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Playstation 2 Launched in Japan

ozzie wrote to us about yesterday's Japanese launch of the Playstation 2. IGN has a good site devoted to the PSX2. The launch in Japan was greeted with massive fanfare, as expected. We'll have to wait here in North America for six months. Unless, of course, someone wanted to send us one. *grin* Check out some great shots of the inner workings of the machine, as well.

218 comments

  1. Re:Hey Loser by Anonymous Coward · · Score: 0

    I concur with your statement, but I'm puzzled why you signed it "Moron" - others may not value the opinion of somebody who calls himself a moron, I would think.

  2. Re:The good Ole Days by Anonymous Coward · · Score: 0
    It was funnier the first time.

    I'm not creative, I'm just a Spammer.

  3. Dickheads... by Anonymous Coward · · Score: 0

    My thoughts exactly. What about fair use rights? What about my right to watch my DVDs anywhere I want? They are MINE after all.

    Most of the dickheads here will miss this and buy it anyway. Until I have answers I will not buy the POS.

    Sad really, they do not know how much they are beng soded nor do they care. Any people wonder why the world is going to shit?

    1. Re:Dickheads... by Rico_Suave · · Score: 1
      Yawn. While you're off boycotting I'll be enjoying my DVD collection.

      Just note that if you're going to boycott every corporation that is out for a buck, then you will have to boycott EVERYONE.

  4. Amiga is a dead platform. by Anonymous Coward · · Score: 0

    Who cares? The Amiga is a dead platform. Get over it.

    1. Re:Amiga is a dead platform. by Anonymous Coward · · Score: 1

      I seriously doubt that. Else why would Amiga still have the largest Public Domain library in the world? For as long as people use and support their machines, their platform of choice is still an alive platform. There are thousands of Amiga related websites to be found on the web. Ask those webmasters if they think they are dead!?

      Some examples:

      http://www.amiga.org
      http://www.amiga-news.de
      http://www.ann.lu
      http://www.stormloader.com/amiga
      http://www.amigaflame.co.uk
      http://www.amigacentral.com
      http://www.realdreams.cz/amiga
      http://www.amigarealm.com

      Imagine you bought an A2000 in 1987, you would be able to upgrade it with G3/G4 accelerator boards and outperform all modern PCs! Now take you 1987 IBM PC XT and try something similar........ (or any PC that`s just 5 years old!) :)

  5. Re:Why people will still get consoles by Anonymous Coward · · Score: 0

    Maybe.. But emulation is one of the absolute coolest things to program. Hacking a little at Snes9x is great fun, I suggest you try it some time.

    $2000 vs $200 doesn't mean anything. A console is a specialized gaming system, that recently has included some of the advances on PC's. A PC can develop software, run it, emulate it and more.

    The point of an emulator is not to make a better system at a lower price. Doing that through software isn't possible. The point is to expand on the versatility of the PC. It's what makes a PC what it is. Versatility over specialization.

  6. Consumerism is good... by Anonymous Coward · · Score: 0
    The geeks can still buy their power systems and tweak and upgrade.
    Unfortunately, the general public subsidizes geeks and their systems by bringing down the cost of systems due to volume, move that volume all over to Sony, and your systems are going to cost more - as well as severly impact the ability of proto-geeks to find themselves, if they're don't have access to real machines.

    That'll decrease the number of people who get into programming/hacking (hardware), to just people who decide on such a career in college - a large waste.

    -- Ender, Duke_of_URL

  7. Banned from the US by Anonymous Coward · · Score: 0

    Wasn't there just an article about the Playstation 2 being banned for export from Japan?

    1. Re:Banned from the US by G.A.+Heath · · Score: 1

      Sony including the encryption that prevents its export was intentional. Sony has always raised a fuss over any japanese title that was exported to the us for the PSX. In order to play Japanese PSX titles you needed a Japanese console or a modified PSX console, I'm not sure about the latter. Now by including crypto they have turned it into a felony to export their console and have made it impossible to play Japanese titles on the US version. Sony will probably use the same trick on the U.S. version of their console also, so that they can render it impossible to distribute U.S. games into Japan. Its all about regional encoding, just like DVDs.
      //***************************************** **********

      --

    2. Re:Banned from the US by 486terr0r · · Score: 1

      the reason why they banned the export of them is there is something about the encryption thats on them. Its too powerful to be exported out of japan at this time.

      --
      in the grim world of hello kitty there is only war
  8. Re:Sycophant vs Zelot by Anonymous Coward · · Score: 0

    This guy's spelling sucks, bu the point is good. Moderate it up...

  9. Junior high school, not junion ! by Anonymous Coward · · Score: 0

    Go back to kindergarten, kid! And pay attention this time!

  10. Re:So how long until linux/psx2 is out? by Anonymous Coward · · Score: 0

    Why the hell would you want Linux to be on this thing? It isn't a damn computer for gods sake. Or are you just a karma whore looking to score some points because you said "Linux"?

  11. Re:Heh heh heh by Anonymous Coward · · Score: 0

    Heh, there is _still_ no good way to emulate the old playstation without paying for the emulator (PSEmu is cool but almost nothing is playable)

  12. Re:Playstation 3 to be based on Amiga Technology? by Anonymous Coward · · Score: 0

    Maybe it`s better to hold our breath..... And not speculate.

    Remmember when Micro$oft heard about a possible new Amiga and threatened Gateway with a price increase for Win`98 deals. And all of the sudden President Jim Collas and other Amiga employees were fired. And the project was cancelled.

    One of the fired guys Bill McEwen is now the new Amiga President. (Jim sold his 10 million dollards of Gateway shares and sadly he wasn`t allowed to say anything but his actions speak for themselve!)

    I really hope this time it will work out the right way as there has been put soooo much energy of great Amiga people in this new Amiga.

  13. Re:The dark side of Play... by Anonymous Coward · · Score: 0

    Assuming that all slashdot-reading geeks ("you and I...") care about running Linux and using PCs is both naive and false.

    G4 Mac running MacOS

    Pentium-III running WINDOWS (do you really believe all geeks MUST HATE Windows? Some geeks develop for it and don't hate it)

    etc...

  14. Re:Let me set a few things straight by Anonymous Coward · · Score: 0

    >>The Commodore CD-TV and CD-32 consoles ran AmigaDOS.

    >And killed Commodore in the process....

    Blaming the CDTV and CD32 for the death of Commodore is a little harsh.

  15. Re:Why are they banning export? by Anonymous Coward · · Score: 0

    >of Sony's unique encryption technology, called >Magic Gate, onto the PS2 memory card. This is >the first time a game console has been given >such prohibition,...

    Why did they call it Magic Gate? Why did they make it sound like an RPG? I can just imagine customers calling into their tech support line asking about "Where can I get this Magic Gate for the Playstation!? I love FF8!"

  16. EMU/PS/2 by Anonymous Coward · · Score: 0

    i would expect people in the EmuHQ to be coming up with a emulator for our dear PS2. it's quite scary come to think of it. i own a PS and, looking at the games that i could be playing on the emu instead, what's the point of getting the console, right? all i need is a voodoo 3500 (maybe v6000?) tv out card. multiplayer? well.. nothing prevents those guys from coming a multiplayet, say, thru TCP/IP.. Then people will be playing PS2 games (8 playes?) thru TCP/IP.. try that, PS2... (only 2 players now, sans multitap, and you need to be like 7.7 feet away from each other) makes me wonder why anyone even get console games now that computers can pretty much do EVERYTHING..

    1. Re:EMU/PS/2 by Anonymous Coward · · Score: 0

      Price. Reliability. Ease of use. There are probably more reasons.

    2. Re:EMU/PS/2 by Badassmofo · · Score: 1

      ??

      It's been what, 5 years since the release of the original Playstation? Even on a high end machine of today, those games that do run on Bleem look only marginally better than on an original Playstation. The PSX2's hardware is much more advanced than the original, so there is no way a piece of software is going to emulate what the PSX2 is doing in hardware, for at least another 4-5 years. I guess if you want to wait that long...

  17. Absolutely shameless. by Anonymous Coward · · Score: 0

    This is not the first time that Core has unapologetically stolen material from other sites. They cover it up "morally" by thanking the reporters of a large, well-respected Japanese site without ever linking to the site itself, thereby passing off the material as their own. (Especially by adding watermarks! Shameless!) They found the line "Reported by soba@impress.co.jp / furukawa@impress.co.jp" at the bottom of the article and took advantage of that.

    In the past, Core has stolen material repeatedly from Asian websites (GodMarsSky, among others), and regularly posts scanned shots from Japanese print magazines with their logo watermarked and no credit given. (Of course, much of the industry does this too, most notably with Weekly Famitsu magazine. Doesn't make it more right!)

    Like you, this burns me a lot.

  18. How's it compare to Dreamcast????? by Anonymous Coward · · Score: 0

    Anyone from Japan care to take a break and comment on how the Playstation 2 compares to my dreamcast.

    Looking at playstation vs. dreamcast screen grabs you instantly see a big improvement in graphics.

    However, looking at all the game previews in mags I don't see a big change between the "look" of the dreamcast and the "look" of playstation 2 games.

    But static pictures only tell like 1/10th of the story.

    Any dreamcast+Playstation2 owners care to comment on how the platforms compare????

    BTW, though I love my dreamcast, I'll probably get a playstation2 and/or a dolphin. The price of these consoles are just so cheap compared to PC hardware+games it's silly not to dive right in and have a blast....

    Keep on playing on!

    1. Re:How's it compare to Dreamcast????? by Ella+the+Cat · · Score: 1

      I have a VGA adapter for Dreamcast and the image quality is much better than TV, but yes, you can see the jagged edges on polygons and creepy crawly textures which (wait for it) I'm told are because some developers -prefer- the effect to the proper texture filtering the hardware can manage. When we've got full scene antialiasing and stable anistropic filtered textures, then there's the whole physics thing to get right, and better lighting, accurate shadows and so on. Even if by say the next generation we are able in theory to paint anything we like, and the renderer will do what we tell it to do, I think we won't fully understand how to instruct it in real time even then.

    2. Re:How's it compare to Dreamcast????? by Rico_Suave · · Score: 1

      I haven't personally seen a PSX2 in action, but you're right - there just won't be that much of a difference in graphics. It doesn't matter if you've got 23 bajillion polygons on the screen, if that screen is locked in at the standard NTSC/PAL resolution. Now, once HDTV hits big, then differences in graphic procession might be an issue again. But currently we're quickly getting to the point of diminishing returns.

  19. Word for Playstation. by Anonymous Coward · · Score: 0

    A pet idea of mine. Word for Playstation. Save your documents in a similar fashion to saving your place in a game.

    I think it would sell very well. Alot of users out there think Word *IS* MS-Windows, and the whole OS and directory structure thing is just an unwanted complication. Give'em a cart/CD/DVD to drop in, to hell with multitasking, and one obvious place to save stuff.

    I'm currently writing code fo a system based on WinNT and using Internet PPP links. 40 copies of this system are scattered accross the country and and we are firefighting the fact that the users can't handle Windows (don't even suggest Linux) and are continually trashing setting.

    I've been pushing, semi-seriously, that in the next project we should use the PS2. Save a tonne of user hassles, and cheap $400 hardware.

  20. Re:A question for all you tech heads by Anonymous Coward · · Score: 0

    Hehe, it's more than just DirectX: I never thought virtual memory, file systems, and system protection would count as "bloat and inefficiency", but in this case they would be!

  21. Re:OS? Who needs an OS? by Anonymous Coward · · Score: 0

    Ah. It's an amiga then...

  22. Re:So how long until linux/psx2 is out? by Anonymous Coward · · Score: 0

    Not that funny, given that Linux gets mentioned in regards to EVERYTHING on Slashdot

  23. NeXT? by Anonymous Coward · · Score: 0

    Is it just me or does this thing look a lot like a NeXT slab?

  24. Re:A question for all you tech heads by Anonymous Coward · · Score: 0

    One thing to keep in mind is that PS2 games are developed solely for that platform, which is why the developers can milk it for all it's worth right away.

    Even if a 1GHz Athalon with a Voodoo3000 or whatever can beat it, nobody will write a game for that platform for a long time. PC games have to be written for some decent minimum hardware such that everyone can play it.

    With a PS2, the minimum hardware is the maximum hardware so you can really push it.

  25. PSX2 with Keyboard, Mouse, Networking. by Anonymous Coward · · Score: 0

    Why Linux games? Hook your PX2 up with a TV card and that's that. Now if only Sony would bring out a program that lets us play Counter-Strike in a LAN, I'd be happy. PSX2 with support for mouse, keyboard, and Lan-play would make the playstation the best thing for Linux gamers since sliced bread....

  26. Re:A question for all you tech heads by Anonymous Coward · · Score: 0

    Nah, at least for games the upgrade cycle is NOT driven by Microsoft, far from it. Blame the card makers and Intel, who get a few companies to release new games for their hardware before it's released, and, BLAMMO! Gotta have that new GeForce DDR card! Oh, crap. Everything's AGP now (thanks, Intel). Hmm... gotta get a new PC to put the 90MHz Pentium to rest...

    Microsoft isn't really driving gaming technology, even taking DirectX into effect.

  27. Re:Let me set a few things straight by Anonymous Coward · · Score: 0

    IBM's consumer software division and Commodore could not market eternal life. Too bad Commodore never had the rest of the business lines that IBM has to absorb the losses...

    (Poor) Marketing killed the Amiga, as well as almost-as-good stuff for PCs and Macs, that ruined the Amiga's strongest market, video work.

  28. Re:Export ban? by Anonymous Coward · · Score: 0

    These'll probably be hard to pass through customs, unless they're sending them back in their personal property shipment when they move back to the US, and I bet the Japan-only deal will keep them out of the Exchanges (the military base department stores)... but I guess there's always Official Business flights, etc...

    Too bad that a Japan PS2 will only work with Japan PS2 games and Japan DVDs...

  29. I will export them from Japan by Anonymous Coward · · Score: 0

    I am not a shop, or affiliated with a shop, but I do live in Japan, and would be glad to buy Playstations and mail them to people outside of Japan.

    To be honest, I don't even know how availabe they are here. I have heard of people waiting in line for 24+ hours for the release. They might all be sold out. If someone is interested, I will go and find out the availability of the machines before accepting any orders.

    Personally, I am not planning on buying one of these machines for myselft because I am boycotting Sony because of its involvement with the RIAA and the MPAA.

    I fully understand that no one who is really interested would send a money order to some guy in Japan, without any guarantees. So, if anyone is actually interested, I sugest we use one of the escrow payment services.

    And finally, cost. I will charge the actual cost of the device, plus train fair to and from somewhere that sells them, plus the actual cost of shipping (method is buyers choice), plus oh, say 20% for my time. My costs will all be in yen, and most people will probably pay in USD, so I to make things simple (and slightly more profitable for me) we will use an exchange rate of 100JPY=1USD. (Of course offers in other currencys are also acceptable).

    Any interest?

    If yes, email: mitty_walter@hotmail.com.

    PS: I will also give out free of charge PS2s, in exchange for being put on peopls friends and families list for upcoming IPOs. ;-) Walter Mitty

  30. Re:The dark side of Play... by Anonymous Coward · · Score: 0

    have you used a WebTV? I think you are making the mistake of assuming that everyone is just like you.

    I bought one for my Mom (who was extremely pc-illiterate), shortly after they became available (in the pre-microsoft days).

    I thought it to be a swell piece of engineering. For reading emails, browsing usenet and the web (in most cases) things were extremely legible. My mom got tremendous enjoyment out of it.

    Sure, it is useless for many things, like coding. Shit, i have my 21" monitor cranked up to 1600 x 1280, and i want more. Its not FOR coders, or multimedia developers, or graphic designers, or lots of people. its for families to check their email and do simple web browsing, and for such things it can be sufficient.

  31. Re:Newsweeks by Anonymous Coward · · Score: 0

    From said article:

    "It's historic, a mass-market appliance that fundamentally changes society in the way the printing press did," says Trip Hawkins, founder of Electronic Arts and CEO of 3DO. "This is a new canvas for humanity that takes us back to our nature."

    Now have a look at this article:
    http://dreamcast.ign.com/news/16056.html

    It basically says EA has its lips firmly planted on Sony's anus. I am still undecided on buying a PS2 (Sony is just as bad, if not worse than Microsoft) but I know I will never buy another EA game for ANY platfrom for as long as I live.

  32. Re:Newsweeks by Anonymous Coward · · Score: 0

    I think Trip had the same "printing press" line about the 3D0 machine (also planned to be a cable-box, movie-player, web-browser).

    So far, convergance nirvana hasn't happened. Lots of PSX2s will be sold, and people will use them to play games OR surf the web OR watch movies, but not all at the sametime, and certainly not paying per minute like these money grubbers expect.

  33. now firewire will rule by Anonymous Coward · · Score: 0

    wanna upgrade the hard drive? Don't want to use a shitty, slow USB hd? well, psx2 will do to firewire what iMac did to USB.

  34. Re:Multi-taps by Anonymous Coward · · Score: 0

    Doesn't it have 2 controller ports and 2 USB ports?

  35. Okay... by Anonymous Coward · · Score: 0

    So how can I as a lowly consumer get a box that will play (decent) video games (they don't have to be as fly as some of this new stuff) with multiple friends, play burned CDs as well as regular CDs (something I'm keenly interested in hearing about from P2, as I have a band that can't afford to press discs...), play DVDs (preferably without region control codes, etc). and have other output technologies (firewire, etc).

    Oh, and can you make it fairly cheap, so that I can view it as an ancillary to many of those capabilities on my computer? (ie: roomies, go use the sony box, I'm on the 'puter...)

    Of course, I'd love to have the manufacturing capability to have these built to order, but I don't think that's going to be possible anytime soon.

    -- Ender, Duke_of_URL

  36. Re:Mother of all emulators by Anonymous Coward · · Score: 0

    Yup

    [/c/media/roms/2600]# du
    8272 .

  37. . by Anonymous Coward · · Score: 0

    any examples of big/great psx1 games that will work on psx2?

  38. Re:Heh heh heh by Anonymous Coward · · Score: 0

    Given the technical complexity and speed, I doubt you'll see emu's for a great period of time.

  39. Playstation 3 to be based on Amiga Technology? by Anonymous Coward · · Score: 0

    Sony and Motorola have recently invested lots of cash into an ex-Amiga company called Tao Group (http://www.tao.co.uk), who has recently announced a partnership with Amiga Incorperated to create a new Amiga operating sytem. (Tao are also partners of the previous Amiga OS partner QNX, who is working together with a big list of famous Amiga developers called the Phoenix Consortium to create a new Neutrino based Amiga OS as well.......) Amiga/Tao`s OS is supposed to be super fast and totally platform independent, it even supports multiproccesing of many different types of CPUs (like x86, PPC, and lots of others) Amiga Inc relocated it`s headquaters to Quadrant's Snoqualmie Ridge Business Park. Where it will house 70 of it`s employees (mostly ex Amiga developers) Does anyone know what going one?

    1. Re:Playstation 3 to be based on Amiga Technology? by Anonymous Coward · · Score: 0

      Think again, Amiga is a company and isn`t solely producing Classic Amiga Stuff. So the new stuff they create is Amiga Technology, just like PSX2 is Sony Technology! Although their new OS will work on classics as well, they won`t like themselves to one platform.

      But what I think is far more important is that the AMIGA community is working on these projects! Look at what they have accomplished with their classics.

      The Amiga Community has been such an active bunch of Developers and Supporters that any new Amiga-like project will be very interesting indeed.

      I am keeping my fingers crossed. Hopefully they will make an end of buggy and bloaty Windows and Linux OSes!

    2. Re:Playstation 3 to be based on Amiga Technology? by Anonymous Coward · · Score: 0

      Amiga is going to launch a new website at www.amiga.com within the next week or so. Hopefully they will clarify things. But I heard a developer system will be finished within a month! hhmmm The qnx guys are great too... => www.qnx.com They ported the Linux versions of both Quake 3 and Unreal tournament to Neutrino in less than a week!!!! (Neutrino is POSIX compliant) Although QSSL`s Neutrino is alot more efficient, compact and stable than modern Linux releases.. :( It offers great Realtime and protected abilities too. Hopefully we will see it on desktops soon!!!

    3. Re:Playstation 3 to be based on Amiga Technology? by Anonymous Coward · · Score: 0

      That sounds like the "3D0 2 to be based on Amiga Technology" rumor from a bit back. Mostly wishful thinking, I'd guess.

      That rumor probably started because some important 3D0 desingers had their Roots with the Amiga.

      I still like the idea behind the original Amiga cd32, as you can upgrade it to a full desktop PC (i.e. hard- and floppydrives, Memory/CPU upgrades, Keyboards, FMV MPEG modules, modems, printers etc) Too bad not many people knew about that..... So now we have Dreamcasts and PSX2s that support modems!!! Very innovative indeed!!! (CD32 RIP 1992-1994)

    4. Re:Playstation 3 to be based on Amiga Technology? by IntlHarvester · · Score: 1

      That sounds like the "3D0 2 to be based on Amiga Technology" rumor from a bit back. Mostly wishful thinking, I'd guess.

      The Amiga console machine (CD32?) was out 8-10 years ago. Do you really think it's got anything to offer a modern system? Any rewrite or other OS (QNX, Linux, Be, whatever) doesn't really count as "Amiga technology".
      --

      --
      Business. Numbers. Money. People. Computer World.
  40. Reviews? by Anonymous Coward · · Score: 0

    So when/where are we going to see some tech reviews of this machine (Anandtech? Tom's Hardware?)?

    1. Re:Reviews? by RayChuang · · Score: 2

      You may want to check out www.gamespot.com and ps2.ign.com probably by Tuesday/Wednesday time frame for detailed reviews on hardware and some of the launch titles.

      --
      Raymond in Mountain View, CA
  41. Re:A question for all you tech heads by Anonymous Coward · · Score: 0

    Remember that in a few months PC games will ship containing MRM (Multi Resolution Mesh) code. Then a game will run almost as well on a PII 300 as a PIII 800, but the PIII will have three times as many polygons. Thanks to that, in a year or three PC games will match the PSX2.

    Anyone know how big a performance hit the PSX2 would take if it had to render at 1024x768 like PC gamers play at?

  42. ITS pictures, not "it's" by Anonymous Coward · · Score: 0

    Go back to Junion High, kid. And pay attention this time.

    1. Re:ITS pictures, not "it's" by Strongtium90 · · Score: 1

      But, I'm afraid of Sister Ray. Not to mention Weapon!

  43. Re:A question for all you tech heads by Anonymous Coward · · Score: 0

    Its not so much that a comaprable video card would cost 2x the PS2 price, but that PC version games Suck So Much. New PC titles are generally $49.95 US and up. Every single new title for the past 5 years has had so many bugs and incompatabilities as to be truly sad. Falcon4 was in dev for over 4 years and still had stupid bugs. Getting endless patches for games suks. Sony imposes a Quality Control element that at least assures a game is playable. I fear that connecting a network will allow the thinking that patches can be done and PS2 quality will suffer too. Plus with a PSX game I don't have to worry about an install program nuking my PC! Joe jmrober1@ingr.com

  44. Re:If you think the Japanese launch was crazy.... by Anonymous Coward · · Score: 0

    How did you come up with such a ludicrous number as 5 million? Do you not understand how impossible that would be? When I went to get my DC I had to wait in line for over an hour and this was in Bismarck ND at 7:00 AM. SEGA only sold like 300,000 to 400,000 at launch. Due to time constraints it would be impossible, plus the demand for it will not be that great, as of now there are no really inventive games (sounds like the PSX) unless you enjoy Madden 2001 and FF(x to the nth).

  45. Re:A question for all you tech heads by Anonymous Coward · · Score: 0

    Right -- furthermore PCs require a lot more software to support the hardware diversity. This leads to a certain amount of bloat and inefficency -- games have to live with Win 98, DirectX, various drivers, and 'only' 32 MB of RAM. Consoles can be programmed right on the metal leading to much higher efficiency.

  46. Re:If you think the Japanese launch was crazy.... by Anonymous Coward · · Score: 0

    I remember Dreamcast launch day at KB Toys and a few other mall stores in Fargo, North Dakota... "oh, some new game, I'll have to tell the kids". Lucky for me, though, got to look the box over and play with their demo unit for about 10 minutes before walking out with my very own.

  47. Re:The dark side of Play... by Anonymous Coward · · Score: 0

    I am a developer for Sony, and I must say that I can side with you a little bit. Everything under Sony is on NDA. There is no "open" anything. If you want to develop for the machine you have to plunk down $20k and be approved first. Sure microsoft hasn't open sourced their OS, but at least they make the APIs free and open. And MS at least tries to comply with standards. If Sony ruled the world, we would be in a tight spot. Who knows how anti-trust legislation would work for a company headquartered in Japan.

  48. Re:PCI slots?! by Anonymous Coward · · Score: 0

    Aren't those TOOL things based on standard x86 PCs (running Linux)?

  49. Re:Why people will still get consoles by Anonymous Coward · · Score: 0

    The gamers I know have the $2000 PC *and* at least one $200 console system. Of course, they also have real jobs.

    It's not really an either/or proposition: The target market of a console system is 14 year old boys. The PC market is quite a bit older, on average. If you/your parents can afford the PC, you/they probably can also afford the console.

    (I'll date myself -- when I was 14 I had both an Apple ][ and a ColecoVision.)

  50. Re:Let me set a few things straight by Anonymous Coward · · Score: 0
    The Commodore CD-TV and CD-32 consoles ran AmigaDOS.

    I had gcc/emacs/tcsh running on my CD-32.

    That was a loooong time ago.

    -- Anonycous Moward

  51. Re:Hey Loser by Anonymous Coward · · Score: 0

    You have mistaken what is simply another paragraph as being a signature.

    Loser.

  52. Re:A question for all you tech heads by C.Lee · · Score: 0

    >yes, but PlayStation has only one use -- playing games. PC stands for
    >Personal Computer and there is a reason for that.

    Ummm...We'll still keep/have PC's, but we won't be playing games on them. What is so hard about this for you to comprehend about this?!?

  53. Re:Let me set a few things straight by C.Lee · · Score: 0

    >The Commodore CD-TV and CD-32 consoles ran AmigaDOS.

    And killed Commodore in the process....

  54. Re:A question for all you tech heads by C.Lee · · Score: 0

    >So, at what time will PC technology surpass the Sony box? Considering >the imminent arrival of 1 GHz Athlons, plus the hardware T & L of
    >video cards like the GeForce, will a PC system be able to match the
    >PS2 by the time of the North American launch date? Or will the I/O
    >limitations of the PC cripple it in comparison to the PS2?

    The PC will never match the PS2 for one simple reason. Price. The PC you're talking about will always be 2-3 times the price of the PS2. Hell the cost of the video card alone for the PC will be 1/4 to 1/2 of the PS2 if past history is anything to go by. People outside of the PC gamer crowd have pretty much gotten tried of the PC software/hardware upgrade game that's been pretty much been driven by Microsoft and are looking for a way to bail out. Hence all the interest in the PS2 and similar systems.

  55. Re:Multi-taps by C.Lee · · Score: 0

    > About those multi-taps, why the hell did Sony only put two controller
    >ports on the damn thing? It's so stupid of them. the N64 has 4,
    >Dreamcast has 4, and I'll bet my life the Dolphin will have 4, but yet
    >Sony only puts TWO(!) controller ports on it. Granted, I had always
    >thought the workaround would be daisy chaining some USB controllers,

    Think about it. Using 2 ports instead of 4 means there are 2 ports that Sony doesn't have to worry about being defective in some fashion. I bet those 4 ports on the Dreamcast and those other machines are going to be a bitch to fix/repair as compared to the 2 ports on the PS2. I also bet the the PS2 ports will be able to take a heck of a lot more abuse as well before breaking.

  56. Re:A question for all you tech heads by C.Lee · · Score: 0

    >Microsoft isn't really driving gaming technology, even taking DirectX
    >into effect.

    Would agree with you except for one thing. Look at the games that now require Win95/98. These are basically nothing but games that 2 or 3 years ago would have run under DOS without the hefty system requirements that you are seeing now.

  57. Re:A question for all you tech heads by C.Lee · · Score: 0

    >What magical world have you been living in where Console games are
    >cheaper than that?! N64 games pretty much start at $60. The main
    >difference between the PC and Consoles as gaming platforms are the
    >genres of titles available.

    Try shopping at K-mart or Wal-mart instead of at Toys-R-Us.....

  58. Re:Are friendly 2 ton gorrila by C.Lee · · Score: 0

    >No matter how big this ps2 is, I think the X-Box is going to give the
    >ps2 a good run for its money. Lets think about it shall we?

    HA! The X-Box is going to be the consol version of Microsoft BOB. Who the hell is going to port anything to it? Sony,Sega,Nintendo?! Don't make me laugh. The only thing that the Mickysoft X-Box will have is basically Win95/98 games that the consol gamers aren't very interested in.

  59. Who is Jesus by morbid · · Score: 0

    Hilarious!
    How tacky!
    Incredibly funny!

    Good work!

    --
    I'm out of my tree just now but please feel free to leave a banana.
  60. ohmygod! by vr · · Score: 0

    *insert orgasm here*

  61. Re:Never by heiberg · · Score: 0

    Wanna bet, little Coward?

  62. The good Ole Days by Da+Penguin · · Score: 0
    The world,
    the world just isn't what it used to be.
    What it used to be,
    back in the good ole days
    The good ol' days,
    Of Nineteen umpty two
    Back then, we didn't have any cars
    We didn't even have any shoes
    Course, we didn't need them cause, we had no legs
    We did not see this as a problem because towns were much smaller back then
    You could just reach to the left
    and you'reat the grocery store
    Reach to the right
    And you're at the book store
    Now with all uv these cars
    and ships
    and legs
    you have to travel all the way to the moon to get a good meal
    Av been hearing good things about the moon
    I haven't been there, but I have been hearing good things about it
    Of course,
    I should know since
    I built the moon
    I started it quite late because first I had to invent oxygen
    It was not a very good life before I invented oxygen,
    people were not living long
    Actually it was I who got the first fish to come out of the sea
    But no dinosaurs
    I don't like dinosaurs
    That's why I got rid of them
    As I was sayi

    Transfer Interrupted: Message Limit Reached

    Ralph Furmaniak
    Dina: The HTML preprocessor, CGI unifier
    Dina is better than PHP for some

    I'm not senile, I'm just creative.

  63. Re:-1 offtopic by Bob_Troll · · Score: 0

    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!
    Hemos sucks!!

    --

    Warning: Please reply carefully. Otherwise, you just feed the troll ;)

  64. Re:Why does viewing the "internals" shots... by ubertroll · · Score: 0

    I want an Emotion Engine naked and petrified!

  65. -1 offtopic by dr.g · · Score: 0

    You, Sir, are a cad!! What kind of lamer waits up all night trying to get a first post, only to be beaten out by a...oh, never mind. ps-ambitious system, eh? "But does Schroedingers' Elephant have the Bhudda-Nature?"- Basho

    --
    "To be fair, I was left completely unsupervised." ~Anon
  66. Re:1st reply to first post! by VectorInspector · · Score: 0

    Just what the subject says! Yea! Wonderful!

    --
    I can't believe there is no other gay person on Slashdot! That's unbelievable! If you are gay, e-mail me at aricmail@y
  67. Re:PS2 Connectivity by Anonymous Coward · · Score: 1

    The PS2 has no modem "in the box" and no ethernet capability either. Sony have said they plan to add 'broadband access' down the line in 2001, but have yet to give any concrete details...

  68. Re:So how long until linux/psx2 is out? by Anonymous Coward · · Score: 1

    Actually, the development station for the psx2 has an x86 processor. (http://online.next.com.au/industry/news/ps2_work/ ). I'd be surprised if linux ran on the custom cpus.

  69. Why people will still get consoles by Anonymous Coward · · Score: 1

    Just because computers can pretty much do everything doesn't mean they can do everything better.

    1) You're a little in the dark if you haven't realized by now that the PSX emu for the PC is highly flawed and is no suitable replacement for the actual thing by *any* means.

    2) No one's going to come up with an emulator for the PS2 for a *long* time, nor are they going to have TCP/IP multiplayer functionality anytime soon. Even if one is developed for the PC within the next 3 years, you can bet it won't be anywhere near as robust, compatible, or pretty as the real deal.

    3) 7.7 feet away from each other? What are you smoking?

    4) Even in the magical, fantasy-land, drug-induced scenario that someone develops a PS2 emulator within the next year that's compatible with everything, looks beautiful, and can play 8 player games over the 'net, your argument still remains insulting. "...makes me wonder why anyone even get console games now that computers can pretty much do EVERYTHING.." Not only are you missing words, but logic too. Believe it or not, Sony's target market doesn't have the patience or the money to pay $2000-4000 for a computer capable of emulating the system. It's infinitely more convenient to buy a relatively cheap, little box that plops down in your living room, connects to your TV, and lets you play games on a funky controller just by popping one in and turning the system on.

    5) Regardless of whether or not computers can create the kinds of games you see on consoles, the undeniable fact remains that most console games ARE radically different than the games you get on PCs, and many people prefer that console style of game.

  70. Re:The dark side of Play... by Anonymous Coward · · Score: 1

    Hmm... I'm getting one to play DVDs and PS2 games.
    Do you think I'm going to throw out my PC or the planned PCs I want to get in the next 6 months? No.

    This same (strawman) argument could be raised to a lesser extent against Sega and Nintendo.

    Do I care if there is ever a Napster client for PS2? No. Same for SDMI-3 MP3 player, not a fleeping worry, since it doesn't play MP3s on CDs anyways. The ability to save and store info on the PS2 will come when someone hacks the firewire interface, no doubt someone with the tools and skills will do so once Sony ships the "official" versions, and hacks the hardware interface and can provide a useful user interface (USB keyboards) in software. But this will probably mean that Sony will be big buttolas and try to squelch the information and crush the source, ala the DeCSS authors...

    Do you plan on buying new cars? Look at new Euro cars the next time you are at a car show. See that big plastic cover on their engines, the ones that practically scream, "don't mess with the innards of your carefully crafted precision European Luxury Sport Automobile"? How soon is it before you think you'll see "no user servicable parts inside. Breaking this seal voids manufacturer warranty" stickers on them? Some day CARB will figure out an almost surefire way (say, GeneralFordDamnlierChryMoCo figure out a way to use X10 to make "intelligent" components that network to the engine control computer, of which a major side effect will be enabling "autorities" [intentional SIC] like CARB to get the ECC to blab about any modifications you might have made, and get them to look further under the hood). Will YOU still buy a new car at that time?

    Corporations already control or influence our daily lives, like it or not. We all have individual choices about how much of that intrusion we let into our lives or not. If you don't have any children, whenif you do finally have a couple, the horizons of your areas of responsibilities, as well as the number of holes in your dike that you have to try and keep filled, will change dramatically, for better or worse.

    And to think I'm only really pissed off at the Discovery Channel for trying to pimp viewers to their website during primetime. Get that fucking crap off the damned screen! Do you think I'm going to remember later to go login and pull from the ether the useless info you've blabbed about? Is this the Brave New World of subscriber (cable) TV, where our subscriber "rates" will be kept "low" because of the content being boxed in with Juno-like message streams (aka Advertisement)?

    Or are you holding your breath until the day that the possession and/or dissemination of paper media (books, mags) becomes illegal?

    Maybe you're like me, and you have Digital Cable. It's cool. Too bad in my area (north of Chicago) it has what seems to be about half of the channels that Cox in San Diego has (which already had about 75 channels on analog cable). What sucks is if you're late with your payment, your box is shut off. The good thing is is if you call on the phone and pay by credit card, it's back on in about 5 minutes...but I have a stinkin' suspicion that AT&T is able to grok what channels I'm watching and when, or it can query the box periodically (the box calls back to update its "TV GUIDE") to get the same info. With the other info that AT&T Cable I'm sure has correlated from my customer information, wow, it's just another way that consumers get whored out en masse to advertisers. Do you believe any company's privacy statements? Do I? No.

    From the land of "counter-competition" (where Ameritech doubled the price on 411 service, because other directory services cost about that much currently. Wait, isn't competition supposed to drive prices down inexorably?

  71. Re:So how long until linux/psx2 is out? by Anonymous Coward · · Score: 1

    It wouldn't be all that suprising if Linux could run on the custom CPUs. I seem to recall the MPR article on EE stating that Emotion Engine executed an extended MIPS III (IV?) instruction set. Since there is already a port of Linux to MIPS, it shouldn't be a huge amount of work to get Linux running on Emotion Engine, should it?

  72. Re:PCI slots?! by Anonymous Coward · · Score: 1

    The T-10000 (Sony's part number for Tool) does indeed have PCI slots. This is because in addition to the PSX2 chipset it has a 440BX motherboard with a P2-450 running Red Hat 5.2 off a 4GB hard drive. The PCI slots belong to this secondary board.

    The PC motherboard is there to interface to the PS2 chipset. It's what you talk to (via a web browser) to administer the box (set its IP address and so on) and what downloads into the PS2's RDRAM (the Tool has 128MB of Rambus RAM!) and so on. I've tried telnetting to it but you don't get any password to do a shell login.

    All the 'default' development environment tools run on Linux but commercial vendors are offering Windows versions of the toolchain. I have to say I'm fine with ee-gcc and dsedb personally though.
    And yes, they do come with source versions. Distributing them in either form would of course violate Sony's IP NDA however.

    You couldn't (easily/usefully) run Linux on the PS2 itself; there's no memory protection for one thing. After all, when you have a single 'task' using the whole machine it becomes rather less necessary than in a shared work environment.

    There are VGA out and video in connectors too (the latter is non-functional at this time). These are for use in Workstation mode rather than Tool mode. This is where the thing is used as a standalone graphics workstation for content creation or whatever (never run mine like that so I don't know exactly what is entailed). And yes there are two USB connectors and a Firewire (oops, now I owe Apple $1) connector on the front.

    My Tool also doesn't have a DVD drive - we're supposed to swap the units for ones that do, sometime in the near future.

    By the way, don't assume that because everything about PS2 is closed and proprietary now, that it might stay that way. Sony are a huge corporation and they have bet their entire financial future on PS2. Right now their focus is to get lots of killer games on sale for the system. After that, their business model expands dramatically. Who's to say they won't release some openly programmable environment in a year or two?

  73. Re:PS 2 Myths by Anonymous Coward · · Score: 1

    I've had one for months: 1. Not the PS2. Possibly the memory card... The memory card contains some encryption mecanism, so it would be wise to seal this. I don't have a memory card, so I can't confirm. 2. no. As with all DVD players, your external hookup and TV will matter most. The PS2 renders pixel accurate information. I hooked it up to my PC monitor using a video capture card and it looks perfect. The only thing that sucks, is no remote control. expect one soon. 3. Most PS games will work. Basically anything that sold more than 50k units was tested to work. Some less popular games may have some glitches. Graphics quality will be the same (not enhanced). The sound chip is identical to the PS1 sound chip. 4. Don't know. I used a PS1 controller on my unit and it works fine - but I have don't have the final release product. 5. Not anymore. I believe until recently anything with a sum clock rate >1GHZ was considered a supercomputer. The ps2 has a 300MIPS, 2 300VUS, and a sound, IOP, and MPEG decoder chip that put it over this mark. If I'm not mistaken this legislation (for the US) was changed or will be changed shortly. It's kind of silly now that you can get PC chips that fast.

  74. Re:PS2 Connectivity by Anarkhia · · Score: 1

    Does anyone know if the final specs of PS2 actually includes the ethernet("broadband") card Sony said it would? Or did they downgrade to a modem? Or nothing at all?

    To me it makes more sense to include a modem by default, with an ethernet card available seperatly.

  75. Re:A question for all you tech heads by Rob+Wilderspin · · Score: 1

    I'll agree that a good proportion of PC games are very poorly written, released too early and so on. The flip side is that the few decent ones that come out can really take advantage of the higher-spec hardware found in recent PCs. Although slickly presented, PSX games look terrible these days. Thank God you have to look at them on a television, because on a monitor the blockiness would make me nauseous. Add on the fact that you only get a limited range of software (needs a keyboard or mouse? Oh well...) and PCs are as bad as they first look.

    They may cost four times as much, but they're a much more versatile platform for games. Consoles definitely have their place though. Nothing better than a post-pub game of Tekken with your mates!

  76. Meh by cpt+kangarooski · · Score: 1

    I guess the PS2 is nice and all, but I'm just really not all that excited.

    At the moment I have a PSX. I don't use it much, and I typically like to save my money by only getting used CDs and selling them back when I'm done. (given as how I have a job these days, I can no longer beat most games within the span of a 5 day rental)

    But honestly, I don't see that I'd be getting one of these until the price for the console drops to ~$100 and there's a large library of games and used games to choose from.

    Call me boring, I guess. (heck - I didn't even get to fool with any console between 1988 - 1997 so I've never been all that wrapped up in it)

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  77. Re:How about Europe? by Ewan · · Score: 1

    Should be the end of Sept, probably a couple of weeks after the US launch (of course, the extra wait and the trip across the atlantic will cost us brits about an extra $50 minimum :))

    Unlike Sega and Nintendo, Sony have a serious set up in Europe (including several 1st class uk developers), and so don't treat it as a 3rd class region.

  78. Re:Never by unitron · · Score: 1

    If one posts and is attacked by an AC, is one's response to the AC really off-topic?

    --

    I see even classic Slashdot is now pretty much unusable on dial up anymore.

  79. Guerrilla Meta-moderation by unitron · · Score: 1

    I can see that someone might disagree as to whether the above was funny or not, but I'd say it was perfectly on-topic.

    --

    I see even classic Slashdot is now pretty much unusable on dial up anymore.

  80. Re:The dark side of Play... by vr · · Score: 1

    ..and what Sony has managed to squeeze into the price.

    ahem.. well, I have heard (nope; no links or references) that Sony sells the ps2 (as they did with the ps1) with loss. However, they earn it back on accessories and games.

  81. PCI slots?! by Phexro · · Score: 1

    Go take a look at the picture on the bottom of this page.

    The page is showing the differences between the "TOOL" PS2 prototypes that were given to developers for testing and the production units.

    It looks like there are 3 PCI slots on the TOOL unit. There are also some mysterious connectors (one to the right of the power cable, one on the bottom of the panel to the left of the cable) which look a bit like USB ports. Could be wrong on this one, as the PSX has similar connectors.

    There's also what looks like an analog VGA output on the aforementioned panel.

    I'm going to be very interested to see exactly what these really are.

  82. CD-R & Video CD? by nuxx · · Score: 1

    Does anyone happen to know if PS2 will play normal Redbook Audio CD-R's? Judging by the blue color of PS2 CD-ROMs I don't think it'll be a problem, but who knows...? And what about VCDs or video CD-R's? I personally have a number of small European and Japanese CD-R-only audio releases and some Asian martial arts films on standard VCD (the ONLY way to see Jet Li, etc). It'd be nice to find a console unit that will play all of these. My current Sony S550D has a VERY hard time when it comes to CD-R media because of it's single laser.

  83. Re:Mother of all emulators by IntlHarvester · · Score: 1

    You could easily fit every Atari 2600 game on one standard CD-ROM. The largest are only 8K in size, most are 2-4K.

    I think about 2000 games were made for the 2600, which works out to around 8 - 16 MB storage for all of them.
    --

    --
    Business. Numbers. Money. People. Computer World.
  84. ebay by meebs · · Score: 1

    check out ebay... man these things are already going for over $1100. Talk about some money makin'. :)

    1. Re:ebay by m3000 · · Score: 1

      http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem& item=275374748

      $1,225 at posting, with about a day and a half left of bidding.

  85. Re:The dark side of Play... VICTIM or CHOICE ? by Bongo · · Score: 1

    Yes, I do *suspect* that the big corp wants to lock out their competitors. Yes, they *propably* have strategies for promoting their own services and protocols. Yes, their strategy *probably* encompasses internet access by the masses. Yes, big corps *probably* want a monopoly, which looks like restricting your *need* to make a choice.

    Yes, it *looks* like it's your own choice to buy these things. Yes, having someone say you *should not* buy them looks like an infringement on your *sence* of freedom. Yes, the free market *looks* free.

    OK, now that I've tried to see your points of view, let me point out some subtleties/obvious points:

    Games/life (ie. any human activity) is more fun for everybody when played with fair rules. So we have rules for driving, aimed (I hope) at making the flow of traffic safer and more efficient. I am *free* to go when it is green *if* everyone else obeys the stop-if-red rule.
    So, within reasonably FAIR rules, I have MORE freedom.

    Regarding free markets... someone dropping a bomb on my head is a violation of my freedom to live. The people that *made* the bombs, *sold* the bombs, and *transported* the bombs have *responsability* for my death. (Note that I stop there. I do not include the manufacturers of the cars that the bomb factory workers used to drive to work.)
    The FREE MARKET concept usually *sounds* good.... but it gets more credit than it's worth, simply because someone stuck the word *FREE* on it. What other people are supposedly free to sell, does affect me. And the environment. So we have rules about asbestos and DDT. They cause direct, unavoidable harm if used... in many cases.

    Does a playstation cause harm?
    First, notice how *seductive* it is. Second, notice it's aimed mainly at children. Does a child, or adult, really have a *choice* about *wanting* one?

    I'm talking will power here... like the will of a scientist to forego fame for the sake of not devising some new cunning weapon. I *think* a playstation can be looked at from the 'temptation' angle. Which is why some people, like Hobbex, can *reasonably* observe that consumers are VICTIMS.

    But does a playstation cause harm?
    I am tempted by chocolate and maybe I get fat. But being a bit overweight (not including obesity) is not immediately life threatening... but does a playstation have potential for 'damage'?
    Are there studies on brain development and computer games...?

    I'm not advocating that fat people sue chocolate manufacturers. And I am in *favour* of the people who quit working for companies that make drinks targetted at kids that contain way too much sugar.

    Smokers, on the other hand, are victims, in the *sence* that they were actively seduced *while* the companies knew, and witheld, the knowledge of it's harm. Notice I don't say smoking (in private) should be banned...

    I agree with warning people that the internet has potentials that we would be wise not to squander. Take for example transportation:
    car looks convenient, so
    more cars + less busses,
    but then too much traffic,
    so try to give up car,
    but can't
    because busses are too run down, which is like saying:
    We need MS Windows because everyone else has poor market share.

    Yes, we are free to buy these games consoles, but are they in our best long term interests? Perhaps we have already learn't our lesson with Windows.

  86. Are friendly 2 ton gorrila by Nima · · Score: 1

    No matter how big this ps2 is, I think the X-Box is going to give the ps2 a good run for its money. Lets think about it shall we?

    Whats the one most undesirable thing about the p2?

    price.

    What can microsoft leverage the most with x-box?

    price.

    Microsoft can take a hit bigger than anyone of the others (sony,sega,nintendo).

    I feel microsoft might have the last laugh in this one.

  87. Re:If you think the Japanese launch was crazy.... by Sensor · · Score: 1

    Personally I want to get one as soon as they come out - I've been wondering about buyind a DVD player for a while and I'm just gonna hold out for the PS2 - that way I get the games console part of it for practially free!

  88. Re:A question for all you tech heads by Fizgig · · Score: 1

    New PC titles are generally $49.95 US and up.

    What magical world have you been living in where Console games are cheaper than that?! N64 games pretty much start at $60. The main difference between the PC and Consoles as gaming platforms are the genres of titles available. Try to find a decent fighting game for a PC or a good strategy or Western-style RPG (vs. Asian-style, not cowboy-style) on a console.

  89. Sycophant vs Zelot by Felinoid · · Score: 1

    >and would like to pretend that all companies that are massively successful will somehow transform all who use them into slaves so the company

    Dose that mean that Slashdot and Andover is evil?

    Be a tad realistic... not everyone on Slashdot is calling for the heads of the CEOs of every major corp.
    The complaints (when there are complaints) are generally valid (open to argument but not "wealthy therefor evil" arguments)

    On one side you do have "Eat the rich" mentality and on the other side you have the "might makes right" mentality.. both are wrong...
    Being a sycophant you start defending corprate villens...
    Being a Zelot you attack every generous deed.
    You end up paranoid eather way you go. "X" is allways right and "Y" is allways wrong..

    In reality you need to do a case by case assesment... Not everything Microsoft dose is evil... Not every move by a corperation is monopolistic... that is a far cry from saying Microsoft is ALLWAYS right or that everyone with money is a good guy... It just happends.. some times evil.. some times not... You can not work at extreams.

    The same goes for Slashdot.. There is no hive mind here... there is caose.. and that caose is a good thing. Diverse views and diverse opinions...
    That also means that there is a vocal selection of posters who fervently attack or defend Microsoft and/or anyone with money. While they exist they are not everyone.. they are individuals who have selected to think in extreams. Thats sad when that happends but it dose happen.

    --
    I don't actually exist.
  90. Re:PS2 Connectivity by SirLeNerd · · Score: 1

    Of course with 2 USB ports, I am assuming that Sony will supply/support one of those USB --> Ethernet adapters for "broadband" access (hopefully in the near future)

  91. Re:I wonder... by confidential · · Score: 1

    actually, they're just finishing school over there (i think)... basically the whole reason sony chose this date is that when your in junior high, you must pass a test to decide what highschool you go to... its kinda like a mini-SAT type thing. Traditionally parents buy their kids big expensive gifts for passing, and around now is when everyone is getting their test results back ^_^ kinda like mixing graduation presents with free time over the summer... if anything summer jobs will be lost because of this ^_~

  92. Re:How about Europe? by iapetus · · Score: 1

    September is the month to look out for, according to Digitiser. And a price somewhere between 200UKP and 250UKP, which would be nice if only because it would almost certainly mean an end to those evil $1 = 1UKP conversions that certain manufacturers have forced upon us in the past...

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  93. Re:So how long until linux/psx2 is out? by iapetus · · Score: 1

    IIRC, the TOOL dev machines run Linux on an x86 processor, however.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  94. Re:Why are they banning export? by iapetus · · Score: 1

    The memory card encryption has little (nothing) to do with copy protection, though Sony are taking that very seriously as well, of course.

    Nor does it have much to do with protecting you from evil hackers (sic) who want to break into your Tekken Tag Tournament scores and change all the names.

    AFAICT it's planning ahead for the PS2's network strategy to come online. Encryption can then be used to make it safer to store (for example) credit card numbers on your memory cards.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  95. Re:Multi-taps by iapetus · · Score: 1

    PS2 only has 2 ports, though apparently USB controllers are a viable option.

    As to the size, it's not as large as it looks. And the DVD doesn't need cooling, though the GS and EE chips both do. The unit looks to be slightly more than two CDs wide, and about one and a half deep.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  96. Re:So how long until linux/psx2 is out? by iapetus · · Score: 1

    The Sony Otaku article is apparently misleading: in fact that list is the list of all PSX games that fail to run. Rumour has it that DQVII is also on the list, which is one of the reasons for it being delayed again. The IGN FAQ is certainly out of date: contrary to earlier reports, PS2 does 'enhance' older games with faster load times and bilinear filtering of textures. Note that these features are optional, decrease compatibility, and sometimes make the games look worse rather than better.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  97. Re:PS2 Internet by Webmonger · · Score: 1

    Only a sadist would push TV-based internet on anyone. TV's are fuzzy, interlaced, and have crappy resolution because they weren't designed for this. People need webpads, with crisp LCD screens. They don't need another WebTV.

  98. Not quite... by JatTDB · · Score: 1

    Actually, there were some 16k games as well. Plus, if you had the Supercharger addon, you could run games that were 32k...maybe 64k too, but i'm not entirely sure.

    --
    "That's Tron. He fights for the Users."
  99. Re:Heh heh heh by grahamwest · · Score: 1

    There already is one. It comes as part of the PSX2 development environment. It's not real-time of course and it doesn't emulate the graphics chip either. Its primary use was before people had real silicon although running code on an emulator can be useful to analyse what's going on cycle by cycle, especially when dealing with multiple function units.

    --
    Graham
  100. The linked site stole it's pictures by yenlo · · Score: 1

    Not a big deal, to some, but this sort of thing _really_ bothers me (when people take credit for stuff that they very obviously didn't do). Compare the pictures at http://www.watch.impress.co.jp/pc/docs/article/200 00304/ps2_e1.htm

    with the ones in the article (handily linkified here)http://www.coremagazine.com/news/1844.ph p3

    Sure, they give credit to Furukawa-san & Soba-san for the pictures but they had to slap their own watermark on the pics which have been up on the Japanese site for a day or two already. Just thought i'd point that out.

  101. How about Europe? by heiberg · · Score: 1
    Does anybody know when this baby will reach Europe? Oh well... We will probably be able to buy one for Christmas. I can wait. No hurry here. No Sir. Not me.

    AAAARGH! ICANTTAKEITANYMOREGIMMEGIMMEGIMME!

    OK, I'm alright now. But damn those fascist region codes to Hell!

  102. Re:1st reply to first post! by Vector+Inspector · · Score: 1

    This isn't the real Vector Inspector, it's the incredibly gay GeeKing

    --


    spoo

  103. PocketStation? by Craig+Davison · · Score: 1

    The PS2 accessories article has pics of the "PocketStation". What the hell is that?

    1. Re:PocketStation? by Anonymous+Squonk · · Score: 1

      It's a tiny handheld machine the size of a Tamagocci, with about the same resolution. You plug it into a normal Playstation, and you can load games into it from a CD. Most of the games are little "extras" that were thrown onto regular Playstation games (such as the Chocobo racing game in Final Fantasy VIII), but there have also been a few CDs sold exclusively as a Pocket Playstation game (most popular right now seems to be a kind of Eliza-type game where you talk and play with a cat)

  104. Re:The dark side of Play... by Hobbex · · Score: 1

    think linux...

    -
    We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

  105. Re:VGA connector? by Kenshin · · Score: 1
    Final Fantasy IX is coming out for PSX this spring in Japan.

    FFX and FFXI are coming out for PS2 next year. FFXI will be online-only, kinda like Everquest or something.

    --

    Does it make you happy you're so strange?

  106. Re:A question for all you tech heads by Kenshin · · Score: 1

    Yes, but PS2 will still cost a fraction of the price of a fully decked-out PC.

    --

    Does it make you happy you're so strange?

  107. Re:So how long until linux/psx2 is out? by bostrov · · Score: 1

    P.S. the Dreamcast has an MMU because WinCE wants a MMU, and Sega wanted WinCE, in case it took off. That's why it can run a relitavly normal NetBSD or Linux port (I don't know of a Linux port, there was a BSD port of some sort).

    Oh come now. At least part of the reason that the Dreamcast has an MMU is that there is no SH-4 part shipping without one. Hitachi is targeting SH-4 to WinCE with or without Sega. You buy an SH4, you get an MMU.

    Microprocessor reports says about EE: While the Emotion Engine is not cheap, neither is it wimpy. It's based on a superscalar MIPS R4000 core, but it has a new set of 128-bit integer SIMD instructions. At its target frequency of 300 MHz, it packs a floating-point punch of 6.2 GFLOPS, three times that of Intel's 500-MHz Pentium III with SSE and 15 times that of a Celeron-400 (which lacks SSE). With the Emotion Engine pumping out 75 million polygons per second and the rendering chip drawing polygons at 2.4 billion pixels per second, the new PlayStation will have real-time graphics that rival the computer-generated animation in movies like Toy Story.

    Interestingly it doesn't specifically state that EE has an MMU, but it's rather hard to believe that Sony would ship PS2 without an MMU - since we're being led to believe that PS2 is supposed to be much more than just a game platform anyway.
    It is interesting that the MPR report says that EE is "based on" an R4000 core, rather than just saying it's executing an extended MIPS instruction set. If it is based on a R4000 core, it becomes much harder to believe that EE doesn't have an MMU built in.

  108. Re:Multi-taps by m3000 · · Score: 1

    Well, I know people who still own a NES, and their controller ports are still working fine. And I bought my N64 back in September '96 it's ports are working just like new still, and yes, that's with heavy use. I seriously doubt that's what Sony was thinking when it only went with 2.

  109. Re:I wonder... by m3000 · · Score: 1

    Close. You see, Japanese students get out right about now, and as "graduation" presents, many Japanese parents will buy their children gifts. Well, you know what alot of kids will be asking for this year.....

  110. Re:Multi-taps by m3000 · · Score: 1

    About those multi-taps, why the hell did Sony only put two controller ports on the damn thing? It's so stupid of them. the N64 has 4, Dreamcast has 4, and I'll bet my life the Dolphin will have 4, but yet Sony only puts TWO(!) controller ports on it. Granted, I had always thought the workaround would be daisy chaining some USB controllers, but if that's the case, why release a multitap? They have to be on crack or something.

    As for internet accessiblity, Sony has plans to make a broadband machine out of it, but I have no idea how, since many places still don't get broadband. And it doesn't ship with a modem, it'll be an add-on purchase. Again, Sony is on crack.

  111. Re:Multi-taps by m3000 · · Score: 1

    But the point of the matter is you have to go buy a multitap for the PS2, while it comes built in on the N64 and DC. And 4 is pretty much the limit for most mulitplayer games, so very very few games let you have more than 4. I'm just sorta wondering about Sony since it wouldnt' take that much extra money to stick in 4 controller ports, and then everyone would be happy.

  112. Re:OS? Who needs an OS? by droleary · · Score: 1

    Yes, that sort of OS was very popular the first time it was released, when it was called . . . DOS.

  113. Re:A question for all you tech heads by Criterion · · Score: 1

    Sony's quality control? Guess you didn't buy GT2 when it came out. It was so full of bugs, omissions and typos it wasn't even funny. What was funny was that all the mags and such were giving it rave reviews, but none talked very much about the problems, such as the bug that would corrupt your save game (basically delete your garage) when you used the machine test and set more records than there were record display slots, or the breaking the lap record display so that it doesn't work unless you are doing time trial, no drag racing (it was removed at the last minute because they were having difficulties and instead of taking the time to fix it just took it out) but you can still win drag cars plus they didn't recalculate the total percentage of wins so the most you could complete was 98.8%, or having an AI that is so brain dead the cars all drive in a neat little pack unless the race is longer than 3 laps, replays are set to automatically play and there's no way to default them to off, the menu system and user manual was developed by crack smokin' lab monkeys, AI bugs that cause the cars to try to drive through the wall (I mean, at the start of the race, the opponent in a rally starts, the turns abrubtly left, right into the wall, and stays there, trying to drive through it. You can just sit there and watch it, it's pretty funny, for a little while) or the lack of conversion of metric and yen to inches and $ (a ride height of 100 inches? 5000cr for a cars wash when it really only deducts 50cr), Pezzoil for Penzzoil, Bast for East, or... or... I could go on, but you get the gist. They did release a new disk, which fixed the garage bug, the end percentage, the driving through the wall bug and a couple of typo's, but it still has nowhere near the polish and feel of the original GT. I hope they don't totally botch GT2000 the same way.

    --
    We have enough youth, how about a fountain of SMART?
  114. Re:Multi-taps by Zan+Thrax · · Score: 1

    They had at one time been intending to put four ports is it. I remember reading early stories about it that clearly said four. Guess they just want to make sure that everyone has to drop $40 on a multi-tap again.

    --

    Intolerant people should be shot.
  115. So how long until linux/psx2 is out? by Myself · · Score: 1

    Linux for one of these machines would be cool..

    A Commodore 64 emulator would be even better. Imagine it, buy a new game console and have instant access to all your favorite games of yore. THAT would boost sales.

    1. Re:So how long until linux/psx2 is out? by weisserw · · Score: 1

      Shouldn't be that difficult considering the dev machines already run Linux.

      -W.W.

      --
      "Well it should be obvious to even the most dim-witted individual who holds an advanced degree in hyperbolic topology...
    2. Re:So how long until linux/psx2 is out? by Yardley · · Score: 1

      It isn't a damn computer for gods [sic] sake.

      Wow, you are wrong. I can't believe you troll slashdot.(TM) Not comparing PSX2 to a computer would be a sin of omission. Myself's initial idea of "can we put Linux on it" might reak of karma whoreage, but the secondary idea of emu heaven is pure genius. What the world needs now is a new kind of console, one which actually has fierce backwards compatibility to the early days of gaming. I.e., MAME, among others, should run on it & more companies like Wish Tech should put out products like the Adaptoid which allow for this intergenerational compatibility.

      It is really shitty that PSX2 is not going to be compatible with all PSX-1 games as initially thought. Stupid move on Sony's part. These companies invariably fail to see that good backwards compatibility is key to advancement & not a hinderance as simple economic theory might suggest.

      The other thing to look for: how well will Sony support the de facto standard for Internet music access. Will Sony try to cripple MP3 playback as they have on their latest music playing products? Reference: http://www.fortune.com/fortune/technology/alsop/20 00/02/21/index.html

      Sony just may be the next company I have to boycott.

      --

      --
      He lives in a world where those who do not run the client software of the omnipresent meme are unacceptable.
    3. Re:So how long until linux/psx2 is out? by stripes · · Score: 2
      Oh come now. At least part of the reason that the Dreamcast has an MMU is that there is no SH-4 part shipping without one. Hitachi is targeting SH-4 to WinCE with or without Sega. You buy an SH4, you get an MMU.

      Is it that hard to beleve that the SH-4 was chosen so the Sega could run WinCE? Or that if Sega had not wanted the MMU they could have had a respin of the SH-4 with no MMU (the graphics chip has more transistors if you ignore the cache and is Dreamcast specific, it is a PowerVR with a new Bus and a few other small tweeks)? The sound chip is a ARM7 plus DSP extensions and a few I/O ports (and I assume DACs).

      Interestingly it doesn't specifically state that EE has an MMU, but it's rather hard to believe that Sony would ship PS2 without an MMU - since we're being led to believe that PS2 is supposed to be much more than just a game platform anyway.

      We have the same facts. Nobody said it has an MMU. Nobody said it didn't. It is in a market where MMUs normally arn't. It was baised on a CPU that has one (but embeded MIPS CPUs have skiped them before). Sony claims they are going for a wider market.

      We merely disagree on whether Sony did "the right thing" and put a MMU in it. Personally I think it would be nice if it had one. I also think odds are aginst it.

    4. Re:So how long until linux/psx2 is out? by stripes · · Score: 2
      It wouldn't be all that suprising if Linux could run on the custom CPUs. I seem to recall the MPR article on EE stating that Emotion Engine executed an extended MIPS III (IV?) instruction set.

      But I havn't seen anything about a MMU on the PSX2. If it doesn't have one you won't get a normal Linux to run on it. You will need to port uLinux or whatever the Linux varient that doesn't have memory protection, and has either a relocator, or requires PIC code.

      Doing that will substantally reduce the stability of Linux (or any OS), as errors in one program can easally damage another program.

      Personally I think it is very possable that Sony will have left an MMU out. MMUs are of modest complexity, and tend to add a big chunk of work right in the LOAD/STORE pipeline where modern CPUs are striving for minimal extra cruft to reduce memory latency. They arn't needed in a game machine. They arn't needed in a DVD player. They arn't needed anywhere there is only one task going on and you can basically reboot into the next task. It is possable they were farsighted enough to decide that if they want to be a "PC killer" a MMU could have been useful, but I wouldn't bet any money on it.



      P.S. the Dreamcast has an MMU because WinCE wants a MMU, and Sega wanted WinCE, in case it took off. That's why it can run a relitavly normal NetBSD or Linux port (I don't know of a Linux port, there was a BSD port of some sort).

    5. Re:So how long until linux/psx2 is out? by RayChuang · · Score: 2

      Funny you should mention Linux in regards to PlayStation 2. That's because the developer's machine for PS2 games RUNS on Linux--Sony admitted this when they unveiled the PS2 hardware last September.

      --
      Raymond in Mountain View, CA
    6. Re:So how long until linux/psx2 is out? by m3000 · · Score: 2

      It is really shitty that PSX2 is not going to be compatible with all PSX-1 games as initially thought. Stupid move on Sony's part.

      Actually, it's not Sony's fault. The PS2 is backwards compatible with all games coded to Sony spec. The only one's that don't work are one's that did their own thing instead of coding it like it was supposed to be. And those kind of games are a very very small minority, so it's almost like a moot point.

    7. Re:So how long until linux/psx2 is out? by Yardley · · Score: 2

      COMPATIBILITY UPDATE ( http://www.sony-otaku.com/news/0200/021700/021700a .html):

      Sony's Japanese site tested fifteen Playstation games on the Playstation 2 in order to see exactly what is flawed with the PS2's backwards compatibility. Sony picked a lot of Japan-only titles, but some notable (and random) flaws include the following:

      In some titles after loading from the memory card the previous screen's image remains on the screen, overlaying the entire game.

      Some titles, like Gradius Deluxe Pack, experience major slowdown throughout the entire title.

      After exiting a menu or a part of a game, some sounds might continue playing.

      In one RPG, the dungeon maps would not display on screen.

      In Wing Commander III, the animation starts looping until an error message appears on the screen and the game freezes.

      Gallop Racer, a very popular Japanese title from Tecmo, doesn't display many screens including the race times after an event.

      In some strategy titles the wrong menus come up, or a menu will pop up at a random time in mid-battle.

      In some games sound effects and background music won't even play at all.

      Some repeat offenses included the image overlay problems, memory card bugs, and general sound screwups. If this is just a random sample of fifteen titles, imagine what will happen with the over 2600 other titles out there.



      Here's a list of 15 games which do not work properly on PS2 ( http://ps2.ign.com/news/15350.html ):

      Not Treasure Hunter
      Gradius Deluxe Pack
      Aidoru Promotion -Suzuki Yumie
      Toua Plan Shooting Battle
      Oukyuu No Hihou: Tension
      Wing Commander III
      Gallop Racer
      Ongaku Tsukuuru: Kanadeeru 2
      Monster Farm
      Dragon Beat
      Susume! Kaizoku
      Tsuiridou Keiryu Kohen
      Virtua Pachinko V
      Virtua Pachinko EX
      Konya Mo Senryobako! 2000




      From IGN PSX2 FAQ's ( http://ps2.ign.com/news/14132.html ):

      Will it be backward compatible with all older PlayStation games?

      Yes, the PlayStation 2 will be able to play original PlayStation games. Because the system's I/O (input/output) processor is essentially the core (main processor) of the original PlayStation, the system will use this processor to insure backward compatibility with all existing PlayStation games. Sony will most likely continue to institute the territorial lockout to make sure that only US PlayStation 2s play original US PlayStation games.

      Answers to questions as to whether or not the PlayStation 2 will "enhance" original games with effects like a high-resolution mode and texture filtering has been answered. Sony has said that the system will not enhance PlayStation games, but rather play them in their original look, speed and context.



      I wish I had a complete list, but I do not. I looked on Sony's Playstation website and could find no mention of incompatibility. The available information seems intentionally ambiguous when Sony could just test all the games and let us know. I wonder why Sony does not let us know?

      --

      --
      He lives in a world where those who do not run the client software of the omnipresent meme are unacceptable.
  116. Playstation was launched a few weeks ago... by deerpig · · Score: 1

    I was wondering why there was no mention of this on ./ before. The launch was a few weeks ago! They went officially on sale for the first time in Japan today -- they expect to sell a million units in the first two days.

    They are already in shops in Hong Kong (at twice the list price) and look pretty cool. We were playing with one today.

    I'll wait until you can buy a hacked box in Bangkok which supports all zones as well as PAL and NTSC -- bit of a waste of money to buy one for the Japanese market -- 110 Volt and NTSC.... That shouldn't take more than a month or two.

  117. Re:If you think the Japanese launch was crazy.... by Corrado · · Score: 1

    That's exactly what I am going to do. I have been wanting a DVD player and some more gaming options for a little while, and now I can have both for one low price! And to top it all off, they will probably have all _bugs_ squashed by then, and maybe even some better DVD software. Cool!!

    Later...

    --
    KangarooBox - We make IT simple!
  118. Re:Export ban? by evan06 · · Score: 1

    Got mine and it rocks. The graphics are incredible. Of course not knowing how to read kanji characters makes it difficult to play some of the games, but who cares. Here in Japan people are going nuts for this thing. Spending hours in line to get, beating the crap out of people to get one...is this really Japan? There are always ways around the export ban. If you have friends in the Military that are stationed in Japan give them a call.

  119. Re:Links re. banning by Kanasta · · Score: 1

    Here's the link to a file about memory cards and exporting. It's dated 3/3/00
    If anyone's into reading PDF files, go ahead.

    http://www.scei.co.jp/corp/pdf/000303.pdf

    It's prolly in Japanese too.

  120. Re:OS? Who needs an OS? by sdelk · · Score: 1

    To clarify:

    The Playstation 2 doesn't really have an operating system in the typical sense of the word. It has a layer of APIs (kind of) that make it easier to access hardware functions. This layer doesn't have to be used/loaded if the programmers wish to bypass it.

    As programmers become more familiar with the hardware, they will cease to use most of those APIs, since writing 'to the metal' is faster and offers more flexibility.

  121. Re:playstation 2.. by varaani · · Score: 1
    The specs on the IGN site (scroll the page about 1/3 down) promise even bigger numbers:
    • System Clock: 300 MHz
    • Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
    • Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
    • Floating Point Performance: 6.2 GFLOPS
    I mean, the pure DSP power is pretty impressive. For example, the new state-of-the-art Analog Devices ADSP-21160 SHARC does 5 floating point multiply-and-accumulates in one cycle and runs at 100MHz.

    The PS2's vector units are running at three times that speed and are almost two times longer. Plus, there are two of them in there.

    Two words: Holy shit.

  122. PocketStation and PS2 Specs from Japan by mattr · · Score: 1

    Hi from Tokyo. I don't have a PS2 yet since I would rather be developing for it then playing it right now. Working on that.. they sold almost a million units in the first 3 days but some of the chips are out of stock and apparently will take 2 weeks for some people who ordered to get theirs. Development system is Linux apparently. It has PCI Type 3, ilink and optical output, and USB according to http://www.scei.co.jp/ps2/ and Sony rates it at 66 million polygons/sec and 6.2 Gflops ("for soft-looking smoke and realistic hair rendered strand by strand").. Hmm I better pick one of these up! Display using special process chip called Graphics Synthesizer, a 147.456 MHz "ultra-parallel display writing circuitry" for TV, S-Video, and future DigitalTV. Emotion Engine is one big LSI chip (0.18micron,128bit) at 294.912 MHz which they say is fastest 128bit CPU as of January, only 32MB main memory (increases by 25% with memory card), 4MB VRAM (?), 48+ simultaneous sound cannels, 2MB sound memory (!). Surely would be a love hate relationship unless repackaged on a PCI card.. Oh and the MagicGate encryption is called Encryption/Authorization capability ("security for the network era"..) Wonder if tha means there's a harware serial number.. guess that is inevitable.
    <P>
    All I really want are the big chips.
    <P>
    PocketStation is a 3000 yen peripheral (http://st1.yahoo.co.jp/nojima/pocketstation.html where you can buy it for 2700 yen, or http://www.scei.co.jp/news/pocket/menu.html and links in that directory) which zdnet Japan calls a PDA. Looks like a play on the Dreamcast Visual Memory game saving thing, comes in white and skeleton (or "crystal" as Sony calls it). According to ZDnet Japan You can store 15 memory blocks on it, each of which can be a PocketStation program, so you can play games on it. It was supposed to come out 12/23 but ended up being a month late, production projected at 1 million units a month. It has a 32 bit cpu and talks they say (!). Monochrome display, docks with old PS, you can download soft from CD or.. I found one page where you can download (http://www3.freeweb.ne.jp/misc/q-_-p/html/pks.htm l ..note smiley in url and see menu.html for other stuff) a zip archive of a game written in assembler.. for ARM. Now I don't have a PS, so I probably shouldn't buy the PocketStation.. better get a dev unit somehow!

  123. Re:Multi-taps by bgheen · · Score: 1

    What everyone *INCLUDING* IGN has forgotten is that Sony doesn't have to release PS2 multi-taps for games like Street Fighter EX3 to be played in 4 player mode because you can use the PS1 version of the m-tap.

    --
    "when i needed you most, when i needed a friend, you let me down now, like i let you down then."
  124. cannot export... by David+Ham · · Score: 1

    sony has taken measures such that they're not allowed to leave japan, so i don't think you're going to be getting one any time soon, hemos...
    --
    DeCSS source code!

    --

    --
    you must amputate to email me
    i read all replies to my comments

    1. Re:cannot export... by go-low · · Score: 1

      I saw two units for sale in Hong Kong at 8:00PM 8/3/00 (Hong Kong time) - unless it was a copy :)

  125. Re:The dark side of Play... by Greg+Koenig · · Score: 1

    You should definitely check out the Newsweek article that a previous poster provided a link to. In that article, they equate the PC to being like a "scaled-down '60's mainframe" and not very exciting. Sony wants to position the PS2 as an exciting way to get online, allowing you to play games collaboratively and surf the web. They equate it to being "like the movie The Matrix" in excitement. It's easy to see that they intend to do exactly what you describe: provide a simple and visually appealing way for people to get online. The consequence of this is probably as you say, locking consumers into a more proprietary solution than a generic PC running whatever operating system you want.

    Actually, though, Sony may be able to succeed simply because most people don't really care about HOW they get online. They couldn't care less if they're running on a PS2 or on a PC with Windows or Linux. (You and I care about running Linux and using PCs, but we're different from consumers since we're geeks.) In fact, the easier and less expensive it is to get online and play some games and surf the web, the happier most consumers will be.

  126. Dual format games? by Westley · · Score: 1

    Does anyone know whether it will be possible for developers to release games which will work on both PS1 and PS2, from the same CD, using the enhancements of the PS2?

    Of course, they'd be limiting themselves in terms of space on the CD, but I can imagine it would be cheap to have games which used PS2 features in just a few places to make it look much better if possible (rather than just the interpolation) but was reasonable on a PS1.

    I'm sure I can't be the only person to think of this, but I haven't seen anything about it yet.

    Jon

  127. Re:I wonder... by bludstone · · Score: 1

    Funny you should mention that..

    I read that the ps2 was delayed in Japan until exams were over, specifically so it wouldnt interfere with the children's studies.

    --

    no .sig
  128. Re:Links re. banning by Buford · · Score: 1

    I took a look at the Japanese site, but didn't find anything about banning exports. However, as the site is dedicated to Sony's Japanese customers, you wouldn't expect much in the way of international marketing information. One interesting thing -- Sony's on-line shopping site has a rather long letter to their Okyaku-sama (honored customers) apologizing for the "irregular access" to the site. Apparently their site is being swamped by too many people trying to access it -- real customers, not DoS. The night before the PS2 went on sale, I was in Yokohama having a few beers. As I was going home, I noticed a lot of (mostly young) people camped around electronic stores waiting to buy the beast. The temperatures got close to freezing that night -- these are REALLY SERIOUS GAMERS.

    --
    Noli Permittere Illegitimi Carborundum.
  129. Re:A question for all you tech heads by jafuser · · Score: 1
    The PC will never match the PS2 for one simple reason. Price.

    "never" is a very long time.

    --
    Please consider making an automatic monthly recurring donation to the EFF
  130. Re:I'm starting to wonder... by DrEldarion · · Score: 1

    And you wouldn't call a pentium II a pretty respectable machine?

    -- Dr. Eldarion --

  131. I'm starting to wonder... by DrEldarion · · Score: 1

    what kind of computer you'd be trying to RUN that emu on, anyways... Given the fact that PSX1/N64 emus run slowly on anything but pretty respectable machines, you'd need one hell of a computer to emulate a psx2.

    Oh, and even if they *DID* make one, everyone would complain because they wouldn't have a Linux version...

    -- Dr. Eldarion --

    1. Re:I'm starting to wonder... by ronfar · · Score: 2
      PSX Emus run slowly? Not on my old Pentium II. You've probably made some kind of incompetant, major error in the set up of either the machine or your emulator, or else you only like games that aren't really compatible with the emulator.

      Try getting someone who knows what they are doing to set the emulator up for you.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  132. Re:VGA connector? by DrEldarion · · Score: 1

    A VGA cable is supposed to be released...

    As for the FF's...

    FFX Info

    FFXI Info

    -- Dr. Eldarion --

  133. VGA connector? by Revenge · · Score: 1

    The deciding factor for me to get a Dreamcast was it's ability to output VGA graphics which were FAR superior to the regular NTSC output. Does anyone know if there is such an output for the PS2? How about any word on a Final Fantasy for it? Mike

    1. Re:VGA connector? by pashdown · · Score: 1
      It appears that the "component video" is RGB. Although it probably isn't VGA frequency, but rather the same scan rate as NTSC. Sony will however, most likely match the Dreamcast VGA output box with some similar method or cable.

      Here's good page on hacking RGB out of your PSX in case anyone is interested.

    2. Re:VGA connector? by RayChuang · · Score: 3

      According to ps2.ign.com, there are three types of video connectors available for PlayStation2: composite video (RCA jack), S-video, and component video. I expect Sony to release an accessory that will allow connection to a variable-frequency VGA monitor fairly soon.

      --
      Raymond in Mountain View, CA
  134. Re:The dark side of Play... by KillBot · · Score: 1

    Remember nintendo? That little company that made the most popular home game console a few years back? Every home with kids who didn't have one wanted one, just as it seems the ps2 will be. I think they were far more restrictive with their licensing, though on a smaller scale. You could only sell a game for the NES if it has the nintendo seal. They wouldn't publish any games with too much violence, objectionable language, farting (I never saw any). Everyone expected their games to be censored because of this, so when mortal kombat came out, everyone was running around like headless chickens about how realistic and violent games are. (they could be right. every time I'm in a 2 dimensional situation, I have this urge to reach into someone's chest and rip their heart out) And then everyone realized how stupid video game violence really is, and then stuff like q3arena could happen without anyone really caring.

    I forgot what my point was, but I'm trying to say it's been done before, and it really wasn't a big deal. Just gave their competitors a nice edge when they came out with something better.

  135. Re:The dark side of Play... by jhewitt · · Score: 1

    The concept of using a console to access the internet is obscene and ridiculous. Do you realize how little legible information you can fit on a television? Not to mention the fact that living rooms aren't exactly the best place to sit down and type, for ergonomic reasons. PC's aren't going anywhere. Playstation 2 is good for video games and movies, and that's it. Nice try, Sony. Now if everybody had an HDTV, this would be a different story.

  136. playstation 2.. by kaber0111 · · Score: 1

    hey, well i was wondering what is everyone's view on ps2 hardware specs. here are a few specs: http://www.coremagazine.com/news/1844.php3 from the people i have talked talked to they all have told me that the dev system rocks. any comments.. is this for real? The Playstation 2 has a 250MHz true 128-bit Graphics Microprocessor with 14 combined Floating-Point units, with in-built MPEG2 Decoder, a 10-channel DMA controller, and other peripherals with 128-bit internal buses on one chip. It contains 10.5 Million transistors, and is 17x14.1mm2 in size and dissipates 15W at 1.8V. here is another shot of ps2 dev box. http://www.greenmarine.org/photos/MyOffice1.jpg employess who works at epic games.

  137. Re:Newsweeks by pyr0 · · Score: 1

    Interestingly enough, even though the whole article is mostly about PSX2, they do mention that Dreamcast is doing very well. In general I don't like Newsweek, but it was pretty interesting.

  138. Mod Chips? by giblfiz · · Score: 1

    So, how long till they have mod chips out for these babys? On the other hand I suppose its kind of a pain in the ass to Burn copys of their games on DVDs, but what about people who want to keep useing their whole colections of "backed up" games for their PS? I would also exspect that they put some serious protection in it (given how annoyed they were with the original mod chip) anyone have any info?

  139. Backward combatability by Ella+the+Cat · · Score: 1

    It is really shitty that PSX2 is not going to be compatible with all PSX-1 games as initially thought. Stupid move on Sony's part. These companies invariably fail to see that good backwards compatibility is key to advancement & not a hinderance as simple economic theory might suggest.

    We can't condemn Sony for giving game developers low level PSX2 programming details nor the developers for making use of them to get better performance. That's simple economics, because no-one will give an inch to the competition to safeguard the future. Would anyone slip release 3 months or risk a bad review by avoiding dirty tricks? If everyone stuck to the graphics APIs then engineering back compatibility would be easy, but no-one does because coding to the metal always happens. A thought. if the PSX2 hardware has to emulate every quirk of the PSX, imagine what PSX3 (three) back compatibility requires?

    Sony just may be the next company I have to boycott. Oh dear, the Slashdot PSX2 boycott (c) Ella the Cat 2000 has started

  140. Re:The dark side of Play... by Ella+the+Cat · · Score: 1

    Oh well, that's it then, I'm off to top myself. A bleak future indeed, what's the point of raising kids ... ^H^H^H^H^H. Simple economics is all that's behind this. They spent a lot of money upfront and want to get enough back to make a profit overall. They took a huge risk and we'll get another consumer toy. That's all.

    I propose a Slashdot "Boycott the PSX2" campaign. I won't join it, I don't agree with it, I'm just wondering if anyone cares -that- much.

  141. Re:Backward compatability by Yardley · · Score: 1

    Why in the heck would I use flint for a spear tip? Bronze is a much better application.

    --

    --
    He lives in a world where those who do not run the client software of the omnipresent meme are unacceptable.
  142. Re:Backward compatability by Yardley · · Score: 1

    Read the article on the .mp3 player before you make fun of the idea. Sony may need to be boycotted if they don't take inter-operability seriously and keep funding the MPAA and RIAA legal assaults on under-funded Internet users.

    --

    --
    He lives in a world where those who do not run the client software of the omnipresent meme are unacceptable.
  143. Re:The dark side of Play... by Rahoule · · Score: 1

    The personal computer will always be more than just a piece of electronics, because it is a tool designed for you, and only for you. The PC is a statement of integrity and freedom. It serves your agenda, when you want it to, and, with a little knowledge, in whatever way you want it to.

    Not necessarily. Think of UCITA. Think of Windows 98 submitting registration information to Microsoft without your permission when you install.

  144. Re:A question for all you tech heads by BitwizeGHC · · Score: 1

    Little to none. The PSX2 can theoretically go to 1600x1200 or thereabouts.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  145. Re:The dark side of Play... by BitwizeGHC · · Score: 1

    The only reason why the PSX2 is so cheap is 'cause Sony has the lockdown on all development for the thing. Otherwise, they'd have to somehow make money on the hardware itself... and it'd cost you more than a decently equipped PC. So it's a matter of choice: pay more for the hardware or get assraped on the software side of things.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  146. Re:The dark side of Play... by BitwizeGHC · · Score: 1

    PSX2 + VGA monitor + keyboard + hard disk = multimedia workstation... this is what Sony has in the works.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  147. Re:If you think the Japanese launch was crazy.... by Rico_Suave · · Score: 1

    Except for the fact that the PSX2 will cost nearly double what the DC did. That is a big factor that you (and many others) are neglecting. Most people can blow $250 for a console and a game. Over $400 for a PSX2 and a game is a different story.

  148. Hoooo boy... by Rico_Suave · · Score: 1

    someone needs to seriously lay off the X-Files.

  149. Re:Backward compatability by Rico_Suave · · Score: 1

    You boycott-crazy people are going to boycott yourselves all the way back to earthen huts and hunting food with a flint-tipped spear

  150. Re:If you think the Japanese launch was crazy.... by Rico_Suave · · Score: 1

    Give me a break - you work for Sony, dontcha? I think everyone is highly overestimating the impact of the PSX2. Launch sales will probably be a little bigger than the Dreamcast - but nowhere NEAR a factor of four. And there is *NO WAY* it'll sell five million units in under a year - especially at a $300-400 price point.

  151. Export ban? by Sho0tyz · · Score: 1

    How closely is this being watched? And how much trouble could you get into for smuggling one of these out of Japan? The reason I ask is that there are some web sites like www.japan-direct.com that are selling these. I've also seen eBay usctions for it already. A local video game shop is even telling me they should have some within a month. Anyone know the story on this?

  152. Re:Multi-taps by JDax · · Score: 1

    PS2 only has 2 ports, though apparently USB controllers are a viable option.

    The USB option would be good news - get yourself a hub and away you go!

    As to the size, it's not as large as it looks. And the DVD doesn't need cooling, though the GS and EE chips both do. The unit looks to be slightly more than two CDs wide, and about one and a half deep.

    Hmm... the current box is about 10" wide, about 7" deep, and about 1.75" high. &nbsp Based on what you say, maybe it's near the same size - although if it's slightly more than 2 CDs wide, that would make it about 12+". &nbsp Plus it might be a little taller to accomodate a fan... &nbsp I'm just thinking in terms of the lugging... -)

    --
    -- Win2k: "It's not so much that it's only 65,000 bugs, it's just that they stopped at 65,535 to prevent an overflow."
  153. Multi-taps by JDax · · Score: 1

    I noticed that the article mentioned that multi-taps weren't available yet. &nbsp That's the best feature - to have you and a bunch of friends duking it out (and tripping over the wires).

    Since I have a Playstation, I'll be following this closely. &nbsp I recall over a year ago that this thing was supposed to have come out last fall and Dreamcast beat them to the punch. &nbsp I am also curious about the supposed internet accessibility that has been claimed for this unit...

    --
    -- Win2k: "It's not so much that it's only 65,000 bugs, it's just that they stopped at 65,535 to prevent an overflow."
    1. Re:Multi-taps by JDax · · Score: 1

      About those multi-taps, why the hell did Sony only put two controller ports on the damn thing? It's so stupid of them. the N64 has 4, Dreamcast has 4, and I'll bet my life the Dolphin will have 4, but yet Sony only puts TWO(!) controller ports on it.

      Hey - just get yourself the 4-port extender that plugs into one of the 2 default ports like I did. &nbsp Buy 2 extenders and you got yourself 8-ports!

      Finding games to do 8 is tricky though, although I think stuff like Monopoly is setup for that!

      --
      -- Win2k: "It's not so much that it's only 65,000 bugs, it's just that they stopped at 65,535 to prevent an overflow."
    2. Re:Multi-taps by JDax · · Score: 1

      But the point of the matter is you have to go buy a multitap for the PS2, while it comes built in on the N64 and DC. And 4 is pretty much the limit for most mulitplayer games, so very very few games let you have more than 4. I'm just sorta wondering about Sony since it wouldnt' take that much extra money to stick in 4 controller ports, and then everyone would be happy.

      Good point, although maybe the initial thought in the design back when it first released was that you'd have alot more "solo" use on it then "group" use. &nbsp The explosion of multi-multi player games sortof blew that notion away. &nbsp I guess it's all part of the tradeoffs. &nbsp I picked the Playstation over the others because: 1.)There were more games available for it and 2.)The format was CD-ROM based (and I can play music CDs on it).

      I tried to study the page from this article that showed the innards of the PS2, but I can't tell if they still only have 2 ports or whether they opted for more. &nbsp The one thing I did notice was that the thing looks huge... (and they did say that it was bigger due to cooling required for the DVD-ROM). &nbsp I wish they had put a ruler or something against the units in the pictures so I can see how big we're talking.

      Heck... &nbsp alot of us tend to carry these things around ya know! &nbsp ;-)

      --
      -- Win2k: "It's not so much that it's only 65,000 bugs, it's just that they stopped at 65,535 to prevent an overflow."
    3. Re:Multi-taps by Frizzle+Fry · · Score: 1

      And it doesn't ship with a modem, it'll be an add-on purchase. Again, Sony is on crack.

      I think it's great that they didn't release it with a modem. Afterall, why should I be forced to pay for another modem that I have no use for? My Dreamcast essentially cost $100 (or $50 or however much) more because it included a modem, but I'm on a college campus and my internet acces is through ethernet. I'm not going to pay sega or some ISP a monthly few to get internet access just for my dreamcast, so essentially the modem is a waste. The same goes for anyone with a cable modem or dsl. Why should sony force people to pay for a modem when they can instead let them choose later if they want to buy a modem, a cable modem or nothing, depending on what they'll actually use? Good job, sony.

      The bus came by and I got on
      That's when it all began
      There was cowboy Neal
      At the wheel
      Of a bus to never-ever land

      --
      I'd rather be lucky than good.
  154. Re:I wonder... by tbarjoe · · Score: 1

    Not only Japanese students, if this thing gets released in Sept. That's just when I go back to school.... Trouble. Seems like a failed semester for me. GO GT2000 Wheeeeeeeeee!!

  155. Dual Shock 2 by tomorrows_joe · · Score: 1

    3. Actually, I think there are no enhancements for original PSX games. At least, I haven't found the settings for them yet (heh heh, yup, I was one of the lucky ones who bought one on Saturday). I actually haven't played with the system settings yet, so can't give you a 100% sure report on that (just don't remember seeing anything about that in the manual).

    4. The new Dual Shock controller is, as you said, all analog. The only game I tried that takes advantage of this is Ridge Racer V (which is really really nice, as far as the graphics are concerned). You can set the Accelerator and Brake buttons to use 3 levels of sensitivity. In the light mode, simply pressing the button maxes out the gage (eg, flooring it), whereas in the heavy mode, a simple press of the button only takes the gage halfway, if you press down harder, you can max it out. This has an side-effect of making you really press the button hard at times (when you are trying to overtake a car, etc), and after an hour or so of this, I switched to light mode since my thumb was hurting.

    As a whole, though, the system lives up to my expectations pretty well...

    --
    Joe
  156. It's not that much bigger by tomorrows_joe · · Score: 1

    Compared to my PS, it seems to be a little less than an inch taller (sorry, no ruler a the moment! Using CD jewel cases to estimate). And lengthwise, it looks to be about an inch longer (lengthwise meaning the length of the front face of the two machines). The width (from the front of the machine to the back) is actually slightly less than the original PS, by about a milimeter or two.

    And it's a bit heavier than the original PS, maybe twice as heavy? (yup, no scale either). Overall, though, I was pleasantly surprised to find it just about the same size as the original. The pictures did make it look huge.

    Oh, and BTW, it also has a cooling fan! Not a big loud one like a computer's power supply, but definitely there. Kinda surprised about that at first.

    --
    Joe
  157. Let me set a few things straight by WhiteWash · · Score: 1

    This is Not the first (second, if dreamcast counts) console to feature a proper OS. That would be the Bandai @Mark/@World, which featured a PowerPC 603 processor and ran a slimline version of the MacOS. It had a modem and CD player. That was over 5 years ago!

  158. Hype and Furor by Glowing+Fish · · Score: 1

    Games are good and fun and newer toys are always fun (but try to take me away from playing Zelda on my NES emulator!), and obviously this is the kind of news that Slashdot should be reporting. But Newsweak made this their cover story! Just proves (if anyone needs any proof) that they are the most insubstantial fluff heads of all if they are going to make the cover of their magazine an advertisement for the consumer electronics industry.

    --
    Hopefully I didn't put any [] around my words.
  159. Newsweeks by maastrictian · · Score: 1

    ... has the Playstation 2 as their cover story this week (I bet the Dreamcast people are pissed). Check it out here. Not a bad article, not very technical (unsurprisingly) but decent interviews with the people who made it.

    --
    --Chris
  160. Mother of all emulators by green+pizza · · Score: 1

    I'd like to see some DVDs for this that are jam-packed with emulators and scads of games. Maybe a "Best of Atari 2600" collection, etc. Of course, it'll never happen, especially with copyrights, licensing issues, and egos. But I can always dream (or have someone else make one).

  161. PocketStation??? by tgd · · Score: 2

    The most interesting thing I saw in the IGN article wasn't the info on the Playstation2 -- thats been done to death. In the article they had on PS2 accessories though, they listed the PocketStation -- which looks suspiciously like a handheld Playstation!

    Has anyone heard anything about this?

  162. Re:A question for all you tech heads by RelliK · · Score: 2

    yes, but PlayStation has only one use -- playing games. PC stands for Personal Computer and there is a reason for that.
    ___

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    If you think big enough, you'll never have to do it.
  163. Re:If you think the Japanese launch was crazy.... by RayChuang · · Score: 2

    Think about it.

    Sony has a near-hammerlock on the US market for console videogames. Given that Sony has been hyping PlayStation2 since May 1999 and the fact that Sony did manage to sell 1 million PS2's in Japan on its first day of sale, imagine what the pent-up demand will be for the North American version when that comes out this fall (most likely 9/9/2000).

    I am absolutely serious about my prediction. Sony won't need to do much in the way of PR for PlayStation2, because all the videogame magazines and videogame news web sites will hype PS2 like crazy anyway.

    Remember, Sega sold 500,000 Dreamcast units in the first week of sales alone, not a mean feat considering how much smaller market share they have versus Sony. (Of course, it helped that when Dreamcast shipped in the USA they already had several "kill app" titles shipping: Sonic Adventure, Soul Calibur, NFL2K, and Power Stone.)

    I will not be surprised that Sony will have five million PS2's in the USA for sale on the North American release date, if only from the inertia of the huge number of PSX owners who want to get the latest and greatest.

    --
    Raymond in Mountain View, CA
  164. Re:If you think the Japanese launch was crazy.... by RayChuang · · Score: 2

    Given the penchant for Americans to do things at the "stroke of midnight" in terms of sales of new items, I can guarantee that the same Electronics Boutique that was mobbed with people waiting for the Dreamcast on 9/9/1999 will be repeated on 9/9/2000, only writ four times as large, as I mentioned in my original message.

    Remember, Sony Computer Entertainment America (SCEA), the division of Sony that head USA operations for PlayStation, is based in Foster City, CA. This means that I expect many Sony upper-management people--including Ken Kutaragi (sp?), who heads SCEA--to be there at the unveiling party at Electronics Boutique I mentioned originally in force. Sony may want to seriously consider blocking off the corner of Stevens Creek Boulevard and San Tomas Expressway to create a block party atmosphere for the unveiling.

    It's either that or use the wide-open convention space at the Santa Clara or San Jose Convention Centers.

    --
    Raymond in Mountain View, CA
  165. Re:The dark side of Play... by RobM · · Score: 2

    I do believe you are exposing a real danger that's hidden in the way big corporations do business nowadays...

    BUT:
    Is this really different from Intel changing processor slots every 6 months, so that I have to buy another motherboard for no practical purpose?
    Is this really different from proposed "display encryption", or from they Processor ID codes?
    Is this different from many Microsoft strategies, where your only freedom is when, in a 6 month window, you'll upgrade your system before it becomes incompatible with the new MS software? Or with their nice little strategy to put out of market every worthwhile technology they don't control?

    What is the difference from having to obtain a license from Sony, or being instantly put out of business by a free integrated Internet Browser, a free integrated Streaming Media Player, or a very cheap microprocessor- or chipset-integrated 3D video board?

    Hopefully, Sony will steal some of their market share, propelling competition and hopefully better practices. Will they be as nasty as the US companies behind DMCA, UCITA, the DeCSS affair? I don't know, but IF (and it's a big if) they know for themselves, they should also know why the original playstation sold 70 millions unit, and why the PS1 sales graph is strikingly similar to the CD-Writers sales graph....

    Beside this kind of reasoning, there's another advantage I do see in the PS2: as many said here, PS2 WILL be a simpler instrument to use, allowing many more people to access internet and its contents. It will steal the control over the web from MS, and from the other nice people (AOL, Realnetworks...) that NOW are controlling it, and are the only means for the vast majority of people to access the net: if you're not a 'computer geek' of some sort, you are stuck with Windows. Or maybe, if you have more money, with a Mac.
    The freedom you have with linux is only for you, me, and other computer skilled people. It do cost you a little fortune, in hardware if you want to stay 'on the edge', and in time you spend to learn and follow the OS. This does not compare to a $350 machine that allows many more people to buy it (it's cheaper) and to use it (it's simpler).

    Moreover, nothing and noone can tell NOW if tomorrow linux will be able to run on the PS2: if Sony wants to use it as a "digital content access tool", I believe they'll want a flexible and stable OS on it, and I bet that inside Emotion Engine there _is_ an MMU.

    Ciao,
    Rob!

    --
    AniToolBox! An Open Source animation program!
  166. I wonder... by Pope · · Score: 2

    How many Japanese students are going to find themselves with much worse grade averages this semester :)

    Pope

    --
    It doesn't mean much now, it's built for the future.
  167. PSX games that work on PS2 by iapetus · · Score: 2

    Anything that's been released in Japan other than the fifteen listed elsewhere in this thread, pretty much.

    From the reports I've seen so far, here are a few of the big names:

    • Vagrant Story is the one being used as an example in most places (quite an underwhelming one, though - check this screenshot).
    • Gran Turismo - the texture filtering looks nice, but due to the way tracks are loaded, the faster CD option crashes the game.
    • Bloody Roar - also looks better with texture filtering, though it's less noticeable than with GT. Faster CD option works fine.
    • Final Fantasy VIII - works fine, but allegedly looks worse with the texture filtering.
    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  168. Re:The dark side of Play... by Hobbex · · Score: 2

    Yes it is. You sir you are the one that wants to destroy freedom you are the danger not Sony. Free Trade is the backbone of a free society by limiting it you are limiting MY freedom.

    Let's see, could you point to where exactly I said I wanted to ban or forbid the PS2?

    Get rid of the copyright laws that Sony needs to pull this shit off an I will stop whining right now. I don't want to ban anything, but how much are you willing to bet against that Sony will want to ban the first program that cracks the PS2s copyprotection schemes? (please make it a large amout of money and contact me asap).

    -
    We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

  169. Re:So how long until linux/psx2...? [Not Likely] by Sun+Tzu · · Score: 2

    Hmmm... I wonder if the NDA's would ever allow Linux to be ported to the PS2. Meanwhile, if it ever does get ported, I can think of making it a compute node on my network here and using it to render images 24 hours a day. The 24 hours, of course, would be reduced in practice due to the need to use it for 4 hours a day for its original purpose. ;)

  170. Re:OS? Who needs an OS? by be-fan · · Score: 2

    No, this is more akin to DOS with libraries that directly access every piece of hardware and support acceleration. What exactly is wrong with that?

    --
    A deep unwavering belief is a sure sign you're missing something...
  171. Re:The dark side of Play... by ev0l · · Score: 2

    Yes, you are a victim. You are a victim because you are being played as pawn in Sony's game for a future where they and their kin control the very freedom and integrity of your online existence. You are a victim because you are mindlessly giving up freedoms in cyberspace which you would not have dreamed for a second of compromising in the world which you are used to.

    Does anyone else see the irony in this statement?

    What are you proposing? that Sony not be allowed to sell these things? wouldn't the be an attack on freedom.


    No one is forcing anyone to buy it no one is forcing you to use it. That is what freedom is all about.


    This is not about being anti-capitalistic..


    Yes it is. You sir you are the one that wants to destroy freedom you are the danger not Sony. Free Trade is the backbone of a free society by limiting it you are limiting MY freedom.

    This is about a cancer to capitalist society that has gone to far, and that is threatening the very freedom that capitalism exists ONLY to support

    Let me remind you the capitalism is an economic issue not a social one. By limiting trade you would be taking away MY fredom.

    It is a shame that people are not yet aware enough of the importance of electronic freedom to realize that they MUST reject the intrusion of electronics into their homes that is serving somebody else's agenda rather than theirs.

    Have you lost your mind. People want this thing it is not an intrusion. You sir you are trying to intrude into my home by telling me not to buy something. You have no right!!!

  172. Heh heh heh by Greyfox · · Score: 2
    Gotta wait 6 months huh?

    I wonder if someone will have a PSX2 emulator out before the hardware hits the USA...

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  173. Why are they banning export? by nels_tomlinson · · Score: 2
    A brief quote from the link above:
    The report mentions that one of the possible reasons is because of the implementation of Sony's unique encryption technology, called Magic Gate, onto the PS2 memory card. This is the first time a game console has been given such prohibition,...
    I think this gets a couple of points across:

    Sony is very serious about copy protection, as befits their status as big-shot members of RIAA;

    Sony is very serious about maintaining their marketing plan, with different introduction dates, and probably different prices, for different regions. Again, this is like the region coding in the DVD's.

    It seems that the reason that this is cheap is that Sony plans to make their profit on the consumables, such as games, internet access, and so on. They haven't magically made the hardware cheaper, I suspect; they're willing to sell this very restrictive hardware at a loss so that they'll have you over a barrel. It's a pity, really, since this seems to be a really nifty little thing, which could make a great successor to the spirit of the old Commodore 64.

  174. Re:The dark side of Play... by green+pizza · · Score: 2

    Consumers don't HAVE to buy into it... but they will. They look for the largest spec list and most buzzwords for the dollar. If it's a quick, short-term investment, all the better, especially if it puts them ahead of their neighbors (or classmates).

  175. A question for all you tech heads by Anonymous Coward · · Score: 3

    As I understand it, the max theoretical limit for the Playstation 2 is around 75 million polygons per second. However, this would be without any texturing, shading, or other necessary things like AI or physics modeling. The realistic maximum limit for the PS2 during gameplay is said to be 20 million polygons per second.

    So, at what time will PC technology surpass the Sony box? Considering the imminent arrival of 1 GHz Athlons, plus the hardware T & L of video cards like the GeForce, will a PC system be able to match the PS2 by the time of the North American launch date? Or will the I/O limitations of the PC cripple it in comparison to the PS2?

  176. Re:PS 2 Myths by Ewan · · Score: 3

    1) False.

    2) False, its actually very good, at least the equal of any software only solution for the PC.

    3) Only backwards compatible with ones written exactly to spec (and thats surprisingly few). If you've seen bleem! the psx emulator youll know the compatibility problems it has due to this very reason.

    4) The buttons in the new ones are capable of detecting levels of pressure applied to them. but it can use the old models, as well as usb ones.

    5) It was until some recent law changes. So was the P3-700 and above though so its not a big deal.

  177. If you think the Japanese launch was crazy.... by RayChuang · · Score: 3

    From what I saw on ps2.ign.com, it appears that the Japanese were extremely eager to get their hands on the PlayStation 2. Mostly because Sony has been hyping it since May 1999.

    However, the long lines for the Japanese launch of the PlayStation 2 may be totally nothing versus the North American launch, most likely pencilled in for September 9, 2000, the fifth anniversary of the US launch of the original PlayStation (and the first anniversary of the launch of Dreamcast). Can you imagine lines similar to the lines before Star Wars Episode I was released in front of the majority of the Babbages, Electonics Boutique, FAO Shwarz, KayBee Toys and Toys'R Us stores in the USA? Sony may have to manufacture around five million PlayStation 2 machines just to meet the demand for pre-orders and the first few days of sales here!

    I remember the Dreamcast launch last year on 9/9/1999 at the Electronics Boutique in San Jose, CA next to the Barnes & Noble bookstore--it was an absolute riot scene out there. Now writ that larger by a factor of four and that will be the scene before the release of the PlayStation 2 in North America (shudder). If I were Sony I would seriously consider renting out either the San Jose Convention Center or Santa Clara Convention Center on the launch date for a big show unveiling the machine and allow the retailers to sell PlayStation 2 consoles and software there just to prevent riot scenes in the retail stores (at least in the San Francisco Bay Area), especially since 9/9/2000 falls on a Saturday.

    --
    Raymond in Mountain View, CA
  178. eBay not far behind by Rayban · · Score: 3

    And a whopping one day after release, eBay has about 10 of these wonderful machines available from anywhere between $500 and $1100. Not to shabby if you have the cash.

    --
    æeee!
  179. Re:The dark side of Play... by Kalie+Ma · · Score: 3

    "As can be said for virtually any product ever manufactured. You don't really believe that VCR's and televisions and CD-ROMs were designed as objets d'art, do you?"
    Well, that is true - but remember that Sony (and even retailers) lose cash on every system sold. VCRs and CD-Roms are close to commodity levels in availablity, number of manufacturers, and price. The PlayStation 2 is proprietary Sony hardware that can only play proprietary Sony games - just like any other console. Sony makes their cash in the buisness from selling the games, which have an extremely high markup and the liscences to produce games on their proprietary hardware.

    "I work for an ISP, and I answer hundreds of phone calls a week from customers who need a box just like this one. They are desperately perplexed by any technology more complicated than a toaster, and it would save us and them literally thousands of hours of frustration and stress if they had purchased a box more suitable for their limited needs. I see the PS2 and future incarnations of similar hardware as the salvation of the consumer, not the enemy."

    Well, congratulations. I work for a major video game (PC, console, and handheld) retailer, and I answer hundreds of people's questions a week who need something that'll do everything for them too. Not "a box just like [the PS2]", but something that'll provide them with everything they need. They too are perplexed by anything more complex than a fly swatter, but they buy PC's. I see the PS2 and future consoles (with the exception of the Dreamcast if Sega ever releases the spec on the GD-Rom format) as the primary component in the corporate scheme to use us for as much cash as possible - with little regard for the freedom of information or thought.

    The unsophisticated consumer-level users can still buy their PlayStations and Nintindo 64s and bow down to their corporate masters and laugh at the geeks with their complex PC's.... and they will.

    It's the dark side, alright - but it's actually a little more attactive than the real "dark side".
  180. Re:The dark side of Play... by Hobbex · · Score: 3

    So, I am a consumer who wants access to the Internet for the purposes of playing cutting-edge massively-multiplayer games, chatting, checking my e-mail, browsing the web, and engaging in on-line forums. I buy a box like the PS2 which does all of these things conveniently, cheaply, and easily, and this box _isn't_ for me, or consumers like me? I am a victim of Sony and other companies who make these non-consumer products?

    Please, victimize me more!


    Yes, you are a victim. You are a victim because you are being played as pawn in Sony's game for a future where they and their kin control the very freedom and integrity of your online existance. You are a victim because you are mindlessly giving up freedoms in cyberspace which you would not have dreamed for a second of compromising in the world which you are used to.

    Indeed there are many people who need a simpler device than a PC for their Internet access, and those people should have such a device. But this is not what the PS2 is about, the PS2 is about being the troyan horse into peoples homes that Sony needs to make sure that it can provide customers with information without granting them freedom. It is about giving the mega-corps back the power that the Internet and the PC has threatened, a hundred times over. Read between the lines of the corporate doublespeak of Sony's talk of a "platform for digital content delivery", and this is exactly you will see.

    This is not about being anti-capitalistic, or luddite, or not wanting to give newbies a chance to go online. This is about a cancer to capitalist society that has gone to far, and that is threatening the very freedom that capitalism exists ONLY to support. This is about the DMCA, the UCITA, the arrest of sixteen year old for nothing but protecting fair use, and the continued growth of corporations abusing laws meant to encourage "creative effort" to be parasites to this very process in every way.

    It is a shame that people are not yet aware enough of the importance of electronic freedom to realize that they MUST reject the intrusion of electronics into their homes that is serving somebody else's agenda rather than theirs.

    It is a shame, but it is understandable.

    It is not understandable that people like you defend this process.

    -
    We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

  181. Re:PS 2 Myths by m3000 · · Score: 3

    1. no idea, but I doubt it. Sony probally just doens't want you opening the box since it'll void the warrenty.

    2. From dailyradar.com, they said it looks great and all, just that controlling a movie with a controller sucks. That was their major grip.

    3. Backward compaticble with all PSX games coded to Sony spec, and can improve some of them. Not really noticable though from the screenshots I've seen.

    4. Yes, all PSX peripharls work, but the PS2 comes with controllers that look almost exactly like the Dual Shock, only all the buttons on it are analog and not digital.

    5. No idea, but I'm guessing it was just some marketing hype by Sony to make it sound more impressive. I think the deal on that was it was a age-old law that classified it as a supercomputer, when it would classify almost every computer made today as a super computer.

  182. OS? Who needs an OS? by be-fan · · Score: 3

    Hey, now that its out, has Sony released any info about the OS, (or any PS2 developers like to comment about it?) It seems to me that they did the right thing and stayed with their propriotory, lightweight OS, but what stuff have the put in to facilitate internet transfers, DVD playback, and web-browsing? Does this even have memory protection? While on the topic of OS, this is the kind of OS people dream about writing too. No bloated OS services to get in your way, direct access to every piece of hardware, and no other programs stealing your compute time, no worrying about swap file issues, tweeking the code perfectly to keep the pipes flowing, and no worrying about configuring perhiprals.

    --
    A deep unwavering belief is a sure sign you're missing something...
  183. PS 2 Myths by Sits · · Score: 3

    Could someone shed some light on a few PS 2 myths that I've heard?

    1. The PS 2 is hemetically sealed and opening it will casue various chips to damage themselves.
    2. The PS 2 DVD playback is actually not very good - even your average joe will not be impressed by the quality.
    3. It is backward compatible with most PS1 games and actually enhances them (crisper graphics faster frame rate).
    4. It is backwards compatible with PS1 periphrals, but the pads are somehow improved.
    5. The PS 2 is calssified as a supercomputer.

    Cheers.

    1. Re:PS 2 Myths by iapetus · · Score: 5

      I noticed a couple of less-than-entirely-accurate responses to this one, so here are the genuine facts.

      1. Entirely false. If you head over to Core Magazine you'll find a couple of pages of shots of the innards of PS2 (1, 2). From what I've heard, the screws are covered up, but a little bit of effort and you can get at them. Expect this to void your warranty. :)
      2. Entirely false. Every report I've seen of the DVD playback has suggested that if anything it's superior to other DVD players in the price range. And the playback software is upgradeable (stored on the memory card) - future versions of the software will be enhanced. Progressive video is said to be available with the next version. For more information, see IGN's story on PS2's DVD capabilities.
      3. Partly false. It is backward compatible with most PSX games - of the games tested, about 15 don't work so far, and these are mostly obscure Japanese titles (Wing Commander III being the one exception). There may be a few more in the Western lineup, but not that many. Compatibility is considerably better than Bleem, since this is hardware emulation, not software. There's a real PSX chip in there doing the work (doubling as the I/O controller). You can optionally configure the system to enhance PSX games with faster load times and bilinear filtering of textures. This reduces compatibility, resulting in some big-name games failing to work, and bilinear filtering makes the textures look less crisp (but smoother) rather than more so.
      4. It is backwards compatible with the old controllers, but the new version of the Dual Shock controller has enhanced features that you won't get if you're using the old ones, including analogue buttons all round and a slightly better made analogue stick. The expectation is that old controllers/memory cards will mainly be used for PSX games, whereas PS2 games will tend to require the new kit (you can't use a PSX memory card to save PS2 games, for example). At the moment none of the games out there really make use of the analogue buttons, but expect this to change fairly soon.
      5. True, provided your definition of a supercomputer is woefully outdated. This has been rumoured to cause problems with export, but it's mainly marketing hype - the only potential real problem with exporting the system is likely to be the strong encryption on the memory cards.
      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
  184. Links re. banning by Christopher+Thomas · · Score: 4

    Wasn't there just an article about the Playstation 2 being banned for export from Japan?

    This is correct. Tom's Hardware had a link to this article about it:

    http://headline.gamespot.com/news/00_03/01_vg_impo rt/index.html

    Digging through Sony's pages, I can't find anything about this in the North American page. The Japanese pages, naturally, I can't read :). If someone with knowledge of the language could confirm that there's an actual announcement there, it would be much appreciated.

    URL for the Japanese playstation pages is:

    http://www.scei.co.jp/index-n.html

  185. Why does viewing the "internals" shots... by TheDullBlade · · Score: 4

    ...feel strangely like viewing a page of celebrity nudes? If only they had a half-dozen popups which redirect you to pages like "Emotion Engine acid-strip show!", "two female connectors coupled!", and "Brazilian Plug Pornography!"... (sigh)

    --
    /.
  186. The dark side of Play... by Hobbex · · Score: 4

    Like everyone here, I can't help but drool over the technical specs to this machine, and what Sony has managed to squeeze into the price. It is obviously a damn fine piece of technology, and I salute Sony's developers for this achievement.

    But, on the other hand, there is a side to this that I can't help worrying about, and choices made for which I do not salute Sony (aka a leading member of both the RIAA and MPAA). These machines are the most propietary of the proprietary, and include copyprotection schemes that make CSS look childish. And Sony's goal with the PS2 is not just to push another console onto the market, but to start chipping into the things which PCs are used for today, making there machines the standard way to access the Internet.

    The PS2 is not a machine designed as an instrument for the consumer, it is designed as an instrument for Sony to drive consumers into buying more games, more movies, and more of whatever other services they plan to offer. Inviting a PS2 into your living room is not buying a piece of electronics to serve _your_ agenda, it is opening the door to a piece of robotics maticulously designed to use you, granting you as little freedom as possible ("lets see, what Sony licensed proprietary title shall we play today") in the process.

    The personal computer will always be more than just a piece of electronics, because it is a tool designed for you, and only for you. The PC is a statement of integrity and freedom. It serves your agenda, when you want it to, and, with a little knowledge, in whatever way you want it to. It is the PC that povided the basis for the developement of Linux, and it is freedom of PC usage that has shaped most of our ideas about electronic freedom.

    The bad things that Microsoft do with their control of the PC desktop are nothing compared to the bad things that companies like Sony will do if the PC is replaced by closed machines like the PS2 as the primary tool for accessing the Internet. Do you think there will ever be a Napster client for the PS2? Or an SDMI-free mp3 player? Or the ability to save and store information on your terms?

    The proliferation of the PS2 is a further step into a future where corporations control every aspect of your electronic life. A world where the machines that should be our tools are instead turned against us, meant only to ensure the continued cashflow toward existing capital, where large money will not hesitate to fuck you over at any point.

    Oh happy day!

    -
    We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

    1. Re:The dark side of Play... by Chasuk · · Score: 5

      "The PS2 is not a machine designed as an instrument for the consumer..."

      So, I am a consumer who wants access to the Internet for the purposes of playing cutting-edge massively-multiplayer games, chatting, checking my e-mail, browsing the web, and engaging in on-line forums. I buy a box like the PS2 which does all of these things conveniently, cheaply, and easily, and this box _isn't_ for me, or consumers like me? I am a victim of Sony and other companies who make these non-consumer products?

      Please, victimize me more!

      "...it is designed as an instrument for Sony to drive consumers into buying more games, more movies, and more of whatever other services they plan to offer."

      As can be said for virtually any product ever manufactured. You don't really believe that VCR's and televisions and CD-ROMs were designed as objets d'art, do you?

      I work for an ISP, and I answer hundreds of phone calls a week from customers who need a box just like this one. They are desperately perplexed by any technology more complicated than a toaster, and it would save us and them literally thousands of hours of frustration and stress if they had purchased a box more suitable for their limited needs. I see the PS2 and future incarnations of similar hardware as the salvation of the consumer, not the enemy.

      The geeks can still buy their power systems and tweak and upgrade and laugh at the unsophisticated consumer-level users.

      If this is the "dark side," then R2-D2 and C-3PO are serving the wrong masters.