New MPEG-4 Licensing Scheme
morcheeba writes: "EETimes is reporting that the licensing of MPEG-4 patents will be substantially different than the existing MPEG-2 licenses. The per-player fee will be substantially cheaper ($0.25 instead of $2.50), but a new "use fee" component of $0.02/hour will be charged to service providers. More on MPEG-4 in general at MacWeek; The MPEG-4 Industry Forum and MPEG LA are handling the licenses."
$0.02/hr? How are they going to oversee that?
I know of two groups using GA to produce amazing Fractal compression. Anyone know how we can get this GPL'd.
It looks like they are breathing more life into MPEG2, then. "Use fee" for a data format? That's supposedly a standard? Right.
Napster-to-go says "Fill and refill your compatible MP3 player", which is a lie. It's not MP3. It's WMA with DRM.
When will you learn that Slashdot is a fringe element of society and does not represent the global view. Personally I have CD players, VCRs, DVDs, and TVs that I know contain several dollars of licensing fees each: BIG SHIT. Seriously, who gives a fuck? It pays the people to develop this.
Of course in the grand open source scheme, to avoid paying the licensing fees the OS fanatics will, rather than, say, write their own algorithm, break any protections and claim it as their intellectual right. Of course it totally refutes the open source foundations that their whole little religion is built on, but ignore that...
Just like anything else lately, licensing is going to a pay-per-use scheme as well. What's next? Coin-operated toasters?
Holders of technology are going to eventually price themselves out of the market, if eventually people tire of paying for something every time they use it.
I'm wondering in the next 10 years how many things we'll no longer own, but be charged as we use them.
I think there was a word for this kind of situation...
Serfdom
Only this time we pay to a CEO instead of a "Lord"
If it is a usage fee for each individual use, then this is a bad thing.
"It is a greater offense to steal men's labor, than their clothes"
The way to patent an algorithm is to first invent it. For fractal compression, you're too late.
You can write a compression program and GPL it, but first you have to be careful not to infringe on anyone else's patents.
Here is a fractal decoder license. I believe Iterated Systems Inc. holds a pretty comprehensive patent on fractal compression, but I don't have much in the way of details.
Luckily, there's already quicktime, with no licsensing fee. While I'd like to check out MPEG-4, there's absolutly no way we're gonna pay a per hour charge to broadcast our own stuff.
Mod point free since 2001
How will this affect things such as DivX which use MPEG4 in their CODEC(s)? Wouldn't such a fee system preclude them from giving away the encoder/decoder (or atleast the encoder)?
All I know about Bush is I had a good job when Clinton was president.
What we need is an OSS hardware circumvention of MPEG, period. MPEG is great but why should we have to pay to use a freaking format? It's not like we're being given a choice. A hardware solution I'd propose would be a player capable of reading current DVD/VCD/CD/RW but also of playing many formats (.avi,.mov,.whatever) from either a disk, ethernet, external streaming source (USB?). While this can be easily implememnted using a computer as the center of your Home Entertainment, a more consumer-friendly version needs to be available. Considering the hardware requirements of this machine, you could definitely add a hard drive for time-shifting. Also, the OS (Linux?) would need to be flexible enough to allow for patches/updates/plugins toa llow for the new video formats this would definitely spawn. If MPEG had a market saturated with cheaper and free formats of comparable/better quality, this "use fee" would be much more of an intelligent shopper's choice than a force-fed, proprietary, DMCA-creating....rant rant rant.
I would like some milk from the milkman's wife's tits
I think the point of contention with this licensing is that someone will now have to pay for creating content, as well as for devices which create or view the content. Now, companies will be able to sell us video viewers for less than ever before, but we'll have fewer videos to watch, because companies won't want to pay the licensing fee to provide the content to us.
RagManX
"It begins."
.MP? we have sitting on our hard drives.
It only takes tiny steps to walk off the edge of a cliff. I'm sure eventually they'll propose we pay a small monthly fee (just a trifle, really!) for every
I get a little more militant about this stuff every day. But I don't think I'm wrong, either.
He who refuses to do arithmetic is doomed to talk nonsense.
I know the tech world doesn't change that fast, and we have been waiting for mpeg4 for a while, But that MacWeek article is dated Nov. 2000. Somethings might of changed since then
Doesn't sound like much, but after just 125 hours of use, they'll make more money off of this then they ever did off of MPEG-2.
125 hours may sound like a lot, but it's less then 2.5 hours a week for a year. Or just over 20 minutes a day for a year.... I could go on, but I think you get the point.
So know the distributors/providers of content have to pay a charge based on the length of material. Won't this charge be passed onto the content creators? How does this encourage people to use this format?
And if content creators have to pay more (raising their costs) won't there be a shift to more centralized content ownership? It'll be the big guys (MPAA and RIAA) that can pay these fees.
$.02/hour doesn't sound much but is that per stream? So I am paying more for being popular? How does that help amateurs or people who want to create content professionally?
I swear paying more for "pro" equipment that is hobbled simply to allow recording in digital formats is criminal enough. Now I have to pay another group simply because I use an "open" file format?
Just a little something for you.
In a couple of years nobody will remember the DivX-era. Everybody will leech DVD:s and burn them with their DVD-burners. Okay, both the burners and the mediums are still expensive (and true DVD-VOBs are not that common out there) but this will change and then nobody will ever want to download DivXs. Btw...WHY ON EARTH is every pr0n-movie releases as a .mpg when there exists better formats?? Comon you rippers...mpeg1 sucks as much as those girls in it.
Thanks for the DivX FUD. DivX 3 was based on the MS codec, but DivX 4 (aka OpenDivx) has been completely rewritten - no MS code at all. Now the legality of a patent-free implementation of DivX is another story..
An open source Video codec Might be just what we need. Development has started recently
Tarkin is at the bottom
http://www.xiph.org/ogg/index.html
-- Tim
TKrabec Pahh
Another good standard down the drain...
Why should the people be paid to develop things?
Because not all of us are hippies like RMS. Some of us have mouths to feed, and software development is how we support ourselves/families.
Maybe some day, when we finally reach a Star Trek-like utopia and don't need money, all software development can be just for fun and for the betterment of all. Until then, we live in a world where money is the end, and software development might just be the means.
sig: sauer
THIS is the inevitable outcome of the DMCA, and the policies of the RIAA/MPAA et al. Stallman is looking more prescient all the time. More's the pity. . .
Heh. "banklord". I like that. ^_^
*makes mental note to start using that word*
DNA just wants to be free...
If you are getting paid for the download of your MPEG-4 video data, then you have to pay. Otherwise you can distribute the video for free.
Now of course the devil's in the details, they say at the end, "(including without limitation pay-per-view, subscription and advertiser/underwriter-supported services)" Which could be taken to mean that if you have ANY advertising on your site, you have to pay.
Mid-Eastern Pennsylvania Gaming Convention
I suppose this licensing descision will provide more impetus for the development of Ogg Tarkin.
DNA just wants to be free...
Don't worry! This isn't going to affect your file swapping in mpeg4 format. This applies mainly to digital cable providers, and also to online providers. Basically, if you're getting paid for the video, you have to pay MPEG LA. If you're just the average joe swapping files, it's free. This is just like the cable company paying HBO so they can broadcast it. Same deal.
~ now you know
Am I a zealot? Perhaps. But, think of it this way - why did TCP/IP become "the" networking standard? Because IBM was sucking the life out of people with SNA. The same will happen here.
There is no "value added" (nice little overused consulting term) when people use a technology that has this kind of licensing scheme. In the end, technology like this is used to support a service. In this case: Streaming Video. If there's an Open or free (as in beer) alternative, why not use that technology instead?
These guys are setting the precedent for their own demise. They do not have the clout to demand such license arrangements and maintain market share. Such an absurd tactic will only add fuel to the fire to use other standards, perhaps such as the Ogg Vorbis effort...
Not wanting to needlessly bring up the Beast here, but they too have been trying to establish a similar control over electronic media through their wma (is that right?) standard. This is NOT a one front attack, but one with many seperate, but similar, efforts to control and hence, bill a new industry (eletronic &| streaming media).
I'm not anti-captialistic, quite the contrary, but I don't see the need to pay for something where it brings little or no value to me...
Computer Science is Applied Philosophy
For Immediate Release
CONTACT:
Lawrence Horn
MPEG LA®
301.986.6660
301.986.8575 Fax
lhorn@mpegla.com
Terms of MPEG-4 Visual Patent Portfolio License Announced
(Denver, Colorado, US - 31 January 2002) - MPEG LA, LLC today announced that it will offer fair, reasonable, nondiscriminatory, worldwide access to patents that are essential to the MPEG-4 Visual (Simple and Core) digital compression standard under a single license to be known as the MPEG-4 (Visual) Patent Portfolio License ("License"). The License currently includes patents owned by the following companies: Canon Inc.; France Télécom; Fujitsu Limited; Hitachi, Ltd.; Hyundai Curitel, Inc.; KDDI Corporation; Matsushita Electric Industrial Co., Ltd.; Microsoft Corporation; Mitsubishi Electric Corporation; Oki Electric Industry Co., Ltd.; Philips Electronics; Samsung Electronics Co., Ltd.; Sanyo Electric Co., Ltd.; Sharp Kabushiki Kaisha; Sony Corporation; Telenor AS; Toshiba Corporation; and Victor Company of Japan, Limited. MPEG LA convened these patent owners in December 2000 following an independent patent expert's finding that each of them owns one or more patents essential to the international MPEG-4 Visual Standard. The objective of the License is to include as much essential MPEG-4 Visual (Simple and Core) intellectual property as possible in one license for the convenience of all users. Patent holders are required to include all of their essential MPEG-4 Visual (Simple and Core) patents worldwide. In addition, new patent holders and their essential patents will continue to be added following a determination of essentiality.
"The essential patent owners are pleased that their intellectual property has made a substantial and essential contribution to the development of this exciting new technology," said MPEG LA Chief Executive Officer Baryn S. Futa. "The MPEG-4 (Visual) Patent Portfolio License manifests their desire to 'partner' with other industry participants to encourage widespread adoption of MPEG-4. The patent owners understand the risks inherent in a startup technology in which companies large and small are asked to make a pioneering investment and are sensitive to the role that their licensing model will play in that process. Therefore, the License has been specially designed so that reasonable royalties are shared fairly by a variety of industry participants in order to stimulate early, rapid and widespread MPEG-4 product investment, development, deployment and use."
Under the License terms, Licensees will pay the following royalty rates for MPEG-4 Simple or Core Products:
US $0.25 per decoder (in hardware or software) for a license to make and sell and for personal use in receiving private video (i.e., not video for which a service provider or content owner receives remuneration as a result of offering/providing the video for viewing or having the video viewed), subject to a cap of $1,000,000 per year/per legal entity.
US $0.25 per encoder (in hardware or software) for a license for personal use only to create private video data (i.e., not video for which a service provider or content owner receives remuneration as a result of offering/providing the video for viewing or having the video viewed), subject to a cap of $1,000,000 per year/per legal entity.
US $0.00033/minute or portion (equivalent to US $0.02/hour) based on playback/normal running time for every stream, download or other use of MPEG-4 video data in connection with which a service provider or content owner receives remuneration as a result of offering/providing the video for viewing or having the video viewed (including without limitation pay-per-view, subscription and advertiser/underwriter-supported services). This royalty, to be paid by entities that disseminate the MPEG-4 video data, is not subject to a cap. (In the case of MPEG-4 video for which the number of uses cannot be directly determined (e.g., video supplied as part of a basic cable service or to a transmitter for broadcasting), a surrogate (e.g., standard industry audience measurement) is under consideration.)
US $0.00033/minute or part (equivalent to US $0.02/hour) based on playback/normal running time of MPEG-4 video data encoded (for other than personal use) on each copy of packaged medium. This royalty, to be paid by the packaged medium replicator, is not subject to a cap.
For one year from the start date of the license program, parties that sign the license (or a memorandum of intent to sign a license) will be forgiven their payment of royalties for all MPEG-4 Visual Simple and Core products during and before that one year period.
The initial term of the License has not yet been finalized but when decided, will be subject to renewal on reasonable terms and conditions for the useful life of any patents in the Portfolio.
In agreeing to the foregoing terms, the patent holders considered the need for simplicity, promoting the widest possible use of MPEG-4, maximizing the opportunity for full efficient compliance with intellectual property licensing requirements and recognition of the likely business models for deploying MPEG-4 Visual Standard technology so as to assure that the License is aligned with the real-world flow of MPEG-4 commerce.
As the objective of the MPEG-4 (Visual) Patent Portfolio License is to include as much essential MPEG-4 Visual (Simple and Core) intellectual property as possible in one license, MPEG LA reiterates that any party that believes it has essential patents (Sections 9, 9.1 and 9.2 and Tables 9-1 and 9-2 of ISO\IEC 14496-2 Information Technology - Coding of Audio-Visual Objects - Part 2: Visual) and wishes to join upon successful evaluation, is invited to submit such patents to the independent Patent Evaluator together with a statement confirming its agreement with the objectives and intention to abide by terms and procedures governing the patent submission process, which may be obtained from Lawrence A. Horn, Vice President, Licensing and Business Development, MPEG LA, LLC (lhorn@mpegla.com, phone 1-301-986-6660, fax 1-301-986-8575).
# # #
Overview of the MPEG-4 Standard
MPEG-4 is an ISO/IEC multi-media representation standard developed by its Moving Picture Experts Group (MPEG). MPEG also developed MPEG-1, which makes possible interactive video on CD-ROM and is present on virtually every personal computer, and MPEG-2, the core compression technology underlying the efficient transmission, storage and display of digitized moving images and sound tracks on which high definition television (HDTV), Digital Video Broadcasting (DVB), direct broadcast by satellite (DBS), digital cable television systems, multichannel-multipoint distribution services (MMDS), personal computer video, digital versatile discs (DVD), interactive media and other forms of digital video delivery, storage, transport and display are based.
MPEG-4 is the result of yet another international effort involving hundreds of researchers and engineers from all over the world. Building on the successes of MPEG's earlier standards, MPEG-4 enables integration of the production, distribution and content access features of digital television, interactive graphics applications and interactive multimedia across internet protocol, wireless, low bitrate, broadcast, satellite, cable and mobile environments. With MPEG-4, all content elements can be maintained as discrete objects enabling richer interactivity and use across many different devices More information about MPEG-4 can be found at MPEG's home page http://www.cselt.it/mpeg and at the home page of the MPEG-4 Industry Forum http://www.m4if.org.
MPEG LA, LLC
MPEG LA successfully pioneered one-stop technology standards licensing, starting with a portfolio of essential patents for the international digital video compression standard known as MPEG-2, which it began licensing in 1997. One-stop technology standards licensing enables widespread technological implementation, interoperability and use of fundamental broad-based technologies covered by many patents owned by many different patent holders. MPEG LA provides users with fair, reasonable, nondiscriminatory access to these essential patents on a worldwide basis under a single license. The MPEG-2 Patent Portfolio License now has more than 360 licensees and includes more than 400 MPEG-2 essential patents in 39 countries owned by 20 patent holders. As the legal and business template for one-stop technology standards licensing, MPEG LA also provides an innovative way to achieve fair, reasonable, nondiscriminatory access to patent rights for other technology standards - the high-speed transfer digital interconnect standard known as IEEE 1394 and the terrestrial digital television standard used in Europe and Asia known as DVB-T. In addition, MPEG LA has been asked to facilitate the development of joint licenses for other MPEG-4 technologies. The company is based in Denver, CO and has offices in Chevy Chase, MD (Washington DC metropolitan area), the greater San Francisco area and London, England. For more information, please refer to http://www.mpegla.com, http://www.dvbla.com, and http://www.1394la.com.
"These laws they're passing won't even compile anymore, let alone execute." - anon
Let's say you write a program like Zone Alarm that people will use all the time. Let's also say that you charge $20 a copy. You will probably sell a ton of units and you end up making $1 million. You could live off that profit for a while, but eventualy the money would decrese and you might have a finantial insentive to write version 2 of your software and you would include new features that would give consumers an insentive to upgrade and pay you another $20 for the new program. This is good for the consumers because programers would want keep makeing money.
In the subscription model, one could write a program and if it's a good and robust program it could be "in service" for a long time. (I've been using the same copy of Win98 for 3 years, and I don't plan on upgrading for a long time). M$ would have to come up with something with enough cool new fetures before I would pay them any more money.* The point is that I am not paying the software developers any money. But what if I had to send them $50/year to keep using it. They would keep earning money weather they developed new stuff or not.
*I am not trolling for a shouting match over the marits of Win98 v. Win2000 v. WinXP v. WinNT v. MacOS v. Linux. And yes I AM considering moving to a different OS.
I think, if you are one of the companies in the patent pool of MPEG-4, you won't be paying any royalties for using MPEG-4 in any way.
That's why there have been lots of battles between companies and institutes to get their technology excepted to MPEG-4. The process is lengthy (3-4 years) and requires meetings all over the world every three months. For each small part of MPEG-4 multiple companies compete in terms of the performance of their technologies (speed, efficiency, visually better, etc.). I saw people going crazy and verbally fighting (I guess they are afraid of losing their jobs) during the meetings.
How the patent revenue is distributed I am not sure?
"When will you learn that Slashdot is a fringe element of society and does not represent the global view"
Not a bad troll overall. I give you an 8 for style, but only a 6 for presentation.
The patent was granted in 1985. 1985+20=2005
You're assuming granted plus 20 years plus end of calendar year. This is not the case in the United States. For some U.S. patents, the equation is filed plus 20; for others, it's granted plus 17. According to US Patent 4,558,302, filed plus 20 = June 20, 2003, and granted plus 20 = December 10, 2002. (Unlike copyrights, patents do not extend to the end of the calendar year.) To be safe, use the later date.
Will I retire or break 10K?
GET IT
And stream your Pr0n
What will I do with an officiam MPG4 when I have a perfectly legitimate DivX Codec I can encode/stream with...
And the licensing scheme is Great ! Free as in "It'll just take a couple days to encode your stream, but then..." 8)
It takes 40+ muscles to frown, but only four to extend your arm and bitchslap the motherfucker
Just to let you know that the guy who hold the patent on Fourier transform is on of Fourier Descendants.
He optimized the Algo and patented it. Now he's quite rich, as everytime you buy somethibg using Fourier, he gets a few pennies...
History has just biten it's tail here 8)
It takes 40+ muscles to frown, but only four to extend your arm and bitchslap the motherfucker
One thing I haven't seen asked is how does this affect DivX? That is MPEG4, right?
But MPEG4 algorithms are independent of the particular implementation. If the licensing terms for MPEG4 do not permit licensing end-user products as free software, then open DivX as we know it will cease to exist in the United States, and some of the developers will move on to Ogg Tarkin.
Just a freely developed version
That doesn't matter. Unisys has publicly declared that it will not license the LZW patents to developers of free software: "For example, the typical Unisys license for standalone software does NOT permit copying, modification, resale, use on a server or in a network, or use for Internet/Intranet/Extranet or Web site operation."
Will I retire or break 10K?
Think of it as a mpeg-viewing tax, akin to phone taxes, except it's time-based and paid not to authorities but to a standards body.
So crawl back under the rock you came from, and next time read first, then reply.
What? MPEG-1 rocks! :-) I use it still and want more people to use it. I have setup a video/audio jukebox and it uses 1 and looks great (Sure the files are huge, but the quality is there).
Are you sure your not using a WINDOWS mpeg encoder? They all suck balls. Use linux with mp1e and you have it licked.
Thanks, Steve
Well I think that pretty much makes if "free for free usage" in terms of providing streams.
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo! http://goo.gl/J9bkO
I'm not against compensating authors of music, literature or any arts... But these leech-like arrangements just smell funny.
Perhaps the biggest difference between software and music is, though, that companies usually own all rights to software, whereas it used to be that musicians owned rights to their songs (this has been changing). Thus, although actual software writers would probably keep on creating new stuff even as just labour of love, companies have no such human motivations...
Here is a fractal decoder license.
I can't see why a fellow could in his right mind accept this license. It prohibits installation on SMP machines: "has one Intel 386, 486 or Pentium processor, Motorola 68036 or 68040 processor or IBM Power PC processor." Note: That's "68036" (nonexistent), not 68030, and not Motorola PowerPC (such as some PPC G4). It prohibits installation on dual-boot machines or on WINE: "operates only the Microsoft DOS and Windows operating system or the Macintosh operating system." It prohibits installation on machines whose primary keyboard is a wireless keyboard: "contains a keyboard (not an infrared remote)." It prohibits installation on machines that do not have a printer attached: "is able to produce printed output on a local printer." It prohibits installation on machines that have even one Windows share on them: "does not act as a server on any network."
Will I retire or break 10K?
RMS believes that software should be free, that agreeing to not share code one has, or to not be able to study and modify it is immoral. Basically, the world is a better place with free software than without. As a libertarian, I have a strong sense of property rights so I don't accept this view outright. Yet, because I am a libertarian, I also accept the idea that those who wish to produce free software not be impeded from doing so, and note that this is indeed helpful. So, I ask myself, "In what kind of society are restrictions on software use and distribution clearly wrong"?
The answer is a post-scarcity society (well, not really, but I'll get to that and why) -- one where no one wants for anything: replicators (for example) run on abundant (i.e. more than enough) solar power and employ nano-technology to make whatever anyone desires: food, clothing, shelter.
O.K. This is an artificial construct, to be sure, but bear with me.
In such a society, hoarding software, or licensing it under restrictive terms clearly harms those who want it, but can't have it. Why would one do this? To exact some price for it? But that is meaningless: one can already have anything one wants, and any price exacted could be met for the same reason. To deprive others of something that costs one nothing, and anyone could afford is not nice: its like throwing away perfectly good scraps of food that one can't eat or save when others are starving and it is no effort to give it away to them.
So, the only justification for restrictions on software, or the creation of an artificial scarcity of it (or anything else, for that matter: information in general) is the need to compensate for a natural scarcity -- if I write code for free, I can't earn a traditional living, and so can't affort scarce goods, like food. Writing free code costs me, in other words, and that cost needs to be mitigated.
So, the justification for artificial scarcity is a compensation for natural scarcity: if one can produce something in abundance for themselves, but limit its availability to others, one can avoid seeking other scarce things, through a mechanism of trade.
On the other hand, does this mean that it is acceptable to others that the artificial scarcity ber permitted to last indefinately? After all, this means a gravy train for life for some while others struggle in a world of scarcity? Traditionally, most people have said "No," and have enacted laws to deal with such artificial scarcities.
Before software, artificial scarcities existed for other things, like writings and the applications of inventions, namely copyrights, and patents. There was no infinite property right recognized for ideas by society, or its governing representatives -- the stable state is that of public domain, tending to lessen scarcity.
Artificial scarcities, like copyright and patents, were inventions of government, granted and enforced for limited durations, in order to reflect the realities of living iin a naturally scarce world, yet to encourage the eventual lessening of scarcities, otherwise known as progress.
While philosophically, I might object at the arbitrary imposition of a limit on copyright and patent, preferring instead to see a negotiation of terms acceptable creator and user, I nevertheless recognize that such intellectual property should not remain proprietary forever. Pragmatically, the "market force" of negotiation, civil or otherwise, establishes a flow from the haves to the have-nots: governments, empowered with the legal use of force, dictate terms, and mobs forcibly revolt when they have "enough" (distinguishing a mob from a government is left up to the reader).
Note that this applies to anything that can be made artificially scare, or restricted by license: writings, software, drug formulas, etc. The bottom line is that artificial scarcity is justified only by overall scarcity and it is desirable to reduce scarcity overall. Thus, artificial scarcity is like debt: useful, but not something of which one wants an excess.
Now, this analysis does break down to some extent in that there will never be a completely post-scarcity society: things that can be envisioned, but do not exist, will remain scarce, and artificial scarcity can encourage people to continue to try to invent. But, the principle that artificial scarcity be limited in duration remains.
The natural state, then is public domain, and this is what we should strive toward. Note, that the GPL is not the same as public domain, in that free software can not be employed in non-free derived works. But the teeth behind that are the same teeth that generate copyright-based artificial scarcity to begin with. If copyright and patent protection were substantially weakened, would the GPL need to be so restrictive? I don't think so -- it is as protective of fighting artificial scarcity as copyright is of promoting it: a rather nice balance.
So, what does all this mean? Instead of changing the free software mantra, we should be arguing for a recognition that artificial scarcity property rights, propped up by government should be temporary in nature, as a matter of principle, and shorter terms are better for society than longer terms. This is the exact opposite of recent trends. People need to be educated that the acceptance of artificial scarcities in their lives is like taking on debt.
These are only partially-baked ideas, so I appologize for the roughness of thought, but I certainly welcome comments.
You could've hired me.
0.02 x 24 x 365 = 175.2
The number of mpeg-4 implementations out there is pretty frightening, and so I wrote up a quick write-up of the most popular. Please let me know if you spot anything incorrect.
;-)" codec is based off of Microsoft's MPEG-4 V3 codec. This is
The ASF file format is based on Microsoft's MPEG-4 V2 codec.
The "DivX
sometimes referred to as the 3.x codec. This is the format that requires
Win32 DLLs. This is the format most people are talking about when they say
"DivX". Most movies floating around the internet are encoded in this format.
http://www.mplayerhq.hu/homepage
http://divx.euro.ru
Project Mayo is developing an implementation called OpenDivX, which is GPL.
This is a rewrite (to lose the dependency on the Win32 DLLs, trying to make it
100% legal) and is sometimes referred to as the 4.x codec. This version is
backward-compatible with 3.x, but 3.x is not forward-compatible with 4.x
OpenDivX is under development, and still has quality and performance issues.
http://www.projectmayo.com
DivX Advanced Research Centre (DARC) has an implentation called DivX4. DARC and
Project Mayo are both part of a companly called DivXNetworks. Apparently,
OpenDivX was a sort of sandbox where DARC figured out what worked and what
didn't, and used that to create DivX4 from scratch. It is closed source, but
freely downloadable. DivX4 is reported to have very high image quality.
http://www.divxnetworks.com
3ivx has a self-named MPEG-4 implementation. They also refer to it as DivX 2.0.
Their implementation is closed source, and only the decoder is freely available
(in Windows, as a Windows Media Player or QuickTime plug-in; in Linux, as an
XAnim plug-in). You cannot play a DivX movie with the 3ivx codec.
http://www.3ivx.com
Nandub in an encoder which sports the Smart Bitrate Control (SBC) method of
encoding DivX. Nandub is a modified version of the VirtualDub program (which is
a general AVI editing and capture tool). Both Nandub and VirtualDub are
released under the GPL. SBC is not a codec, it's an encoding method based from
DivX 3.x which generally yields higher quality than normal.
http://www.nandub.org
http://www.virtualdub.org
The FFmpeg project has another rewritten from scratch MPEG-4 codec. They are
striving for real time encoding, and their code (GPLed) is written in ANSI C for
portability.
http://ffmpeg.sourceforge.net
http://www.talknerdy.org
Or at least they did in the past, you dont think the government will extend the copyright and patent protection even further ... unthinkable?
Are YOU really that stupid fuckwad? Firstly, I was replying to someone who just gave the standard open source spiel ("everything should be free!"). Secondly, cockbiter, it's EXTREMELY apparent by the article that they're talking about charing media sources that stream out MPEG4, not the end user for watching that porn clip over and over again (you have to be fucking retarded to miss that. Oh, hey, you're fucking retarded!). If you think there's some big quandry in how they'll "enforce" this then you're dumb: How does Microsoft enforce software licenses? The law says that you're supposed to maintain proper licenses, and they might audit at some point and ensure you do. It's not fucking rocket science.
It'd be a troll if it wasn't so explicit in stating perceived facts (i.e. the fringe bias of Slashdot). Instead it's an opinion, and just because you don't agree with it doesn't make it a troll.
So, here's the list of technology contributors.
Canon Inc.; France Télécom; Fujitsu Limited; Hitachi, Ltd.; Hyundai Curitel, Inc.; KDDI Corporation; Matsushita Electric Industrial Co., Ltd.; Microsoft Corporation; Mitsubishi Electric Corporation; Oki Electric Industry Co., Ltd.; Philips Electronics; Samsung Electronics Co., Ltd.; Sanyo Electric Co., Ltd.; Sharp Kabushiki Kaisha; Sony Corporation; Telenor AS; Toshiba Corporation; and Victor Company of Japan, Limited.
If it's possible to do so without being xenophobic, I find it interesting to note that the breakdown is: one U.S. company (Microsoft), three European companies (France Telecom, Philips, and Telenor), two Korean companies (Hyundai Curitel and Samsung), and eleven Japanese companies.
However, I bet that the U.S. dominated the list of law firms involved in drawing up the license terms, and will have even greater domination in any enforcement actions.
You know, even though this is after all slashdot, I'm surprised that I haven't really seen anyone stick up for the MPEG consortium yet.
After all, they have worked for years to bring together technology from all over the world and synthesise it into something that is truly useful.
The kind of mathematics, science and engineering behind something like the MPEG standards isn't something you dream up in a bedroom - it takes a lot of time and money, and as time is money, this means money squared.
If they don't get their money back, then there won't be any more MPEG standards. At the end of the day, this is going to let people make lots of cash off of streaming video to people (whether it be via the net/cable/sat/whatever) - the people who enabled that deserve a reward.
I think it's pretty good of them to allow not-for-profit use of MPEG-4, which will allow people who aren't making money from their use of the technology to make as many MPEG-4 encoded videos as they like.
Sure, maybe the time based charging is dumb and should be rethought, or maybe it's actually pretty sensible (given the markets in which it'll be used, ie digital tv/video etc). The MPEG group is made up of a lot of extremely smart people - don't write them off because they aren't giving away their work into the public domain.
thanks -mike
A couple of observations I should have included, but forget are the following, relating classical economies to artificial scarcity.
RMS has been accused of being a communist because of his notions about intellectual property. However, communism has one great flaw: it seeks to redistribute existing scarce goods without creating incentive to eliminate the scarcity to begin with. That's why it appears to work so well at the beginning: it corrects a terribly skewed distribution of scarce things. While RMS attacks artificial scarcity, communism lumps natural scarcity in there as well. Note that combating natural scarcity requires the incentive to overcome the scarcity of knowledge of knowing how: once know, this knowledge can be kept artificially scarce (or not).
Capitalism, on the other hand, rewards those who can produce scarce goods. In theory, such goods will be delivered in the most efficient manner possible due to free market competition. The free market notion is nice because it does not create a have/have-not dichotomy, at least not in theory: anyone has the potential for success.
Of course, temporary extremes in both these economic models lead to undesireable circumstances that result in some form of government intervention: in the United States, we therefore have a mixed economy (note: many of the injustices attributed to capitalism and free markets can probably be attributed to "mismanagement" of this mixed economy -- this is why libertarians want less government). Recently, China has been experimenting with capitalist incentives within a predominantly communist economy. So, as presently practiced, communism and capitalism (both vulnerable to government corruption, though those of us in capitalist countries tend to think of communist governments are more corrupt), both seek to address scarcity issues, but in different ways. Personally, my bets are on a more capitalist incentive approach, because it offers the possibility of benefiting from short-term scarcity relief (i.e. "getting rich") as well as addressing the long term issues.
Finally, another way to look at the artificial scarcities is not as restrictions enforced by governments, but rather scarcities which do not remain so naturally: software is easy to copy. Heck, digital media in general is easy to copy. Information and knowledge are hard to keep secret. Such scarcities can only exist by the application of force or by concent. Absent concent, they are thus ultimately counterproductive to those who seek to exploit them too much.
You could've hired me.
Clearly your grammar hasn't improved.
> So I am paying more for being popular?
Doesn't that make sense? "Popular" web sites/companies generally have to pay more for equipment because they get more hits, and thus (hopefully) more revenue. The little guys who are less popular pay less because they don't need an Enterprise/Oracle solution - they can stick to the cheaper stuff.
Everyone pays more for success, and hopefully also makes more money in the process. A popular site costs more to build/maintain/license/etc. This is included in that cost.
You should consider posting an opinion piece like this as a link instead.
Quoth the article:
By reducing frame rates to 15 or 12 frames per second or lower, a compressor immediately saves bandwidth, and as long as the frames are smooth the human eye tends to adjust.
Ten frames per second was real smooth about 100 years ago.
DMCA, Hollings, Palladium. What might have sounded like paranoia is now common sense.
Of course in the grand closed source scheme, to avoid actual competition or production of useful goods and services, the IP fanatics will, rather than, say, write the best compression scheme, lay broad patent and IP claims all over the place and claim that the entire area of video compression schemes is their god-given territory and that it is their manifest destiny to rape and exploit it to the detriment of all others . Of course, it totally refutes the capitalist foundations that their whole little pigopoly is built on, but ignore that...
Expanding a vast wasteland since 1996.
If I set up a MPEG4 streaming server in a country who does not recognize software patents (like mine ;) I can solemny ignore patent holders, right?
And if they complain that citizens of the USA can view my videos, I'll just say (or rather instruct my lawyer to say) "Do you... Yahoo?"
I've been 'lurking' on the Tarkin-dev mailing list for a few months now, and it's pretty quiet, unfortunately. The sparse messages on the list indicate that Tarkin is STILL in the stage where the developers are discussing techniques that they MIGHT use when they get started writing code. The GOOD news is that to me, this indicates that serious thought is going into the design, and the final result will kick butt, but the bad news is it's still quite some time in the future.
On the other hand, as I understand it, the Ogg file format already supports having video streams embedded in it (i.e. it wouldn't have to be Tarkin-codec video). I've been ITCHING to see somebody add Ogg format support to a video encoder like ffmpeg (and I suspect MPlayer would have support for playback within days afterwards).
I could cope with e.g. OpenDivx/mpeg1/h.263 video with vorbis audio in Ogg format until Tarkin becomes useable. It'd at least give the Ogg file format more visibility, and perhaps attract some more developers to the Tarkin project...
Hacker Public Radio is our Friend
Move the codec from the player to the content. Hardware manufacturers would get together and establish an Open Player Platform or something, which essentially standardizes the instruction set and capabilities of the player and the image format of the codec executable. When you insert a medium and hit play, the player first examines the content file for the required codec, which must also reside on the same medium. It then loads the codec image from the medium and executes it against the content file.
This approach would have several advantages: allow content creators to use different codecs optimized for the content (e.g. action/animation/quality-vs-runtime etc.), eliminate codec costs to the manufacturer, and future-proof the players to a certain extent. Currently, the main disadvantage would be the high(er) cost of the player.
-
What a crock of shit. If they lay "broad patent and IP claims" their patents wouldn't hold up for a second. Of course that is ignored by the IP thieves who will rant about how IP should be free for them to rip off.
Image a cable or dish provider feeding you with 60 channels of music at all times. Does that mean they would have to pay $28.80 per day per subscriber to use this technology?
Okay, so the comsumer can only listen to one of those at a time per decoder. So $0.48 per day? How do they know whether anyone is listening?
Is that why Pay-Per-View is $8.95 for a movie I could rent for $1.....
This get's a +1 insightful from me, except i don't have any points to give. People need to hear this - they don't need to believe it, but everyone should hear this. What a change in society that would breed - when people realize that corporations exist to serve the public good, and not just to take money in exchange for something. Let me repeat that: corporations exist to serve the public.
To the author of the parent post - do you mind if I use the second part of what you have said? I'll put it on my website or something?
Some people here wonder why slashdotters hate X Big company - this is why - they no longer seek to serve the customer, and produce a negative net benefit for society.
Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
The clause for encoders seems to be clearer; encoders for private use are $.25 a pop. That's gonna suck if they enforce it on free encoders.
Oddly, I actually wouldn't have a problem, provided they were reasonable about implementing it, with paying $0.25/encoder and /decoder that I use (I'd rather NOT have them bill the writers of free software instead, though - i.e. I would pay for my use, not the developer for my download.). Presumably, each small fee would cover an "implementation" of the mpeg4 standard, which means upgraded versions of the same program would still be covered by the initial $0.25 payment.
In my case, I'd end up spending between $1.00 and $1.50 to cover a handful of programs that I play with.
The trick is, can they set up the payment structure in a reasonable manner, and refrain from harassing people...
Hacker Public Radio is our Friend
I dont think it was a troll either. The Slashdot `community are fringe nutters, but those sorts of people always think theyre normal, and that everyone else (e.g. those of us who occasionally read or post to this ridiculous site) is strange.
According to the license info page the royalty scheme is determined by date, apparently starting on September 1, 1001 and going until March 1, 2003. Now I don't know a lot about patents, copyright law, and what not, but over 1001 years to be having all the rights on a patent seems a bit crazy...
<SNIP>
(5) For MPEG-2 Packaged Media, the royalty is US $0.04 before September 1, 2001/$0.035 from September 1, 1001 to March 1, 2003/$0.03 from March 1, 2003 for the first MPEG-2 Video Event, plus $0.01 for each additional 30 minutes or portion recorded on the same copy...
Apparently a lot of business types now get it into their heads, to implement some form of 'leasing' on their product, so they only have to work at it once, and then get paid untill hell freezes over (and with the amount of money you can make that way it'll be no problem to buy potential competition off before it can get big enough to stand a chance).
There's two reasons, why potential buyers of such schemes should abstain: The money comes out of their pockets, and throwing so much money in one direction will most probably create a monopolistic structure more concerned with keeping itself in control than making a better product (see Microsoft).
--
"By the way if anyone here is in advertising or marketing... kill yourself." -- Bill Hicks
About the LZW patent and Unisys, doesn't their patent expire in 2005? (I went and found the patent (using the number provided from the Unisys page you linked to in the parent) and noted that the patent was granted in 1985.) Of course this doesn't affect MPEG4 I imagine (has a patent even been awarded yet for that?) but I'm just curious when Unisys's monopoly will end. ;)
All I know about Bush is I had a good job when Clinton was president.
LZW patent will expire summer 2003.
Outdated?! You win the euphemism award! ;-) Our current policies are corrupt. Back when technology moved slower and longer durations made more sense, the durations were shorter. If, as tech sped up and duration should have decreased, the durations had negligently been left alone, then you could say today's policies are "outdated." Instead, the durations were perversely increased.
Our policy, rather than being based on the false assumption that tech advances at a constant rate, seems to be based on the assumption that tech slows down! That's goofy.
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
This message was posted to the Vorbis mailing list a few days ago:
:)
From: Jernej Simoncic
Subject: OGG DirectShow implementation
Date: Mon, 28 Jan 2002 23:31:49 +0100
Somebody made it possible to use DirectShow video codecs in OGG
framework... Now get ready for DivX OGG files
<http://www.stud.fernuni-hagen.de/q5045045/>
To deprive others of something that costs one nothing, and anyone could afford is not nice: its like throwing away perfectly good scraps of food that one can't eat or save when others are starving and it is no effort to give it away to them.
But it doesn't cost nothing to create, even in your utopian society where everyone's needs are met. It costs the time of the creator. And in your utopian society, time will be the most valuable commodity of all, since it will be the only limited resouce. (Limited for any single person, unless you add immortality to your list of pie-in-the-sky technological and social advances.)
Patents, and copyright, are ultimately about rewarding the time invested by the creator. They've been perverted to funnel most of those rewards to the creator's employer, which may or may not be fair. (I figure they're about as fair as those places that will buy your long term lottery winnings for a lump sum... minus a big service fee.)
As long as patents and copyrights are limited in duration, society is able to reward creators, and still acknowledge that intellectual property isn't real property by reclaiming it into the public domain. This is a very important (and apparently delicate) balance.
-pmb
While communism may lack a strong mechanism for meeting scarcities one of capitalism's biggest flaws will be it's tenancy for one organization to gain enough momentum to become a monopoly and create an artificial scarcity (Microsoft, Standard Oil). Capitalism's greatest asset is competition but when that is squelched by either buyouts or sheer size then the lack of competition becomes it's greatest flaw. For this reason alone government regulation is essential, not only to protect society but capitalism itself.
One has to ask what is the goal of the economic system we choose? Is it for it's own sake, to become a pseudo-living thing where we ask "Is this good for the economy?" or is it for the society who created it and we ask "How is the economy serving us?".
Allowing car manufacturers, energy suppliers, etc to run unregulated and having multidecade copywrite/patent terms might be great for that imaginary economic beast but for the actual living people who live within it would (and has in the past) badly fail society.
Look to the late 1800's for examples of this. Business was allowed to run virtually unregulated and it thrived, for the benefit of a handful. Working conditions were abysmal, pay poor, pollution was severe, food was poisonous (ref Pure Food and Drug Act), and the gap between rich and poor resembled the middle ages.
A balance has to be maintained between society's needs and keeping the economy it feeds off of healthy, not fat and bloated. Personally, I think it is better to be the one being fed than being the one fed upon.
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Why use LZW for GIFs when the PNG image format is so much better? PNG has better compression, a better license, and more features! Okay, backward compatability is one thing, but at some point, we should drop the garbage... Especially when Unisys wants to be such a sissy about it.
Um, that would be against, Bob. Next question?
you could instead save the life of a child.
Feet and inches are very useful, but no one has ever suggested you should pay for the right to use them!
I have no objection to people being asked to pay to use patents to implement codecs, but there is no way that anything have to pay to USE will become a standard. Its a law of nature. The incentive to develop alternatives will guarantee non-compliance by major players.
You can rest assured that, if this is implemented, MPEG-4 will go the way of MCA.
I downloaded it for free & as I did not have to sign an agreement I'm not beholden to any agreement.
& besides in this country only manufacturing or distributing pirated software is illegal, its not illegal to posess or use pirated software here.
Out of curiousity, I wonder if anyone has actually done a study to determine if the subscription model offers more profit than the "pay" model. I know cell phone providers have practically relied on this model exclusively - anyone wonder if more money could be made by just charging someone, say, $200 for the phone and unlimited usage?
Whether that was wonderful or horrible really depends on one's perspective.
As to regulation being necessary to "bust monopolies", traditionally monopolies tend to die of their own weight within 15 years. If anything, governments do more to prop them up, if inadvertantly, than shut them down.
You could've hired me.
so nervous about not getting paid every time his software is run that he's got to specifically say that you can't even let other people run the software... Pretty paranoid I think.
This type of restriction isn't paranoid but common. Newer EULAs written by professional attorneys contain similar language: "You may not permit other persons to access or use this Software except under the terms of this License."
Will I retire or break 10K?
In certain cases, no license fees may be required
OK, so that potentially makes LZW-writing software gratis, but gratis != free. As I stated above, the typical Unisys LZW license "does NOT permit copying [or] modification" and thus prohibits use of LZW technology in free software as defined by FSF or by the Debian social contract.
There are fewer than 17 months left in the U.S. patent on LZW, which expires no later than June 20, 2003 (filed + 20 years).
Will I retire or break 10K?
Who care's what MPEG-4's license is? Hopefully, the subscription model will cause content providers to move to a more open standard.
A deep unwavering belief is a sure sign you're missing something...
A lot of folks seem to think that MPEG-4 is a video codec, which is a relatively small part of the overall technology.
This document is a good overview of what MPEG-4 is and what it's for
We haven't seen public demonstrations of many of the more exotic technologies in here yet, like the facial and 3D animation, text to speech, digital film projection, two-way real-time voice and videoconferencing, etcetera, but all those are part of MPEG-4. As is interactivity and wavelet still image compression.
Overall, we're talking about something riviling the complexity and importance of the Linux Standard Base.
My video compression blog
traditionally monopolies tend to die of their own weight within 15 years
This really don't fint with my understanding of the history in this country. The rail companies in the 1800s had monopolies lasting well longer than this. Even if this is true, the problem with monopolies isn't the fact that they are monopolies, but that they can often use this status to control and hurt the marketplace. It's only in these cases where they have violated the law, and we shouldn't just let them do it because they'll be gone in less than 15 years, likely replaced by a new monopoly
-no broken link
No one is forcing you to buy any of this crap.
I, for one, don't even own a DVD player.
Remember that MPEG4 is based on QuickTime. It'd be possible to use QuickTime instead, which has no fees.
Also, this article is quite dated. Does anyone know if there are any updates to the proposed fee, that are known?
Boy, more proof that there should be a new moderation category: (-1, asshole).
Yes, I'm sure the entire industry is going to stop releasing videos because of paying patents. That's why DVD has become so unpopular as a distribution medium.
I'm surprised still so little people know about what happened.
A year ago Project Mayo started the OpenDivX project, claiming that it is an open source version of DivX.
They got a lot of free publicity and developers interest.
OpenDivX progressed well... until one day, Project Mayo suddenly closed the CVS and removed the source code.
They used OpenDivX and turned it into their own, commercial DivX 4 codec.
Yet they claim that DivX 4 is written from scratch, and that the DivX 4 released was planned from the beginning (totally false).
So in short: they deceived all those developers who were working on OpenDivX volunteerly.
OpenDivX no longer exists anymore.
However, for some reason (marketing?) Project Mayo still calls his website as "Home of OpenDivX", which is totally nonsense.
Now there's a fork of OpenDivX, called XviD: http://www.xvid.org/
It's progressing nicely, and in only a few months they've already replaced major parts of the old code with new GPL'ed code.
XviD is rated pretty high by Doom9.org's codec comparison (already better than DivX 3.11 SBC).
DivX 4 is a hijacked version of OpenDivX!
And yes, I mean that.
Project Mayo started the OpenDivX project, but one day they closed the CVS and removed the source code, and created their own, closed source DivX 4 codec based on the OpenDivX code.
So OpenDivX is dead now, thanks to Project Mayo.
If you want to know the entire story, you may want to dig through the forum archives @ Project Mayo.
There I go again...
OpenDivX is not DivX 4. OpenDivX development has been halted for months.
Project Mayo closed the CVS and removed the source code.
Then they created their own, closed source DivX 4 codec based on the OpenDivX code.
With other words: they deceived all the OpenDivX developers.
So please don't confuse OpenDivX with DivX 4.
OpenDivX is dead, DivX 4 is, in reality, a hijacked version of OpenDivX (yet nobody seems to care?)
Indeed, ogg is just a container format - but think of how confusing that would be! If you show anyone a "*.ogg" file today, they assume it's Vorbis-coded audio. (Assuming they have any clue what it is at all, of course.) With your proposal, it could be any sort of multimedia file.
Not that there's anything wrong with a little confusion, but people would have to start learning to say "ogg vorbis file" instead of just "ogg file". (:
"How can you claim that you are anti-crack, while still writing a window manager?" — Metacity README
I believe there is a rather large electric razor market, which absolutely consists of selling an expensive razor with little upkeep cost.
"The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
If paying for a standard is the answer, could we rephrase the question? In a networked world where content has become effectively intangible, we need to have a societal rethink on life, the universe and intellectual property.
The guys over at XviD have almost fully rewritten OpenDivX from scratch in GPL'ed code - it's now running faster than both DivX 4.12 and the old DivX 3.11 (MS-MPEG43), as well as creating smaller files with identical quantizers (a standard measure of motion estimation efficiency). MPEG4IP are working on a complete .MP4 file format implementation, also.
-h
Do you run a business, 'foobar'? That sounds like a distressingly dotcomesque point of view to me- definitely not any sort of truly insightful business practice.
The RESULT of a business is (one hopes!) to generate revenue. The job of the business is providing a product or service, in essence doing some sort of work for people.
If you believe the job of a business is to generate revenue, I hope you're in a business that competes with mine ;)
do a google search: Keywords image compression fractal, and a year, say 1980, oops. Lots of books in print at the time, now try 1970. Maybe I am missing something.
"Indeed, ogg is just a container format - but think of how confusing that would be! If you show anyone a "*.ogg" file today, they assume it's Vorbis-coded audio. (Assuming they have any clue what it is at all, of course.) With your proposal, it could be any sort of multimedia file."
Can you say Amiga IFF?
.
.
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
The most interesting project for me is xvid -
http://www.videocoding.de
... based on the opendivx code and GPL.
Doom9 have a comparison up here -
http://www.doom9.org/codecs.htm
Looks very promising.
Si
"Free for them to rip off"??? Overly broad patents are theft from the public. A "ripoff", if you will. And overly broad patents hold up for much longer than seconds, unless you happen to have a spare US$1,000,000 and a stomach for legal warfare. Any retard knows that. Except one, apparently.
Click here
Try this
Geez, Did you get spanked by the coding demon from hell or what? It's not THAT easy to write an entirely new compression scheme that doesn't infringe on just about every available technique.
And if you want to rant and rave about the ominous infringer's, then you should consider what your doing when you listen to an Mp3.....
I understand why you'd be upset, but come on, If you truely belive you have a better way of doing things, Put your mouth where your paranoia is.
Has anybothy in the U S of A ever realized that the 'utopistic' view of the future in Star Trek (no money, no property, etc) is *very* similar to communism? No? I guess people in the other nasty block (i.e. the former U S S of R) did not either. Good for us living outside these 2 blocks.
This is the RAMBUS debacle all over again. Move along.
cat