EQ doesn't fit quite as well as SWG and GW do in your comparison. Both of these show possible routes this game could take. I know SWG has released a lot of expansions (JTL, Wookies, maybe something else), but SoE is shit and the game is more or less the same. My brother let me play on his second account for a while, and from what I hear, the game is same old, but with 'changes'. For example, instead of swoops, everybody rides some new jetbike that was introduced in one of the expansions. Same old condition (yuck) system, same mount uses, new money-sink. If subsequent SiN episodes are just expansions on the same ideas, with new plot and a few goodies wrapped around it, it will sink and die.
Guild Wars, on the other hand, is actually a good comparison to SiN. Chapter One (Prophecies campaign) can be done in roughly a month, depending on how long you play. The new chapter (Factions) will probably be just as long. The time between original release and the new Factions chapter is filled in by the enourmous PvP section of the game and other things to do in PvE (Capturing elite skills from bosses, Realms of the Gods like FoW and UW, high-level fun like Sorrow's Furnace, etc.), not to mention a lot of farming for items and massive speculation (Rubys and Sapphires are crafting materials that currently have no use. Speculation has driven their prices on merchants through the roof, as people anticipate they will be used for armor for the two new classes). If new episodes expand the game (as the new Factions chapter is with Guild Wars) to a more exciting level, they will do well.
Based on what I've seen, I think I'm going to buy at least the first episode, try it out (never played the original), and go from there. The game seems to be really open-ended, to the point of reviews reminding me of Deus Ex.
This reminds me of a book named The Fourth K (Mario Puzo). Francis Xavier Kennedy is the president, and at one point, they administer advanced lie detection tests to find out whether or not anybody in the White House knew about a terrorist bombing. The test in the book sounds just like this does, but I can't recall whether it was specifically mentioned as an MRI or not (I know it was a brain scan, but I vaguely remember the use of tracers in the procedure)
Researchers believe quantum systems will be much more efficient at rock-solid cryptography and mass database searches than running the latest version of Doom.
Any particular reason why? I mean, bits are bits, are they not? Or is this saying a game architechture couldn't take advantage of a qubit?
The Power of Quantum Computers is a good insight into just why this is a good system for factorization, and thus, breaking the stuffing out of encryption systems.
I'm not really surprised by EA. I think they actually deserve a kick in the disk. Jerks. Still, this guy's suit doesn't seem ironclad to me. Hope he wins!
The 1700-th piece! How will they ever get this to the market?
Seriously though, they must have done almost NO testing with this thing, because this couldn't have gone unnoticed unless they ran it only while suspended in an anti-gravity field. I doubt they'd have that kind of foresight though.
I'm not a table-topper, is Doom: The Boardgame considered a roleplaying game? Still interesting to read the rules posted on their site (they even have setups for DM and CTF?!)
It's been quite an interesting year for table-top games in general, not just roleplaying.
Bleem! is the only thing I've ever used, but that was back before ps2 came out, and it wasn't free. It has since been discontinued, but a clever amount of googling may find you a copy. Not sure if you could find a real, free beer full version, but that's up to you to decide. PSEmu Pro looks like a respectable, free beer emulation program, but I'm not sure about that one.
PSEmu Pro and the Bleem! Demo, along with a few other emulators, can be found on rom-world.com
Captcha on entry to the table?
It wouldn't work for a person sitting at his/her computer(s) entering bots and letting them play, but it certainly would solve some of the "leave it on overnight" nonsense.
Guild Wars is a "free" CORPG (similar to MMO, but without the bad parts). When I say free, I mean that you don't have to pay an online subscription fee. The game will run you $30-50, depending on how you buy it (you can buy just the account code at Game2Go for $30, and pick up a box set with installation CDs that will help decrease downloaded content for $50 at most game stores)
You know you can forward things from your gmail to another email account, right? RIGHT?!
That's what I do, I use gmail as a secondary, and have all of the email piped into my primary email, which I then check through thunderbird. Now I have 2x spam filterage (plus my own custom filters on each account), backup 1gb in case of email overflow (which is ALSO backed up to my harddrive when I read it, crazy innit?!)
It's not even that complicated. Guild Wars only allows PvP in a controlled setting, with consent of both parties, and even then, you can't get mugged (well, as far as I've played anyway).
When you emulate a real world you get real problems. We play games to get away from real life, not to suffer the same problems (and usually sucker out ~$15 USD a month for it)
How about Quake 4????
Us Guild Wars players have been celebrating Shardless worlds since alpha days. Kthx SOE.
EQ doesn't fit quite as well as SWG and GW do in your comparison. Both of these show possible routes this game could take. I know SWG has released a lot of expansions (JTL, Wookies, maybe something else), but SoE is shit and the game is more or less the same. My brother let me play on his second account for a while, and from what I hear, the game is same old, but with 'changes'. For example, instead of swoops, everybody rides some new jetbike that was introduced in one of the expansions. Same old condition (yuck) system, same mount uses, new money-sink. If subsequent SiN episodes are just expansions on the same ideas, with new plot and a few goodies wrapped around it, it will sink and die.
Guild Wars, on the other hand, is actually a good comparison to SiN. Chapter One (Prophecies campaign) can be done in roughly a month, depending on how long you play. The new chapter (Factions) will probably be just as long. The time between original release and the new Factions chapter is filled in by the enourmous PvP section of the game and other things to do in PvE (Capturing elite skills from bosses, Realms of the Gods like FoW and UW, high-level fun like Sorrow's Furnace, etc.), not to mention a lot of farming for items and massive speculation (Rubys and Sapphires are crafting materials that currently have no use. Speculation has driven their prices on merchants through the roof, as people anticipate they will be used for armor for the two new classes). If new episodes expand the game (as the new Factions chapter is with Guild Wars) to a more exciting level, they will do well.
Based on what I've seen, I think I'm going to buy at least the first episode, try it out (never played the original), and go from there. The game seems to be really open-ended, to the point of reviews reminding me of Deus Ex.
This reminds me of a book named The Fourth K (Mario Puzo). Francis Xavier Kennedy is the president, and at one point, they administer advanced lie detection tests to find out whether or not anybody in the White House knew about a terrorist bombing. The test in the book sounds just like this does, but I can't recall whether it was specifically mentioned as an MRI or not (I know it was a brain scan, but I vaguely remember the use of tracers in the procedure)
Martin Luther King Jr. Day
From TFA:
Researchers believe quantum systems will be much more efficient at rock-solid cryptography and mass database searches than running the latest version of Doom.
Any particular reason why? I mean, bits are bits, are they not? Or is this saying a game architechture couldn't take advantage of a qubit?
The Power of Quantum Computers is a good insight into just why this is a good system for factorization, and thus, breaking the stuffing out of encryption systems.
I'm not really surprised by EA. I think they actually deserve a kick in the disk. Jerks. Still, this guy's suit doesn't seem ironclad to me. Hope he wins!
The 1700-th piece! How will they ever get this to the market?
Seriously though, they must have done almost NO testing with this thing, because this couldn't have gone unnoticed unless they ran it only while suspended in an anti-gravity field. I doubt they'd have that kind of foresight though.
I think you mean Slow fall (Stupid Mage)
Bu-dum-tshh.
I'm not a table-topper, is Doom: The Boardgame considered a roleplaying game? Still interesting to read the rules posted on their site (they even have setups for DM and CTF?!)
It's been quite an interesting year for table-top games in general, not just roleplaying.
Not sure about porting myself, but Runix can be found at http://www.runix.ru/ (albeit, of course, in russian)
Bleem! is the only thing I've ever used, but that was back before ps2 came out, and it wasn't free. It has since been discontinued, but a clever amount of googling may find you a copy. Not sure if you could find a real, free beer full version, but that's up to you to decide. PSEmu Pro looks like a respectable, free beer emulation program, but I'm not sure about that one.
PSEmu Pro and the Bleem! Demo, along with a few other emulators, can be found on rom-world.com
Dukem/Dukum 4evar!!oneone
Captcha on entry to the table? It wouldn't work for a person sitting at his/her computer(s) entering bots and letting them play, but it certainly would solve some of the "leave it on overnight" nonsense.
...think terrorists when they saw NSF?
Bastij terrorists
Guild Wars is a "free" CORPG (similar to MMO, but without the bad parts). When I say free, I mean that you don't have to pay an online subscription fee. The game will run you $30-50, depending on how you buy it (you can buy just the account code at Game2Go for $30, and pick up a box set with installation CDs that will help decrease downloaded content for $50 at most game stores)
You know you can forward things from your gmail to another email account, right? RIGHT?!
That's what I do, I use gmail as a secondary, and have all of the email piped into my primary email, which I then check through thunderbird. Now I have 2x spam filterage (plus my own custom filters on each account), backup 1gb in case of email overflow (which is ALSO backed up to my harddrive when I read it, crazy innit?!)
Trump that sucka.
I don't know if you're extremely witty or extremely lost.
You can never have too much micro
I think you mean they for [some absurb billions figure per tiny area]
Looks like a good laugh and a half, but I don't know if I would spend any money on it.
It's not even that complicated. Guild Wars only allows PvP in a controlled setting, with consent of both parties, and even then, you can't get mugged (well, as far as I've played anyway).
When you emulate a real world you get real problems. We play games to get away from real life, not to suffer the same problems (and usually sucker out ~$15 USD a month for it)
Did anybody else notice that Chris Avellone's bio included (under favorite movies)...
Porn's also good, but the acting is terrible and the premises are ludicrous.
...but really, I'm doing just fine setting Firefox's search box to use Google.