To stand! If you don't replace the batteries in your coffee table, the legs don't have enough energy and it will just fall down flat! This device is definitely worth the price of mice infestation and child frightening!
[In the Chrome Web Store] you'll find dozens of 'apps' to install and run directly from a handy icon on the browser's home screen. Except, these aren't 'apps' at all. They're websites.
So Google has taken web clips and brought it to users the way Apple originally wanted to on the iPhone. Before the iPhone had native applications, "apps" were originally supposed to be nothing more than web clips anyway.
My only problem with this is relying on connectivity to use a piece of software that doesn't require online functionality, for example a unit converter vs displaying up to date weather information. Both of these could be done as web clips, but only one should be. Therefore it may be important to designate which apps are actually native applications and which are simply web clips.
There's a big difference between game engine source code and a complete game. Wolfire copyrighted the assets, and placed them under a different license. If this new game used different levels, art, and sound, then it would be perfectly legal. However, it's just ripping off Lugaru's graphics, sounds, and levels, which are not under the GPL. The creators of Lugaru have contacted Apple about this, so the ball is in their court for now, unless the affair becomes litigious I guess.
Based on a true story, Tod Lubitch is born with a deficient immune system (which is unlike being born with AIDS). As such, he must spend the rest of his life in a completely sterile environment.
Later on in the movie, he attends a normal school by using a mobile device fitted with a monitor, microphone, and speakers.
If you're curious about the movie, this may make it more watchable...
"At Microsoft we respect that Windows customers want the best experience of the web including the ability to enjoy the widest range of content available on the internet in H.264 format"
They don't want Windows customers to have the best experience of the web, they want users to have the best experience of H.264 format content available on the web, a much narrower goal with less actual benefit to any user, not even just Windows customers.
It's important to have all the information and not just pull something out of context, because you will get the wrong idea. MS concentrates just as much on the way they express themselves as they do on the development of their own software.
Except that the difference here is that people are setting up shop just for fun, not because they need to work. There are always people tinkering, and they will never accept this so-called "message," it is out of the scope of their tinkering. They tinker because it's a fun challenge, and there will always be people that think so. Persecution from Sony is not a deterrent, it doesn't even enter into it. To hobbyists, the situation is: they bought some hardware, it's theirs, they can do whatever they want with it. And frankly, there shouldn't be anything illegal about that.
Who's going to look at all of this info? I mean, besides marketing folk and other data miners? More and more people will die and all of this will accumulate. I don't know how big of a pass-time looking at dead peoples' data is going to become. Also, if this data isn't in the public domain, it won't really be that useful to build new stuff out of either. It just seems like vanity.
If you want something you created to last after you died and for it to be useful, just release it as CC or something.
You will always want that data so you can manipulate it in some other manner that wasn't taken into account by the in-memory analysis, or even the scope of your project. These marketing blokes sure like to seize the day, don't they?
So is a lot of "prior art" being created so that many of these methods become free to implement, or is it possible that patents on these techniques have already been snapped up and this is just free crowd sourced R&D and fleshing out of the logistics so that only Microsoft and PrimeSense can implement any of this commercially?
Agreed, I have DVDs, from 10+ years, CDs from 15 years ago and floppies from 25 years ago that work fine. All that's in my archives are email and personal source code from when I was fiddling around trying to learn a few things, nothing too interesting. Don't even know why I keep it. Source code from when I was a kid is fun to look back at, I kept all of my iterations so I can track what I was learning, but nothing too useful and certainly not very relevant today.
Xbox is a family friendly games and entertainment console and does not allow Adults Only content to be certified for use on its platform
Really, is that why Dante's Inferno is available for the 360? If that much violence and nudity is "family friendly" and "not Adults Only content" then what are they thinking?!
If the data was gathered illegally, then legally it shouldn't be used for anything. It should be deleted. How is replicating the data going to fix the situation? They shouldn't be looking at it or combing through it, they shouldn't be spreading it around, so why aren't they ordering it deleted? Why do they want the data?
Right, right. Like cel phone users aren't being nickled and dimed to death enough as it is. This is the type of thing that keeps me from getting more than just a basic no-frills phone with a minimal plan.
Besides that, there's a clear conflict of interest here. Don't like a competitor? Charge to serve up their content. Enter into a deal with one content provider, and start charging for their competitors. There's too much ground for escalation here and mobile phone bills can only skyrocket even higher.
If I really need to browse the web, there are plenty of wifi spots. But I don't care how desperate I am (although how would I get to that point?), I'm staying the hell away from bullshit like this.
Not to mention voice recognition, if this is anything like IBM's VoiceType on the Aptiva, the host will have to train the machine for the first hour of the show, and will spend the rest of the time talking like Shatner and it'll still get it wrong.
I don't play multiplayer, and always found it a waste of my money that games didn't bundle the multiplayer portion separately. I pay for it but don't use it, so in essence I helped fund that which I don't want.
Still, I don't see the point of including it, as in all but the most popular games, multiplayer only lasts about 15 days until most people who are interested in the game have accomplished all they can in the game, and then you can't find any more players anyway and it's back to CoD.
This initiative is a waste of developer time and consumer cash.
For some reason, on Safari Mac, the word "Fix" is missing on the tab, both for the Slashdot story and the linked story. The tooltip shows it, the window title shows it, but the tab doesn't. Hopefully a fix for this is forthcoming as well.
That would be the "casual gaming" market, and of course there's more casual participants than enthusiast in any hobby. You can only charge casual gamers about $1 or $2 for a game before they start thinking they should be spending their money on better things, whereas the enthusiast crowd is apparently willing to pay $60-$100+ for their games and various special editions. I guess it's a matter of scale, which is more profitable to you and what you're capable of. The good news is that the medium is popular and there's room for many players.
These people actually have cybernetic implants, making them cybogs, hence the "cyber" prefix. Gangs are traditionally are very discriminatory, so each member of the gang is a cyborg, making them a "cyber-gang". Each member of the cyber-gang can hold up to 80 gigabytes in their brains, which is what they used to store the payload which remained undetected by norms.
Ironic that the smart wallet itself is a frivolous purchase... who's in the market for this exactly? I know people like to cram in tech wherever they can, but this is extremely superfluous.
The idea is to better personalize content and only pay for what you want to watch instead of paying cable companies for all the channels you don't watch.
But the reality is that their service currently requires you to have an existing contract with a cable company for the channels you want to watch on your 360. You can't just pay for ESPN and watch that on your 360 and not pay the cable company, and the cable companies certainly won't make it easy for such a scenario to happen. Besides, you still have to pay Microsoft for the Live! subscription, so access fees aren't going anywhere in general.
Hacking would mean that someone got to our algorithms that sit inside of the Xbox and was able to actually use them, which hasn’t happened. Or, it means that you put a device between the sensor and the Xbox for means of cheating, which also has not happened.
No, that's cracking. Hacking seems to be exactly what has taken place... The device has been used as defined by the user, not the original software, for purposes outside of the original scope of the device as intended by the producer of the device.
When you were 15, games were 3-5 hours max, and about 12 games worth playing were released a year. It got to the point so you were even renting crappy games because the good ones weren't released often enough. You probably just remember finishing more of the games out of the total that existed. Today, 12 games worth playing are released every season, and they range from 15 to 50+ hours, have online components, and the popular ones have expansion packs.
Back in the day the only games that boasted about being 40 hours long were a few RPGs, and the good ones were few and far between. Today almost every game is open world and filled with side quests and collectibles, and has a list of extra accomplishments that can be earned for meta scores. Back in the day games didn't have difficulty settings, so they had a more average difficulty, and games had cheats as well so you could burn through them faster, today they remove those so they can sell you enhanced equipment and other crap.
Good, it's a waste of paper, and you have the option of requesting it anyway. Now if they could only get rid of flyers and other crap that piles up as well, it just goes straight into the recycling bin anyway, what's the point? It's really depressing how much goes into my mailbox every single day and straight into the bin, where even more energy has to be used to make it back into perfectly usable paper again, which will no doubt end up going right back in the bin! Many of these are printed with high quality ink on a glossy card, it's a shame how much waste is created.
To stand! If you don't replace the batteries in your coffee table, the legs don't have enough energy and it will just fall down flat! This device is definitely worth the price of mice infestation and child frightening!
[In the Chrome Web Store] you'll find dozens of 'apps' to install and run directly from a handy icon on the browser's home screen. Except, these aren't 'apps' at all. They're websites.
So Google has taken web clips and brought it to users the way Apple originally wanted to on the iPhone. Before the iPhone had native applications, "apps" were originally supposed to be nothing more than web clips anyway.
My only problem with this is relying on connectivity to use a piece of software that doesn't require online functionality, for example a unit converter vs displaying up to date weather information. Both of these could be done as web clips, but only one should be. Therefore it may be important to designate which apps are actually native applications and which are simply web clips.
There's a big difference between game engine source code and a complete game. Wolfire copyrighted the assets, and placed them under a different license. If this new game used different levels, art, and sound, then it would be perfectly legal. However, it's just ripping off Lugaru's graphics, sounds, and levels, which are not under the GPL. The creators of Lugaru have contacted Apple about this, so the ball is in their court for now, unless the affair becomes litigious I guess.
From imdb
Based on a true story, Tod Lubitch is born with a deficient immune system (which is unlike being born with AIDS). As such, he must spend the rest of his life in a completely sterile environment.
Later on in the movie, he attends a normal school by using a mobile device fitted with a monitor, microphone, and speakers.
If you're curious about the movie, this may make it more watchable...
"At Microsoft we respect that Windows customers want the best experience of the web including the ability to enjoy the widest range of content available on the internet in H.264 format"
They don't want Windows customers to have the best experience of the web, they want users to have the best experience of H.264 format content available on the web, a much narrower goal with less actual benefit to any user, not even just Windows customers.
It's important to have all the information and not just pull something out of context, because you will get the wrong idea. MS concentrates just as much on the way they express themselves as they do on the development of their own software.
Alright, enough bickering. All I really want to know is, does it pack some serious power into a tiny case?
Except that the difference here is that people are setting up shop just for fun, not because they need to work. There are always people tinkering, and they will never accept this so-called "message," it is out of the scope of their tinkering. They tinker because it's a fun challenge, and there will always be people that think so. Persecution from Sony is not a deterrent, it doesn't even enter into it. To hobbyists, the situation is: they bought some hardware, it's theirs, they can do whatever they want with it. And frankly, there shouldn't be anything illegal about that.
Who's going to look at all of this info? I mean, besides marketing folk and other data miners? More and more people will die and all of this will accumulate. I don't know how big of a pass-time looking at dead peoples' data is going to become. Also, if this data isn't in the public domain, it won't really be that useful to build new stuff out of either. It just seems like vanity.
If you want something you created to last after you died and for it to be useful, just release it as CC or something.
You will always want that data so you can manipulate it in some other manner that wasn't taken into account by the in-memory analysis, or even the scope of your project. These marketing blokes sure like to seize the day, don't they?
So is a lot of "prior art" being created so that many of these methods become free to implement, or is it possible that patents on these techniques have already been snapped up and this is just free crowd sourced R&D and fleshing out of the logistics so that only Microsoft and PrimeSense can implement any of this commercially?
Agreed, I have DVDs, from 10+ years, CDs from 15 years ago and floppies from 25 years ago that work fine. All that's in my archives are email and personal source code from when I was fiddling around trying to learn a few things, nothing too interesting. Don't even know why I keep it. Source code from when I was a kid is fun to look back at, I kept all of my iterations so I can track what I was learning, but nothing too useful and certainly not very relevant today.
Xbox is a family friendly games and entertainment console and does not allow Adults Only content to be certified for use on its platform
Really, is that why Dante's Inferno is available for the 360? If that much violence and nudity is "family friendly" and "not Adults Only content" then what are they thinking?!
If the data was gathered illegally, then legally it shouldn't be used for anything. It should be deleted. How is replicating the data going to fix the situation? They shouldn't be looking at it or combing through it, they shouldn't be spreading it around, so why aren't they ordering it deleted? Why do they want the data?
Right, right. Like cel phone users aren't being nickled and dimed to death enough as it is. This is the type of thing that keeps me from getting more than just a basic no-frills phone with a minimal plan.
Besides that, there's a clear conflict of interest here. Don't like a competitor? Charge to serve up their content. Enter into a deal with one content provider, and start charging for their competitors. There's too much ground for escalation here and mobile phone bills can only skyrocket even higher.
If I really need to browse the web, there are plenty of wifi spots. But I don't care how desperate I am (although how would I get to that point?), I'm staying the hell away from bullshit like this.
Not to mention voice recognition, if this is anything like IBM's VoiceType on the Aptiva, the host will have to train the machine for the first hour of the show, and will spend the rest of the time talking like Shatner and it'll still get it wrong.
I don't play multiplayer, and always found it a waste of my money that games didn't bundle the multiplayer portion separately. I pay for it but don't use it, so in essence I helped fund that which I don't want.
Still, I don't see the point of including it, as in all but the most popular games, multiplayer only lasts about 15 days until most people who are interested in the game have accomplished all they can in the game, and then you can't find any more players anyway and it's back to CoD.
This initiative is a waste of developer time and consumer cash.
For some reason, on Safari Mac, the word "Fix" is missing on the tab, both for the Slashdot story and the linked story. The tooltip shows it, the window title shows it, but the tab doesn't. Hopefully a fix for this is forthcoming as well.
That would be the "casual gaming" market, and of course there's more casual participants than enthusiast in any hobby. You can only charge casual gamers about $1 or $2 for a game before they start thinking they should be spending their money on better things, whereas the enthusiast crowd is apparently willing to pay $60-$100+ for their games and various special editions. I guess it's a matter of scale, which is more profitable to you and what you're capable of. The good news is that the medium is popular and there's room for many players.
These people actually have cybernetic implants, making them cybogs, hence the "cyber" prefix. Gangs are traditionally are very discriminatory, so each member of the gang is a cyborg, making them a "cyber-gang". Each member of the cyber-gang can hold up to 80 gigabytes in their brains, which is what they used to store the payload which remained undetected by norms.
Ironic that the smart wallet itself is a frivolous purchase... who's in the market for this exactly? I know people like to cram in tech wherever they can, but this is extremely superfluous.
The idea is to better personalize content and only pay for what you want to watch instead of paying cable companies for all the channels you don't watch.
But the reality is that their service currently requires you to have an existing contract with a cable company for the channels you want to watch on your 360. You can't just pay for ESPN and watch that on your 360 and not pay the cable company, and the cable companies certainly won't make it easy for such a scenario to happen. Besides, you still have to pay Microsoft for the Live! subscription, so access fees aren't going anywhere in general.
Hacking would mean that someone got to our algorithms that sit inside of the Xbox and was able to actually use them, which hasn’t happened. Or, it means that you put a device between the sensor and the Xbox for means of cheating, which also has not happened.
No, that's cracking. Hacking seems to be exactly what has taken place... The device has been used as defined by the user, not the original software, for purposes outside of the original scope of the device as intended by the producer of the device.
That's when the fight is personal. But this fight isn't, it's just about fighting over crap music and crap movies.
When you were 15, games were 3-5 hours max, and about 12 games worth playing were released a year. It got to the point so you were even renting crappy games because the good ones weren't released often enough. You probably just remember finishing more of the games out of the total that existed. Today, 12 games worth playing are released every season, and they range from 15 to 50+ hours, have online components, and the popular ones have expansion packs.
Back in the day the only games that boasted about being 40 hours long were a few RPGs, and the good ones were few and far between. Today almost every game is open world and filled with side quests and collectibles, and has a list of extra accomplishments that can be earned for meta scores. Back in the day games didn't have difficulty settings, so they had a more average difficulty, and games had cheats as well so you could burn through them faster, today they remove those so they can sell you enhanced equipment and other crap.
Good, it's a waste of paper, and you have the option of requesting it anyway. Now if they could only get rid of flyers and other crap that piles up as well, it just goes straight into the recycling bin anyway, what's the point? It's really depressing how much goes into my mailbox every single day and straight into the bin, where even more energy has to be used to make it back into perfectly usable paper again, which will no doubt end up going right back in the bin! Many of these are printed with high quality ink on a glossy card, it's a shame how much waste is created.