I think the name Revolution would make more sense if Nintendo just tried to make a powerhouse graphics machine, but considering the type of console the Wii is, it makes more sense to have it be a nonsensical name. When I think of the name Wii, I no longer think of urine, I think of making a child-like "Wheeeeeeeeeeeeeee! This is fun!" type of sound. But that's just me. I am a dork.
I realize you are just trying to make a point by taking this to its logical end, but when you say...and I've put 400 hours into obtaining said item... it still makes me feel like you need to get a f'ing life.
1. Make thesis. 2. Make realization that thesis cannot be supported. 3. Twist random facts, pull information out of context, and hope enough morons who lack logic will agree. 4. Send retarded article to Zonk, and twist fingers for #3.
Actually, I would say that they aren't listening, which is why they are innovating. If they were listening to what people say (No HDTV? This is gonna suck!) or (Wii? WTF kind of name is that?) or (That new controller is lame, I want another dual-analogue!) or (It's only 2x as powerful as Gamecube? The graphics will suck!) they wouldn't be innovating. In fact, they'd end up with another POS console like Microsoft and Sony have.
Its not the controller that's stopping non-gamers from joining the video game world, its most likely just the simple fact that they just don't like playing video games.
People might not like playing video games, but I know they do like playing games. The Wii is trying to redefine what a video game is by turning it into a game that one interacts with and not something someone passively watches on the screen while moving their opposable thumbs(ie: videogame).
I think Nintendo is causing another shift in gaming. Just as the industry went from 8-bit to 32-bit, from 2D to 3D, it now looks like it is going from passive to active. I think this is great not just for the industry, but for every gamer and non-gamer as well.
[It's] $100 more than MicroSoft's expensive model. That should tell you that it probably will pack the most graphical punch.
No. It should tell you they are trying to sell a Hi-Def DVD player that plays games. I think Nintendo is going to Wii all over Sony in this generation.
Meanwhile at the big N, they have decided to put out a cheap system that most people will be able to afford
Not only will the people be able to afford to buy it, but Nintendo will also be able to afford to sell it. Nintendo seems to be the only real console producing company where they have some sort of "goal" to make "profit." It's very hard to make profit when your company sells its consoles at loses greater than $100. Not only will the Wii be good for gamers in general, but it will also be good for Nintendo's profits.
Unless EA et al port their best selling titles to the Revolution, the lineup for that platform is going to look measly.
That's where the cheap dev kits and virtual console come in. Publishers will not be afraid of making Revo titles because it won't be such a huge investment. With the virtual console, Nintendo's library of games for the Revolution on launch day will be greater than the X360s at that same time(The Revo can play GC discs, BTW.). Lastly, which consoles get the ports? Well, usually the consoles that have sold the most, and if the Revo is in the low $200 range, it will more than likely sell more than the $500 behemoths of MS and Sony, we are living in the world of Wal*Mart aren't we?
You're not talking ports but complete rewrites.
The same will be true from going between PS3s cell and whatever the 360 has. Everything will have to be rewritten, all graphics will have to be redone, isn't the PS3 miles ahead of the 360 as well? I am just trying to make the point that cheap dev kits are going to make game development cheaper which will then allow many more games to be made for the Revolution.
There already is one. It's called the Gamecube controller, and you'll be able to use it with the Revolution.
Actually, you won't. I think you are thinking of how a dev Revo controller was being used on a Gamecube dev kit before the Revolution dev kits were being sent out.
See here's the thing. Nintendo doesn't want ports. They are setting themselves up as the second console. A person might own a PS3 or a 360, but most consumers will not spend the cash to have both. So what does Nintendo do? They sell an ultra-cheap console to sit alongside the more expensive console of choice. There's no point of having a game that is a port on a Revolution when more than likely the consumer will buy that game for their more expensive console. It's a brilliant strategy if you ask me.
Katamari Damacy is the only console game I've played in a long while that I actually loved
Sounds like you are a jaded gamer that could use something like the Nintendo Revolution.
I think a symptom of that is companies like Nintendo are starting to ignore old audiences.
I'm sorry, but didn't you just say you hadn't played a game you loved in a while until Katamari? Maybe Nintendo should branch out to new audiences and make new and different games!
I just want a simple game I know how to play and can do so without large effort.
If you want to play a game you know how to play, why not play one you already own? It can't get much simpler than that. Oh yeah, you are already jaded with those...
Yes we did, and I think the consensus then was that everyone is waiting for DS Lite, Revo, and PS3. Sorry 360, but if you jump the gun on the next generation, you should probably have enough consoles to fill demand.
Bonus levels would including shooting flamingos in Florida...
If there is going to be a bonus level, it sure as hell better allow me to shoot that damn dog, I can still hear him laughing at me after I ran out of bullets...
Here is an actual useful link in regards to the game. I think if editors are going to post crap articles, they should at least post crap articles from the other viewpoint.
They are silly that's why. I think the problem was that people are so used to the Dual Shock. The Wavebird was the greatest controller of that generation; wireless easily trumps button arrangement.
I'm sure there are still creative games being made today, but it gets difficult to find the gems among the rest of what's being produced (I liked Katamari Damacy;).
Two tips to find better games:
1. Stay away from sequels. 2. Stay away from prequels.
I think the idiotor saw fit to post a crap story. Here's his thought process:
I need a story. Oh look, MS might buy Sony. Hmmm, some of his points have already been declared false by Sony, but MS buying Sony sounds good. Oh jeez, this guy doesn't know english...but MS buying Sony sounds sooo cool. Oh hmmmm, this article has no basis and draws its conclusion from thin air...but MS buying Sony still sounds yummy in the tummy. Well this article is total crap, fiction, garbage, junk, but MS buying Sony makes me happy inside. Posted.
Granted this does assume the jackass read the article first, which if true, says a lot about the editors at Slashdot.
I'd say more like goodbye Sony to the gaming business. I think the N64 and PS3 will both be seen as consoles that chose the wrong media for their games. N64 by using cartridges, and the PS3 for using Blu-Ray. In regards to the gaming industry, I wonder if Sony will someday be seen as Atari, Colecovision, or Sega are now.
I wonder if they will ever sell a game in pieces. For example you have to buy the main character, the storyline, the world its in, etc. If the game gets too difficult, you could just buy fewer bad guys.
I guess what I am saying is that hopefully game makers don't start selling critical pieces of the game as "add-ons."
I think the name Revolution would make more sense if Nintendo just tried to make a powerhouse graphics machine, but considering the type of console the Wii is, it makes more sense to have it be a nonsensical name. When I think of the name Wii, I no longer think of urine, I think of making a child-like "Wheeeeeeeeeeeeeee! This is fun!" type of sound. But that's just me. I am a dork.
I realize you are just trying to make a point by taking this to its logical end, but when you say ...and I've put 400 hours into obtaining said item... it still makes me feel like you need to get a f'ing life.
Interestingly, 136,500 units were sold in the United States in just the first two days after the handheld console's launch.
Yeah, it's not like European's had any other distractions at this time... Oh yeah, World Cup.
Authors thoughts:
1. Make thesis.
2. Make realization that thesis cannot be supported.
3. Twist random facts, pull information out of context, and hope enough morons who lack logic will agree.
4. Send retarded article to Zonk, and twist fingers for #3.
You listen, you notice, you innovate!
Actually, I would say that they aren't listening, which is why they are innovating. If they were listening to what people say (No HDTV? This is gonna suck!) or (Wii? WTF kind of name is that?) or (That new controller is lame, I want another dual-analogue!) or (It's only 2x as powerful as Gamecube? The graphics will suck!) they wouldn't be innovating. In fact, they'd end up with another POS console like Microsoft and Sony have.
2. Give us a glimpse at how the older NES, SNES, Genesis, etc games will be played (the Wii controller flat-out lacks the proper number of buttons).
l er.html
I think Nintendo of Japan's website answers this question(go to the very bottom of page):
http://www.nintendo.co.jp/n10/e3_2006/wii/control
Its not the controller that's stopping non-gamers from joining the video game world, its most likely just the simple fact that they just don't like playing video games.
People might not like playing video games, but I know they do like playing games. The Wii is trying to redefine what a video game is by turning it into a game that one interacts with and not something someone passively watches on the screen while moving their opposable thumbs(ie: videogame).
I think Nintendo is causing another shift in gaming. Just as the industry went from 8-bit to 32-bit, from 2D to 3D, it now looks like it is going from passive to active. I think this is great not just for the industry, but for every gamer and non-gamer as well.
[It's] $100 more than MicroSoft's expensive model. That should tell you that it probably will pack the most graphical punch.
No. It should tell you they are trying to sell a Hi-Def DVD player that plays games. I think Nintendo is going to Wii all over Sony in this generation.
Meanwhile at the big N, they have decided to put out a cheap system that most people will be able to afford
Not only will the people be able to afford to buy it, but Nintendo will also be able to afford to sell it. Nintendo seems to be the only real console producing company where they have some sort of "goal" to make "profit." It's very hard to make profit when your company sells its consoles at loses greater than $100. Not only will the Wii be good for gamers in general, but it will also be good for Nintendo's profits.
Don't get sued by the RIAA, many a lyrics website has been taken down for copyright infringement.
Has the 360 been selling ANY units in Japan?
Nope, that's why they can pump out a million a month for the US.
Unless EA et al port their best selling titles to the Revolution, the lineup for that platform is going to look measly.
That's where the cheap dev kits and virtual console come in. Publishers will not be afraid of making Revo titles because it won't be such a huge investment. With the virtual console, Nintendo's library of games for the Revolution on launch day will be greater than the X360s at that same time(The Revo can play GC discs, BTW.). Lastly, which consoles get the ports? Well, usually the consoles that have sold the most, and if the Revo is in the low $200 range, it will more than likely sell more than the $500 behemoths of MS and Sony, we are living in the world of Wal*Mart aren't we?
You're not talking ports but complete rewrites.
The same will be true from going between PS3s cell and whatever the 360 has. Everything will have to be rewritten, all graphics will have to be redone, isn't the PS3 miles ahead of the 360 as well? I am just trying to make the point that cheap dev kits are going to make game development cheaper which will then allow many more games to be made for the Revolution.
There already is one. It's called the Gamecube controller, and you'll be able to use it with the Revolution.
Actually, you won't. I think you are thinking of how a dev Revo controller was being used on a Gamecube dev kit before the Revolution dev kits were being sent out.
See here's the thing. Nintendo doesn't want ports. They are setting themselves up as the second console. A person might own a PS3 or a 360, but most consumers will not spend the cash to have both. So what does Nintendo do? They sell an ultra-cheap console to sit alongside the more expensive console of choice. There's no point of having a game that is a port on a Revolution when more than likely the consumer will buy that game for their more expensive console. It's a brilliant strategy if you ask me.
Katamari Damacy is the only console game I've played in a long while that I actually loved
Sounds like you are a jaded gamer that could use something like the Nintendo Revolution.
I think a symptom of that is companies like Nintendo are starting to ignore old audiences.
I'm sorry, but didn't you just say you hadn't played a game you loved in a while until Katamari? Maybe Nintendo should branch out to new audiences and make new and different games!
I just want a simple game I know how to play and can do so without large effort.
If you want to play a game you know how to play, why not play one you already own? It can't get much simpler than that. Oh yeah, you are already jaded with those...
I bought my first apple product EVER last week, a Mac Mini.
8 6672392&skuId=7712969&type=product
Wow, you were turned into an Apple Fanboy in a week? Impressive.
The Nano is another recent product that still has no competition.
Really? http://www.bestbuy.com/site//olspage.jsp?id=11380
(It's cheaper too, BTW.)
Didn't we just discuss this?
Yes we did, and I think the consensus then was that everyone is waiting for DS Lite, Revo, and PS3. Sorry 360, but if you jump the gun on the next generation, you should probably have enough consoles to fill demand.
Bonus levels would including shooting flamingos in Florida...
If there is going to be a bonus level, it sure as hell better allow me to shoot that damn dog, I can still hear him laughing at me after I ran out of bullets...
Here is an actual useful link in regards to the game. I think if editors are going to post crap articles, they should at least post crap articles from the other viewpoint.
http://mozlapunk.web-log.nl/log/5500832
I don't understand why some people don't like it.
They are silly that's why. I think the problem was that people are so used to the Dual Shock. The Wavebird was the greatest controller of that generation; wireless easily trumps button arrangement.
I'm sure there are still creative games being made today, but it gets difficult to find the gems among the rest of what's being produced (I liked Katamari Damacy ;).
Two tips to find better games:
1. Stay away from sequels.
2. Stay away from prequels.
I think the idiotor saw fit to post a crap story. Here's his thought process:
I need a story.
Oh look, MS might buy Sony.
Hmmm, some of his points have already been declared false by Sony, but MS buying Sony sounds good.
Oh jeez, this guy doesn't know english...but MS buying Sony sounds sooo cool.
Oh hmmmm, this article has no basis and draws its conclusion from thin air...but MS buying Sony still sounds yummy in the tummy.
Well this article is total crap, fiction, garbage, junk, but MS buying Sony makes me happy inside.
Posted.
Granted this does assume the jackass read the article first, which if true, says a lot about the editors at Slashdot.
Bait and switch.
Goodbye, PS3 marketshare.
I'd say more like goodbye Sony to the gaming business. I think the N64 and PS3 will both be seen as consoles that chose the wrong media for their games. N64 by using cartridges, and the PS3 for using Blu-Ray. In regards to the gaming industry, I wonder if Sony will someday be seen as Atari, Colecovision, or Sega are now.
I wonder if they will ever sell a game in pieces. For example you have to buy the main character, the storyline, the world its in, etc. If the game gets too difficult, you could just buy fewer bad guys.
I guess what I am saying is that hopefully game makers don't start selling critical pieces of the game as "add-ons."