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Nintendo - Money, Announcements, Comeback?

Thanks to GameSpy for their new 'Sole Food column, which discusses Nintendo's recent announcements and their prospects for the future. They point out that "Despite the large number of 'Nintendo-is-doomed' articles written over the last few years, the company still has a ton of cash (around six-billion USD by most reports)", and speculate on the 'big announcement' Nintendo are promising early next year ("Initially, the buzz was that it will be announcing a new console to be released in 2005. Lately, the buzz has shifted to a new handheld announcement.") Finally, the opinion piece ends on an upbeat note: "If any company is capable of making a comeback, it's Nintendo. It has the money and the talent. It just needs to strategize better to ensure that its future consoles appeal to a broad audience."

58 comments

  1. New Handheld? by DavidLeblond · · Score: 1

    I hope not. Didn't the Gameboy Advance SP JUST come out? Maybe the announcement will be actually acknowledging the fact that the Gamecube is capable of online game play?

    At least give us a Mario game other than Sunshine!

    1. Re:New Handheld? by Gr33nNight · · Score: 2, Interesting

      Nintendo has been working on a true sequel to Mario 64 (called Mario 128...imagine that) for close to 3 years now. Rumor is, is that Mario Sunshine was originally suppose to be for the ill-fated 64DD added for the N64, but was retooled as a GameCube game when they realized the 64DD was toast.

      Miyamoto said back in E3 that they were ready to show some clips of the game in action, but backlash from showing Zelda early taught Nintendo to not show anything until they were ready.

    2. Re:New Handheld? by Morgahastu · · Score: 1

      The SP just came out but the GBA platform itself is a couple of years old already.

    3. Re:New Handheld? by Anonymous Coward · · Score: 0

      The Zelda backlash wasn't caused by showing game footage too early, but from the severe change in the art style of the game. People expected the darker, N64 Zelda-style gameplay shown in the early Spaceworld footage, and suddenly that game became a cartoon. (Note: I'm not knocking the game. I rather enjoyed it. But the decision to change it angered quite a few people.)

      Ah well. I'm just glad they're looking to cut down on the 5-6 year wait between Mario games.

  2. Good Luck Nintendo by wileycat · · Score: 2

    I wish these guys the best of luck. I've wanted to see a rad new console from them since they axed the SNES. The N64 and GC just dont' have the software I want right now, If they start to attract the developers that the PS2 and Xbox have then they will be a player in the console arena again.

  3. Nintendo? Fail? Like junk mail, maybe. by Asprin · · Score: 3, Insightful


    Irrelevant!

    Even if Nintendo's consoles tank, they will still be around for years to come because they know how to design games. They'll just pull a Sega and we'll all be playing Animal Crossing 3 on our Playstation 5 Mega-Media Centers in a few years.

    --
    "Lawyers are for sucks."
    - Doug McKenzie
    1. Re:Nintendo? Fail? Like junk mail, maybe. by The+Munger · · Score: 5, Interesting

      They sure do know how to make a decent game. I recently borrowed a GameCube of a friend (mine's a PS1). Two of the games I got with it were Super Monkey Ball and Mario Party. I'm a gamer through-and-through, but my girlfriend is not.

      Enter SMB:
      Girlfriend: Can we play some more SMB?
      Me: Sure, but do you want to try MP?
      Girlfriend: No, let's just play some more SMB.
      After convincing her to play a round of MP:
      Girlfriend: Hey, that was pretty fun. Let's play that again.
      Me: Sweeeeeet

      So after thinking about updating the PS1 for a while, after 2 days of a GameCube, GF says 'Let's get a GameCube.' Suddenly that PS2 and Xbox have just slipped out of my mind.

      Sure the PS2 may have the sheer number of games, and the Xbox may be able to show off my shiny Home Theatre gear, but the GameCube has games that me and my friends want to play the most.

      Now, if I could only convince her of just how good a game Metroid is...

      --
      Refuse to make a statement in your sig!
    2. Re:Nintendo? Fail? Like junk mail, maybe. by JaseOne · · Score: 1

      Jut tell her that Samus is one of the few female heroes in video games, that is sure to get her on side. :)

    3. Re:Nintendo? Fail? Like junk mail, maybe. by n_jed · · Score: 1

      That is just like my GF. She keeps pestering me to play Eternal Darkness. The wierd thing is she just likes to watch and help out. She also enjoys SMB, MP and Pikmin. I never got into Pikman but she really enjoys it.

      The cube is now setup permanently in the bedroom and often when I get home from work she's playing it. I have almost 40 games now so there is always something for her to try.

      Hanging out for Rogue Squadron 3 to be honest.

    4. Re:Nintendo? Fail? Like junk mail, maybe. by Babbster · · Score: 2, Informative

      Just a small note: Though Metroid Prime is indeed published by Nintendo, Super Monkey Ball is a "Sega Joint." :)

    5. Re:Nintendo? Fail? Like junk mail, maybe. by Wyatt+Earp · · Score: 1

      I love my Cube.

      I've said it before and I'll say it again, it is my favorite by far over the PS/2.

      I got my girlfriend a GC game at Xmas and she enjoyed the hell out of me playing it and her helping me.

  4. how to make a comeback by Tumbleweed · · Score: 1

    Don't strategize, innovate! Synergize! Focus on your core competencies and maximize ROI! Mmm, yeah, I $mell profit!

    1. Re:how to make a comeback by Anonymous Coward · · Score: 0

      You forgot to add "think outside the box"!

      No pudding for you!!!!

    2. Re:how to make a comeback by Tumbleweed · · Score: 1

      Sorry, I didn't have my "forbidden words" list with me. I actually made a list of those from crap I heard around the office a few years ago. Frightening stuff. I also forgot to put something in there about going after the "low hanging fruit." :(

  5. Here we go by JGag21 · · Score: 3, Funny

    Mandatory Nintendo needs to drop "kiddy image" comments in 3....2....1....

    1. Re:Here we go by neostorm · · Score: 4, Insightful

      They have fully embraced all levels of maturity in entertainment, but Nintendo will forever create first party games that are acceptable to all audiences simultaneously. They really have never created "games for kids", so what really needs to be dropped here is the concept that colorfully animated, easily playable video games are "for kids only".

    2. Re:Here we go by Anonymous Coward · · Score: 0

      Yeah nintendo needs to drop the kiddy image. The purchasing power is with young people with jobs, likely in the early 20s.

      The flood of hentai and dating games available early on for the PS was a big boost to it. Porno for the people!!!

  6. gameboy by lostinchicago · · Score: 0, Troll

    nintendo should work less on the gameboy and work more twards revolutionary gamming consols. Im sure if they put money into somthing that is far better than anything else there will be millions of people to buy it. But with release after release of the gameboy they arent doing anything new (wooptie dooo its color or small or foldable. who cares.

    1. Re:gameboy by Gr33nNight · · Score: 1

      You may not care, but millions upon millions of other people do. They bring in the most money for Nintendo, of course they are going to fight for that market tooth and nail. If you look at Japans sales numbers, the GBA-SP almost beats out the PS2 and combined with the original GBA, it does.

      There are a lot of GBA whores out there, and for good reason; some of the best games around are for that little platform.

    2. Re:gameboy by n0wak · · Score: 1

      In the first quarter of this year, Nintendo sold more GBAs than all the three consoles combined (I might be slightly off on this, but they did sell more than the PS2 at least). You do the math.

    3. Re:gameboy by lostinchicago · · Score: 0

      i dont doubt sales are high for the gba but that wont keep nintendo thriving forever. technology changes and i dont see nintendo on the leading edge of it and everyone knows thats where the money is.

    4. Re:gameboy by Anonymous Coward · · Score: 0

      Right, because this is slashdot and who would want to take the 5 seconds to check that claim before you made it.

  7. Perhaps a video player? by SmallFurryCreature · · Score: 0
    Lets see, nintendo's market is japan. Japan loves gadgets and things they can use in trains where space is limited but where you spend some time.

    A current extension allows you to watch videos on youre gba but lets face it is has never been designed for this.

    So maybe a small, think between gba/ipod size entertainment center? A bigger screen, perhaps lighting. A decent battery, maybe even a hd or something like mini discs to store the movies on? Add as gba cartridge slot and you got all the entertainment you ever need. I think that in japan self you can also hook up the current gba's to youre phone.

    Probabaly not but one can hope can't you.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Perhaps a video player? by Guppy06 · · Score: 1

      A GBA playing MP3s would work about as well as a PS2 playing DVDs. If you want an iPod, get an iPod. Leave my game console alone.

    2. Re:Perhaps a video player? by Babbster · · Score: 2, Interesting
      You might be right about Japan's fascination with handheld gadgets, but a device such as you describe would stray way too far - primarily in terms of concept and price - from what the GB/GBC/GBA's core audience expects and would cost them more customers than it would attract.

      Believe it or not, Nintendo knows EXACTLY what they're doing in the handheld market and are probably best served by "staying the course" in that area. While Sony's plan for the PSP is ambitious and interesting, the truth is that it's not going to sell like the GBA does unless they slice the price to the marrow (just cutting it to the bone won't be enough). People like me, who have good jobs and plenty of disposable income, will probably buy one...but most people (particularly parents) are going to see it sitting next to a Nintendo product (either GBA SP or its successor) at 50-75% of the price and just get that and use any extra cash to buy games.

  8. Re:Nintendo Stories by neostorm · · Score: 1

    The number of game related articles rose with the inception of games.slashdot.org, but also I believe the editors recognize the scale of the up-and-coming gaming industry, and probably both personal interest and the fact that it is a huge phenomenon of growth, only make it a logical choice to cover the topic more.

    Personally I have never had a more satisfying gaming news page since the GIA went down.

  9. comeback? by H0NGK0NGPH00EY · · Score: 4, Insightful

    "If any company is capable of making a comeback, it's Nintendo. It has the money and the talent. It just needs to strategize better to ensure that its future consoles appeal to a broad audience."

    I really don't understand the mindset of people when it comes to Nintendo. They have a great line of products, loyal fans, and ca$h in the bank. Even though their sales are far behind Sony in the home console market, they are still turning a decent profit on the GameCube. Why do people seem to have the obsession that Nintendo must have the #1 selling console, or that this should even be Nintendo's goal? I don't see the local flower shop strategizing over how to overtake all of their competitors and rise to the top flower distributor in the nation. Sometimes a company is content just to make a great product and turn a profit. Not that I really know if that is Nintendo's mindset, but I certainly wouldn't be surprised.

    --
    Do not read this sig.
    1. Re:comeback? by Alkaiser · · Score: 1

      Well, here's the thing. Nintendo was #1. With the garbage N64 (I had one and left it outside in the rain, I played it so little.) they really took a hit. The GameCube was supposed to be their return to dominance...but they've found the market a bit more competitive than they expected.

      I don't think Nintendo's hurting though. Not in the least. I do however, think they STILL have being #1 on their sights. I don't think Nintendo is satisfied with the plan of action you suggest, but I also don't think they're going the way of Sega anytime soon.

      Especially since they've now shed their criminally insane leader.

      --
      Netjak.com independent reviews of domestic & import video ga
    2. Re:comeback? by JGag21 · · Score: 1, Insightful
      "Why do people seem to have the obsession that Nintendo must have the #1 selling console, or that this should even be Nintendo's goal?"

      No way, as soon as anyone stops trying to be the best, quality starts to drop.

      "I don't see the local flower shop strategizing over how to overtake all of their competitors and rise to the top flower distributor in the nation."

      Big difference there. Flower shops really don't sell unique products. Just advice and whatever plants can live in their area. Nintendo, has to try and be innovative yet competitive at the same time. If they sold products in which anyone else can sell, I would see your point.

    3. Re:comeback? by CashCarSTAR · · Score: 1

      They're still trying to be the best. It's just from an artistic side as opposed to a strictly commercial side.

      That's their philosophy, believe it or not, and that goes behind everything.

      Maybe eventually the flow will get back behidn them, and to be honest I think it will. But the style is non-Nintendo, right now, and they don't want to sell out.

      Good for them I say.

    4. Re:comeback? by evilhayama · · Score: 1

      "With the garbage N64 (I had one and left it outside in the rain, I played it so little.)"

      Looks like the N64 failed the Outside Gaming Test.

      Maybe that's the new innovation! A tough, waterproof Gamecube for playing in the rain while climbing up Kilimanjaro! An untapped market...

    5. Re:comeback? by ziggles · · Score: 1

      Well, the key difference there is that the local flower shop isn't a publicly held company. Nintendo has an obligation to maximize their profits by whatever means necessary. In a perfect world, they could just fill their little niche, make a "good enough" profit and everyone would be happy. But that's not the way it is.

    6. Re:comeback? by Babbster · · Score: 2, Informative
      Oh COME on! I'm all for Nintendo being successful but let's not fool ourselves. If Nintendo was not a "strictly commercial" business, they would release Pokemon games in complete form rather than splitting a few things off into a separate package and call it by a different name. If Nintendo were mainly in it for the "artistic side," then they wouldn't force third parties to make Gamecube games in order to sell GBA games. If Nintendo wasn't in it for the almighty dollar (and yen), they would have enabled the island in Animal Crossing for everyone rather than requiring a connection to the GBA.

      In short, Nintendo's desire for profits is no less than Sony's or Microsoft's. Let's not get all misty believing otherwise.

    7. Re:comeback? by burns210 · · Score: 1

      well, 1. the gba is actaully OUTSELLING the ps2 in japan, with the gc and the original gba selling very very well. in japan, those 3 units are 3 out of the top 4 gaming systems being sold, with the ps2 at number 2, and xbox at 5...

      and no, nintendo doesn't NEED to have the number 1 spot, but they are a corporation, and they are in it for money, and the higher you are on the food chain, the more money you get...

    8. Re:comeback? by GaimeGuy · · Score: 1

      No one is saying that Nintendo doesn't care about the profit. But I think everyone here will agree that Nintendo DOES care about the quality of their games more than Sony or MS does.

    9. Re:comeback? by overbom · · Score: 1

      it's the same attitude that most folks have about apple -- they only have littleX% of the market, down from bigX%, so they must be dying. Never mind that they post a profit, have die-hard loyalist customers, and have X billion in the bank. They're well known for the design and work they put in to their products, which is legendary on a few accounts.

      Really, same sh*t different company.

  10. Holographic Display by neostorm · · Score: 2, Informative

    A couple years ago (E3 2000 or 2001 I think), Nintendo showed off a holographic display for the gamecube. They mentioned it's future consumer availability several times, and with all their PR speeches about this upcoming announcement and how it will change the face of gaming (or some such nonsense), I woulnd't be surprised if this were it.

    Personally I don't believe gaming is ready for holographic projection. It's a great gimick, but until it's widely available in homes as a standard viewing medium, I don't think it will grow past its "cool gadget" stage.
    I truly hope this isn't Nintendos big announcement, because a more innovative product at a more affordable price would be far better to bring in more customers for the cube.

    1. Re:Holographic Display by Anonymous Coward · · Score: 0

      I remember reading about that. A bit of Googling turned up Actuality Systems as the company behind it. However, one look at the price shows that it's a bit out of reach for the average consumer, at almost $40,000.

  11. Re:Nintendo Stories by simoniker · · Score: 1

    It's worth mentioning again - if you don't appreciate the amount of Games stories you're seeing on the main page when you log in, it's because you have 'collapse all sections' ticked in the 'Homepage' part of your preferences, and you're seeing all the stories posted on the Slashdot Games subpage on your mainpage. If you untick the 'collapse all sections' tickbox, or alternately, exclude games-related stories by topic or section, this should help your non-games-related Slashdot enjoyment a lot.

  12. Re:Nintendo Stories by yeschat · · Score: 1

    Excellent points on both replies :)

  13. Re:Nintendo Stories by Anonymous Coward · · Score: 0

    Everyone likes to root for the underdog, unless you're a terrorist (which is, ironically, an underdog).

    Huh huh... I said "root" on slashdot </beavis and butthead>

  14. Graphics and Demographics by David+Wong · · Score: 1, Troll

    It's all about Demographics, really. Sony struck gold by marketing to 20+ year old gamers, making games they wouldn't feel silly playing (it's hard for a 27 year-old welder to play a cartoon peter pan running around rescuing a cartoon princess. But let him play a mobster capping other mobsters...)

    This is what Nintendo never got. Adults don't feel silly watching action movies and thus don't feel silly playing action movies. Adults do feel a little silly watching peter pan cartoons, and thus do feel silly manipulating a little guy with his green hood and tights.

    That market exploded; video games moved into the mainstream with the playstation and PS2, and Sony played it perfectly. It didn't hurt that they included DVD capability right at the upswing of the DVD boom.

    Nintendo has continued to market to the kiddies. A PS2 looks like a piece of entertainment hardware like a VCR or DVD player; a GameCube looks like a toy, it's purple plastic and cute shape and cute little lunch box handle on the back.

    That little kid audience is limited; they're not where the frontier of this market is. It's about making video games as common as watching videos at home, about convincing the older guys that it's not just a kiddie thing. Sony knows this, MS knows this. I doubt Nintendo ever will.

    1. Re:Graphics and Demographics by evilhayama · · Score: 1

      I don't think Nintendo wants to market to adults. There are a few adult games on the Cube (Resident evil for instance) but for the most part they don't care about the adult market. Suer they might not make the maximum amount of money they could by broadening their focus, but instead they are trying to lock up the kiddie market. There's plenty of money in making toys!

    2. Re:Graphics and Demographics by unclethursday · · Score: 5, Insightful
      It's all about Demographics, really. Sony struck gold by marketing to 20+ year old gamers, making games they wouldn't feel silly playing (it's hard for a 27 year-old welder to play a cartoon peter pan running around rescuing a cartoon princess. But let him play a mobster capping other mobsters...)

      29 year old heavy machinery operator here (and game reviewer/newsie on the side). I have no problems picking up Nintendo first party games. Neither do most of my friends who are of similar age, if not similar working enviroments.

      This is what Nintendo never got. Adults don't feel silly watching action movies and thus don't feel silly playing action movies. Adults do feel a little silly watching peter pan cartoons, and thus do feel silly manipulating a little guy with his green hood and tights.

      Maybe it's you who has a slight problem dealing with the things you mention, and not the whole world?

      You say that the M-rated games on the PSOne marketed the PSOne to the 20+ crowd....yet the fact is the real 20+ crowd buys games from any rating, from E all the way to M.

      You do know where the M rated games sell the most, though, right? The 12-16 crowd. Yep, teenagers, most barely old enough to shave or look at a girl without thinking about 'girl germs'. The real kiddies of the video game market.

      And they flock to blood and polygonal boobie filled games like flies to shit. And, while the oogle over the game and say how cool it is and beg mommy and daddy to buy it for them (because they aren't old enough to have a job), they'll scoff at the Nintendo stuff as 'kiddie'.

      Irony, your face is pimply.

      Thursdae

    3. Re:Graphics and Demographics by Wyatt+Earp · · Score: 1

      Nintendo isn't all about "kids games" and you know what, a game for "adults" doesn't always have to have boobies and pimps in it.

      Nintendo has the titles, I bought my GC for Mario, Zelda, Mario-Kart and F-Zero. They keep pumping those out and I'll keep playing and buying.

      For me the only PS/2 game I'm looking foreward to is SOCOM 2.

      I can play the GC all day long and my hands don't hurt, the PS/2 controller really bugs me.

    4. Re:Graphics and Demographics by neostorm · · Score: 1

      I could not mod this topic up enough if I had the points. Good arguments, great examples.

  15. Oh for crying out loud by GaimeGuy · · Score: 2, Insightful

    Nintendo DOES NOT MARKET TO KIDS. They market to EVERYONE. Seriously, I'm amazed at how people confuse a game playable by everyone to a game playable by only kids. A kiddie game is something like Elmo's Letter Adventures. It's made ONLY for kids to be played. A game like Super Mario Sunshine is made for EVERYONE. It's made to be enjoyable by kids, teens, AND adults. Just like Mario 64. Little kids played Mario 64, and they had fun, just like the millions of teens and adults that also played Mario 64. Anyone who considers Nintendo to be kiddie really needs to open their eyes, because Nintendo makes games for everyone. When a game doesn't have a serious topic, or blood, gore, and swearing, it does NOT mean the game was made for kids. It just means that it was made for not ONLY teens and adults. Seriously, I'm sick of hearing the "Nintendo is kiddie" thing. Metroid Prime, Eternal Darkness, and resident evil are all hardly games meant for kids to play. Especially Eternal Darkness, which is the most mature game I've ever played. Rather than relying on violence to sell and appeal to a "mature" audience, the game rather uses a deep story and a system that messes with your head. Oh, and just so you know, even though Eternal Darkness was made by Silicon Knights, mainly, Nintendo had huge amounts of input on the project, and the game was also published by Nintendo. Nintendo also owns a 49% stake in Silicon Knights, I believe, so anyone who still calls Nintendo kiddie is just plain ignorant. Open your eyes, people. The amount of "mature" content that is absent from a game does NOT determine the target audience. Nintendo makes games for everyone. It isn't Nintendo that's branding themselves with the kiddie image. It's the gamers. And the gamers need to open their eyes up.

    1. Re:Oh for crying out loud by Dsal · · Score: 3, Insightful

      The "Nintendo is Kiddie" argument is pretty shallow. But that doesn't stop a large segment of the gaming populace from feeling it's the truth.

      There's a lot of adults out there that feel silly playing games where the hero screeches italian stereotypes in an annoying falsetto. I personally think it's funny and just enjoy the gameplay, but I can't blame people for thinking it's annoying either.

      I can't blame adults for wanting to play golf as Tiger Woods instead of as a giant green dinosaur. I can't blame adults for wanting games more like the movies they love and less like a Disney cartoon. I can't blame adults for liking stuff specifically made for them more than stuff made for a vague general audience.

      That segment of gaming just can't get over that surface stuff. They'll NEVER "open their eyes up." They're the kind of casual gamer to whom the premise is more important than the game (probably for their other forms of entertainment too). It seems stupid to people like us, but that's just how those people are and more and more of them are joining the gaming market and deciding with their dollars. I can think of no better company that manipulates this fact than EA, and that's why they've profited so much from it.

      Nintendo seems to think that somehow by making beautiful, misunderstood games that they will someday get those kind of people into their camp. The problem is that it will never work (just ask Sega). If they don't care about attracting those people, that's fine by me and I'll buy their hi-quality sparsely released stuff, but they'll have to settle for third place in the meantime.

    2. Re:Oh for crying out loud by PainKilleR-CE · · Score: 1

      Nintendo seems to think that somehow by making beautiful, misunderstood games that they will someday get those kind of people into their camp. The problem is that it will never work (just ask Sega). If they don't care about attracting those people, that's fine by me and I'll buy their hi-quality sparsely released stuff, but they'll have to settle for third place in the meantime.

      I have not yet found a single person that maintains the 'Nintendo is kiddie' opinion after sitting them down and having them play a handful of games on the system. I decided to buy a GameCube after sitting down and playing Metroid Prime. I decided to get Zelda with the system after playing it in a WalMart for a little while (I didn't like the look of it, but it played well), and finding Metroid Prime new (not previously viewed) at Blockbuster for $20.

      Even games that people have watched me play and they've said 'that game is for kids' (like Animal Crossing) beat the image if I can get the controller into their hands and they can play it for a while.

      The only game anyone other than me plays on my PS2 is GTA, but it is fair to say that most of the games I have on that system are not easy to just pick up and play for a short game (ie mostly RPGs).

      --
      -PainKilleR-[CE]
    3. Re:Oh for crying out loud by Dsal · · Score: 1
      I have not yet found a single person that maintains the 'Nintendo is kiddie' opinion after sitting them down and having them play a handful of games on the system.

      A lot of my older friends did enjoy Animal Crossing and Mario when I showed it to them and had them play it a little. But it wasn't like they said "OMG I MUST GET GAMECUBE NOW!" They mostly just said "oh, that's cool" and went back to playing Halo and MechAssault on their Xbox's or GT3 and GTA* on their PS2s

      Many older gamers recognize that Nintendo games are still well crafted (they almost all had NES growing up), it's just that it's not their bag thematically now so they decide not to actively purchase it.

      Most of these people work long hours, some have kids, they don't really have a lot of time for games anymore. They can usually sneak an hour or 2 to play games on the weekends max (ouch!). Within that precious window of time, they'll tend to play games that are made specifically for their interests rather than playing other stuff

    4. Re:Oh for crying out loud by Mike+Mentalist · · Score: 1

      > Nintendo DOES NOT MARKET TO KIDS.

      Of course they bloody do - they have repeatedly said that they are NOT after the same market as Sony and MS are.
      It's a bit like saying that Disney doesn't market to kids. Whilst adults can enjoy some of the Disney movies, it is MARKETED at kids. To say otherwise is ridiculous.

      Making three or four 'adult' games does not suddenly mean Nintendo are marketing to everyone.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
  16. As in the GBA SP EX? by AlexMax2742 · · Score: 2, Funny
    A new handheald?

    As in the GBA SP EX?

    --
    I'm the guy with the unpopular opinion
  17. Oh yes! by M3wThr33 · · Score: 1

    Making $95 Million last quarter($1 MILLION A DAY) is surely a bad thing! Where Sony's profits are down 98% and XBox is still reporting losses. ...

    $1,000,000.00 a DAY.

    $11.95 a SECOND ...

    That's BAD?

  18. Konga controllers? by Black+Noise · · Score: 1

    Make of it what you will.

    Apparently, the next Donkey Kong will be similar in concept to Samba de Amigo on Dreamcast, but with Congas instead of Maracas (Maraci?), and there is some speculation that Nintendo will release custom Conga controllers for the occation...

    --

    Cig? No, thank you.
  19. Damned statistics by Torgo's+Pizza · · Score: 2, Interesting

    Buyer Demographics: Ninety-two percent of those who purchase console games are over the age of 18, and 98 percent of computer game buyers are over 18. Forty-seven percent of console game buyers and 57 percent of computer game buyers are women.

    Computer Player Demographics: Fifty-eight percent of computer game players are male, while 42 percent are female. Thirty percent are under 18 years old, 29 percent are 18 to 35, and 41 percent are over 36.

    Console Player Demographics: Seventy-two percent of console game players are male and 28 percent are female. Thirty-eight percent are under 18, 40 percent are 18 to 35, and 22 percent are over 36.

    Types of Games Played Most Often: Console game players say that they most often play: action games (51 percent); driving/racing games (50 percent); sports games (47 percent); and role-play/adventure games (35 percent). Computer game players say they are most likely to play: puzzle/board/card games (36 percent); action games (36 percent); driving/racing games (34 percent); and sports (32 percent).

    Number of Games Owned: Console game players report that they own an average of 16 games, while computer gamers report that they own about 12 titles.

    Online Games: Thirty-seven percent of game players say they play games online, up from 31 percent last year and 18 percent in 1999.

    Type of Game Played Most Often Online: puzzle, board, game show, trivia or card game (56 percent); action, sports, strategy or role-play game (20 percent); persistent multi-player universe (7 percent); or none of the above (7 percent).

    Mobile Gaming: More than one-third (39 percent) of Americans who own consoles or computers report that they also play games on mobile devices like handheld systems, PDAs, and cell phones. Eighteen percent play games on cell phones, up from 14 percent a year ago.

    Sixteen of the top 20 best selling games in 2002 were rated ?E? for everyone or ?T? for teen.