Somehow I think its more to do with stopping the pirates, no valid key, no multiplayer ever. Diablo II is fun to play on battlenet, but when theres 4+ of us all on lan, we notice the difference with Lag when we all go on battlenet (Do they even run servers in the europe for anything but WOW). Not only that, means if ever the net goes down at a LAN meetup (or is otherwise unavailable) we can't play your game at all.
Apple are really shooting themselves in the foot by restricting the development platform
Really? What with alot of people having the "iPhone shiney good, must have, must have!" mentality, theres quite a growing iPhone userbase out there. If anything it seems to me Apple has worked out how to cash in on the people buying there iPhone, and the people making apps to make the iPhone more desirable.
Though I am not an american, neither do i live there, I do believe many VOIP type apps don't dial 911, on the basis they can route you through to a local 911 call center, or something along those lines. So doing what the parent said wouldn't work.
I am not a member of the CSM, but I am very much a software engineer who deals mostly with embedded systems, though I write some windows based software in dot net (largely to interface with the embedded systems). I'm not sure what these laws of physics of software development are, but pretty much every project I've seen has 3 main targets, on specification, on time, on budget. Pick 2, one is generally lost along the way for any amount for issues, and is addressed at a later date, to either complete the specification, or to avoid the same budget/time mistakes/causes/whatever in the future. CCP has very much mastered the 2 out of 3, were hitting the specification is generally there main short coming. Many of the issues the CSM has brought up before and has been largely of interest to me was fixing poorly implemented features. Black Ops, Sov, Factional Warfare, mining (coupled with mission loot mineral yield), etc.
However many of these items are not addressed, or have a quick (and short coming) patch applied to them, and theres along time between there release and there fix. CCP has largely become fascinated with NewShineySubscriberGaingFeatures as opposed to repairing whats already there. Its starting to look like a stack of cards again, and thats just bad software development.
And expecting the CSM has any sort of power to enact on GM/Player exploits of the past or current presence is "destine for epic fail". CCP have shown they'll try and protect there own and sweep stuff under the rug as best as they can, to protect there image and the employee(s) in question (as they have already tried). As would any company, hell, as would any family. Thinking several random people from the internet space ships showing up is going to make them kneel down and let loose there sins is madness. The only real thing the CSM can do is give there reaction to NewShineySubscriberGaingFeatures and a general mood of the player base. Don't forget, your there to make CCP look good and caring about the community. If they wanted internal oversight they'd get in someone professional and external.
Surely, on this basis, one could argue that all emails sent to and from the MP should become immediately available for anyone to read, cos there public after all...
Generally CCP has moved onto implementing ShineyNewThingsTM to get more subscribers, regardless of how poorly its implemented, such as factional warfare.
If you read the linked post, just as far as the second paragraph.
The functionality which allows us to add special cargobays to ships (such as a fuel bay, ore hold, fighter bay and so on). That functionality is not ready yet so a black ops fuel bay sits very high on our wishlist still.
And as such will not make the patch with other changes to Black Ops.
"I did some numbers checking and the council has brought up 128 topics for CCP. And out of that, nine have been denied. The rest has been either injected into a backlog, or if it was already in the backlog it has been given an added prioritization."
And of those not rejected, how many have been implemented? One I recall having cropped up at tje CSM a couple of times was black ops battleships, which failed pretty hard at anything, only in th last week or so have they begun to address them, but one of there most requested fixes, a fuel bay, is still out of the picture.
For all the talk and CSM meetings, very little of there suggestions seems to make it into the game, as CCP add what they want more than anything.
Tell people there data may be mined whilst looking for terrorists, they will applaud it. Tell them certain website have been blocked, as child molesters could use them to exchange information, and they'll nod sagely in agreement.
Tell them they can't watch there favourite music videos due to "money issues", they'll cry havoc and let slip the dogs of war.
Re:Steam and retailers
on
The Age of Steam
·
· Score: 2, Informative
It was a HUGE victory for Valve when Half-Life 2 was released and paying customers were the first to play it, rather than pirates downloading leaked gold master copies two weeks before the street date.
I don't recall that at all. I do recall not being able to activate it via steam, because the servers were too busy. Luckly by this point a crack had been released.
If I'd had payed for the game (I got a coupen for it bundled with my ATI 9600xt) I would have been annoyed. But I can assure you, many people who payed played after the pirates.
Well as seen as these jokes are coming out, heres something I've noticed, specifically you only ever need 2 tools, WD40 and duct tape.
If it moves and it shouldn't, use duct tape.
It it doesn't move and it should use WD40.
So what happens if you spray WD40 on duct tape. I've considered testing it, but I fear it might cause some sort of paradox, leading to this reality imploding.
I recall the Dutch did have one fo the largest fleets around the 17th centuary, large enough to contest the Spanish. However when the English (Supported by the French) started a naval war with he dutch, not only were they out numbered, but the majority of there ships substandard compared to the English fleet (though this may have been due to the general deterioration of the Dutch fleet for some years before), resulting in the English gaining a near sea based trade monopoly.
The way the server is currently done, it would never handle 500k players anyway. Infact, you'd have to create shards and the like. All of a sudden you have every other mmo type experience out there, and no one wants to play that game. And while they may have a pretty option for the game, just wonder why they keep supporting the higher performance "classic" (or old) graphics, with every new patch.
You can forge IP packets so that the reciever of the packet is given a fake sender IP. Im not entirely sure how the packets of most P2P programs work, but it could be possible they will accept a packet with a spoofed IP under the correct circumstances. In this way you could possibly make it look like 76.74.24.143 was distributing music (riaa.com).
Care to pass on a name for this ISP?
Erm, we were playing this game last sunday, the classics don't die.
Somehow I think its more to do with stopping the pirates, no valid key, no multiplayer ever. Diablo II is fun to play on battlenet, but when theres 4+ of us all on lan, we notice the difference with Lag when we all go on battlenet (Do they even run servers in the europe for anything but WOW). Not only that, means if ever the net goes down at a LAN meetup (or is otherwise unavailable) we can't play your game at all.
The only reason the torys opposed ID cards was for PR. Doesn't mean they didn't like the idea at all.
Given there pretty obvious white supremacy attitudes, I rather think they do know what those old values are.
Apple are really shooting themselves in the foot by restricting the development platform
Really? What with alot of people having the "iPhone shiney good, must have, must have!" mentality, theres quite a growing iPhone userbase out there. If anything it seems to me Apple has worked out how to cash in on the people buying there iPhone, and the people making apps to make the iPhone more desirable.
I fear this may be a trap, but what was first?
Though I am not an american, neither do i live there, I do believe many VOIP type apps don't dial 911, on the basis they can route you through to a local 911 call center, or something along those lines. So doing what the parent said wouldn't work.
I am not a member of the CSM, but I am very much a software engineer who deals mostly with embedded systems, though I write some windows based software in dot net (largely to interface with the embedded systems). I'm not sure what these laws of physics of software development are, but pretty much every project I've seen has 3 main targets, on specification, on time, on budget. Pick 2, one is generally lost along the way for any amount for issues, and is addressed at a later date, to either complete the specification, or to avoid the same budget/time mistakes/causes/whatever in the future. CCP has very much mastered the 2 out of 3, were hitting the specification is generally there main short coming. Many of the issues the CSM has brought up before and has been largely of interest to me was fixing poorly implemented features. Black Ops, Sov, Factional Warfare, mining (coupled with mission loot mineral yield), etc.
However many of these items are not addressed, or have a quick (and short coming) patch applied to them, and theres along time between there release and there fix. CCP has largely become fascinated with NewShineySubscriberGaingFeatures as opposed to repairing whats already there. Its starting to look like a stack of cards again, and thats just bad software development.
And expecting the CSM has any sort of power to enact on GM/Player exploits of the past or current presence is "destine for epic fail". CCP have shown they'll try and protect there own and sweep stuff under the rug as best as they can, to protect there image and the employee(s) in question (as they have already tried). As would any company, hell, as would any family. Thinking several random people from the internet space ships showing up is going to make them kneel down and let loose there sins is madness. The only real thing the CSM can do is give there reaction to NewShineySubscriberGaingFeatures and a general mood of the player base. Don't forget, your there to make CCP look good and caring about the community. If they wanted internal oversight they'd get in someone professional and external.
Surely, on this basis, one could argue that all emails sent to and from the MP should become immediately available for anyone to read, cos there public after all...
Generally CCP has moved onto implementing ShineyNewThingsTM to get more subscribers, regardless of how poorly its implemented, such as factional warfare.
The functionality which allows us to add special cargobays to ships (such as a fuel bay, ore hold, fighter bay and so on). That functionality is not ready yet so a black ops fuel bay sits very high on our wishlist still.
And as such will not make the patch with other changes to Black Ops.
And of those not rejected, how many have been implemented? One I recall having cropped up at tje CSM a couple of times was black ops battleships, which failed pretty hard at anything, only in th last week or so have they begun to address them, but one of there most requested fixes, a fuel bay, is still out of the picture.
For all the talk and CSM meetings, very little of there suggestions seems to make it into the game, as CCP add what they want more than anything.
So you like things needlessly eating up more resources? Man, you should run a vista vm, inside a vista vm, on vista!
Tell them they can't watch there favourite music videos due to "money issues", they'll cry havoc and let slip the dogs of war.
I don't recall that at all. I do recall not being able to activate it via steam, because the servers were too busy. Luckly by this point a crack had been released.
If I'd had payed for the game (I got a coupen for it bundled with my ATI 9600xt) I would have been annoyed. But I can assure you, many people who payed played after the pirates.
And Eve-Online (A PVP MMO) weighs in at about 2GB.
...I bet China will get right on it!
Well as seen as these jokes are coming out, heres something I've noticed, specifically you only ever need 2 tools, WD40 and duct tape.
If it moves and it shouldn't, use duct tape.
It it doesn't move and it should use WD40.
So what happens if you spray WD40 on duct tape. I've considered testing it, but I fear it might cause some sort of paradox, leading to this reality imploding.
I recall the Dutch did have one fo the largest fleets around the 17th centuary, large enough to contest the Spanish. However when the English (Supported by the French) started a naval war with he dutch, not only were they out numbered, but the majority of there ships substandard compared to the English fleet (though this may have been due to the general deterioration of the Dutch fleet for some years before), resulting in the English gaining a near sea based trade monopoly.
Guns don't kill people, the Master Chief does?
The way the server is currently done, it would never handle 500k players anyway. Infact, you'd have to create shards and the like. All of a sudden you have every other mmo type experience out there, and no one wants to play that game. And while they may have a pretty option for the game, just wonder why they keep supporting the higher performance "classic" (or old) graphics, with every new patch.
Here you go
You can forge IP packets so that the reciever of the packet is given a fake sender IP. Im not entirely sure how the packets of most P2P programs work, but it could be possible they will accept a packet with a spoofed IP under the correct circumstances. In this way you could possibly make it look like 76.74.24.143 was distributing music (riaa.com).
Operator: The fingers you have used to dial are too fat. To obtain a special dialing wand, please mash the keypad with your palm now.