The key word there is ESTIMATED. I could estimate my dicks worth at 100 Billion, doesn't make it so.
Most of the cases I've ever read about that involve intellectual property allways have some completely bogus figure attached to estimate worth of some bit of software. There was a case against this guy here in Oregon where Intel estimated the cost of a couple of webpages at 100 Million. If I could could make 100 million writing a couple of pages of HTML I don't think I'd be hanging out on slashdot talking to you clowns.
I think that had more to do with the fact that screen data was minipultaed as the screen would draw, so you only had so many cpu cycles per scanline that you could execute. The problem was a lot of those sprites depended on specific raster timing, that if missed (because the opcodes took too many cycles) would tend to flicker. Of course, this is just a guess based on how things worked on my expereinces with the commodore 64 that (sorta) shared the same CPU as the NES (6502).
Like I said, it was teasing at the idea about this. But also there is that dialog that occurs between Daniel Jackson and Hammond where Daniel accuses Hammond of missing the action too much to which Hammond confesses he does.
I honestly think that if he doesn't re-join the SGC he might be shifted to Atlantis to replace the weakly casted commander there (although I think that show is pretty impressive right now and I enjoy all the rest of the characters)
I think the real reson the movie had potential to become as sci-fi tv series (and did) is because it had a great plot device for exploring space. In space based sci-fi, anything that makes crossing vast distances in space seem do-able, quick, and also cheap to shoot (ala the transporters in star trek:tos) is a great idea.
The real reason for all this actor sci-fi crossover business is because almost all sci-fi shows are shot in Vancouver Canada (because it's cheap as hell), so all sci-fi shows are using the same actors who happen to live in Vancouver because of it's convenience.
Note to all photogenic geeks with decent acting abilities: want to make it on an episode of your favorite sci-fi as an extra or small role? Move to Vancouver (And work on those pecks I suppose).
I wasn't too big of a fan of the character she played on that episode, or the writing in general. It's like they are trying to make EVERY character in SG1 act and talk like RDA.
I did get a chuckle out of the "I'm crushing your head" gag.. other than that the episode was drek.
Don Davis makes a slight return in a recent episode that aired on Sky One (To show up state side in a month) where they teased that he might take over the SGC again. The reason I think they might do this is because I think the actor who plays Daniel Jackson is about to leave the show (again) since part of the plot of this episode is that he's on a ship with Hammond to check up on the Atlantis team.
Maybe I should have signaled a geek alert as well.
Anyway, Ben Browder wouldn't be the first farscape actor to hit the SG1 circuit since this episode in question also featured his busty counterpart Ms. Black.
Dude, Torrents aren't the only (or even best) way to get such material. Might I suggest either irc or usenet? Usenet of course costs a little cash for a decent provider (like giganews or usenetserver) but is far superior to bit torrent. IRC is free but you might have to wait for an opening d/l slot for an hour or so.
I guess I should have tempered that with a statement that I wrote this rant before flash MX (back in 2001), so using XML was sort of out of the question.. not so much that it was impossible but that the parsing engine was so screwed up and slow it wasn't worth it. I pretty much use XML for everything now so I don't use loadvariables anymore either (unless it NEEDS to deal with somebody else's data that is in query string style).
6. Separation of Movieclip and Button class objects
I understand that it's a legacy issue, but don't you think it's a good time to maybe break compatibility, or at least make it so a button and a movieclip can be interchangeable within all new flash players? Maybe I am being nitpick, but it does annoy me.
10. Poor buffering of streaming mp3's
Yah, this has been addressed in MX, so I should have deleted that one too (instead of all my "o"'s... d'oh!)
7. Lack of video support
I'm not upset about importing a swf into a quicktime or worried about the browser plugin handling video, but that is more of a issue I have with creating stand alone projectors for use in CD-ROM and kiosks. I just wish it worked the same way it does in director but without, ya know, lingo (shudders).
As far as selecting text and using a middle mouse button to paste such as in X Windows, you can obviously write a actionscript function to handle that as well. I was simply demonstrating that any functionality can exist if it's written.
Don't take the FPS analogy to literally. What I'm really saying is that if the way you present the information isn't tied to the way a browser works and more like the way an application works, then you don't need a back button. It's all about context.
Yah, I did a search and replace on "o " to remove the bullets out of the rant since the slashdot crap filter was bitching. So if any word ended with "o" and had a space after it, both the o and the space got ditched. I'm a dumbass. I guess I need to use the preview button more often.
I'm cutting and pasting a journal entry I made a while back because I see a lot of the same crap that people like tcomplain about when it comes tflash on slashdot whenever there is a story about flash. I'm a flash developer and it does keep food on the table; however, just because it's a good deal of what I dfor a living doesn't mean I think it's perfect.
Just tvent a little bit, I really hate flash sometimes. There are smany things that make it a pain tdeal with, it's not funny. Yesterday it was the sandbox issue where flash can't access data outside it's own domain, and today it was the realization that flash is just todamn slow tuse for fast paced action games. Here is my top 10 reasons I love and hate flash:
Top 10 Reasons I Hate Flash:
10. Poor buffering of streaming mp3's
9. Inability for projectors tlaunch files outside of the root directory of the Flash movie
8. Lack of "onload" feature for Loadvariables()
7. Lack of videsupport
6. Separation of Movieclip and Button class objects
5. Unexpandable work area
4. Usage of flash in advertisements
3. Even after you set line tnone, it goes back tblack once you click something
2. New "sandbox" security protocol in Flash MX that is retroactive
1. Extremely slow screen re-draw
Top 10 Reasons I Love Flash:
10. Easy tunderstand
9. Built in sound mixer
8. Scalable vector graphics that can be drawn on the fly
7. Ability tstream mp3's and pull JPG's in on the fly
6. Ability tpull/push data from server based applications
5. Ability texport as a stand alone executable
4. XML Socket support
3. Support for PNG's and TRUE alpha channels
2. Most cross platform multimedia development tool there is
1. Actionscript, Actionscript, Actionscript
On this whole note, here is an open letter I wrote about a year agon the adoption of flash for front ends tnew web technologies. It's fairly venomous, but it was sinta hostile email I had gotten from a company I was freelanceing for at the time.
Flash Findings: Debunking the Myths
What follows is a slightly modfied rant that I sent as an email ta client concerned about using flash for a front end interface ttheir flasgship product as opposed tDHTML. Hopefully this can provide some insight tpeople that don't fully understand the potental uses for Flash and are currently believing some common myths as truths:
Most of the things that concern clients and other developers about the prospect of using Flash for a project are either untrue or not of concern. Please excuse the rant/angry tone of this -- but there are alot of misconceptions about Flash that make me angry. I've been hearing them a while from people on slashdot. There is alot of ignorance surrounding Flash and I'm here tdebunk this.
1. Closed source
Not entirely true. The Flash file structure is actually quite open and the specifications are available freely from Macromedia. Anyone can write a program that creates flash files or a flash player. As example, there is Adobe Livemotion (www.adobe.com) that creates flash content. If flash is closed source in a traditional Microsoft sense, why does Macromedia's biggest competitor, Adobe, have a flash authoring tool? There are alsother open source flash authoring environments available, just poke around freshmeat.net and you can see for yourself. It may not be full on GPL/BSD open source, but the specifications are available -- unlike almost every other closed source format/application out there today. This is a non-issue anyway. Is your project itself open source? Didn't think so.
2. Breaks Browser paradigm
Back/Forward buttons
You shouldn't even have a need thit back in a browser any more. The web has seriously advanced since the days of HTML 1.0 and Mosaic. If a site is laid out correctly, all desired information should be availble tthe user with one mouse click, removing the need for a back b
Heh, I was recently guilty of abusing the save state to get ahead in a game.
Legend of Zelda on my Pocket PC. I didn't feel like killing 100 octorocs to buy the big shield, so I went to that log with the "Money Making Game". A -50 rupee? (Restore saved state), Yoink!
I was in the right, of course. Those damn like-like's had no business stealing my damn sheild in the first place.
Just like how microsoft blocked access to SP1 & SP2 for XP if you were using a bootleged serial number. Nobody ever got around that.
You would think by now software developers and companies could take a look at the history books and site the commodore 64 as a prime example of how you CANNOT win a war against illicit software copying. Everything you throw at software crackers, they will defeat.
Dude, if you can find the landfill, your hearts desires will come true:
From www.sjfanboy.com:
"Myth has it hat Atari expected E.T. to be such a popular game that they produced more cartridges than there were systems. When the game failed they supposedly buried millions of copies of E.T. in a desert landfill. The truth is Atari actually made 6 million E.T. cartrdiges and there were 20 million systems out. According to a former chief engineer at Atari there were more E.T. cartridges then there were VCS's in active use. By the time E.T. came out the VCS was 6 years old. According to Ray Kassar, president of Atari in 1983, the story about burying E.T. and Pac-Man cartridges in the desert is an "absolute lie." He claims they were dumped in discount stores. One ex-Atari vice president stated "Bullshit! They drove 14 freight trucks onto New Mexico, dug a pit, dumped millions of cartridges, drove a stram roller over them, then poured cement on top of them."
Or in the case of the Nintendo, the old "stick a second cartridge in on top of the first cartridge to make the game play" trick (after you blew into both the cartridge and the nes, of course). There was another trick involving the reset button but I can't remember it.
Oh yah. Up-Up-Down-Down-Left-Right-Left-Right-B-A-B-A-STAR T.
Sometimes you have to wait that long to get an answer to your question
Dude you must be new here:
Some (humble) recommendations:
* First "Pancake Ninja" troll
* First "Ogg the open source caveman" post
* First "Jon Kats Sucks" post
* First appearance of the Bill Gates Borg icon
That, sir, is a man who would kick your ASS to Triton in a game of scrabble.
The key word there is ESTIMATED. I could estimate my dicks worth at 100 Billion, doesn't make it so.
Most of the cases I've ever read about that involve intellectual property allways have some completely bogus figure attached to estimate worth of some bit of software. There was a case against this guy here in Oregon where Intel estimated the cost of a couple of webpages at 100 Million. If I could could make 100 million writing a couple of pages of HTML I don't think I'd be hanging out on slashdot talking to you clowns.
I think that had more to do with the fact that screen data was minipultaed as the screen would draw, so you only had so many cpu cycles per scanline that you could execute. The problem was a lot of those sprites depended on specific raster timing, that if missed (because the opcodes took too many cycles) would tend to flicker. Of course, this is just a guess based on how things worked on my expereinces with the commodore 64 that (sorta) shared the same CPU as the NES (6502).
Like I said, it was teasing at the idea about this. But also there is that dialog that occurs between Daniel Jackson and Hammond where Daniel accuses Hammond of missing the action too much to which Hammond confesses he does.
I honestly think that if he doesn't re-join the SGC he might be shifted to Atlantis to replace the weakly casted commander there (although I think that show is pretty impressive right now and I enjoy all the rest of the characters)
I think the real reson the movie had potential to become as sci-fi tv series (and did) is because it had a great plot device for exploring space. In space based sci-fi, anything that makes crossing vast distances in space seem do-able, quick, and also cheap to shoot (ala the transporters in star trek:tos) is a great idea.
The real reason for all this actor sci-fi crossover business is because almost all sci-fi shows are shot in Vancouver Canada (because it's cheap as hell), so all sci-fi shows are using the same actors who happen to live in Vancouver because of it's convenience.
Note to all photogenic geeks with decent acting abilities: want to make it on an episode of your favorite sci-fi as an extra or small role? Move to Vancouver (And work on those pecks I suppose).
I wasn't too big of a fan of the character she played on that episode, or the writing in general. It's like they are trying to make EVERY character in SG1 act and talk like RDA.
I did get a chuckle out of the "I'm crushing your head" gag.. other than that the episode was drek.
*SPOILER ALERT*
Don Davis makes a slight return in a recent episode that aired on Sky One (To show up state side in a month) where they teased that he might take over the SGC again. The reason I think they might do this is because I think the actor who plays Daniel Jackson is about to leave the show (again) since part of the plot of this episode is that he's on a ship with Hammond to check up on the Atlantis team.
Maybe I should have signaled a geek alert as well.
Anyway, Ben Browder wouldn't be the first farscape actor to hit the SG1 circuit since this episode in question also featured his busty counterpart Ms. Black.
Dude, Torrents aren't the only (or even best) way to get such material. Might I suggest either irc or usenet? Usenet of course costs a little cash for a decent provider (like giganews or usenetserver) but is far superior to bit torrent. IRC is free but you might have to wait for an opening d/l slot for an hour or so.
250GB? That's kids stuff. When you tally up all of my design files, code, email backups, emulator roms, mp3s, and video files it clocks in at 2.4 TB.
I mean, in the real world I have 7 c64's, 3 Mac Classics, and 5 PC's. Why shouldn't my digital world be just as redundant?
8. Lack of "onload" feature for Loadvariables()
I guess I should have tempered that with a statement that I wrote this rant before flash MX (back in 2001), so using XML was sort of out of the question.. not so much that it was impossible but that the parsing engine was so screwed up and slow it wasn't worth it. I pretty much use XML for everything now so I don't use loadvariables anymore either (unless it NEEDS to deal with somebody else's data that is in query string style).
6. Separation of Movieclip and Button class objects
I understand that it's a legacy issue, but don't you think it's a good time to maybe break compatibility, or at least make it so a button and a movieclip can be interchangeable within all new flash players? Maybe I am being nitpick, but it does annoy me.
10. Poor buffering of streaming mp3's
Yah, this has been addressed in MX, so I should have deleted that one too (instead of all my "o"'s... d'oh!)
7. Lack of video support
I'm not upset about importing a swf into a quicktime or worried about the browser plugin handling video, but that is more of a issue I have with creating stand alone projectors for use in CD-ROM and kiosks. I just wish it worked the same way it does in director but without, ya know, lingo (shudders).
Sorry about the o's again. I'm retarded.
As far as selecting text and using a middle mouse button to paste such as in X Windows, you can obviously write a actionscript function to handle that as well. I was simply demonstrating that any functionality can exist if it's written.
Don't take the FPS analogy to literally. What I'm really saying is that if the way you present the information isn't tied to the way a browser works and more like the way an application works, then you don't need a back button. It's all about context.
Yah, I did a search and replace on "o " to remove the bullets out of the rant since the slashdot crap filter was bitching. So if any word ended with "o" and had a space after it, both the o and the space got ditched. I'm a dumbass. I guess I need to use the preview button more often.
I'm cutting and pasting a journal entry I made a while back because I see a lot of the same crap that people like tcomplain about when it comes tflash on slashdot whenever there is a story about flash. I'm a flash developer and it does keep food on the table; however, just because it's a good deal of what I dfor a living doesn't mean I think it's perfect.
Just tvent a little bit, I really hate flash sometimes. There are smany things that make it a pain tdeal with, it's not funny. Yesterday it was the sandbox issue where flash can't access data outside it's own domain, and today it was the realization that flash is just todamn slow tuse for fast paced action games. Here is my top 10 reasons I love and hate flash:
Top 10 Reasons I Hate Flash:
10. Poor buffering of streaming mp3's
9. Inability for projectors tlaunch files outside of the root directory of the Flash movie
8. Lack of "onload" feature for Loadvariables()
7. Lack of videsupport
6. Separation of Movieclip and Button class objects
5. Unexpandable work area
4. Usage of flash in advertisements
3. Even after you set line tnone, it goes back tblack once you click something
2. New "sandbox" security protocol in Flash MX that is retroactive
1. Extremely slow screen re-draw
Top 10 Reasons I Love Flash:
10. Easy tunderstand
9. Built in sound mixer
8. Scalable vector graphics that can be drawn on the fly
7. Ability tstream mp3's and pull JPG's in on the fly
6. Ability tpull/push data from server based applications
5. Ability texport as a stand alone executable
4. XML Socket support
3. Support for PNG's and TRUE alpha channels
2. Most cross platform multimedia development tool there is
1. Actionscript, Actionscript, Actionscript
On this whole note, here is an open letter I wrote about a year agon the adoption of flash for front ends tnew web technologies. It's fairly venomous, but it was sinta hostile email I had gotten from a company I was freelanceing for at the time.
Flash Findings:
Debunking the Myths
What follows is a slightly modfied rant that I sent as an email ta client concerned about using flash for a front end interface ttheir flasgship product as opposed tDHTML. Hopefully this can provide some insight tpeople that don't fully understand the potental uses for Flash and are currently believing some common myths as truths:
Most of the things that concern clients and other developers about the prospect of using Flash for a project are either untrue or not of concern. Please excuse the rant/angry tone of this -- but there are alot of misconceptions about Flash that make me angry. I've been hearing them a while from people on slashdot. There is alot of ignorance surrounding Flash and I'm here tdebunk this.
1. Closed source
Not entirely true. The Flash file structure is actually quite open and the specifications are available freely from Macromedia. Anyone can write a program that creates flash files or a flash player. As example, there is Adobe Livemotion (www.adobe.com) that creates flash content. If flash is closed source in a traditional Microsoft sense, why does Macromedia's biggest competitor, Adobe, have a flash authoring tool? There are alsother open source flash authoring environments available, just poke around freshmeat.net and you can see for yourself. It may not be full on GPL/BSD open source, but the specifications are available -- unlike almost every other closed source format/application out there today. This is a non-issue anyway. Is your project itself open source? Didn't think so.
2. Breaks Browser paradigm
Back/Forward buttons
You shouldn't even have a need thit back in a browser any more. The web has seriously advanced since the days of HTML 1.0 and Mosaic. If a site is laid out correctly, all desired information should be availble tthe user with one mouse click, removing the need for a back b
There is no justice. I never seem to have mod points when I need them. Bravo sir.
Heh, I was recently guilty of abusing the save state to get ahead in a game.
Legend of Zelda on my Pocket PC. I didn't feel like killing 100 octorocs to buy the big shield, so I went to that log with the "Money Making Game". A -50 rupee? (Restore saved state), Yoink!
I was in the right, of course. Those damn like-like's had no business stealing my damn sheild in the first place.
Holy shit I wish I had mod points. Bravo.
+10 Funny.
Just like how microsoft blocked access to SP1 & SP2 for XP if you were using a bootleged serial number. Nobody ever got around that.
You would think by now software developers and companies could take a look at the history books and site the commodore 64 as a prime example of how you CANNOT win a war against illicit software copying. Everything you throw at software crackers, they will defeat.
One word. Keygenerator. Or maybe that's two.
Dude, if you can find the landfill, your hearts desires will come true:
From www.sjfanboy.com:
"Myth has it hat Atari expected E.T. to be such a popular game that they produced more cartridges than there were systems. When the game failed they supposedly buried millions of copies of E.T. in a desert landfill. The truth is Atari actually made 6 million E.T. cartrdiges and there were 20 million systems out. According to a former chief engineer at Atari there were more E.T. cartridges then there were VCS's in active use. By the time E.T. came out the VCS was 6 years old. According to Ray Kassar, president of Atari in 1983, the story about burying E.T. and Pac-Man cartridges in the desert is an "absolute lie." He claims they were dumped in discount stores. One ex-Atari vice president stated "Bullshit! They drove 14 freight trucks onto New Mexico, dug a pit, dumped millions of cartridges, drove a stram roller over them, then poured cement on top
of them."
Or in the case of the Nintendo, the old "stick a second cartridge in on top of the first cartridge to make the game play" trick (after you blew into both the cartridge and the nes, of course). There was another trick involving the reset button but I can't remember it.
R T.
Oh yah. Up-Up-Down-Down-Left-Right-Left-Right-B-A-B-A-STA
I dunno, were those MAGICAL grits poured down Alyssa Milano's pants?
I was under the impression that it was universally represented as such:
2b || !2b
I'm hard pressed to think of a language (at least a modern one) where that ISN'T correct syntax wise.
I'm stupid.. Sorry. I'll use the preview button from now on, honest.
Fucking Cicadas - 27 >
A great story of racial harmony in the DC subway
RANT: Fucking BUGS in my FUCKING apartment
I didn't bust a nut because of your dog
Goddammit you stole my ho bag