The problem with buying the games long after release for me is mostly with the online play. If you pick up a game long after release, most people playing have had a good head start, and will generally trash you pretty badly, which takes a bit of the fun out of it. There are also generally fewer people playing, although this generally isn't as much of a problem. Neither of these things are very serious, but they do influence me on when I buy games... I like to buy online oriented games earlier.
I've been a huge trackball believer for about 15 years. I find new users I introduce to it have exactly the same problem with their thumbs, but that it goes away after about a week. It seems that during the first week, the thumb muscles are too tight as they're not used to it. You may also want to start with the sensitivity lowered, and gradually raise it as you get used to the device. Try it again with this in mind.
I have a similar opinion, but I think what's really doing the show in for me is that I don't really 'like' any of the characters. Even the best of them are tolerable, with the majority getting more and more devious and 'slimy' each episode, to the point that one of them spontaneously turned into a lawyer (those who with the show will know of whom I speak). Basically, it's a fairly good show that seems to be populated with unlikeable people. I find myself still watching, but mainly in the hopes that something bad will happen to someone I really can't stand.
Sadly, that's no way to get your point across on correlation between games and violence. Ive actually come to expect a little flamebait here, a little logical fallacy there. No one even seems to pay attention unless you're screaming 'think of the children' or 'help, help, I'm being repressed'. Common sense... hhmmmmmf.
A recent study in the US showed that 80% of Muslims were opposed to using suicide bombing as a tactic to defend Islam. I was shocked about the remaining 20%.
If I remember correctly, the typical bullet proof vest is not very effective at stopping full metal jacket rifle rounds. I would think that it would help to a degree with IED shrapnel though. Check TheBocOTruth for (correct) details, as my memory may be faulty.
I'm not sure how many people actually hook things up properly, as even the original xbox had 5.1 for most of its games. Player voices in Halo2 come from the appropriate speaker positions, and it does give you a bit of an advantage over someone only playing through their TV speakers. I'm assuming their adding better 'footfall' sounds, and other environmentals to help out a bit.
Perhaps people should think a little more before they open their mouths, or in this case, apply their fingers to their keyboards. A computer record of your silliness is not much different than a person remembering some stupid thing you said many years before... but at least it's more accurate.
Check out the TVersity audio/video server. It's pretty cool in that it's free (as in beer) and does transcode on the fly for the xbox 360. It will even do HD transcoding if your PC has the processing power. It's also a lot more stable than Windows Media Connect.
Taking the source into account brings up the possibility the the interviews were faked, based on the company's history.
That aside, is it acceptable for a game to release for HD equipped consoles only? I seem to remember way back that a console that required a CD-ROM released one with the game... perhaps they should look into it.
RThe TabletMouse looks interesting as well. The company should probably hire a better translator though. "Welcome to NAVIsis, The Best Company of Tablet Device"? Apparently, all your mice are belong to them.
Oh yeah... the name changes sometimes help as well. Gimp? Great piece of software, but in dire need of a new name. There's probably other examples too...
I was going to say 'commercialization', but I don't think that's quite right. I think this is going to be a more common occurrence, with open source project looking beyond simple functionality to usability, appearance, etc, as it does help grab more users, especially in the non-Linux crowd. As long as improving the usability doesn't actually damage the raw functionality, I'm all for it.
It certainly seems to have had an effect on peoples attention to writing efficient code. Mind you, it is more expensive to write code than throw more processor at things...
Not to put too fine a point on it, but society currently rewards stupidity, and tends to punish intelligence, rather than the other way around. It should look like planet of the apes in no time.
A pool full of lawyers ... for some reason, the thought brings a smile ....
The problem with buying the games long after release for me is mostly with the online play. If you pick up a game long after release, most people playing have had a good head start, and will generally trash you pretty badly, which takes a bit of the fun out of it. There are also generally fewer people playing, although this generally isn't as much of a problem. Neither of these things are very serious, but they do influence me on when I buy games ... I like to buy online oriented games earlier.
Nice catchy slogan. Perhaps Sony's after their marketing department.
Relax. I'm sure their enhanced 'esteem' will more than make up for their lack of spelling and grammar knowledge.
I've been a huge trackball believer for about 15 years. I find new users I introduce to it have exactly the same problem with their thumbs, but that it goes away after about a week. It seems that during the first week, the thumb muscles are too tight as they're not used to it. You may also want to start with the sensitivity lowered, and gradually raise it as you get used to the device. Try it again with this in mind.
As a first born, I have to say ... no, you probably don't.
Not really, neither of those species is currently endangered. You can feel bad about the way they're treated and 'factory farmed' if you like though.
I have a similar opinion, but I think what's really doing the show in for me is that I don't really 'like' any of the characters. Even the best of them are tolerable, with the majority getting more and more devious and 'slimy' each episode, to the point that one of them spontaneously turned into a lawyer (those who with the show will know of whom I speak). Basically, it's a fairly good show that seems to be populated with unlikeable people. I find myself still watching, but mainly in the hopes that something bad will happen to someone I really can't stand.
Sadly, that's no way to get your point across on correlation between games and violence. Ive actually come to expect a little flamebait here, a little logical fallacy there. No one even seems to pay attention unless you're screaming 'think of the children' or 'help, help, I'm being repressed'. Common sense ... hhmmmmmf.
A recent study in the US showed that 80% of Muslims were opposed to using suicide bombing as a tactic to defend Islam. I was shocked about the remaining 20%.
If I remember correctly, the typical bullet proof vest is not very effective at stopping full metal jacket rifle rounds. I would think that it would help to a degree with IED shrapnel though. Check TheBocOTruth for (correct) details, as my memory may be faulty.
Wow, still no comments? All interested parties are probably already playing the beta.
I'm not sure how many people actually hook things up properly, as even the original xbox had 5.1 for most of its games. Player voices in Halo2 come from the appropriate speaker positions, and it does give you a bit of an advantage over someone only playing through their TV speakers. I'm assuming their adding better 'footfall' sounds, and other environmentals to help out a bit.
You're absolutely correct. ... I wonder if I can change my earlier comment ...
Perhaps people should think a little more before they open their mouths, or in this case, apply their fingers to their keyboards. A computer record of your silliness is not much different than a person remembering some stupid thing you said many years before ... but at least it's more accurate.
Looks like update is now available. I haven't tried it yet ...
Check out the TVersity audio/video server. It's pretty cool in that it's free (as in beer) and does transcode on the fly for the xbox 360. It will even do HD transcoding if your PC has the processing power. It's also a lot more stable than Windows Media Connect.
I might even be able to beat it without saving eventually ...
Taking the source into account brings up the possibility the the interviews were faked, based on the company's history.
... perhaps they should look into it.
That aside, is it acceptable for a game to release for HD equipped consoles only? I seem to remember way back that a console that required a CD-ROM released one with the game
RThe TabletMouse looks interesting as well. The company should probably hire a better translator though. "Welcome to NAVIsis, The Best Company of Tablet Device"? Apparently, all your mice are belong to them.
Oh yeah ... the name changes sometimes help as well. Gimp? Great piece of software, but in dire need of a new name. There's probably other examples too ...
I was going to say 'commercialization', but I don't think that's quite right. I think this is going to be a more common occurrence, with open source project looking beyond simple functionality to usability, appearance, etc, as it does help grab more users, especially in the non-Linux crowd. As long as improving the usability doesn't actually damage the raw functionality, I'm all for it.
This is what happens when the release of games slows down a little.
It certainly seems to have had an effect on peoples attention to writing efficient code. Mind you, it is more expensive to write code than throw more processor at things ...
Not to put too fine a point on it, but society currently rewards stupidity, and tends to punish intelligence, rather than the other way around. It should look like planet of the apes in no time.