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User: Quiet_Desperation

Quiet_Desperation's activity in the archive.

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Comments · 5,662

  1. Re:Ike made a mistake... on Interstate Highway System: 50th Anniversary · · Score: 1
    Oh, cheer up. :)

    Maybe someone will build a SimCity style arcology.

  2. Re:Ike made a mistake... on Interstate Highway System: 50th Anniversary · · Score: 2
    I personally prefer the European lifestyle in large built-up cities.

    And some of us don't. Choice is a wonderful thing, eh? Personally, I'm working my ass off to retire early so I can get the BLEEP out of the city. The noise, the smells, the crime, the riff raff (both kinds: those with no money and those with too much)... you can keep it.

    All the other issues are fixable given the political will. Yeah, yeah... I know.

  3. I ask for just one thing on Futurama Returns · · Score: 1

    Lots and lots of Morbo laughing at puny human misery!

  4. Must. Resist. Setup. on Pluto's New Moons Named Nix and Hydra · · Score: 3, Funny
    I have a hydra in my lap, and it ain't a computer.

    (rimshot)

    Thank you!

  5. Re:troll? on SCO to Unix developers, We want you back · · Score: 3, Insightful
    Sticks and stone may break my bones, but mods will never hurt me. :)

    I just don't get the whole BMW/MB thing. They still look like cars my grandfather would drive.

  6. But it's... THE FUTURE! on Gaze Detector Lets You Hear With Your Eyes · · Score: 1
    Why does every futurist's vision of life these days sound like just another gadget laden sojourn in Hell?

    Welcome to the future, fifth Circle, second lava pit on the left. Just follow the ring tones.

  7. BMW? on SCO to Unix developers, We want you back · · Score: 0, Troll
    Bleah. Do I get a security blankie with that?

    Make it a 2007 Shelby Cobra GT500 and you might spark my interest. Oh, wait, I already make way more than enough to buy one myself. Never mind, Duhrl.

  8. Three easy steps on The Indie Developer's Guide to Selling Games · · Score: 4, Funny

    1. Hire a team of 1000 programmers, artists, marketers, executives, executive's kids, executive's semi-close relatives and executive's general layabout buddies.
    2. Program some game that's been done, like, a billion times.
    3. Drive your employees like naked slave children in the salt mines.
    4. Profit

    OK, that's four steps. So sue me. But you'll have to get in line behind Electronic Arts who will be suing me for revealing their secret corporate process.

    Ha! I tease EA! They be my bitch.

  9. Re:My solution is the best on Comparing the PS3 and 360 · · Score: 1

    No, no. You buy the douche bag *AND* the turd sandwich! :)

  10. Uh... on First Blu-ray Disc Reviews Posted Online · · Score: 3, Funny
    close just looks like a messed-up bunch of dots

    Well... that's sort of what it is, yes? :-\

  11. Re:Saving beats all of that.... on Mechanics That Changed Gameplay Forever · · Score: 1

    Nothing wrong with scientific gameplay. :) In ES4:Oblivion, I manual save before opening any door with a red map pointer behind it.

  12. My solution is the best on Comparing the PS3 and 360 · · Score: 1

    Just buy them all. :)

  13. Mod parent +100 RighteousAssKick! on Future(?) Design of Mobile Phones · · Score: 1
    You said it! I've got me one of those tough little Motorola phones built to military specs. So far it has survived falling down the stairs, a stampede of bison, stopping a bullet (twice) and phone calls from my mother in law. Well, OK, none of those things happened (and I'm not married), but you get my point.

    I have freinds who always go on like "Oh, my phone has games".

    "When do you play them," asks I.

    "Oh, I never do," says they, "But it's cool."

    :-\

  14. blah blah blah on Judging The Apple 'Sweatshop' Charge · · Score: 2, Funny

    Shut up and get back to the work pit!

  15. Am I the only one... on Judging The Apple 'Sweatshop' Charge · · Score: 2, Interesting
    ...who smells a hatchet job perhaps initiated by an iPod competitor? Someone knew someone else and owed a favor and all that.

    As for labor conditions overseas- feh...

  16. More like admitting the problem is unsolvable on Hawking Says Humans Must Go Into Space · · Score: 2, Interesting
    That's because many of the problems here on Earth have *NO* solutions.

    I know we all like to sit around and pretend that there's a solution for everything out there, somewhere, waiting to be found, but humanity is a seriously broken creature. We could have infinite food, power and resources, but people would still kill, rape, maim and hurt one another endlessly.

  17. Re:Really Smart on Verizon to Launch Mobile 'Chaperone' Service · · Score: 1
    Great idea. Now, when your child is thinking about doing something less than smart, they will also intentionally NOT take their cell phone with them.

    Thus continuing the fine tradition of Charles Darwin. So what's the problem?

  18. Where's all this supression? on NSA To Datamine Social Networking Sites · · Score: 1
    The gummint does not have to suppress dissenters.

    The voters do a perfectly fine job of that by voting in the same idiots over and over.

  19. Re:great news for lazy/overindulgent/unhealthy peo on Harvard Scientists to Clone Human Embryos · · Score: 1
    the only snag is I'm too lazy to earn the money to pay for it all

    Well... there's also issue about the current nonexistence of brain transplant technology.

  20. Re:Have geeks even considered... on Harvard Scientists to Clone Human Embryos · · Score: 2, Funny
    just as I've never considered following other Bible verses that suggest I keep slaves, sleep with my daughters, marry multiple wives, or stone people who lie.

    Actually, the slaves, wives and stoning things do have a certain attraction. :)

  21. Re:Yeah... on Just Let Me Play! · · Score: 1

    For me the solution is to go ahead and make some parts of a game as hard as the developers like, but allow me to skip the section if I fail more than, say, 20 times. The only game I recall doing this is The Simpsons Hit & Run. Not a tough game, but there were a few tightly timed missions that were annoying, and I was glad to be able to skip them and come back when I was more experience with the control scheme,

  22. This is why I like Oblivion on Just Let Me Play! · · Score: 3, Interesting

    You have to earn your expertise in various disciplines, but the enemies level with you, so you can attack any quest you like at the very start of the game. I closed my first Oblivion gate at level 3. I don't have to wander around and fight my way to level 99 to get into the really intyeresting areas. And the nonlinearity of everything outside the main quest is perfect for sitting dows and doing a quick quest when time permits. And you can save anywhere instead of having to play 20 minutes past where you intended to get to that frickin save point.

  23. He's right on Games Seized Following Murder · · Score: 1

    I've been playing way too much Oblivion, and I've already cast various Destruction spells on three people who annoyed me at work today. Well, I waved my hand and they looked at me funny when nothing happened, but you get my point... or you would if I had one. Anyway, I have to go turn my lunch into an invisibility potion so no one gives me anything to do this afternoon.

  24. Re:"The best weapon is a sharp mind" on Games Seized Following Murder · · Score: 1
    So what's our best defense against him?

    Shooting him in the face?

  25. Re:The real reason... on Apple Pulls Out of India · · Score: 1
    Thank God for Mississippi.

    I'm not sure God is the one you should be thanking.