Dr. Who: Where's Dr Watt? And I also need Dr. Hu right here real soon! Dr. Watt: I'm here, and I can see Dr. Hu coming over there. Dr. Hu: Whew, I really had to run fast! Hi, Dr. Watt, glad to see you. What's up, Dr. Who? Dr. Who: I'll tell you in a minute, but first let me say how glad I am that this did not disintintegrate into some sophomoric cavalcade of misuderstood names. Dr. Hu and Dr Watt: Say no more, we've all been there...
In all fairness it should be noted that with all the padding (american) Football players wear it's technically impossible for the bodies to come closer than 6 inches.
" I know of a graphics shop in town that swore by dreamweaver and switched to GoLive this year, just prior to starting a major web project...."
When you say "this year", are you sure you didn't mean "the year before last"? Why would anyone switch from Dreamweaver to GoLive in the year Adobe announced to ditch GoLive for Dreamweaver? GL isn't even included in CS3 anymore, and Adobe heartily reccomends switching to DW.
Now, switching from GL to DW probably wouldn't be such a hot idea just prior to a big project, but from DW to GL? Now? That sounds insane.
If you are human please press: 792168387231962887613 If you are machine please press: 00110111 00111001 00110010 00110001 00110110 00111000 00110011 00111000 00110111 00110010 00110011 00110001 00111001 00110110 00110010 00111000 00111000 00110111 00110110 00110001 00110011
... you poke around in your bellly button. What do you find? Radios. Scratch behind your ear... Radios. Empty the hoover bag... tons of Radios. Ack - what's that in my eye? Oh, damn Radios again. Dang, have to clean my windows again: Radios all over it.
C.f. (e.g.) Neal Stephenson's "The Diamond Age"... Stephenson calls them "Toner", and we're not quite as far (yet; they can't move or navigate by themselves), but I'm not holding my breath.
But I fear I might have to, in the not-quite-so-far future.
I just tried the demo with Safari (Version 2.0.4 (419.3)) on Max OS X 10.4.10 (Intel), and, yes, I did get a rather largish pop-up-window, which, however, could be closed by pressing [command]+[W] (i.e.: the Mac standard key-combo for (you guessed it) closing windows).
You might have also given a link to the slightly less inflammatory titled folluw-up post to "What's Wrong With Apple's Font Rendering", called:
Font Rendering: Respecting The Pixel Grid
I've finally determined What's Wrong With Apple's Font Rendering. As it turns out, there actually wasn't anything wrong with Apple's font rendering, per se. Apple simply chose a different font rendering philosophy, as Joel Spolsky explains:... (link to article)
Rather good and concise explanation of the different strategies of font-rendering.
"Doing a GUI really well takes creativity I've never had (apparently a lot of guys like me work at M$. I don't know where Apple finds it's GUI guys)."
Maybe the question should rather be: Why doesn't Microsoft look for the kind of GUI-guys Apple hires. And the answer to that might well be found at the top of each company. A quote from Steve Jobs' Commencement address at Stanford (June 12, 2005):
"Because I had dropped out [of college] and didn't have to take the normal classes, I decided to take a calligraphy class [...]. It was beautiful, historical, artistically subtle in a way that science can't capture, and I found it fascinating. None of this had even a hope of any practical application in my life. But ten years later, when we were designing the first Macintosh computer, it all came back to me. And we designed it all into the Mac. It was the first computer with beautiful typography. If I had never dropped in on that single course in college, the Mac would have never had multiple typefaces or proportionally spaced fonts. And since Windows just copied the Mac, its likely that no personal computer would have them. If I had never dropped out, I would have never dropped in on this calligraphy class, and personal computers might not have the wonderful typography that they do."
Read the whole thing, it's quite interesting (if not to say: inspiring).
Re:Multitouch: Already there in Mac OS X 10.4
on
The Roadmap to Leopard?
·
· Score: 2, Interesting
"What about multitouch? -- It's already incorporated into the iPhone interface, "
Actually you have (limited) Multitouch-capability already in OS X 10.4. The MacBooks' and MacBookPros' Trackpads will interpret actions you do with two fingers differently than actions you do with one finger. Examples:
click [one finger] = "left click" click [two fingers] = "right click" ("control click" for you 1-button-mouse-maccies;) )
drag [one finger] = nothing (unless trackpad-button is depressed, then it's "drag selected item") drag [two fingers] = scroll horizontally or vertically, depending on direction of drag
The latter function (two-finger-scroll) is actually one of the nicest input-features i've ever encountered, right on par with the scroll-wheel (slightly better even, because it works horizontally too, without having to press any modifier key). I had heard about it and could not quite imagine how this would be good, but once I tried it I was hooked immediately.(*)
I, too, hope that Apple will expand the Multitouch-capabilities of their OS/Trackpads, but the basic functionality is already here.
(*) Yes, I know there were Trackpads before with dedicated strips for scrolling (or software, that would create a "scrolling-area" on your trackpad, but this works without having to think about where you put your fingers (and it works seamlessly in the x/y-directions).
/[A fellow student] said, "If somebody can make a map like that of the whole school, I mean, it does kind of scare me a little bit, and make me wonder, you know, what else they could do."/
Yeah... I mean... they could make a 3D model of a rocket launcher or something, and then we'll all be in serious trouble.
Even worse: The might eventually learn to operate CAD-Programs, study Architecture and build real schools! Just imagine the horrors that could happen in those places... !
I still like the OS.X dock better because of the magnification feature which makes it easier to hit the icon you want and the fact that the dock is simply easier and quicker to use.
Ah, there you have me. I'm a Mac-Fanperson as they come, but I've always hated that "Magnification-Thingy" (one of my favourite UIs is still the old SOFTIMAGE 3D-UI: Loads of Text-Info, but constrained to finite areas to the left (or right) of your screen.)
In fact that's how i always set up my Mac-Dock: depending on (Multi-Monitor)-Screen-Real-Estate it's on the left or the right side, but always vertical.
With the amount of programs I like to have handy the most important info isn't the icons, but rather the relative position of the icon or, indeed, the text-info you get when "mousing over" a prog(app)-icon.
The only time I leave the "Dock" on the bottom of the screen (default) is when I configure Macs for complete "newbies": I want them to see the Dock as they were introduced to it.
"I'm keeping a close eye on my neighbor's 911 Turbo with the I Love Jesus bumber sticker. The minute The Rapture hits, that baby is mine!"
Funny thing is: He'd probably be perfectly OK with this arrangement. Maybe you two should have chat the other day so he can prime you on the quirks and needs of the car.
"... It certainly doesn't stop blasters or light sabers. What use is it?" ... shiny? Opps, wrong Fanverse, sorry.
It looks kinda
Dr. Who: Where's Dr Watt? And I also need Dr. Hu right here real soon!
Dr. Watt: I'm here, and I can see Dr. Hu coming over there.
Dr. Hu: Whew, I really had to run fast! Hi, Dr. Watt, glad to see you. What's up, Dr. Who?
Dr. Who: I'll tell you in a minute, but first let me say how glad I am that this did not disintintegrate into some sophomoric cavalcade of misuderstood names.
Dr. Hu and Dr Watt: Say no more, we've all been there...
In all fairness it should be noted that with all the padding (american) Football players wear it's technically impossible for the bodies to come closer than 6 inches.
" I know of a graphics shop in town that swore by dreamweaver and switched to GoLive this year, just prior to starting a major web project...."
When you say "this year", are you sure you didn't mean "the year before last"? Why would anyone switch from Dreamweaver to GoLive in the year Adobe announced to ditch GoLive for Dreamweaver? GL isn't even included in CS3 anymore, and Adobe heartily reccomends switching to DW.
Now, switching from GL to DW probably wouldn't be such a hot idea just prior to a big project, but from DW to GL? Now? That sounds insane.
Shouldn't that be:
If you are human please press: 792168387231962887613
If you are machine please press: 00110111 00111001 00110010 00110001 00110110 00111000 00110011 00111000 00110111 00110010 00110011 00110001 00111001 00110110 00110010 00111000 00111000 00110111 00110110 00110001 00110011
... you poke around in your bellly button. What do you find? Radios. Scratch behind your ear... Radios. Empty the hoover bag... tons of Radios. Ack - what's that in my eye? Oh, damn Radios again. Dang, have to clean my windows again: Radios all over it.
... Stephenson calls them "Toner", and we're not quite as far (yet; they can't move or navigate by themselves), but I'm not holding my breath.
C.f. (e.g.) Neal Stephenson's "The Diamond Age"
But I fear I might have to, in the not-quite-so-far future.
"When you lose a nuclear weapon, the DOD term is Pinacle - Empty Quiver. When a nuclear weapon is stolen it's Pinacle - Broken Arrow."
Actually it's exactly the other way round, at least according to Wikipedia.
... am I missing something here?
I just tried the demo with Safari (Version 2.0.4 (419.3)) on Max OS X 10.4.10 (Intel), and, yes, I did get a rather largish pop-up-window, which, however, could be closed by pressing [command]+[W] (i.e.: the Mac standard key-combo for (you guessed it) closing windows).
So what gives?
You might have also given a link to the slightly less inflammatory titled folluw-up post to "What's Wrong With Apple's Font Rendering", called:
Font Rendering: Respecting The Pixel Grid
I've finally determined What's Wrong With Apple's Font Rendering. As it turns out, there actually wasn't anything wrong with Apple's font rendering, per se. Apple simply chose a different font rendering philosophy, as Joel Spolsky explains:... (link to article)
Rather good and concise explanation of the different strategies of font-rendering.
>> why the hell would you have 5 ipods?
> Beowulf minicluster?
Oh God, yes!
I've always wanted to hear Wagner played by at least five Orchestras simultaneously!
Probably would perform Der Ring des Nibelungen in less than 12 parsecs, too.
"Doing a GUI really well takes creativity I've never had (apparently a lot of guys like me work at M$. I don't know where Apple finds it's GUI guys)."
Maybe the question should rather be: Why doesn't Microsoft look for the kind of GUI-guys Apple hires. And the answer to that might well be found at the top of each company. A quote from Steve Jobs' Commencement address at Stanford (June 12, 2005):
"Because I had dropped out [of college] and didn't have to take the normal classes, I decided to take a calligraphy class [...]. It was beautiful, historical, artistically subtle in a way that science can't capture, and I found it fascinating. None of this had even a hope of any practical application in my life. But ten years later, when we were designing the first Macintosh computer, it all came back to me. And we designed it all into the Mac. It was the first computer with beautiful typography. If I had never dropped in on that single course in college, the Mac would have never had multiple typefaces or proportionally spaced fonts. And since Windows just copied the Mac, its likely that no personal computer would have them. If I had never dropped out, I would have never dropped in on this calligraphy class, and personal computers might not have the wonderful typography that they do."
Read the whole thing, it's quite interesting (if not to say: inspiring).
"What about multitouch? -- It's already incorporated into the iPhone interface, "
;) )
Actually you have (limited) Multitouch-capability already in OS X 10.4. The MacBooks' and MacBookPros' Trackpads will interpret actions you do with two fingers differently than actions you do with one finger. Examples:
click [one finger] = "left click"
click [two fingers] = "right click" ("control click" for you 1-button-mouse-maccies
drag [one finger] = nothing (unless trackpad-button is depressed, then it's "drag selected item")
drag [two fingers] = scroll horizontally or vertically, depending on direction of drag
The latter function (two-finger-scroll) is actually one of the nicest input-features i've ever encountered, right on par with the scroll-wheel (slightly better even, because it works horizontally too, without having to press any modifier key). I had heard about it and could not quite imagine how this would be good, but once I tried it I was hooked immediately.(*)
I, too, hope that Apple will expand the Multitouch-capabilities of their OS/Trackpads, but the basic functionality is already here.
(*) Yes, I know there were Trackpads before with dedicated strips for scrolling (or software, that would create a "scrolling-area" on your trackpad, but this works without having to think about where you put your fingers (and it works seamlessly in the x/y-directions).
... er... how do you turn on that "Google Ads"-Option with your post again?
Please tell me quick!
What the fsck is "retrofurist"?
Where the android Rachael got her coat?
"planetary princesses whose costumes are held up solely by centrifugal force."
I think you meant: "held up [...] by the gravitational pull of their tits."
He qualifies, too.
So if this weren't Slashdot, but The Register the headline would probably read:
"Boffins Baffled by Bunk"
"... Except I read it as "Obama's Space Dream"
cf: Mars, Bitches!
Or (direct quote, video): Mars, Bitches!
(but you really should watch the whole "Black Bush"-Episode... great moments in TV history, indeed. Thank you, Mr. Chappelle!
With the amount of programs I like to have handy the most important info isn't the icons, but rather the relative position of the icon or, indeed, the text-info you get when "mousing over" a prog(app)-icon.
The only time I leave the "Dock" on the bottom of the screen (default) is when I configure Macs for complete "newbies": I want them to see the Dock as they were introduced to it.
I did a Google-image-search the other day, and what do you know: some of the images from Japan were heavily pixellated in rather sensitive areas!
Mmmmmh! MRI-Porn!
(Probably NSFW unless you're an MD... or maybe NSFW only if you're an MD)