess
I ran the fix program and then ensured I only used up to date nVidia drivers. I have had no problems since.
why the hell wouldn't you just use your damn computer then?
AC, my thought is that emulators and the like can be brought into the living room.
Rather than getting your friends to huddle round the computer desk, switch the PS3 on and game like normal.
As somebody who will buy one of the 'next-gen' consoles, I would like this.
Emulators comes to mind
Would seeing Sega Genesis, Nintento SNES, N64, DreamCast games being played on the PS3 impress potential customers? I think so.
Also, if Qemu-PPC can be ported to the platform then could we see Windows and Windows games being run on the PS3?
Go for it. You won't look back.
Opera's memory usage is excellent - especially when dealing with images.
The tab management is a lot more advanced than FF too, imo.
If FF is lagging on you... and IE is not secure... why are you not using Opera yet??
only if Bill Gates needed help connecting his XBox :^)
Search at:
:P
mininova
piratebay
torrentspy
torrentreactor
If there's one thing Bittorrent is good for, it's quality releases.
Note it's absolutely useless for songs, odd files, small files, etc and the sort of thing Kazaa would find easily.
BitTorrent 'releases' are usually only for big stuff and have a very short lifespan. Torrents actually 'die' quickly so if you want to download Windows 95, for example, you would have trouble, as nobody has 'released'/re-released/reseeded it recently.
Stop grabbing those vague little 5MB porn WMV files with no feedback/comments and you won't have licensing issues
I don't know of any official anti-homebrew Sony statements but to be fair, the holes found in 1.50/2.00 allow for games to be ripped, distributed and booted/played very easily.
Considering the loss Sony makes on each PSP, I'm not surprised this would be an issue they are quick to address.
There was a PS2 Linux distro as well. How many copies of it have you seen?
I used it briefly. All I did was play around, run a few OpenGL (iirc) demos and install mplayer on the thing.
This was never going to be a commercial success. It really was only aimed at people who wanted to dev on a PS2. I don't see any other reason to buy it!
It could only be bought online, if my memory serves me right.
The question is whether PS3 Linux will be aimed at the normal user or will it be something only advanced users can take advantage of?
As it will come with every HD, perhaps it really will be nice and polished for the average gamer. It would certainly be nice.
While geeks may be anti-Sony for the rootkit fiasco, one may also appreciate the PS3-Linux distro Sony has promised its users.
Seems to me that the Playsation team is giving coders/geeks just what they have been asking for.
Of course, the reality of this distro is yet to be seen.
imho, Sony needs to give us some playable demos.
;)
I think *then*, the internet browsing public will know to (or not to) wait for the PS3 and buy an XBox 360 and the word will spread.
Similarly, I imagine a good Japanese release will slow down the American / European XBox 360 sales, so a delayed North America release wouldn't be the end of the world.
I think some solid realtime evidence is sorely needed to make the gamer/consumer think twice about blowing their console budget on the 360.
A demo of the online play would also be reassuring. If they have started working on that yet
People need a reason not to buy an XBox 360.
Works with FireFox (apparently).
Does not work with Opera. At all.
Sony is such a big company - the PS3 guys have absolutely nothing to do with the recent audio-cd issues.
The Sony Playstation people I have spoken to / met (both online and in real person) all seemed nice and down-to-earth - not evil, moneygrabbing monsters.
The 2 issues don't need to be mixed, imho.
This is unconfirmed and there is little reason not to take it as fake right now.
:\
The only people to confirm it working are the people releasing it
They announced it a few days ago and said "we will show it to you on the 15th of June at 15:00"... sounds like a clever ploy to get more hits on their website.
This is not news. Yet.
At presentation/conference, one of the lead Unreal Tournament programmers stated very clearly that the PS3 is *very* easy to work with.
c id=12559378
Although lacking specifics, he did mention the great OpenGL support on the PS3 and *implied* that getting the Unreal Engine onto the PS3 needed little more than to be ported and took less than 3 months (?).
To see for yourself, I have linked to the presentation:
http://games.slashdot.org/comments.pl?sid=149759&
Torrent on Mininova: http://www.mininova.org/tor/43300 ;)
Only 1 seed and 300+ leechers but it will get there eventually
Direct link: http://a1286.m.akastream.net/7/1286/5372/1/gamespo t.download.akamai.com/5372/netshow/gslive/2005/05/ 2stream_sonypress_e305_hi.wmv
WMV format only!
http://www.filerush.com/download.php?target=t_kill zone_ps3_e35.mov Some higher resolution Quicktime MOVs while I'm at it...
Notable highlights are the Unreal Engine 3, EA Boxing and the Killzone 2 demos.
Why not? Because atm, the browser currently supports nothing but HTML, JS, PNG, JPG and GIF. It's not like there are many PSP/MIPS viruses floating about IRC ;)
it takes an IQ of 150 or over to actually get MP3's to play on the thing.
1. Connect the PSP to your PC via the USB cable. (A to Mini-B)
2. XP auto-detects the PSP as an external storage device, assigns a drive letter and opens it up in Explorer.
3. Copy mp3s (CBR or VBR) over to the PSP folder called 'Music'.
I don't know the Linux situation, but as Windows XP detects/installs the device with no additional drivers, it would seem not to need any special drivers.
What does this woman want?
1. An item is in HUGE demand
2. People pay extra to secure an item without having to queue from 3am
3. Game retailer makes more money and provides a service gladly taken advantage of by the customer
4. Customer can look forward to a happy day
It works
If you want something hard to get, you have to play the game. So to speak.
then they would be on the right track to stopping time-wasting ;)
The gamecube had more power and better graphics than the PS2, and that didn't seem to make a difference.
imo, this is a matter of opinion. I myself was not impressed with the GC games I played, graphics wise. :)
Also, I think the mighty XBox put the PS2 to shame but that's another issue
And the PS2's architecture makes direct clockspeed / data transfer speed comparisons quite impractical.
I wasn't aware of that.
Though I've been a Sony customer since buying a PlayStation way back, it's clear that Nintendo are very innovative.
Processing power and graphics sell consoles though :^)