My first thought on this whole line of question is that protecting our privacy is the short term goal, but shouldn't the long term goal be to, well, be able to be free?
Personally, expressing myself to the world is quite important, and I willfully show everything to everyone on facebook, because I feel the most confident about myself that way. I smoke pot once or twice a year and I'm a computer programmer at Bioware, and if they want to fire me because I shared some personal information online, then that's their loss. (N.B. - I don't share this information with my parents, because I still prefer some privacy.)
So I interpret this whole thing positively. If everyone just damn well admits that they smoke pot, they can't ostracize the one who does it openly. There will always be some sense of privacy required (anything you aren't comfortable sharing) but my opinion is that the first concern is protecting your right to share information without the fear of reprisal.
It doesn't really work that way because TV shows and movies have a lot of sound in the high and low ranges, while commercials have more in the mid ranges. A decibel of sound in the high or low ranges can seem quite while a decibel in the mid ranges can seem loud, depending on the TV and the listener.
Further, if a TV show was extremely quiet, the commercial would be forced to be quiet...
During my internship, I worked on a University research project in games and ended up building the material for the first "games" themed CS course at the U of A. I finished my CS degree next year and now I'm a game programmer at Bioware.
I disagree with your comment that the course will sucker students. If the course is sufficiently difficult (as other CS courses are) it will weed out the disinterested. I know a couple of students who weren't great at Math but because excellent at it once they understood it in the context of a physics engine.
Personally, my feedback would be: Games related courses would be incredible useful, but profs are not incredibly good at creating them. Games programming is about hacking solutions, designing for fun rather than correctness, and project management for short deadlines. CS profs aren't known for any of those things.
Appears to control or at least influence the logical flow of the election
What exactly does that mean?
Means they suspect that the code for the actually tallying and evaluating ballots is in SQL. It is suggested that this violates the law for being dynamic and interpreted.
step 1) The scientist is born. step 2) The scientist goes through the time machine, and kills his grandfather. step 3) The scientist is not born. step 4) The grandfather is not killed. step 5) The scientist is born step 6) The scientist goes through the time machine, and kills his grandfather... (the timeline replays in countless variations, like Groundhog day)... step 39,834,234) Eventually, (possibly quantum) variations in the loop will produce an unlikely event, ie, the scientist dies, the time machine fails, etc.
From the outside perspective, the scientist was never able to achieve time travel, and the proliferation of nasty accidents around time travel experimentors would seem like some sort of "Physicist's Curse".
Eventually, that was adapted for a Neverwinter Nights module, where dragons were wiped out thousands of years ago, and a young magician is trying to bring them back (thus creating a paradox in history) and a similar "time loop" where you must redo the same day over and over until you stop the magician from creating the time portal.
Do you work in the games industry?! That's a really weird interpretation of "design." (I work at a AAA game studio, by the way)
There are so many ways I want to go on this one:
1) That's a really naive interpretation. If you're going to use an architecture analogy, you can't compare the programmers to construction workers. Level designers and combat designers are the construction workers. Do you even know what a civil engineer does? System designers and Programmers are more like that. The Lead Designer is more like an architect, and he wouldn't have a clue what was possible if it weren't for the Lead Programmer or tech director.
2) DAIKATANA.
3) Programmers make way more money than the average designer (check salary surveys), because it takes years of training to even go near games. There are high and low level designers, and the majority of design are low level and make less.
4) Do you realize that the majority of man-hours of grunt work are spent on tech design, level design, and combat design?
That's like saying "Racecar drivers are the core of racing. Engineers are a dime a dozen." Or "Screenwriters are the core of film. Directors are a dime a dozen." You think programmers just sit there building things that other people told them to? That's so incredibly misinformed.
But then how does a person break into the industry?
The above question was rhetorical. You break into the industry by getting an entry level job. Then you work for 6 months, and get your promotion to the second level, or switch to a better job. 2 years later you have "experience."
Start with what you love. The money will come later.
Hear hear. I value "radical openness," and it seems to be a minority opinion sometimes. I don't mind if strangers can find me; I find it interesting to see a picture of an author or a friend of a friend that I've heard lots about. And I don't mind if people do the same for me. Mod parent up!
I work at Bioware. The writers I know here got experience writing in various fields, such as novels. One guy was a storyboard artist on film sets.
With this company, another option is to get your foot in the door with an entry job. Come on as an editor or a level designer, and if you do well you'll have the opportunity to move in the company.
I don't speak for the company, this is just what I've seen and experienced myself.
Suppose they send the invoice and Desktop Nexus ignores it. Can't Toyota then send it to a collection agency, and Desktop Nexus will be forced to fight it in court at a cost?
I'm going to guess that the reason it works is because the House of Lords acts as a check and balance against the House of Commons. I'd imagine the House of Lords is sort of like a random sample of the rich and educated. Which isn't necessarily the group you'd want ruling you, but perhaps as one of the groups representing you they aren't so bad.
In the realm of piloting aircraft, the likelihood of pilot failure is far greater than the likelihood of an unforeseen circumstance that the machine can't recover from. (People are still leary of flying without a pilot though which is why you don't see computer-piloted passenger jets, despite the fact that they are less likely to crash.)
I would expect that this machine will only be allowed to be used when it reliability is at a similar level.
I'm surprised so many people agree with this. I'm not sure if BMWs have more asshole drivers or not, but I certainly don't judge or punish other BMW drivers for it.
The AC above is not me, but I agree with his comment.
To answer Fat Mike's question, I am a programmer at a well known video game company. I probably wouldn't want to work for you, if you are so concerned about my personal life. By the way, I smoke about one joint per year.
Just throwing this out there: I wouldn't want to work for an employer who judged me too harshly due to my personal life.
There is a picture of me smoking a joint on facebook, somewhere. I've never had an employer who cared. (I'm a computer programmer, for what its worth.)
I realize this is all anecdotal, and I'm glad hobbies helped you, but I just want to mention that I've always had hobbies, since I was a little kid. In fact, I often have 3 or 4 major projects going and have to force myself to eat or go to bed or go to a party, because I'm so enthralled with what I'm doing. I like to think I keep a good social life, though I only go out with friends once or twice a week.
At the same time, when I have been depressed, I didn't want to get out of bed to do those things. They didn't matter to me, because of the more dubious existential dilemmas in my head. I would wonder what the point was, if all of those activities just lead me to this life I'm living? My friends hate me, I'll never find another girl, etc.
The long term treatment that actually worked for me was to take meds and then observe what my life was like without depression. Then, I went off the meds, and tried to emulate the behaviour. Its not perfect, but that's what worked for me.
I'm glad that at least one pro-kids-privacy post was modded highly.
My parents have always been religious and conservative. When I was a kid, the rules weren't so bad, but my parents changed as I got older. My little brother and sister are still in elementary, and they have to endure a lot more. I'd really like to help them, but I risk having communication cut off if I talk about being an Atheist, or modern philosophy. So I help them by fostering mental growth, hoping that they aren't stunted by the religious propaganda. You should hear the bullshit they already spout about Muslim extremism.
In our society, we say that parents have the right to raise their children as they wish, within reasonable limits, because there's no other way. But as a sibling, I can't allow that to happen, and I will continue to use whatever leverage I can to help them see that other viewpoints exist.
My first thought on this whole line of question is that protecting our privacy is the short term goal, but shouldn't the long term goal be to, well, be able to be free?
Personally, expressing myself to the world is quite important, and I willfully show everything to everyone on facebook, because I feel the most confident about myself that way. I smoke pot once or twice a year and I'm a computer programmer at Bioware, and if they want to fire me because I shared some personal information online, then that's their loss. (N.B. - I don't share this information with my parents, because I still prefer some privacy.)
So I interpret this whole thing positively. If everyone just damn well admits that they smoke pot, they can't ostracize the one who does it openly. There will always be some sense of privacy required (anything you aren't comfortable sharing) but my opinion is that the first concern is protecting your right to share information without the fear of reprisal.
-Thomas
It doesn't really work that way because TV shows and movies have a lot of sound in the high and low ranges, while commercials have more in the mid ranges. A decibel of sound in the high or low ranges can seem quite while a decibel in the mid ranges can seem loud, depending on the TV and the listener.
Further, if a TV show was extremely quiet, the commercial would be forced to be quiet...
-Thomas
During my internship, I worked on a University research project in games and ended up building the material for the first "games" themed CS course at the U of A. I finished my CS degree next year and now I'm a game programmer at Bioware.
I disagree with your comment that the course will sucker students. If the course is sufficiently difficult (as other CS courses are) it will weed out the disinterested. I know a couple of students who weren't great at Math but because excellent at it once they understood it in the context of a physics engine.
Personally, my feedback would be: Games related courses would be incredible useful, but profs are not incredibly good at creating them. Games programming is about hacking solutions, designing for fun rather than correctness, and project management for short deadlines. CS profs aren't known for any of those things.
Appears to control or at least influence the logical flow of the election
What exactly does that mean?
Means they suspect that the code for the actually tallying and evaluating ballots is in SQL. It is suggested that this violates the law for being dynamic and interpreted.
"If I don't win the lottery, I'm turning on the LHC."
Fantastic!
I tried to write a similar story in university:
step 1) The scientist is born. ... ...
step 2) The scientist goes through the time machine, and kills his grandfather.
step 3) The scientist is not born.
step 4) The grandfather is not killed.
step 5) The scientist is born
step 6) The scientist goes through the time machine, and kills his grandfather
(the timeline replays in countless variations, like Groundhog day)
step 39,834,234) Eventually, (possibly quantum) variations in the loop will produce an unlikely event, ie, the scientist dies, the time machine fails, etc.
From the outside perspective, the scientist was never able to achieve time travel, and the proliferation of nasty accidents around time travel experimentors would seem like some sort of "Physicist's Curse".
Eventually, that was adapted for a Neverwinter Nights module, where dragons were wiped out thousands of years ago, and a young magician is trying to bring them back (thus creating a paradox in history) and a similar "time loop" where you must redo the same day over and over until you stop the magician from creating the time portal.
Do you work in the games industry?! That's a really weird interpretation of "design." (I work at a AAA game studio, by the way)
There are so many ways I want to go on this one:
1) That's a really naive interpretation. If you're going to use an architecture analogy, you can't compare the programmers to construction workers. Level designers and combat designers are the construction workers. Do you even know what a civil engineer does? System designers and Programmers are more like that. The Lead Designer is more like an architect, and he wouldn't have a clue what was possible if it weren't for the Lead Programmer or tech director.
2) DAIKATANA.
3) Programmers make way more money than the average designer (check salary surveys), because it takes years of training to even go near games. There are high and low level designers, and the majority of design are low level and make less.
4) Do you realize that the majority of man-hours of grunt work are spent on tech design, level design, and combat design?
That's like saying "Racecar drivers are the core of racing. Engineers are a dime a dozen." Or "Screenwriters are the core of film. Directors are a dime a dozen." You think programmers just sit there building things that other people told them to? That's so incredibly misinformed.
But then how does a person break into the industry?
The above question was rhetorical. You break into the industry by getting an entry level job. Then you work for 6 months, and get your promotion to the second level, or switch to a better job. 2 years later you have "experience."
Start with what you love. The money will come later.
Lol dude... the game only came out 15 months ago.
Hear hear. I value "radical openness," and it seems to be a minority opinion sometimes. I don't mind if strangers can find me; I find it interesting to see a picture of an author or a friend of a friend that I've heard lots about. And I don't mind if people do the same for me. Mod parent up!
I do 16 hour days, 7 days a week, many weeks. They don't ask me to do it - I just really like my job.
I don't think its being a sucker. I honestly love what I do. (video game programmer)
I work at Bioware. The writers I know here got experience writing in various fields, such as novels. One guy was a storyboard artist on film sets.
With this company, another option is to get your foot in the door with an entry job. Come on as an editor or a level designer, and if you do well you'll have the opportunity to move in the company.
I don't speak for the company, this is just what I've seen and experienced myself.
They have in the past, yes. (Current employee talking)
Suppose they send the invoice and Desktop Nexus ignores it. Can't Toyota then send it to a collection agency, and Desktop Nexus will be forced to fight it in court at a cost?
I'm going to guess that the reason it works is because the House of Lords acts as a check and balance against the House of Commons. I'd imagine the House of Lords is sort of like a random sample of the rich and educated. Which isn't necessarily the group you'd want ruling you, but perhaps as one of the groups representing you they aren't so bad.
In the realm of piloting aircraft, the likelihood of pilot failure is far greater than the likelihood of an unforeseen circumstance that the machine can't recover from. (People are still leary of flying without a pilot though which is why you don't see computer-piloted passenger jets, despite the fact that they are less likely to crash.)
I would expect that this machine will only be allowed to be used when it reliability is at a similar level.
I'm surprised so many people agree with this. I'm not sure if BMWs have more asshole drivers or not, but I certainly don't judge or punish other BMW drivers for it.
The AC above is not me, but I agree with his comment.
To answer Fat Mike's question, I am a programmer at a well known video game company. I probably wouldn't want to work for you, if you are so concerned about my personal life. By the way, I smoke about one joint per year.
Just throwing this out there: I wouldn't want to work for an employer who judged me too harshly due to my personal life. There is a picture of me smoking a joint on facebook, somewhere. I've never had an employer who cared. (I'm a computer programmer, for what its worth.)
I call bullshit...
That poor woman...
Doesn't anyone here watch his movies to laugh? To me, its a lot of fun to sit down with some friends and some booze, laughing at Uwe Boll movies.
I realize this is all anecdotal, and I'm glad hobbies helped you, but I just want to mention that I've always had hobbies, since I was a little kid. In fact, I often have 3 or 4 major projects going and have to force myself to eat or go to bed or go to a party, because I'm so enthralled with what I'm doing. I like to think I keep a good social life, though I only go out with friends once or twice a week.
At the same time, when I have been depressed, I didn't want to get out of bed to do those things. They didn't matter to me, because of the more dubious existential dilemmas in my head. I would wonder what the point was, if all of those activities just lead me to this life I'm living? My friends hate me, I'll never find another girl, etc.
The long term treatment that actually worked for me was to take meds and then observe what my life was like without depression. Then, I went off the meds, and tried to emulate the behaviour. Its not perfect, but that's what worked for me.
I'm glad that at least one pro-kids-privacy post was modded highly.
My parents have always been religious and conservative. When I was a kid, the rules weren't so bad, but my parents changed as I got older. My little brother and sister are still in elementary, and they have to endure a lot more. I'd really like to help them, but I risk having communication cut off if I talk about being an Atheist, or modern philosophy. So I help them by fostering mental growth, hoping that they aren't stunted by the religious propaganda. You should hear the bullshit they already spout about Muslim extremism.
In our society, we say that parents have the right to raise their children as they wish, within reasonable limits, because there's no other way. But as a sibling, I can't allow that to happen, and I will continue to use whatever leverage I can to help them see that other viewpoints exist.
Is it just me, or is that article summary a total mess of disconnected sentence fragments? Maybe we should edit those things to be readable...