A decent third-person platformer with a wonky camera which is mainly trained on Lara's ample TnA assets needs to be made to "right" any wrongs that were made when whoring the franchise out for maximum dollars fell flat. I guess that will salvage Lara's prestigeous name... that and a nude hot coffee mod.
Because Nintendo wasn't exactly sure of itself and the DS, JUST like the GBA. The GBA SP came out way too soon afterward to have truly been designed from the ground up once they knew the GBA was a hit. They had the SP designed all along but held back for one reason or another initially.
Same thing here. Once they were sure the DS was a sure thing, they added in updates that I'm sure they knew well beforehand and then pushed it out.
I actually don't like this practice and it does nothing to create brand loyalty or happy consumers. Nintendo needs all it can get these days, and 12 versions of the GBA and 12 versions of the DS are not the way to make a buck or make people happy. We aren't beta testers, we're customers.
Absolutely correct. Unfortunately the average consumer is not able to see past clever marketer's and hype machines. Not just in videogames either, brand loyalty is a silly thing in any market. What has being a loyal customer ever got you? You don't get a discount on your Xbox at EB because you put down everyone with a PS2/GC.
Mostly brand loyalty and "fanboys" stem from the inability to *afford* multiple systems, so you have to prove to yourself and justify that your choice was the best. The folks with all three systems have no loyalty and easily can tell you the top games from each system.
I think innovation and a wide target market at a reasonable pricepoint is what is in demand right now, and Nintendo is the only company in that market. I personally will only be buying a Revolution, not out of fanaticism but out of a total lack of interest in the 360/PS3. Now if a few must haves come out on either of those systems, I'll eventually own one or both of them too.
I wasn;t making my original comment out of devotion to the Revo, I know it may seem I am a fanboi, but I am far from it and in fact worked closely with Sony for years.
I'm personally interested in the Revo, and what it may offer, but it may turn out to be a flop... I don't think it will , but who knows.
Nintendo and Sega were on this same path for a long while until Sony and others stepped in. It put Sega out of business. I see Sony going the same way and focusing on PC's and PC gaming. They could corner that market if they wanted to with little trouble. While Microsoft is out playing in console land and continually losing their shirt, Sony could side swipe them big time.
I truly believe it is time for a revolution in gaming, I've seen and played enough FPS/Cliched RPG's/Sports/Racing/Thug Simulators for me and a small village.
In my time working in the videogame industry I've just learned to accept that there is always truth in rumors in this field. There are a lot of loose cannon's and always snubbed workers who tend to divulge info with minimal, if any, arm twisting.
Just from today's news you can plainly see that a decent compiler is just in the beginning stages by IBM for the Cell processor, and that delays are the truth... so a high price tag as was claimed can't be far off either. Both Sony and MS have dug themselves into pretty nice sized holes trying to outdo each other. Wars of attrition have no real winners.
Not sure if folks realize it but most of the government relies on Blackberries, including many mission critical areas... I'm not seeing any judge ruling them out anytime soon. A number of these agencies have been working (unsuccessfuly) on trying to port their info over to another form from the Blackberry and it ain't happening.
That is one company I see coming through all this with flying colors, or else they could make shit real bad for a lot of people.
Maybe I'm the only one who owned a U-Force for the NES but I can honestly say that it took the cake for bad controllers. It looked like a laptop and supposedly read your hand movements. Except that it never worked properly, was expensive, made games impossible to play, and was so horrible that passing level 1 of Super Mario Bros. or even knocking out Glass Joe was laughable at best.
Thank Jeebus I was able to return it back in the day. The commercial for it was quite possibly the biggest example of outright fraud ever. The kid in the commercial is "playing" the cinematic from Top Gun!?! What a load of crap. Here's a site with some pics: http://www.atarihq.com/tsr/ad/2/uforce.html
I owned a Net Yaroze (decent but too dificult for what it can do), and also have worked with the PS2 Linux Kit (utter crap). I have also worked with the Gamecube dev kits and can say of all the consoles it is one of the best.
While I can't say I have any great inside info on how in depth the dev kit will be, I do know that Nintendo is committed to letting small/indie developers have at the Revolution for very low cost. Even the smaller professional developers are swooning for the Revolution due to costs and timeframes of the competitors being way out of their league.
We'll have to wait to see how full-fledged it will be and whatnot, but Nintendo has repeatedly stated its stance on this issue and it is a smart move no matter how they pull it off. Like I said I'd be happy to have a free simplistic dev kit, and even at just $2000 it is a steal for the full dev kits.
"I just wish they'd open it up (somehow) so end users could program it (I'd LOVE to do that, even if it must be done in a locked-down-sandbox with an interpreted language). They could sell the best user created programs on their online service."
They will, I guarantee it. I have been personally told *twice* by Nintendo reps. that open development truly means even single person, 1st time game developers. Now, most likely this will be a scaled down dev kit but it will be there.
What I'd like to see is a cool free tile based 2D dev kit opened up for it, that would be my ultimate wet dream for a console. A steady stream of new and innovative 2D games.
I'm pretty sure all this quantum stuff is just a big inside joke of really smart people. None of it makes a damn bit of sense and it generally flies completely counter to any sort of logic... so how the hell does anyone even work with it? By nature most mathmaticians/scientists/geeks/computer people work in logic, so how do you find non-logical thinking quantum physicists to come up with this shit?
The age old question I have been pondering with my new Toshiba laptop, when I'm at home using it plugged into mains power. Should I leave the battery in or take it out?
I mean honestly. Between Cellphones, TV, Online games, Sattelite radio, DVR/Tivo, MP3's, online radio/podcasts, and more. You get nickle and dimed to death, there is no way to be a good little consumer and actually utilize this technology without going broke.
Figure: Home Phone: $40 (more for features like call waiting, caller id, etc.) Cell phone: $40 (not counting ringtones, text, etc.) TV: $40 (again not extra's like movie channels, PPV, porn, etc.) DVR/Tivo: $15 1 online game: $15 Sattelite Radio: $15 MP3's: $15 (say for an unlimited service) Online radio or podcast of 2 shows: $15
That is basically $200 a MONTH right there. and that is without taking advantage of any of the extras I mentioned which would easily make it $300 a month. That is almost $4000.00 a year.
I can honestly say, it is no surprise. I worked for RS for 2-3 years while I was in college, and I can honestly say that my store manager was the only reason I stayed. He was a great, intelligent, and fun guy. The rest of the company is a joke, and absolute joke. This isn't coming from a disgruntled employee, but one of their top salesmen for my entire time with them.
They have no focus, they have no plan, and they have no chance in hell of staying in business. First it was all about attaching accessories (batteries, etc.) then they switched to Cell phones and Sattelite TV being the big buzz, then they went back to accessories being #1, and on and on. They cut back on how much the employee earns on a particular product, and then make it the #1 push... gee, I wonder why they have trouble. In close to 3 years I had been put through more acronyms for selling the "right" way than I can count. I would be told to sell batteries, so batteries I would sell, and be far and away the #1 in sales of batteries for the entire district only to be reprimanded at the next meeting for not selling cell phones. By the time of the meeting the "corporate vision" had changed and my sales numbers were worthless in their eyes. You couldn't win.
I was the rare person who actually understood EVERYTHING RS sold, and had an EE/hardware hacking background as well. Instead of utilizing me to train others, they stated that parts were useless in their eyes. However, I would get phone calls at home from helpless associates when someone was there and needed something. Sure, they may not be profit leaders, but having people at least slightly knowledgable would make the store look a lot better.
They force cell phones and plans down your throat, but they change so often that it is impossible to be educated on them. They also try to do too much. Example: We sold at one time Verizon, Verizon Pre-pay, Sprint, Sprint business, Tracfone, Virgin, and T-Mobile. That is over a hundred different plans and phones. The average worker there is lucky to tie his shoes and remember to wear a belt.
They have tried all of these stop-gap measures. Toys, Christmas, Videogames, Sattellite TV, Cell phones, home theatre, and digital cameras. They jump in half-assed, fail, and give up within three months. How can any business survive like that? Their big deal was the Xbox. They ended up offering the Xbox at Christmas a couple years back, and promoted it like crazy, in this massive bundle that was MORE expensive than buying each piece seperatly at any store. Their response to me bringing this fact up: Discontinue the product line and give up on videogames. Sticking each store with over 40 of the large third-party Xbox controllers which continued to get marked down until they were $2.97 and still not sold.
They have no vision. They have no goal. They just throw as much spaghetti at the wall and hope something will stick... y'know like Zip Zaps and Xmods... oh, wait they flopped too.
This is the single most stupid article I have ever read. So all of these companies massive losses, stock price plummets, cutting back, laying off, and being swallowed up like plankton means that shit is rosy and perfectly fine?!?
Put down the crack pipe, put on the reality glasses, and wake the hell up. First they blamed it on everyone waiting so hotly for the "next gen" consoles, then the Xbox 360 has come and basically gone with quickly dropping sales numbers... and the whopping two or three guys standing in line to buy one on opening day in Japan. And with the PS3 coming out at a ball-kicking amount of money, I don't see joe sixpack rushing out to drop a grand on one and some games/accessories first day either. So what then is it everyone is waiting for? Not even I could say the Revolution with a straight face. So obviously it has nothing to do with people holding out for bigger and better things, they just want some freaking simple, fun, acessible games to play right now... and there aren't many. Thus slow sales.
I have built two media center PC's and spent countless hours tweaking and setting them up properly. I recently moved and got DISH Network TV, and a free new 100 hour DVR for free... it is by far better and easier to use than both media PC's combined.. Total cost to me $9.99 a month.
Sure it may not do everything a media PC can, but for the cost and functionality it is a much better deal.
Just my 2 pence, I know the geek factor is always there... but this is not one area where geek factor pays off IMO.
Congratulations, you want to kid yourself. Sure there are exceptions, as with anything, but I've been to my fair share of frat houses and parties across a number of colleges and fraternities and I'm quite happy to state that the reality is exactly what I stated.
My main hope for the Revolution is to get as freakin far away from genre's as possible. Genre's are bullshit easy pidgeonholes for developers, marketers, and the rest to use and abuse. Many of the best games always are labeled as "genre-defying" or some such in the media. Electroplankton, Nintendogs, Katamari Damacy, Spore, Animal Crossing, and many others. These are the truly innovative titles and none fit squarely in a "genre."
Moreso than trying to apply old stale bystanders to a radically new device, try thinking outside the box and go in new paths. We've all played enough Fighters, Sports, RPG's, etc. Let's actually move in new directions and get back to the single genre: FUN.
Prostitution is as far from illegal as can be in the legal sense. Police know full well each and every street used for prostitution all across America. They know them by name. They turn a blind eye. The only time it becomes an issue is the crime, drugs, abuse, disease, murder, and underage prostitutes. Most "john's" are given a citation as long as they are clear of warrants.
It is fully legal in Las Vegas, and those women are just as at risk for elevated levels of abuse. The "illegal" prostitutes don't have many of the "luxuries" of the legal worker nor the protection, while you or I may not agree with their line of work they are still human, and generally have some issues to place them there, they get beat-up, raped, and killed daily and live in that fear as it is... the added nut-jobs who are the kind to really get into GTA are the exact nut-jobs I would be scared shitless of going too far.
While it may be "illegal" it is far from it in reality. Ask a policeman sometime how high they rank them on their list of priority, it will be below who's buying donuts and coffee that night.
No offense, but I graduated from Penn State. I also have a very close friend who was in a fraternity at Robert Morris. I am quite "experienced" and I am not simply spouting off a "stereotype." Not only is it not a stereotype fraternities tend to breed this agressive behavior towards women because guys being guys want to show off for their buddies. I have seen my share of it, so please spare me the lecture on all fraternities being filled with good-natured, hard working, 4.0GPA students. You're kidding yourself. They are havens for testosterone and perfect places for the mentality of GTA to be acted out in real life. Well-educated or not. I had a close friend who was #1 in our H.S. die within months of his freshman year of college due to an overdose, education has no bering on dumb decisions.
This one makes the most sense. I've heard my share of B.S. "videogames made me do it" stories over the years, but this one has the most legitimate basis of them all. It stands to reason that some frat boy who is majorly into his GTA, either tries to treat a prostitute or a dancer in a similar manner because it is seen and portrayed as a given that you smack a ho. It really does promote the behavior and I could see the point.
I know it all seems silly, prostitutes complaining and drawing parallels from a video game to real violence. But in reality prostitues are pretty much an accepted thing in America (even though many would have you believe otherwise) and after reading a book a while back about the Mustang Ranch in Vegas, I have a whole new outlook on them and their trade. The knee jerk reaction is to laugh it off, but I truly believe this compalint is the most valid yet.
Tara Reid's performance was the absolute worst bit of acting ever in Alone in the Dark. EVER. I've seen kindergarten play's with more range and emotion.
Without a doubt. TAZ for Atari 2600. Kept me playing for 13 years on and off until I finally beat it. See, in the game manual it told you what the food item was for each level except that last one, it was a question mark. 13 years to finally see it with my own eyes, and I wasn't actually let down as with so many other games. Check it out in ROM form and with the Stella Emulator for a real treat.
My runners up would be: Warlords, Combat, Katamari Damacy, and Donkey Konga.
Thank you friendly grammer nazi. I would be more upset with my horrible mangling of the spelling than the common misuse of the word. I think most folks understand the word and usage to convey my intended meaning. I have taken the poke with the pointy stick, and accepted it. Actually I kinda liked it, can I have another?
Most likely there will be graphic upgrades when played in the revolution. The truth is that the GC's graphics chip was insanely powerful (8 layers of texture per poly), but the system was not and it was never really utilized. With the Revolution's GPU based on the GC's you can be sure any graphic updates would be very simple and natural to implement.
I could not see any reason it would *not* offer graphical upgrades when played in the Revolution. This is a big move, and if my predictions and piecing of this puzzle are correct... could be a show stopper.
A decent third-person platformer with a wonky camera which is mainly trained on Lara's ample TnA assets needs to be made to "right" any wrongs that were made when whoring the franchise out for maximum dollars fell flat. I guess that will salvage Lara's prestigeous name... that and a nude hot coffee mod.
Because Nintendo wasn't exactly sure of itself and the DS, JUST like the GBA. The GBA SP came out way too soon afterward to have truly been designed from the ground up once they knew the GBA was a hit. They had the SP designed all along but held back for one reason or another initially.
Same thing here. Once they were sure the DS was a sure thing, they added in updates that I'm sure they knew well beforehand and then pushed it out.
I actually don't like this practice and it does nothing to create brand loyalty or happy consumers. Nintendo needs all it can get these days, and 12 versions of the GBA and 12 versions of the DS are not the way to make a buck or make people happy. We aren't beta testers, we're customers.
Absolutely correct. Unfortunately the average consumer is not able to see past clever marketer's and hype machines. Not just in videogames either, brand loyalty is a silly thing in any market. What has being a loyal customer ever got you? You don't get a discount on your Xbox at EB because you put down everyone with a PS2/GC.
Mostly brand loyalty and "fanboys" stem from the inability to *afford* multiple systems, so you have to prove to yourself and justify that your choice was the best. The folks with all three systems have no loyalty and easily can tell you the top games from each system.
I think innovation and a wide target market at a reasonable pricepoint is what is in demand right now, and Nintendo is the only company in that market. I personally will only be buying a Revolution, not out of fanaticism but out of a total lack of interest in the 360/PS3. Now if a few must haves come out on either of those systems, I'll eventually own one or both of them too.
I wasn;t making my original comment out of devotion to the Revo, I know it may seem I am a fanboi, but I am far from it and in fact worked closely with Sony for years.
I'm personally interested in the Revo, and what it may offer, but it may turn out to be a flop... I don't think it will , but who knows.
Nintendo and Sega were on this same path for a long while until Sony and others stepped in. It put Sega out of business. I see Sony going the same way and focusing on PC's and PC gaming. They could corner that market if they wanted to with little trouble. While Microsoft is out playing in console land and continually losing their shirt, Sony could side swipe them big time.
I truly believe it is time for a revolution in gaming, I've seen and played enough FPS/Cliched RPG's/Sports/Racing/Thug Simulators for me and a small village.
In my time working in the videogame industry I've just learned to accept that there is always truth in rumors in this field. There are a lot of loose cannon's and always snubbed workers who tend to divulge info with minimal, if any, arm twisting.
Just from today's news you can plainly see that a decent compiler is just in the beginning stages by IBM for the Cell processor, and that delays are the truth... so a high price tag as was claimed can't be far off either. Both Sony and MS have dug themselves into pretty nice sized holes trying to outdo each other. Wars of attrition have no real winners.
Not sure if folks realize it but most of the government relies on Blackberries, including many mission critical areas... I'm not seeing any judge ruling them out anytime soon. A number of these agencies have been working (unsuccessfuly) on trying to port their info over to another form from the Blackberry and it ain't happening.
That is one company I see coming through all this with flying colors, or else they could make shit real bad for a lot of people.
Maybe I'm the only one who owned a U-Force for the NES but I can honestly say that it took the cake for bad controllers. It looked like a laptop and supposedly read your hand movements. Except that it never worked properly, was expensive, made games impossible to play, and was so horrible that passing level 1 of Super Mario Bros. or even knocking out Glass Joe was laughable at best.
Thank Jeebus I was able to return it back in the day. The commercial for it was quite possibly the biggest example of outright fraud ever. The kid in the commercial is "playing" the cinematic from Top Gun!?! What a load of crap. Here's a site with some pics: http://www.atarihq.com/tsr/ad/2/uforce.html
Computer lives in.... oh, crap... never mind.
I owned a Net Yaroze (decent but too dificult for what it can do), and also have worked with the PS2 Linux Kit (utter crap). I have also worked with the Gamecube dev kits and can say of all the consoles it is one of the best.
While I can't say I have any great inside info on how in depth the dev kit will be, I do know that Nintendo is committed to letting small/indie developers have at the Revolution for very low cost. Even the smaller professional developers are swooning for the Revolution due to costs and timeframes of the competitors being way out of their league.
We'll have to wait to see how full-fledged it will be and whatnot, but Nintendo has repeatedly stated its stance on this issue and it is a smart move no matter how they pull it off. Like I said I'd be happy to have a free simplistic dev kit, and even at just $2000 it is a steal for the full dev kits.
"I just wish they'd open it up (somehow) so end users could program it (I'd LOVE to do that, even if it must be done in a locked-down-sandbox with an interpreted language). They could sell the best user created programs on their online service."
They will, I guarantee it. I have been personally told *twice* by Nintendo reps. that open development truly means even single person, 1st time game developers. Now, most likely this will be a scaled down dev kit but it will be there.
What I'd like to see is a cool free tile based 2D dev kit opened up for it, that would be my ultimate wet dream for a console. A steady stream of new and innovative 2D games.
I'm pretty sure all this quantum stuff is just a big inside joke of really smart people. None of it makes a damn bit of sense and it generally flies completely counter to any sort of logic... so how the hell does anyone even work with it? By nature most mathmaticians/scientists/geeks/computer people work in logic, so how do you find non-logical thinking quantum physicists to come up with this shit?
I call shenanigans!
The age old question I have been pondering with my new Toshiba laptop, when I'm at home using it plugged into mains power. Should I leave the battery in or take it out?
I mean honestly. Between Cellphones, TV, Online games, Sattelite radio, DVR/Tivo, MP3's, online radio/podcasts, and more. You get nickle and dimed to death, there is no way to be a good little consumer and actually utilize this technology without going broke.
Figure:
Home Phone: $40 (more for features like call waiting, caller id, etc.)
Cell phone: $40 (not counting ringtones, text, etc.)
TV: $40 (again not extra's like movie channels, PPV, porn, etc.)
DVR/Tivo: $15
1 online game: $15
Sattelite Radio: $15
MP3's: $15 (say for an unlimited service)
Online radio or podcast of 2 shows: $15
That is basically $200 a MONTH right there. and that is without taking advantage of any of the extras I mentioned which would easily make it $300 a month. That is almost $4000.00 a year.
Re-damn-diculous
I can honestly say, it is no surprise. I worked for RS for 2-3 years while I was in college, and I can honestly say that my store manager was the only reason I stayed. He was a great, intelligent, and fun guy. The rest of the company is a joke, and absolute joke. This isn't coming from a disgruntled employee, but one of their top salesmen for my entire time with them.
They have no focus, they have no plan, and they have no chance in hell of staying in business. First it was all about attaching accessories (batteries, etc.) then they switched to Cell phones and Sattelite TV being the big buzz, then they went back to accessories being #1, and on and on. They cut back on how much the employee earns on a particular product, and then make it the #1 push... gee, I wonder why they have trouble. In close to 3 years I had been put through more acronyms for selling the "right" way than I can count. I would be told to sell batteries, so batteries I would sell, and be far and away the #1 in sales of batteries for the entire district only to be reprimanded at the next meeting for not selling cell phones. By the time of the meeting the "corporate vision" had changed and my sales numbers were worthless in their eyes. You couldn't win.
I was the rare person who actually understood EVERYTHING RS sold, and had an EE/hardware hacking background as well. Instead of utilizing me to train others, they stated that parts were useless in their eyes. However, I would get phone calls at home from helpless associates when someone was there and needed something. Sure, they may not be profit leaders, but having people at least slightly knowledgable would make the store look a lot better.
They force cell phones and plans down your throat, but they change so often that it is impossible to be educated on them. They also try to do too much. Example: We sold at one time Verizon, Verizon Pre-pay, Sprint, Sprint business, Tracfone, Virgin, and T-Mobile. That is over a hundred different plans and phones. The average worker there is lucky to tie his shoes and remember to wear a belt.
They have tried all of these stop-gap measures. Toys, Christmas, Videogames, Sattellite TV, Cell phones, home theatre, and digital cameras. They jump in half-assed, fail, and give up within three months. How can any business survive like that? Their big deal was the Xbox. They ended up offering the Xbox at Christmas a couple years back, and promoted it like crazy, in this massive bundle that was MORE expensive than buying each piece seperatly at any store. Their response to me bringing this fact up: Discontinue the product line and give up on videogames. Sticking each store with over 40 of the large third-party Xbox controllers which continued to get marked down until they were $2.97 and still not sold.
They have no vision. They have no goal. They just throw as much spaghetti at the wall and hope something will stick... y'know like Zip Zaps and Xmods... oh, wait they flopped too.
This is the single most stupid article I have ever read. So all of these companies massive losses, stock price plummets, cutting back, laying off, and being swallowed up like plankton means that shit is rosy and perfectly fine?!?
Put down the crack pipe, put on the reality glasses, and wake the hell up. First they blamed it on everyone waiting so hotly for the "next gen" consoles, then the Xbox 360 has come and basically gone with quickly dropping sales numbers... and the whopping two or three guys standing in line to buy one on opening day in Japan. And with the PS3 coming out at a ball-kicking amount of money, I don't see joe sixpack rushing out to drop a grand on one and some games/accessories first day either. So what then is it everyone is waiting for? Not even I could say the Revolution with a straight face. So obviously it has nothing to do with people holding out for bigger and better things, they just want some freaking simple, fun, acessible games to play right now... and there aren't many. Thus slow sales.
I have built two media center PC's and spent countless hours tweaking and setting them up properly. I recently moved and got DISH Network TV, and a free new 100 hour DVR for free... it is by far better and easier to use than both media PC's combined.. Total cost to me $9.99 a month.
Sure it may not do everything a media PC can, but for the cost and functionality it is a much better deal.
Just my 2 pence, I know the geek factor is always there... but this is not one area where geek factor pays off IMO.
Congratulations, you want to kid yourself. Sure there are exceptions, as with anything, but I've been to my fair share of frat houses and parties across a number of colleges and fraternities and I'm quite happy to state that the reality is exactly what I stated.
My main hope for the Revolution is to get as freakin far away from genre's as possible. Genre's are bullshit easy pidgeonholes for developers, marketers, and the rest to use and abuse. Many of the best games always are labeled as "genre-defying" or some such in the media. Electroplankton, Nintendogs, Katamari Damacy, Spore, Animal Crossing, and many others. These are the truly innovative titles and none fit squarely in a "genre."
Moreso than trying to apply old stale bystanders to a radically new device, try thinking outside the box and go in new paths. We've all played enough Fighters, Sports, RPG's, etc. Let's actually move in new directions and get back to the single genre: FUN.
Prostitution is as far from illegal as can be in the legal sense. Police know full well each and every street used for prostitution all across America. They know them by name. They turn a blind eye. The only time it becomes an issue is the crime, drugs, abuse, disease, murder, and underage prostitutes. Most "john's" are given a citation as long as they are clear of warrants.
It is fully legal in Las Vegas, and those women are just as at risk for elevated levels of abuse. The "illegal" prostitutes don't have many of the "luxuries" of the legal worker nor the protection, while you or I may not agree with their line of work they are still human, and generally have some issues to place them there, they get beat-up, raped, and killed daily and live in that fear as it is... the added nut-jobs who are the kind to really get into GTA are the exact nut-jobs I would be scared shitless of going too far.
While it may be "illegal" it is far from it in reality. Ask a policeman sometime how high they rank them on their list of priority, it will be below who's buying donuts and coffee that night.
No offense, but I graduated from Penn State. I also have a very close friend who was in a fraternity at Robert Morris. I am quite "experienced" and I am not simply spouting off a "stereotype." Not only is it not a stereotype fraternities tend to breed this agressive behavior towards women because guys being guys want to show off for their buddies. I have seen my share of it, so please spare me the lecture on all fraternities being filled with good-natured, hard working, 4.0GPA students. You're kidding yourself. They are havens for testosterone and perfect places for the mentality of GTA to be acted out in real life. Well-educated or not. I had a close friend who was #1 in our H.S. die within months of his freshman year of college due to an overdose, education has no bering on dumb decisions.
This one makes the most sense. I've heard my share of B.S. "videogames made me do it" stories over the years, but this one has the most legitimate basis of them all. It stands to reason that some frat boy who is majorly into his GTA, either tries to treat a prostitute or a dancer in a similar manner because it is seen and portrayed as a given that you smack a ho. It really does promote the behavior and I could see the point.
I know it all seems silly, prostitutes complaining and drawing parallels from a video game to real violence. But in reality prostitues are pretty much an accepted thing in America (even though many would have you believe otherwise) and after reading a book a while back about the Mustang Ranch in Vegas, I have a whole new outlook on them and their trade. The knee jerk reaction is to laugh it off, but I truly believe this compalint is the most valid yet.
Tara Reid's performance was the absolute worst bit of acting ever in Alone in the Dark. EVER. I've seen kindergarten play's with more range and emotion.
Without a doubt. TAZ for Atari 2600. Kept me playing for 13 years on and off until I finally beat it. See, in the game manual it told you what the food item was for each level except that last one, it was a question mark. 13 years to finally see it with my own eyes, and I wasn't actually let down as with so many other games. Check it out in ROM form and with the Stella Emulator for a real treat.
My runners up would be: Warlords, Combat, Katamari Damacy, and Donkey Konga.
Thank you friendly grammer nazi. I would be more upset with my horrible mangling of the spelling than the common misuse of the word. I think most folks understand the word and usage to convey my intended meaning. I have taken the poke with the pointy stick, and accepted it. Actually I kinda liked it, can I have another?
Most likely there will be graphic upgrades when played in the revolution. The truth is that the GC's graphics chip was insanely powerful (8 layers of texture per poly), but the system was not and it was never really utilized. With the Revolution's GPU based on the GC's you can be sure any graphic updates would be very simple and natural to implement.
I could not see any reason it would *not* offer graphical upgrades when played in the Revolution. This is a big move, and if my predictions and piecing of this puzzle are correct... could be a show stopper.