Most of my hotmail friends are strictly MSN messenger. But screw that, I'm going to recommend them gmail anyways. Soddy Passport service works with it anyways.
I fail to see that polish. I recon this is free and very well done for it's (non-existant) price, but it's not even up to par with the original UT if you ask me.
Simple things like the trail effect a minigun has in UT lack and I can't even see whether I'm being shot at in Nexuiz. You have to rely on the sound effects.
I don't think the weapon balance is all that good either, personally. The rocket launcher (or whatever it's called) is pretty darn overpowered.
But I agree that this is a very, very good start. I'd like to see what this brings in the future.
I will probably stick with UT though (future iterations, that is. I hardly play the original anymore, UT2004 most of the time), because I'm especially fond of the weapon set in it, the movement, and just generally 'small' things that identify an FPS these days.
Tell me about it. My college's setup is horrible. It's practically impossible to customize Delphi's environment because configuration seems to be located on a protected share on the network.
Delphi's indent size seems to be random, and there's just alot of handy settings I'm missing out on.
A gripe I have with the GUI designer (which is probably a Windows thing) is that randomly placing components around a window makes it hard to group and line up things. (as opposed to GTK+, which is pretty much the only other thing I've experienced)
Furthermore, I just don't really like Pascal, the language itself. I'm really just a beginner, but I have experience in a fair amount of other languages already. There's alot of tiny annoyances that really bug me while writing Pascal. The language tries to be formal, but the code simply looks very informal and inconsistent to me.
For example, every expression is terminated with a semi-colon, like C, except for the last one in a code-block, which is optional, sortof like CSS. That's all fine and dandy, but when you move around instructions I often find myself toying around with semi-colons half the time. Now ofcourse I can terminate <em>every</em> line with a semi-colon, even the last one, but that'd throw errors in an if-then-else statement.
Furthermore, blocks start with 'begin', and end with 'end'. That's alot of characters to type for a simple and frequently occuring language construct.
Finally, a unit is split up in sections like 'interface', 'implementation'. Classes ofcourse have private, protected, public members. But these keywords just seem to affect everything up untill another keyword or the end of the class definition. Why aren't these simply blocks? And why is the unit itself some sort of half block terminated with 'end.' (note: not a semi-colon), but not opened with 'begin'?
Delphi takes care of a fair bunch of other annoyances, I guess. And feel free to prove me wrong on any of this. But I guess I should just bite through these courses, wait 'till we get some more Java (or finally some other, interesting, new langauge) and stick with Python, Ruby, Boo or whatever in my spare time. It's all a matter of taste in the end.
I find gnomes load/save dialogs to be far less efficient that KDE's. In any kde app i can open up files on remote servers using fish://servername.domain and it does magic with ssh.
Gnome-VFS enabled applications can do that aswell. I've got several FTP and SFTP sites set up in my network locations, and they show up in the left side of any open or save dialog.
Kate and cervisia are both really cool. I can't even find a syntax highlighting editor as standard in my employers gnome distro.
GEdit is Gnome's default editor and has syntax highlighting for quite a bunch of languages. Blame your employer.:)
I have to agree with you on the lack of a good Gnome IDE. Not saying KDevelop is any good, I've never used it in fact. But there's just no single IDE that has ever suited my taste so far, and I can't seem to get anything properly off the ground myself. Guess I'll stick to Midnight Commander some more.
True, but I consider that a puzzle like you encounter throughout almost the entire game. Actually looking for the pieces wasn't really necessary because of the map. I personally had problems with bird's peak, because I had never used or bought that darned pear before.:B
Quartz is amazing. Nothing else in the world comes anywhere close to it, despite what some very confused people seem to think. But you're really selling it short when you describe it as "PDF and OpenGL." Because it isn't.
I'd say that qualifies. XGL along with Cairo is going to be very close to "PDF and OpenGL", and might thus even beat your precious Quartz.
Most of my hotmail friends are strictly MSN messenger. But screw that, I'm going to recommend them gmail anyways. Soddy Passport service works with it anyways.
Looks like zoom levels are not stored in the URL. At a certain level, belgium and the netherlands are switched around.
I'm going to cut their balls off for this:& spn=51.280426,113.818359&hl=en
http://maps.google.com/maps?ll=51.179343,5.097656
(Take a look at the Netherlands.)
I was thinking the article, but even that is dated 24 may.
I suppose that could still be new for slashdot...
...but heck, 'enforce' is a dirty word on the internet.
I fail to see that polish. I recon this is free and very well done for it's (non-existant) price, but it's not even up to par with the original UT if you ask me.
Simple things like the trail effect a minigun has in UT lack and I can't even see whether I'm being shot at in Nexuiz. You have to rely on the sound effects.
I don't think the weapon balance is all that good either, personally. The rocket launcher (or whatever it's called) is pretty darn overpowered.
But I agree that this is a very, very good start. I'd like to see what this brings in the future.
I will probably stick with UT though (future iterations, that is. I hardly play the original anymore, UT2004 most of the time), because I'm especially fond of the weapon set in it, the movement, and just generally 'small' things that identify an FPS these days.
..the other 358?
I'd say it's quite obvious what the solution here is. ;)
Linux.
Tell me about it. My college's setup is horrible. It's practically impossible to customize Delphi's environment because configuration seems to be located on a protected share on the network.
Delphi's indent size seems to be random, and there's just alot of handy settings I'm missing out on.
A gripe I have with the GUI designer (which is probably a Windows thing) is that randomly placing components around a window makes it hard to group and line up things. (as opposed to GTK+, which is pretty much the only other thing I've experienced)
Furthermore, I just don't really like Pascal, the language itself. I'm really just a beginner, but I have experience in a fair amount of other languages already. There's alot of tiny annoyances that really bug me while writing Pascal. The language tries to be formal, but the code simply looks very informal and inconsistent to me.
For example, every expression is terminated with a semi-colon, like C, except for the last one in a code-block, which is optional, sortof like CSS. That's all fine and dandy, but when you move around instructions I often find myself toying around with semi-colons half the time. Now ofcourse I can terminate <em>every</em> line with a semi-colon, even the last one, but that'd throw errors in an if-then-else statement.
Furthermore, blocks start with 'begin', and end with 'end'. That's alot of characters to type for a simple and frequently occuring language construct.
Finally, a unit is split up in sections like 'interface', 'implementation'. Classes ofcourse have private, protected, public members. But these keywords just seem to affect everything up untill another keyword or the end of the class definition. Why aren't these simply blocks? And why is the unit itself some sort of half block terminated with 'end.' (note: not a semi-colon), but not opened with 'begin'?
Delphi takes care of a fair bunch of other annoyances, I guess. And feel free to prove me wrong on any of this. But I guess I should just bite through these courses, wait 'till we get some more Java (or finally some other, interesting, new langauge) and stick with Python, Ruby, Boo or whatever in my spare time. It's all a matter of taste in the end.
Sure there was, it's still news.
Or maybe they are reporting it properly to Microsoft before publishing all the details.
Yeah, some world store that is!
http://arstechnica.com/news/posts/1085431607.html
I have an image of it stored here aswell.
This is almost a year ago, though.
Dasher (or something like it?) might be helpful.
I'd call those branches.
I find gnomes load/save dialogs to be far less efficient that KDE's. In any kde app i can open up files on remote servers using fish://servername.domain and it does magic with ssh.
Gnome-VFS enabled applications can do that aswell. I've got several FTP and SFTP sites set up in my network locations, and they show up in the left side of any open or save dialog.
Kate and cervisia are both really cool. I can't even find a syntax highlighting editor as standard in my employers gnome distro.
GEdit is Gnome's default editor and has syntax highlighting for quite a bunch of languages. Blame your employer. :)
I have to agree with you on the lack of a good Gnome IDE. Not saying KDevelop is any good, I've never used it in fact. But there's just no single IDE that has ever suited my taste so far, and I can't seem to get anything properly off the ground myself. Guess I'll stick to Midnight Commander some more.
Most users do not have to deal with this.
Besides that, there's Gentoo portage if you're really compile happy, or use one of the build scripts like JHBuild or Garnome.
Does Windows or Mac OS X release every 6 months?
No.
A new default theme is coming up, possibly in 2.12 from what I've gathered.
Someone needs to involve SomethingAwful in this.
My first thought was a beaver, though I didn't really notice the size by then. (thought it was just zoomed in alot)
Yeah, I can totally see myself playing Unreal Tournament with this.
Robert Love (inotify fellow) is a Novell employee, IIRC.
True, but I consider that a puzzle like you encounter throughout almost the entire game. Actually looking for the pieces wasn't really necessary because of the map. I personally had problems with bird's peak, because I had never used or bought that darned pear before. :B
Huh? The only guide you need is that IN-credible chart you get by mail. It's quite easy, IMO.
I'd say that qualifies. XGL along with Cairo is going to be very close to "PDF and OpenGL", and might thus even beat your precious Quartz.
I'd like to see that rule applied to Evolution aswell.