Domain: ulaval.ca
Stories and comments across the archive that link to ulaval.ca.
Comments · 27
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Re:I've seen reports in NC and Montreal as well...
It was well recorded on the University Laval (Quebec) seismograph:
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Re:Oh hell yeah
Like others here I can verify it works well in DOSBox. For multiplayer in windows xDuke + YANG seems to have online players whenever I check. For the single player experience I recommend eduke32 (which can be further extended with the High Resolution Pack and Polymer 3d engine)
YANG - http://yang-online.com/
xDuke - http://vision.gel.ulaval.ca/~klein/duke3d/
eduke32 - http://www.eduke32.com/
HRP - http://hrp.duke4.net/ -
Research group website.
Here's the link to website of the research group at Laval University.
They've been publishing on liquid mirrors since the '80...
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Laval University
These works are done by a group from the Centre d'Optique et de Photonique Laser (COPL), at Laval University in Quebec City. This research center is one of the largest player in the field of optics research in North America.
I've seen this liquid mirror myself while it was in its early stages. At that time it used only mercury. It's a very impressive (and beautiful) sight. This research group, working on liquid mirrors, has been quite excited with the recent talks about lunar-based telescopes. This has always been one of the aimed application for their liquid mirror. -
Re:Only the biz machine was updated. Why trouble?
IMHO this should be examined more closely. It may have exposed a dangerous flaw in the software design.
Surely software design is diagrammed, studied and HAZOPed as much as the average P&ID? -
Re:Does anyone else
The 'balls' were simply drops of liquid mercury. They acted as 'ball's within the toy, except they were cooler as they squished when the banged into a wall inside a maze, etc. As I said, the toys were not air tight by any means, we used to angle them so the 'ball' of liquid mercury would drop into our hands. The mercury lasted years and years without evaporating away.
It's actually well recognized that that tiny vapor pressure is readily stopped by an oxide layer at the surface. -
Re:State security, my ass!
this is nothing new: it started before the WWI and now there are dozens of companies, universities or hobbyist doing it. It is called: "content analysis", "data mining", "discourse analysis" etc. There is a legend that sais that British intelligence managed to predict quite acurately airstrikes on England based on content analysis of Goebels' radio speeches. Take a look at this links if you are interested. Bibliography of Content Analysis Listings from Communication Abstracts, 1990-1997 Content Analysis Resources web site Text Analysis Info Page - all on text analysis and related topics The discourse analysis page of AI Topics Centre d'analyse des politiques publiques (CAPP) Département de science politique, Université Laval The Center for Social Research Methods: not necesarily content analysis, but it's good to take a look at Research Methods Knowledge Base The Annenberg School for Communication Web Concordances at the English Department of the University of Dundee Companion Website for the book Word Frequencies in Written and Spoken English: based on the British National Corpus Journal: Language Awareness; has some free issues/articles. The General Inquirer Home Page Journal of Second Language Writing Writing Guides: Conducting Content Analysis at Colorado State University; with a nice adnotated bibliography The Content Analysis Guidebook Online, An Accompaniament to The Content Analysis Guidebook by Kimberley A. Neuendorf. The Association for Computers and the Humanities and the Literary and Linguistic Computing eximancer - Practical Text Mining and Concept Mapping Journal Practical Assessment, Research and Evaluation: some online articles Content Analysis News and Discussion mailing list archives some Resources related to content analysis and text analysis; updated quite recently: June 30, 2005;
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Re:The two-thirds that live with in 50 miles of ..
Kuujuuaq is in Quebec
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It's not just faith vs reasonEvolution is half faith too. A lot of the ToE is based on faith in the idea that life originated on Earth and could not have come from anywhere else. I think this is probably a vestige of religious based thinking ("the Earth is the center of the Universe" etc). Yes, we have a fossil record, but there are anomalies in the fossil record that present a challenge to the Darwinian Theory of Evolution. See the 1995 Time magazine cover story "When Life Exploded" by J. Madeline Nash. http://www.ggl.ulaval.ca/personnel/bourque/s4/tim
e .mag.life.explosion.html (article at Time web site is now 'premium content')Also, falls of living organisms from the sky support a possible alternative explanation for the origin of life. A common skeptic argument is that "this is because of tornado/weather phenomenon/etc" but this cannot address why the majority of cases involve only one or a very few species. Most natural environments picked up by some weather process would contain many species. Google falls of animals: http://www.google.com/search?hl=en&q=falls+of+ani
m als+from+the+sky&btnG=Google+SearchSuppose we identified a planet around some distant star, with an Earthlike atmosphere etc, and we want to put some life there, in anticipation of a manned mission in the future, to allow our Earth species to terraform the planet for us. We don't have the ability to go there yet with people, because it would take too long. What we could do is take a lot of life forms from Earth that are small enough to freeze and thaw out again and still be alive and put them up in space in big balls of water, and then just "throw" them at the distant planet. They would stay very well frozen until they get there because space is so cold.
Yeah, it's science fiction. But so was the airplane or the automobile or space flight or any modern thing. Go check out Scientific American's 100 Years Ago section for some perspective.
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Interesting similarity.
Is it just me, or does this picture from the simulation look a hell of a lot like this picture of a bunch of neurons? Hm...
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In Mexico It is already illegal.
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Re:Slashdotted
Here's a mirror.
CB -
Collaborative driving simulator
Some guys at Laval University (here in Quebec, Canada) from a research group called DAMAS (Dialog, Automatic Learning and Multi AgentS) work on this:
From the site:
DAMAS is involved in the theme F: Intelligent systems and sensors. Our project is called "Collaborative Driving System" ... The Collaborative Driving project within the Auto21 network, was created to study and implement cooperative driving on canadian highways.
http://damas.ift.ulaval.ca/projets/auto21/en/index .html/
They basically work on a simulator for collaborative driving and method to manage small groups of vehicles -
Re:JobsYou wanted references?
You'd think you could google.
NATO document affect on local climate human impact reference ref ref ref ref ref ref ref
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Autonomous highway vehiclesThe technology exists, if you are prepared to:
a) double the cost of making a highway and retrofit the existing network, or
b) pay a whole lot more for your car (think a couple of ten grands)There are many initiatives, especially in California, and in Canada, but their goal is having a working prototype in 5 years, at least(that is, if everything goes well).
Having co-written the basic paper for the canadian lab, I can assure you the challenge is interesting. Don't try this at home! At least work with other researchers
;-) -
Canadian Robotics are the $hit
However, most of our (Canada's) Research has gone into underwater exploration. This only makes sense since over 80% of our border is coastline. This is where to look for examples of canadian robotics.
Other examples of advances from canadians is some of the more advanced Meterology satallites that have been designed and developed here in our humble country.
For some references you can check out..
The ISE Laval University
and a list of others -
Re:Oh Gawd! - mentifex kook has escaped usenet asy
Association for Computing Machinery on Mentifex artificial intelligence
Ben Goertzel, Ph.D., on Mentifex artificial intelligence
Comprehensive Perl Archive Network: Mentifex AI mind.txt gameplan
eGovOS Open-Source Government Reference Book includes Mentifex AI
Free Software Donation Directory: Mentifex AI Project
Nanomagazine interviews Mentifex on independent AI scholarship
Redpaper archive of Mentifex documents on artificial intelligence
AI has been solved.
Agents Portal selling Mentifex AI4U textbook of artificial intelligence
GameDev.net selling Mentifex AI4U textbook of artificial intelligence
GreatMindsWorking selling Mentifex AI4U: Mind-1.1 Programmer's Manual -
Re:AI Edge Will Bypass Industry Establishment!
Association for Computing Machinery on Mentifex artificial intelligence
Ben Goertzel, Ph.D., on Mentifex artificial intelligence
Comprehensive Perl Archive Network: Mentifex AI mind.txt gameplan
Free Software Donation Directory: Mentifex AI Project
Nanomagazine interviews Mentifex on independent AI scholarship
Redpaper archive of Mentifex documents on artificial intelligence
Agents Portal selling Mentifex AI4U textbook of artificial intelligence
GameDev.net selling Mentifex AI4U textbook of artificial intelligence
GreatMindsWorking selling Mentifex AI4U: Mind-1.1 Programmer's Manual -
Re:Free AI Minds for Better, Smarter Contest-Robot
Association for Computing Machinery on Mentifex artificial intelligence
Ben Goertzel, Ph.D., on Mentifex artificial intelligence
Comprehensive Perl Archive Network: Mentifex AI mind.txt gameplan
Free Software Donation Directory: Mentifex AI Project
Nanomagazine interviews Mentifex on independent AI scholarship
Redpaper archive of Mentifex documents on artificial intelligence
AI has been solved.
Agents Portal selling Mentifex AI4U textbook of artificial intelligence
GameDev.net selling Mentifex AI4U textbook of artificial intelligence
GreatMindsWorking selling Mentifex AI4U: Mind-1.1 Programmer's Manual
SourceForge Mentifex Donations Page -
Black Light
You might want to see if the effect this application produces (essentially inverting the gamma curve) assists you at all.
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The Solution: BlackLightHere.
This program inverts the colors (white->black, black->white, blue->brown, brown->blue, etc). This will give you color-cue information still.
If you want to just convert white to black and black to white, keeping the rest, you might ask the author if he can set up a color conversion table to do that for you. I know that he's already set up a preferences to eliminate light grays for example.
You're welcome.
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Come to Canada instead
C'mon up to Canada for your education. The tuition is about half (or less) of what it is in the states, if you're gay you can get married, and we're about to decriminalize marijuana.
Better yet, you don't have to pay to see our rankings:
1 Toronto
2 Queen's
*3 McGill
*3 Western
5 UBC
6 Montreal
7 Alberta
8 Sherbrooke
9 Ottawa
10 McMaster
11 Dalhousie
12 Saskatchewan
13 Laval
14 Calgary
15 Manitoba -
Genetic Algorithms
It is a good thing to remember that genetic algorithms are not garanteed to converge (generate the best layout). Also, the author doesn't seem to make the best layouts reproduce; it seems to me that this is one of the key features of genetic algorithms, so he may be missing some good layouts out there.
For those interested in genetic programming, OpenBeagle, a very good genetic programming program is available at http://www.gel.ulaval.ca/~beagle/ It's made in C++ and it's LGPLed.
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Genu for managing....Why dont just use Genu....
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Genu: Solid Modeling Interface for C++This guy has been working on way to graphically model C++ programs. Basic shapes represent different constructs and you graphically connect them together. The tool then generates C++ from the model. Kind of cool for visualizing code:
http://www.gel.ulaval.ca/~dumais01/genu/
"What is Genu?
Genu is an interface to C++. It brings to the user:
-Intuitive approach to programmation with the analogy of C++ and tree.
-Interface for managing complex projects and instant recognition of important part of the program"
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Re:How many times...?
Stuff that died one million minus ten years ago will turn into oil in ten years from now.
In some sort of "presto-chango" method, or its actually alreadya viscous brown-black liqued with some hydrocarbon chains already? We're using far more oil than is being created on a yearly basis. Actually it is feasable that oil could be created in massive quantities on a daily basis provided the ingredients and the situations are correct. If you have a large deposit of trapped underground water, carbon rich minerals surrounding the water, and carbon dioxide bubbling up through it then oil can form quite easily given time. This is the carbolic acid method of converting water into oil (long hydrocarbon chains). There is another process called vacuum decomposition which breaks down molecules in a vacuum under heat. Most organic matter will break down into simple long hydrocarbon chains under a vacuum and large amount of heat. If you want to create oil you've simply got to have a large heat source (volcanic or geothermal) and organic matter in a water solution (deep sea organisms). The other option is carbolic acid leeching hydrogen atoms from nearby rock. Keywords to search forin GOOGLE [ vacuum decomposition ] http://www.google.com/search?q=vacuum+decompositio n GOOGLE [ vacuum pyrolysis ] http://www.google.com/search?q=vacuum+pyrolysis (Note that this method can happen underground so long as a heat source is present) Vacuum pyrolysis of used tires http://www.gch.ulaval.ca/~darmstad/va_pyr.html PyrocyclingTM http://www.enviroaccess.ca/fiches_4/F4-03-95a.html Hot Solution To A Large Problem http://www.cheminst.ca/ncw/articles/1994_hotsoluti on_e.html -
This has been done before, for free
There was an SGI game whose name I sadly cannot recall which used the indy's onboard camera and you would make hand motions in front of it to control your character. This is just an even less sophisticated version of the same thing, and it's not free? Pshaw. Someone obviously needs to find the game I'm talking about. I did some websearching around, but couldn't find it, perhaps I was using the wrong words.
By the way, while I was searching for that, I came across this Input Devices Resources List which might be interesting to people reading this thread. Also see GestureVR. You might want to wade through This Page on VR Software Toolkits, but it's painful; This person has no idea what HTML is for.