Doom 3 Announced for Mac
thelemmings writes "Aspyr today announced that it will (finally) publish Doom 3 for the Macintosh. The game is scheduled for release Q1 2005 and the system requirements indicate that a G5 processor will be required, which seems quite surprising as it will leave iBooks and Powerbooks owners on the side of the road. Too bad iD Software didn't release a free OSX client like they previously did for linux version of the game."
Well, Apple guys/gals... you'll need these...
Complete List of Doom 3 Console Commands
List of Common Doom 3 cheats
To Run it you'll need this...
Mac System Requirements:
Mac OS X 10.3.6 or later
PowerPC G5 1.5 GHz or faster
384MB RAM (512MB recommended)
2.2 GB free disk space
ATI Radeon 8500/nVidia GeForce 3 or better
32MB of Video Ram (VRAM)
DVD drive required to install and play
And you'll have to wait until..
Aspyr Media Inc. on Wednesday announced plans to publish id Software's Doom 3 for the Macintosh. The game is currently in development for the Mac by id, and will be released in February, 2005.
Source
Does reloading involve dragging the clip into the trash can?
Did try to look up things on the web, but seems all the things I find point at old info saying basically linux Nil, Mac close to Nil.
The funny party is still some companies release these games, so there must be a market... Maybe..
Good to see that now that the election is over people move back to talking about the important things in life...like Doom 3 on the Mac?
Anyway, that's good for Mac users I guess. Now I guess my excuse of "I can't play any games that I want to on a Mac, so I use Windows instead" is not 100% correct. Except I have never been a huge Doom fan. Or a FPS fan in general. I did love FarCry though.
When is GTA San Andreas coming out on the Mac? That's what I really need to get me to switch to mac.
At least with the delay, we all know doom3 isn't worth it.
That's the only time it ever felt good to be a Mac gamer!
...indicate that a G5 processor will be required, which seems quite surprising as it will leave iBooks and Powerbooks owners on the side of the road.
Given the horsepower required by Doom 3, it's no surprise. Don't forget, you also need world-class video to run the game well.
Being that the gameplay sucks, it really doesn't matter.
It's funny they say you need 10.3.6... because it doesn't exist yet.
Nice thing is, this means the iMac G5 can play Doom 3.
I got nothin'.
I would like a small blurb on the Aspyr website as to why this very assertive requirement was necessary.
I hardly see why a 1.25 Ghz G4 with a 64MB or better video card could not handle this game.
A 1.25 G4 with 512MB RAM and a 64MB video card is equivalent to the PC and Linux requirements - at least as far as speed and price point equivalency (benchmark tests would indicate so)
I especially can't see why Aspyr can't write something for Dual G4 optimization like Unreal and Call for Duty have.
Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
Of course, the Linux client is an x86 binary, so running Linux on your mac won't help. That is, until we get really good binary translators, which might just happen, given the work that's being done for JVM bytecode and .NET IL.
Please correct me if I got my facts wrong.
Looking over the PC benchmarks for the GeForce FX 5200 there is little chance of running this game in XGA. I'm hoping Apple beefs up the video power after Tiger is released, then they will have an unbeatable package.
You do realise that Doom 3 was originally shown on a Mac, right? And a GeForce 3 IIRC.
And say the reason you need a G5 is because Aspyr can't be bothered optimising for G4 systems. Simple solution - require G5's.
Man watching 6 MSCE's around a sun box, looks alot like the opening scene's of 2001:space odyssey...
..can I play this with my PowerBook which has only one-button (touchpad)mouse?
Could it be that Aspyr/id only made the Doom3 client for Mac with 64 bit code? Would that be the reason to require a "G5 or better"?
I wish my lawn was emo, so it would cut itself.
Resistance is futile - you will be eaten
I can't wait to run it on PearPC... :/
That the huge banner advert for Doom 3 next to this story listing on /. was PURELY coincidental. Purely.
"Wow. Now THAT'S a lot of angry Indians." - Lt. Col. George Armstrong Custer
If only they released a free client like on Linux? It's not free, you still need to buy the game and then download the linux client.
surprising as it will leave iBooks and Powerbooks owners on the side of the road
What is even more surprising is that it leaves me with my (upgraded) Dual-1.0Ghz Powermac G4, 1 GB RAM and a nice ATI Radeon 8500 on the side of the road...
So far, my machine has served me very well for games (I love UT2004), but now I may have to get a new Mac
Seems my poor Powermac is doomed...
Doom 3...on a Mac?
Where's the surprise? Wolfenstein 3D was commercially ported for Mac. Doom I was commercially ported for Mac. Doom II was commercially ported for Mac. Quake was commercially ported for Mac. Quake II was commercially ported for Mac. Quake III was commercially ported for Mac. Return To Castle Wolfenstein was commercially ported for Mac. What's, exactly, so surprising in Doom III being commercially ported for Mac?
When's it coming out on PC, for that matter? It's not even an X-Box title, you can ONLY play it on PS2
Too bad iD Software didn't release a free OSX client like they previously did for linux version of the game.
Don't be too confused; it's just because Mac users are willing to, you know, pay for software.
There is a good (heated) discussion on IMG (Inside Mac Games) about why Doom 3 for Mac has much higher requirements than on other platforms. Basically there are two sides:
i cl eID=10390
1) Because, as usual, the Mac port by Aspyr sucks rocks or
2) Becasue, as usual, the Mac port by Aspyr sucks great big rocks
Actually, there are also people who think it is "normal" for a port to require vastly more processing power, but those posts are from people who like bloated crappy software.
Here is the link:
http://insidemacgames.com/news/comments.php?Art
Is this the same DOOM III game that John Carmack went on stage at MacWorld to present a few years ago, saying that would be out for the Mac, first?
What a crock....
The number of good games on the Mac just doubled!
*I own a Powerbook, I'm allowed to love and hate it*
I wouldn't mind buying a video card, or a processor, or even more RAM.
.. The cheapest iMac G5 is around $1,200 + $50 for the game. I think I'll just get the Xbox version of this game when it is available.
But this means a WHOLE NEW COMPUTER for me
Doom 3 came out only in early August. Knowing how id Software makes fairly tight code, it should not take Aspyr more than 2-3 months to port this baby, based on my experience with how they port. In the Mac world, that's not a bad wait; although Blizzard holds the best release record with Diablo 2 in my mind since the Mac version was out maybe 6 weeks after the PC game release.
Some games Aspyr have ported, like Splinter Cell, took freaking forever to migrate--I would guess that the game used a lot of proprietary code within its XBox and Microsoft game origins. DirectX is a blessing on the PC side, but a curse on Apple gaming since OS X has no successor or counterpart to its past GameSprockets technology in Mac OS 9.
Older Quake-engine games such as Return To Castle Wolfenstein, Jedi Academy and, of course, Quake 3 itself run very well on Macs, even with menial 16MB video cards since the computer processor and video processor try to share the load better, in my opinion, than some stock PCs. It's not surprising that this game will need some real horsepower in video rendering that even challenges the typically graphic-happy Macs.
Vos teneo officium eram periculosus ut vos recipero is.
Would be cool to evaluate performance on a Mac vs Windows.
Excuse me?.
Nathan's blog
Corrected link.
Nathan's blog
1.5 GHz for Windows OS, but for Linux:
Pentium III, 1Ghz
256Mb RAM
Kernel 2.4, 2.6 is recommended
glibc 2.2 and up
3D card:
NV10 or R200 minimum hardware
OpenGL hardware acceleration
64 MB VRAM
http://zerowing.idsoftware.com/linux/doom//
Jason Fox is interested:
http://www.ucomics.com/foxtrot/2004/11/01/
(for those who didn't get it, yes I am making fun of all the people who asked "where's the mac version?" in response to the announcement of Doom 3 for Linux. And, yes, I already know there's a Linux version)
Nathan's blog
I long for the days when we Mac user had the freedom to simply create, compile, and compute without these applications of the commoner. To risk a pun, we are doomed.
"She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
Firefox + AdBlock = You - (Ulcers * Tinfoil)
Wolfenstein 3D was commercially ported for Mac.
Actually it was ported from the mac. And you forgot Halo, and many others. Support for games on the mac is always behind windows, but if games are your primary use for your computer, maybe a console would be more suitable (and cheaper).
Do you feel threatened by Mac users? A little insecure? If not, why would you react to a little good news by bad-mouthing Mac users? Windows rotten your brain?
Doom has been anounced for Apple at least once a year since 1985.
An interesting question is, WHY should gamers switch to linux/Mac? For once the major criticisms levelled at Windows/x86 (often with some justification) seem to bounce back as strong arguments for why a Windows PC is the best option for games by a country mile:
./ for 'BSD' or 'Gnome AND KDE' for more details.
- bad at multitasking: I have one task, blasting hell knights in 3D
- controlled by evil Windoze Empire (tm): good, so the Evil Windoze Empire will make sure I have up to date drivers and a relatively good 3D API to run my games with for the widest possible range of gaming hardware
- boring beige boxes and huge market of faceless south-east asian technology clones: excellent, excellent. The priority is surely on getting the fastest technology at the best price as soon as possible, rather than longevity or overall build quality (although arguably that comes through careful component choice). But the average gaming rig is good for about 2 years of cutting edge games, tops, so it's really more important that the price is good and the market highly dynamic rather than everything being perfectly reliable
On the other hand, the key strengths of Mac and Linux are not so important for games.
E.g. Mac:
- border of LCD screen is artistically colour-neutral to allow perfect visual reproduction of colours on-screen (no shit, this is what it says on the Apple website, and yes, I'm being facetious but the point is, Mac features are clearly pitched at the graphic design/artiste market and people who colour coordinate their entire lives)
- entire computer can be crammed into a very small, white rectangle: well, that's bad for upgrading every 6-12 months, bad for cooling, and makes serious competition for upgrade components etc pretty unlikely. But it saves desk space and looks cool, not priorities for the average gamer (yes, case modding is supposed to be 'cool', but you know what I mean, how many case modders build beautiful white objects rather than glowing neon monstrosities?).
- computer is 'lifestyle' accessory: people who play Doom III typically have no discernable lifestyle other than cramming cheese doodles into their already-Mountain-Dew-filled maws and occasionally leaving to sleep or ablute
E.g. Linux:
- it's free: I'm springing $2000 for a games PC and $50 for every game... I think $200 for Windows is not too much of a stretch. Alternatively, I steal everything including the game, Windows, and possibly the PC if I've played too much GTA. Either way, not a big factor.
- run by a horde of nerds who all make up their own standards then engage in massive and endless wars about whose is the gre@test 3733t way of doing things: refer to Evil Windoze scenario above, or search
- most useful features hidden through inherent 'security' though obscurity (i.e. most non-programmer types can't run xclock, let alone install and configure Doom III): su>ors when U just wanna kill something
Anyway, just my thoughts. I see no real reason why people should be encouraged to move away from Win/x86 just to play games, other than the usual 'Bill Gates is satan' reasons.
Read Pynchon.
Let me guess... you saw the face of Jesus in your soup this lunchtime, too?
You read far too much into someone's choice of computer.
I already finished Doom3 over a month ago.
Remind me again how your having already finished the game will diminish
another's gaming experience
*sigh* back to work...
Every time id comes out with a new game you have to buy a new computer or at least a new video card. Am I the only guy around that doesn't have money to buy new hardware?
It's like I'm at a fast food joint buying Doom3 when the pimply faced teen asks if I would like a processor with that. Damn it! No! I can barely afford the burger. I can't afford fries too!
--- I'm Green Hornet's sidekick not Inspector Clouseau's!
I'm pretty certain that Quake III was released for Mac BEFORE it was released for Windows.
Free Scotland!
Apple was the first to offer the GeForce 3 and will also probably be the last. I can't believe they didn't put something better in at least the 20" iMac G5.
I love Apple and I'm ordering a whole bunch of iMac G5s but I'm not happy about the lack of decent video card options.
Sorry. I was feeling particularly mean this morning. I was just taking it out on Macfolk. It is my displaced aggression for being harassed by the gcc crowd for my embrace of Java. :-)
"No matter where you go, there you are." -- Buckaroo Banzai
Heathen!!!
You misspelled "tolerance for redundant gameplay".
It would be cool if it didn't suck.
Too bad iD Software didn't release a free OSX client like they previously did for linux version of the game.
I know this is slightly offtopic, but I'm curious how people got starting using alternate spellings of such a simple company name. I see it a lot on Slashdot, which is kind of surprising since I would imagine they see the all-lowercase spelling plastered all over id's software, webpages and ads. I know this is pathetically splitting hairs, but it's always baffled me why a person would make the effort to capitialize something when the simplest spelling is actually the correct one.
See this week's Foxtrot.
Although, if that Stephen Hawking shoot-em-up he's working on ever gets released, maybe whether or not we have Doom3 on Mac will be a moot question.
pi = 3.141592653589793helpimtrappedinauniversefactory7
Well, I had to buy a PC a couple months ago for a project that needed proprietary PC software. Since my Mac is a DP 1GHz G4, I knew full well there'd be no way I'd be able to run Doom 3 on my Mac until I get a G5. So, I bought a new copy from www.gogamer.com for $29.95 for the PC.
...
I think my Mac has reached the end of it's useful life as a game machine, but it's perfectly usable for everything else... guess I need to buy a G5 to play the latest games. For example, my current Mac is the MINIMUM system requirement for Knights of the Old Republic
Bring on the dual 3GHz G5's in Feb/Mar baby! Daddy needs a new one!
"Politicians find new names for institutions which under old names have become odious to the people."
Alternatively, you can just use a cheat to get some goddamned permanent light. I swear the whole "pitch black = scary" bullshit pissed me off the whole 3 hours I managed to play that shit.
---- Take the Space Quiz!
mac? games? don't make me laugh.
1001100 1100101 1100001 1110110 1100101 1001101 1111001 1000010 1101001 1110100 1110011 1000001 1101100 1101111 110111
-- Heisenberg may have slept here.
iPod Hacks.com
I would imagine part of the reason they require a g5, is because apple's hardware is all tied together and they hay have taken a look at the other things tied to g4s and seen insufficent video cards. I would imagine top of the line video cards are coming out with the top of the line systems. The g4 has somewhat become the apple "budget" system as it is no longer top of the line. So they just decided to target the g5.
:: shudder :: then put windows on it. That is sadly when the gaming is at.
Besides, it is a way more powerful cpu, and doom3 does need some cpu power. Lets face it. There are a lot of macs out there that just aren't that powerful.
finally, if they did target g4s which are 32bit, when the binary was run on a g5, it wouldn't be able to take advantage of the g5's better architecture as much. By targeting the g5, specifically, they can get the most out of it, at the cost of dropping g4 support, which isn't that bad because likely the game would run like crap on one anyway.
Lets face it, ppc and macos are not the ideal gaming environment. You want better? grab some x86 hardware and put linux on it. You can do alot, like doom3. You want a dedicated game machine never to be used for anything else?
it isn't so much that the OS is bad as that the EULA is unacceptable. If I do not accept it, I cannot use it (unless I get a cracked copy).
Even where the clauses are not legally binding, the problem is that several of the items are coded in, so there is no way of blocking what you do not want. See, for example, activation.
I'm no Mac guy, but isn't that G4 choked by a 133Mhz FSB while the P4 is running 800Mhz(200x4)?
Yep.
But the 1.5 Ghz P4 cited in the parent post would only have a 400 Mhz FSB. I don't think even 533 Mhz FSB came into play until the 2.0 Ghz P4.
This is one of the reasons why many G4 systems had L3 cache, sort of a stop-gap measure between Apple and Motorola to improve performance a tad. Thankfully IBM has much higher FSB on the G5. The dual 2.5 Ghz G5 system has a dedicated 1.25 Ghz bus for *each* CPU. Compare this to a dual or quad Xeon, where all of the CPUs share the same bus. This is one of the reasons why you'll the G5 so far ahead on RAW image conversion and BLAST bioinfometric applications.
If you've already bought Doom 3 and you've been playing it on your Windows machine, why would you want to run it months and months later on your Mac with its *probably* far slower video card.
This is targeting the Mac people who don't have a Windows machine and would never have bought it anyway.
All that a free client would do is let Windows people lend their Doom 3 games to their Mac friends who would download the patch, which sure wouldn't be good for sales.
Please show some benchmarks to back that up...
buy your game from there. Only problem is that when a second-string release is made (cheapy version from, say, Sold Out), the game is still full price there.
Never looked at iBooks or iMacs did you?
An iBook can be had for about $900 with student discounts, and what do iMacs go for? $1300?
And if you know someone that's a dealer, you can pick up the cheap G5 for not much. I think i know someone who can get one for around 1100ish?
Ever priced out an alienware computer?
Tibbon
tibbon.com
Quake 3 and Wolfenstein will both run SMP, which makes a HUGE difference when playing the games under OS X. Doom3 should be playable on a dual ghz G4 without problems.
I was saving for a processor upgrade for my aging G4, with gaming being further down on the list of reasons I wanted it.
I'll be buying a PC now, since I can get an entire x86 box with three times the horsepower for the same price as that upgrade.
>:|
Mac's are about having a different attitude towards computers...
Real creative energy, education, art, video, music.
Porting another lamer's destructive FPS violence simulator to Mac is like translating the PATRIOT ACT into French: why bother?
Umm... Aren't you thinking of Halo?
Within the next two years, expect PowerBook G5s, iBook G5s, and eMac G5s to appear.
The only reason to make a game playable on a G4 would be if Apple were still making PowerMac G4s.
Also, the current crop of G4 notebooks have 32MB and 64MB video cards -- hardly Doom III-caliber hardware.
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
Yes, we all know Mac users pay for all their software, that's why there doesn't exist any Warez bittorrent or any mac-warez on p2p networks and there are absolutely no p2p clients for the mac.
Those GNU/Linux users are just filthy thieves, unlike the honest Mac and especially Windows users as we all know. If it wasn't for GNU/Linux, p2p would not be a problem in today's world.
How about comparing the amount of Warez on an average Windows user's machine to that found on the average GNU/Linux user. I doubt you'd find that the Windows users would have the moral high ground and I don't really see any evidence suggesting that the Mac users would be any better.
Some Linux users actually make the switch because they don't want to use warez, others do it for philosophical reasons. In any case, you're always going to be in a very weak position when it comes to infringing copyright because the vast majority of the software you can use on GNU/Linux is Free.
I very much doubt anyone feeling he doesn't need to pay for software will feel inclined to switch to a free operating system where there will be fewer titles to choose from when he can just as easily copy the latest-and-greatest version of Windows (or OS X as that may be).
Even with the console command to increase how heavily the area is lighted, the black areas were still black. Somethingawful.com actually did a piece on how drawing a bunch of black was part of their optimization technique.
It would be cool if it didn't suck.
Frankly, I'm pissed about this. id made a HUGE deal out of the fact that you would not need the latest hardware on the PC side to run D3 acceptably. Reviews came out, and PC people marveled over the fact that id was true to their word. D3 plays pretty well on most PCs with decent processors and graphics cards.
Now that the mac version comes out, and we all suddenly need a G5 to play it. That's a bunch of crap. Either ID screwed up the mac version, or what we've cringed over so long is finally comming to pass: top gaming companies are abandoning their resources for the mac. When Quake 3 and Warcraft 3 came out of the mac, I thought things MIGHT turn around. But if you need a G5 for the D3 mac version, it's hardly going to sell at all.
This is not good news. Oh well. Time to buy a cheap PC for games. I'm sick of mac ports working at half the speed of the PC version.
"the current crop of G4 notebooks have 32MB and 64MB video cards -- hardly Doom III-caliber hardware. "
Actually mine has 128MB vram
You mean I can't play Doom 3 on my Powerbook! What ever will I do? Oh, wait. I forgot I don't care...
Seriously, if I wanted to play games, I would have bought an Alienware laptop or something.
Yet again we get a game much later than the PC crowd. I'm not much more than an occasional gamer so I don't need it the day it comes out to be cool or satisfy my lust, and it's not that big of a deal for single player, but it really sucks for multiplayer when everyone else has had a year's advantage over you to learn the tricks and write the mods and hacks (which Mac players often can't install.)
No sense complaining, I guess. I knew all this when I bought my Mac, and I chose Final Cut Pro over Premiere and cool games.
my password is private, but unchanged.
Actually, I'm thinking of Angelina Jolie... But what does this have to do with Doom3 on the Mac?
I know a lot of folks like to pirate games, and I'm not going to pass judgment there. But one note is that Mac games companies need volume to succeed and to want to port games. If you are going to run a game on a Mac, please reward the publisher for their work, so that the publishers do not go out of business or start producing shoddy work. Similarly, when you buy a printer or whatever, make sure to send in the registration card (even if you fake the address, etc.) so that they know that Mac users do buy the hardware, to keep development of drivers active. Samsung was pretty surprised when a lot of people freaked out when they said they weren't going to make drivers for 10.4, thinking nobody used their kit... (I am still begging them to reconsider...)
"Computer Science is no more about computers than astronomy is about telescopes."
-E. W. Dijkstra
No. Doom 3 was demoed by John Carmack at MacWorld Tokyo in 2001. It was demoed on a G4 PowerMac when the GeForce 3 cards were announced for them.
I'm a loner Dottie, a Rebel.
Funny, my "G4 notebook" has a 128MB video card....
lots of people will be really happy about this... especially a few i know who already bought it for their pc because it "wasn't available for their mac"
Get your torrents...
Remind me again how your having already finished the game will diminish another's gaming experience
Because he got "frist finished game psot".
Cheers
Stor
"Yeah well there's a lot of stuff that should be, but isn't"
Every game I've tried on my 1.25 g4, gig o' ram, 64 meg
i wouldnt call it a "rich man's toy". id personally rather have a slower REAL unix deck than some windows, spyware infested clone. of course you have the option of installing linux - which only allow for crappy window managers that still dont have decent DRI and are clunky as hell. believe me, ive toyed with almost every window manager that has come out since 1995.
but i guess were talking video games, which i dont play - instead i prefer to continue my path of destruction by drinking and doing as many drugs as possible - which are sometimes more expensive than doom 3, but might get you laid. ahhh......decisions, decisions...(plus chicks dig macs)
Knowing Id, the Mac binary will be available for free on their FTP, and the binary will probably be updated to check for either a Mac or PC play disc, and, naturally, as long as you have a valid cd key (either from the Mac or PC box) you can play online.
I see NO reason to believe that just because the Mac version will ALSO be available on store shelves, that the binary will not be available online for free to those who already purchased the PC version.