If it destroys just the first sector, and the disk had just one big partition, you can use fdisk to fix the mess.
If it had more partitions, use gpart to find the partitions. It's not perfect, so watch what you're doing.
If it destroys more than just the first sector, it'll (on FAT filesystems) destroy the partition boot sector, the directory, and the FATs. Which means you have to recover the data from backups.
I don't know whether Gimp is as good as Photoshop. I can't afford Photoshop, so I use Gimp, and even then I only very occasionally need to do something to an image. I'm not qualified to troll about whether it's good enough.
Yes, I agree that with games it is different than with other applications or operating systems, except for games that resemble eachother very much, like those FPS games.
Of course I know that not every instance of piracy equals a lost sale. I also think $50 for one game is ridiculous. Prices have been like that since at least 1990, and it seems like people have just gotten used to that, and find it normal nowadays.
But since software has such a low per-unit cost (all the costs go into development), they could probably easily lower the price a lot and make up those profits in volume. But they don't, probably because their statistics show this is the price for maximizing profits, and also because they can just lower the price later, and get a) $50 from eager games, and b) $20 from less eager gamers.
The high price is actually a good strategy for games publishers.
Of course they're going to blame copyright infringement. It's the perfect scapegoat for those high prices. Complaining about might even cause some infringers to purchase the game after all. Of course they know they can't stamp it out, and I doubt they'd really want to, since it does provide mouth-to-mouth advertising, the best kind of advertising. Plus, a publisher would rather have you copy and play their game, than buy/copy and play another publisher's game.
If they pull stunts like that, it's best to not bother with the game at all, and not pirate it either. Tell all your friends about it, so everyone knows not to bother. Pirating the game doesn't equal punishing the company: they still get the exposure, and other people you invite in, who try the game, might actually buy it. If you don't have it, you can't promote it that way.
Weren't early iD games released as shareware? That seems like a good distribution method, which combines legality with low distribution costs with try-before-you-buy.
I guess it still had to be said for the clue-impaired.
How do you think Microsoft got so big? People used to copy DOS and Windows, and when their companies were getting computers, guess what software their employees were familiar with, and which was thus bought?
Same thing with Photoshop. It's really expensive, and gets pirated a lot. Instead, people could have bought Paint Shop Pro or downloaded The Gimp.
Software piracy makes you serve as free advertising for the "victim" company, and when it feels like it, it can sue you for megabucks. Do the math, people (preferably not using a pirated copy of Mathematica. Get GNU Octave instead)!
Yes, but since the stadium was full the day before the attack, they might have noticed the stadium for the "juicy target" that it presents to a terrorist, so that might have given them the idea to try something in e.g. Athens (if they finish the stadium in time...).
And there weren't many foreigners on the train because it was an early commuter train.
Yeah, I read the first half of that paper earlier today, when someone linked to it in that other/. article about this subject.
This Carnival Booth algorithm they're describing, is about the terrorist group figuring out which of their members are suspected and which ones aren't, by sending them on lots of harmless air trips. Those members who don't get screened can later be used for real attacks, and then they have less chance of being screened than if the airport used a pure random screening selection.
Personally, I don't think Al Qaeda is going to use airplanes or trains in their upcoming acts. Airport security seems to be so draconian already, they won't need to plant a bomb or hijack a plane anymore.
Apparently, the Madrid attack was one day after a big soccer/football match in a stadium in Madrid. I think they did notice that, so watch out when you go to Athens this Summer...:-(
Yeah. I've noticed over time that posts which mention words that coincide with moderation options often get moderated that way. I.e. a post which mentions the word Insightful a couple of times often gets modded up as Insightful. Hence the grandparent post, it contains Insightful a lot, mixed with some other mod options. Let's see what the mods think of it;-)
If it's so cheap, go ahead and buy it. I never said I was a demanding user, so I'll just stick with The Gimp.
Funny, how so many people consider themselves demanding users, yet find Photoshop too expensive to buy...
If it destroys just the first sector, and the disk had just one big partition, you can use fdisk to fix the mess.
If it had more partitions, use gpart to find the partitions. It's not perfect, so watch what you're doing.
If it destroys more than just the first sector, it'll (on FAT filesystems) destroy the partition boot sector, the directory, and the FATs. Which means you have to recover the data from backups.
Heh, that "life" auction might be a hit here on Slashdot... ;-)
I don't know whether Gimp is as good as Photoshop. I can't afford Photoshop, so I use Gimp, and even then I only very occasionally need to do something to an image. I'm not qualified to troll about whether it's good enough.
Yes, I agree that with games it is different than with other applications or operating systems, except for games that resemble eachother very much, like those FPS games.
Of course I know that not every instance of piracy equals a lost sale. I also think $50 for one game is ridiculous. Prices have been like that since at least 1990, and it seems like people have just gotten used to that, and find it normal nowadays.
But since software has such a low per-unit cost (all the costs go into development), they could probably easily lower the price a lot and make up those profits in volume. But they don't, probably because their statistics show this is the price for maximizing profits, and also because they can just lower the price later, and get a) $50 from eager games, and b) $20 from less eager gamers.
The high price is actually a good strategy for games publishers.
Of course they're going to blame copyright infringement. It's the perfect scapegoat for those high prices. Complaining about might even cause some infringers to purchase the game after all. Of course they know they can't stamp it out, and I doubt they'd really want to, since it does provide mouth-to-mouth advertising, the best kind of advertising. Plus, a publisher would rather have you copy and play their game, than buy/copy and play another publisher's game.
It's a tangled mess, that's for sure.
If they pull stunts like that, it's best to not bother with the game at all, and not pirate it either. Tell all your friends about it, so everyone knows not to bother. Pirating the game doesn't equal punishing the company: they still get the exposure, and other people you invite in, who try the game, might actually buy it. If you don't have it, you can't promote it that way.
Weren't early iD games released as shareware? That seems like a good distribution method, which combines legality with low distribution costs with try-before-you-buy.
I guess it still had to be said for the clue-impaired.
How do you think Microsoft got so big? People used to copy DOS and Windows, and when their companies were getting computers, guess what software their employees were familiar with, and which was thus bought?
Same thing with Photoshop. It's really expensive, and gets pirated a lot. Instead, people could have bought Paint Shop Pro or downloaded The Gimp.
Software piracy makes you serve as free advertising for the "victim" company, and when it feels like it, it can sue you for megabucks. Do the math, people (preferably not using a pirated copy of Mathematica. Get GNU Octave instead)!
Maybe you can shrink that too?
How about shrinking spammers' heads?
Wrong. The goal is to drive the spammers out of business by denying them customers.
Are you by any chance referring to the so-called "legalized drugs" we're supposed to have in The Netherlands?
Around here, smoking weed is for losers. In America, it is cool.
Yes, but since the stadium was full the day before the attack, they might have noticed the stadium for the "juicy target" that it presents to a terrorist, so that might have given them the idea to try something in e.g. Athens (if they finish the stadium in time...).
And there weren't many foreigners on the train because it was an early commuter train.
Of course, I am just speculating.
Yeah, I read the first half of that paper earlier today, when someone linked to it in that other /. article about this subject.
:-(
This Carnival Booth algorithm they're describing, is about the terrorist group figuring out which of their members are suspected and which ones aren't, by sending them on lots of harmless air trips. Those members who don't get screened can later be used for real attacks, and then they have less chance of being screened than if the airport used a pure random screening selection.
Personally, I don't think Al Qaeda is going to use airplanes or trains in their upcoming acts. Airport security seems to be so draconian already, they won't need to plant a bomb or hijack a plane anymore.
Apparently, the Madrid attack was one day after a big soccer/football match in a stadium in Madrid. I think they did notice that, so watch out when you go to Athens this Summer...
Well, the floppy has lost all meaning of "save", or "safe", since bits on a floppy nowadays have a half-life of around three minutes.
;-)
Perhaps a picture of Jesus would be appropriate for the "Offsite Backup" functionality?
You mean curses graphics. Tk is a toolkit like GTK and QT, only more old-fashioned.
Will they finally call the Pentium 4 3.2GHz a Pentium 4 2.4? Their fmul/fdiv operations take twice as long as on the Pentium 3, after all.
If not, they're a bunch of hypocrites.
Hehheh, looking at the two posts above, I am suddenly reminded by this great quote from Homer:
"Facts? Facts can be used to prove anything even remotely true!"
Erm, wasn't network byte order established to be the same for all platforms?
Looks like the server isn't exactly UNBENDABLE...
But what if freecache.org gets slashdotted?
Wait a minute, check out this thread! This was made because of Slashdot!
s/air/light/
But before it does that, it tries to remove all Free operating systems from its network.
No, I kept it to 80 tracks. That's why I had 800KB on the discs and not 820KB.
IIRC, I used a program called FCopy to format and copy floppies.
Never had a single failure with the 3.5"ers, though. Until I got a PC with HD floppies...
Yeah, on the Atari ST, I routinely formatted DD floppies with 10 sectors per track instead of 9, so I got 800KB instead of 720KB.
Yeah. I've noticed over time that posts which mention words that coincide with moderation options often get moderated that way. I.e. a post which mentions the word Insightful a couple of times often gets modded up as Insightful. Hence the grandparent post, it contains Insightful a lot, mixed with some other mod options. Let's see what the mods think of it ;-)
I think I see a pattern here.
Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful Off-Topic Off-topic Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful Off-topic Off-topic Insightful Insightful Insightful Insightful Insightful Insightful Insightful Insightful A Troll! Oh, it's a Troll!