Domain: macsoftgames.com
Stories and comments across the archive that link to macsoftgames.com.
Comments · 37
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Re:Don't think about it?
I don't know if you were serious or not but Rise of Nations has been out on Mac for a long time:
Rise of Nations for Mac -
Re:I don't get it
I personally have well 50 different CD/DVD based games for Mac OS X sitting on my shelf...
http://guide.apple.com/uscategories/games_us.lasso
http://www.apple.com/games/articles/
http://www.aspyr.com/games.php/mac/complete/
http://www.macsoftgames.com/navpages/games/MacSoft -Game-Page.html
http://www.feralinteractive.com/?section=support&l anguage=english -
Mac Games, a list for those who can't use googleI'm not going to argue, but I do think there are probably at least 30 new commerical Mac games in the past 12 months, and certainly many more freeware/shareware games. There are at least 100 commerical games that run native on Mac OS X (ie, not "Classic" Mac OS 9).
Companies that publish (and sell) Mac games:
- MacSoft
- Aspry (Scroll Down to find list)
- Feral Interactive
- Freeverse
- Ambrosia
- Pangea
- Blizzard
- United States Army
Additional Mac Game Resources:
- MacSoft
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I really haven't used it yet ...Never found that I needed it on Panther, and haven't used it since I upgraded.
That being said, I'm not saying *someone* will find it useful, but really, it just looks like an attempt to move Firefox's "Find in page" functionality to the OS level.
I haven't noted any major performance hits either, and my current use of Tiger has been limited to a 1GHz Powerbooks, which usually gets a LaCie FireWire drive hooked up to it.
In fact, the only problem I've had with Tiger is that the UT2004 demo doesn't run under it (it's a work machine and I don't have an Apple at home, so I can't justify running out and buying the actual game, which has an update out that supposedly resolves the issue).
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Re:Wrath of Linux Users
Well... I guess you have 2 less reasons for sticking with Windows...
- Unreal Tournament 2004: 2004 Apple Design Awards - Best Entertainment Product
- Starcraft: Brood War - Also available (check sys. requirements)
Most good games do make it to the Mac, though it usually take a few months for a port. I imagine, as the market share increases, this will be less of a problem. As less serious gamers switch over and pick up a game or two a year from what's available, game developers will shift their emphasis to account for the changing market. The Mac going up from three to six percent in computer marketshare will be a great start.
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Re:Stealing Windows customers?
It may be cheap and sexy, but it's hard to find apps for. Best Buy, for example, carries no Mac software.
Actually, my local Best Buy does carry some Mac software titles. Heck, even the Best Buy (Canada) website has a Macintosh software section (a quick search of the US webstore likewise brings up some Apple software titles).
No Games. Sorry.
No need to appologise for your ignorance. Now if you had said that the Mac has fewer games, I'd have to grant you that. But to say there are no games? How about Halo? Or how about Rise of Nations? Or what about Unreal Tournement 2004? Age of Empires II? Age of Mythology? Civilization III? Star Wars: Knights of the Old Republic? And let's not forget Doom 3 (currently available for pre-order). And a whole lot more.
If there are two things that characterize gaming on Mac OS X, it's that typically the games come out later on OSX than on Windows, and that there isn't the sheer mass of games available as there is on Windows. Still, that is a long way from "no" games -- typically all the best games from the Windows world make their way to the Mac OS X world in short order.
Yaz.
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Re:Stealing Windows customers?
It may be cheap and sexy, but it's hard to find apps for. Best Buy, for example, carries no Mac software.
Actually, my local Best Buy does carry some Mac software titles. Heck, even the Best Buy (Canada) website has a Macintosh software section (a quick search of the US webstore likewise brings up some Apple software titles).
No Games. Sorry.
No need to appologise for your ignorance. Now if you had said that the Mac has fewer games, I'd have to grant you that. But to say there are no games? How about Halo? Or how about Rise of Nations? Or what about Unreal Tournement 2004? Age of Empires II? Age of Mythology? Civilization III? Star Wars: Knights of the Old Republic? And let's not forget Doom 3 (currently available for pre-order). And a whole lot more.
If there are two things that characterize gaming on Mac OS X, it's that typically the games come out later on OSX than on Windows, and that there isn't the sheer mass of games available as there is on Windows. Still, that is a long way from "no" games -- typically all the best games from the Windows world make their way to the Mac OS X world in short order.
Yaz.
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Re:Stealing Windows customers?
It may be cheap and sexy, but it's hard to find apps for. Best Buy, for example, carries no Mac software.
Actually, my local Best Buy does carry some Mac software titles. Heck, even the Best Buy (Canada) website has a Macintosh software section (a quick search of the US webstore likewise brings up some Apple software titles).
No Games. Sorry.
No need to appologise for your ignorance. Now if you had said that the Mac has fewer games, I'd have to grant you that. But to say there are no games? How about Halo? Or how about Rise of Nations? Or what about Unreal Tournement 2004? Age of Empires II? Age of Mythology? Civilization III? Star Wars: Knights of the Old Republic? And let's not forget Doom 3 (currently available for pre-order). And a whole lot more.
If there are two things that characterize gaming on Mac OS X, it's that typically the games come out later on OSX than on Windows, and that there isn't the sheer mass of games available as there is on Windows. Still, that is a long way from "no" games -- typically all the best games from the Windows world make their way to the Mac OS X world in short order.
Yaz.
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Re:Stealing Windows customers?
It may be cheap and sexy, but it's hard to find apps for. Best Buy, for example, carries no Mac software.
Actually, my local Best Buy does carry some Mac software titles. Heck, even the Best Buy (Canada) website has a Macintosh software section (a quick search of the US webstore likewise brings up some Apple software titles).
No Games. Sorry.
No need to appologise for your ignorance. Now if you had said that the Mac has fewer games, I'd have to grant you that. But to say there are no games? How about Halo? Or how about Rise of Nations? Or what about Unreal Tournement 2004? Age of Empires II? Age of Mythology? Civilization III? Star Wars: Knights of the Old Republic? And let's not forget Doom 3 (currently available for pre-order). And a whole lot more.
If there are two things that characterize gaming on Mac OS X, it's that typically the games come out later on OSX than on Windows, and that there isn't the sheer mass of games available as there is on Windows. Still, that is a long way from "no" games -- typically all the best games from the Windows world make their way to the Mac OS X world in short order.
Yaz.
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Re:Stealing Windows customers?
It may be cheap and sexy, but it's hard to find apps for. Best Buy, for example, carries no Mac software.
Actually, my local Best Buy does carry some Mac software titles. Heck, even the Best Buy (Canada) website has a Macintosh software section (a quick search of the US webstore likewise brings up some Apple software titles).
No Games. Sorry.
No need to appologise for your ignorance. Now if you had said that the Mac has fewer games, I'd have to grant you that. But to say there are no games? How about Halo? Or how about Rise of Nations? Or what about Unreal Tournement 2004? Age of Empires II? Age of Mythology? Civilization III? Star Wars: Knights of the Old Republic? And let's not forget Doom 3 (currently available for pre-order). And a whole lot more.
If there are two things that characterize gaming on Mac OS X, it's that typically the games come out later on OSX than on Windows, and that there isn't the sheer mass of games available as there is on Windows. Still, that is a long way from "no" games -- typically all the best games from the Windows world make their way to the Mac OS X world in short order.
Yaz.
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Re:Stealing Windows customers?
It may be cheap and sexy, but it's hard to find apps for. Best Buy, for example, carries no Mac software.
Actually, my local Best Buy does carry some Mac software titles. Heck, even the Best Buy (Canada) website has a Macintosh software section (a quick search of the US webstore likewise brings up some Apple software titles).
No Games. Sorry.
No need to appologise for your ignorance. Now if you had said that the Mac has fewer games, I'd have to grant you that. But to say there are no games? How about Halo? Or how about Rise of Nations? Or what about Unreal Tournement 2004? Age of Empires II? Age of Mythology? Civilization III? Star Wars: Knights of the Old Republic? And let's not forget Doom 3 (currently available for pre-order). And a whole lot more.
If there are two things that characterize gaming on Mac OS X, it's that typically the games come out later on OSX than on Windows, and that there isn't the sheer mass of games available as there is on Windows. Still, that is a long way from "no" games -- typically all the best games from the Windows world make their way to the Mac OS X world in short order.
Yaz.
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Re:irony
Hey stupid you CAN play Halo on the Macintosh. MacSoft's Halo Page
Don't click on that link though, it might shatter your sense of reality. Macs don't have any games, sure they don't. -
Re:AWESOME!
While I recognize the humor of the original post... tt's not the lack of good games:
Railroad Tycoon 3
Civ 3
Simcity 4
The Sims
Medal of Honor
Jedi Academy
Ghost Recon
Rainbow Six: Athena Sword
Splinter Cell
Halo
Neverwinter Nights
It's the speed at which they are released. -
Re:AWESOME!
While I recognize the humor of the original post... tt's not the lack of good games:
Railroad Tycoon 3
Civ 3
Simcity 4
The Sims
Medal of Honor
Jedi Academy
Ghost Recon
Rainbow Six: Athena Sword
Splinter Cell
Halo
Neverwinter Nights
It's the speed at which they are released. -
Re:AWESOME!
While I recognize the humor of the original post... tt's not the lack of good games:
Railroad Tycoon 3
Civ 3
Simcity 4
The Sims
Medal of Honor
Jedi Academy
Ghost Recon
Rainbow Six: Athena Sword
Splinter Cell
Halo
Neverwinter Nights
It's the speed at which they are released. -
Re:AWESOME!
While I recognize the humor of the original post... tt's not the lack of good games:
Railroad Tycoon 3
Civ 3
Simcity 4
The Sims
Medal of Honor
Jedi Academy
Ghost Recon
Rainbow Six: Athena Sword
Splinter Cell
Halo
Neverwinter Nights
It's the speed at which they are released. -
Re:the whole thing makes me wonder market shares
You should upgrade to MOO3, you won't need an emulator for it.
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Re:PowerBook Gaming
Apple has an extensive list of freeware/shareware games on their website. Macsoft Games and Aspyr both offer a fairly wide selection of ported games.
I downloaded the Ureal Tournament 2003 demo just to see if my 12" iBook (G3 900/384 mb/ATI Moblity Radeon 7500 32mb) would choke...and I was shocked to find it runs quite nicely and looks great.
(not affliated with any of the above companies, just like to game on iBook) -
Re:Another console user...
Don't worry, you can still play Halo.
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Re:Enough alreadyThe reason I don't own one (and probably never will) is that that niche caters to those who desire a pre-produced, non-gaming-capable tool for "productivity".
Funny, my iBook runs Unreal Tournament 2004 just fine. As well as Halo for the Mac. And a bunch of other games as well.
And yet, it is still a very productive piece of equipment.
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Re:Enough alreadyThe reason I don't own one (and probably never will) is that that niche caters to those who desire a pre-produced, non-gaming-capable tool for "productivity".
Funny, my iBook runs Unreal Tournament 2004 just fine. As well as Halo for the Mac. And a bunch of other games as well.
And yet, it is still a very productive piece of equipment.
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Re:Just get...Must... not... feed... trolls....
Diablo II, Starcraft, Warcraft
Unreal Tournament 2004, Neverwinter Night, Dungeon Siege, Civ III
Myst, Riven, Exile
Medal of Honor and expansions, Battlefield 1942, Ghost Recon
Ghost Master
Quake III, Beyond Castle Wolfenstein
Escape Velocity Series, among othersThere are plenty of other games for the Mac platform as well, check the Apple website for a larger list.
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Re:PPC?
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Re:A different perspectivei wonder how much coding issue there was for the mac version (Halo on Mac).
Seeing how it uses OpenGL, a Linux version is certainly within the realm of possibilty (technically speaking).
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DS I, Mac Version: C
GPG actually ported DS to Mac OS X. It's playability was stronger due to a typical Mac's better-than-standard-issue video card (in my case, initially a GeForce 4MX 32MB).
It wasn't much different than Diablo II in playability, although I appreciated the ability to blend abilities to create characters, unlike in Diablo II where the character type is quite fixed.
I, too, was disappointed with the overall plot (the word "contrived" fits well) and lacked Diablo and Diablo II's storyline that kept its rigid universe interesting. Weapons, armor, and graphics were very nice, including the use of a true mule for loot (no other game since that has been popular enough for me to play on Mac OS X has duplicated this), the wide, wide world that had lots to explore (particularly the MP map), and showing definitive changes to the character's appearance as armor and weapons are added.
The bad news: The Mac version lacked an inherent MP game list system, since DirectPlay is not available for Mac OS X. Thankfully, GameRanger, a free game access service for some Mac games, worked well to link up Mac users. Next, while the Mac and PC versions essentially did and used the same resources, the use of DirectPlay for the PC version and coding changes with the Mac version made it impossible to play with PC users, nor was it possible to port character or game files from PC version to Mac, or vice versa.
That, and stability was a problem in some configurations. Overall, I enjoyed it for many months--it was actually the first game that broke my routine play of Diablo II, after I played that game and its expansion for almost 3 years.
Neither Diablo II nor Dungeon Siege hold a candle to Neverwinter Nights and its 2 expansions. Being an online adaptation of the D&D world, this game was designed for storylines, but does not slouch on game play in the slightest. And, although the official Mac versions of the two game expansions are not yet available, Mac OS X users can install the Linux game components to play both expansions without issue. Character and game files are easily transportable, and Mac, Windows, and Linux users can play and host without issue (only the Windows users can create worlds as the toolset was made only for this platform).
Still, I would appreciate a DS II if it arrives for Mac OS X. However, since GPG (and the Mac company, MacSoft, that ported the game) has not worked to bring its single expansion of DS I, called Legends of Arrana, to Mac OS X, I doubt it may show any earlier than 1 year--if at all--after DS II arrives for the PC. And, after enjoying the diversity of NWN, I'd be more cautious on the quality and usability of a GPS game. -
Re:From a dual 1.8 G5 userUnfortunately, my G4 867 with 1.25 GB of ram, running OS 10.3.2 didn't fare as well.
I was forced to drop all video setting down pretty much as low as they'd go (and turn off a lot of the special effects...) and it still ran pretty choppy. And the visual quality at that point obviously sucked rocks... Admittedly, I've only got a GeForce 2MX (32 Meg) video card which is my problem (oh, it'll be a glorious day when video card makers drop their prices to respectable levels for Mac cards...), but I was impressed that Halo ran like a dream with most settings cranked up. Unfortunately, Unreal Tournament didn't...
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The real problem
Where is the demo? I go to Macsoft's Halo page and see a nice collection of screenshots, but is there a downloadable demo? Perhaps that link to "Preview" is it. Nope, that just goes to a review article on Apple's site. Well, maybe they're just really trying to sell it. Maybe it's really under the Game Demos & Updates page. Sorry, not there either.
The real reason why people are downloading the pirate version is because that's all that's available for them to download if they want to try it out on their system. And let's face it -- this isn't the early 1990's anymore where you have to trust some biased Mac magazine who gives a favorable review because Macsoft spent hundreds of thousands of dollars on a multi-page ad campaign. Everyone checks the review sites to see how it fares instead of just rushing out to buy it. And guess what... they're finding out it's junk.
Macsoft, some of your products are great (Neverwinter!!) but you're not going to sell a whole lot of games with your "Trust Us" approach. Put out a demo and let people give it a spin. If it's good, there's a good chance they'll buy it. If they don't buy it after trying it out, then it's your own damned fault for putting out such a lousy product. But don't blame the p2p networks for spoiling sales of the stinker called Halo. -
Re:On the Subject of Games
Here is unreal tournament 2003. 2004 was shown on Macworld show floor. Mac Unreal came out in 1998 for Mac OS 9 only, bout 6 weeks after PC version.
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Re:OS X 10?
he said:
Nice troll dumbass. Halo doesn't even run on OS X. Must be the M$ bugs eating your brain.
Nice Try, troll. Halo has been ported.
Use google first before you go shooting your piehole off on slashdot. w3rd.
Halo for mac here:
macsoftgames.com -
Re:Mac OS X is what Linux wants to be?
Sorry, I screwed up the Macsoft tag.
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Better start shutting down
I read it on Slashdot that no one makes games for Macs, so it must be true. I better let Aspyr, MacPlay, MacSoft, Westlake Interactive, Ambrosia, Freeverse, The Omni Group, Blizzard, GraphSim, and Feral Interactive among many other commercial operations and hundreds of shareware developers that no one at all makes games for the Macintosh and that they should all shut down immediately. Additionally, Inside Mac Games should shut down their operation immediately as they are a waste of server space because they will never have any news to report ever.
I heard it on Slashdot so it must be true. -
Re:Games?
How is this comment interesting? There are a large number of games for Apple if you even bother to pull your head out and look around:
Just to name a few. Try looking around instead of spreading this crap. There are more games for the PC than Apple but that does NOT mean there are no games for OSX at all. Some of the best games are available on Apple (Unreal Tournament 2k3, Dungeon Siege, Neverwinter Nights, Masters of Orion, etc.)
Of course in my opinion, if you want video games, buy a playstation, but that is just me.
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Re:A shame, for Mac users especially
Age of Mythology is being ported to the Mac by Westlake Interactive. MacSoft already released AOEII way back when and is publishing Age of Mythology, too.
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Re:Come on with the Powerbook G5s!
There's not many apps for Windows that don't have equal, or better Mac versions. For those apps that simply need Windows, there's always VirtualPC. Macs aren't gaming machines, but they're doing alright for me.
Then again, if you're on /. you probably already have more than one computer, including an x86 you can play games on. -
Re:i heard that..
MacSoft is porting Halo to the Mac, with an expected FA03 release. More info from InsideMacGames. -
Re:New Mac
You clearly aren't aware of the titles out there for the Mac. Granted, the PC market is so much larger that developers don't always do a Mac port, but there are still a wide variety. Here's a small sampling:
http://www.macsoftgames.com/ -
Re:I hate to ask...
I was wondering about this. The Mac version was ported by MacSoft. Others have said the original DOS version was written largely in x86 assembly, so MacSoft would have had to rewrite all of that. The Mac port was released for both m68040 and PowerPC, so presumably they didn't port the whole thing to both 68040 assembly and PowerPC assembly - they used some higher-level language and compiled it for both (that's just a guess on my part, of course).
Anyway, I was thinking, if the Mac version was rewritten in C, would it be easier to port the Mac version to Linux or Win32 than to port the DOS version?
Of course, MacSoft hasn't released the Mac version as GPL, and I can't say I expect them to. I'd think it would be interesting to see their code though...