Ikaruga is the closest to a Zen experience I've ever had in a video game. Perhaps the haters are just afraid of what they don't understand. Or they just suck at the game.
I definitely am a fanboy, but that's beside the point. What is this guy doing acting like he has any gaming authority if he isn't a fanboy? I haven't played Katamari Damacy or Shadow of the Colossus, but from what I've heard from more reputable gaming publications, they're freaking sweet games. This guy had his 15 minutes; it's time to move on.
I'll second that. Although I might need to pick up a DS before I finish all the games I already own. I'm also thinking of just getting rid of the games I probably won't play again.
It is a sad day indeed. Working Designs really knew how to translate a game. I bought three of my systems (Sega CD, Saturn, Playstation) in part or exclusively because of WD games. The Lunar games in particular were instrumental in fostering my love of RPGs.
WD also, to my knowledge, was the first to release games with anime cutscenes in the U.S. Today there are all kinds of anime-styled games in the U.S., but back in the day the game publishers downplayed the Japanese influence.
It's oversimplification that gets people to stick their fingers in their ears and ignore anything potentially insightful that might be said.
A corporation as large as Sony has diversified its interests such that if it doesn't get your money from you buying a Sony product, it will get your money through another, less direct channel. That's capitalism for you.
I will say that the more system resources available, the lazier programmers are allowed to be. I'm not saying that's necessarily a good or bad thing, but it is pretty ridiculous to be hearing that a DVD-9 is not enough room to store a game.
It does seem that even though Nintendo is late to the online gaming table, they've managed to do a good job with implementation. Hopefully third parties will get on board.
FuncoLand did some things well, but my experience with them was always fairly negative. The customer service was horrible. The employees always made it seem like helping me was a bother. Plus, they always tried to push the cleaning kits. A buddy of mine worked there for a while, and even then I felt like he was trying to rip me off.
It wasn't all bad though. The FuncoLand Fun Club introduced me to Game Informer, which continues to be the pinnacle of video game journalism. I also bought a number of games and a couple of systems used there that I probably wouldn't have played otherwise.
Honestly though, I didn't know that independent game shops still existed. There was a local game shop in my area in the early nineties that was pretty great. The main draw for me was rentals, but they also sold games. Of course they went out of business before I had any real money to spend. From what I remember their customer service was pretty good, and they had frequent incentives like 'rent two, get one free' to keep me going back.
Then there's defragging. Not only would all the devs defrag their own drives every week, they'd pretend they could notice a difference. It's the first thing our helpdesk would tell you to do if there were problems. Second, reinstall the OS.
Step 3: Buy a new computer. Then go back to step 1.
The Elgato stuff is awfully overpriced: the EyeTV 200 (FW) sells for EUR 329 around here. For that price I can buy a stand-alone DVD recorder/PVR with built in 160GB hard disk and skip the Mac altogether.
It is fairly expensive, but worth it, in my opinion. EyeTV is nice because it doesn't bog down my system while recording, and I can edit out commercials and save clips easily. If a stand-alone unit works better for you, then go with it.
Suffice to say, you gotta drop the hardcore gamer image sometimes to rediscover what's fun.
To me, the hardcore gamer is the one who enjoys innovative gameplay. Hardcore gamers enjoy quality games no matter what the platform is. People who only play Military Shooter 28 or Sports Sequel 50 Billion are not hardcore. Nintendo has never lost the hardcore gaming population; Sony and Microsoft have just excelled at building up the poser gaming population.
Your point is well taken though. The folks pumping out generic game after generic game could learn a thing or two about what's fun.
Just because you're an asshole and a coward doesn't mean the rest of us need to excuse your behavior. Likewise with the original Europeans in North America and their behavior.
In Media Fantasy Land, Blu-Ray has been around for years.
According to Consumer Reports, Apple has the best support in the industry.
I definitely am a fanboy, but that's beside the point. What is this guy doing acting like he has any gaming authority if he isn't a fanboy? I haven't played Katamari Damacy or Shadow of the Colossus, but from what I've heard from more reputable gaming publications, they're freaking sweet games. This guy had his 15 minutes; it's time to move on.
They should include a custom controller where you dial the phone and then put the receiver on the modem. Otherwise, it's all just pretty graphics.
Except the Brain was funny when his plans failed. Gates is just pathetic.
I'll second that. Although I might need to pick up a DS before I finish all the games I already own. I'm also thinking of just getting rid of the games I probably won't play again.
Ah, but then there would be nothing to flame about. ;)
Here's the direct link to that wonderful statement: http://whedonesque.com/comments/9027#101124
Yes, it's the real Joss. I've been a Whedonesque member long enough to say that with some authority. Here's the direct link, btw.
WD also, to my knowledge, was the first to release games with anime cutscenes in the U.S. Today there are all kinds of anime-styled games in the U.S., but back in the day the game publishers downplayed the Japanese influence.
Responsible: Yes.
Directly: No.
It's oversimplification that gets people to stick their fingers in their ears and ignore anything potentially insightful that might be said.
A corporation as large as Sony has diversified its interests such that if it doesn't get your money from you buying a Sony product, it will get your money through another, less direct channel. That's capitalism for you.
Sounds like the name of some bad daytime TV show.
The Dreamcast never left... Brazil.
I will say that the more system resources available, the lazier programmers are allowed to be. I'm not saying that's necessarily a good or bad thing, but it is pretty ridiculous to be hearing that a DVD-9 is not enough room to store a game.
It does seem that even though Nintendo is late to the online gaming table, they've managed to do a good job with implementation. Hopefully third parties will get on board.
I wonder if they'll offer a family calling plan for Fido, Junior, Grandpa, and crazy cousin Curtis. No doubt Fido would use up all the minutes though.
"But Ma, I did already!"
"The real dog, Timmy."
"Oh yeah, I forgot about that one."
It wasn't all bad though. The FuncoLand Fun Club introduced me to Game Informer, which continues to be the pinnacle of video game journalism. I also bought a number of games and a couple of systems used there that I probably wouldn't have played otherwise.
Honestly though, I didn't know that independent game shops still existed. There was a local game shop in my area in the early nineties that was pretty great. The main draw for me was rentals, but they also sold games. Of course they went out of business before I had any real money to spend. From what I remember their customer service was pretty good, and they had frequent incentives like 'rent two, get one free' to keep me going back.
Time to hibernate for five months.
- Bart
Your point is well taken though. The folks pumping out generic game after generic game could learn a thing or two about what's fun.
Just because you're an asshole and a coward doesn't mean the rest of us need to excuse your behavior. Likewise with the original Europeans in North America and their behavior.