Not to worry, the judge only said that SCO didn't get them from Novell. Nothing says Novell owns them, AT&T was extremely sloppy with their copyright protection policies and may not have had any/many to give to Novell. After AT&T backed off from their lawsuit against the UC Regents the whole issue of UNIX copyrights was carefully swept under the rug. All the principals (AT&T, UC Berkeley, and Novell) decided to ignore the copyrights, the rest of the industry went along. There was enough to UNIX to make it worth licensing, but for any particular file (or collection of files) it would be very hard to establish ownership. Worse, most of the code that can be traced is either BSD licensed or public domain (because AT&T published without copyrighting it under the pre-1994 rules and failed to maintain trade secret protection).
UNIX is effectively uncopyrighted. Some niwits have said that all today's ruling means is that IBM got away with it. This position overlooks the fact that SCO only found a pathetic few instances to complain about, and their case for infringement was weak even if they did hold the copyright. SCO (and MS) paid a lot of money to dig through UNIX and compare it to Linux. Linux is clean.
Laptop screens run at about that resolution these days. A MacBook Pro (15.4") runs at 1440x900, A ThinkPad T-series with 15.4" display runs at 1680x1050.
Had to download a PDF to get the detailed specs from Lenovo's website.
I run into a lot of people in EVE who play... aggressively let's call it... on the market. The obvious example is the obvious and powerful T2 cartels that monopolized the best equipment and kept prices high. The best ships, the best cloaking fields, the best weapons, all under the control of a small group. Some items were simply available only to those in the cartel and their friends. That's been broken up by the new Invention system, but they still control a lot of the T2 production facilities.
Besides getting a monopoly on something scarce on the universe scale, local monopolies can be had. An easy way to make money is to spot a valuable item being sold below market price, but it yourself and re-sell it. When you're successful, you are literally taking money out of someone's pocket. I make a fair piece of change by exploiting gaps in the market. I found a region where the local NPCs weren't producing the cheaper classes of industrial ship. I bought and researched some blueprints and started turning surplus minerals into ships that I then sold for well over the cost of the materials. I usually buy out the inventory of anyone undercutting my prices.
Lotsa ways to mess with people without using weapons. The market is pvp too.
There are lots of legitimate reasons for the intelligence community to edit sensitive material on Wikipedia. Minor tweaks to the published performance data for military hardware for one. It's also possible to draw classified conclusions from unclassified data (I've been told to shut up on a mailing list once over this, a few more times it was just jackassery). There are others but I won't go into them for fear of a -1: Disappeared mod.
Ok, this is kinda funny. Especially since I was hit by the blackout:
The 1UP Network is currently unavailable so that our data center 365 Main can upgrade its power systems. Yes, the same 365 Main that caused a chunk of the internet to disappear earlier this week when its backup generators didn't fire. We'll be back online shortly, though, we promise.
Oh, telecom for telemarketers. I don't even put telecom We must have been Very Bad in a past life to have done that. I was escalating Nortel service issues to VPs in Texas (from the Bay Area) at mine; they eventually reassigned the guy who slept in his truck, never bathed or brushed (teeth or hair) and was usually drunk. Musta been one hell of a union. That doesn't even touch the people I worked for. Ugh.
Oooh, I bet in about 3 more years that manager torches the shoulder surfer's car in the middle of the night. Just for that the LART is moving from the serve room to my office. It's only a 3 wood, but the very first time I met our new CFO I told him he would eventually let me expense a taser. We're getting closer.
13.5 mil, and my portrait was also made drunk. CCP probably funds its bar tab with people like me paying for a new portrait. I hate my attributes, but the starting skills were good.
On the "owning homes" topic, Revelations II just added a fair bit of depth to starbases and outposts. They can be customized more and get bonuses for controlling a whole constellation or region over time. Services (like, oh, repairing ships) can now be targeted and shut down through damage. It give the medium-sized war party an opportunity to attack the enemy infrastructure without needing to break out the dreadnoughts and siege a starbase. I guess that'd be "pwning homes".
I was talking to our IT Director this afternoon, after power came back up. Apparently there was a backbone outage somewhere between Dallas and Los Angeles and a lot of sites in the South West were out this afternoon. Crap, I'll prolly get spammed by the paging system once the queue clears.
Sake is only "bad to drink" until you figure out how wildly dangerous hot liquor can be. Once you get used to the difference, it's great. Just don't forget to take the cap off the bottle before you heat it up. </pedantic>
That vgchartz.com site has some interesting data. If you add in the PS2 data to the comparison in the first link, both the 360 and the PS3 are on the same curve the PS2 attained. Looked at that way it's too soon to predict a winner of the current round of the console wars. This will take a while to play out and we may see both the 360, PS3 and Wii coexisting happily in the market.
The interesting part is going to be finding out how much the total sales of the current crop of consoles ends up comparing to the PS2 sales figures. In the current issue of Play magazine, the editorial expresses a desire for the current consoles to have a 10-year instead of a 5-year cycle. The market data suggests that could happen, to my eyes anyway. If PS3 wound up with an installed base of 25-28 million in 5 years it would be considered a success and publishers would be cheerfully putting games out for it. If the numbers work out like that we probably won't see as many PS3 games as for the PS2, but we'll also see fewer B- and C-list titles. A AAA game with good penetration can hope to sell 10-12 million copies; conversely with the chances of a cheaply-produced game selling enough to earn out with a potential market of only 25 million.
At least both of the PS3 SKUs have hard drives. 360 owners might as well not have the drive since developers can't count on it. That's actually a point in Sony's favor.
I'm going to give Sony another year before I start counting the PS3 out. Sony's game division has the continuing PS2 sales to help defray PS3 losses. The drop to $499 for a 60GB version has to help sales, as will the 80GB/Motorstorm bundle. I'm going to have to start thinking about that one as that's one of the games I'd want for a PS3; maybe that makes me biased, I dunno.
That sales chart is missing some key factors that would let us analyze "success". Just how many 360s are replacements; replacement consoles don't lead to more people buying games. Are the rate of sales changing ? I believe Wii sales are steady, or at least are whatever Nintendo wants them to be (reasoning from the continuing reports of limited stock). How many games are people buying for their systems ? If Sony can catch up with Microsoft, or sell more games per system then the system will be a success.
Easy, in/Applications/Stickies.app. There's the most useful program Apple has ever published, and I'm counting Keynote, FileMaker (compared to Access) and Final Cut.
And without the singles from that 'album" you'd never be able to get the one good skit he was in. Without the album, you'd never see the one good show from those seasons, unless it wound up on a guest-hosts collection. NBC must just not want the money.
NBC needs to start putting individual SNL bits into the iTunes Store. Load them in as high-quality H.264s and let people buy and download each skit individually. Treat each show as an 'album' to allow the store to show opportunities for savings and charge the same as songs and albums. NBC could get people to part with a buck every time someone says "hey remember that bit.."
Guess they don't want the money. Although rights to residuals on downloads probably ties the whole idea up six ways from Sunday. I'd like it, with an iPhone I'd probably spend at least $5 a month on skits.
That's a fun read. Hamilton writes excellent technothrillers and there are some very neat concepts in that one (and the one sequel). He also has some of the best set-piece action scenes in contemporary fiction. I liked the Night's Dawn series more, but this one is still a damn good read.
In classical fashion, Eris has upset the applecart by triggering an argument over whether calling Pluto a planet or not is the fairest decision. What is the gold standard?
Not to worry, the judge only said that SCO didn't get them from Novell. Nothing says Novell owns them, AT&T was extremely sloppy with their copyright protection policies and may not have had any/many to give to Novell. After AT&T backed off from their lawsuit against the UC Regents the whole issue of UNIX copyrights was carefully swept under the rug. All the principals (AT&T, UC Berkeley, and Novell) decided to ignore the copyrights, the rest of the industry went along. There was enough to UNIX to make it worth licensing, but for any particular file (or collection of files) it would be very hard to establish ownership. Worse, most of the code that can be traced is either BSD licensed or public domain (because AT&T published without copyrighting it under the pre-1994 rules and failed to maintain trade secret protection).
UNIX is effectively uncopyrighted. Some niwits have said that all today's ruling means is that IBM got away with it. This position overlooks the fact that SCO only found a pathetic few instances to complain about, and their case for infringement was weak even if they did hold the copyright. SCO (and MS) paid a lot of money to dig through UNIX and compare it to Linux. Linux is clean.
That depends on what your definition of "this" is.
Laptop screens run at about that resolution these days. A MacBook Pro (15.4") runs at 1440x900, A ThinkPad T-series with 15.4" display runs at 1680x1050.
Had to download a PDF to get the detailed specs from Lenovo's website.
I run into a lot of people in EVE who play... aggressively let's call it... on the market. The obvious example is the obvious and powerful T2 cartels that monopolized the best equipment and kept prices high. The best ships, the best cloaking fields, the best weapons, all under the control of a small group. Some items were simply available only to those in the cartel and their friends. That's been broken up by the new Invention system, but they still control a lot of the T2 production facilities.
Besides getting a monopoly on something scarce on the universe scale, local monopolies can be had. An easy way to make money is to spot a valuable item being sold below market price, but it yourself and re-sell it. When you're successful, you are literally taking money out of someone's pocket. I make a fair piece of change by exploiting gaps in the market. I found a region where the local NPCs weren't producing the cheaper classes of industrial ship. I bought and researched some blueprints and started turning surplus minerals into ships that I then sold for well over the cost of the materials. I usually buy out the inventory of anyone undercutting my prices.
Lotsa ways to mess with people without using weapons. The market is pvp too.
Can I have your stuff ?
Ok, I'm distraught. There exists 12 minutes of The Cyberiad in animated format ! Nothing on the torrent trackers I use...
Damn. I have an itch I will never be able to scratch, that I didn't even know I had.
I'll second the book recommendation and add kudos for the translator.
There are lots of legitimate reasons for the intelligence community to edit sensitive material on Wikipedia. Minor tweaks to the published performance data for military hardware for one. It's also possible to draw classified conclusions from unclassified data (I've been told to shut up on a mailing list once over this, a few more times it was just jackassery). There are others but I won't go into them for fear of a -1: Disappeared mod.
Ok, this is kinda funny. Especially since I was hit by the blackout:
The 1UP Network is currently unavailable so that our data center 365 Main can upgrade its power systems. Yes, the same 365 Main that caused a chunk of the internet to disappear earlier this week when its backup generators didn't fire. We'll be back online shortly, though, we promise.
Thanks for the link, I have never been happier that I shook the CCG thing early.
Oh, telecom for telemarketers. I don't even put telecom We must have been Very Bad in a past life to have done that. I was escalating Nortel service issues to VPs in Texas (from the Bay Area) at mine; they eventually reassigned the guy who slept in his truck, never bathed or brushed (teeth or hair) and was usually drunk. Musta been one hell of a union. That doesn't even touch the people I worked for. Ugh.
Oooh, I bet in about 3 more years that manager torches the shoulder surfer's car in the middle of the night. Just for that the LART is moving from the serve room to my office. It's only a 3 wood, but the very first time I met our new CFO I told him he would eventually let me expense a taser. We're getting closer.
13.5 mil, and my portrait was also made drunk. CCP probably funds its bar tab with people like me paying for a new portrait. I hate my attributes, but the starting skills were good.
On the "owning homes" topic, Revelations II just added a fair bit of depth to starbases and outposts. They can be customized more and get bonuses for controlling a whole constellation or region over time. Services (like, oh, repairing ships) can now be targeted and shut down through damage. It give the medium-sized war party an opportunity to attack the enemy infrastructure without needing to break out the dreadnoughts and siege a starbase. I guess that'd be "pwning homes".
I was talking to our IT Director this afternoon, after power came back up. Apparently there was a backbone outage somewhere between Dallas and Los Angeles and a lot of sites in the South West were out this afternoon. Crap, I'll prolly get spammed by the paging system once the queue clears.
The guy who rebooted that VAX is probably under a floor tile in that datacenter.
Sake is only "bad to drink" until you figure out how wildly dangerous hot liquor can be. Once you get used to the difference, it's great. Just don't forget to take the cap off the bottle before you heat it up.
</pedantic>
That vgchartz.com site has some interesting data. If you add in the PS2 data to the comparison in the first link, both the 360 and the PS3 are on the same curve the PS2 attained. Looked at that way it's too soon to predict a winner of the current round of the console wars. This will take a while to play out and we may see both the 360, PS3 and Wii coexisting happily in the market.
The interesting part is going to be finding out how much the total sales of the current crop of consoles ends up comparing to the PS2 sales figures. In the current issue of Play magazine, the editorial expresses a desire for the current consoles to have a 10-year instead of a 5-year cycle. The market data suggests that could happen, to my eyes anyway. If PS3 wound up with an installed base of 25-28 million in 5 years it would be considered a success and publishers would be cheerfully putting games out for it. If the numbers work out like that we probably won't see as many PS3 games as for the PS2, but we'll also see fewer B- and C-list titles. A AAA game with good penetration can hope to sell 10-12 million copies; conversely with the chances of a cheaply-produced game selling enough to earn out with a potential market of only 25 million.
"Coming out with 2 sku's was a HUGE mistake."
At least both of the PS3 SKUs have hard drives. 360 owners might as well not have the drive since developers can't count on it. That's actually a point in Sony's favor.
I'm going to give Sony another year before I start counting the PS3 out. Sony's game division has the continuing PS2 sales to help defray PS3 losses. The drop to $499 for a 60GB version has to help sales, as will the 80GB/Motorstorm bundle. I'm going to have to start thinking about that one as that's one of the games I'd want for a PS3; maybe that makes me biased, I dunno.
That sales chart is missing some key factors that would let us analyze "success". Just how many 360s are replacements; replacement consoles don't lead to more people buying games. Are the rate of sales changing ? I believe Wii sales are steady, or at least are whatever Nintendo wants them to be (reasoning from the continuing reports of limited stock). How many games are people buying for their systems ? If Sony can catch up with Microsoft, or sell more games per system then the system will be a success.
Easy, in /Applications/Stickies.app. There's the most useful program Apple has ever published, and I'm counting Keynote, FileMaker (compared to Access) and Final Cut.
And without the singles from that 'album" you'd never be able to get the one good skit he was in. Without the album, you'd never see the one good show from those seasons, unless it wound up on a guest-hosts collection. NBC must just not want the money.
NBC needs to start putting individual SNL bits into the iTunes Store. Load them in as high-quality H.264s and let people buy and download each skit individually. Treat each show as an 'album' to allow the store to show opportunities for savings and charge the same as songs and albums. NBC could get people to part with a buck every time someone says "hey remember that bit.."
Guess they don't want the money. Although rights to residuals on downloads probably ties the whole idea up six ways from Sunday. I'd like it, with an iPhone I'd probably spend at least $5 a month on skits.
Thank you. I'd still Really Like to find clips of the SNL bits though.
I have to say that I really appreciate the analogy, if only to show off my new .sig.
http://www.penny-arcade.com/comic/2004/06/23
One of my all-time favorite Penny Arcades.
Nobody who complains about the ending to Night's Dawn has a better idea :-)
This new series has a better ending though.
That's a fun read. Hamilton writes excellent technothrillers and there are some very neat concepts in that one (and the one sequel). He also has some of the best set-piece action scenes in contemporary fiction. I liked the Night's Dawn series more, but this one is still a damn good read.
In classical fashion, Eris has upset the applecart by triggering an argument over whether calling Pluto a planet or not is the fairest decision. What is the gold standard?
Ten tons of flax.