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Star Wars Galaxies - 300,000 Subscribers, No Jedi... Yet

Thanks to IGN PC for their interview with the creators of PC MMORPG Star Wars Galaxies, in which it's announced the title has "surpassed 300K registered accounts", despite what they describe as "some teething problems at the initial launch", and is still "...the fastest growing MMO ever - in the Western world at least." They say they're now trying to "get players away from mission terminals and directed towards more in-depth content", with new quests being designed and implemented in-game, and as for the question of becoming a Jedi, they confirm: "We've yet to see any Jedi in the game, though there are some players that are close to unlocking that Force-sensitive slot", and hint that "ancient historical artifacts known as Jedi holocrons" are part of the path to becoming a SWG Jedi.

125 comments

  1. The force is strong with you young Skywalker.... by Abraxis · · Score: 3, Funny

    ...but you are not a Jedi yet...

  2. Other platforms by krisbrowne42 · · Score: 1, Insightful

    Someday they'll release it for a platform I'll use... At which point, maybe I'll care.

    1. Re:Other platforms by MrResistor · · Score: 0

      Someday they'll release it for a platform I'll use... At which point, maybe I'll care.

      My thoughts exactly.

      I'm not gonna hold my breath, though.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    2. Re:Other platforms by Scooter · · Score: 1

      Someday they'll release it for a continent I live on. Ironically, I have 3 CDs with "SWG" on them from the beta test - but I can't play in the production game, as the client is not for sale here.

      Mind you - little wonder no one's a Jedi - from what I can remember, the game is about shooting small furry animals, delivering parcels and making clothes - not "learning about da force"

  3. Impressive... by WinnipegDragon · · Score: 5, Interesting

    I must admit, knowing the issues that the game had, I am sort of surprised that they are not, for lack of a better term, whoring out the 'You can be a Jedi!' or 'You can be a Sith!' aspect of the game just to sell copies. It adds some integrity to their vision of the Star Wars universe. Kudos.

    1. Re:Impressive... by Winterblink · · Score: 1

      Oh they WERE whoring it out thusly. Lots of people in their forums whined (whiners in a game forum??! *gasp*) that they were paying money and never being able to properly achieve their ultimate goal. Well too bad. How boring would it be if EVERYONE was a Jedi in SWG?

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:Impressive... by Anonymous Coward · · Score: 0

      Most impressive...

    3. Re:Impressive... by Geccoman · · Score: 1

      If there are only 30 jedi in all of SWG at the end of 2004, I'll be pleasantly surprised.

      If there's >100...

      --
      I'm on a chair.
    4. Re:Impressive... by Anonymous Coward · · Score: 0
      'You can be a Sith!'

      They better not whore that out because you can't. Sith and dark jedi are not the same thing, and at the moment you can't even be dark jedi.

    5. Re:Impressive... by DeadScreenSky · · Score: 1

      Actually, because of their rather unique "1 account = 1 player character" rule, they are potentially making even more money. People who want to be a Jedi really have to get more than one account, and they are probably a much higher percentage of the population than the 'normal' gamers who would get multiple accounts.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    6. Re:Impressive... by yellowjacket03 · · Score: 1

      No they don't. You get one character per server, up to ten servers. If you unlock the force sensitive slot, you get the additional slot on the server that you earned it on.

    7. Re:Impressive... by Razor+Blades+are+Not · · Score: 1

      Of course they mentioned it. But they're down-playing it now, since it's patently obvious that the code isn't really there.
      There's so little support and balance for the existing character options, that slapping in the Jedi code would be premature to say the least.
      Probably be better to get Bounty Hunters and MasterCarbiners working correctly - not to mention content for the rest of their players to muck around with, before they start letting wanna-be-darths wander around unchecked and unbalanced.

  4. Jedi! That's BULLCARP! by ArmorFiend · · Score: 0, Interesting

    In the starwars universe there are millions of worlds with billions of sentients, and yet even at its hight there seem to be approximately 100 jedi. So the density of jedi is not greater than 10^2 / 10^6 * 10^9 = one in ten trillion.

    If even one player succeeds in becoming jedi, out of 300,000 players, it will mean there are 100,000,000 times as many Jedi as is realistic. An equivalent proportional error would be to say "the entire human population of the earth has flown into space on the space shuttle". Its not just wrong! Its insane!

  5. Closed community by Winterblink · · Score: 2, Insightful

    Kinda hard to tell on SWG's official community how the real player reactions are given the fact that they closed the official forums off to the public. Before anyone takes this propaganda as a clear indicator they should run out to buy the game it's probably a good idea to take a gander at some fan-run forums for some real opinions on the good and bad of the game.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
    1. Re:Closed community by duggy_92127 · · Score: 1
      Kinda hard to tell on SWG's official community how the real player reactions are given the fact that they closed the official forums off to the public.

      Ironically, that's precisley the reason they closed the forums to the public: they didn't feel that somebody reading the forums would get a correct feel for how the majority of people who play the game feel about it.

      Instead, they're doing a great thing with the forums: they're inviting players to log in and tell them what's wrong with the game. Not only that, but employees chime in to ask questions and stimulate constructive ideas being formed, which they then take back for discussion internally.

      I know, everybody cries "So, we're paying to be beta testers!" No, the game is certainly playable and enjoyable as is; you get your money's worth and more. But the fact that they're keeping the "beta" tradition of accepting feedback alive is a huge win for the players, I think.

      They just think that people posting in those forums don't actually represent the majority of the people who play the game, and they're absolutely right. Since they're actually encouraging people to talk at length and specifically about some of the issues in the game, reading what's said there would lead one to believe the game was nothing but an unplayable mess. Which it isn't.

      Doug

    2. Re:Closed community by Winterblink · · Score: 1
      Oh I definitely agree with you, they're VERY right. But I consider myself a "seasoned" mmorpg player, and even though there's the regular beta whines and other such noise there are the extremely constructive cricisisms that I look for in forums. Sometimes you run across something that say reminds you of why you stopped playing game x, or why you LOVED game y. That's usually what I look for, the positive AND negative flavor of a game, from the players' perspective.

      Filtering out the fanboy and naysayer noise can be challenging, but LucasArts has effectively taken that right away as far as their official forum is concerned.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
  6. Re:Jedi! That's BULLCARP! by WinnipegDragon · · Score: 3, Insightful

    Yeah, but if the carrot wasn't there, why even bother trying? A universe with no Jedi wouldn't be Star Wars...

  7. The solution... by dstyle5 · · Score: 1

    ... to this problem is that people have to learn how to use the Schwartz. Just like Lone Star did in that movie that came out a few years back. You know, the one with Dark Helmet, etc. Oh, wait a sec....

    1. Re:The solution... by samsmithnz · · Score: 1

      Spaceballs... what a classic...

  8. just another ever crack by sknja · · Score: 5, Interesting

    all 3 of my roomemates play it and I have to say.. I think I would rather have them be crack heads. All lives they once had are now brushed aside for this game, and as for school work lets just say they are on the 8 year bachelors plan at the moment.

    I dont know if its just me or do most people (students) who play this game have priority issures.

    1. Re:just another ever crack by Stalyx · · Score: 1

      MMORPG's are the best reasons I have ever got to go do my doctorate :)... all I want to do for christmas is to force crush my stepmom's cat (also known as the beast from hell) and laugh ominously when PETA comes to my door!!!! Although I do need to get myself a new helmet, wearing an old raiders helmet just makes me look like pee wee herman with a bad case of hemoroids.

    2. Re:just another ever crack by torpor · · Score: 0, Troll

      Frankly, I feel that way about any video gamers, students or not.

      Video games are a complete ... and ... utter ... waste ... of time.

      Nothing else. Nothing more.

      At the end of it, there will be: nothing.

      No burgers flipped. No code tweaked.

      Zilch.

      So ... what ... its entertainment, then?

      So much in the world to do and see, and all you want is to be entertained.

      Kudo's to America for creating another Matrix.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    3. Re:just another ever crack by Sylver+Dragon · · Score: 3, Insightful

      So much in the world to do and see, and all you want is to be entertained.

      How exactly, is this different? Its still pointless entertainment. I assume you mean soemthing like going out and hiking, what do you have at the end of it? Dirty clothes. Going out traveling, what does that net you? A few spotty memories, and slides and pictures to annoy your friends and family with. Again, nothing worth mentioning.
      In case you haven't realized it, very few forms of entertainment have any actual gain involved, they are simply a way to relieve stress, and pass time. If you don't enjoy something, that's fine, but please don't belittle it. Unless you spend 100% of your time either working, or doing only those things which further yourself, you really are just a hypocrite.
      Now, do some people go overboard and play video games way too much, sure. Of course, how much is too much? Much harder question. But then, there are many people out there that are obsesive about their hobbies, not just gamers.

      --
      Necessity is the mother of invention.
      Laziness is the father.
    4. Re:just another ever crack by JFMulder · · Score: 1

      And there you are, browsing the games forum on Slashdot. If you loathe them so much, don't come here and troll.

    5. Re:just another ever crack by sknja · · Score: 1

      Games may be a waste of time to you but there are plenty of people who play them. Most don't play them all the time. There are plenty of people, students or not, who can play within moderation.

      Is it really that different from watching a movie, or that hour or two spent watching tv. I prefer a good 20 or 30 min puzzle game (Bombastic) in between hours of studying. It gives the brain a good rest as supposed to "an utter waste of time".

      Or what about a good game to go on trips. It is just another use of time for some entertainment, much like when you read a good book.

    6. Re:just another ever crack by rowanxmas · · Score: 1

      Out of curiosity, have you ever gone traveling to collect "A few spotty memories, and slides and pictures to annoy your friends and family with." ? Betcha not. It is a very rewarding experience, and exciting too.
      How often do you find yourself drunk on chinese whiskey in the middle of a desert trying to save your local drinking buddy( whom you met last night )'s brother from the chinese army?
      I would say that I have had more real-world experiences that are more exciting ( albeit, usually while pissed ) experiences than anything that I have seen "experienced" in a video game.

    7. Re:just another ever crack by Prior+Restraint · · Score: 1

      [Traveling] is a very rewarding experience, and exciting too.

      That doesn't change the fact that (in the words of torpor) "At the end of it, there will be: nothing."

      Face it: everything is a waste of time; something to do between here and death. Some people paint; some people read; some people dork around on their computers. Having "more exciting [] experiences" than the other guy doesn't make you any less a mortal. As long as someone enjoys what they're doing, who are you to tell them they're wasting their life?

    8. Re:just another ever crack by Babbster · · Score: 3, Funny
      I would say that I have had more real-world experiences that are more exciting ( albeit, usually while pissed ) experiences than anything that I have seen "experienced" in a video game.

      So do most bums in major cities. They're usually drunk as well.

    9. Re:just another ever crack by Anonymous Coward · · Score: 0

      Please. A transparent troll and I'm going to bite anyway.

      There was probably some fucktartd like you in 5,000 B.C. bitching to the other dirt farmers that there were so many rows to till, why would you want to sit around making up stories about Enki and Marduk?

      Video games at their best tell stories and engage people in a simulacrum of experiences they would otherwise not have a chance to enjoy without life-destroying repercussions (Grand Theft Auto is a good example of this). Certainly this doesn't rate them the same as actual experience, but neither does it render them totally invalid.

      Entertainment fulfills people and lends their lives meaning. Most people are insufficiently Zen to regard their work as the sum total of their lives, and so seek an escape from what they perceive as drudgery. As for Productivity Uber Alles, as you seem to hold productivity in such high esteem -- plenty of people make a hell of a living being entertainers, or working in their service. And they make a hell of a lot more money doing it, most likely, than whatever the fuck it is you do all day.

      And so in summation, you're an idiot. Thank you and goodnight.

    10. Re:just another ever crack by Anonymous Coward · · Score: 0

      And I've taken dumps that were more exciting than some video games. So what's your fucking point?

      Really, it depends on the quality of the game.

    11. Re:just another ever crack by ConceptJunkie · · Score: 1

      Not all of us want just to be entertained. Some people like to troll /.

      Like that's better?

      --
      You are in a maze of twisty little passages, all alike.
    12. Re:just another ever crack by rowanxmas · · Score: 1

      Supposedly, if you are taking a REALLY big dump, it stimulates that prostate. So it should be possible to ejaculate from crapping.

      --and that is the last time I respond to an AC.

    13. Re:just another ever crack by nsideops · · Score: 1

      You read slashdot and you are talking smack about entertainment. Now that is hypocritical.

      --
      Teach someone to use the net and they won't bother you for weeks; show them Slashdot and you may never see them again.
    14. Re:just another ever crack by torpor · · Score: 1

      Slashdot is not *all* entertainment, and hypocricy is nothing to be ashamed of ... after all, every human is guilty of it.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    15. Re:just another ever crack by Aggrazel · · Score: 1

      A lot of mmorpgs are like that for one reason or another. Many of us have horror stories we can relate about how some guy lost his wife to Everquest or how people flunked out of college because they were too busy playing a MUD to do their homework.

      Is this your friends' first MMORPG? If so, I hope it passes. Many people do in fact play MMORPGs to the extreme at first and then back off later when the "OMG WTF am I doing?" hits... then again, many people don't.

    16. Re:just another ever crack by paganizer · · Score: 1

      Just out of curiousity; do you wear black clothes a lot?
      Travel is very cool.
      I've been arrested by MP's in the middle of the desert, seen a view of the winslow meteor crater that very few others have seen, got lost in south LA at 3 in the morning, wandered SF chinatown, climbed into WWII era coastal forts, been chased through the projects in East St. Louis, Drove a VW into the gulf of mexico, and thats just a few of the things I can mention without potential problems....

      --
      Why, yes, I AM a Pagan Libertarian.
    17. Re:just another ever crack by Sylver+Dragon · · Score: 1

      Yes, in fact, I have traveled a good bit. And you know what? Its nice, but it is still just another way to waste time. I'm an avid camper, I love getting out into the middle of nowhere and seeing it. I happen to have a trip to Kelso Dunes comming up, if you've not done the hike, I do recommend it. My point is that, in the end, its still all the same, its still all just a way to spend time enjoying yourself. Just because you don't understand how someone else can enjoy the way they spend their leisure time, doesn't mean you should belittle it. With all personal likes and dislikes, consider for a moment the question why? Why do you enjoy traveling, why do you enjoy drinking? Eventually, if you pursue the question you will be forced to answer, because I do. There is no universal way to determine this sort of thing, its all personal taste that we have each developed over the course of our lives. And, quite thankfully, everyone will have different tastes. As the old cliche goes, "Verity is the Spice of Life".

      --
      Necessity is the mother of invention.
      Laziness is the father.
    18. Re:just another ever crack by Prior+Restraint · · Score: 1

      Just out of curiousity; do you wear black clothes a lot?

      Ouch!

      My comments on the inevitability of death aren't goth-induced so much as zen-induced (recovering Buddhist). For the record: I wear business-casual to work, even when blue jeans are permitted. I take a fair amount of pride in my appearance (weekends, I tend to wear jeans and polo shirts, but that's just because it means fewer trips to the laundry for work clothes).

      Travel is very cool.

      I agree. This summer, I drove across the country to visit a friend. I got to see and do a lot of really cool stuff (including visit the Winslow Meteor Crater).

      That said, I also had a lot of annoying shit to deal with, not the least of which was that -- while traveling east -- I got caught in the same rain storm every day for the better part of a week.

      In sum, though, I still contend that what constitutes a "cool" way to spend time is entriely subjective. The things you mention sound like quite amusing/harrowing/memorable anecdotes, but in most of those cases, I'd rather watch some actor do them on TV than do them myself.

      Finally, lest I appear too dull in your eyes, I'll mention that I decided to confront my acrophobia by going skydiving. That I was forced to go the reserve chute only confirmed in my mind that that was a one-time event.

    19. Re:just another ever crack by Anonymous Coward · · Score: 0

      Yeah! Hypocrisy is bad for everyone but me!

    20. Re:just another ever crack by Anonymous Coward · · Score: 0

      I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die.

    21. Re:just another ever crack by torpor · · Score: 1

      How exactly, is this different? Its still pointless entertainment. I assume you mean soemthing like going out and hiking, what do you have at the end of it? Dirty clothes. Going out traveling, what does that net you? A few spotty memories, and slides and pictures to annoy your friends and family with. Again, nothing worth mentioning.

      Hell, I don't know where you travel, but where I go is *always* worth the effort, definitely worth mentioning, and my spotty memory, slides and pictures, have so far proven definitely *not* to bore my family...

      Unlike video gaming.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    22. Re:just another ever crack by torpor · · Score: 1

      Is it really that different from watching a movie, or that hour or two spent watching tv.

      Nope. All of that passive entertainment is a complete and utter waste of time as well.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  9. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 1, Insightful

    300,000 players and how many NPCs, creatures you kill, and stuff that "you don't see"?

  10. How many in a year from now? by meanfriend · · Score: 4, Insightful

    Obviously MMORPGS rely on monthly fees as a stream of revenue so I wonder what sort of staying power this game will have? What will the user base be like in a year from now, when the novelty has worn off for a lot of players?

    I also find it interesting that Blizzard recently axed 400,000 battle.net accounts for cheating

    If Battle.net charged a MMORPG-type $10 monthly fees like SWG, then they would be throwing away $4 million a month in revenue (I realize that the user base for Blizzard games would not be nearly as large with monthly fees). But if a widespread exploit took hold of SWG and started ruining the game for others, would they have the guts to close thousands of accounts and throw away potentially millions of dollars a month to combat it?

    1. Re:How many in a year from now? by Bazouel · · Score: 1

      You confuse accounts with "subscribers". A player can have numerous accounts. Some hackers even go as far as buying multiple copies of the game to have more CD keys.

      --
      Intelligence shared is intelligence squared.
    2. Re:How many in a year from now? by SoVeryWrong · · Score: 1

      What sibling said.
      You also have to take into consideration the number of people who wouldn't play online if there was a subscription. One of the major draws of battle.net is that it's free.

  11. insensitive clod! by ArmorFiend · · Score: 1

    Oh, now you're saying NPCs don't have the same chance to become Jedi as PCs? NPCs are people too, you insensitive clod!

  12. Re:Jedi! That's BULLCARP! by PD · · Score: 1

    Well, there's only one Emperor, so there's 100 times fewer emperors than jedi. Are you implying that it would be insane if there was a character (either PC or NPC) referred to as emperor in the game?

  13. Re:Jedi! That's BULLCARP! by Mike+Hawk · · Score: 4, Funny

    Put on the brakes there tiger.

    If even one player succeeds in becoming jedi, out of 300,000 players, it will mean there are 100,000,000 times as many Jedi as is realistic.

    No amount of Jedi is actually realistic partner. You do know that Star Wars is just some movies for kids and not actual history right? Yes its true. Also, there are no wizards or half-elfs either. With this new information I encourage you to do outside (yes, its alright, don't believe the FUD about the outside) and go fishing. Perhaps you will even catch a bullcarp.

  14. Re:Jedi! That's BULLCARP! by thanester · · Score: 1

    Funny post, but fortunately a player character in any roleplaying game is assumed to be a hero worthy of being a main character in a fantasy/sci-fi novel.

  15. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 4, Interesting

    ummm, wow. How did this get modded up...this guy scares me. Anyone who applies real world math to Star Wars in reference to a game based on Star Wars gets my vote for Over-the-Edge dork of the year. Your math, on top of being dorky, is also stupid. Just because some ratio exists from what ever orifice you pulled it out of, doesn't mean that one Jedi could not be in the first 300k. It's like assuming that once you hit a population of 10 trillion, then bam, that's when a Jedi appears...stupid. On top of that, you could even make bs arguments and say that certain worlds aren't implemented and those worlds have trillions of people with no Jedis and the game only implements places where Jeids appear. I don't know why I am arguing a point with you though....the true response to your post would be (and I am paraphrasing Triumph and his thoughts on Star Wars freaks): no one cares. It's a game based of a movie. They are not real...that's the nice thing about fantasy. People like you ruin games and make them in to something boring....if we had games the way you describe, there would be 1 Jedi, maybe 50 people who could fight well, and everyone else would go to a job 40 hours a week and have to run away from all conflict or die horribly.

  16. Content? by Teh+Suq · · Score: 1

    In general, games with a "ton" of content do not see a lot of player generated content because the players are busy with the content already in the game. So does SWG have a ton of content or not?

    Quote: "There is a ton of content in the game."

    Quote: "We're seeing awesome player run events every day. They include large scale Player Versus Player Battles, player weddings, fishing tournaments, beauty pageants, Big Game Hunts, Raves, Newbie Orientations, Medic parties (where medics heal everyone for free), scavenger hunts, 10K runs, and much more."

    1. Re:Content? by MrBigInThePants · · Score: 3, Informative

      Actually the game has almost no content to speak of. (realtive to other MMOG games) In fact, the devlopers ADMITTED as much on their message boards. (unfortunately you have to be a sucker like me and fork out the money first) They even admitted that they lacked DEVELOPER CONTENT TOOLS. No wonder they closed their boards. Apparently the idea WAS for "player content", but the SWG team thought that that meant they invent a broken PVP system and a barely working crafting system and the players would invent the rest. But seriously, there are almost NO player content creation tools. You can buld your own shop/house/base, but that is it. An extra set of standardised polygons in the pretty wasteland that are the SWG planets. They have no idea about player content. You know why??? Because they openly admitted that only 2 of their developers had ever played MUDs and even then not too any great extent. Any idiot with a clipboard and pocket protector would have reliased that market research meant investigating the numerous, innovative methods being used in this founding technology. I have come to the conclusion that they are just thick and were hoping for a quick buck from the SW universe. Anyways, there is your answer on that one.

    2. Re:Content? by sirkidd · · Score: 2, Interesting

      There is little content in the game. There are repetitive missions which get real boring after first month. The game looks good but plays poorly. The official boards where at first open to all, then as the majority of the post became very negative they restricted them to game owners only. While they boast of 300,000 subscriptions the active game population has greatly decreased. I paid for 3 month in advance along with many others and on October 27th when our subscriptions expire, I would like to know the subscription total. Of course they may have a canceled but not dead subscription status to keep us in the count for many months.

    3. Re:Content? by yellowjacket03 · · Score: 2, Informative

      Most of the missions are working, but you get no real reward for completing them. Also, the boards were public all through the dev stage and beta and then were closed when the game went live. There was no insidious change to prevent people from posting negative.

    4. Re:Content? by sirkidd · · Score: 1

      Your view of board history is a bit off.
      The boards were open for reading in early months after release, you had to logon if you wanted to post a message. It wasn't till after the majority of posts started turning negitive did they lock out the reading of the boards to paying players only.

  17. 300,000 Accounts != 300,000 Subscribers by rebill · · Score: 4, Interesting

    Many SWG players have two or more accounts in the game, now - I, for, example have a combat character and a crafting character. Of course, I paid for the game twice, but that is my perogative.

    That, and many many people have left the game for other things - they still have the year's worth of dues paid, but their accounts are inactive.

    So, I would estimate that the actual subscriber count is closer to 250,000, and the Active subscriber count is more like 100,000.

    --

    Chivalry is not dead, it's just frequently misspelt. - M. Langley

    1. Re:300,000 Accounts != 300,000 Subscribers by shadowspark · · Score: 1

      I agree.

      I believe if SOE allowed people to create more than one character per server the number of accounts would not be so high. Most crafters I know have at least another character/account. I cannot afford to have a secondary account so I selected a hybrid character with crafting as part of my component - Combat Medic, which I have just recently acquired Mastery in.

    2. Re:300,000 Accounts != 300,000 Subscribers by Anonymous Coward · · Score: 0

      >That, and many many people have left the game for other things - they still have the year's worth of dues paid, but their accounts are inactive.

      Yes, that's all very nice, but you only get a month of 'paid dues' with the game, then the credit card has to come out.

      Get the facts straight!

    3. Re:300,000 Accounts != 300,000 Subscribers by Liquidrage · · Score: 1

      I think they're even counting people like me that didn't play beyond the 1st free month but had an account. They don't even say *active* accounts.

  18. Obligatory Tommy Boy... by Ieshan · · Score: 4, Funny


    > Lots of people go to school for 7 years!
    > Yeah, they're called *doctors*.

  19. Re:Jedi! That's BULLCARP! by Decaffeinated+Jedi · · Score: 4, Insightful
    Reading this, I couldn't help but think about this passage from The Hitchhiker's Guide regarding the population of the universe:
    POPULATION: None
    It is known that there are an infinite number of worlds, simply because there is an infinite amount of space for them to be in. However, not every one of them is inhabited. Therefore, there must be a finite number of inhabited worlds. Any finite number divided by infinity is as near to nothing as makes no odds, so the average population of all the planets in the universe can be said to be zero. From this it follows that the population of the whole universe is also zero, and that any people you may meet from time to time are merely the products of a deranged imagination.
    More on topic, you've gotta have Jedi in a Star Wars game. Besides, if Galaxies were an actual Star Wars film (or at least a prequel), all 300,000 users would be related to, the mentor of, the creator of, the childhood guardian of, or a clone of some character from the Original Trilogy. Are a few extra Jedi running around stretching the game's credibility that much?
    --
    DecafJedi
    my weblog: apropos of something
  20. Re:Jedi! That's BULLCARP! by avalys · · Score: 1

    It's a game based on a fictional world. Two layers of unreality and distortion.

    Don't get so worked up.

    --
    This space intentionally left blank.
  21. Re:Jedi! That's BULLCARP! by smoondog · · Score: 1

    Well when they realized no one would want to be Jediclorian Sith Toad (and other boring creatures), the probabilities go way up. BTW - The jediclorian sith toad does nothing but live in the swamps of the degoth systems, fishing for minats.

    -Sean

  22. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    Bravo. Awesome post. And what is even funnier is all the posts from the people who took you seriously and got offended. Made me laugh my head off.

  23. this should've been Kotor by AzraelKans · · Score: 2, Interesting

    Does anyone else agree that this game should have been based in the time period and gameplay that Kotor has? instead of this old trilogy wannabe? there are no ships and no jedis, is this really star wars ? I bet they are working on some kind of jedi system (and some vehicles I hope) this game has no chance of surviving long without them.

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:this should've been Kotor by DrTentacle · · Score: 1
      I bet they are working on some kind of jedi system (and some vehicles I hope) this game has no chance of surviving long without them.

      According to the devs (caveat emptor)...vehicles/mounts are due "real soon", and are apparently on the testing server. Spaceships will appear in the first expansion pack, imaginitively titled "Space" and due next year. And the jedi stuff is allegedly already in, but requires you to complete a list of tasks that are specific for each character - Presumably at least a partially random selection from a master list.
    2. Re:this should've been Kotor by YomikoReadman · · Score: 1

      According to the SWG page on their site, Vehicles and mounts are slated to hit TestCenter in November, and are going to be in development for the month of October. There used to be a gameplay video, but I can't remember the link to it.

      --
      I have no regrets, this is the only path.
      My whole life has been "UNLIMITED BLADE WORKS"
  24. Remember this is Verant and SOE. by Anonymous Coward · · Score: 0

    Becoming a Jedi in SWG is much like a Paladin obtaining the Soulfire in EQ in the first 6 months. IOW you can't because they haven't fully implemented the quest yet and damned if they'll admit to it and just keep spouting "some are close blah blah blah".

  25. Re:Jedi! That's BULLCARP! by Chester+K · · Score: 1

    If even one player succeeds in becoming jedi, out of 300,000 players, it will mean there are 100,000,000 times as many Jedi as is realistic. An equivalent proportional error would be to say "the entire human population of the earth has flown into space on the space shuttle". Its not just wrong! Its insane!

    And yet, in the movies, a similarly disproportionately high number of the characters were Jedi -- so what's the problem?

    --

    NO CARRIER
  26. 300,000 users?? by Stalyx · · Score: 2, Informative
    Well I hope they can maintain their user base considering that their are some excellent MMORPG's on the horizon. For example,

    World of Warcraft

    Final Fantasy XI

    Horizons

    Everquest 2

    Therefore, they could expect to see a their user base peak by early 2004. Its my belief that a lot of people who switched to Star Wars Galaxies were from other online games, and considering that SWG could not be considered a breakthrough game, its safe to assume that the those people will move on to other games.

    Now, since I am done with my feeble attempt at Karma Whoring, I am going back to find those damn jedi holocrons.... :-)

  27. Kudos to game developpers by JFMulder · · Score: 1

    I mean, with people badly wanting to become a Jedi, and no one a Jedi yet, it's amazing that nobody on the development team posted anonymously on a forum how to become a Jedi. If only one person did such a thing, I think it would truly ruin the game.

    1. Re:Kudos to game developpers by Anonymous Coward · · Score: 0

      This is, of course, assuming that the ability to become a Jedi has already been programmed in the game. People might be only coming close now because it just got put in.

      CONSPIRACY!

    2. Re:Kudos to game developpers by MMaestro · · Score: 1
      IMO, I think the best way to implement a feature in the game is to make it an easter egg. Not an easter egg you find in most non-MMO games like "steal the secret item and bring it to X NPC before Y date", but something completely obscure and untried before (especially considering how experimental MMO games still are) such as :

      "10 players must gather into X area each with Y item. There they must deathmatch each other until two people are left. If one of them kills the other person, then neither become Jedis, all lose their Y item, and all are kicked out of the area with a standard exp/money reward. However, if one of those two leaves willingly then the one who left standing is considered honorable and becomes a Jedi."

      The obscure thing about this is that people online are so competitive that they'd blow each other's (virtual) heads off before they walk away from the chance to unlock the biggest feature in the game. After all, think about what I just asked and tell me ; would you walk away?

    3. Re:Kudos to game developpers by Anonymous Coward · · Score: 0

      This is interesting, but it would be more effective like this.

      If both comatants agree to stop fighting there is a 50% chance that both will become jedi.

      If both combatants continue fighting, there is a 100% chance that the survivor will become a jedi.

    4. Re:Kudos to game developpers by Anonymous Coward · · Score: 0

      Ever heard of the game show Friend or Foe?

      When a team of two people is out of the game, they are faced with a decision: Friend or Foe.

      If both choose friend, they split their money.
      If one chooses foe, and the other friend, the Foe keeps all the cash.
      If both choose foe, they both get NOTHING.

      Wonder how many choose friend? Very few...

      But I really think that in a game like this, it should be some long ardouous journy.

      Plus, in the 'real' (if you could call it that) Star Wars world there were very few jedis. And only those who were truely enlightened could do it.

      If the 'secret' gets out someone, the game will turn into a couple of people going around abusing the game with jedi abilities. Then the game will be left with nothing but jedis in the end...

  28. Re:The force is strong with you young Skywalker... by gl4ss · · Score: 3, Funny

    ..yes indeed you must go around collecting cubes to gain that inner strength needed to be a jedi..

    --
    world was created 5 seconds before this post as it is.
  29. Re:Jedi! That's BULLCARP! by ArmorFiend · · Score: 1

    Dude, half-elves are scientifically documented FACT. And you're the TROLL! Ha ha, Santa's going to give you nothing but COAL this year!

  30. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    You assumptions are that the universe is populated only with player characters and that all 300,000 are playing on 1 server. Both wrong. The players represent only that small portion of the population who are adventurers. Most of the rest of the population you don't see because they are irrelevent to game play (Oh how I would cuss if I had to wait on my poor computer to render all those extra people in town).

  31. I don't give a damn about the Jedi. by Anonymous Coward · · Score: 0

    I never liked "The Force", for me, the Star Wars universe was all about spaceships, lasers, robots and aliens.

    I wanna crush some Rebel Scum under the booted heel of a badass Storm Trooper who actually gets shit done. Imagine being able to make a Trooper character who can hit the broad side of a barn.

    Do they give the players a chance to be a part of the Rebel Alliance or the Imperials? Working my way up the Imperial ranks would be way cooler than the light/dark force garbage.

    Also, I wanna kill Yoda in a game. He's been annoying for the past 20 years.

    1. Re:I don't give a damn about the Jedi. by The+Evil+Couch · · Score: 1
      Do they give the players a chance to be a part of the Rebel Alliance or the Imperials? Working my way up the Imperial ranks would be way cooler than the light/dark force garbage

      yes. actually, joining factions and working your way up through the ranks is about the only thing in the game that works well. you accrue faction points by running missions or by killing opposing faction members (PCs, NPCs and mobs all count). you can then spend the points on a variety of stuff, including higher rank, NPC pets (various stormtroopers and an AT-ST walkers for imperials) "free" XP, random items and faction specific armor (stormtrooper armor for imperials and some stupid thing that I've forgotten for rebels).

      I was pretty pleased with that system, however it takes a long time to earn enough points for one piece of armor, let alone the entire set of stormtrooper armor.

  32. Simpler explanation by Syncdata · · Score: 4, Interesting

    Rather than get ourselves into a big Mathematical conundrum, let's go with the easiest option.:
    Jedi haven't been implemented in the game yet.
    You know, somewhere out there, there is a guy who has done nothing at all since the game came out but play galaxies. And his goal the whole time was to be a Jedi. I'd be willing to bet money that the programmers got through with the glowing sword, tried to figure out whatever other powers the jedi should have, found them dificult/unbalancing/what have you, and left them out, to be coded another day.
    There aren't any jedi yet, because you Can't be a jedi yet.

    --
    "Inattention makes clowns of us all" -Bean
    1. Re:Simpler explanation by Zathrus · · Score: 2, Informative

      You may be right... certainly Verant has pulled similar tricks in the past with EQ. The biggest I can recall is Fiery Avenger, which was supposed to be the ultimate weapon for Paladins (when it finally came out it was pretty darn good, but was quickly eclipsed by stuff in expansions). The quest to get it was allegedly in the game from the start, but nobody could find it. They eventually completely revamped the quest and it became doable... and all indicators are that it simply didn't exist prior to that.

      Similar situations have abounded later on in EQ... IIRC, one of the big end zones in Luclin wasn't even accessible until a month or so prior to Planes of Power being released.

      Kicked the crack over a year and a half ago, so I'm hardly up to date on the latest crap that Verant is pulling.

    2. Re:Simpler explanation by lannerd · · Score: 1

      ok time for some real facts. not all of them just ones that i know to be true. jedi do exsist. its just utterly stupidly hard to become one. there are some 30 odd skill tree's in galaxys and to become a jedi you have to master 8 RANDOM skills set each time a new characteris created . how do i know this you ask ? one of my good friends worked for sony as a CSR for SWG. im not sure what all this hype about jedi holocrons has to do with being a jedi as i never saw that. best i can figure is maybee the right holocron will show you one of the skills you need to master. oh and another thing if by the offchance any of you ever become a jedi dont go flaunting that power around. remember this is the height of imperial control on the universe . reason i say this is as just a basic jedi/jedi knight if you die its permanent no clone no poping back up in taki to continue hunting krate dragons the end start at scratch . now if you play it right and make it to the lvl of jedi master there will be clones and you can safely go about killing as many imperials as you want (note this is the system that was inplace pre-launch it may have changed ive been told but my friend that still works there was afraid to tell me any more because of his NDA but he hinted at them working on setiing up a system so people dont have to start completely from sratch)

  33. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    Yeah, and we only see like ten bounty hunters, a hundred stormtroopers, and five smugglers in the movies. Oh no! OUR UNIVERSE IS COMING TO AN END!

  34. Re:The force is strong with you young Skywalker... by Taos · · Score: 5, Funny

    I guess collecting cubes are better than contracting some blood disease like the Mitochlorians or whatever that crap was in EP 1. They'd have players running around the game just trying to get STD's so they can become a Jedi.

    Heh, I think I just created the MMO version of Leisure Suit Larry.

  35. Re:Jedi! That's BULLCARP! by Lord_Dweomer · · Score: 1
    "No amount of Jedi is actually realistic partner. "

    I think these people would disagree with you....or just alter your thoughts to fit their purposes with a wave of their hand.

    --
    Buy Steampunk Clothing Online!
  36. OT: Population: None by Prior+Restraint · · Score: 1

    #define DORK 1

    Of course, when dealing with division into and summation of infinitely many pieces of virtually zero size, one must resort to calculus. Then, one realizes that the conclusions stated are faulty.

  37. swg by raised+fist · · Score: 1

    I liked the idea of getting people away from the mission terms. Too Many mmorpg's have fallen out of the social aspect of the game and just mutated into power gaming.*side note* was there really a small man inside R2-D2?

    1. Re:swg by Esoteric+Moniker · · Score: 1

      Yes, Kenny Baker.

      http://www.imdb.com/name/nm0048652/

      --

      man RTFM
      No manual entry for RTFM.
    2. Re:swg by raised+fist · · Score: 1

      haha..excellent. Kenny Baker. the man the myth........

    3. Re:swg by Plumpkin · · Score: 1

      Raised Fist has a dirty sanchez

    4. Re:swg by Anonymous Coward · · Score: 0

      There is also a 100% robotic (remote control) R2 from the films as well, but doe a lot of scenes it was too heavy (I was told like 300 Lbs) to be used, so they went with the human.

  38. Re:Jedi! That's BULLCARP! by raised+fist · · Score: 1

    I agree. I think they should only have the "force sensitive" character slot open for only a certain period of time. Once enough people reach jedi,..cut it off. Then being a jedi will be somthing more than just a sign that you've been playing the game a long time.

  39. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    It's lies! All lies! All of it!

  40. it is you who are mistaken ... by ArmorFiend · · Score: 2, Funny

    Adventure? HA! Excitement? Heh! A jedi craves not these things.

    1. Re:it is you who are mistaken ... by Divide+By+Zero · · Score: 1

      It'd be more accurate to say "A SWG player logging enough time to concievably become a Jedi craves not these things."

      I was PSYCHED when Galaxies came out. I bought the Sucker's^WCollector's Edition, I was on at Launch Day +1 and only because Launch Day was practically impossible to get on. I bookmarked about five Galaxies news sites and visited several times a day. I had a couple PAs (think guilds or clans here) lined up, I was good to go.

      After three weeks of playing the game, I basically shelved it. Both Adventure and Excitement are noticably absent from the game. There's very little compelling about the missions available in game (go here and blow up this mob nest OR deliver this thing to this person), the static content was (maybe still is) broken - rewards promised by NPCs didn't materialize and oh by the way GMs won't give you the prizes retroactively, even if they can see you completed the missions. It was just a boring game to play.

      Star Wars relies on drama. Good Versus Evil. Rebellion Versus Empire. interesting stuff. Galaxies relies on grinding out Newbie Pistols and hunting Corellian Butterfly (what?) after Corellian Butterfly for hours before you can reasonably expect to survive off-planet.

      The whole Jedi thing smacks of the chatroom jewel in Diablo II. For those not fortunate enough to have played D2, in the battle.net pregame chat room, there was a "Jewel" that could be "activated" or not. Nobody at Blizzard would say what it did, and people spent hours discussing what effect it had on the game. I think it came out recently that it, in fact, did nothing but amuse Blizzard devs who sat there and watched people click it with no effect.

      Now, I'm not saying that there's no way to become a Jedi and that it's all a red herring. I'm just saying that conspicuously undefined goals are a hard thing to get into. It's like being in a scavenger hunt where you don't know what you're supposed to be getting and no warmer/colder clues as to how you're doing. The prize is nice, but without any sort of feedback, you just get sick of it and get on with living your life. It's not -fun-. I've got enough boring same-old-same-old eight hours a day at work, thanks.

      --
      Dare to Hope. Prepare to be Disappointed.
  41. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    You need a girlfriend, bad.

  42. Re:Jedi! That's BULLCARP! by Daetrin · · Score: 1

    Just to add to the iteration of geekiness, the reason that logic is faulty (at least one of the reasons) is that if you take an infintie number of planets, and some of them are inhabited, say, 1 out of ten, then you are multiplying an infinite number by a fraction, which also results in infinity. I would say that it's a smaller infinity, although mathematicians would probably disagree with me. (I seem to remember that one infinity being ten times as large as another infinity doesn't make it "larger," or something similar, although there are larger and smaller infinities)

    --
    This Space Intentionally Left Blank
  43. Re:Jedi! That's BULLCARP! by Daetrin · · Score: 1
    And yet, in the movies, a similarly disproportionately high number of the characters were Jedi -- so what's the problem?

    Not really, what struck me about the movies was how few jedi there were, not how many. As pointed out by the grandparent poster, there are thousands of planets with millions or billions of people on each of them, yet the galactic headquarters of the jedi has a hundred or less jedi in it.

    However it is not suprising that a lot of the main characters are jedi given their nature. Normally a jedi is trained by one or more other jedi, and if one person has jedi powers the odds of a family member of theirs having jedi powers are a _lot_ higher. Therefore if you know one jedi (or are following around one jedi in the plot) you are quite likely to run into a lot more in a "six degrees of seperation" kind of way.

    But as other people have said, this is all made up anyways. It doesn't matter if the game follows the movie exactly, unless they claim that their numbers are "realistic" in which case people are free to nitpick.

    --
    This Space Intentionally Left Blank
  44. hrm.. by Corporal+Tunnel · · Score: 1

    Why don't I see anything about midichlorians?

  45. Re:Jedi! That's BULLCARP! by st0rmshadow · · Score: 1

    shut up nerd.

  46. SWG First Jedi: MastahOfDaP00n by AvantLegion · · Score: 3, Funny
    March 7th, 2004: Today, in the popular online game Star Wars: Galaxies, a player has achieved the level of Jedi for the first time ever in the game.

    The character, "MastahOfDaP00n", has been logged in an average of 21 hours a day, according to server log figures provided to us by Verant.

    The player behind the character, Timmy Gravis, was interviewed by GameSpy earlier today, shortly after accomplishing his feat. However, GameSpy was unable to use the interview in an article, as - according to them - it consisted of nothing more than incoherent babbling and the occasional semi-understandable phrase such as "pwned j00 all! I a/\/\ j00r fathah!!!!111 Wh00da MaN? Say it, 'y0da man!!' Say it p30nz!"

    Verant representatives could not be reached for further comment.

    (karma whoring from the future)

    1. Re:SWG First Jedi: MastahOfDaP00n by Anonymous Coward · · Score: 0

      MastahOfDaP00n's Jedi charactor "Ooob Ooob Galoobi" has base level Jedi Levitation which allows him to levitate a feather without blowing it up.

    2. Re:SWG First Jedi: MastahOfDaP00n by Anonymous Coward · · Score: 0

      The question Garkin wants to know is can he light a candle.

  47. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    NO JEDI!?!?!? That's IT! IT's KoToR and JK: Jedi Academy for me! No Jedi in a Star Wars game isn't Star Wars...................unless your either a X-Wing or a TIE Fighter pilot!

  48. Re:Jedi! That's BULLCARP! by Decaffeinated+Jedi · · Score: 1
    Perhaps another Douglas Adams quote is apropos:
    INFINITE: Bigger than the biggest thing ever and then some. Much bigger than that, in fact, really amazingly immense, a totally stunning size, real "wow, that's big" time. Infinity is so big that by comparison, bigness itself looks really titchy. Gigantic multiplied by colossal multiplied by staggeringly huge is the sort of concept we're trying to get across here.
    ;)
    --
    DecafJedi
    my weblog: apropos of something
  49. Re:Jedi! That's BULLCARP! by DrTentacle · · Score: 1
    I think they should only have the "force sensitive" character slot open for only a certain period of time. Once enough people reach jedi,..cut it off. Then being a jedi will be somthing more than just a sign that you've been playing the game a long time.

    On the contrary...those players who started earliest are most likely to be the first to unlock their FS character slots. Once you cut off the availability of FS slots...any new players have zero chance of becoming jedi. How is this anything other than a sign that you've been playing the game a long time if you're a jedi?

    I'm quite happy with what they have proposed to handle jedi characters. Anyone can have the slot open to create one, once they meet the (as yet unknown) conditions. However, they suffer perma-death (after a few deaths, to allow for network issues). And you don't start off as a full fledged jedi, you gotta work hard to get it. While the potential for 1000s of jedis will no doubt be there before too long...how many of these are going to progress to a level where there skills are actually any good?
  50. Re:Jedi! That's BULLCARP! by Anonymous Coward · · Score: 0

    It's not real?! In the words of a comic I heard on the radio...
    "If you saw a vagina, a donut, and a mop in a line up, could you pick out the vagina?"

    It's all FAKE. There never were any Jedi. It's all a movie. And now it's all a game. Deal.

  51. Mitochlorians by Anonymous Coward · · Score: 0

    The reason for the presence of mitochlorians is an obvious reference to the (believed) origins of mitochondria, chloroplasts etc (i.e. they used to be independant symbiotic internal bacteria, but now your cells and them require each other to function properly). There is nothing wrong with the basic idea of them being there, just what they do (e.g. Newton's 3rd law: "For every action there is an equal and opposite reaction.").

  52. Jedi's should be GM events by Geccoman · · Score: 1

    Maybe I'm being too pie-in-the-sky, but it would be cool if as part of the quest to become a jedi, but nearing the end of the quest, there would be some GM involvement that would basically make completing it an individual thing. Either by coding NPCs to react a certain way based on the character's individual ID in the database, or actual GM intervention.

    --
    I'm on a chair.
  53. Don't make him come over there! by ArmorFiend · · Score: 1

    Hey, don't make my collectible 12" tall IG-88 doll, worth $550 on eBay, come over there and kick your *ss!

    1. Re:Don't make him come over there! by Anonymous Coward · · Score: 0

      Are you really a Silastic ArmorFiend?

  54. SWG? Only one word comes to mind... by Anonymous Coward · · Score: 0

    GAAAAAAYYYYYY!!

  55. Re:Jedi! That's BULLCARP! by raised+fist · · Score: 1

    True true. That does make sense. Maybe my proposidtion for cutting off the fs slot after a period of time was a little extreme, but, I just worry about once fs slot is unlocked, strategies for "getting to jedi the fastest" will be posted in forums and websites. What you said though makes sense. New people join the game every day. Where would the motivation be if jedi was impossible?

  56. SWG and Pokemon by sirkidd · · Score: 1

    I started the game on the opening day, with a 3 month pre-paid subscription. The game looked cool and seemed to rock for about a week. Then the class called Creature Handlers started to take over the game. I exited the space shuttle in a town and met a guy with the two-story tall monster/pet. Its health and damage were worth 5 of my character and he had control over it. That was when it first came clear that this game might have some problems. The ideas that nearly every one in a Star Wars game would be running around using pets to kill things made me laugh. Well I went to the dark side and became a CH, and then was laughing even harder. You store your pets in a little palm computer you carry, and call them out when you need them All this time I thought I was playing Star Wars and actually I was play 'Pokemon is Space'. Well things got so bad on the Official Board that when I posted a message about a Pokemon Tournament, the auto filter on the board edited out the word Pokemon. I guess the dev just didn't like the fact that they made Pokemon in Space instead of Star Wars. I would be upset at them if I wasn't laughing at them. SWG is a great comical adventure in all the things not to do in game design. Lastly I noticed that only real reward for missions was cash, because if they rewarded armor or weapons, then the player with crafting character would scream they are worthless. So they have a game played with pets and are unable to give out any real rewards, not a ground breaking game design.

  57. They are obviously counting... by Liquidrage · · Score: 1

    Every account thats ever been active.

    Their servers are mostly empty compared to release. Everyone flocks around only a few major cities. You can go to most of the cities and see no one in them.

    They've had no need to bring online any new servers lately.

    They are using spintronics to come up with that 300K subscribers number. Probably about 1/2 of those don't have an active account. They are still living off of their pre-sales numbers which were hige because most people didn't know (or believe) that the game sucked so bad.

    I don't believe EQ used the same spintronics to come up with their numbers. But I could be wrong here.

  58. Re:I have to say it... by Anonymous Coward · · Score: 0

    Come on now. Redundant? It's the first (and possibly only; I haven't read every post) mention in the comments for this story. Given how many people post "I welcome our new [whatever] overlords" and "I'd like to see a Beowulf cluster of those!" comments that aren't marked Redundant, I fail to see how this qualifies. Ah well, to each his own.

  59. Ghyslian Raza by MouseR · · Score: 1

    Now there's a compromise!

    If Star Wars Kid can't get a character/cameo in episode 3, then maybe Lucas can get him a Jedi on SWG!

  60. The ultimate force in a flawed universe by Plumpkin · · Score: 1

    The whole Jedi thing is probably one of the few things SOE got anywhere close to right with this game. At least a jedi character could solo, most likely, and overcome the problems with the chaotic grouping and experience systems. But then why even try when you can just be an entertainer and get exp by being afk with your character in a tavern playing some choppy, glitched 6 second midi loop over and over?